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u's - Snow halation (TV Size) [CatchTheBeat|Osu|Taiko|OsuMan

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IamKwaN
Here's my part, I am not the slowest! hue

http://puu.sh/9ruqo/6bcf31997e.rar
mingmichael
Flower
Hi~! Here's promised taiko mod.

[Oni]
00:07:753 (1,2,1) - 00:09:140 (3,4,5) - the piano is 1/12 (i.e. there's no significant beat on 00:07:753 - and 00:09:140 - ). it plays weird here, better consider better patterns. i know it that they need 1/12 to follow the piano sounds. but it feels weird that i used 1/12 there ._. yah well hard to tell lol i keep mine here
00:24:920 - 00:35:672 - I considered, this section has no problems seemingly, but it does not play quite smooth. in my opinion, you should emphasise the hits on white ticks (downbeats), therefore, current pattern, which emphasises the hits on red ticks, is not perfectly fit. I have two ideas, you can pick one, but you can also ignore both since taiko is a free-from mapping:
idea 1: change all non-white-tick notes to k, e.g. 00:25:354 (2) - 00:28:128 (2) - 00:29:516 (2) - , etc.
idea 2: remap this part. put k's on white ticks instead of red ones. sorry i don't take the ideas and keep with mine. i followed the drum hits from 00:24:920 - until 00:35:672 -. as you can hear, the drum comes on every white strikes, so it's the reason why i put the dons on the white strikes on the kats. the same thing that i did to another map (for e.g like this). and that o o o o patterns are fit with the song too on that part, so i keep mine here again
00:44:689 (1) - d? consistent with 00:41:914 (3) - actually i didn't keep that constantly like 00:46:076 - for the kats. i just used the consistent kats on the 2nd and 4th beats only
00:49:718 - 00:50:065 - 00:50:758 - add d to heat up the tension. or only add d at 00:50:758 - add kat only on 00:50:758 -
01:22:492 (2) - should be at 01:22:666 - nope. actually it should be on 01:22:492 - . i follow the instrument sounds
01:52:492 - add d to make it coherent? nope. there's not any sounds come out too on there. so that's why i used a break on there


That's as far as I can help. Hope that your map get ranked soon!
thanks for the mods~!
m1ng's Oni
Topic Starter
Xinely

Flower wrote:

Hi~! Here's promised taiko mod.

[Muzukashii]
00:02:550 (6) - is it better to move to 00:02:377 - ? it fits the piano better imo. piano on here imo louder than it. gomen ><
00:14:342 (4) - move to 00:14:169 - ? ok
00:18:851 - add d? sounds better fitting with the piano already fixed at someone mod :3
00:35:498 - add k ok
00:49:198 (52) - change to d, should fit with drum better ok
00:50:238 (56) - change to k, which is consistent with oni ok
00:58:909 (92,93,94,95) - change to this, should be more consistent: sure
01:21:452 (188) - delete? music is slow here let me keep first
02:25:267 (21) - d? yap

That's as far as I can help. Hope that your map get ranked soon!
thanks 4 mod flower >w<

Updating now BSS Stuck again =-=" Updated

EDIT : Will update SB when have some mods. also thanks 4 support giralda <3
ITer

Flower wrote:

Hi~! Here's promised taiko mod.

Some suggestions on sb: (fixed
for the white circles in the prelude, an ease in-out should feel smoother.
set the scaling to ease out, and fading-out to ease in.
(notice the easing - in option in the screenshot)
Sprite,Foreground,Centre,"SB\Effect\Circle white.png",320,240
M,1,990,,141,174
F,0,990,1336,0,1
S,1,990,2377,0.1,0.9
F,2,1336,2377,1,0
hue! the SB:http://puu.sh/9rBSs/f4919a1fe3.osb
Hanjamon
Hii, here the mod you requested ^^

d=Don
D=Big Don
k=Katsu
K=Big Katsu

[General]

  • All okay
    Amazing SB o.o
[Muzukashii]

  • 00:10:354 (34) - change to k?
    00:13:822 (2,3) - ctrl+g
    00:32:030 (68) - change to d
    00:36:712 (8,9) - ctrl+g?
    00:52:146 (66) - k?
    01:12:088 (149,150,151) - d k k?
    01:12:781 (152) - k
    01:49:024 (4) - D
    02:07:926 (66) - k?
    02:16:250 (33,36,37) - k
[m1ng's Oni]

  • 00:03:764 (2) - change to k
    00:06:539 (2) - change to k
    00:14:862 (2) - change to k
    00:19:024 (3) - change to k
    00:30:122 (1) - D
    00:32:897 (2) - k
    00:36:712 (1,1,1) - d d k?
    00:56:481 (3) - change to k
    01:07:579 (3) - change to k
    01:08:359 (1,1) - ctrl+g
    01:21:799 (2) - change to k
    01:39:487 (2) - change to k
    01:42:261 (2) - change to k
    02:08:359 (2,3) - change to d?
This is all, i hope i have helped, good luck ^^
waxman
(ノ≧∇≦)ノ
ITer
Hi!
Just work on those effects and find some minor problems.

OSB File here
Click me madly to get the osb file(updated at 14/6/2014 3:34 Hong Kong Time)

A few words to say about
  1. The snow and sakura effects are updated, since some minor algorithm design problem occur, that lead to unnecessary SB load. Now is fixed.
  2. Also some more about the snow and sakura effects, some of them maybe too long that will overlap with other scenes. Now is also fixed.
  3. Just added the opposite direction of sakura effect, lets have some change.
  4. Side dark is added to some scrolling scene.
  5. Please check that some of the difficulties haven't switch on the "Widescreen StoryBoard" and epilepsy warning in the design tab of song setup.

Thank you!
IamKwaN
Why are there so many updates man?
I need much time to redownload it
Anyway, I can see my bro is a pro!
ITer

IamKwaN wrote:

Why are there so many updates man?
I need much time to redownload it
Anyway, I can see my bro is a pro!
just a 199Kb osb file D: so small to download D: baka sister D:
IamKwaN
Orz D:
mingmichael
Hanjamon
Hii, here the mod you requested ^^

d=Don
D=Big Don
k=Katsu
K=Big Katsu

[m1ng's Oni]

  • 00:03:764 (2) - change to k
    00:06:539 (2) - change to k
    00:14:862 (2) - change to k
    00:19:024 (3) - change to k rejected all. basically you changed don to be kat because of the bell sounds. i didn't follow it btw
    00:30:122 (1) - D what for? there's not any cymbal sound comes there and also there's not a good point to use finisher to emphasize there
    00:32:897 (2) - k nope. you can hear that the electric guitar sound has dropped there. don is fit well, same like 00:32:724 -
    00:36:712 (1,1,1) - d d k? nope. the vocal becomes high on 00:36:885 - so that's why i used kat on the middle
    00:56:481 (3) - change to k the instrument sound is strong on there, not high
    01:07:579 (3) - change to k ^
    01:08:359 (1,1) - ctrl+g wanna make another kind of 5-plets
    01:21:799 (2) - change to k it will destroy my pattern from 01:14:516 - until 01:22:839 - . see it carefully again
    01:39:487 (2) - change to k totally rejected. i didn't follow the bell
    01:42:261 (2) - change to k same
    02:08:359 (2,3) - change to d? that ooo-triplet will emphasize the big don on 02:08:620 - much better. keep mine
This is all, i hope i have helped, good luck ^^
thanks for the mods, but sorry no changes
Charlotte
Hi from Charlotte's Taiko Modding Queue

d
k
D(big d)
K(big k)

Muzukashii

00:18:157 (16,17) - ctrl + G
00:54:920 (77,78) - ctrl + G
02:00:817 (35) - change k

m1ng's Oni

very Good ~~

It is a great overall 8-)

good luck :)
Topic Starter
Xinely

Hanjamon wrote:

Hii, here the mod you requested ^^

d=Don
D=Big Don
k=Katsu
K=Big Katsu

[General]

  • All okay
    Amazing SB o.o
[Muzukashii]

  • 00:10:354 (34) - change to k? yap
    00:13:822 (2,3) - ctrl+g vocal on that time stronger, sorry
    00:32:030 (68) - change to d the music is loud imo
    00:36:712 (8,9) - ctrl+g? yap
    00:52:146 (66) - k? kinda hard after 1/4 triplet so i prefer use don
    01:12:088 (149,150,151) - d k k? same as previous, i wanna make variation
    01:12:781 (152) - k ok
    01:49:024 (4) - D no cymbal
    02:07:926 (66) - k? variation
    02:16:250 (33,36,37) - k one fixed, another imo too hard
This is all, i hope i have helped, good luck ^^

Charlotte wrote:

Hi from Charlotte's Taiko Modding Queue

Muzukashii

00:18:157 (16,17) - ctrl + G nope because music
00:54:920 (77,78) - ctrl + G yap
02:00:817 (35) - change k yap

good luck :)
Updated all with CtB diff.

@ITer : i added "Sprite,Background,TopLeft,"Snow.jpg",0,0" on SB to remove the BG on SB, at least it reduced SB load too and make the transtition better
EDIT again : oh yeah, maybe it was bug because i still saw the BG at that time. changing it back

EDIT : i forgot to add widescreen support and GD-ers name on tags orz
i will change it in next update
Spectator
Collab Rain


General : I really love the SB and map
almost nothing to mod here cuz everything is so perfect ww

anyway, mod time!

[Pattern]

00:09:313 (4) - how about 00:09:313 (4) with x:56 and ctrl+H 00:09:833 (1,2,3,4,5) ?

00:51:625 (1,2,3,4,5) - these streams are look bad and not pretty at all, how about adding a circular streams here? (ex . https://osu.ppy.sh/ss/1712697 )

01:52:666 (6,7,8,1) - instead of general 1/2 notes, how about this?

01:02:724 (1,2,3,4,5,6) - same here. slider 1 and 2 are ok , so you just need to fix those notes. how about try this?

01:07:406 (5) - x:120 flows better here

01:15:209 - how about add normal-hitnormal sound here? (by adding a new timing section) if you're going to do this. You have to do this on 01:16:423 (2) , 01:17:637 (1) , 01:19:371 (5) , 01:20:758 (2) , 01:22:146 (3) too

01:22:146 (3) - convert this timing section to the soft (to make spinner's end sounds better)

02:17:117 (2) - x:480 , to avoid wide jump right after the hyperdash

02:21:625 (2,3,4,5,6) - try this

02:25:094 (5) - x:392

02:29:776 (1) - spinner's end sounds weird to me, change it to the soft-hitsounds :3

great map

Good luck! ;)
mingmichael
Spectator
Collab Rain


General : I really love the SB and map
almost nothing to mod here cuz everything is so perfect ww

anyway, mod time!

[Pattern]

00:09:313 (4) - how about 00:09:313 (4) with x:56 and ctrl+H 00:09:833 (1,2,3,4,5) ?

