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Kuwashima Houko - Kioku

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Total Posts
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Topic Starter
Clare
This beatmap was submitted using in-game submission on 2010年5月10日 at 22:53:30

Artist: Kuwashima Houko
Title: Kioku
Source: Claymore
Tags: Intimate Persona Character Song LKs
BPM: 196
Filesize: 9706kb
Play Time: 04:23
Difficulties Available:
  1. Insane (4.83 stars, 641 notes)
  2. LKs (4.93 stars, 515 notes)
  3. Raki (2.56 stars, 312 notes)
  4. Teresa (4.38 stars, 448 notes)
Download: Kuwashima Houko - Kioku
Information: Scores/Beatmap Listing
---------------
no.3 map
Serafina [no map]
;) star!~
LKs
~ :!:
LKs
~fhinished
Download: Kuwashima Houko - Kioku (Clare) [LK hard].osu

你改了colors,我觉得改的不好,应该在我这个难度的颜色里:删去橘黄色,变成青色(就是你现在的那个青
Breeze
[General]
  1. 光有hitcircle貌似是不行的,应该还要有hitcircleoverlay.png(不太确定,记得是这么规定的)
  2. (Clare)不用加到tag去,你的ID就是那个(*゚д゚*),另外增加LKs到tag(所有难度)
[Ruki]
  1. 00:31:605 (2) - 没和slider(1)结尾完全重合,看上去不是那么好看
  2. 00:34:054 (2) - ^
  3. 00:36:503 (2) - ^
  4. 00:38:952 (2) - ^ 故意排成这样的?(*゚д゚*)
[LK Hard]
  1. 00:38:952 (1,2) - finish听起比较怪,要finish的话应该00:39:564
  2. 01:15:074 (1,2,3,4,5) - 我觉得这里第一次肯定会掉,一瞬间绝对反应不过来(*゚д゚*)顺时针或者逆时针排比较好读,要么就3和5 new combo,那样会好些
  3. 好像KIAI time在一分钟内不应该使用多次,考虑弄成整段的KIAI time而不是分散的那么多小块
  4. 02:05:891 (1,2) - no finish
  5. 02:42:013 (1,2,3,4,5) - 和01:15:074一样
  6. 02:44:462 (1,2,3,4,5) - ^
  7. 04:00:074 (3) - 感觉这个隔得太远了,建议放到(2)的下面stack
  8. 04:08:340 (6) - 容易误读成note而miss, new combo?
  9. 04:23:646 (1) - no clap
    nice diff. 我喜欢高潮开始前那一段鼓声,配合得很好
    good job
[Clare]
  1. 01:37:115 (5) - 没和(4)结尾完全重合
  2. 02:51:197 (7) - ^
    note没问题,就是跳得有点厉害lol, 还有就是感觉除了高潮部分,其他音乐比较柔和的部分不太适合clap
nice map
star
Topic Starter
Clare
This map has been deleted on the request of its creator. It is no longer available.
100pa-
怪了,我改完time一按F6就直接bug报错, 这咋整@@. 你试下看? ="=

另外你音效还变不变了? 不换我就自己加了

Download: Open's Memory.rar
100pa-
擦, 这code写的。。。 既不锁死让人随便改又不能自由取值, 不自己抽自己耳光么,只能手动改time了= =

之前埋头研究了一整天sb也是稍微一改参数就满屏报错,唯一可自定义的变量还是个死的,只能民工堆砌,一气之下就干脆不看了。话说回来这游戏注定商业化不能,源码开了大家一起完善不好么,真浪费了那么棒的idea



See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.

