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u's - Snow halation (TV Size) [CatchTheBeat|Osu|Taiko|OsuMan

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Senritsu
SPOILER

feeling like a pro all of sudden lol
pencet aja, nanti keluar size besarnya.
besarin 1366x768 nggak akan pecah; sori maunya kuupload sih tapi inet ga kuat hahaha
gretay
Adult's Adult Content 50++ police line don't cross
Easy~
why don't move this 01:02:030 slider to 01:01:857 and end it 01:02:203
and move 01:02:724 slider to 01:02:550 and end 01:02:897 too
and also 01:24:920 slider move to 01:24:747 end 01:25:094
add a circle here 02:22:839
SPOILER
i know i see This
but i see This too~
Topic Starter
Xinely
[quote="gretay"]
Adult's Adult Content 50++ police line don't cross
Easy~
why don't move this 01:02:030 slider to 01:01:857 and end it 01:02:203 i following loud drum music here so ... yeah
and move 01:02:724 slider to 01:02:550 and end 01:02:897 too ^
and also 01:24:920 slider move to 01:24:747 end 01:25:094 ^
add a circle here 02:22:839 since Easy diff i think i can skip some of light music and for make it easier, also help newbie to get some break

thanks 4 checking though ><~
NeviltiS
hi~

[Muzukashii]
02:20:412 (1) 02:21:105 (5) - Because notes are piled up, please delete either.

Please make Normal to Soft of Sampleset.
(Can use it in Ctrl+C,V)
990,346.820809248555,4,1,0,50,1,0
13475,-100,4,1,0,60,0,0
23186,-100,4,1,0,60,0,0
52319,-100,4,1,0,75,0,1
74516,-100,4,1,0,75,0,0
74862,-100,4,1,0,60,0,0
96712,-100,4,1,0,50,0,0
118909,-100,4,1,0,75,0,1
130007,-100,4,1,0,75,0,0

00:43:995 (32) - add Finish?
00:46:770 (43) - ^
00:58:562 (88) - k
01:08:966 (128) - d
02:05:152 (49) - k

[m1ng's Oni]
Artist name: μ's > μ's (garble?)

00:10:700 (1) - remove, and replace Spinner from 00:10:700 ~ 00:11:914
01:22:319 (1) - add Finish, and 01:22:492 (2) remove
01:25:614 (1) - move to 01:25:440 ?

[Insane]
01:22:839 -

 I thought that I should do it this way.


Good luck!
gretay

Xinely wrote:

gretay wrote:

Adult's Adult Content 50++ police line don't cross
Easy~
why don't move this 01:02:030 slider to 01:01:857 and end it 01:02:203 i following loud drum music here so ... yeah
and move 01:02:724 slider to 01:02:550 and end 01:02:897 too ^
and also 01:24:920 slider move to 01:24:747 end 01:25:094 ^
add a circle here 02:22:839 since Easy diff i think i can skip some of light music and for make it easier, also help newbie to get some break

thanks 4 checking though ><~
Haha xD ok at least i'm the first (will edit if i find another diffs done and i find the prolem)
Hinsvar
``

>Muzukashii
  1. 00:03:244 (9,10,11,12) - Ctrl+G biar jadi kdkd? Instrumen di tick merah pitch-nya lebih tinggi daripada yang di putih btw.
  2. 00:21:279 (27) - Bikin jadi k karena instrumennya masih sama dengan 00:20:932 (26)?
  3. 00:23:186 (30,31,32,33) - Gak perlu finish, IMO... Instrumennya keras sih, tapi gak terasa kayak cymbal di 00:24:573 (40). Yang ini masih terasa agak menghentak doang.
  4. 00:27:868 (49) - Jadiin d? Musik di sini gak terasa ada bedanya dengan 00:27:695 (48,50) kok.
  5. 00:44:342 (33,34,35) - d d k kayak 00:41:914 (24,25,26) aja? Alasan sama dengan yang di atas.
  6. 00:48:157 (48) - Pindahin ke 00:48:331 untuk ngikut vokal? Dari tadi kamu sering ikut vokal sih, dan instrumen di 00:48:157 gak terlalu kuat dibandingin dengan vokalnya.
  7. 00:52:146 (65) - Remove? Pattern "kkk d d D" itu agak rumit buat Muzu, dan lagian gak ada instrumen yang penting untuk ditekanin di sini.
  8. 01:38:620 (8,9) - Ctrl+G biar ngikut musiknya dengan lebih akurat? (Nanti ngerti sendiri kalau udah coba.)
  9. 02:21:105 (5,6) - Note di sini double btw... Hapus satu pls.
>m1ng's Oni
  1. 00:05:151 (2) - Bikin jadi kat? Perasaan sih instrumen di sini punya pitch yang relatif sama tingginya dengan 00:05:498 (1,1), jadi yah...
  2. 00:23:186 (1,2,1,2) - Bikin jadi note biasa aja, gak jadi big don sama kat gitu? Instrumen di sini tergolong agak kuat, tapi gak sampai nyaring kayak 00:24:573 (4).
  3. 00:56:828 (1,2,1,2,1) - Bikin antara jadi kdddk atau kkdkk? Entahlah, kkddk terasa... kurang nyambung dengam musiknya aja.
  4. 01:44:689 (1,1,1) - Geser ke 01:44:516 lalu tambah don di 01:45:036? Instrumen di 01:44:516 lebih kuat daripada 01:44:342, dan jadi terasa aneh gitu kalau gak di-map.
``/
wasonz
from Xinely Forum PM :D :D :D

