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Chris Rice - Lemonade

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Topic Starter
pandorawindy
This beatmap was submitted using in-game submission on 2015年3月26日 at 0:54:59

Artist: Chris Rice
Title: Lemonade
Tags: Amusing
BPM: 103
Filesize: 6089kb
Play Time: 01:56
Difficulties Available:
  1. Lemons (2.81 stars, 234 notes)
  2. Normal (1.42 stars, 124 notes)
Download: Chris Rice - Lemonade
Information: Scores/Beatmap Listing
---------------
update log
2014/8/11 16:48 ; submitted new beatmap with storyboard..
2014/8/13 2:10 ; normal has been finished..ready for rank..
2014/8/14 11:33 ; fixed a lot about my pattren sliders shape and other things...
2014/8/15 17:55 ; SB : sb1 has been optimized..
2014/8/15 21:22 ; first offset +2 fitter than before,SB : black effect has been fixed.. added something at the ending of map.
2014/8/17 19:18 ; accepted many suggestions from my modders.
2014/8/18 0:10 ; standard renamed --> normal, Lemons : the beginning part has been reset!
2014/8/25 14:13 ; got a lot of mods ..
2014/8/26 16:01 ; accpet one detail mod.. feel pretty good.
2014/8/27 16:15 ; some parts in normal has been reset..
2014/8/29 17:16 ; fixed a little, maybe it s time to rank it..
2014/8/29 21:32 ; combo color has been fixed..
2014/9/18 9:32 ; update , waiting for bat s recheck
Thanks to people who have ever concerned with Lemonade..Busy university works cause a Long time delay to rank..
Special thanks to Mystyk , He/She has not forgotten my map half a year ago i made, sweet buddy he is :)


Garven
Had some QQ modding since we needed some machine translation to help things along.

SPOILER
pandorawindy 9:36:29 PM
i really love this song .. i decide to map it
Garven 9:36:43 PM
I'll retype my old messages so hopefully the translation software can make it more understandable
I recommend you use tick rate 2 since the general pace of the song would fit it best. If you listen to the bass line and the percussion, it creates that steady beat that the ticks would fill in during sliders.
Garven 9:37:51 PM
You should use a longer, echoy sound for the first note. It would have a lot better impact.
An example would be something like this:
21:38:29
File sent successfully: "normal-hitfinish2.wav"(52.00KB).

Open file Open the folder
Garven 9:38:37 PM
In Standard, 00:16:057 (3) - New combo
00:46:348 (3) - New combo here too
pandorawindy 9:39:53 PM
fixed
Garven 9:40:43 PM
I think for the sake of your pattern, I'd remove the new combo at 01:00:329 (1) - and 01:04:989 (1) -
It would fit the slowdown feel of the music too
See if you can clean up these black spots in your storyboard images.

You can see them easily when the images are moving
Garven 9:42:23 PM
01:10:814 (3) - Having this as a repeat slider kind o fbreaks your new combo flow since the end of it is on the downbeat (tall white tick)
You might want to consider removing the repeat and mapping something else through that part.
and applying a new combo of course
You should have the man and woman touch lips right here 01:14:310 -
Garven 9:43:23 PM
Instead of continuing moving until 01:14:892 -
It will accent the heart growing and the cymbal crash
Garven 9:44:28 PM
01:28:290 (3) - New combo
pandorawindy 9:44:31 PM
[Auto Reply]您好,我现在有事不在,一会再和您联系。 Don't show this again.
Garven 9:45:47 PM
During the chorus, decide whether you want to use new combos every tall which tick or every two.
I prefer two ticks since that covers more musical phrasing.
It also makes the chorus feel a little more special.
pandorawindy 9:48:38 PM
ok i see i ll have a try to fix them
Garven 9:49:37 PM
In Lemons:
pandorawindy 9:49:39 PM
[Auto Reply]您好,我现在有事不在,一会再和您联系。 Don't show this again.
Garven 9:50:18 PM
00:38:193 (10,11) - I'm not too happy with the rhythm here. Not sure why you're mapping extra beats, but if you're going to do that, I recommend moving 11 to 00:38:630 -
It sounds much more natural
If you do that, add a circle at 00:39:067 -
pandorawindy 9:51:47 PM
move to 38630? it s not very fit i guess
Garven 9:52:04 PM
That's my opinion on it, anyway.
Personally, I wouldn't have 1/4 rhythms there at all.
But if you really want them there, I think they sound much better where I recommended.
pandorawindy 9:52:39 PM
how about 1/2 slider?