00:51:625 (1,2,3,4,5) - these streams are look bad and not pretty at all, how about adding a circular streams here? (ex . https://osu.ppy.sh/ss/1712697 ) it feels boring with the C-shape for the streams. i keep mine on here

01:52:666 (6,7,8,1) - instead of general 1/2 notes, how about this?

01:02:724 (1,2,3,4,5,6) - same here. slider 1 and 2 are ok , so you just need to fix those notes. how about try this? the current notes make a well stream. i keep mine here

01:07:406 (5) - x:120 flows better here nope. it'll make a far distance between 01:07:406 (5,1) - . i have measured before and the current place is alright. btw these three notes flow well 01:07:059 (3,4,5) -

01:15:209 - how about add normal-hitnormal sound here? (by adding a new timing section) if you're going to do this. You have to do this on 01:16:423 (2) , 01:17:637 (1) , 01:19:371 (5) , 01:20:758 (2) , 01:22:146 (3) too it's xinely's for the hitsounds

01:22:146 (3) - convert this timing section to the soft (to make spinner's end sounds better) same on here

02:17:117 (2) - x:480 , to avoid wide jump right after the hyperdash

02:21:625 (2,3,4,5,6) - try this nopenope. it will make a harsh pattern, especially from 3-4-5

02:25:094 (5) - x:392 nope. i have tried to use a less distance there before jump with HDash to 02:25:267 (1) -

02:29:776 (1) - spinner's end sounds weird to me, change it to the soft-hitsounds :3 xinely's here for the hitsound

great map

Good luck! ;)
thanks for the mods, but sorry no changes atm
@xinely : itu hitsoundsnya tolong dicekin ya >< hehe
ITer

Xinely wrote:

Hanjamon wrote:

Hii, here the mod you requested ^^

d=Don
D=Big Don
k=Katsu
K=Big Katsu

[General]

  • All okay
    Amazing SB o.o
@ITer : i added "Sprite,Background,TopLeft,"Snow.jpg",0,0" on SB to remove the BG on SB, at least it reduced SB load too and make the transtition better

EDIT : i forgot to add widescreen support and GD-ers name on tags orz
i will change it in next update
I think i have removed the SB load of bg image by using:
Sprite,Background,Centre,"Snow.jpg",320,240
F,0,0,,0
P A N
[Insane]

00:00:990 (1) - make a slider here? it have a beat on 00:01:163 also, like you did on 00:01:163. and it will more playable because the current rhythm player need to break a bit before the next note but the spacing is.. you know.
00:03:244 (3,1) - move to 256|216 and 272|312 for better shape.
00:04:284 (2) - the tail is overlapped so I suggest to use just circle instead and add finish because the finish has the same beat as the music so It won't too quiet. or you can keep the slider but just add finish on head.
00:05:845 (3) - ultimate nazi here, move second point to 288|303 then move red point to 304|243 and move tail to 294|166 (off the grid snap first)
00:09:313 (3,6) - add finish?
00:09:833 (1) - hmm the spacing is.. not same as 3/2. so maybe stack with (3)?
00:14:862 (1) - mind to make more blanket?
00:20:932 (2,3) - decrease the volume on tail? I think they are overlapped.
00:27:695 (2,3,4) - what about this? 0.0
00:29:602 (5) - spread it to 1/2 and circle? because I think 00:29:776 is a strong beat also.
00:29:082 (2,4) - add clap?
00:33:591 (3) - move to 220|128 to make a straight line?
00:39:140 (3) - second point to 469|212 and move tail to 482|117 or you can make the blanket bigger.
00:44:689 (3,4,1) - make blanket like this?
00:47:117 (2) - is this spacing too short? D:
00:49:284 - add note and clap? I think it need to be a triple.
01:03:417 (1) - can make it further imo for balance spacing with the two kick slider before.
01:06:192 (1) - one grid left.
01:06:712 (3) - one grid up.
01:22:839 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - make this stream like this? better shape imo. code below if you need.
SPOILER
152,292,82839,5,4,0:0:0:0:
136,298,82926,1,4,0:0:0:0:
119,299,83013,1,4,0:0:0:0:
102,296,83099,1,4,0:0:0:0:
86,292,83186,1,4,0:0:0:0:
71,285,83273,1,4,0:0:0:0:
57,276,83359,1,4,0:0:0:0:
45,264,83446,1,4,0:0:0:0:
33,244,83533,5,4,0:0:0:0:
23,222,83620,1,4,0:0:0:0:
18,199,83706,1,4,0:0:0:0:
18,176,83793,1,4,0:0:0:0:
21,153,83880,1,4,0:0:0:0:
28,131,83966,1,4,0:0:0:0:
41,112,84053,1,4,0:0:0:0:
58,97,84140,1,4,0:0:0:0:
78,86,84226,6,0,L|74:-6,1,65.2500024890901,12|12,0:0|0:0,0:0:0:0:
01:44:342 (3) - move tail a bit right to make straight line?
01:49:024 - hmmmm remove this and make a break instead? I think this note is hard to catch.
01:37:926 (1) , 01:40:700 (1) , 01:43:648 (4) - remove NC? because I think the combo is too short, I think some combo is too short like... 01:58:909 (1)
02:17:810 (5) - center to 385|109 and tail to 350|122. also move 02:18:157 (6) 1 grid left.
02:29:776 (6) - perfect stack?
Riari
Ingame request~

Loving the storyboard!

General

  1. Put display epilepsy warning on your difficutlties, the storyboard has flashes on it.
  2. Preview times conflict, you could fix that.


Collab Rain

  1. 00:46:423 (3,1) - Increase the distance between this a bit more?
  2. 00:49:544 (1) - Hyper into 00:49:891 (2) - to keep consistency with 00:49:544 (1,2,3,4,5) - pattern?
  3. Instead of a break at 01:25:787 - couldn't you put a spinner until 01:30:122 - It fits with the spinner at the end in my opinion.
  4. 01:39:140 (3,1) - Larger distance between these two notes?
  5. 01:50:585 (1,2) - Larger distance, I don't know if its possible for you to hyper these though.
  6. 01:53:013 (7,1) - Make the dash bigger between these, it's rather boring how it is right now.

Love the map, good luck with it~
gretay
i want to edit the before but i want to farm post (lol)
Normal
First slider extend it 00:01:683 and destroy the circle
00:03:764 extend until 00:04:284 destroy the circle again (this is early man relax)
no another problems (or my eyes problem)
Hard
01:24:747 + circle
01:25:267 + circle
no other problems (or my eyes problem)
Insane
01:48:157 + circle
01:48:504 + circle
01:48:851 + circle
01:49:544 - 01:49:891 + slider
01:50:238 + Circle
I think i've found another things but i forgot xD
sorry a noob maybe 99% of it rejected
my eyes: 70% SB 30% Sliders Circles etc
Amazing SB!!!!!
SPOILER
almost die

H O L Y S H I T R A M P A G E
IamKwaN

gretay wrote:

First slider extend it 00:01:683 and destroy the circle But I want to emphasize the piano sound at 00:01:683
00:03:764 extend until 00:04:284 destroy the circle again Something similar to above


H O L Y S H I T R A M P A G E Can I treat this as a praise?
@Ely, I resnapped some unsnapped objects detected by AImod. Also, please add our IDs to each of our diffs. O.<

SPOILER
osu file format v13

[General]
AudioFilename: snow halation.mp3
AudioLeadIn: 0
PreviewTime: 50932
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 24573
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Snow halation (TV Size)
TitleUnicode:Snow halation (TV Size)
Artist:u's
ArtistUnicode:μ's
Creator:Xinely
Version:KwaN's Normal
Source:ラブライブ! School idol project 2期
Tags:Love Live! School Idol Project 2nd Season
BeatmapID:439912
BeatmapSetID:183161

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4.5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Snow.jpg",0,0
//Break Periods
2,85814,95452
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
990,346.820809248555,4,2,1,40,1,0
12088,-100,4,2,1,60,0,0
23186,-100,4,2,88,70,0,0
33244,-100,4,2,88,80,0,0
33937,-100,4,2,88,90,0,0
35672,-100,4,2,88,80,0,0
49544,-100,4,2,88,90,0,0
51105,-100,4,2,88,80,0,0
51452,-100,4,2,88,90,0,0
52319,-100,4,2,88,95,0,1
62203,-100,4,2,88,75,0,1
62724,-100,4,2,88,95,0,1
63331,-100,4,2,88,95,0,0
63417,-100,4,2,88,95,0,1
74516,-100,4,2,88,85,0,0
75903,-100,4,2,88,75,0,0
85614,-100,4,2,88,65,0,0
96712,-100,4,2,1,40,0,0
102261,-100,4,2,1,50,0,0
106423,-100,4,2,88,60,0,0
107810,-100,4,2,88,95,0,1
107897,-100,4,2,88,95,0,0
111105,-100,4,2,88,85,0,0
116828,-100,4,2,88,95,0,0
118909,-100,4,2,88,95,0,1
130007,-100,4,2,88,85,0,0
131394,-100,4,2,88,75,0,0
135556,-100,4,2,88,85,0,0
149776,-100,4,2,88,85,0,0
150816,-100,4,2,88,65,0,0
152203,-100,4,2,88,45,0,0
153331,-100,4,2,88,45,0,0


[Colours]
Combo1 : 255,0,255
Combo2 : 255,128,128
Combo3 : 128,128,192
Combo4 : 255,128,64

[HitObjects]
109,91,990,6,0,L|127:256,1,165,4|0,0:0|0:0,0:0:0:0:
133,298,1683,1,2,0:0:0:0:
216,326,2030,2,0,P|243:334|270:331,1,55,2|0,0:0|0:0,0:0:0:0:
311,316,2377,2,0,L|329:151,1,165,0|2,0:0|0:0,0:0:0:0:
335,64,3244,2,0,P|362:57|392:59,2,55,2|2|2,0:0|0:0|0:0,0:0:0:0:
291,70,3764,6,0,P|235:75|186:55,1,110,0|2,0:0|0:0,0:0:0:0:
144,39,4284,1,0,0:0:0:0:
51,237,5151,2,0,P|120:203|204:218,1,165,2|0,0:0|0:0,0:0:0:0:
243,238,5845,1,2,0:0:0:0:
348,97,6539,6,0,L|336:208,1,110,4|0,0:0|0:0,0:0:0:0:
343,249,7059,1,0,0:0:0:0:
384,326,7406,2,0,L|443:319,2,55,2|2|2,0:0|0:0|0:0,0:0:0:0:
345,346,7926,2,0,B|234:355|234:355|182:344,1,165,4|0,0:0|0:0,0:0:0:0:
110,292,8793,2,0,L|103:179,1,110
126,144,9313,5,4,0:0:0:0:
232,65,9833,1,0,0:0:0:0:
232,65,10007,2,0,P|310:60|366:120,1,165,2|0,0:0|0:0,0:0:0:0:
256,192,10700,12,2,12088,0:0:0:0:
143,225,13475,6,0,P|107:148|123:71,2,165,4|0|0,0:0|0:0|0:0,0:0:0:0:
220,266,14862,2,0,L|329:253,1,110,2|0,0:0|0:0,0:0:0:0:
342,340,15556,2,0,L|451:327,1,110,2|0,0:0|0:0,0:0:0:0:
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Mythiax
<3
Topic Starter
Xinely

Riari wrote:

Ingame request~

Loving the storyboard!