************** Exception Text **************
System.ArgumentOutOfRangeException: Value of '0.25' is not valid for 'Value'. 'Value' should be between 'Minimum' and 'Maximum'.
Parameter name: Value
at System.Windows.Forms.NumericUpDown.set_Value(Decimal value)
at #af.#9e.#CD(Boolean )
at #af.#9e.#NB(Object , EventArgs )
at System.Windows.Forms.ListBox.OnSelectedIndexChanged(EventArgs e)
at System.Windows.Forms.ListBox.WmReflectCommand(Message& m)
at System.Windows.Forms.ListBox.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
ZeTia
:P STar
S o p h i e_old
nice map~ star :P
Kagamine__Rin
star :)
taNa
star~
Aakiha
irc modded
音效问题……clap我提过的Zzzzzz

good map
Alace
In fack
it is a BPM 98 song, so slidertick 0.5 sounds better
so you guys overused hitsounds XD

Normal whistle doesn`t fit this song (so does soft clap)

<Raki>
overused normal claps sound bad XD

<LK Hard>
sliders are pretty fast,they don`t really fit the song IMO
01:05:279 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - this part sounds good
maybe remove normal whistles ?

<Clare>
Nice patterns
in fact normalhit are already good for this song
you don`t really need claps or whistles
Topic Starter
Clare
all fixed thanks~
Al-Azif
BPM : Good
Timing : Good

[Raki]
01:34:972 (10) : 這是意外地用了 clap?

[LK Hard]
04:11:401 (1) - 至 - 04:15:993 (5) : 不知道現今的 ranking 準則, 會不會允許這樣的排法?
能改的話
04:12:319 (1,2,3,4,5) 及 04:14:768 (1,2,3,4,5) 排得整齊一點 :)

[Clare]
I guess its ok for insane
good try with those jumps
100pa-
想找的音效没找到.....
明天弄不完可能暂时就没时间了,先扔上来@@

Download: opens.rar
Dangaard
[general]
Since the source actually appears in song selection screen, you should consider to use "Claymore" as the only source, and eventually add the other stuff to tags if you like. Also I think you should remove the "normal" and "insane" and the artist from the tags.


[Raki]
Is it on purpose that this diff only got 2 combo colors?
01:10:177 (5) - new combo
01:12:013 (6) - new combo
01:16:604 (4) - new combo
01:30:993 (4) - new combo
01:34:360 (9) - new combo

or you find a different way to make the new combos more consistent (repeating parts in the song got different combo lengths)


[LK]
HP drain is 0 on this diff, you should increase it to a level that suits a Hard diff. Also if you don't turn it too high, you can remove the last break which is very short.

There are unecessary green lines in this diff, seems like you are just using the same time sections like in [Clare], apply the same changes mentioned in [Clare] for the Kiai sections and remove the unnecessary lines [LK], also you should repair the last Kiai section.


[Clare]
00:55:483 (1) - Kiai should start here
02:22:421 (1) - ^
02:25:789 (1,3) - switch new combo from (1) to (3)
03:41:937 (1) - move 1/4 later
04:23:646 (5) - stack this beat on the slider end as you did after first chorus?

Score on this diff is pretty high, i personally don't have a problem, but if there's a way you can reduce it a bit you should give it a try.


Nice map, fumoffu star :3
Topic Starter
Clare
thanks~i fix'd
Dangaard
[general]
When you change source and tags, you must change it on all diffs. Also remove "Claymore" from the tags (cause it's source already).

[LK]
This diff is missing. After I redownloaded the map (twice) the diff file was not included in the folder. Check the diffs meta data (creator, artist, source, etc.) if everything is alright, then fullsubmit the map again.

[Clare]
"02:25:789 (1,3) - switch new combo from (1) to (3)" oh well, I thought I removed this line from my mod, cause the the pattern on top of the screen might turn out confusing if you apply this suggestion >_>, sorry for that
Reiyoru-
STAR=ˇ=~~
最後難度好跳....玩不起來= =....
做的還不錯^^~!
Diasios
[Raki]

00:48:135 (6,1,1,1) - Spacing is weird here :S Make it linear

[Clare]

01:35:585 (4) - 1 square down (grid level 3)
02:19:972 (x) - Add a slider here and end it here -> 02:20:891
02:33:748 (1) - This circle is hidden. Make it visible
Topic Starter
Clare
fix'd
thanks~
soulfear
加的不是星 是寂寞
Teara
[Easy]

00:31:605 (2) - I dont like hidden notes on easy. this can be very confusing for a new player.
00:34:054 (2) - ^
00:36:503 (2) - ^
00:38:952 (2) - ^

[LK Hard]

Increase HP drain.