Muzukashii
00:10:527 (34) - add d

00:46:770 (43) - d

02:03:938 (48) - d

m1ng's oni
00:01:163 (2) - add d

00:05:325 (3) - add d

00:37:926 (2) - add d

00:40:440 (3,2) - add d here


00:49:718 (2,4) - add d here , i here some drum sound


00:50:758 (2) - add d

02:17:290 (1) - make spinner shorter or delete it and add d k ddd like this pic

Also You can add this to oni and muzu !! :lol:


Good Luck :)
mingmichael
NeviltiS
hi~

[m1ng's Oni]
Artist name: μ's > μ's (garble?) lewll xD my mistakeee. i think xinely can help me to change it :3

00:10:700 (1) - remove, and replace Spinner from 00:10:700 ~ 00:11:914 nope. the latest piano sound must be followed :c
01:22:319 (1) - add Finish, and 01:22:492 (2) remove nope, it will make an inconsistent pattern for the finisher pattern that i used too before on 01:16:943 (1,1) -
01:25:614 (1) - move to 01:25:440 ? nope. that kat follows the first guitar sound before it's break

Good luck!

Hinsvar
``
>m1ng's Oni
  1. 00:05:151 (2) - Bikin jadi kat? Perasaan sih instrumen di sini punya pitch yang relatif sama tingginya dengan 00:05:498 (1,1), jadi yah... yap seharusnya di 00:05:151 - itu kat, tapi kalo dibandingin dengan 3 suara piano di 00:05:151 - 00:05:498 - 00:05:845 - , suara pianonya makin lama makin naek dan kalo penempatan notnya kat kat kat jadi kesannya datar gitu kaga ada perubahan. jadinya awal piano hit di 00:05:151 - sengaja jadi don meskipun suaranya tinggi :P
  2. 00:23:186 (1,2,1,2) - Bikin jadi note biasa aja, gak jadi big don sama kat gitu? Instrumen di sini tergolong agak kuat, tapi gak sampai nyaring kayak 00:24:573 (4). penempatan finisher di dua not itu sebenernya buat nekanin suara instrumen (gitar elektrik ya itu..?) yang berdiri berdua-dua di 00:23:186 (1,2) - sama 00:23:880 (1,2) -
  3. 00:56:828 (1,2,1,2,1) - Bikin antara jadi kdddk atau kkdkk? Entahlah, kkddk terasa... kurang nyambung dengam musiknya aja. yupp agree. ganti jadi ooooo
  4. 01:44:689 (1,1,1) - Geser ke 01:44:516 lalu tambah don di 01:45:036? Instrumen di 01:44:516 lebih kuat daripada 01:44:342, dan jadi terasa aneh gitu kalau gak di-map. sengaja ga dimap suara gitar yang di 01:44:516 - :P sama aja kayak yang di 01:42:088 - yang sengaja dikosongin. bener sih kalo aneh dikosongin, tapi karena 01:36:712 - itu uda part calm jadi aku usahain buat seminim mungkin penggunaan not ><
``/

IMMoRTalS
from Xinely Forum PM :D :D :D

[m1ng's oni]00:01:163 (2) - add d

00:05:325 (3) - add d nope nope for the instrument sounds

00:37:926 (2) - add d nope. it will break my finisher pattern :v

00:40:440 (3,2) - add d here ?


00:49:718 (2,4) - add d here , i here some drum sound nope. hear it carefully again. and i focused on the guitar sounds only there


00:50:758 (2) - add d nope. it needs finisher to emphasize the sounds ._.

02:17:290 (1) - make spinner shorter or delete it and add d k ddd like this pic nope nope. it can't


Also You can add this to oni and muzu !! :lol: nope and never to put a note again after the last long spinner