General

  1. Put display epilepsy warning on your difficutlties, the storyboard has flashes on it.
  2. Preview times conflict, you could fix that. fix


Collab Rain

  1. 00:46:423 (3,1) - Increase the distance between this a bit more?
  2. 00:49:544 (1) - Hyper into 00:49:891 (2) - to keep consistency with 00:49:544 (1,2,3,4,5) - pattern?
  3. Instead of a break at 01:25:787 - couldn't you put a spinner until 01:30:122 - It fits with the spinner at the end in my opinion. nope i have my own reason why not
  4. 01:39:140 (3,1) - Larger distance between these two notes? relax part, i don't want make it hard
  5. 01:50:585 (1,2) - Larger distance, I don't know if its possible for you to hyper these though. unnecessary, see the space of rhythm
  6. 01:53:013 (7,1) - Make the dash bigger between these, it's rather boring how it is right now. already did because spectator's mod

Love the map, good luck with it~

gretay wrote:

i want to edit the before but i want to farm post (lol)
Insane
01:48:157 + circle following drum sound only here
01:48:504 + circle
01:48:851 + circle
01:49:544 - 01:49:891 + slider
01:50:238 + Circle for all above, i just following the music. not the vocal
I think i've found another things but i forgot xD

P A N wrote:

[Insane]

00:00:990 (1) - make a slider here? it have a beat on 00:01:163 also, like you did on 00:01:163. and it will more playable because the current rhythm player need to break a bit before the next note but the spacing is.. you know. circle instead
00:03:244 (3,1) - move to 256|216 and 272|312 for better shape. i prefer keep my current flow
00:04:284 (2) - the tail is overlapped so I suggest to use just circle instead and add finish because the finish has the same beat as the music so It won't too quiet. or you can keep the slider but just add finish on head. the music only piano. not weak not loud. whistle is enough
00:05:845 (3) - ultimate nazi here, move second point to 288|303 then move red point to 304|243 and move tail to 294|166 (off the grid snap first) fixed by my own
00:09:313 (3,6) - add finish? piano is enough with whistle imo. i just use finish for crystal sound
00:09:833 (1) - hmm the spacing is.. not same as 3/2. so maybe stack with (3)? triangle jump patterns
00:14:862 (1) - mind to make more blanket? sure
00:20:932 (2,3) - decrease the volume on tail? I think they are overlapped. nope, still have drum sound at that time. still not overmapped :P
00:27:695 (2,3,4) - what about this? 0.0 yap my baka off blanket
00:29:602 (5) - spread it to 1/2 and circle? because I think 00:29:776 is a strong beat also. sure
00:29:082 (2,4) - add clap? done
00:33:591 (3) - move to 220|128 to make a straight line? mapping style
00:39:140 (3) - second point to 469|212 and move tail to 482|117 or you can make the blanket bigger. ok, othertime give SS of the slider first so i won't lazy www
00:44:689 (3,4,1) - make blanket like this? unexpected lol, fixed
00:47:117 (2) - is this spacing too short? D: use 1,0x as normal spacing instead
00:49:284 - add note and clap? I think it need to be a triple. let me consider first
01:03:417 (1) - can make it further imo for balance spacing with the two kick slider before. jump jump ww
01:06:192 (1) - one grid left.
01:06:712 (3) - one grid up. both ok
01:22:839 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - make this stream like this? better shape imo. code below if you need. sure,fixed
SPOILER
152,292,82839,5,4,0:0:0:0:
136,298,82926,1,4,0:0:0:0:
119,299,83013,1,4,0:0:0:0:
102,296,83099,1,4,0:0:0:0:
86,292,83186,1,4,0:0:0:0:
71,285,83273,1,4,0:0:0:0:
57,276,83359,1,4,0:0:0:0:
45,264,83446,1,4,0:0:0:0:
33,244,83533,5,4,0:0:0:0:
23,222,83620,1,4,0:0:0:0:
18,199,83706,1,4,0:0:0:0:
18,176,83793,1,4,0:0:0:0:
21,153,83880,1,4,0:0:0:0:
28,131,83966,1,4,0:0:0:0:
41,112,84053,1,4,0:0:0:0:
58,97,84140,1,4,0:0:0:0:
78,86,84226,6,0,L|74:-6,1,65.2500024890901,12|12,0:0|0:0,0:0:0:0:
01:44:342 (3) - move tail a bit right to make straight line? flow :<
01:49:024 - hmmmm remove this and make a break instead? I think this note is hard to catch. consider first, imo it follow drum here
01:37:926 (1) , 01:40:700 (1) , 01:43:648 (4) - remove NC? because I think the combo is too short, I think some combo is too short like... 01:58:909 (1) consistency :3
02:17:810 (5) - center to 385|109 and tail to 350|122. also move 02:18:157 (6) 1 grid left.
02:29:776 (6) - perfect stack? nazi www
thanks 4 mod ><~

waiting Hinsvar's reply and we will update this Updated all ~
Hinsvar
Nope to gretay's suggestions; I want to emphasize the instruments there.

Thanks anyway!
qoot8123
Hi~Taiko mod~

[ Muzukashii]

  1. 00:13:822 (2,3,4,5,6,7) - try to follow vocal like this?https://osu.ppy.sh/ss/1716026
  2. 00:59:949 (97,98) - swept these two notes? sounds better imo
  3. 01:14:168 (158,159,160) - change to kkk? to reflect 01:12:955 (153,154,155,156) -
  4. 01:22:319 (192,193) - change to kkd? i think it is more suitable for vocal

[ m1ng's Oni]

  1. 00:57:174 (3,1,2,1,2) - change to kdkkD? the pitch on 00:57:174 (3) - is pretty high
That's all i can find
Very nice map~
GL :)
mingmichael
qoot8123
Hi~Taiko mod~

[ m1ng's Oni]

  1. 00:57:174 (3,1,2,1,2) - change to kdkkD? the pitch on 00:57:174 (3) - is pretty high
yes it's right. but i focused on the drum hits on 00:57:348 - and 00:57:521 - which need kats on there. i used kats too on 02:03:937 - ; 02:04:111 - and also on 01:08:359 - ; 01:08:620 - . but because i wanted to make a bit variation on the patterns, i used ooooo on 01:08:273 (2,1,1,2,1) - , not ooooo :P

That's all i can find
Very nice map~
GL :)

Riari
Ingame request~

Collab Rain

  1. Instead of a break at 01:25:787 - couldn't you put a spinner until 01:30:122 - It fits with the spinner at the end in my opinion. it's better to give a break there than a spinner, like another diffs

Love the map, good luck with it~
thanks guys for the mods~ :oops: no changes now
Akiyama Mizuki
Hi. From my modding queue.

Muzu
00:52:666 (68,69,70) - k d d
01:03:764 (114,115,116) - ^
01:37:406 (4) - k
01:40:180 (14) - ^
01:40:527 (15) - ^
01:59:256 (28,29,30) - I've already told you above
02:16:770 (35,36,37) - d D D or D D D fits imo
02:29:255 (39) - k
Speed up in Muzu diff. I don't really understand...

This should be ming's Oni since you've changed your nickname
00:09:313 (5) - k
00:34:978 (2,3,4,5,1) - ddkdd fits the drums
01:42:261 (2) - k
02:29:255 (3) - ^
How decent :)
mingmichael
bbj0920
[This should be ming's Oni since you've changed your nickname] wat? i never change my nickname lol and "m1ng" is my diff name ._.
00:09:313 (5) - k nope. the piano tune is low here, not high
00:34:978 (2,3,4,5,1) - ddkdd fits the drums nope. 00:35:325 - must be kat because of kat patterns that i used
01:42:261 (2) - k no kat for the bell sound
02:29:255 (3) - ^ actually the 3 sounds on the last part follow the drum hits there which need ooo-triplet. you can hear it carefully
How decent :)
thanks for the mods, but sorry no changes
Topic Starter
Xinely

bbj0920 wrote:

Hi. From my modding queue.

Muzu
00:52:666 (68,69,70) - k d d (70) needs k imo because vocal
01:03:764 (114,115,116) - ^ ^
01:37:406 (4) - k 1/4 ddk is hard. no
01:40:180 (14) - ^ ^
01:40:527 (15) - ^ ^
01:59:256 (28,29,30) - I've already told you above same
02:16:770 (35,36,37) - d D D or D D D fits imo last (37) has weaker music than previous
02:29:255 (39) - k 1/4 ddk?
Speed up in Muzu diff. I don't really understand... it was mistake
kd for remind me with speed muzu

qoot8123 wrote:

Hi~Taiko mod~

[ Muzukashii]

  1. 00:13:822 (2,3,4,5,6,7) - try to follow vocal like this?https://osu.ppy.sh/ss/1716026 sure
  2. 00:59:949 (97,98) - swept these two notes? sounds better imo ok
  3. 01:14:168 (158,159,160) - change to kkk? to reflect 01:12:955 (153,154,155,156) - sure, much d seems boring too
  4. 01:22:319 (192,193) - change to kkd? i think it is more suitable for vocal kdk instead, i feel the last note need k. C:
That's all i can find
Very nice map~
GL :)
Updated. Thanks 4 both ;3
Hinsvar
`` [2]

