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smileY inc. - Hanayuki(TVsize)

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Total Posts
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Topic Starter
yf_bmp
This beatmap was submitted using in-game submission on 2014年10月11日 at 15:19:01

Artist: smileY inc.
Title: Hanayuki(TVsize)
Source: ハナヤマタ
Tags: Hanayamata tv size ending 大坪由佳 Ootsubo Yuka ゆうゆ Yuuyu Alex_Li Flask
BPM: 146
Filesize: 12376kb
Play Time: 01:21
Difficulties Available:
  1. AL's Easy (1.21 stars, 80 notes)
  2. Flask's Insane (4.28 stars, 343 notes)
  3. Hard (3.14 stars, 240 notes)
  4. Insane (4.09 stars, 348 notes)
  5. Normal (1.73 stars, 113 notes)
Download: smileY inc. - Hanayuki(TVsize)
Download: smileY inc. - Hanayuki(TVsize) (no video)
Information: Scores/Beatmap Listing
---------------
~ smileY inc. - 花雪(TVsize) ~

↓Please try the Team "Hanayamata" version!!↓

Team "Hanayamata" - 花雪(TVsize)

Preview here

Click here to get the Taiko version!

Easy - Alex Li (His first ranked GD)
Normal - me
Hard - me
Insane - me
Insane2 - Flask
MirinH
Do u have GD shot?
ts8zs
Easy in fact
osu file format v13

[General]
AudioFilename: Hanayuki.mp3
AudioLeadIn: 0
PreviewTime: 54084
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 57166,70317
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.4

[Metadata]
Title:Hanayuki (TVsize)
TitleUnicode:Hanayuki (TVsize)
Artist:smileY inc.
ArtistUnicode:smileY inc.
Creator:yf_bmp
Version:Ts8zs' Easy
Source:ハナヤマ�?
Tags:Hanayamata tv size ending 大坪由佳 Otsubo Yuka ゆう�?Yuuyu
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:4
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Hanayuki.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,238,134,163

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MirinH
ts8zs
科学君阵亡的normal
osu file format v13

[General]
AudioFilename: Hanayuki.mp3
AudioLeadIn: 0
PreviewTime: 54084
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 57166,70317
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.4

[Metadata]
Title:Hanayuki (TVsize)
TitleUnicode:Hanayuki (TVsize)
Artist:smileY inc.
ArtistUnicode:smileY inc.
Creator:yf_bmp
Version:Ts8zs' Normal
Source:ハナヤマ�?
Tags:Hanayamata tv size ending 大坪由佳 Otsubo Yuka ゆう�?Yuuyu
BeatmapID:0
BeatmapSetID:-1

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Hanayuki.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,238,134,163

[TimingPoints]
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sammy711
wtf This Normal
ts8zs

sammy711 wrote:

wtf This Normal
我也不知道啊明明都有1/2了Orz
MirinH
sv怎么跟我一样,怪不得星级那么低orz
sammy711
[General]
00:54:082 - preview time unsnapped
如果snap到1/8上就是54:084
[Normal]
这N SV0.8而且BPM才140 1/2放些circle也没事啊....
00:54:750 (1) -
https://osu.ppy.sh/ss/2034581 这个节奏一改变成1.43星


01:01:325 (1) -
http://osu.ppy.sh/ss/2034598 这个节奏再一改 1.46星

140bpm的话加点1/2的circle也不能说太难

其它再加加 估计就上1.5星了
Moeri_old_1
摸佛摸

[AL's Easy]
00:39:956 (1,2,3,4,1) - 这段我感觉怎么玩都怪怪的,换repeat滑条到普通滑条应该没事的。现在感觉那里太乱了。
其他都做得蛮好的。