how about this
Garven 9:53:16 PM

Having the gap between each phrase fits better if you're doing straight 1/2 rhythms
That way there's a stronger delineation between each pattern
pandorawindy 9:54:50 PM
you have removed 00:39:358?
Garven 9:54:57 PM
Yes
I would only add if you had the 1/4 rhythms
Otherwise all 1/2 gets tedious
Garven 9:56:11 PM
01:25:960 (1,2,3) - You can't have completely silent notes like this, sorry.
It also makes 01:29:455 (3,4) - confusing since the end of the slider really feels like it should have a sound when you have a stack on the end.
Garven 9:57:21 PM
01:34:115 (10,11) - Same comment as what we're discussing with the 1/4 vs 1/2
pandorawindy 9:57:26 PM
dont worry garven i am looking and translating
Garven 9:57:54 PM
Make the spacing even please. 01:39:357 (6,7,8,9,1) -
pandorawindy 10:02:51 PM
ok i adjusted this spacing..so anyerrors else?
Garven 10:03:00 PM
I think the rest is fine
I'm trying to get timing for the ending
pandorawindy 10:05:27 PM
this end timing is so weird
i have no better idea to put the notes
so i missed o lot of the drum beats
Garven 10:06:29 PM
Try this
22:06:37
File sent successfully: "Chris Rice - Lemonade (pandorawindy) [Timing].osu"(12.00KB).

Open file Open the folder
Garven 10:06:48 PM
The last note is weird since the band starts before the drum does
pandorawindy 10:09:28 PM
wow..so many redline..
Garven 10:09:38 PM
Ritardandos do that, unfortunately. q:
Anyway, get a few other mods on this and call me back. I like this set!
XinCrin
Hai , hai :)

General

  1. Resize the BG to 1024x768 properly D: (Rules~u.u)
  2. Standard feels a bit hard for beginner players. Consider adding a easier diff maybe
  3. 01:50:426 Probably some BAT will tell you that you should add some timing point for here, since music rhythm changes here (Ask someone about the timing)
Storyboard

  1. 00:02:077 (lemon.png) Maybe you could move it a bit more down to center it better
Standard

  1. Consider adding some break time , since this is the easier diff and beginner players will be too tired u.u
  2. 00:12:853 (2,3) Stacked objects could be a bit hard to read for beginner players since this is the easier diff of the mapset!. Try to unstack them
  3. 00:17:513 (4,5) (^)
  4. 00:16:057 (3) New Combo here to don't break your combo pattern (Each two downbeats)
  5. 00:24:212 (3) This tail from this slider doesn't flow very good with (1). Maybe you could try something like this:
  6. 00:32:950 (2,3,4) This pattern feels a bit confuse for beginners in my opinion. You can fix it moving the tail from 00:34:115 (4) to a more readable place that doesn't touch (2)
  7. 00:55:669 (1) Maybe you could move this circle to x:216 y:260 to imrove the flow!. Is not necessary to center it :P
  8. 01:18:678 (4,1) Probably you should unstack it
  9. 01:30:620 (1) Remove the Clap from this circle , sounds really bad in my opinion
Lemons

  1. 00:09:649 (2,3,4) This triplet simply feels very bad. *Totally bad*. You could remove 00:09:794 (3) to improve it
  2. 00:17:368 (2) (^)
  3. 00:18:387 (5) A NC here makes good sense. Consider adding one here
  4. 00:23:629 (2,3) |Nazi| Maybe you could improve the blanket between these two objects (?
  5. 00:29:455 (6,1) Bad spacing , you should fix it!
  6. 00:52:173 (5) You should add a NC here , since you've made a big jump here
  1. Some problems I mentioned are repeated in other parts of the map, so you should fix it on there too
Great SB , I loved it . You deserve a star <3
Good luck! :D
Topic Starter
pandorawindy

Garven wrote:

Had some QQ modding since we needed some machine translation to help things along.

SPOILER
pandorawindy 9:36:29 PM
i really love this song .. i decide to map it
Garven 9:36:43 PM
I'll retype my old messages so hopefully the translation software can make it more understandable
I recommend you use tick rate 2 since the general pace of the song would fit it best. If you listen to the bass line and the percussion, it creates that steady beat that the ticks would fill in during sliders. yeah..i have changed
Garven 9:37:51 PM
You should use a longer, echoy sound for the first note. It would have a lot better impact. changed
An example would be something like this:
21:38:29
File sent successfully: "normal-hitfinish2.wav"(52.00KB).