Rename to [LK's Insane], this isn't hard, this is a insane diff :>

You should also SB speed up warnings at the correct places :<

03:02:906 - This break is to long, try to keep breaks around 15seconds at longest! not 24s+

Apart from that, this is a good beatmap set. But it lacks a proper normal/hard

Both [Clare] and [LK's Hard] ARE insane :3... I'd suggest you map a normal+ to cover the difficulty cap
LKs
试试把overall调到5?
然后血量可以调高点
LK HARD
第三部分(第三次kiai之前的部分 你删了一条绿线。。原本的0.5X BPM被删了
请改回来
Topic Starter
Clare

LKs wrote:

试试把overall调到5?
然后血量可以调高点
LK HARD
第三部分(第三次kiai之前的部分 你删了一条绿线。。原本的0.5X BPM被删了
请改回来
修好了 應該沒修錯地方,我把你的難度改成insane了 就放在最後吧XD
Lissette
Hi!

delete .osb file and full submit
i thinks this map is too long @.@ is over 4 mins, could be cut a lil cuz last part is just repeating

LKs Insane
00:39:105 (2) - remove
01:15:381 (1) - remove new combo, is confusing, i thought there was a change on spacing here
01:17:830 (1) - ^
01:30:993 (1) - remove new combo
01:31:911 - add new combo here
01:52:881 - add note
02:06:043 (2) - remove note
02:42:319 (1) - remove new combo
02:44:768 (1) - ^ the others like this too, plz
02:57:931 (1) - remove new combo
02:58:850 - add new combo
03:00:227 (1) - end it in the next or prev white tick, both sounds good imo
03:02:830 - too long break time
03:26:707 (1,2,3,4,5,6,7) - space evenly
03:31:605 (1,2,3,4,5,6,7,8,9,10,11) - ^
03:36:350 (10) - make it end at 03:36:656
04:09:717 (3) - new combo to make this more readable

Clare
00:39:564 (1) - remove new combo
00:40:177 (2) - add new combo
00:42:013 (1) - remove new combo
00:44:462 (1) - ^
00:46:911 (1) - ^
00:48:748 (1,1,1) - make it one combo
01:01:299 (3) - new combo
01:01:605 (1) - remove new combo
01:02:370 (4) - new combo
01:02:830 (1) - remove new combo
01:10:176 (1,2,3,4,5,1,2,3) - make this one combo
01:12:319 (4,5,6,1,2,3,4) - ^
01:21:503 (1) - remove new combo
01:26:095 (1) - ^
01:26:401 - add new combo
you have problem with the combos here, which are very important for the readability of a map, i've pointed lot of examples of wrong combo you have, i think you should follow this and fix the others problems that are same like those, advices -don't put new combo on the middle of a sentence and use new combo when the spacing changes (jumps), anyway if im not very explicit you can ask me in game or through forum PM if you want ^^

Raki
HP Drain 0?? increase one or two ticks
same problem with combos

I really like this map, specially Clare's diff.... feel free to send me PM for recheck whenever you want

Star!!
Topic Starter
Clare

Lissette wrote:

Hi!

delete .osb file and full submit
i thinks this map is too long @.@ is over 4 mins, could be cut a lil cuz last part is just repeating

LKs Insane
00:39:105 (2) - remove
01:15:381 (1) - remove new combo, is confusing, i thought there was a change on spacing here
01:17:830 (1) - ^
01:30:993 (1) - remove new combo
01:31:911 - add new combo here
01:52:881 - add note
02:06:043 (2) - remove note
02:42:319 (1) - remove new combo
02:44:768 (1) - ^ the others like this too, plz
02:57:931 (1) - remove new combo
02:58:850 - add new combo
03:00:227 (1) - end it in the next or prev white tick, both sounds good imo
03:02:830 - too long break time
03:26:707 (1,2,3,4,5,6,7) - space evenly
03:31:605 (1,2,3,4,5,6,7,8,9,10,11) - ^
03:36:350 (10) - make it end at 03:36:656
04:09:717 (3) - new combo to make this more readable

