OMG SILYNN IS BACK
shhhh not so loud everyone will find out...Lance wrote:
OMG SILYNN IS BACK
Thanks a lot! Great mod!!Xilver wrote:
mod commentspromised a mod for kneesocks here it is
[Kneesocks]
00:20:571 (1,2,3) - maybe something like this? https://osu.ppy.sh/ss/4357878 the current slider position contradicts your flow a lot imo - agree, changed it a bit (in a different way), however i don't want to make 3 a slider just because i want that note to have impact as the end of that particular section
00:22:371 (2) - ctrlg? - i actually like patterns like this, and i'd rather have the slider pointing into the stream
00:23:771 (1) - ctrlg? - i like having the slider start in the center of that half-circle stream (i think it's cute), it may be something to change later but if i do i would just move the slider somewhere else completely
00:24:971 (5,5) - please for the love of GOD ctrlg these, these play super awkwardly and are just hard to hit because of that weird flow - changed these around a lot LOL let me know what you think
00:55:571 (2,3) - maybe try to copy the same rhythm here 00:53:971 (2,3) - for the sake of consistency - im actually not a big fan of consistency in rhythms, i would prefer to map similar rhythms in different ways so everything plays uniquely (also this pattern fits the vocals better IMO)
00:59:371 (3) - same here with the kick sliders since it's still the same beat if you ask me https://osu.ppy.sh/ss/4357892 changed
01:02:971 (1) - you could do more here than just a spinner to be honest, try this and see if you like it https://osu.ppy.sh/ss/4357898 - i don't like how sliders sound in this section, it feels wrong :\
01:12:371 (7) - this is kinda problematic as this repeat slider covers a very strong beat which should be clickable - changed
01:24:571 (1,2,3) - same as 00:20:571 (1,2,3) - i think this one is fine
01:32:571 (4) - this repeat could be seen as random, maybe this? https://osu.ppy.sh/ss/4357919 i think you're right and i think the solution might be to move the reverse to the bottom one LOL that one actually fits the vocals (plus i was having a hard time finding a way to map it while keeping the jumps after because i like them
01:33:571 (1,2) - ctrlg
01:33:971 (1,2) - ctrl g
01:36:371 (7) - same problem with landing on a strong beat which should be clickable while this is technically a downbeat, there is no actual beat there - so it shouldn't be clickable, however i changed the slider to a circle and it should feel better.
01:38:171 (5) - NC? yea it kind of feels like that in the music but i don't think it fits with the pattern it's in or the pattern after
01:39:371 how about this rhythm? https://osu.ppy.sh/ss/4357928 - you really hate reverse sliders!! that's ok, moved things around
01:42:571 You could probably place a note here - i like the emphasis on vocals that the current rhythm gives
01:45:171 (4) - ctrl G and I'd suggest ctrl h on 01:45:371 (1,2,3,4,5,6,7,8,1) - because of counter flow - i think this pattern flows fine
02:01:371 (1) - IMO this flow would work better https://osu.ppy.sh/ss/4357941 - changed
02:02:571 (3,4) - ctrl g?