*Bolded = Unrankable or very, very strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>Easy
  1. 00:03:764 (4) - Pindahin ke (48,147) biar jadi lebih rapi kayak yang terlihat di sini?
  2. 00:27:348 (1,2,3) - Bikin kayak gini ((3) dipindah ke (359,168))? Again, ini biar pattern di sini lebih rapi.
  3. 00:29:255 - Tambah whistle? Piano di sini masih sama kuat dengan 00:28:909 dan 00:29:602.
  4. 00:32:203 - ^
  5. 00:33:591 - ^ (Tapi pake sample Drum sama addition Soft.)
  6. 00:40:527 - Again, whistle buat piano pls
  7. 00:43:302 (4,1) - Spacing gak kegedean dikit di sini?
  8. 00:45:729 (2,3) - Coba bikin blanket pattern yang lebih bagus? Sekarang kesannya kurang rapi.
  9. 00:49:544 - Ganti finish sama clap? Gak ada bunyi cymbal, cuma ada perkusi aja.
  10. 01:03:417 (1) - Coba pindahin ke (164,252) biar ada flow yang lebih lurus dari 01:02:724 (3)? Lebih enak dimainin sama dilihat kk
  11. 01:08:620 (3) - Pindah ke (422,72) untuk bikin segitiga di 01:06:192 (1,2,3)? Kalau mau aja sih.
  12. 01:41:568 - Whistle untuk ngikutin suara gitar (?) di sini? (Disandingin dengan clap-nya ofc.)
  13. 02:00:297 (3,4,1) - Spacing di sini tampak gak konsisten, btw. Pindahin (4) ke (126,326)?
  14. 02:28:735 (4) - Ini ditimpa hitburst 02:26:654 (1) btw... Pindahin ke sekitar (372,196) aja gitu, mungkin?
>KwaN's Normal
  1. 00:09:833 (2) - Add a whistle here? The instrument here sounds the same as 00:10:007, and you added a whistle there.
  2. 01:16:423 - There is nothing here, so it's really confusing when the slider ends and you have to hit 01:16:596 (4)... Remove (4) and extend the slider to 01:16:596 instead?
  3. 01:44:862 (1) - This slider should begin at 01:44:920 and end at 01:45:151 (1/6 ticks), according to the song. If you want to make them still Normal players-friendly, combine 01:44:689 (3,1) into a slider!
  4. 02:13:475 - Add a whistle? idk why; it just fits with the instruments.
>Insane
  1. 00:09:833 (1,3,4,5) - Kenapa ini harus nyentuh... `_`
  2. 00:13:995 (3) - Node ekor tarik ke (106,245) biar blanket-nya moe pls
  3. 00:25:614 (4,1) - Why overlap ;_;
  4. 00:28:388 (4) - Node tengah (236,128) + ekor (321,123) demi blanket yang lebih sejahtera (?) ``b
  5. 00:32:203 - Whistle where... Jelas banget ini bunyi piano hue
  6. 00:32:897 (1) - Kalau bisa node tengah (206,155) biar blanket sama 00:32:550 (6) lebih rapi please... 00:33:417 (2) silahkan diatur sendiri yah ``
  7. 01:11:741 (1,2,3,4,5,6,7,1) - Flow di sini gak bagus karena arah gerakan yang diperluin. Soal solusi cari sendiri aja; nanti aku malah ngeluarin style sendiri lagi...
  8. 01:13:648 (2,4) - Nyentuh pls ;-;
  9. 01:25:614 (5) - Pindahin ke (290,163) biar flow-nya lebih bagus?
  10. 01:44:862 (4,5) - Ini kayaknya di-snap di tick 1/6 deh... (4) di 01:44:920 dan (5) di 01:45:151. Coba aja dulu.
  11. 02:04:111 (4,1) - Nyentuh juga D:
  12. 02:04:458 (1,3) - ^
  13. 02:05:672 (1,3) - ^ (Cuma mau bilang... objek nyentuh di mana-mana lel. Pisahin aja; menurutku gampang kok. Lagian kelihatan gak rapi kalau pada nyenggol ``)
  14. 02:17:810 (5,1) - Blanket di sini masih bisa diperbagus ``b
oqe ``/
IamKwaN

Hinsvar wrote:

`` [2] Hi!

>KwaN's Normal
  1. 00:09:833 (2) - Add a whistle here? The instrument here sounds the same as 00:10:007, and you added a whistle there. // oke
  2. 01:16:423 - There is nothing here, so it's really confusing when the slider ends and you have to hit 01:16:596 (4)... Remove (4) and extend the slider to 01:16:596 instead? // the circle is what i want to emphasize tbh, lets see if other modders point this out or i will change it!
  3. 01:44:862 (1) - This slider should begin at 01:44:920 and end at 01:45:151 (1/6 ticks), according to the song. If you want to make them still Normal players-friendly, combine 01:44:689 (3,1) into a slider! // oke!
  4. 02:13:475 - Add a whistle? idk why; it just fits with the instruments. // oops, i forgot to add a clap here lol
oqe ``/ Thank you :D
SPOILER
osu file format v13

[General]
AudioFilename: snow halation.mp3
AudioLeadIn: 1500
PreviewTime: 50932
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 24573
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Snow halation (TV Size)
TitleUnicode:Snow halation (TV Size)
Artist:u's
ArtistUnicode:μ's
Creator:Xinely
Version:KwaN's Normal
Source:ラブライブ! School idol project 2期
Tags:Love Live! School Idol Project 2nd Season Hinsvar mingmichael ITer IamKwan Rumia- [_M_o_m_o_] Momo
BeatmapID:439912
BeatmapSetID:183161

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4.5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Snow.jpg",0,0
//Break Periods
2,85814,95452
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

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173,338,43995,6,0,P|226:354|278:343,1,110,4|8,0:0|0:0,0:0:0:0:
229,270,44689,2,0,P|279:247|311:204,1,110,0|8,0:0|0:0,0:0:0:0:
226,185,45382,2,0,P|250:135|247:82,1,110,4|8,0:0|0:0,0:0:0:0:
227,42,45903,2,0,L|115:25,1,110
75,21,46422,1,8,0:0:0:0:
55,107,46770,6,0,L|39:216,1,110,4|8,0:0|0:0,0:0:0:0:
126,205,47463,2,0,L|142:314,1,110,0|8,0:0|0:0,0:0:0:0:
230,314,48157,2,0,L|246:205,1,110,0|8,0:0|0:0,0:0:0:0:
333,216,48851,2,0,L|317:107,1,110,0|8,0:0|0:0,0:0:0:0:
368,35,49544,5,12,0:0:0:0:
434,92,49891,1,8,0:0:0:0:
445,179,50238,1,12,0:0:0:0:
416,262,50585,1,8,0:0:0:0:
341,309,50932,2,0,L|287:317,1,55,8|4,0:0|0:3,0:0:0:0:
248,237,51452,2,2,B|190:257|137:235|137:235|82:216|32:231,1,220,2|0,0:0|0:0,0:0:0:0:
5,266,52319,6,0,P|23:217|8:162,1,110,4|8,0:0|0:0,0:0:0:0:
32,77,53013,2,0,L|142:62,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
8,162,54053,1,8,0:0:0:0:
55,236,54400,1,0,0:0:0:0:
141,254,54747,1,8,0:0:0:0:
204,314,55094,6,0,P|257:322|312:308,1,110,4|8,0:0|0:0,0:0:0:0:
378,251,55787,2,0,L|395:139,1,110,0|8,0:0|0:0,0:0:0:0:
316,100,56481,2,0,L|299:208,1,110,0|8,0:0|0:0,0:0:0:0:
212,192,57174,2,0,L|220:136,2,55,8|4|8,0:0|0:3|0:0,0:0:0:0:
168,268,57868,5,4,0:0:0:0:
84,240,58215,2,0,P|40:212|14:160,2,110,8|0|8,0:0|0:0|0:0,0:0:0:0:
168,268,59255,2,0,L|274:294,1,110,0|8,0:0|0:0,0:0:0:0:
363,294,59949,2,0,L|469:268,1,110,0|8,0:0|0:0,0:0:0:0:
504,186,60643,6,0,P|508:131|481:85,1,110,4|8,0:0|0:0,0:0:0:0:
416,26,61336,1,0,0:0:0:0:
335,61,61683,1,8,0:0:0:0:
253,26,62030,2,0,L|196:26,1,55,8|4,0:0|0:3,0:0:0:0:
124,135,62724,2,0,L|179:135,1,55,8|4,0:0|0:3,0:0:0:0:
229,256,63417,6,0,L|118:256,1,110,4|8,0:0|0:0,0:0:0:0:
131,343,64111,2,0,L|17:343,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
219,343,65151,1,8,0:0:0:0:
302,314,65498,1,0,0:0:0:0:
317,227,65845,1,8,0:0:0:0:
289,143,66192,6,0,P|241:118|185:120,1,110,4|8,0:0|0:0,0:0:0:0:
114,170,66885,2,0,P|89:218|91:274,1,110,0|8,0:0|0:0,0:0:0:0:
133,349,67579,2,0,P|181:374|237:372,1,110,0|8,0:0|0:0,0:0:0:0:
305,319,68273,2,0,L|364:321,2,55,8|4|8,0:0|0:3|0:0,0:0:0:0:
250,249,68966,5,4,0:0:0:0:
304,180,69313,2,0,L|417:174,2,110,8|0|8,0:0|0:0|0:0,0:0:0:0:
243,116,70354,2,0,L|133:110,1,110,0|8,0:0|0:0,0:0:0:0:
57,155,71047,2,0,P|43:210|56:260,1,110,0|8,0:0|0:0,0:0:0:0:
108,331,71741,6,0,P|159:315|214:328,1,110,4|8,0:0|0:0,0:0:0:0:
300,339,72435,2,0,P|352:351|404:335,1,110,0|8,0:0|0:0,0:0:0:0:
462,268,73128,1,0,0:0:0:0:
491,185,73475,2,0,L|498:123,1,55,8|0,0:0|0:0,0:0:0:0:
409,120,73995,2,0,L|416:58,2,55,0|8|0,0:0|0:0|0:0,0:0:0:0:
379,153,74516,6,0,B|327:177|279:153|279:153|222:126|167:153,1,220,12|8,0:0|0:0,0:0:0:0:
135,235,75556,1,0,0:0:0:0:
223,242,75903,2,0,P|270:164|245:97,1,165,2|0,0:0|0:0,0:0:0:0:
216,67,76596,1,8,0:0:0:0:
130,89,76943,1,0,0:0:0:0:
94,169,77290,5,12,0:0:0:0:
89,256,77637,2,0,L|34:259,2,55,0|0|8,0:0|0:0|0:0,0:0:0:0:
150,319,78331,2,0,L|204:322,1,55,8|0,0:0|0:0,0:0:0:0:
248,323,78677,2,0,B|308:339|354:319|354:319|390:334|414:315,1,165,2|0,0:0|0:0,0:0:0:0:
452,311,79371,1,8,0:0:0:0:
477,226,79718,1,8,0:0:0:0:
410,168,80065,5,12,0:0:0:0:
351,233,80411,2,0,B|298:260|238:239|238:239|178:215|132:235,2,220,2|0|2,0:0|0:0|0:0,0:0:0:0:
410,168,82146,1,8,0:0:0:0:
391,82,82492,1,8,0:0:0:0:
308,50,82839,6,2,B|308:226|246:166|179:226|179:50|179:50|190:181|145:268,1,550,4|0,0:0|0:0,0:0:0:0:
218,317,84920,2,0,P|245:321|276:315,1,55,8|4,0:0|0:3,0:0:0:0:
385,249,85614,5,4,0:0:0:0:
421,194,96712,5,4,0:0:0:0:
361,312,97232,1,0,0:0:0:0:
361,312,97406,2,0,P|307:293|257:306,1,110,2|0,0:0|0:0,0:0:0:0:
220,331,97926,2,0,P|167:343|116:325,1,110
38,285,98620,2,0,L|42:64,1,220,2|0,0:0|0:0,0:0:0:0:
45,20,99487,5,4,0:0:0:0:
173,51,100007,1,0,0:0:0:0:
173,51,100180,2,0,P|226:64|283:54,1,110,2|0,0:0|0:0,0:0:0:0:
322,44,100700,2,0,P|375:35|428:48,1,110
462,129,101394,2,0,B|498:209|438:284,1,165,2|0,0:0|0:0,0:0:0:0:
410,317,102088,1,0,0:0:0:0:
368,330,102261,6,0,P|260:308|155:337,2,220,4|2|0,0:0|0:0|0:0,0:0:0:0:
450,226,104169,2,0,L|438:115,1,110,2|0,0:0|0:0,0:0:0:0:
416,78,104689,2,0,P|344:94|256:74,1,165
256,74,106423,5,2,0:0:0:0:
256,74,107463,2,0,L|256:130,1,55,8|0,0:0|0:0,0:0:0:0:
256,173,107810,5,4,0:0:0:0:
308,243,108157,2,0,P|256:259|204:243,1,110,0|2,0:0|0:0,0:0:0:0:
130,194,108851,1,0,0:0:0:0:
130,194,109024,2,0,L|121:82,1,110
134,42,109544,2,0,P|185:23|239:35,2,110,0|2|0,0:0|0:0|0:0,0:0:0:0:
45,45,110585,6,0,L|59:211,1,165,4|8,0:0|0:0,0:0:0:0:
233,343,111972,1,4,0:3:0:0:
233,343,112146,2,0,L|237:289,1,55,0|8,0:0|0:3,0:0:0:0:
285,214,112666,2,0,L|294:105,1,110,0|8,0:0|0:3,0:0:0:0:
368,57,113359,5,12,0:0:0:0:
377,99,114747,1,12,0:0:0:0:
385,142,116134,6,0,P|396:193|373:246,1,110,12|8,0:0|0:0,0:0:0:0:
288,264,116828,2,0,L|178:277,1,110,0|8,0:0|0:0,0:0:0:0:
93,256,117521,2,0,L|37:263,1,55,12|4,0:0|0:3,0:0:0:0:
44,130,118215,2,0,L|99:124,1,55,8|4,0:0|0:3,0:0:0:0:
220,72,118909,6,0,P|269:63|329:80,1,110,4|8,0:0|0:0,0:0:0:0:
405,118,119602,2,0,P|457:132|511:124,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
326,78,120643,1,8,0:0:0:0:
238,65,120990,1,0,0:0:0:0:
168,119,121337,1,8,0:0:0:0:
132,199,121684,6,0,L|24:217,1,110,4|8,0:0|0:0,0:0:0:0:
59,297,122377,2,0,L|167:279,1,110,0|8,0:0|0:0,0:0:0:0:
218,206,123070,2,0,L|326:188,1,110,0|8,0:0|0:0,0:0:0:0:
311,274,123764,2,0,L|256:283,2,55,8|4|8,0:0|0:3|0:0,0:0:0:0:
397,257,124458,5,4,0:0:0:0:
449,185,124805,2,8,L|460:74,2,110,8|0|8,0:0|0:0|0:0,0:0:0:0:
366,153,125845,2,0,L|355:42,1,110,0|8,0:0|0:0,0:0:0:0:
271,16,126539,2,0,L|260:125,1,110,0|8,0:0|0:0,0:0:0:0:
188,177,127233,6,0,P|133:191|83:179,1,110,4|8,0:0|0:0,0:0:0:0:
26,246,127926,2,0,P|72:274|127:277,1,110,0|8,0:0|0:0,0:0:0:0:
214,262,128620,1,0,0:0:0:0:
299,241,128967,2,0,L|356:241,1,55,8|0,0:0|0:0,0:0:0:0:
358,153,129487,2,0,L|413:153,2,55,0|8|0,0:0|0:0|0:0,0:0:0:0:
314,141,130008,6,0,B|204:140|204:140|159:98|103:113,1,220,12|8,0:0|0:0,0:0:0:0:
24,153,131048,1,0,0:0:0:0:
42,239,131394,2,0,P|84:305|164:309,1,165,2|0,0:0|0:0,0:0:0:0:
205,294,132088,1,8,0:0:0:0:
287,263,132435,1,0,0:0:0:0:
356,316,132781,5,12,0:0:0:0:
439,287,133128,2,0,L|496:304,2,55,8|0|8,0:0|0:0|0:0,0:0:0:0:
405,205,133822,2,0,L|352:189,1,55,8|0,0:0|0:0,0:0:0:0:
328,151,134169,2,0,P|279:94|194:100,1,165,2|0,0:0|0:0,0:0:0:0:
157,122,134863,1,8,0:0:0:0:
115,199,135210,1,8,0:0:0:0:
174,263,135556,6,0,B|212:288|254:278|254:278|294:271|332:292,1,165,4|0,0:0|0:0,0:0:0:0:
374,279,136250,2,0,P|410:206|400:125,1,165,8|0,0:0|0:0,0:0:0:0:
372,91,136943,2,0,L|316:91,1,55,8|4,0:0|0:3,0:0:0:0:
96,80,137984,1,2,0:0:0:0:
110,166,138331,6,0,L|92:274,1,110,4|8,0:0|0:0,0:0:0:0:
54,354,139024,2,0,P|26:361|1:359,2,55,0|0|8,0:0|0:0|0:0,0:0:0:0:
141,345,139718,2,0,P|192:333|246:352,1,110,0|8,0:0|0:0,0:0:0:0:
331,332,140411,2,0,L|348:223,1,110,0|8,0:0|0:0,0:0:0:0:
430,192,141105,6,0,L|447:83,1,110,4|8,0:0|0:0,0:0:0:0:
358,84,141799,2,0,L|368:23,2,55,0|0|8,0:0|0:0|0:0,0:0:0:0:
318,162,142492,2,0,P|268:176|215:159,1,110,0|8,0:0|0:0,0:0:0:0:
187,74,143186,2,0,P|135:56|83:70,1,110,0|8,0:0|0:0,0:0:0:0:
20,133,143880,5,4,0:0:0:0:
28,220,144226,1,8,0:0:0:0:
90,282,144573,2,0,L|63:329,2,55,0|0|8,0:0|0:0|0:0,0:0:0:0:
177,295,145267,2,0,P|256:315|336:295,2,165,2|2|10,0:0|0:0|0:0,0:0:0:0:
145,212,146654,6,0,L|162:103,1,110,4|8,0:0|0:0,0:0:0:0:
119,26,147348,2,0,P|91:22|64:26,2,55,0|0|8,0:0|0:0|0:0,0:0:0:0:
207,25,148042,2,0,L|261:29,1,55,8|4,0:0|0:3,0:0:0:0:
380,86,148735,2,0,L|326:90,1,55,8|4,0:0|0:3,0:0:0:0:
256,192,149776,12,2,153331,0:0:0:0:
P A N
<3
Topic Starter
Xinely