[Ts8zs' Normal]
看下AiMOD有些物件没对齐时间轴。

00:12:216 (4) - 这个听起来怪怪的。

感觉这样还好点。

00:23:517 (1,2) - 感觉没包好。

00:34:408 (2,3) - 这里我觉得这样比较顺一点。


00:37:284 (2,3,4) - 这样会顺节奏很多。

00:37:490 (2) - 作为滑条的开头。

00:57:216 (4,1) - 感觉没包好。

01:14:065 (5,1) - 没包好。

[Hard]
00:10:161 - 这里是有很强的节奏,为什么不加点什么呢?
00:10:264 (1,2) - 这样的话不是很简单读图。

其他没了,做得蛮好的。

[Insane]
wa

好厉害。
找不到错误 -w-

[后语]
摸有点短但是真的找不到多少错误了~
GGFFQQ55
啊,实在是摸不动啊,就说几个小地方吧ww

easy

00:19:408 (4,1) - blanket一下好看些

00:35:024 (3,1) - ez的话这样的反向flow。。。我不太确定诶

normal

00:58:038 (1) - blanket

hard

00:07:079 (1) - 捏的有点难看orz

00:07:695 (2) - 00:08:723 (1) - 这两根直线有点破坏flow,建议改成弯♂的

00:08:723 (1) - 对于hard,这样的梗会不会有点难啊0.0?

01:24:419 (2) - 用六分之一滑条?

insane

00:00:298 这里开始有个短短的八分之一应该是,可以试试折返?

00:09:956 (5,6,1) - 这里我打的时候被坑了,节奏很难读

00:28:449 (1,2,3,4) - 容易读成三连节奏

00:24:545 (6) - 比较容易断

00:38:106 (1) - 这里的描点出了网格了,没问题吗OAO?

00:45:709 (3) - 这里也是

01:24:419 (2) - 同hard

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------

美丽,图太好了摸不动啊orz
NightNine_old
摸摸摸~~
[General]
title:(TVsize)→(TV Size)

[Easy]
00:15:298 no clap
00:16:120 add clap 为了和后面一致
00:20:230 (1) - clap
00:21:462 (2) - No clap
00:22:695 clap
00:36:545 clap
00:41:599 (1) - NC

[Normal]
建议Ar+1 Sv→1.10

[Hard]
感觉明显右手比左手偏难不少 可以适当减少点连打梗
比如00:15:093 (5,6,1) - 这段本身比较舒缓 6加的就感觉有点牵强,00:18:381

(5,6,1) - 同
主要是和NM的分度有点大了,图本还是不错的。

[Insane]
00:09:236 (2) - 建议去掉
三连是不是略多了 例如00:28:860 (2,3) -
00:26:188 (5,6) - 感觉可以考虑类似单个note+1/4slider 适当替换一下
00:59:682 (7) - 加一点点向上的弧度更好一些吧
好了电池美丽...先到这吧QvQ
sodarose
[AL's Easy]
00:17:764 (2) - 拉到00:18:586如何?
00:46:325 (1) - 这根滑条拉到00:46:942止,和00:43:243 (1) - 这个一样,00:47:558 (2) - 这个放到00:47:353看看节奏会不会好一点

[Ts8zs' Normal]
AImod:没对齐时间轴
感觉SV可以加大一点,现在的SV和easy一样不好区分
00:34:408 (2,3) - 这两个反过来,00:34:408 (2) - 拉到00:34:819,00:35:230 (3) - 从00:35:024开始拉到00:35:640
[Hard]
00:51:051 这里有个音要不要加个note?

看不出什么问题了orz
MirinH

A i k a wrote:

[AL's Easy]
00:39:956 (1,2,3,4,1) - 这段我感觉怎么玩都怪怪的,换repeat滑条到普通滑条应该没事的。现在感觉那里太乱了。 :arrow: 这个真的只能这样跟啊跟滑条我也想但是那是nm梗QAQ
其他都做得蛮好的。

GGFFQQ55 wrote:

easy

00:19:408 (4,1) - blanket一下好看些 :arrow: ??

00:35:024 (3,1) - ez的话这样的反向flow。。。我不太确定诶 :arrow: 可以

NightNine wrote:

[Easy]
00:15:298 no clap :arrow: 咦我这曲是全曲24clap这样不好吧
00:16:120 add clap 为了和后面一致 :arrow: ^
00:20:230 (1) - clap :arrow: ^
00:21:462 (2) - No clap :arrow: ^
00:22:695 clap :arrow: ^
00:36:545 clap :arrow: ^
00:41:599 (1) - NC :arrow: ok

sodarose wrote:

[AL's Easy]
00:17:764 (2) - 拉到00:18:586如何? :arrow: 00:18:380有一个vocal sound一直跟白线不觉得太单调Orz
00:46:325 (1) - 这根滑条拉到00:46:942止,和00:43:243 (1) - 这个一样,00:47:558 (2) - 这个放到00:47:353看看节奏会不会好一点 :arrow: 爷爷你mod前自己肯定没试
thx for modding

osu file format v13

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AudioLeadIn: 0
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Countdown: 0
SampleSet: Soft
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[Editor]
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DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.4