Open file Open the folder
Garven 9:38:37 PM
In Standard, 00:16:057 (3) - New combo fixed
00:46:348 (3) - New combo here too fixed
pandorawindy 9:39:53 PM
fixed
Garven 9:40:43 PM
I think for the sake of your pattern, I'd remove the new combo at 01:00:329 (1) - and 01:04:989 (1) - fixed
It would fit the slowdown feel of the music too
See if you can clean up these black spots in your storyboard images.

You can see them easily when the images are moving cleaned
Garven 9:42:23 PM
01:10:814 (3) - Having this as a repeat slider kind o fbreaks your new combo flow since the end of it is on the downbeat (tall white tick) fixed
You might want to consider removing the repeat and mapping something else through that part.
and applying a new combo of course
You should have the man and woman touch lips right here 01:14:310 -
Garven 9:43:23 PM
Instead of continuing moving until 01:14:892 -
It will accent the heart growing and the cymbal crash fixed
Garven 9:44:28 PM
01:28:290 (3) - New combo fixed
pandorawindy 9:44:31 PM
[Auto Reply]您好,我现在有事不在,一会再和您联系。 Don't show this again.
Garven 9:45:47 PM
During the chorus, decide whether you want to use new combos every tall which tick or every two.
I prefer two ticks since that covers more musical phrasing.
It also makes the chorus feel a little more special. oh i see
pandorawindy 9:48:38 PM
ok i see i ll have a try to fix them
Garven 9:49:37 PM
In Lemons:
pandorawindy 9:49:39 PM
[Auto Reply]您好,我现在有事不在,一会再和您联系。 Don't show this again.
Garven 9:50:18 PM
00:38:193 (10,11) - I'm not too happy with the rhythm here. Not sure why you're mapping extra beats, but if you're going to do that, I recommend moving 11 to 00:38:630 - pattern has been changed
It sounds much more natural
If you do that, add a circle at 00:39:067 -
pandorawindy 9:51:47 PM
move to 38630? it s not very fit i guess
Garven 9:52:04 PM
That's my opinion on it, anyway.
Personally, I wouldn't have 1/4 rhythms there at all.
But if you really want them there, I think they sound much better where I recommended.
pandorawindy 9:52:39 PM
how about 1/2 slider?

how about this
Garven 9:53:16 PM

Having the gap between each phrase fits better if you're doing straight 1/2 rhythms
That way there's a stronger delineation between each pattern
pandorawindy 9:54:50 PM
you have removed 00:39:358?
Garven 9:54:57 PM
Yes
I would only add if you had the 1/4 rhythms
Otherwise all 1/2 gets tedious
Garven 9:56:11 PM
01:25:960 (1,2,3) - You can't have completely silent notes like this, sorry.
It also makes 01:29:455 (3,4) - confusing since the end of the slider really feels like it should have a sound when you have a stack on the end.okay fixed
Garven 9:57:21 PM
01:34:115 (10,11) - Same comment as what we're discussing with the 1/4 vs 1/2 fixed
pandorawindy 9:57:26 PM
dont worry garven i am looking and translating
Garven 9:57:54 PM
Make the spacing even please. 01:39:357 (6,7,8,9,1) - fixed
pandorawindy 10:02:51 PM
ok i adjusted this spacing..so anyerrors else?
Garven 10:03:00 PM
I think the rest is fine
I'm trying to get timing for the ending
pandorawindy 10:05:27 PM
this end timing is so weird
i have no better idea to put the notes
so i missed o lot of the drum beats
Garven 10:06:29 PM
Try this
22:06:37
File sent successfully: "Chris Rice - Lemonade (pandorawindy) [Timing].osu"(12.00KB).

Open file Open the folder
Garven 10:06:48 PM
The last note is weird since the band starts before the drum does
pandorawindy 10:09:28 PM
wow..so many redline..
Garven 10:09:38 PM
Ritardandos do that, unfortunately. q:
Anyway, get a few other mods on this and call me back. I like this set! thank you garven
Topic Starter
pandorawindy

XinCrin wrote:

Hai , hai :)

General

  1. Resize the BG to 1024x768 properly D: (Rules~u.u) ok fixed
  2. Standard feels a bit hard for beginner players. Consider adding a easier diff maybe hmm..maybe..i plan to do it if more moders wanna me do.
  3. 01:50:426 Probably some BAT will tell you that you should add some timing point for here, since music rhythm changes here (Ask someone about the timing) ok fixed
Storyboard

  1. 00:02:077 (lemon.png) Maybe you could move it a bit more down to center it better no no..if you test it or play. you ll see it is at the center point.. edit interface is not same..
Standard

