And here I thought for ranking, difficulty didn't matter...seems like I was wrong ;-;
Because the patterns are always the stairs.Agka wrote:
The beatmap being hard is not the issue at all.
I'll add a rude commentary here: because people point out legiteimate issues and you run and leave the place after it took you two months to get this marathon qualified, you just look like a bunch of crybabies that throw a tantrum because they can't have it their way.
It's not about the difficulty; it's about the way the patterns are arranged, if you change the arrangement and keep the density you'd see that your map wouldn't have been unqualified at all, the difficulty starts because of the way the 1/4th jumps are set up and the way the 1/8th bursts are set up.
Wow, if you change the 1234321 pattern into a 12431243 one the issues with the bursts would be fixed. The density would stay the same. It wouldn't feel as a spike either. And it wouldn't be a explicit, boring stair either which was Rumia-'s issue, with a different, less jackhammer-y pattern nontheless.
Come on. You can't expect to not have to answer to what other people ask of you just out of "artistic vision" and much less when it's people that have just as much if not even more experience than you do. This goes beyond hitsounds, nobody besides _Gezo_ is actually talking about them. This is a problem with your patterning ability.
I already wrote an essay on IRC pretty much, but I'm leaving this here for the record.
Is it harder than 2006 or Elemental Creation ?hutunohito wrote:
rank harder map?i did it lol
well...i didn't,but aiae- didSpy wrote:
Is it harder than 2006 or Elemental Creation ?hutunohito wrote:
rank harder map?i did it lol
not count with overmapped maps!hutunohito wrote:
well...i didn't,but aiae- did
They don't have to be.Spy wrote:
Because the patterns are always the stairs.
Not everyone has the same weaknesses. There's no need to turn the bursts into plain stairs as described before. For the record, I support the bursts- just not in their current arrangement.Spy wrote:
So I changed some,not all can play it well.
But some told me it is an challenge for them.
Mentioning it at all sounds like you're hurt in some particular way.Spy wrote:
Another just play it 1 PC,even didn't play it,and complain about jacks.
Before that I never mention about AiAe.
Just 1/4 burst with some 1/8.
But I only overnote on 1/4 only.
How do you think ?
Yeah, that is what happened on disqus. On #osumania people were still trying to be helpful.Spy wrote:
I just understand complain is win.
Even if this map got 100 comments,but only not enough 10 players complain it.
And they think I don't accept any advice,but it is ridiculous that nobody gave me advice in their comments.
They just said how jack it is.
I also had talked with proguy about it, he noted the issue, but in the end he took his decision (of not unqualifying it), and loctav did his too. It has all a simple solution and then it can be qualified again, no fuzz, no buzz. Come on, you guys are so close...Spy wrote:
For it,I tried to discuss about this map to PROGUY.
Finally last morning he told me the result,he and another QAT think it is not too serious,so won't unqualify it.
Just at night,Loctav came to do it.
I just confused whether he asked other QAT or not ?
Spy, for all records and purposes, I'm not exactly fond of some ways you've pulled of certain maps (for several reasons) but now there's people that really want to keep this qualified; and they're giving suggestions to make the map better, not worse. Honestly, this is something that goes beyond osu! itself, but lieselotte is so hurt thinking that it's just the staff getting in the way that the commentary about the map here is being lost to feelings.Spy wrote:
Now,it just unqualified.
I have no opinions.
Just let it go.
We'll follow Lieselotte's decision to delete the map.
Now,no matter how you think about this map and me.
I don't care about it anymore,I'm so tired.
See you.
Staiain wrote:
never forgret this map, 2014 - 2014
[ S a k u r a ] wrote:
:(
I will keep playing it even it get deleted
Rumia- wrote:
rip best map 2014
i cried.
Kuo Kyoka wrote:
The mappers in this chart, in this song are work hard to making it and just unqualified it?
I don't see any unrankable issue in this map! This map just hard but still playable~
Should rethink about it! Hard charts doesn't mean can't plays
Bye those good mappers in this map and bye a best map and the best chart in 2014!
And also you map have much pp cause of double stairs stream for a long time! Without that, still be a easy map!
Btw, the map doesn't have anything to unqualified, ready for ranked for the last night!