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TitleUnicode:花雪 (TVsize)
Artist:smileY inc.
ArtistUnicode:smileY inc.
Creator:yf_bmp
Version:AL's Easy
Source:ハナヤマタ
Tags:Hanayamata tv size ending 大坪由佳 Otsubo Yuka ゆうゆ Yuuyu Alex_Li ts8zs
BeatmapID:500618
BeatmapSetID:212807

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CircleSize:3
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//Break Periods
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Topic Starter
yf_bmp

NightNine wrote:

title:(TVsize)→(TV Size)
必须使用官方标题 不然是unrankable的qwq

摸周末一并查
MirinH
咦,这个yf怎么给我kds,黄书快来deni
ts8zs
remap 3 times orz
osu file format v13

[General]
AudioFilename: Hanayuki.mp3
AudioLeadIn: 0
PreviewTime: 54084
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 47969,57166,70317
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 8
TimelineZoom: 1.4

[Metadata]
Title:Hanayuki (TVsize)
TitleUnicode:花雪 (TVsize)
Artist:smileY inc.
ArtistUnicode:smileY inc.
Creator:yf_bmp
Version:Ts8zs' Normal
Source:ハナヤマタ
Tags:Hanayamata tv size ending 大坪由佳 Otsubo Yuka ゆうゆ Yuuyu Alex_Li ts8zs
BeatmapID:500639
BeatmapSetID:212807

[Difficulty]
HPDrainRate:4
CircleSize:3.5
OverallDifficulty:4
ApproachRate:4
SliderMultiplier:0.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"BGN.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,238,134,163

[TimingPoints]
504,410.958904109589,4,2,2,60,1,0
504,-83.3333333333333,4,2,2,60,0,0
54750,-83.3333333333333,4,2,2,80,0,1
81071,500,4,2,2,60,1,0
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82116,618.556701030928,4,2,2,60,1,0
82734,674.157303370787,4,2,1,60,1,0


[Colours]
Combo1 : 182,144,193
Combo2 : 235,110,143
Combo3 : 246,170,55
Combo4 : 147,209,198
Combo5 : 140,193,233

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我觉着吧这个和SV貌似没啥关系Orz
http://puu.sh/bzyUI/22db528399.zip
Awaken
ohmygod 怎么会有这么好听的歌
Koihik
hello , from #modreq

Insane

  1. 00:10:264 (6) - 着实也是蛮坑的...
  2. 00:39:956 (1) - 这个滑条比其他那3个都弯,排版换一下吧
  3. 01:06:565 (2,3,4,5,6,7,8,9,10) - 感觉有点扭曲....
  4. 01:19:716 - 这里感觉应该有个note
  5. 01:21:980 (3,4) - 换成滑条比较好吧?
  6. 01:24:419 (2) - 可以换成一个1/12滑条?
Lurei
Came from mod queue.
Oh, god. Too much chinese I can't read... x.x

[AL's Easy]

  1. 00:30:093 (1) - Change the curve of direction and move it to x:104|y:124 to improve flow and to avoid overlap with 00:30:914 (2)
  2. The only thing I can say of this diff is that many sliders overlap. My suggestion above gives you a nice example. If possible, remove those overlaps.
[Ts8zs's Normal]

  1. Check AiMod for unsnapped notes. To solve this, just drag them in the timeline upside.
  2. 00:23:517 (1,2) - You better make a better blanket of those. Coordinates I found for this were: x:132|y:140
[Hard]

  1. 00:33:380 (1,2) - Stack the sliders or move (2) somewhere else. Because those overlaps are just too... not nice.
  2. 00:35:024 (1,2) - ^^
  3. 00:36:668 (1,2) -
  4. 00:50:640 (4,1) - ^^ (By now you know I talk of every overlap like this, right? So, I won't mention those anymore.)
[Insane]

  1. Same overlaps as Hard are also present here...
  2. 01:00:093 (1,2,3,4) - Such Slider Velocity change comes uncalled for, even more because it feels unfitting here. Make the change less sudden by using a minor value, or even better, don't change the SV at all.
  3. 01:13:243 (1,2,3,4) - ^^
Sorry I can't give a nice mod. I'm feeling a little dense after playing with editor a while.
Anyway, this is a nice mapset. I wish you good luck!
MirinH

