From my NM modding queue. Mod of your 3 highest diffs.
Song's symbol sounds had me confused for a little bit with your hitsound placements . Sorry that the mod is kind of short . Good luck on the rest~
General Modding
Hitsounding: Try to keep hitsounds and their volumes as consistent as possible across all difficulties.
00:05:653 (3,4) - Why is this not an NC if the prior two were?
00:42:267 (1) - Remove NC here.
01:25:968 (3,4,5) - The slightly up 4 after 3 is strange but playable.
Spacing throughout: Spacing at parts such as 00:27:858 (5,6) - is really wide considering the spacing of notes before it was smaller with the same gap in time. These are still playable, but are inconsistent with object timing in the map. May or may not have to be revised for all instances.
00:06:125 (2,3) - Change these to go like in the shot below. This will make them more consistent with the prior patterns at 00:01:873 (1,2,3) - and 00:03:763 (1,2,3) - .
00:18:645 (6) - Move this to x:64 y:160 or whatever the distance spacing amount is here (making a triangle with 00:18:172 (4,5) - ).
00:24:550 (1,2) - This spacing is inconsistent with the spacing used later at 00:26:440 (1,2) - , 00:28:330 (1,2) - and so on. Maybe ctrl+g 00:24:905 (2) - to make the start a blanket with 00:24:550 (1) - .
00:55:613 (6) - Create NC here.
00:56:204 (1) - Remove NC here.
00:56:676 - Move kiai start point to here.
00:59:039 (3,4) - The spacing between these is very inconsistent with the rest of the jumps in this combo. Should be closer or revised in some way.
01:19:117 (9) - Remove finish hitsound here. I think it sounds fine with the finish on just 01:18:881 (7) - and 01:19:354 (1) - .
01:22:661 (5) - Remove finish hitsound here.
01:25:023 (1) - ^
All difficulties:
Kiai timing: Make sure they are consistent across difficulties (currently Extra's timings do not equate to taku's Insane's timings).Hitsounding: Try to keep hitsounds and their volumes as consistent as possible across all difficulties.
Hard:
00:03:763 (1,2) - This jump is way larger than the jumps at 00:01:873 (1,2) - and 00:05:653 (3,4) - .00:05:653 (3,4) - Why is this not an NC if the prior two were?
taku's Insane:
Difficulty Rating: Currently rated as a Hard. Insane cutoff is 3.75 stars.00:42:267 (1) - Remove NC here.
01:25:968 (3,4,5) - The slightly up 4 after 3 is strange but playable.
Spacing throughout: Spacing at parts such as 00:27:858 (5,6) - is really wide considering the spacing of notes before it was smaller with the same gap in time. These are still playable, but are inconsistent with object timing in the map. May or may not have to be revised for all instances.
Refraction:
00:05:653 - Hitsounds should be louder here to fit the music.00:06:125 (2,3) - Change these to go like in the shot below. This will make them more consistent with the prior patterns at 00:01:873 (1,2,3) - and 00:03:763 (1,2,3) - .
00:18:645 (6) - Move this to x:64 y:160 or whatever the distance spacing amount is here (making a triangle with 00:18:172 (4,5) - ).
00:24:550 (1,2) - This spacing is inconsistent with the spacing used later at 00:26:440 (1,2) - , 00:28:330 (1,2) - and so on. Maybe ctrl+g 00:24:905 (2) - to make the start a blanket with 00:24:550 (1) - .
00:55:613 (6) - Create NC here.
00:56:204 (1) - Remove NC here.
00:56:676 - Move kiai start point to here.
00:59:039 (3,4) - The spacing between these is very inconsistent with the rest of the jumps in this combo. Should be closer or revised in some way.
01:19:117 (9) - Remove finish hitsound here. I think it sounds fine with the finish on just 01:18:881 (7) - and 01:19:354 (1) - .
01:22:661 (5) - Remove finish hitsound here.
01:25:023 (1) - ^
Other Possible Changes
01:09:196 (4) - Angle change by about 30 degrees down.
01:27:031 (1) - Extend to white tick.
01:27:031 (1) - Extend to white tick.
Hard:
00:16:519 (4) - Repeat twice more and remove 00:16:991 (1) - making 00:17:228 (2) - a NC.01:09:196 (4) - Angle change by about 30 degrees down.
01:27:031 (1) - Extend to white tick.
taku's Insane:
01:27:031 (1) - Extend to white tick.Refraction:
00:23:842 (2) - Change this to a circle and put it under the end of 00:23:369 (1) - . Makes the jump to 00:24:078 (3) - a little easier/more forgiving.01:27:031 (1) - Extend to white tick.
Song's symbol sounds had me confused for a little bit with your hitsound placements . Sorry that the mod is kind of short . Good luck on the rest~