hi there!
it's been a while but here's the mod from my queue ~
General
Okay, this diff needs some refining, pattern- and rhythmwise (imo).
this diff looks okay, but I personally -
Hard
just some minor suggestions cause of personal taste -
as stated in my queue, no Insane mods from me. some parts look a little overmapped with streams. but Idk, maybe that's just me. :b
anyway, good luck! hope I could help.
*squee*
it's been a while but here's the mod from my queue ~
General
- fix the stuff in AIMod please (except for Kiai Toggle) -
Okay, this diff needs some refining, pattern- and rhythmwise (imo).
- general advice: it's easiest to create curved sliders with just three anchors. look at the screen below, you'll know what I'm talking about.this might seem irrelevant to you, but it'll come in handy when applying mods, really!
- 00:01:738 - why do you ingore the beat here and place an object at 00:02:144 (2) - where the sound is much weaker? consider moving the slider to the white tick before and extend it til 00:02:954
- 00:04:981 - I'd place a circle here, too. I know the combo gets rather long, but it's still easy to play, because players don't have to hit many objects
- 00:17:448 (1) - this spinner is too short for an Easy diff. replace it with a slider or more objects? example -
I'm ignoring the ongoing sound at 00:18:968 (red tick after 10) on purpose, cause the forming tick change is confusing for beginners. - 00:21:198 (2) - shorten this a little, so it ends on 00:22:414 and place a circle on the downbeat (00:22:819)
- 00:24:846 (3) - I'd prefer a different rhythm here, example -
because the reverse matches neither rhythm or vocals. - 00:28:900 (3,4) - similar to ^, try this?
- 01:19:576 (4) - make sure this doesn't overlap with 01:22:009 (3) -
also, 01:21:198 (1,2,3,4,1,2,3,4,5) - are too many circles in a row. merge some to sliders. you can make the ending special by using more interesting shapes or something, but so many circles aren't nice to play in Easy ~
this diff looks okay, but I personally -
- really dislike the stacks on sliderends in Normal diff.
I'd prefer if you unstack all of them, not only because of personal taste, but cause it's hard to read and many Normal players don't have the skill yet to read these pattern. - 00:00:117 (1,2,3) - you could alternate this a little to emphasize 00:01:738 better. (might be just me, but I think it works out best if you don't ingore downbeats that often. and especially in the beginning, cause it introduces the overall rhythm of the song and this sentence gets too complicated, I'm sorry. x-x) example -
(this is Normal, it's fine to map red ticks in the beginning, too. ~) - 00:04:576 (2) - I'd prefer a short slider here instead of a circle, it plays better with the following object, imo, and sounds less staccato
- 00:20:387 (2,3) - pattern looks great, but is hard to play atm. if you move 3 a little it get's a lot easier I think00:24:441 (4) - shouldn't this be snapped to the white tick?
- 00:26:062 - this feels so empty. why don't you add a cirlce or short slider here? :c
- 00:29:306 (2,5) - avoid overlaps like this. it's confusing on Normal skill level.
- 01:03:360 - I miss a circle here. that would also make it easier to read 01:03:765 (1) - , cause you avoid the tick change then.
if you don't change up the rhythm, don't forget to fix DS! 1 is far too close to 01:02:346 (5) - . jumps and anti-jumps shouldn't be part of N diffs. - 01:06:603 (1) - this should end on the white tick as well
same here - 01:19:576 (2) - - 01:16:333 - add circle?
Hard
just some minor suggestions cause of personal taste -
- 00:01:535 (1) - don't ignore beat on the blue tick? it's such a nice prelude! try a short reverse slider
- 00:04:779 (4) - similar to ^. why don't you shorten the slider, move it on the downbeat and add two circles before? goes a lot better with the beat. explanation screen -
- 00:05:995 (4) - you can improve movement a bit if you curve this in the opposite direction. it matches the prior movement and is a better indicator for the next one, too ~
- 00:12:583 - uhm. I feel like there is a cirlce missing here? you could alternate the pattern btw a bit, so the stream starts at the 'correct' point. screen -
- 00:24:441 (1) - I don't really get why there is a jump here, but if you wanna keep it, consider switching it around with 00:25:049 (2) - . that works better movement-wise
- 00:29:711 (2,4) - they slightly touch each other, try to avoid that. it looks kind of 'messy'.
also, 4 is pretty close to 00:30:927 (5) - , increase the gap a bit, maybe? - 01:08:224 (1,2,3,4) - move 2 and 4 slightly further to the right and upwards, they are so close to 1+3 :/
as stated in my queue, no Insane mods from me. some parts look a little overmapped with streams. but Idk, maybe that's just me. :b
anyway, good luck! hope I could help.
*squee*