LixRei wrote:

[AL's Easy]

  1. 00:30:093 (1) - Change the curve of direction and move it to x:104|y:124 to improve flow and to avoid overlap with 00:30:914 (2) :arrow: I think those overlaps are easy to read and it looks fine while you playing it,so sry I won't change it
  2. The only thing I can say of this diff is that many sliders overlap. My suggestion above gives you a nice example. If possible, remove those overlaps. :arrow: ^
btw thx for modding
Agorate
Topic Starter
yf_bmp
A i k a

A i k a wrote:

摸佛摸

[Hard]
00:10:161 - 这里是有很强的节奏,为什么不加点什么呢? umh..主要我是为了突出鼓点
00:10:264 (1,2) - 这样的话不是很简单读图。^

其他没了,做得蛮好的。

[Insane]
wa

好厉害。
找不到错误 -w- orz

[后语]
摸有点短但是真的找不到多少错误了~ ~谢

GGFFQQ55

GGFFQQ55 wrote:

hard

00:07:079 (1) - 捏的有点难看orz 咦 还好嘛

00:07:695 (2) - 00:08:723 (1) - 这两根直线有点破坏flow,建议改成弯♂的 还行

00:08:723 (1) - 对于hard,这样的梗会不会有点难啊0.0? 其实还好 BPM放在这里

01:24:419 (2) - 用六分之一滑条? 太坑了...

insane

00:00:298 这里开始有个短短的八分之一应该是,可以试试折返?懒改红线了orz 反正效果都差不多

00:09:956 (5,6,1) - 这里我打的时候被坑了,节奏很难读 好 这里改成滑条了

00:28:449 (1,2,3,4) - 容易读成三连节奏 不改啦

00:24:545 (6) - 比较容易断 唉 还好吧

00:38:106 (1) - 这里的描点出了网格了,没问题吗OAO? 没问题 显示没出界就行

00:45:709 (3) - 这里也是 ^

01:24:419 (2) - 同hard

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------

美丽,图太好了摸不动啊orz orz

NightNine

NightNine wrote:

摸摸摸~~
[General]
title:(TVsize)→(TV Size) 前面提到了
[Hard]
感觉明显右手比左手偏难不少 可以适当减少点连打梗 bpm低啦没关系的
比如00:15:093 (5,6,1) - 这段本身比较舒缓 6加的就感觉有点牵强,00:18:381

(5,6,1) - 同
主要是和NM的分度有点大了,图本还是不错的。 会补一个normal

[Insane]
00:09:236 (2) - 建议去掉 音乐本身有的啦
三连是不是略多了 例如00:28:860 (2,3) - 跟音乐
00:26:188 (5,6) - 感觉可以考虑类似单个note+1/4slider 适当替换一下 有点突然
00:59:682 (7) - 加一点点向上的弧度更好一些吧 这里小改了下后面的note
好了电池美丽...先到这吧QvQ

soradose
没改 这里本来就是停顿的w

Koihik

Koihik wrote:

hello , from #modreq

Insane

  1. 00:10:264 (6) - 着实也是蛮坑的... 嗯, 这里有改
  2. 00:39:956 (1) - 这个滑条比其他那3个都弯,排版换一下吧 这个不了
  3. 01:06:565 (2,3,4,5,6,7,8,9,10) - 感觉有点扭曲.... 当然是刻意的
  4. 01:19:716 - 这里感觉应该有个note 这里挺密集的鼓点 这个不太明显 加上还要动排版懒改了orz
  5. 01:21:980 (3,4) - 换成滑条比较好吧? 算了热
  6. 01:24:419 (2) - 可以换成一个1/12滑条? 改1/8了

LixRei

LixRei wrote:

[Hard]

  1. 00:33:380 (1,2) - Stack the sliders or move (2) somewhere else. Because those overlaps are just too... not nice.
  2. 00:35:024 (1,2) - ^^
  3. 00:36:668 (1,2) -
  4. 00:50:640 (4,1) - ^^ (By now you know I talk of every overlap like this, right? So, I won't mention those anymore.)
orz I thought they are beautiful imo :P
[Insane]

  1. Same overlaps as Hard are also present here...
  2. 01:00:093 (1,2,3,4) - Such Slider Velocity change comes uncalled for, even more because it feels unfitting here. Make the change less sudden by using a minor value, or even better, don't change the SV at all.
  3. 01:13:243 (1,2,3,4) - ^^
I thought these sv changes are fit to lead to the next part :P

Sorry I can't give a nice mod. I'm feeling a little dense after playing with editor a while.
Anyway, this is a nice mapset. I wish you good luck! thank you!!!111

thank you all for your mod!!

uploaded all diffs
Awaken
As requested.