Hinsvar wrote:

`` [2]

*Bolded = Unrankable or very, very strongly suggested; red = Highly suggested or questionable (still weaker than the bolded ones); black = Minor suggestions/rants; blue = Notes/advices to avoid/fix repeated problems. Also note that hitsound suggestions on a diff may apply on similar parts of the song and the other diffs of the mapset.

>Easy
  1. 00:03:764 (4) - Pindahin ke (48,147) biar jadi lebih rapi kayak yang terlihat di sini?
  2. 00:27:348 (1,2,3) - Bikin kayak gini ((3) dipindah ke (359,168))? Again, ini biar pattern di sini lebih rapi. sengaja ``
  3. 00:29:255 - Tambah whistle? Piano di sini masih sama kuat dengan 00:28:909 dan 00:29:602. too much whistle jg kyk tukang parkir.. consider dlu deh
  4. 00:32:203 - ^ ok
  5. 00:33:591 - ^ (Tapi pake sample Drum sama addition Soft.)
  6. 00:40:527 - Again, whistle buat piano pls
  7. 00:43:302 (4,1) - Spacing gak kegedean dikit di sini?
  8. 00:45:729 (2,3) - Coba bikin blanket pattern yang lebih bagus? Sekarang kesannya kurang rapi.
  9. 00:49:544 - Ganti finish sama clap? Gak ada bunyi cymbal, cuma ada perkusi aja. tp pas kena finish
  10. 01:03:417 (1) - Coba pindahin ke (164,252) biar ada flow yang lebih lurus dari 01:02:724 (3)? Lebih enak dimainin sama dilihat kk nazi, gak ngefek tbh
  11. 01:08:620 (3) - Pindah ke (422,72) untuk bikin segitiga di 01:06:192 (1,2,3)? Kalau mau aja sih.
  12. 01:41:568 - Whistle untuk ngikutin suara gitar (?) di sini? (Disandingin dengan clap-nya ofc.) consistency nya sih tiap downbeat, consider first
  13. 02:00:297 (3,4,1) - Spacing di sini tampak gak konsisten, btw. Pindahin (4) ke (126,326)? imo biasa2 aja so no
  14. 02:28:735 (4) - Ini ditimpa hitburst 02:26:654 (1) btw... Pindahin ke sekitar (372,196) aja gitu, mungkin?
>Insane
  1. 00:09:833 (1,3,4,5) - Kenapa ini harus nyentuh... `_` flow `___`
  2. 00:13:995 (3) - Node ekor tarik ke (106,245) biar blanket-nya moe pls
  3. 00:25:614 (4,1) - Why overlap ;_;
  4. 00:28:388 (4) - Node tengah (236,128) + ekor (321,123) demi blanket yang lebih sejahtera (?) ``b gue pke approach circle lho =-=
  5. 00:32:203 - Whistle where... Jelas banget ini bunyi piano hue
  6. 00:32:897 (1) - Kalau bisa node tengah (206,155) biar blanket sama 00:32:550 (6) lebih rapi please... 00:33:417 (2) silahkan diatur sendiri yah `` gue pke approach circle lho (2)
  7. 01:11:741 (1,2,3,4,5,6,7,1) - Flow di sini gak bagus karena arah gerakan yang diperluin. Soal solusi cari sendiri aja; nanti aku malah ngeluarin style sendiri lagi... enak2 aja tuh
  8. 01:13:648 (2,4) - Nyentuh pls ;-;
  9. 01:25:614 (5) - Pindahin ke (290,163) biar flow-nya lebih bagus? kejauhan
  10. 01:44:862 (4,5) - Ini kayaknya di-snap di tick 1/6 deh... (4) di 01:44:920 dan (5) di 01:45:151. Coba aja dulu. tau kok tp 1/2 jg ada suaranya. daripada entar tiba2 kaget ada 1/6 ya 1/2 is fine imo
  11. 02:04:111 (4,1) - Nyentuh juga D:
  12. 02:04:458 (1,3) - ^
  13. 02:05:672 (1,3) - ^ (Cuma mau bilang... objek nyentuh di mana-mana lel. Pisahin aja; menurutku gampang kok. Lagian kelihatan gak rapi kalau pada nyenggol ``) yg ini takdir
  14. 02:17:810 (5,1) - Blanket di sini masih bisa diperbagus ``b cant find solution
oqe ``/
arigatou `3`
still waiting much mods before update
Kurokami
Mod requested. o/

[Rain]

Collab but there is no username for it in the tags? Isn't they needs to be there?
I also wonder about why the bg is disappearing along with the SB when it is turned off. o.o