02:03:271 (2) - ^ i want the sliders point upwards, it feels better w/ the music and plays fine
02:03:571 (3) - same thing with clickable strong beats k
02:28:971 (1,2) - ctrl g? i like the current way a lot because of how it accents the violin
02:29:371 (1) - then if you apply the change above you could ctrl g for a better flow pathway for 02:29:571 (2) -
02:33:571 (3) - I'd put a repeat slider here to match your patterns from before for the sake of consistency, then you could probably place a note here 02:34:071 (4) - - i think the rhythm here is very different, so it doesn't need it
02:45:468 (3) - clickable strong beat the downbeat is weak here compared to the beats around it so i disagree
02:47:056 (6) - a bit unfitting, try this instead i think it'd work better https://osu.ppy.sh/ss/4357961 - i know what you mean and i half agree, but i need the long slider to properly transition into mapping to the violin
02:51:115 (3) - IMO this would have more emphasis https://osu.ppy.sh/ss/4357966 - i agree! but that slider end isn't actually mapped to anything in the music so it feels wrong to map it that way i did change it a bit, it might feel stronger now
02:51:468 (1,2) - if you do the above change i think ctrlg these would work nicely
03:01:526 (5,6,7,8) - unneeded nc if you ask me because you're already going to get a lot of HP on these anyway the nc is there to be cute
03:09:644 (1,2) - Try this, this would compliment the angle of the stream before the sliders https://osu.ppy.sh/ss/4357980 - if i do that i don't really like how the sliders flow, but I'm planning on remapping a lot of this section anyways
03:12:644 (2) - couldn't really put it into words so i made a video, IMO this would flow way better and be easier to hit http://puu.sh/mzRk6/5221220375.mp4 - agree
Good luck!
I use it as a color that stands out and isn't hard to read. And if you read the comments like you should be doing anyways, you'll see the color doesn't mean anything.Default wrote:
Can you use a colour that isn't red for your answers? it really looked like you rejected everything until I started reading what you said lol
Thanks!!bbj0920 wrote:
oh wow, you came back! that is a surprise
good luck!
Depths wrote:
I can't believe Im doing this lmao, but as requested
[Haqi's Insane]call me back when the other diffs are done and I'll recheck
- 00:08:971 (2) - ctl+g better flow and consistent with 00:09:371 (1,2) - wanted to stress the pitch, but yea i think this might be better
- 00:59:771 (1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,1,2,3,4,5,1,2,3,4,5) - seems really unecessary to have this stream here
you're not really following anything so considered removing this. listen to the harp- 01:49:371 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - again nothing to follow here ^
- 02:26:171 (1,2,3) - why stack this? feels awkward to play imo if others think this is awkward i'll consider changing it, but i like how it is right now
thanks a bunch depths-chan~~~~~~~~~~~~~~~Depths wrote:
I can't believe Im doing this lmao, but as requestedcomments[Normal][Expert]
- reduce OD to 4, 6 is way too much for a Normal - oh i guess i can reduce it to 5
- 00:20:971 (4,1) - fix this blanket - ok
- 00:32:371 (4,5,6) - this seeems really messy I would clean this up more, since this is a normal I seems harder
to read for lower ranked players - then they miss. then they figure it out. and this is how they learn.- 00:32:971 (5) - too far from previous note xd - i think in a case like this it's fine tho, because it's only too "far" because of how osu! tracks the slider end, but in terms of actual cursor movement it's different.
- 00:46:171 (2,3,4) - make these a 1/2 repeat. it feels better than 3 circles - ok
[Kneesocks]
- 00:39:371 (3) - NC - i understand why but no lol
- 00:39:771 (4) - NC - ^
- 00:40:171 (5) - NC - ^
- 00:48:171 (1,2) - swap NC - yea, that's prolly technically correct but doing that means i have to remap the pattern.. well w/e guess i will
- 00:56:171 (1,2,3) - 1.8ds seems too much, dont really hear any reason for this huge spacing, Try 1.5 instead? - no i think it's fine. anything lower isn't drastic enough.
- 00:13:371 (1,2,3,1,2,3,1,2,1) - this is like a seizure waiting to happen lmao - good
- 00:46:971 (1) - NC - no, because it's still mapped to the same violin phrase in the music
- 01:26:171 (1) - ctl+g flow is weird - the stream flows directly into the slider start, and then the flow changes directions w/ the slider body. it looks kind of weird but it plays well.
- 01:07:271 (2,3,4,5,6) - stream shape feels really bad to play - tracing weird patterns is fun.
