When using custom hitsounds, complete set of hitsounds must be provided. For instance, if you use custom hitwhistle, you must include hitnormal and other hitsounds which are actually used in set.
Idea of this is pretty much the same as for custom skinning elemets use. Including your precious custom clap or whistle in map and leaving hitnormal for the sake of my set skin, which may vary from pingpong to heavy bass, sometimes may result in very unfitting and strange shit. And switching from my custom skin to default every time when I want to hear what is actually was planned as custom hitsound set by mapper is tiring.
Sorry for my bad English. Hope this is understandable.
Idea of this is pretty much the same as for custom skinning elemets use. Including your precious custom clap or whistle in map and leaving hitnormal for the sake of my set skin, which may vary from pingpong to heavy bass, sometimes may result in very unfitting and strange shit. And switching from my custom skin to default every time when I want to hear what is actually was planned as custom hitsound set by mapper is tiring.
Sorry for my bad English. Hope this is understandable.