Good Luck :)
thanks guys for mods~! /o/
m1ng's Oni
Setsurei
yo, I'm here to mod the SB
[SB load]
00:50:932 - 50932 - this part has more than 5.0x SB load,
try reducing it by deleting duplicate White.jpg on the current time
(I saw you use 2 Whites on the same time)
from:
Sprite,Foreground,Centre,"SB\Effect\White.jpg",320,240
F,0,46770,46943,1,0
F,0,47117,47290,1,0
F,0,50932,51105,1,0.01156068
to:
Sprite,Foreground,Centre,"SB\Effect\White.jpg",320,240
F,0,46770,46943,1,0
F,0,47117,47290,1,0
you've used another White.jpg on other layer:
Sprite,Foreground,Centre,"SB\Effect\White.jpg",320,240
F,0,50932,51105,1,0
why delete the first? because the level of layer is lower than nase's animation (it was behind BG)
while the second is higher than nase's so the white is in front and visible. so this code is correct
[Image Files]
to save memory, crop the left and right part of the transparent of this image: Thanks_Words.png

maximum of 800x600 (so for wide screen it is suggested to use 800x450)
tall scrolling images are 640x1440 and wide scrolling images are 1920x480
there are lots of unrankable resolution, please resize and add Scale code on these images:
  1. everything on Animation folder
  2. A-02.jpg
  3. B-01.jpg
  4. B-03.jpg
  5. C-01.jpg
  6. C-02.jpg
  7. C-03.jpg
  8. C-04.jpg
  9. Cover.jpg
  10. D-01.jpg
  11. D-02.jpg
  12. D-03.jpg
  13. D-04.jpg
  14. E-01.jpg
  15. Scene-000.jpg
  16. Scene-000-B.jpg
  17. Scene-004.jpg
[Suggestions]
I don't know why you always make them from bottom to top, why don't you make variations? from top to bottom?

B-03.jpg
this transition seems weird, try top to bottom (also don't make it move that much, just until their shoulder is enough)

Scene-006.jpg
give border to this image, so it will look like a photo

sakura leaf effect
01:25:614 - on this part, the leaves spread are not balanced, too centralize, add some on upper part

E-01.jpg
flash move to show their faces 1 by 1 (may do it from left to right or vice versa)
02:12:435 - 132435
02:12:781 - 132781

E-02.jpg
zoom out twice following the music?
02:15:209 - 135209
02:15:556 - 135556

I think that's all, nice SB. very neat lol - Xinely, don't forget you owe me a mod :3
Hinsvar
hue

yay
osu file format v12

[General]
AudioFilename: snow halation.mp3
AudioLeadIn: 0
PreviewTime: -1
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 13475,24573,35672,52319,63417,74516,85614,96712,107810,118909,130007,138331
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.7

[Metadata]
Title:Snow halation (TV Size)
TitleUnicode:Snow halation (TV Size)
Artist:u's
ArtistUnicode:μ's
Creator:Xinely
Version:Hinsvar's Hard
Source:ラブライブ! School idol project 2期
Tags:Love Live! School Idol Project 2nd Season
BeatmapID:439147
BeatmapSetID:183161

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:6
ApproachRate:8
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Snow.jpg",0,0
//Break Periods
2,85814,107060
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
990,346.820809248555,4,2,1,40,1,0
990,-133.333333333333,4,2,1,40,0,0
13475,-133.333333333333,4,2,1,50,0,0
23186,-100,4,2,1,60,0,0
34284,-100,4,2,0,60,0,0
35672,-133.333333333333,4,2,0,60,0,0
41221,-100,4,2,0,60,0,0
51972,-100,4,2,1,60,0,0
52319,-100,4,2,1,85,0,1
63331,-100,4,2,1,85,0,0
63417,-100,4,2,1,85,0,1
74516,-133.333333333333,4,2,1,75,0,0
82839,-200,4,2,1,50,0,0
84226,-100,4,2,1,75,0,0
96712,-200,4,2,1,75,0,0
107810,-133.333333333333,4,2,1,60,0,1
107897,-133.333333333333,4,2,0,60,0,0
117521,-100,4,2,0,75,0,0
118562,-100,4,2,1,75,0,0
118909,-100,4,2,1,85,0,1
130007,-133.333333333333,4,2,1,75,0,0
136943,-100,4,2,1,75,0,0
138331,-100,4,2,1,85,0,0
149082,-100,4,2,1,70,0,0
149776,-100,4,2,1,40,0,0


[Colours]
Combo1 : 255,0,255
Combo2 : 255,128,128
Combo3 : 128,128,192
Combo4 : 255,128,64

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331,107,148215,1,2,0:0:0:0:
181,277,148735,5,2,0:0:0:0:
181,277,148908,1,2,0:0:0:0:
97,284,149082,2,0,L|57:286,4,35,0|0|0|0|0,0:0|0:0|0:0|0:0|0:0,3:0:0:0:
256,192,149776,12,2,153244,0:0:0:0:
ITer_old