Spy's 4K Diff! Staiain still get 99,73% and a high score, that jack seems hard but still playable and having a good chart (And Spy has talk about this to PROGUY and Charles445 before and nothing could unqualified it, not a overmapped!
7K by Lieselotte, that 1/8 stream still rankable! everyone are played in over 7 days but still having a high score!
Should rethink about this before do something, especially not having any more complains (at least one more, or two before unqualified) about this!
That's all!
richardfeder wrote:
And last but not least, the patterns that are used in spy's difficulty, although may have space of improvement, are not that bad to result in a unqualified. Patterns are troll but they fit the song aren't they?!
It's correct then that all. If you want every pattern is both technical correct and perfectly handy, or easy-play, then that's 'plain like shit'. Bursts are bursts they meant to be hard if you want it rearranged then do on your own don't force others to do so.Agka wrote:
To everyone else: read and take your time to get what people really are saying before making silly commentaries. A pattern being technically correct can still be rearranged in a way that it keeps its technical correctness, but plays better.
richardfeder wrote:
Bursts are bursts they meant to be hard if you want it rearranged then do on your own don't force others to do so.
I'll use a different phrase then. "Not on its current pattern permutation"Agka wrote:
For the record, I support the bursts- just not in their current arrangement.
Did you know you can un-troll those patterns and still fit the song?richardfeder wrote:
And last but not least, the patterns that are used in spy's difficulty, although may have space of improvement, are not that bad to result in a unqualified. Patterns are troll but they fit the song aren't they?!
Please change at least technical rhythm issuesrichardfeder wrote:
It's correct then that all. If you want every pattern is both technical correct and perfectly handy, or easy-play, then that's 'plain like shit'. Bursts are bursts they meant to be hard if you want it rearranged then do on your own don't force others to do so.Agka wrote:
To everyone else: read and take your time to get what people really are saying before making silly commentaries. A pattern being technically correct can still be rearranged in a way that it keeps its technical correctness, but plays better.
Also who says that shorter period of ranking process = problems are dismissed and need more revision? Great maps don't have such problems and they deserved to be ranked quicker since we don't have so many stuff to handle every map with the same priority. Also thinking of the modders and mappers who put their efforts in this chart! Their hard works deserve a two-months approval
Ok so I'll make a map for a speedcore song and make all of the notes as left hand trills when it's 300 BPM 1/4 speed, because anything else that is easier would be a bland pattern, right?richardfeder wrote:
It's correct then that all. If you want every pattern is both technical correct and perfectly handy, or easy-play, then that's 'plain like shit'.
Bursts are bursts they meant to be hard if you want it rearranged then do on your own don't force others to do so.Brb changing the 1/16 bursts in AiAe to all one column instead of 12341234 because bursts are meant to be hard and not as comfortable to hit as possible while maintaining a high NPS. K
i seldom see you all do like what you said...razlteh wrote:
the point of making a map is not to make it as hard as possible, just make a goddamn good map that doesn't suck ok
indeed but i usually don't go for rank, the only map where i'm doing that is freedom divevictorica_db wrote:
i seldom see you all do like what you said...razlteh wrote:
the point of making a map is not to make it as hard as possible, just make a goddamn good map that doesn't suck ok
....我差点笑出声
Yes I fully admitted that we can but un-troll doesn't equal to better at least for some people and I think being legit troll or just un-troll is personal preference there's no better or worseAgka wrote:
Did you know you can un-troll those patterns and still fit the song?richardfeder wrote:
And last but not least, the patterns that are used in spy's difficulty, although may have space of improvement, are not that bad to result in a unqualified. Patterns are troll but they fit the song aren't they?!
Do it I am looking forward to that wow hue \:D/Fullerene- wrote:
Ok so I'll make a map for a speedcore song and make all of the notes as left hand trills when it's 300 BPM 1/4 speed, because anything else that is easier would be a bland pattern, right?
This is clearly a misread when did I say that could you quote?Fullerene- wrote:
If you seriously think that a pattern can't be both technically accurate and comfortable to hit, then you're either naive, inexperienced, close-minded or all three.