Mod Info :
Red : Unrankable issues
Thick black : Highly recommend to fix
Normal black : Just my opinion and suggestions
[General]

  1. S:C3 hitsound patterns are not used, you need to delete them.
  2. Please disable Widescreen Support in Easy, Normal, Hard diffs.
[AL's Easy]
  1. 00:28:449 (3) - why not try a blanket like moving it to (381,46)? Both pattern and flow would be better. Of course if you adjust it, don't forget to do the same with 00:30:093 (1) -
  2. 00:46:325 (1) - object on the red tick here is really not a good idea. You almost follow the vocal, but you did the rhythm with a Finish sound suddenly here, so I really advise you to change it to white tick. Also it's not the same as 00:39:956 (1,2,3,4,1) - these, in these objects, there are the drum sound to support the rhythm, but this one doesn't.
  3. 00:51:257 (1) - btw this is fine because vocal is here. So I think in Easy diff, be sure what you're following is necessary. It would give players a kind of clear feeling.
  4. 00:54:750 (1,2) - Both of these two sliders are two curve, not only it's not beautiful, but it will also influence the feeling of playing..I really recommend you to adjust it to straight a bit.
  5. 01:09:545 (3,4,1) - Flow here is really able to improve like this.
  6. 00:05:435 (2) - Consider adding whistle on the reverse? After I saw your way adding whistles in the quiet part then I think you shouldn't ignore the hitsound here.
  7. 00:31:942 (3,1) - Clearly they can be a nice symmetry like this, current looks a bit weird, it's not fot the better flow, also not for a blanket. And it's not hard to change either I think.
  8. 00:36:668 (1) - Add a finish here because there is a really heavy sound? And turn down the volume a bit at the same time.
  9. 00:47:969 (1) - well, this object is at the red tick, so I think if no hitsound here, that would be a little weird, so what about adding a whistle on head?
  10. 01:11:188 (1) - Do you forget a finish here? I saw you added at the same rhythm 01:06:257 (3) -
[Ts8zs' Normal]
  1. Generally some hitsound suggestions
  2. 00:06:462 (1) - Consider adding clap+finish on head? I heard a heavy drum and it's really fit if you added a clap.
  3. 00:07:490 (2) - No hitsound is really a bit weird..what about adding whistle on tail? That would sound better than now.
  4. 00:09:134 (4) - Same as above, suggest adding whistle on tail. I think the music is not quiet both of these two places.
  5. 00:12:216 (4) - Add clap on head? The clap here is almost the same as the drum sound.
  6. 00:13:038 (5) - Same as above.
  7. 00:28:449 (4) - I suggest adding whistle on head because I saw you've added the whistle in the same rhythm ahead.
  8. 00:31:531 (3) - Same as above
  9. 00:38:517 (4) - Add drum-clap with this circle? A heavy drum appeard.
  10. 00:45:709 (4) - Actually I can't hardly hear the finish here, so I will suggest adding clap with this.
  11. 01:09:134 (3,4,1) - Not regular enough, 01:09:956 (4,1) - they're not blanket perfectly, so it cause that the pattern doesn't look nice.
  12. 01:10:777 (1,2) - well, the sound on 01:11:188 and 01:12:010 are the same. But you add finish ahead and add clap with the next one, I would really hope that you can add finish both of them, that sounds amazing.
[Hard]
  1. 00:40:777 (2,3) - the rhythm is a bit hard to read...I highly suggest that shortened 1/4 with 00:40:777 (2) - and start the reverse 00:41:291 (3) - on the white tick, blue tick on a slider head is a bit weird..
  2. 00:44:065 (2,3) - Same as above
  3. 01:24:335 (2) - I suggest making a 1/8 slider reverse to fill with the rhythm and turn down the volume a bit or make a slider like Insane, because current circle is a bit slower than the music, that may influence the playing and easy to make a 100. Also the music is also like a 1/8 sound more. And imo, a slider reverse is really fit with the end. it's up to you
  4. 00:20:230 (1) - Add a whistle or a finish with a low volume on head? I heard a heavy vocal here and it's the start of the sentence so I think it's needed.
  5. 00:39:339 (4) - umm..this is buffer here..maybe add whistle or clap here? although there's almost no diffences at all but I still think if you can add a hitsound here, that would be better than none.
  6. 01:02:969 (1) - Add whistle here? It seems that it's like 01:16:120 (1) - a bit and you added here. So I'll suggest this.
[Insane]
  1. Just some feeling of testplay and
  2. 00:11:805 (4,5,1) - it'ssss really too farrrrr. If you don't really want to make them closer then I suggest that adjust this slider 00:11:188 (3) - to be curver and that would be a better flow and easier to get to beat.
  3. 01:11:805 (3) - put it further like (0,234)? I got to know that it destroyed the flow a bit.. In kiai you the flow is like "running" but the distance here is a little close.
  4. 00:26:394 (7) - A heavy drum and why isn't there any hitsound? o,o Try adding clap or whistle for the drum.
  5. 00:39:134 (5,8) - Consider adding whistle on both of these two circles? Because finish here is really not clear..So maybe just add whistle to strengthen the hitsound here? I'm not sure about this either so up to you..
  6. 00:46:531 (2) - I recommend ctrl+g more, because 00:46:325 (1) - is a heavy sound and you added finish, so why not try making a big distance between the two objects because of the finish sound?