Setsurei wrote:

yo, I'm here to mod the SB (
[SB load]
00:50:932 - 50932 - this part has more than 5.0x SB load, (White.png i fixed that all, it means using one white.png for some of the bg of some character and another single white.png for all the sudden flash now
try reducing it by deleting duplicate White.jpg on the current time
(I saw you use 2 Whites on the same time)
from:
Sprite,Foreground,Centre,"SB\Effect\White.jpg",320,240
F,0,46770,46943,1,0
F,0,47117,47290,1,0
F,0,50932,51105,1,0.01156068
to:
Sprite,Foreground,Centre,"SB\Effect\White.jpg",320,240
F,0,46770,46943,1,0
F,0,47117,47290,1,0
you've used another White.jpg on other layer:
Sprite,Foreground,Centre,"SB\Effect\White.jpg",320,240
F,0,50932,51105,1,0
why delete the first? because the level of layer is lower than nase's animation (it was behind BG)
while the second is higher than nase's so the white is in front and visible. so this code is correct
[Image Files]
to save memory, crop the left and right part of the transparent of this image: Thanks_Words.png (fixed

maximum of 800x600 (so for wide screen it is suggested to use 800x450) (isnt the screen is 480 high so it is 480?
tall scrolling images are 640x1440 and wide scrolling images are 1920x480
there are lots of unrankable resolution, please resize and add Scale code on these images: (just reduce some of the pic to suitable size now
  1. everything on Animation folder
  2. A-02.jpg
  3. B-01.jpg
  4. B-03.jpg
  5. C-01.jpg
  6. C-02.jpg
  7. C-03.jpg
  8. C-04.jpg
  9. Cover.jpg
  10. D-01.jpg
  11. D-02.jpg
  12. D-03.jpg
  13. D-04.jpg
  14. E-01.jpg
  15. Scene-000.jpg
  16. Scene-000-B.jpg
  17. Scene-004.jpg
[Suggestions]
I don't know why you always make them from bottom to top, why don't you make variations? from top to bottom? (;w;

B-03.jpg (fixed
this transition seems weird, try top to bottom (also don't make it move that much, just until their shoulder is enough)

Scene-006.jpg (fixed
give border to this image, so it will look like a photo

sakura leaf effect (for all the effect of snow, star and sakura, i will remake them all as before i use my sucks secondary C language to generate but the random function is really bad, so now i will use other tools to help
01:25:614 - on this part, the leaves spread are not balanced, too centralize, add some on upper part

E-01.jpg
flash move to show their faces 1 by 1 (may do it from left to right or vice versa) ( i wonder i dont understand but i try to achieve this
02:12:435 - 132435
02:12:781 - 132781

E-02.jpg
zoom out twice following the music? (just like the effect the same as the previous CGs
02:15:209 - 135209
02:15:556 - 135556

I think that's all, nice SB. very neat lol[/color] (thx for your mod as i am just a noob
- Xinely, don't forget you owe me a mod :3
Senritsu
this may take a while
actually no.
hai xin, hai m1n9
warn. wall of text.
aaaaaaaa ngebek ngebeki playlist ambek tembange u's iki repot awkwkaawkawk

[Muzukashii]
SPOILER
volumenya kekecilan. eue samain kaya punya ming aja
laluuu..sebenernya soft sample sound nggak diperluin; mereka ngrusak acc lol imo sih mending normal aja
00:01:510 coba kasih d di sini. ngikutin musiknya imo, dan biar nggak terlalu kosong walau lagunya terkesan halus
00:03:244 (10,11,12,13) - coba kkdd? lebih enak didenger + patternnya jarang
00:10:527 d di sini, pianonya belum selesai
00:14:689 (6,7) - coba swap, buat ngikutin pianonya
00:18:851 coba kasih d biar nggak ngganjel ww
00:20:758 (26,27) - swap, buat mirror + biar nggak bosenin
00:21:625 (29) - nggg XD ngikutin vokalnya serasa ganjel di sini, kalo aku sih remove, ikutin instrumennya lebih enak
00:25:614 (40) - ganti ke d, soalnya vokal + musiknya sama kaya 41
00:27:001 (45,46,47,48,49,50) - kdk dkk (1/1) ngikutin vokalnya
00:30:816 (62,63,64,65,66) - coba ddkdd (1/1). 62 63 punya 'gambar' suara yang sama kaya 65 66. mending k buat perpindahan nadanya, 65 66 dd lagi biar nadanya keliat beda
00:34:978 sambung doongg XDD d k d d D
00:36:192 kasih d, karena drumnya kedengeran.
00:36:799 coba http://puu.sh/9qhwm/539c9aed83.jpg (barnya di 00:36:799)
00:40:874 (23) - kasih finish kaya not sebelumnya
00:49:544 (56,57,58,59,60) - finish, karna musiknya neken banget
00:54:400 http://puu.sh/9qiDD/5e296274cd.jpg? biar bisa ngikutin musik sama vokalnya
00:57:695 d di sini coba, ada suara drumnya walaupun pelan banget lol
00:59:949 coba buat http://puu.sh/9qjfd/2a4373a022.jpg
01:02:030 (110,111) - kasih finish, vokal sama musiknya neken
01:02:724 (112,113) - swap, ^
01:08:793 kasih d, drumnya masih kedengeran
01:13:128 (159) - finish, karna kamu kasih juga di 01:11:741 (153) - penekanan vokalnya hampir sama jadi ya samain deh biar rapi kek mbuh wes ngono lah pokoke lol
01:13:475 (160,161,162) - swap 160 sama 161, lalu ^
01:16:943 (176) - finish juga, drumnya keras tapi keredam
01:16:076 coba kasih kat, biar nyambung patternnya
01:21:279 mungkin kasih pattern ddkddkk? (1/1)
01:44:862 kasih kat, karna senarnya masih kedengeran
02:00:469 dkdddk buat ngikutin musik + vokalnya sekaligus
02:04:284 kasih d, ada suara drum di situ
02:08:620 (70,1,2,3) - finish, same reason as 01:13:128 (159) -
02:11:047 mungkin coba dddkddk? ngikutin vokal agak ngganjel sih w atau kalau mau sih dddk dk
02:12:435 (18) - finish, same reason as 01:16:943 (176) -
02:13:823 (22,23,24,25,26,27) - coba ganti ke kddkdk, biar sama sama vokalnya
02:16:770 (35) - pindah ke 02:17:117 drumnya di situ, bukan di sebelumnya
02:23:706 d, karna alasan yang sama dengan idk yang mana otl
02:28:735 (36,37) - coba ganti ke K,buat mirror sama 02:28:042 (34,35) -

