Hi, from Mod Queue
Cheat Sheet:
Fix (Unrankable)
Suggestions (Improvable)
Opinion (Optional)
[General]
Your song folder is so clean. .___. I need to fix mine...
[Normal]
[Hard]
[Insane]
[Thine]
Cheat Sheet:
Fix (Unrankable)
Suggestions (Improvable)
Opinion (Optional)
[General]
Your song folder is so clean. .___. I need to fix mine...
[Normal]
AI Mod categorizes this as a Hard difficulty. You will need a Easy/Norm for ranked. If might want to tone down your map's settings a little bit... Perhaps, AR 4, OD 3
00:43:825 (3) - Balance out slider for better flow and aesthetics.
01:02:575 (2) - Needs to be lowered a bit. Its a tad farther DS-wise from everything else.
01:03:700 (1, 2) - Blanket around Slider 2 of previous combo. Modify Slider 2 in the combo to follow the new blanketed Slider 1.
01:09:325 (3, 4, 5, 6) - Make this into a diamond? As opposed to a parallelogram?
01:38:575 - The slider is too long to be enjoyable. Shorten somehow. I suggest making a Slider like the following
00:43:825 (3) - Balance out slider for better flow and aesthetics.
01:02:575 (2) - Needs to be lowered a bit. Its a tad farther DS-wise from everything else.
01:03:700 (1, 2) - Blanket around Slider 2 of previous combo. Modify Slider 2 in the combo to follow the new blanketed Slider 1.
01:09:325 (3, 4, 5, 6) - Make this into a diamond? As opposed to a parallelogram?
01:38:575 - The slider is too long to be enjoyable. Shorten somehow. I suggest making a Slider like the following
[Hard]
You have really nice flow >< Man. Gimme more of your beatmaps for me to mod so I can learn a thing or two.
00:27:700 - Ahhh double spinners. Double spinners are sort of dull. Especially when they are this long.You should shorten the spinners and do something with the section Consider the pattern I have made, I think it makes this part of the map just as spicy as the rest of your map!
00:40:450 (5) - Tad overlay, just pull it out a little bit so its only touching.
01:11:575 - This stream is a bit confusing and lackluster compared to the rest of your map. You could map it similar to 00:40:450 (5, 6, 7) and use a predictably larger DS.
01:27:887 (2) - This one slider has a really jarring affect on the smoothness of your flow. Your flow is primarily oval and cyclical. This this
01:47:575 (4) - As I'm going thru your map more and more, I realize why I find your use of long spinners a little distasteful. It just feels very out of place BECAUSE the entire map to a constant 1/2 beat rhythm. These spinner sections are out of place because the rhythm you have constructed and built up during this entire down gets deflated by a spinner that doesn't push the song forward it the 1/2 beats you have been mapping. I think you can use them like longer sliders and add some notes to the ends of the spinners to really enhance the climax of your song. Otherwise, it feels very anti-climactic...the spinners i mean. See this. Tell me you don't like the rhythm this combo sets up
Take out Circle 4, star the Spinner on the White tick (downbeat) and end your original spinner section with two circles. Repeat for the second Spinner.
01:56:387 (1) - The roll at the end of the melody ends 1/4 beat (blue tick) right after. Since you made this a new combo, and a slider, it deceives the player to follow the music and would hit the slider ON The 1/4 note roll instead. Sorry if I'm not making any sense...what I'm trying to say is that the way you mapped this and how the song ends are different. An intuitive player would follow the music and mess up here. If I'm not making any sense, try the hit pattern I have done here and see how much cleaner the finish of the song seems? There are two benefits, 1) The 6-beat streams matches the trope you used in the previous pattern. 2) Has a cleaner finish than what you have now. I guess message me if I'm not making any sense :/
00:27:700 - Ahhh double spinners. Double spinners are sort of dull. Especially when they are this long.You should shorten the spinners and do something with the section Consider the pattern I have made, I think it makes this part of the map just as spicy as the rest of your map!
00:40:450 (5) - Tad overlay, just pull it out a little bit so its only touching.
01:11:575 - This stream is a bit confusing and lackluster compared to the rest of your map. You could map it similar to 00:40:450 (5, 6, 7) and use a predictably larger DS.