- 02:25:421 (1) - remove dis spinner pls, auto cant spin 1k bonus - AI Mod is wrong.
call me back when the other diffs are done and I'll recheck
Yeah the map is a little broken right now, I'm sure it's going to get fixed soon.samotoda wrote:
The MP3 is missing, I even re-downloaded it. Hopefully you didn't mention that somewhere always ill feel stupid.. Also, some of the spinners are missing where they're supposed to be.
I would try deleting and then re-downloading the map if it still isn't working. I just checked and the map download works fine.samotoda wrote:
The MP3 is missing, I even re-downloaded it. Hopefully you didn't mention that somewhere always ill feel stupid.. Also, some of the spinners are missing where they're supposed to be.
thx for modfappy30 wrote:
hi bbs
[Haqi's Insane]
I can look at this closer when I have more free time. I only played through it once and there was some spacing I didn't like, but I'll have to play through it a few more times before I get a final opinion and suggestions. I liked it in general though. thx bbycakes
- 02:32:571 (1) - Remove the last tick of this slider. The violin doesn't play on it, and since that's what you were mapping to the measure before, it sounds weird having it there. i can see where you're going at, but there is a somewhat faint violin. since its not so obvious, decide to just remove the last tick, and went ahead and removed last tick of the next slider as well for consistency.
- 03:13:173 (1,2) - I actually think this plays fine as is even though it doesn't match 02:34:971 (1,2), because it emphasizes the symbols and you bring attention to the percussion before that with 03:11:056 (3,4,5) and continue to map to it. However, I think making 03:13:173 (1,2) 1/4 sliders may play just a little better, since 03:11:762 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) could also be going to the violin. If you do end up changing it, I would also lower the spacing just a hair. done, agreed
the new one is even worse than the one before and I don't even know how that's possible lolThunderstyle wrote:
FINALLY. If nothing else, then Kneesocks difficulty deserves to be ranked. It's one of the most fun beatmap&song combos I've played.
Thank you, kind sir.xxdeathx wrote:
http://puu.sh/nz2A1/1f207d64e8.zip
fappy30 wrote:
thx for the mod bby
[Kneesocks]
I was actually surprised how well this played, aside from the last 15 seconds because I couldn't play it at all. Did you make the ending harder?
I can maybe mod this again once I'm less terrible.
- 01:56:571 (3) - I wouldn't make this a 1/4 slider. It goes into the silence there and it plays really awkwardly. I actually tend to agree but I also like the pattern and don't really like the alternatives. No change unless I or someone else can come up with a better alternative.
- 02:54:997 (5,1) - This played weirdly to me, but changing it is difficult because if you increased the spacing it could get mistaken for a 1/2. Maybe make 2:54:997 (5) a 1/2 slider that goes up and move 02:55:350 (1) down more? I like emphasizing the break in the vocal here. It adds some variance to the rhythms used in the map
- 03:05:232 (1) - I would move this much farther away from 03:05:056 (3). Maybe somewhere on the right of the screen. You're making people run all over the screen before and after that part, so having a stop in the middle of it is weird. all of these last 3 were fixed when I remapped the ending
- 03:12:821 (3,4,5,6,1) - Holy shit
- 03:13:173 (1,2) - I'd make these 1/4 sliders so you continue to go with the violin. You could even make these stacked 1/4s and lower the distance a little on 3 if you wanted, because of how insane 03:12:821 (3,4,5,6,1) is.
spaced heart stream is cute but I couldn't really find a way to implement it properly without breaking flow. maybe i'll try to find a way to add it in but was the really a defining characteristic of the map?samotoda wrote:
I feel like the ending is kind of meh, there is not really any special characteristics like the old one: noticeably the spaced heart stream which makes people go: dang. That's the only thing I don't like about it.
cause it's just fun to play, but still (after years) isn't mapped in a rankable way; and by that i don't mean spacing and technical stuff only, cause it has a pretty ugly pattern too xd (the [kneesocks] and extra diffs).YayaBunWa wrote:
Aye, why ain't this being ranked? Such a sick map, I fricking love it D:
Rank bancho plz