00:29:602 (4,5) - I'm just wonder why you mapped the first drum to slider end? It's a wrong decision since it can be a very nice jump but this way its impossible to map it, isn't it? How about to just using 3 circle at this part and add a HDash between the two drums as you did it later on?
00:32:724 (5,1) - Maybe it depends on mapping style but I these random distance changes between notes.
00:36:712 (3,4,5) - (3,4) slider and add a Hdash between (4,5)?
01:00:643 (1,2,1) - I think a nice symetry would fit here better. And also there should be a HDash between (2,1) too.
01:07:406 (5,1) - I don't see the point of this Hdash. Change it or tell me. This part of the vocal is calm and the music is also kinda calm.
01:22:839 (5,1) - I can never understand the point of having a note right before the spinner just for the rhythm. And here is especially weird. I would like to change this part along with 01:22:146 (3,4) this way: Make 3 an 1/1 long slider and just add a circle to 01:22:666. And make the spinner starts from 01:22:839. The vocal is much stronger at this part and following that is a good idea. And I would like to HDash to that red tick more than that long white.
01:24:747 - Isn't a circle missing from here? Even if you followed the drum there is a possibility to follow the vocal and the drum together with a nice flow and having a HDash between the two drum.
01:25:614 - 01:36:712 - Between these there shouldn't be a break. Just a small break is enough for CtB and there is plenty between 01:45:036 - 01:56:134. I think this part should be mapped as well.
01:59:255 (2,3) - Here should be a HDash too. This is the last kiai after all and your map is kinda easy since I almost fc'd it at my first time with hidden.
02:05:151 (3) - Ctrl+g it please.
02:06:885 (5) - ^

The streams has a very good flow. :3
[]

Very nice SB. I...I need to...I need to give a star. But don't think its because of you or your map! Its just happened to fall there. Good luck. o/
10nya
as your request, sorry for late;

[Muzukashii]
  1. 00:06:539 (20) - I prefer to make this K since there's heavy bell sound
  2. 00:07:406 (23,24,25,26)- : kdkd or kdkk to make better pattern? I meant 00:07:753 is supposed to be k since the beat was high there
  3. 00:44:342 (35 until 39)- : try this rhythm? Since 00:44:516 (36) to k is a bit unfit
  4. 00:47:463 (47 until 56)- : it's pretty weird for me since you followed vocal here but previous rhythm didn't. Try back to lead the player to follow music ? Like change the rhythm to
  5. 00:51:625 (62 until 67)- : I think the kkk triplet is not fit at the white line, rearrange them like this?
  6. 00:53:359 (71 until 78)- : try this rhythm? it'll fit better
  7. 01:38:620 (8,9)- : i think you placed this rhythm wrong, try to move them to 1/2 beat before and rearrange like this?
  8. 01:41:568 (19)- : move to 01:41:741
  9. 02:27:521 - : add d to make pattern complete
[m1ng's Oni]
  1. 00:06:539 (2)- : since there's heavy bell at here change to K ? it wont hurt too much I guess w
  2. 01:14:342 (3)- : change this to k ? it'll fit better
  3. 01:16:250 (1)- : if you listen carefully, this note should be at 01:16:076 and add k to 01:16:596 here, maybe it'll ruin your pattern a bit but following music is better
  4. 02:11:568 - : same suggestion as above
  5. 02:21:799 (1)- : I think make this d to make better pattern? Since you did ddd at here 02:24:573
  6. well made diff, personally I like them ww
that's all for me, good luck ~:3
CLSW
From 1:1 m4m :)

[Collab Rain]
00:08:446 (2,3) - add a jump.
00:29:602 (4,5,1) - this flow would be better though
00:31:683 (1,2) - seems a bit boring. Try ctrl+g.
00:33:764 (2,3,1) - Just a suggestion, try this : 01:56:134 (1,2,3) - add small jumps on each of sliders' end : better fix 01:56:134 (1,2) those sliders being vertical. Here is an example. 02:02:203 (2) - same as 00:31:683 (1,2).
02:05:151 (3,1) - try this.
02:11:221 (3,1) - too short, you can make this jump further.
02:11:914 (3) - ctrl + g, it seems boring.
02:14:169 (1) - ctrl + g

That's it! I feel your maps are improved than before.
Good luck to you!
mingmichael
Kurokami
Mod requested. o/

[Rain]

Collab but there is no username for it in the tags? Isn't they needs to be there?
I also wonder about why the bg is disappearing along with the SB when it is turned off. o.o

01:00:643 (1,2,1) - I think a nice symetry would fit here better. And also there should be a HDash between (2,1) too. i keep with the kind of the sliders that i used and i don't think that it needs HDash on 01:01:163 (2,1) - i just used a HDash for a new combo only
01:07:406 (5,1) - I don't see the point of this Hdash. Change it or tell me. This part of the vocal is calm and the music is also kinda calm. the reason is same like above ^
01:22:839 (5,1) - I can never understand the point of having a note right before the spinner just for the rhythm. And here is especially weird. I would like to change this part along with 01:22:146 (3,4) this way: Make 3 an 1/1 long slider and just add a circle to 01:22:666. And make the spinner starts from 01:22:839. The vocal is much stronger at this part and following that is a good idea. And I would like to HDash to that red tick more than that long white. well i just used a HDash from 01:14:516 - to emphasize the drum sounds and btw it's my style to use a note before spinner. keep mine on here sorry
01:24:747 - Isn't a circle missing from here? Even if you followed the drum there is a possibility to follow the vocal and the drum together with a nice flow and having a HDash between the two drum. nope it's not even it has guitar sound on there. the two notes on 01:24:920 (1,2) - just follow the guitar sounds which have strong sounds
01:25:614 - 01:36:712 - Between these there shouldn't be a break. Just a small break is enough for CtB and there is plenty between 01:45:036 - 01:56:134. I think this part should be mapped as well. compare with another diff, i still keep this with a break

The streams has a very good flow. :3
[]

Very nice SB. I...I need to...I need to give a star. But don't think its because of you or your map! Its just happened to fall there. Good luck. o/

10nya
as your request, sorry for late;

[m1ng's Oni]
  1. 00:06:539 (2)- : since there's heavy bell at here change to K ? it wont hurt too much I guess w hmm another modders ever told about this but i'll try to keep mine here again >< i don't really get that sound with a kat
  2. 01:14:342 (3)- : change this to k ? it'll fit better ohoo yes~
  3. 01:16:250 (1)- : if you listen carefully, this note should be at 01:16:076 and add k to 01:16:596 here, maybe it'll ruin your pattern a bit but following music is better i just added a don on 01:16:596 -
  4. 02:11:568 - : same suggestion as above yes
  5. 02:21:799 (1)- : I think make this d to make better pattern? Since you did ddd at here 02:24:573 hmm actually i didn't use a same pattern with 02:24:573 - . well i keep mine here
  6. well made diff, personally I like them ww thanks :3
that's all for me, good luck ~:3
thanks for the mods, guys~
m1ng's Oni
Topic Starter
Xinely

10nya wrote:

as your request, sorry for late;

[Muzukashii]
  1. 00:06:539 (20) - I prefer to make this K since there's heavy bell sound this is crystal imo. nope, it's enough k only
  2. 00:07:406 (23,24,25,26)- : kdkd or kdkk to make better pattern? I meant 00:07:753 is supposed to be k since the beat was high there consider first since kdkd too mainstream at this diff. kdkk not really good for me but more modder say this, i will change
  3. 00:44:342 (35 until 39)- : try this rhythm? Since 00:44:516 (36) to k is a bit unfit k here for piano
  4. 00:47:463 (47 until 56)- : it's pretty weird for me since you followed vocal here but previous rhythm didn't. Try back to lead the player to follow music ? Like change the rhythm to fixed by my own
  5. 00:51:625 (62 until 67)- : I think the kkk triplet is not fit at the white line, rearrange them like this? consider again, imo the rhythm is fit
  6. 00:53:359 (71 until 78)- : try this rhythm? it'll fit better 00:53:706 - added note instead. imo 1/1 too easy for muzu
  7. 01:38:620 (8,9)- : i think you placed this rhythm wrong, try to move them to 1/2 beat before and rearrange like this? aa nope, i just follow the guitar and a sound that like "tak" at 01:38:793 -
  8. 01:41:568 (19)- : move to 01:41:741 same as above
  9. 02:27:521 - : add d to make pattern complete ok
that's all for me, good luck ~:3
will check CtB mods tomorrow
Myxo



  • General
  1. Seems fine :3


  • Easy
  1. 00:01:336 (2) - It sounds pretty strange to have this slider end on the red tick, when 00:02:377 is much more emphasized. I know what you are following with your slider, but in an Easy diff it's better if you focus on the most important beats instead of following beats that belong together, in order to make the diff better understandable for the newbies :) So I'd recommend you to end this slider at 00:02:377. Try it out, it sounds better! :)
  2. 00:02:897 (3) - This is the only place around here that uses 1,1x spacing. It might not be intentional.
  3. 00:15:209 (3,1) - You could really improve that blanket. It doesn't look very good at the moment.
  4. 00:19:024 (1) - I'd end this on the following white tick at 00:20:065, in order to sound and play better. It simplifies the rhythm drastically, which you are also doing at the end of 00:20:411 (2), so it would sound better if you change this one :)
  5. 00:21:799 (1) - This slidershape could really be improved by making the two parts more curvy :) Also, your version touches my scorebar slightly :b If you like my version, you can also use the provided code:
    Picture & Code

    71,279,21799,6,0,B|89:356|157:372|157:372|222:344|227:265,1,270
  6. 00:23:186 (2,3) - Why don't you add an NC to (2) in order to improve readability? Since these sliders seem to be "something special", and they really differ from the previous object according to the music :)
  7. 00:43:995 (1) - This slider might be hard to read for the newbies. Stacked slider ends in Easy (especially with a reverse arrow) are already difficult to understand for them, but the overlap with 00:43:302 (4) does make it worse. Why don't you try something like in my screenshot? It would improve readability really much, and the flow would still be pretty nice :3
  8. 00:46:076 (3) - Why did you use higher spacing here? Using the regular spacing would also improve the blanket o:
  9. 01:02:030 (2,3) - Same as 00:23:186 (2,3)
  10. 02:16:943 (3) - Nc this, for the same reasons as before.
  11. 02:28:042 (3) - And once again, I'd add an NC :)
  12. 02:29:949 (1) - I'd rather let this spinner end at the big white tick (like in Hinsvar's diff) and I'd definitely use soft sampleset. With Normal Sampleset, it sounds pretty bad.
  13. Good Easy :) Well done! Also, you like spoons right?? http://puu.sh/9wgtW/8a6b3a83d8.jpg


