hello owo/ m4m from ur queue
general stuff・at first i tesplayed this
and if ure interested heres a replay. as a player i can only say that some jumps are way tooooo huge, really D: and first 2 (if im not mistaken) spacing streams starting with 3 stacked notes are hard to catch. after checking them in editor i noticed that they have inconsistent spacing. you could fix them without grid snap o.o
・maybe its just me but the combo colour 4 is way too dark (especially with 100% dim) and pretty much differs from the whole picture of those colours. also 8 and 6 are kind of too 'common' if you went with some neon ones at first.. o.o just wondering what do you think about these
SPOILERCombo1 : 192,225,77
Combo2 : 255,128,64
Combo3 : 60,255,255
Combo4 : 166,156,104
Combo5 : 20,51,194
Combo6 : 45,255,150
Combo7 : 236,51,55
Combo8 : 230,0,230
・previewtime in affection diff is 1ms earlier lol
affection・00:08:911 (1,2,3,4) - talking about big jumps.. umm 00:09:197 (3,4,1) - this one suits those music beats perfectly while 00:08:911 (1,2) - feels pretty huge. what about make the spacing like.. rising here, starting with a bit lowering it with (1,2)? i mean for example this: (2)1.61(3)1.94(1)2.24(2)2.40(3)2,71(4). try it?
SPOILER00:08:911 (1) - 312|336
00:09:054 (2) - 335|142
00:09:197 (3) - 200|301
00:09:339 (4) - 432|290
visually its almost the same but makes sense while playing
also i fee like nc should be there 00:09:197 (3) - , instead of there 00:08:911 (1) - . + there would be no followpoint and would emphasize this part better
・00:13:482 (3,4,5,6) - and this one was hard to cath, too. exactly the (6) one. could you lower spacing a bit between (5,6) by putting 6 a bit upper, like to 423|171?
・00:29:911 (5,1) - i've read that you like those stacks but exactly in this place im sure that would suit if you keep the movement there. what about smth like this
・01:11:625 (2,3) - a bit nazi but while playing i had a wish to make them a bit more bouncing, maybe you could round these a bit
・01:16:197 (2,3) - i don like the fact the they starts on red ticks, i mean, you can hear the beats there 01:16:339 - , (also that 'ku' in vocal part!) and there 01:16:482 - . mind changing the pattern there with placing 2 notes? like you did there 01:18:625 (3,4) -
01:34:482 (2,3) - same
04:12:197 (2,3) -
・01:21:339 (4,1) - i'd suggest follow only vocals there and dont invent a beat on that white tick, there is no sound ;_; and some more places in suchs parts, the rhythm feels kind of awkward
・01:56:625 (2) - whistle should be there and there 01:56:054 (3) - , instead of 01:56:339 (6) - , if youre following that whistle sound
・02:09:911 (3,1) - i have a feeling that these ncs are better be swapped?
05:15:054 (3,1) -
・02:21:768 (5) - rotate this one a bit for smoother flow after (4)
・02:58:625 (1,2,3) - i'd suggest put nc on these guys, 1/3 is pretty much unpredictable.
03:48:911 (1,2,3) - and there as well
・03:15:339 (3) - could blanket this with (1)? youre making symmetrical patterns rarely and this is part is full of symmetry. + there 03:14:625 (1) - starts new couplet and after this youre actually not following the symmetry.
・03:29:768 (2,4) - up to you ofcourse but i always hated things like this, the (4) feels like a circle cause and of (2) didnt dissapear still and you 99% cant predict a slider there once again. could be just imo though
・03:35:911 (3,1) - maybe blanket~ ;о
・04:47:768 (1,2,1) - mmmmmmm you may want to add a whistle to first (1) to make consistensy with this 01:51:768 (1,2,1) -
thats all from me i think, gl owo/
https://osu.ppy.sh/s/180721 my map if u will mod back :о its in WIP because im waiting for other mode gd, all diffs are finished