  1. Consider adding some break time , since this is the easier diff and beginner players will be too tired u.u hmm....it s a little hard for me to choose the breaktime..
  2. 00:12:853 (2,3) Stacked objects could be a bit hard to read for beginner players since this is the easier diff of the mapset!. Try to unstack themhmm,,i think its very reasonable appeared in normal diff..
  3. 00:17:513 (4,5) (^)
  4. 00:16:057 (3) New Combo here to don't break your combo pattern (Each two downbeats) fixed
  5. 00:24:212 (3) This tail from this slider doesn't flow very good with (1). Maybe you could try something like this: but.. it ll break the 2 - 3 s flow.
  6. 00:32:950 (2,3,4) This pattern feels a bit confuse for beginners in my opinion. You can fix it moving the tail from 00:34:115 (4) to a more readable place that doesn't touch hmm..i ll change it when i have better idea(2)
  7. 00:55:669 (1) Maybe you could move this circle to x:216 y:260 to imrove the flow!. Is not necessary to center it :P ok
  8. 01:18:678 (4,1) Probably you should unstack it ok pattern has been changed.
  9. 01:30:620 (1) Remove the Clap from this circle , sounds really bad in my opinion fixed
Lemons

  1. 00:09:649 (2,3,4) This triplet simply feels very bad. *Totally bad*. You could remove 00:09:794 (3) to improve itfixed
  2. 00:17:368 (2) (^) fixed
  3. 00:18:387 (5) A NC here makes good sense. Consider adding one here fixed
  4. 00:23:629 (2,3) |Nazi| Maybe you could improve the blanket between these two objects (? no. there are symmetric pattern and blanket.
  5. 00:29:455 (6,1) Bad spacing , you should fix it! ok
  6. 00:52:173 (5) You should add a NC here , since you've made a big jump here ok
  1. Some problems I mentioned are repeated in other parts of the map, so you should fix it on there too ok
Great SB , I loved it . You deserve a star <3
Good luck! :D
wow thanks a lot xin.. :)
dkun
This map is just the cutest! (Thanks Garven for pointing me here!)

I haven't seen a map from a person with no ranked maps that's impressed me this well in a very long time! Have a few stars for the great map and the extremely creative, yet simple storyboard!
Topic Starter
pandorawindy

dkun wrote:

This map is just the cutest! (Thanks Garven for pointing me here!)

I haven't seen a map from a person with no ranked maps that's impressed me this well in a very long time! Have a few stars for the great map and the extremely creative, yet simple storyboard!
^o^..thank you dkun,i m so fortunate that you can catch sight of my map..I like map not only follow the rhythm but also follow the lyric.I like to catch the songs' feeling and artistic conception before i map it. and then express them use some sliders' shape or some patterns.
I trust there are so many mappers r more gifted than me in the pending and without ranked maps. I just more lucky than them.. :D
thank you again dkun. your stars are so big encourage for me! :)

I plan to get more mod from others and improve some effect of my sb. so .. could i call you back and test my map if i think the map is okay? :D
KaedekaShizuru
hey~
M4M
听惯了ACG曲风 偶尔听一听米国乡村小调也不错 小清新~一颗KDS送上
看到上面英文mod我压力好大Orz

[General]
除了赞找不到别的词了
SB……我的膝盖呢?
出现了一些slider的互相遮挡 姑且提一下 我也不知道这样好不好

[Lemons]
00:24:505 (4,1) - flow弧度有点微微的没对上
00:26:544 (3,4) - 改正这样试试?后面00:27:709 (1) - 同 不过会出界……

00:31:786 (6) - 移动到X100 Y44 我觉得00:30:622 (2,4,5,6) - 互相组成等边三角形更好看一些
01:00:330 (1) 和01:04:991 (1) - 我觉得应该做成个封闭的心型

[Standard]
其实我觉得难度名应该是Normal
00:10:234 (3) - 可以跟00:09:069 (1) - 的头做一个blanket

感觉就像是鸡蛋里挑骨头 渣摸请不要在意 :P
CET 6
hi hi ~

小清新呐 SB好萌

以下只是一丢丢小建议


Standard

00:25:379 (1) - 个人强迫症 觉得往上移一格比较好X240 Y116(和前连个物件首距离相同 后面也有类似的00:39:360 (1) - ··
00:38:195 (3,4) - 这里我觉得用一个滑条比较好也
01:42:272 (1) - 不知道你是不是要blanket 可是没包好
01:29:457 (3) - 觉得这条也可以用01:25:962 (1) - 的形状