Good luck.
Topic Starter
yf_bmp

Awaken wrote:

As requested.

Mod Info :
Red : Unrankable issues
Thick black : Highly recommend to fix
Normal black : Just my opinion and suggestions
[General]

  1. S:C3 hitsound patterns are not used, you need to delete them. F酱在做我先看看他用了没
  2. Please disable Widescreen Support in Easy, Normal, Hard diffs.
done
[Hard]
  1. 00:40:777 (2,3) - the rhythm is a bit hard to read...I highly suggest that shortened 1/4 with 00:40:777 (2) - and start the reverse 00:41:291 (3) - on the white tick, blue tick on a slider head is a bit weird.. OK
  2. 00:44:065 (2,3) - Same as above OK
  3. 01:24:335 (2) - I suggest making a 1/8 slider reverse to fill with the rhythm and turn down the volume a bit or make a slider like Insane, because current circle is a bit slower than the music, that may influence the playing and easy to make a 100. Also the music is also like a 1/8 sound more. And imo, a slider reverse is really fit with the end. it's up to you OK
  4. 00:20:230 (1) - Add a whistle or a finish with a low volume on head? I heard a heavy vocal here and it's the start of the sentence so I think it's needed. OK
  5. 00:39:339 (4) - umm..this is buffer here..maybe add whistle or clap here? although there's almost no diffences at all but I still think if you can add a hitsound here, that would be better than none. OK
  6. 01:02:969 (1) - Add whistle here? It seems that it's like 01:16:120 (1) - a bit and you added here. So I'll suggest this. OK
[Insane]
  1. Just some feeling of testplay and
  2. 00:11:805 (4,5,1) - it'ssss really too farrrrr. If you don't really want to make them closer then I suggest that adjust this slider 00:11:188 (3) - to be curver and that would be a better flow and easier to get to beat. flow美丽 不改了
  3. 01:11:805 (3) - put it further like (0,234)? I got to know that it destroyed the flow a bit.. In kiai you the flow is like "running" but the distance here is a little close. 重音是在后面 所以后面一个跳
  4. 00:26:394 (7) - A heavy drum and why isn't there any hitsound? o,o Try adding clap or whistle for the drum. KK
  5. 00:39:134 (5,8) - Consider adding whistle on both of these two circles? Because finish here is really not clear..So maybe just add whistle to strengthen the hitsound here? I'm not sure about this either so up to you.. 起低音烘托效果
  6. 00:46:531 (2) - I recommend ctrl+g more, because 00:46:325 (1) - is a heavy sound and you added finish, so why not try making a big distance between the two objects because of the finish sound? flow美丽

Good luck.
谢摸11
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