[Oni]
SPOILER
no.
00:49:284 - k ming. ada suara drum pelan di sana. idk dibolehin atau gak tho
00:57:521 (1) - k mungkin? karna suaranya hampir sama 00:57:348 (2) - , sekalian dibuat mirror sama 2 3
01:42:088 kasih k? ngikutin senarnya juga. idk itu gitar atau apa sih pokoknya itu. lalu buat ngikutin dari pattern sebelumnya biar ada yang 4plet 1/1
udah ah gw males jk ming
awesome as always w

ge el <3
edit : noprob. you will check it too lol
btw.. wtf -1 star :l
Topic Starter
Xinely
fixed SB, fix some taiko mods before (i didn't check yours Senritsu, sorry i just realized your mod after updated the map)

Senritsu wrote:

[Muzukashii]
SPOILER
volumenya kekecilan. eue samain kaya punya ming aja ok
laluuu..sebenernya soft sample sound nggak diperluin; mereka ngrusak acc lol imo sih mending normal aja
00:01:510 coba kasih d di sini. ngikutin musiknya imo, dan biar nggak terlalu kosong walau lagunya terkesan halus ok
00:03:244 (10,11,12,13) - coba kkdd? lebih enak didenger + patternnya jarang kkdk aja deh
00:10:527 d di sini, pianonya belum selesai ok
00:14:689 (6,7) - coba swap, buat ngikutin pianonya imo last pianonya lebih ngefeel di kat
00:18:851 coba kasih d biar nggak ngganjel ww
00:20:758 (26,27) - swap, buat mirror + biar nggak bosenin
00:21:625 (29) - nggg XD ngikutin vokalnya serasa ganjel di sini, kalo aku sih remove, ikutin instrumennya lebih enak ini ikut piano kok
00:25:614 (40) - ganti ke d, soalnya vokal + musiknya sama kaya 41
00:27:001 (45,46,47,48,49,50) - kdk dkk (1/1) ngikutin vokalnya
00:30:816 (62,63,64,65,66) - coba ddkdd (1/1). 62 63 punya 'gambar' suara yang sama kaya 65 66. mending k buat perpindahan nadanya, 65 66 dd lagi biar nadanya keliat beda ini ming yg suggest sih, keep dlu aja deh
00:34:978 sambung doongg XDD d k d d D
00:36:192 kasih d, karena drumnya kedengeran. awalnya udah, ming blg hapus lol, addedl
00:36:799 coba http://puu.sh/9qhwm/539c9aed83.jpg (barnya di 00:36:799) nope, dah pas imo
00:40:874 (23) - kasih finish kaya not sebelumnya
00:49:544 (56,57,58,59,60) - finish, karna musiknya neken banget
00:54:400 http://puu.sh/9qiDD/5e296274cd.jpg? biar bisa ngikutin musik sama vokalnya keep dlu deh
00:57:695 d di sini coba, ada suara drumnya walaupun pelan banget lol
00:59:949 coba buat http://puu.sh/9qjfd/2a4373a022.jpg imo dah pas sih
01:02:030 (110,111) - kasih finish, vokal sama musiknya neken
01:02:724 (112,113) - swap, ^
01:08:793 kasih d, drumnya masih kedengeran nope, krn ada finish di nextnya, gak cocok di map imo, musik jg blg gtu
01:13:128 (159) - finish, karna kamu kasih juga di 01:11:741 (153) - penekanan vokalnya hampir sama jadi ya samain deh biar rapi kek mbuh wes ngono lah pokoke lol
01:13:475 (160,161,162) - swap 160 sama 161, lalu ^
01:16:943 (176) - finish juga, drumnya keras tapi keredam
01:16:076 coba kasih kat, biar nyambung patternnya vokal sih ikut disini, keep dlu deh
01:21:279 mungkin kasih pattern ddkddkk? (1/1)
01:44:862 kasih kat, karna senarnya masih kedengeran
02:00:469 dkdddk buat ngikutin musik + vokalnya sekaligus
02:04:284 kasih d, ada suara drum di situ
02:08:620 (70,1,2,3) - finish, same reason as 01:13:128 (159) -
02:11:047 mungkin coba dddkddk? ngikutin vokal agak ngganjel sih w atau kalau mau sih dddk dk
02:12:435 (18) - finish, same reason as 01:16:943 (176) -
02:13:823 (22,23,24,25,26,27) - coba ganti ke kddkdk, biar sama sama vokalnya
02:16:770 (35) - pindah ke 02:17:117 drumnya di situ, bukan di sebelumnya add aja krn pas time itu jg ada
02:23:706 d, karna alasan yang sama dengan idk yang mana otl noppeee
02:28:735 (36,37) - coba ganti ke K,buat mirror sama 02:28:042 (34,35) - susah dimainin
Update taiko later, still lazy ><
mingmichael
Senritsu
this may take a while
actually no.
hai xin, hai m1n9 my name isn't as alay as it orz wkwkw
warn. wall of text.
aaaaaaaa ngebek ngebeki playlist ambek tembange u's iki repot awkwkaawkawk