Lemons

00:31:059 (3) - 觉得这里不用whistle比较合原曲
00:37:030 (1) - 是想要和00:36:447 (6,7) - 一起吧 不过flow是很很顺的样子 如果放在00:35:864 (4) - 首的右下角方向呢 虽然距离有点远了
01:32:952 (8) - NC


大概就这样啦
GL~ :)
Awaken
m4m
[General]
歌刚开始的时候的柠檬是不是SB?是的话可以把它放到正中间 更好
[Lemons]
有些地方的overlay用的不错 有些就蛋疼
00:14:311 (2,3,4) - 在我看来 这种图尽量保持整洁最好 no overlay 这种打起来一般 看起来不怎么样 不如搞整洁一点
00:34:990 (2,4,5,6) - ^ 你这个2可以直接跟4stack 不过这样1也要调整下间距
00:38:778 (4) - ^ ...
01:19:845 (2) - 这个为什么不移到4上面0.0
00:26:253 (2,4) - 这两个能不能包下一个啊 现在这样flow不怎么样
01:32:952 (8)- NC 跟后面保持一致
01:41:398 (5) - 这个明显移到左边好得多 x36y196 顺便把01:41:689 (6) - 移上一点 同样no overlay
01:46:932 (1,2,3,4,1,2,3,4) - 能不能摆开点哦..都挤在一起了

[Standard]
不是很理解为什么要用这个难度名 普通的Normal就可以
00:30:040 (1,2) - 有点丑
01:11:981 (1) - ^
01:02:661 (1,2,3,4,5) - 这一堆...可能也可以 不过太不好看了
01:20:137 (3,4,1,2,3,4,1,2,3,4,1) - 这连的真是够长的.. 没必要啊

Good Luck
Krisom
I'm suprised. Thanks Graven for directing me here.

Btw, in Lemons, you might want to check this:
01:34:117 (10,11) - The spacing it's similar to a 1/4 spacing and there's no musical cue to make it so close together. Might wanna space it out more.

Don't kudosu me please, this was beautiful.
(And I mean it, I have not been impressed by a new mapper in a LONG time, if ever)
fm4a93au04
能用中文 mod 实在是一大乐事 ( 终于不用边mod边查google字典了 ......
) . 之前麻烦你那麽多 , 若是能尽绵薄之力 , 本人自当在所不辞 , 绝对不是为了偷梗才来的喔 XD .


Standard
00:29:457 (4,1,2,1) - 这边我觉得那两个滑条不好看 , 所以自己编辑了一下 , 做成两对 Blanket . 不知道你觉得怎麽样 0.0" ? 如此更改之后后面也不会受到太大的影响 , 我自己有弄过一遍了 . 如果喜欢的话 , 就试看看吧 ~ ~ . 纯粹主观意见 ...... .



弯弯的滑条我也有看过 , 记得是这张图的 Hard . 仔细比较过后 , 我觉得是因为滑条太胖以及滑得不够快让它们看起来不美观 , 看起来像两陀圆形而不是绕两个圈 ( 但如果这就是你想达成的效果 , 就无视吧拜託 ><" ) .

00:35:282 (2) - 我觉得它可以改成中间有一个红点的滑条对应 Vocal .

00:39:360 (1,2) - 1 遮到了 2 的尾巴 , 总觉得极度不协调 ...... 如果是遮到滑条中间感觉会好一点 ( 或乾脆弄成 Blanket ) .

00:49:263 (2) - 我把这个滑条改造了 , 感觉这样比较美观 . 这之后再把后面的物件都往下移就行了 .



00:58:001 - 这两个对称感觉可以把音量渐减 , 效果不错 .

督-吧-吧 (60%) 督-吧-吧 (50%) 督-吧 (40%) -吧~~~(30%) ( 然后尾巴弄成5%消音 )

超赞的 .


01:35:282 (1,2) - 这个遮挡就很不错喔 . 用同样的作法複製到 00:39:360 吧 , 00:39:360 这一组感觉遮的太多了 .


Lemons
00:09:360 (2) - 移到 (x,y) - (446,250) 取得一个移动的效果 . 因为前面的梗都是两次移动后接一个滑条 , 这样感觉可以呼应前面 .

00:14:312 (2,3) - 移至 (356,180) 感觉比较好 . 距离变成 x1.27 , 但说真的玩起来没有差很多 .

00:20:719 - 这裡我改成这样 . 不知道会不会比较好 .