Clare
00:39:564 (1) - remove new combo
00:40:177 (2) - add new combo
00:42:013 (1) - remove new combo
00:44:462 (1) - ^
00:46:911 (1) - ^
00:48:748 (1,1,1) - make it one combo
01:01:299 (3) - new combo
01:01:605 (1) - remove new combo
01:02:370 (4) - new combo
01:02:830 (1) - remove new combo
01:10:176 (1,2,3,4,5,1,2,3) - make this one combo
01:12:319 (4,5,6,1,2,3,4) - ^
01:21:503 (1) - remove new combo
01:26:095 (1) - ^
01:26:401 - add new combo
you have problem with the combos here, which are very important for the readability of a map, i've pointed lot of examples of wrong combo you have, i think you should follow this and fix the others problems that are same like those, advices -don't put new combo on the middle of a sentence and use new combo when the spacing changes (jumps), anyway if im not very explicit you can ask me in game or through forum PM if you want ^^

Raki
HP Drain 0?? increase one or two ticks
same problem with combos

I really like this map, specially Clare's diff.... feel free to send me PM for recheck whenever you want

Star!!

fix'd thanks
daigurren
nice map
but the bg pic make me want to play it again :roll:
Lissette
Clare
01:02:830 (1) - remove new combo
01:14:156 (8) - new combo
01:31:146 (1) - remove new combo
01:31:911 - add new combo
01:32:523 (1) - remove new combo
01:34:360 - add new combo
01:34:972 (1) - remove new combo
02:08:952 (1) - same
02:11:401 (1) - same
02:13:850 (1) - same
02:15:687 (1,1,1) - make it one combo
02:25:789 (1,2) - put this two a lil far from the prev note, is kind of confusing
02:28:850 (1) - remove new combo
02:38:493 (1) - remove new combo
02:39:258 - add new combo
02:39:870 (1) - remove new combo
02:48:442 (1) - same
02:58:085 (1) - remove new combo
02:58:850 - add new combo
02:59:462 (1) - remove new combo
03:00:993 (1) - remove new combo
03:01:299 - new combo
03:01:911 (1) - remove new combo
put combos like this in the other part

i will continue tomorrow, I dont have time right now >.<

EDIT
Clare
01:03:748 (7,1) - stack properly
01:03:748 (7,1) - it will look nicer if you do this in all parts like this
02:07:115 (2) - New combo to keep the pattern
02:19:972 (1) - remove new combo
03:49:207 (1) - stack under (6)
03:52:728 (2) - stack under the reverse point of the prev slider, look nicer, fix other things like this, will make your map look a lot better
02:58:085 (1) - same
03:06:962 (5) - new combo
03:08:493 - add note
03:18:136 - same
03:26:707 (2) - new combo
03:31:605 (3) - same
03:58:850 (8) - new combo
03:59:462 (1) - remove new combo
04:18:442 (8) - new combo
04:19:054 (1) - remove new combo

Raki
00:40:177 (2) - new combo
00:45:074 (3) - same
01:00:381 (8) - same
01:05:279 (3) - same
01:10:177 (8) - same
01:15:074 (4) - same
01:16:604 (1) - remove new combo
01:17:523 - add new combo
01:27:319 (8) - new combo
01:28:849 (1) - remove new combo
01:29:768 - add new combo
other than that, this diff is perfect
Topic Starter
Clare

Lissette wrote:

Clare
01:02:830 (1) - remove new combo
01:14:156 (8) - new combo
01:31:146 (1) - remove new combo
01:31:911 - add new combo
01:32:523 (1) - remove new combo
01:34:360 - add new combo
01:34:972 (1) - remove new combo
02:08:952 (1) - same
02:11:401 (1) - same
02:13:850 (1) - same
02:15:687 (1,1,1) - make it one combo
02:25:789 (1,2) - put this two a lil far from the prev note, is kind of confusing
02:28:850 (1) - remove new combo
02:38:493 (1) - remove new combo
02:39:258 - add new combo
02:39:870 (1) - remove new combo
02:48:442 (1) - same
02:58:085 (1) - remove new combo
02:58:850 - add new combo
02:59:462 (1) - remove new combo
03:00:993 (1) - remove new combo
03:01:299 - new combo
03:01:911 (1) - remove new combo
put combos like this in the other part

i will continue tomorrow, I dont have time right now >.<
fix'd thanks!
100pa-
completed~