[Oni]
SPOILER
no.
00:49:284 - k ming. ada suara drum pelan di sana. idk dibolehin atau gak tho 5-plets + triplet = no for my oni :'3 wakakakak bukan drum sih sebenernya tapi kayak gitar gitu atausuaraapapundahituguagatau. bagus buat masukan, gua simpen dulu ini :3
00:57:521 (1) - k mungkin? karna suaranya hampir sama 00:57:348 (2) - , sekalian dibuat mirror sama 2 3 oke beb gantehhh
01:42:088 kasih k? ngikutin senarnya juga. idk itu gitar atau apa sih pokoknya itu. lalu buat ngikutin dari pattern sebelumnya biar ada yang 4plet 1/1 haiyah masukin don yah wkwkwk
udah ah gw males jk ming ;w; haiyah jangan gitu loh *gayaengko2cina lol*
awesome as always w

ge el <3
makazeeehhhhhh senpai =w=)b
m1ng's Oni
ITer_old
Yo hi hello.
here is the SB so far fixed: http://puu.sh/9qr79/49a2c10d72.zip
I use another tool to make those particles effect and it seems efficient and look good.
if u find any error, just find me.
Giralda
My favorite u's song~
Good luck!
Flower
Hi~! Here's promised taiko mod.

Some suggestions on sb:
for the white circles in the prelude, an ease in-out should feel smoother.
set the scaling to ease out, and fading-out to ease in.
(notice the easing - in option in the screenshot)
Sprite,Foreground,Centre,"SB\Effect\Circle white.png",320,240
M,1,990,,141,174
F,0,990,1336,0,1
S,1,990,2377,0.1,0.9
F,2,1336,2377,1,0


[Oni]
00:07:753 (1,2,1) - 00:09:140 (3,4,5) - the piano is 1/12 (i.e. there's no significant beat on 00:07:753 - and 00:09:140 - ). it plays weird here, better consider better patterns.
00:24:920 - 00:35:672 - I considered, this section has no problems seemingly, but it does not play quite smooth. in my opinion, you should emphasise the hits on white ticks (downbeats), therefore, current pattern, which emphasises the hits on red ticks, is not perfectly fit. I have two ideas, you can pick one, but you can also ignore both since taiko is a free-from mapping:
idea 1: change all non-white-tick notes to k, e.g. 00:25:354 (2) - 00:28:128 (2) - 00:29:516 (2) - , etc.
idea 2: remap this part. put k's on white ticks instead of red ones.
00:44:689 (1) - d? consistent with 00:41:914 (3) -
00:49:718 - 00:50:065 - 00:50:758 - add d to heat up the tension. or only add d at 00:50:758 -
01:22:492 (2) - should be at 01:22:666 -
01:52:492 - add d to make it coherent?

[Muzukashii]
00:02:550 (6) - is it better to move to 00:02:377 - ? it fits the piano better imo.
00:14:342 (4) - move to 00:14:169 - ?
00:18:851 - add d? sounds better fitting with the piano
00:35:498 - add k
00:49:198 (52) - change to d, should fit with drum better
00:50:238 (56) - change to k, which is consistent with oni
00:58:909 (92,93,94,95) - change to this, should be more consistent:
01:21:452 (188) - delete? music is slow here
02:25:267 (21) - d?

That's as far as I can help. Hope that your map get ranked soon!
IamKwaN
Here's my part, I am not the slowest! hue

http://puu.sh/9ruqo/6bcf31997e.rar
mingmichael
Flower
Hi~! Here's promised taiko mod.