  • KwaN's Normal
  1. 00:00:990 (1) - In my opinion, this would sound much better if you end the slider at 00:01:336 instead. In fact, 00:01:336 is a much louder piano beat than 00:01:510.
  2. 00:21:799 (1) - Since your spacing is pretty low (0,8x), you should avoid polarity issues like that, since the spacing in a 3/2-gap is not much different from a 1/1-gap. Before, it was better readable due to the use of a stack. This time, I'd really recommend you to add a circle at 00:21:625 for the vocals, since it will improve the readability of your diff!
  3. 00:23:186 (3) - Add an NC here? Reason is the same as in the Easy diff :)
  4. 00:23:880 (4) - Ok, so for this one it's really critical. The spacing looks even lower, since the slider's end is so close to (3). I'd highly recommend you to move this slider more down. It will make the spacing a little bit higher, but it will read much better for the newbies in this special case! See my screenshot:
    In my version, I placed (4) at (228|380). It's because the spacing of 4's end to the end of 3 will be identical with your regular spacing (0,8x). That is what will improve the readability for newbies really much :)
  5. 01:02:030 (4) - Add an NC, for some reason as 00:23:186 (3)
  6. 01:20:411 (2) - Is there a specific reason for using this rhythm here? Before you have followed the vocals and drums, but this rhythm seems kind of random to me. A better rhythm, fitting yours before more, would be this:
  7. 01:57:521 (3) - NC, for the same reason as always :)
  8. 02:28:042 (3) - And one more NC suggestion.
  9. 02:28:735 (2) - I'd change the placement of this slider. Again, it's end is very close to the slider before, which might cause readability problems.
  10. 02:29:776 (1) - Why don't you start this spinner at 02:29:949 and end it at 02:33:244? It sounds best for me :) It's a guest diff, but you could still do it consistently with the other diffs ;w; So, let's see which version will be used in the end.
  11. Nice! I think you really improved with mapping ;w; It looks and plays so perfect :3


  • Hinsvar's Hard
  1. 00:10:007 (2,3,4,5) - Why the sudden use of 1,0x spacing? You could use 1,1x spacing here easily, for consistency in this section.
  2. 00:23:880 (2) - An NC would help reading this quite a bit.
  3. 00:51:625 (3) - This slider should go on until 00:52:146, since the piano sounds end there :)
  4. 01:02:724 (2) - Same as 00:23:880
  5. 01:58:215 (2) - NC, again :3
  6. 02:29:776 (1) - It sounds better if you start the spinner at 02:29:949!
  7. Basically, a perfect Hard diff :) Good job! It's what I expected of Hinsvar!


  • Insane
  1. 00:03:764 (1) - It would be better if you curve this the other way around, in order to make the transition with 00:03:591 (5) better. Basically, it's really hard to catch this slider after the circles before, so the slidershape should be a little more intuitive. Try something like this:
  2. 00:22:666 (1,2,3,1,2,3,4,5) - In my opinion, you could improve this pattern. At the moment, the spacing seems very random and I think it would be cooler to have higher distance for this 00:23:186 (1,2) and this 00:23:880 (3,4) jump, because it would fit very well with the music! I know you can do it better than your current version o:
  3. 00:26:307 (2,3,4) - Why don't you make this a perfect pattern, by using properly spaced 120° rotated sliders? :3
    Picture & Code

    216,180,26654,2,0,L|116:196,1,87,8|0,0:0|0:0,0:0:0:0:
    312,224,27001,2,0,L|384:328,1,87,8|0,0:0|0:0,0:0:0:0:
  4. 00:27:695 (2,3) - It would be nice if you could improve this blanket, so the sliders also fit better together ^^
  5. 01:07:059 (4) - If you move this circle, like shown in my screenshot, it will be a better flow with the previous slider and it will make an awesome pattern with the next objects in terms of flow ^-^
  6. 01:23:533 (1) - Since this stream is more or less a continuos noise, this NC doesn't really have a purpose here, so you could remove it (for a super awesome long combo stream haha) :D
  7. 01:47:810 (2,3,1,2,1,2,3,1) - Just my opinion, but this part disappointed me a little bit. You could've used some slow sliders to add more variation to this little section. Or you could've used some jumps rather than antijumps here. But ok, it's your map at the end :)
  8. 02:29:776 (6,1) - Umm that circle doesn't really make sense to me before the spinner. I'd remove it for consistency with the other diffs o: Then, of course, same suggestion again, start spinner at 02:29:949, end at 02:33:244 with soft sampleset.
  9. Cool! It is really fun to play. I've had only a few things to point out, the other ones are just personal suggestions, which I feel would improve the map.

Nice mapset! Good luck ^-^
Julie


[Muzukashii]
  • 00:25:787 (42) - k
    00:29:082 - d
    00:29:776 (58) - d
    00:30:643 - k
    ^ if you did that how about dkdkdkk
    00:33:764 (75) - delete
    00:34:631 (1) - how about finish here? nothing wrong, just that will be better :3
    00:38:793 (15) - k
    00:41:221 (24) - remove finish
    00:46:596 (44) - delete
    00:49:891 (57) - K
    00:57:174 (86) - d
    00:57:521 (88) - k
    01:19:024 (178,179) - swap~
    02:03:071 (45) - d
    02:28:735 (35,36) - finish
GOOD LUCK :D
IamKwaN

Desperate-kun wrote:


  • KwaN's Normal
  1. 00:00:990 (1) - In my opinion, this would sound much better if you end the slider at 00:01:336 instead. In fact, 00:01:336 is a much louder piano beat than 00:01:510. nope, i don't want to miss any piano sounds in the prelude even it's indeed louder.
  2. 00:21:799 (1) - Since your spacing is pretty low (0,8x), you should avoid polarity issues like that, since the spacing in a 3/2-gap is not much different from a 1/1-gap. Before, it was better readable due to the use of a stack. This time, I'd really recommend you to add a circle at 00:21:625 for the vocals, since it will improve the readability of your diff! Polarity has two solutions mentioned by Charles445, one of which is using a slider. So, polarity problem doesn't exist in this situation.
  3. 00:23:186 (3) - Add an NC here? Reason is the same as in the Easy diff :) hmm..not really, it breaks my pattern actually.
  4. 00:23:880 (4) - Ok, so for this one it's really critical. The spacing looks even lower, since the slider's end is so close to (3). I'd highly recommend you to move this slider more down. It will make the spacing a little bit higher, but it will read much better for the newbies in this special case! It's my intention to make them look like close :>
  5. 01:02:030 (4) - Add an NC, for some reason as 00:23:186 (3) ^
  6. 01:20:411 (2) - Is there a specific reason for using this rhythm here? Before you have followed the vocals and drums, but this rhythm seems kind of random to me. Yes, the drum is so weak which I can't find a focus, so I place a long slider here instead.
  7. 01:57:521 (3) - NC, for the same reason as always :) ^
  8. 02:28:042 (3) - And one more NC suggestion. ^
  9. 02:28:735 (2) - I'd change the placement of this slider. Again, it's end is very close to the slider before, which might cause readability problems. I have mentioned above, it's intentionally being put like that.
  10. 02:29:776 (1) - Why don't you start this spinner at 02:29:949 and end it at 02:33:244? It sounds best for me :) It's a guest diff, but you could still do it consistently with the other diffs ;w; So, let's see which version will be used in the end. Alrite, I follow Easy for this spinner, coz both of them are low difficulties!
  11. Nice! I think you really improved with mapping ;w; It looks and plays so perfect :3 Thank you :D

Nice mapset! Good luck ^-^

SPOILER
osu file format v13

[General]
AudioFilename: snow halation.mp3
AudioLeadIn: 1500
PreviewTime: 50932
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 24573
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Snow halation (TV Size)
TitleUnicode:Snow halation (TV Size)
Artist:u's
ArtistUnicode:μ's
Creator:Xinely
Version:KwaN's Normal
Source:ラブライブ! School idol project 2期
Tags:Love Live! School Idol Project 2nd Season Hinsvar mingmichael ITer IamKwan Rumia- [_M_o_m_o_] Momo
BeatmapID:439912
BeatmapSetID:183161

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4.5
SliderMultiplier:1.1
SliderTickRate:1