01:27:887 (2) - This one slider has a really jarring affect on the smoothness of your flow. Your flow is primarily oval and cyclical. This this
01:47:575 (4) - As I'm going thru your map more and more, I realize why I find your use of long spinners a little distasteful. It just feels very out of place BECAUSE the entire map to a constant 1/2 beat rhythm. These spinner sections are out of place because the rhythm you have constructed and built up during this entire down gets deflated by a spinner that doesn't push the song forward it the 1/2 beats you have been mapping. I think you can use them like longer sliders and add some notes to the ends of the spinners to really enhance the climax of your song. Otherwise, it feels very anti-climactic...the spinners i mean. See this. Tell me you don't like the rhythm this combo sets up
Take out Circle 4, star the Spinner on the White tick (downbeat) and end your original spinner section with two circles. Repeat for the second Spinner.
01:56:387 (1) - The roll at the end of the melody ends 1/4 beat (blue tick) right after. Since you made this a new combo, and a slider, it deceives the player to follow the music and would hit the slider ON The 1/4 note roll instead. Sorry if I'm not making any sense...what I'm trying to say is that the way you mapped this and how the song ends are different. An intuitive player would follow the music and mess up here. If I'm not making any sense, try the hit pattern I have done here and see how much cleaner the finish of the song seems? There are two benefits, 1) The 6-beat streams matches the trope you used in the previous pattern. 2) Has a cleaner finish than what you have now. I guess message me if I'm not making any sense :/
[Insane]
00:42:137 (5, 6, 1) - I don't see any reason why it shouldn't be symmetrical. Let 5, 6, 1 form a equilateral triangle. You have very strong pattern tropes in your beatmap, i guess I'm just holding you to a higher standard xD sooo sloppy. Jk
00:56:200 (7) - Move a little right-upward to match your current blanketing ;P
01:00:887 (2, 3, 4) - You can smooth out the flow and naturalness of your beatmap if you made the 2, 3, 4, crown the next Slider in more of an arch. It better matches the spacious and grand feels of this difficulty of the song. Bascially, you get to access a warmer oval flow AND set up the next wind-mill formation. Don't forget to change these as well for symmetry. 00:59:762 (2, 3, 4)
01:02:575 (1, 2, 3) - It forms such a lopsided triangle. I don't know...like at first I thought you didn't rotate by 120 degrees. But you did, but it stills looks a little funky. I guess the arch of the slider isn't curved enough to look more balanced. I know you're trying to bracket with the previous combo. Maybe try this? Stack and mirror diagonally. And then rotate.
01:37:450 (1, 2, 3, 4) - DS is too inconsistent here. The jump doesn't work at the moment.
01:47:575 - I be hating on your double-spinners xD actually I think this is in comparison to your Hard difficulty a lot less jarring since this difficult has bigger spatial freedom, DS, and grandeur. Plus, you aren't mapping ever single red tick in the rhythm.
00:56:200 (7) - Move a little right-upward to match your current blanketing ;P
01:00:887 (2, 3, 4) - You can smooth out the flow and naturalness of your beatmap if you made the 2, 3, 4, crown the next Slider in more of an arch. It better matches the spacious and grand feels of this difficulty of the song. Bascially, you get to access a warmer oval flow AND set up the next wind-mill formation. Don't forget to change these as well for symmetry. 00:59:762 (2, 3, 4)
01:02:575 (1, 2, 3) - It forms such a lopsided triangle. I don't know...like at first I thought you didn't rotate by 120 degrees. But you did, but it stills looks a little funky. I guess the arch of the slider isn't curved enough to look more balanced. I know you're trying to bracket with the previous combo. Maybe try this? Stack and mirror diagonally. And then rotate.
01:37:450 (1, 2, 3, 4) - DS is too inconsistent here. The jump doesn't work at the moment.
01:47:575 - I be hating on your double-spinners xD actually I think this is in comparison to your Hard difficulty a lot less jarring since this difficult has bigger spatial freedom, DS, and grandeur. Plus, you aren't mapping ever single red tick in the rhythm.
[Thine]
I can't say much about this difficulty, since its so out of my scope that I can only watch it being played, not being able to play test it. WHAT happened to submitting BEGINNER MAPS FOR ME TO MOD? I'll try...
00:09:137 (5, 6, 7) - They don't follow your pattern...? Maybe try...?
00:45:700 - Is that shape rankable? :O
Yeah... i can't help with this one :/ soz.
00:09:137 (5, 6, 7) - They don't follow your pattern...? Maybe try...?
00:45:700 - Is that shape rankable? :O
Yeah... i can't help with this one :/ soz.