[Oni]
00:07:753 (1,2,1) - 00:09:140 (3,4,5) - the piano is 1/12 (i.e. there's no significant beat on 00:07:753 - and 00:09:140 - ). it plays weird here, better consider better patterns. i know it that they need 1/12 to follow the piano sounds. but it feels weird that i used 1/12 there ._. yah well hard to tell lol i keep mine here
00:24:920 - 00:35:672 - I considered, this section has no problems seemingly, but it does not play quite smooth. in my opinion, you should emphasise the hits on white ticks (downbeats), therefore, current pattern, which emphasises the hits on red ticks, is not perfectly fit. I have two ideas, you can pick one, but you can also ignore both since taiko is a free-from mapping:
idea 1: change all non-white-tick notes to k, e.g. 00:25:354 (2) - 00:28:128 (2) - 00:29:516 (2) - , etc.
idea 2: remap this part. put k's on white ticks instead of red ones. sorry i don't take the ideas and keep with mine. i followed the drum hits from 00:24:920 - until 00:35:672 -. as you can hear, the drum comes on every white strikes, so it's the reason why i put the dons on the white strikes on the kats. the same thing that i did to another map (for e.g like this). and that o o o o patterns are fit with the song too on that part, so i keep mine here again
00:44:689 (1) - d? consistent with 00:41:914 (3) - actually i didn't keep that constantly like 00:46:076 - for the kats. i just used the consistent kats on the 2nd and 4th beats only
00:49:718 - 00:50:065 - 00:50:758 - add d to heat up the tension. or only add d at 00:50:758 - add kat only on 00:50:758 -
01:22:492 (2) - should be at 01:22:666 - nope. actually it should be on 01:22:492 - . i follow the instrument sounds
01:52:492 - add d to make it coherent? nope. there's not any sounds come out too on there. so that's why i used a break on there


That's as far as I can help. Hope that your map get ranked soon!
thanks for the mods~!
m1ng's Oni
Topic Starter
Xinely

Flower wrote:

Hi~! Here's promised taiko mod.

[Muzukashii]
00:02:550 (6) - is it better to move to 00:02:377 - ? it fits the piano better imo. piano on here imo louder than it. gomen ><
00:14:342 (4) - move to 00:14:169 - ? ok
00:18:851 - add d? sounds better fitting with the piano already fixed at someone mod :3
00:35:498 - add k ok
00:49:198 (52) - change to d, should fit with drum better ok
00:50:238 (56) - change to k, which is consistent with oni ok
00:58:909 (92,93,94,95) - change to this, should be more consistent: sure
01:21:452 (188) - delete? music is slow here let me keep first
02:25:267 (21) - d? yap

That's as far as I can help. Hope that your map get ranked soon!
thanks 4 mod flower >w<

Updating now BSS Stuck again =-=" Updated

EDIT : Will update SB when have some mods. also thanks 4 support giralda <3
ITer_old

Flower wrote:

Hi~! Here's promised taiko mod.

Some suggestions on sb: (fixed
for the white circles in the prelude, an ease in-out should feel smoother.
set the scaling to ease out, and fading-out to ease in.
(notice the easing - in option in the screenshot)
Sprite,Foreground,Centre,"SB\Effect\Circle white.png",320,240
M,1,990,,141,174
F,0,990,1336,0,1
S,1,990,2377,0.1,0.9
F,2,1336,2377,1,0
hue! the SB:http://puu.sh/9rBSs/f4919a1fe3.osb
Hanjamon
Hii, here the mod you requested ^^

d=Don
D=Big Don
k=Katsu
K=Big Katsu

[General]

  • All okay
    Amazing SB o.o
[Muzukashii]

  • 00:10:354 (34) - change to k?
    00:13:822 (2,3) - ctrl+g
    00:32:030 (68) - change to d
    00:36:712 (8,9) - ctrl+g?
    00:52:146 (66) - k?
    01:12:088 (149,150,151) - d k k?
    01:12:781 (152) - k
    01:49:024 (4) - D
    02:07:926 (66) - k?
    02:16:250 (33,36,37) - k
[m1ng's Oni]

  • 00:03:764 (2) - change to k
    00:06:539 (2) - change to k
    00:14:862 (2) - change to k
    00:19:024 (3) - change to k
    00:30:122 (1) - D
    00:32:897 (2) - k
    00:36:712 (1,1,1) - d d k?
    00:56:481 (3) - change to k
    01:07:579 (3) - change to k
    01:08:359 (1,1) - ctrl+g
    01:21:799 (2) - change to k
    01:39:487 (2) - change to k
    01:42:261 (2) - change to k
    02:08:359 (2,3) - change to d?
This is all, i hope i have helped, good luck ^^
waxman
(ノ≧∇≦)ノ
ITer_old
Hi!
Just work on those effects and find some minor problems.

OSB File here
Click me madly to get the osb file(updated at 14/6/2014 3:34 Hong Kong Time)

A few words to say about
  1. The snow and sakura effects are updated, since some minor algorithm design problem occur, that lead to unnecessary SB load. Now is fixed.
  2. Also some more about the snow and sakura effects, some of them maybe too long that will overlap with other scenes. Now is also fixed.
  3. Just added the opposite direction of sakura effect, lets have some change.
  4. Side dark is added to some scrolling scene.
  5. Please check that some of the difficulties haven't switch on the "Widescreen StoryBoard" and epilepsy warning in the design tab of song setup.