You are going too extreme who ever try to do anything like that???????Fullerene- wrote:
Brb changing the 1/16 bursts in AiAe to all one column instead of 12341234 because bursts are meant to be hard and not as comfortable to hit as possible while maintaining a high NPS. K
Both mappers do a good job on thatFullerene- wrote:
Stop thinking like this. Patterns play a huge role in how hard/fun the map is, not just note density, and they should always reflect the music
Intuitive part yes. Others are just YOUR preference and interpretation don't force anyone to follow your ideaFullerene- wrote:
while being intuitive and smooth for players to hit as much as possible.
They are all experienced mappers and this is just your assumptions. You feel frustrated then make your own pattern that satisfied yourself I say this again don't force others to map like you.Fullerene- wrote:
This mentality of 'it's hard because it's hard' is ridiculous and just makes it seem like you really don't know what you're doing other than making something that has a high star rating. Rigid patterns like the bursts in Spy's 4K become frustrating to play, kills the replay value, and simply reduces it to something that you can get PP from and never touch ever again.
You too I am especially frustrated and shocked when I see your insulting. Please stop. Who is the one that being childish?Fullerene- wrote:
I really didn't want to post this but the way you people are treating this is incredibly frustrating.
哈哈哈哈哈哈哈哈victorica why you so pro?victorica_db wrote:
i seldom see you all do like what you said...razlteh wrote:
the point of making a map is not to make it as hard as possible, just make a goddamn good map that doesn't suck ok
....我差点笑出声
razlteh wrote:
indeed but i usually don't go for rank, the only map where i'm doing that is freedom dive
I would be sad if they are true but it indeed happened sometimes. What we can do is try our best to avoid this from happening.hutunohito wrote:
@richard
i don't think people judge whether good map or not based on equal view
For example,
when sister's noise ranked(17VA's),i noticed LN mistake soon,but yoshilove couldn't before rank(he had modded)
we thought many people have prejudice that is based on mapper's name.
Because of this,he couldn't think 17VA had some issues...
so maybe good map is based on how popular mapper is
not true nice pattern,nice rhythm
nice pattern called by people is based on this
speed rank good map=speed rank popular mapper's map,IMO
i trust you,but others...richardfeder wrote:
"so maybe good map is based on how popular mapper is
not true nice pattern,nice rhythm
nice pattern called by people is based on this"
This is never true at least for me. Trust me.
I'll take this stance as well.Agka wrote:
This has taken an interesting turn.
This invokes a question that is summed up as; "When dealing with a suggestion or issue, who should you be listening to, yourself or other people as experienced as yourself?"
Well, I know this has a subjective answer. A lot of people will say that the author rules over the commentary of other people, where other people will say (this is probably where I stand) that a mapper can not overrule consensus.
At this point, at least with richardfeder, I can agree to disagree over this.
We can still hope, can't we?hutunohito wrote:
There's no use to mod this
nope liese is not comingPaulmrm wrote:
We can still hope, can't we?hutunohito wrote:
There's no use to mod this
Have no idea.ApocalypseAP wrote:
So.. from what I'm reading, all the feedback is, "it's not consistent," or, "it's too hard." The song is not consistent, argument one down. "It's too hard," is just.. mind-boggling to use as an argument, to me.
yeah,but not only my jealous also complaining fast-rhythmissue-rankSpy wrote:
Have no idea.ApocalypseAP wrote:
So.. from what I'm reading, all the feedback is, "it's not consistent," or, "it's too hard." The song is not consistent, argument one down. "It's too hard," is just.. mind-boggling to use as an argument, to me.
Also I don't understand why someone always focus on "popular mapper".
It made me feel someone seems jealousy.
I don't know near 2 months is speed rank,if I want to speed rank,I'll do same speed request to BATs as Second Heaven.hutunohito wrote:
yeah,but not only my jealous also complaining fast-rhythmissue-rank
it started when
"Sakura Mirage was submitted after i reqed my map(bubble)
and Sakura Mirage was ranked before my map wasn't even checked"
i hated popular mapper
And i found many rhythm issue,not pattern
"why is my perfect rhythm map ignored while wrong rhythm map ranked!?"
i thought
...until 9/10
now i don't touch this never,but don't forget all mappers do their best.
The best solution is not only speed rank good map(it's nice thing) but also check all map equal...
please><