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411,25,36885,2,0,B|358:-8|297:11|297:11|276:52,1,165,0|8,0:0|0:0,0:0:0:0:
205,107,37753,2,0,L|151:89,2,55,8|4|8,0:0|0:3|0:0,0:0:0:0:
219,193,38446,6,0,P|208:246|174:290,1,110,4|8,0:0|0:0,0:0:0:0:
241,348,39140,2,0,L|351:364,1,110,2|8,0:0|0:0,0:0:0:0:
374,327,39660,2,0,L|483:343,2,110,2|0|0,0:0|0:0|0:0,0:0:0:0:
356,286,40528,2,0,L|300:277,2,55,8|4|8,0:0|0:3|0:0,0:0:0:0:
407,214,41221,6,0,P|423:161|412:109,1,110,4|8,0:0|0:0,0:0:0:0:
339,158,41914,2,0,P|316:107|273:75,1,110,0|8,0:0|0:0,0:0:0:0:
254,161,42608,2,0,P|204:136|151:139,1,110,4|8,0:0|0:0,0:0:0:0:
111,160,43128,2,0,L|94:272,1,110
90,312,43648,1,8,0:0:0:0:
173,338,43995,6,0,P|226:354|278:343,1,110,4|8,0:0|0:0,0:0:0:0:
229,270,44689,2,0,P|279:247|311:204,1,110,0|8,0:0|0:0,0:0:0:0:
226,185,45382,2,0,P|250:135|247:82,1,110,4|8,0:0|0:0,0:0:0:0:
227,42,45903,2,0,L|115:25,1,110
75,21,46422,1,8,0:0:0:0:
55,107,46770,6,0,L|39:216,1,110,4|8,0:0|0:0,0:0:0:0:
126,205,47463,2,0,L|142:314,1,110,0|8,0:0|0:0,0:0:0:0:
230,314,48157,2,0,L|246:205,1,110,0|8,0:0|0:0,0:0:0:0:
333,216,48851,2,0,L|317:107,1,110,0|8,0:0|0:0,0:0:0:0:
368,35,49544,5,12,0:0:0:0:
434,92,49891,1,8,0:0:0:0:
445,179,50238,1,12,0:0:0:0:
416,262,50585,1,8,0:0:0:0:
341,309,50932,2,0,L|287:317,1,55,8|4,0:0|0:3,0:0:0:0:
248,237,51452,2,2,B|190:257|137:235|137:235|82:216|32:231,1,220,2|0,0:0|0:0,0:0:0:0:
5,266,52319,6,0,P|23:217|8:162,1,110,4|8,0:0|0:0,0:0:0:0:
32,77,53013,2,0,L|142:62,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
8,162,54053,1,8,0:0:0:0:
55,236,54400,1,0,0:0:0:0:
141,254,54747,1,8,0:0:0:0:
204,314,55094,6,0,P|257:322|312:308,1,110,4|8,0:0|0:0,0:0:0:0:
378,251,55787,2,0,L|395:139,1,110,0|8,0:0|0:0,0:0:0:0:
316,100,56481,2,0,L|299:208,1,110,0|8,0:0|0:0,0:0:0:0:
212,192,57174,2,0,L|220:136,2,55,8|4|8,0:0|0:3|0:0,0:0:0:0:
168,268,57868,5,4,0:0:0:0:
84,240,58215,2,0,P|40:212|14:160,2,110,8|0|8,0:0|0:0|0:0,0:0:0:0:
168,268,59255,2,0,L|274:294,1,110,0|8,0:0|0:0,0:0:0:0:
363,294,59949,2,0,L|469:268,1,110,0|8,0:0|0:0,0:0:0:0:
504,186,60643,6,0,P|508:131|481:85,1,110,4|8,0:0|0:0,0:0:0:0:
416,26,61336,1,0,0:0:0:0:
335,61,61683,1,8,0:0:0:0:
253,26,62030,2,0,L|196:26,1,55,8|4,0:0|0:3,0:0:0:0:
124,135,62724,2,0,L|179:135,1,55,8|4,0:0|0:3,0:0:0:0:
229,256,63417,6,0,L|118:256,1,110,4|8,0:0|0:0,0:0:0:0:
131,343,64111,2,0,L|17:343,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
219,343,65151,1,8,0:0:0:0:
302,314,65498,1,0,0:0:0:0:
317,227,65845,1,8,0:0:0:0:
289,143,66192,6,0,P|241:118|185:120,1,110,4|8,0:0|0:0,0:0:0:0:
114,170,66885,2,0,P|89:218|91:274,1,110,0|8,0:0|0:0,0:0:0:0:
133,349,67579,2,0,P|181:374|237:372,1,110,0|8,0:0|0:0,0:0:0:0:
305,319,68273,2,0,L|364:321,2,55,8|4|8,0:0|0:3|0:0,0:0:0:0:
250,249,68966,5,4,0:0:0:0:
304,180,69313,2,0,L|417:174,2,110,8|0|8,0:0|0:0|0:0,0:0:0:0:
243,116,70354,2,0,L|133:110,1,110,0|8,0:0|0:0,0:0:0:0:
57,155,71047,2,0,P|43:210|56:260,1,110,0|8,0:0|0:0,0:0:0:0:
108,331,71741,6,0,P|159:315|214:328,1,110,4|8,0:0|0:0,0:0:0:0:
300,339,72435,2,0,P|352:351|404:335,1,110,0|8,0:0|0:0,0:0:0:0:
462,268,73128,1,0,0:0:0:0:
491,185,73475,2,0,L|498:123,1,55,8|0,0:0|0:0,0:0:0:0:
409,120,73995,2,0,L|416:58,2,55,0|8|0,0:0|0:0|0:0,0:0:0:0:
379,153,74516,6,0,B|327:177|279:153|279:153|222:126|167:153,1,220,12|8,0:0|0:0,0:0:0:0:
135,235,75556,1,0,0:0:0:0:
223,242,75903,2,0,P|270:164|245:97,1,165,2|0,0:0|0:0,0:0:0:0:
216,67,76596,1,8,0:0:0:0:
130,89,76943,1,0,0:0:0:0:
94,169,77290,5,12,0:0:0:0:
89,256,77637,2,0,L|34:259,2,55,0|0|8,0:0|0:0|0:0,0:0:0:0:
150,319,78331,2,0,L|204:322,1,55,8|0,0:0|0:0,0:0:0:0:
248,323,78677,2,0,B|308:339|354:319|354:319|390:334|414:315,1,165,2|0,0:0|0:0,0:0:0:0:
452,311,79371,1,8,0:0:0:0:
477,226,79718,1,8,0:0:0:0:
410,168,80065,5,12,0:0:0:0:
351,233,80411,2,0,B|298:260|238:239|238:239|178:215|132:235,2,220,2|0|2,0:0|0:0|0:0,0:0:0:0:
410,168,82146,1,8,0:0:0:0:
391,82,82492,1,8,0:0:0:0:
308,50,82839,6,2,B|308:226|246:166|179:226|179:50|179:50|190:181|145:268,1,550,4|0,0:0|0:0,0:0:0:0:
218,317,84920,2,0,P|245:321|276:315,1,55,8|4,0:0|0:3,0:0:0:0:
385,249,85614,5,4,0:0:0:0:
421,194,96712,5,4,0:0:0:0:
361,312,97232,1,0,0:0:0:0:
361,312,97406,2,0,P|307:293|257:306,1,110,2|0,0:0|0:0,0:0:0:0:
220,331,97926,2,0,P|167:343|116:325,1,110
38,285,98620,2,0,L|42:64,1,220,2|0,0:0|0:0,0:0:0:0:
45,20,99487,5,4,0:0:0:0:
173,51,100007,1,0,0:0:0:0:
173,51,100180,2,0,P|226:64|283:54,1,110,2|0,0:0|0:0,0:0:0:0:
322,44,100700,2,0,P|375:35|428:48,1,110
462,129,101394,2,0,B|498:209|438:284,1,165,2|0,0:0|0:0,0:0:0:0:
410,317,102088,1,0,0:0:0:0:
368,330,102261,6,0,P|260:308|155:337,2,220,4|2|0,0:0|0:0|0:0,0:0:0:0:
450,226,104169,2,0,L|438:115,1,110,2|0,0:0|0:0,0:0:0:0:
416,78,104689,2,0,P|344:94|256:74,1,165
256,74,106423,5,2,0:0:0:0:
256,74,107463,2,0,L|256:130,1,55,8|0,0:0|0:0,0:0:0:0:
256,173,107810,5,4,0:0:0:0:
308,243,108157,2,0,P|256:259|204:243,1,110,0|2,0:0|0:0,0:0:0:0:
130,194,108851,1,0,0:0:0:0:
130,194,109024,2,0,L|121:82,1,110
134,42,109544,2,0,P|185:23|239:35,2,110,0|2|0,0:0|0:0|0:0,0:0:0:0:
45,45,110585,6,0,L|59:211,1,165,4|8,0:0|0:0,0:0:0:0:
233,343,111972,1,4,0:3:0:0:
233,343,112146,2,0,L|237:289,1,55,0|8,0:0|0:3,0:0:0:0:
285,214,112666,2,0,L|294:105,1,110,0|8,0:0|0:3,0:0:0:0:
368,57,113359,5,12,0:0:0:0:
377,99,114747,1,12,0:0:0:0:
385,142,116134,6,0,P|396:193|373:246,1,110,12|8,0:0|0:0,0:0:0:0:
288,264,116828,2,0,L|178:277,1,110,0|8,0:0|0:0,0:0:0:0:
93,256,117521,2,0,L|37:263,1,55,12|4,0:0|0:3,0:0:0:0:
44,130,118215,2,0,L|99:124,1,55,8|4,0:0|0:3,0:0:0:0:
220,72,118909,6,0,P|269:63|329:80,1,110,4|8,0:0|0:0,0:0:0:0:
405,118,119602,2,0,P|457:132|511:124,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
326,78,120643,1,8,0:0:0:0:
238,65,120990,1,0,0:0:0:0:
168,119,121337,1,8,0:0:0:0:
132,199,121684,6,0,L|24:217,1,110,4|8,0:0|0:0,0:0:0:0:
59,297,122377,2,0,L|167:279,1,110,0|8,0:0|0:0,0:0:0:0:
218,206,123070,2,0,L|326:188,1,110,0|8,0:0|0:0,0:0:0:0:
311,274,123764,2,0,L|256:283,2,55,8|4|8,0:0|0:3|0:0,0:0:0:0:
397,257,124458,5,4,0:0:0:0:
449,185,124805,2,8,L|460:74,2,110,8|0|8,0:0|0:0|0:0,0:0:0:0:
366,153,125845,2,0,L|355:42,1,110,0|8,0:0|0:0,0:0:0:0:
271,16,126539,2,0,L|260:125,1,110,0|8,0:0|0:0,0:0:0:0:
188,177,127233,6,0,P|133:191|83:179,1,110,4|8,0:0|0:0,0:0:0:0:
26,246,127926,2,0,P|72:274|127:277,1,110,0|8,0:0|0:0,0:0:0:0:
214,262,128620,1,0,0:0:0:0:
299,241,128967,2,0,L|356:241,1,55,8|0,0:0|0:0,0:0:0:0:
358,153,129487,2,0,L|413:153,2,55,0|8|0,0:0|0:0|0:0,0:0:0:0:
314,141,130008,6,0,B|204:140|204:140|159:98|103:113,1,220,12|8,0:0|0:0,0:0:0:0:
24,153,131048,1,0,0:0:0:0:
42,239,131394,2,0,P|84:305|164:309,1,165,2|0,0:0|0:0,0:0:0:0:
205,294,132088,1,8,0:0:0:0:
287,263,132435,1,0,0:0:0:0:
356,316,132781,5,12,0:0:0:0:
439,287,133128,2,0,L|496:304,2,55,8|0|8,0:0|0:0|0:0,0:0:0:0:
405,205,133822,2,0,L|352:189,1,55,8|0,0:0|0:0,0:0:0:0:
328,151,134169,2,0,P|279:94|194:100,1,165,2|0,0:0|0:0,0:0:0:0:
157,122,134863,1,8,0:0:0:0:
115,199,135210,1,8,0:0:0:0:
174,263,135556,6,0,B|212:288|254:278|254:278|294:271|332:292,1,165,4|0,0:0|0:0,0:0:0:0:
374,279,136250,2,0,P|410:206|400:125,1,165,8|0,0:0|0:0,0:0:0:0:
372,91,136943,2,0,L|316:91,1,55,8|4,0:0|0:3,0:0:0:0:
96,80,137984,1,2,0:0:0:0:
110,166,138331,6,0,L|92:274,1,110,4|8,0:0|0:0,0:0:0:0:
54,354,139024,2,0,P|26:361|1:359,2,55,0|0|8,0:0|0:0|0:0,0:0:0:0:
141,345,139718,2,0,P|192:333|246:352,1,110,0|8,0:0|0:0,0:0:0:0:
331,332,140411,2,0,L|348:223,1,110,0|8,0:0|0:0,0:0:0:0:
430,192,141105,6,0,L|447:83,1,110,4|8,0:0|0:0,0:0:0:0:
358,84,141799,2,0,L|368:23,2,55,0|0|8,0:0|0:0|0:0,0:0:0:0:
318,162,142492,2,0,P|268:176|215:159,1,110,0|8,0:0|0:0,0:0:0:0:
187,74,143186,2,0,P|135:56|83:70,1,110,0|8,0:0|0:0,0:0:0:0:
20,133,143880,5,4,0:0:0:0:
28,220,144226,1,8,0:0:0:0:
90,282,144573,2,0,L|63:329,2,55,0|0|8,0:0|0:0|0:0,0:0:0:0:
177,295,145267,2,0,P|256:315|336:295,2,165,2|2|10,0:0|0:0|0:0,0:0:0:0:
145,212,146654,6,0,L|162:103,1,110,4|8,0:0|0:0,0:0:0:0:
119,26,147348,2,0,P|91:22|64:26,2,55,0|0|8,0:0|0:0|0:0,0:0:0:0:
207,25,148042,2,0,L|261:29,1,55,8|4,0:0|0:3,0:0:0:0:
380,86,148735,2,0,L|326:90,1,55,8|4,0:0|0:3,0:0:0:0:
256,192,149949,12,2,153331,0:0:0:0:
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