00:25:379 - 黄色 combo2 移到可以被黄色 combo3 Blanckt 的位置 , 然后黄色 combo4 移到可以被粉色 combo1 Blanckt 的位置 . 这样既不会遮到也可以 Blanket 而且flow好像也还不错 .

00:33:535 (2,3,4,5) - 这个交插实在有一点不好看 ... 我会把这一串移到 (365,99) . 后面开着 Distance snap 移动黄色 Combo1 即可 .

00:43:583(6,7,8,1) - 这裡可以渐减音量 , 60% 50% 40% 最后拉回来 70% finish .

00:47:515 (3,4) - 这两个倒过来然后都上 hitclap 听起来感觉很好 , 一来对 Vocal 二来也有结尾的效果 . 如果你喜欢的话 , 试着做更好的编排吧 .

00:58:001 - 同 Standard .

01:39:360 - 同 00:43:583 .

01:41:108(4,5,6) - 感觉可以小调整一下让它们排在一条线上 .

01:43:438 - 同 00:47:515 , 感觉还是对一下 Vocal 比较好 .

01:50:455 - 这裡的 BPM 变速换成滑条会不会比较好呢 ? 找了一下本机的图 , 这首歌的 Mintong 最后有一段是用滑条变速的 , 感觉还不错 .

我是觉得 , 这几个 Circle 对高手来说是一种惊喜 , 但对大众实力的人来说有点措手不及 ( 或许是我实力不佳啦= = ) . 用滑条既能达到变速效果也不会太难 . 或者改 NC , 感觉也是可行之道 .

灵光乍现
突然想到有一首歌的一个音效好像蛮合这曲子 : https://osu.ppy.sh/b/67870 这张图的 N:C1 whistle , 试试看吧.

希望能帮到你喔 ~~~ 祝好运 .
Topic Starter
pandorawindy

fm4a93au04 wrote:

能用中文 mod 实在是一大乐事 ( 终于不用边mod边查google字典了 ......LOL...我的英文也超烂的哦..
) . 之前麻烦你那麽多 , 若是能尽绵薄之力 , 本人自当在所不辞 , 绝对不是为了偷梗才来的喔 XD .


Standard
00:29:457 (4,1,2,1) - 这边我觉得那两个滑条不好看 , 所以自己编辑了一下 , 做成两对 Blanket . 不知道你觉得怎麽样 0.0" ? 如此更改之后后面也不会受到太大的影响 , 我自己有弄过一遍了 . 如果喜欢的话 , 就试看看吧 ~ ~ . 纯粹主观意见 ...... .



弯弯的滑条我也有看过 , 记得是这张图的 Hard . 仔细比较过后 , 我觉得是因为滑条太胖以及滑得不够快让它们看起来不美观 , 看起来像两陀圆形而不是绕两个圈 ( 但如果这就是你想达成的效果 , 就无视吧拜託 ><" ) .
早就想改了,挺好的
00:35:282 (2) - 我觉得它可以改成中间有一个红点的滑条对应 Vocal .那种滑条单独出现不太美观.

00:39:360 (1,2) - 1 遮到了 2 的尾巴 , 总觉得极度不协调 ...... 如果是遮到滑条中间感觉会好一点 ( 或乾脆弄成 Blanket ) .好的

00:49:263 (2) - 我把这个滑条改造了 , 感觉这样比较美观 . 这之后再把后面的物件都往下移就行了 .ok



00:58:001 - 这两个对称感觉可以把音量渐减 , 效果不错 .我做了音效处理,消除了slidertick和sliderslide音效。

督-吧-吧 (60%) 督-吧-吧 (50%) 督-吧 (40%) -吧~~~(30%) ( 然后尾巴弄成5%消音 )

超赞的 .


01:35:282 (1,2) - 这个遮挡就很不错喔 . 用同样的作法複製到 00:39:360 吧 , 00:39:360 这一组感觉遮的太多了 .好的


Lemons
00:09:360 (2) - 移到 (x,y) - (446,250) 取得一个移动的效果 . 因为前面的梗都是两次移动后接一个滑条 , 这样感觉可以呼应前面 .开头重做了哦

00:14:312 (2,3) - 移至 (356,180) 感觉比较好 . 距离变成 x1.27 , 但说真的玩起来没有差很多 . 暂时没什么好主意,以后还会改

00:20:719 - 这裡我改成这样 . 不知道会不会比较好 . 挺好的,接受了 :D



00:25:379 - 黄色 combo2 移到可以被黄色 combo3 Blanckt 的位置 , 然后黄色 combo4 移到可以被粉色 combo1 Blanckt 的位置 . 这样既不会遮到也可以 Blanket 而且flow好像也还不错 .之前改过了,只是没有更新谱面,挺好的建议

