Hello Squigly sincethank you for the mod bb gurl ♥
you seduced me into modding you map in-gameyou requested for it, I'd be glad to mod your map
I apologize for the bad mod.
00:07:923 (3,1) - You could probably move this a bit higher to avoid this (minor)overlap.
00:10:041 (1,2,3,4) - I don't know, curve sliders do not reach out to me here. I might suggest straight sliders outwards, but you know... its your map.
00:20:452 (1,2) - From what I can see, these two slider ends hit right where the vocals are. I'd rather map the beginning of the sliders on the vocals. (Not vocal-mapping!)
00:25:746 (7,8,9,10,11,12,13) - The beats that are above the previous beat, do not seem good to me. You could probably not do this and map the circles in different spots on the map and make sure that they have a good flow into 00:26:982 (1) -
00:38:041 (7) - It sounds like there is that "screeching" sound you mapped over here, so I would suggest a reverse slider here.
00:52:746 (4) - Suggestion of new combo here.
00:53:158 (6) - I would go with a ctrl+g here and move it a bit to create a "nicer flow"
00:54:864 (8) - Minor overlap? Maybe, but I would tell you to not make it overlap and use and sv change here to get the slider track to still hit 00:55:217 (1) -
01:31:680 - GLITCHSTEP MUSIC IS THAT YOU!?(what am I saying this song is dubstep dear dammit...)
01:44:226 (3) - Distance it by a little away from the previous slider.
01:56:498 (2) - I suggest putting another Sv change inherited point here to make this slider shorter than the previous slider.
03:02:786 (3,2) - Minor overlap, but it would like nicer if not like this.
03:43:976 (2) - sv change inherited point suggestion(just to make is shorter)
Probably I would talk about some SV changes that does not seem to make sense to me, but I don't think it'd much matter.
[>>>END OF MOD<<<]
I'm not sure what happened, either I forgot how to find properly or the map seems too much for me to mod. In any way, you should probably just work on your map more and not get people to mod it badly(erhmm...)