Download: 20100308.rar
100pa-
更换bg

Download: 20100308-2.rar
Dangaard
[general]
the bg image for for LKs Insane is too wide (1228), maximum is 1024

[Clare]
01:54:258 (1,2) - stack to the previous slider?
03:38:340 (1) - remove this break, it's too short and confusing
Topic Starter
Clare
fixed~! thanks
Dangaard
The BG image is still 1228x768. For keeping the ratio you should resize to 1024x640. Or maybe you just forgot to full submit afterwards :P
Card N'FoRcE
- Raki:
  • .Opinions:
    All those short sliders in the last part are hard to read imho
- Clare:
  • .Suggestions:
    00:47:217 (4) - nazi move 1 square down? it looks waaaaay better
    00:51:809 (1,2) - kinda unreadable jump imho. I didn't expect a 1/2 beat at all.
    01:03:748 (7,1) - stack the (1) correctly
    01:23:340 (5,6) - stack the (6) correctly
    01:33:136 (7,8) - stack the (8) correctly
    01:35:585 (7,8) - ^ (xD)
    02:50:279 (6,7) - stack the (7) correctly
    03:00:074 (7,8) - stack the (8) correctly
    03:19:360 - add a beat here?
    03:50:279 (6,1) - stack the (1) correctly
    04:22:115 (7,8) - stack the (8) correctly
    I pointed out all these stacks because they're really easy to fix (to fix a slider under a beat just move it; to fix a beat under a slider place it again, it will be alligned). See what you want to do.
- LKs Insane:
  • .Suggestions:
    01:33:289 (1) - extend to 01:37:115?
    02:04:053 (3) - use the whistle at the end of the slider, instead of the beginning
    03:59:615 (2,3) - stack (3) correctly (I noticed only this one, but if you find others like that please fix them)
    .Errors/Mistakes:
    03:00:227 (1) - extend to 03:04:054, the way it sounds now is horrible.
Cool song, good map. Star ^^
Dangaard
fumoffu pubble (ノ゚ω゚)ノ
my 5th mod on this xD
Cyril Scarlet
ヾ(´¬`)ノ
minyeob
:3 When did you request me to mod? lol I can't remember......

Anyway
[LKs Insane]
Maybe change this diff's name to just LKs?
Score is pretty lower than your diff although it's highest level.....
Also your diff can be called as "Insane" lol

Except for that,
All looks fine, btw
Topic Starter
Clare

minyeob wrote:

:3 When did you request me to mod? lol I can't remember......

Anyway
[LKs Insane]
Maybe change this diff's name to just LKs?
Score is pretty lower than your diff although it's highest level.....
Also your diff can be called as "Insane" lol

Except for that,
All looks fine, btw
fixed~ thank you^^
minyeob
Good luck.
Andrea
*Pop*

[Overall]

Use Offset 19.972 on all the difficulties.

[Difficulties]

[Raki]

Adjust tags spacing. Last one is spaced wrong.

Map a bit more this difficulty, don't be lazy. Newbie players want to have fun too.


[LKs]

00:54:870 (3,1) - Really weird jump.
02:21:808 (3,1) - ^
04:08:340 (1) - Totally hidden slider. The new combo doesn't help anyways.
04:09:870 (2) - Hidden slider, too.
LKs
Download: Kuwashima Houko - Kioku (Clare) [LKs].osu

fixed. I think it feels better
Topic Starter
Clare

osuplayer111 wrote:

*Pop*

[Overall]

Use Offset 19.972 on all the difficulties.

[Difficulties]

[Raki]

Adjust tags spacing. Last one is spaced wrong.

Map a bit more this difficulty, don't be lazy. Newbie players want to have fun too.


[LKs]

00:54:870 (3,1) - Really weird jump.
02:21:808 (3,1) - ^
04:08:340 (1) - Totally hidden slider. The new combo doesn't help anyways.
04:09:870 (2) - Hidden slider, too.
fixed~
Andrea
Much better now!

Re-bubbled~
Starrodkirby86
And here we go ~
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