00:33:535 (2,3,4,5) - 这个交插实在有一点不好看 ... 我会把这一串移到 (365,99) . 后面开着 Distance snap 移动黄色 Combo1 即可 .已经做了改动

00:43:583(6,7,8,1) - 这裡可以渐减音量 , 60% 50% 40% 最后拉回来 70% finish . 之前处理过消音问题

00:47:515 (3,4) - 这两个倒过来然后都上 hitclap 听起来感觉很好 , 一来对 Vocal 二来也有结尾的效果 . 如果你喜欢的话 , 试着做更好的编排吧 .我之前是跟的人声,但是如果这两个替换的话,00:47:950 - 这里会空一个clap。

00:58:001 - 同 Standard .

01:39:360 - 同 00:43:583 .

01:41:108(4,5,6) - 感觉可以小调整一下让它们排在一条线上 .这一段有比较大的改动

01:43:438 - 同 00:47:515 , 感觉还是对一下 Vocal 比较好 .同前

01:50:455 - 这裡的 BPM 变速换成滑条会不会比较好呢 ? 找了一下本机的图 , 这首歌的 Mintong 最后有一段是用滑条变速的 , 感觉还不错 .如果换滑条确实降低了很多难度,但是好像不太容易摆出合曲又很美观的形状O_o

我是觉得 , 这几个 Circle 对高手来说是一种惊喜 , 但对大众实力的人来说有点措手不及 ( 或许是我实力不佳啦= = ) . 用滑条既能达到变速效果也不会太难 . 或者改 NC , 感觉也是可行之道 .这里是garven给我测得timing points,如果我改了,他会不会吃醋,不给我rank >_>(haha :) )

灵光乍现
突然想到有一首歌的一个音效好像蛮合这曲子 : https://osu.ppy.sh/b/67870 这张图的 N:C1 whistle , 试试看吧.hmm..好像没有什么地方可以用到这个小镲声唉.. :? 不过挺好的

希望能帮到你喔 ~~~ 祝好运 .谢谢mod!!
mod能力很赞嘛!是个有天分的mapper,建议你同时多做几张不同类型音乐的map,尽快找到适合自己的..加油哦
dkun

pandorawindy wrote:

I plan to get more mod from others and improve some effect of my sb. so .. could i call you back and test my map if i think the map is okay? :D
Of course. Let me know!
Topic Starter
pandorawindy

Krisom wrote:

I'm suprised. Thanks Graven for directing me here.

Btw, in Lemons, you might want to check this:
01:34:117 (10,11) - The spacing it's similar to a 1/4 spacing and there's no musical cue to make it so close together. Might wanna space it out more. fixed

Don't kudosu me please, this was beautiful.
(And I mean it, I have not been impressed by a new mapper in a LONG time, if ever)
yesterday i asked garven who is krisom..he said krisom is a great mapper and bat , wow..pretty cool :) thank you for your encourage , krisom :D
Topic Starter
pandorawindy

Awaken wrote:

m4m
[General]
歌刚开始的时候的柠檬是不是SB?是的话可以把它放到正中间 更好 编辑界面不在中间 但是玩 或者 test 在中间,有位差
[Lemons]
有些地方的overlay用的不错 有些就蛋疼
00:14:311 (2,3,4) - 在我看来 这种图尽量保持整洁最好 no overlay 这种打起来一般 看起来不怎么样 不如搞整洁一点 改了
00:34:990 (2,4,5,6) - ^ 你这个2可以直接跟4stack 不过这样1也要调整下间距 fixed
00:38:778 (4) - ^ ... fixed
01:19:845 (2) - 这个为什么不移到4上面0.0 fixed
00:26:253 (2,4) - 这两个能不能包下一个啊 现在这样flow不怎么样hao de
01:32:952 (8)- NC 跟后面保持一致 hao
01:41:398 (5) - 这个明显移到左边好得多 x36y196 顺便把01:41:689 (6) - 移上一点 同样no overlay gai le
01:46:932 (1,2,3,4,1,2,3,4) - 能不能摆开点哦..都挤在一起了 换梗了

[Standard]
不是很理解为什么要用这个难度名 普通的Normal就可以fixed
00:30:040 (1,2) - 有点丑改了
01:11:981 (1) - ^这个暂时留着吧
01:02:661 (1,2,3,4,5) - 这一堆...可能也可以 不过太不好看了
01:20:137 (3,4,1,2,3,4,1,2,3,4,1) - 这连的真是够长的.. 没必要啊 切开了

Good Luck
感谢
Topic Starter
pandorawindy

KaedekaShizuru wrote:

hey~
M4M
听惯了ACG曲风 偶尔听一听米国乡村小调也不错 小清新~一颗KDS送上 谢谢 :)
看到上面英文mod我压力好大Orz

[General]
除了赞找不到别的词了
SB……我的膝盖呢?
出现了一些slider的互相遮挡 姑且提一下 我也不知道这样好不好

[Lemons]
00:24:505 (4,1) - flow弧度有点微微的没对上fixed
00:26:544 (3,4) - 改正这样试试?后面00:27:709 (1) - 同 不过会出界……改了 不过和你所想的不太一样

00:31:786 (6) - 移动到X100 Y44 我觉得00:30:622 (2,4,5,6) - 互相组成等边三角形更好看一些ok
01:00:330 (1) 和01:04:991 (1) - 我觉得应该做成个封闭的心型 封闭? O_o

[Standard]
其实我觉得难度名应该是Normalgai le
00:10:234 (3) - 可以跟00:09:069 (1) - 的头做一个blanket 好的

感觉就像是鸡蛋里挑骨头 渣摸请不要在意 :P挺好的mod,谢谢 :D
Topic Starter
pandorawindy

CET 6 wrote:

hi hi ~

小清新呐 SB好萌 ^o^

以下只是一丢丢小建议


Standard

00:25:379 (1) - 个人强迫症 觉得往上移一格比较好X240 Y116(和前连个物件首距离相同 后面也有类似的好的00:39:360 (1) - hao de ··
00:38:195 (3,4) - 这里我觉得用一个滑条比较好也
01:42:272 (1) - 不知道你是不是要blanket 可是没包好 改了
01:29:457 (3) - 觉得这条也可以用01:25:962 (1) - 的形状恩恩 用了个类似的 o_O


Lemons

00:31:059 (3) - 觉得这里不用whistle比较合原曲 好的 remove
00:37:030 (1) - 是想要和00:36:447 (6,7) - 一起吧 不过flow是很很顺的样子 如果放在00:35:864 (4) - 首的右下角方向呢 虽然距离有点远了 做了修改
01:32:952 (8) - NC 好的


大概就这样啦
GL~ :) 谢谢6叔.. :)
Angelo
Hello pandorawindy !
Here is my mod because of the m4m :

[ General]
  1. For the storyboard, I was thinking to replace the "sb1.png" with this one, it looks better because of the opacity and the color ;)
[ Normal]
  1. 00:49:261 (2) - Try to redo the 00:49:261 (2) - blanket on 00:48:678 (1) -
  2. Make 01:51:930 (1) - this spinner finish on 01:56:084 - and add a whistle maybe ?

    Without that everything is perfect :D
[ Lemons]
  1. 00:28:436 (2) - This circle shouldn't be here imo, when I play this I feel uncomfortable, so please remove it :?
  2. 00:43:727 (7) - Put this circle at x:256 and y:204 instead of x:256 and y:212 to give it a better rounded shape
  3. 00:45:183 (4) - This circle shouldn't be here to, it does not go with the music so i think you should move it to 00:45:329 - and move it on the 00:45:474 (5) -
  4. Please don't follow the vocals 01:10:814 (3,4) - here, it's really unpleasant to play, it doesn't have flow at all so I suggest to do something like this in the timeline (add a 01:11:397 - circle with a clap on it)
  5. You forgot to add a Finish on 01:44:600 (1) - this circle ;)
  6. Make 01:51:930 (1) - this spinner finish on 01:56:084 - and add a whistle maybe ? (like on the normal)

    That's all for this diff :P

That was my mod, i hope it will be helpful !

Good luck ! :)

+sorry for my bad english :/
Nines
Yahello~ from my modding queue. I realized I had skipped you for some reason, but no worries! I am here!

First off........ that storyboard is magnificent. Teach me your ways, I wish I could do that lol.

[Lemons]
  1. 01:29:455 (3,4) - make these look like 7 and 8 so that they aren't entirely overlapped by that slider end.
  2. 01:56:315 - the end of the spinner should have it's volume decreased by like, 10-15%
  3. welp. I can't be picky really because the map suits itself. nice job
[Normal]
  1. 01:56:315 - same as the Lemons.
sorry for such a short mod. I tend not to be overly picky and end up asking you to change your mapping style or something.
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