Thank you!
IamKwaN
Why are there so many updates man?
I need much time to redownload it
Anyway, I can see my bro is a pro!
ITer_old

IamKwaN wrote:

Why are there so many updates man?
I need much time to redownload it
Anyway, I can see my bro is a pro!
just a 199Kb osb file D: so small to download D: baka sister D:
IamKwaN
Orz D:
mingmichael
Hanjamon
Hii, here the mod you requested ^^

d=Don
D=Big Don
k=Katsu
K=Big Katsu

[m1ng's Oni]

  • 00:03:764 (2) - change to k
    00:06:539 (2) - change to k
    00:14:862 (2) - change to k
    00:19:024 (3) - change to k rejected all. basically you changed don to be kat because of the bell sounds. i didn't follow it btw
    00:30:122 (1) - D what for? there's not any cymbal sound comes there and also there's not a good point to use finisher to emphasize there
    00:32:897 (2) - k nope. you can hear that the electric guitar sound has dropped there. don is fit well, same like 00:32:724 -
    00:36:712 (1,1,1) - d d k? nope. the vocal becomes high on 00:36:885 - so that's why i used kat on the middle
    00:56:481 (3) - change to k the instrument sound is strong on there, not high
    01:07:579 (3) - change to k ^
    01:08:359 (1,1) - ctrl+g wanna make another kind of 5-plets
    01:21:799 (2) - change to k it will destroy my pattern from 01:14:516 - until 01:22:839 - . see it carefully again
    01:39:487 (2) - change to k totally rejected. i didn't follow the bell
    01:42:261 (2) - change to k same
    02:08:359 (2,3) - change to d? that ooo-triplet will emphasize the big don on 02:08:620 - much better. keep mine
This is all, i hope i have helped, good luck ^^
thanks for the mods, but sorry no changes
Charlotte
Hi from Charlotte's Taiko Modding Queue

d
k
D(big d)
K(big k)

Muzukashii

00:18:157 (16,17) - ctrl + G
00:54:920 (77,78) - ctrl + G
02:00:817 (35) - change k

m1ng's Oni

very Good ~~

It is a great overall 8-)

good luck :)
Topic Starter
Xinely

Hanjamon wrote:

Hii, here the mod you requested ^^

d=Don
D=Big Don
k=Katsu
K=Big Katsu

[General]

  • All okay
    Amazing SB o.o
[Muzukashii]

  • 00:10:354 (34) - change to k? yap
    00:13:822 (2,3) - ctrl+g vocal on that time stronger, sorry
    00:32:030 (68) - change to d the music is loud imo
    00:36:712 (8,9) - ctrl+g? yap
    00:52:146 (66) - k? kinda hard after 1/4 triplet so i prefer use don
    01:12:088 (149,150,151) - d k k? same as previous, i wanna make variation
    01:12:781 (152) - k ok
    01:49:024 (4) - D no cymbal
    02:07:926 (66) - k? variation
    02:16:250 (33,36,37) - k one fixed, another imo too hard
This is all, i hope i have helped, good luck ^^

Charlotte wrote:

Hi from Charlotte's Taiko Modding Queue

Muzukashii

00:18:157 (16,17) - ctrl + G nope because music
00:54:920 (77,78) - ctrl + G yap
02:00:817 (35) - change k yap

good luck :)
Updated all with CtB diff.

@ITer : i added "Sprite,Background,TopLeft,"Snow.jpg",0,0" on SB to remove the BG on SB, at least it reduced SB load too and make the transtition better
EDIT again : oh yeah, maybe it was bug because i still saw the BG at that time. changing it back

EDIT : i forgot to add widescreen support and GD-ers name on tags orz
i will change it in next update
Spectator
Collab Rain


General : I really love the SB and map
almost nothing to mod here cuz everything is so perfect ww

anyway, mod time!

[Pattern]

00:09:313 (4) - how about 00:09:313 (4) with x:56 and ctrl+H 00:09:833 (1,2,3,4,5) ?

00:51:625 (1,2,3,4,5) - these streams are look bad and not pretty at all, how about adding a circular streams here? (ex . https://osu.ppy.sh/ss/1712697 )

01:52:666 (6,7,8,1) - instead of general 1/2 notes, how about this?

01:02:724 (1,2,3,4,5,6) - same here. slider 1 and 2 are ok , so you just need to fix those notes. how about try this?

01:07:406 (5) - x:120 flows better here

01:15:209 - how about add normal-hitnormal sound here? (by adding a new timing section) if you're going to do this. You have to do this on 01:16:423 (2) , 01:17:637 (1) , 01:19:371 (5) , 01:20:758 (2) , 01:22:146 (3) too

01:22:146 (3) - convert this timing section to the soft (to make spinner's end sounds better)

02:17:117 (2) - x:480 , to avoid wide jump right after the hyperdash

02:21:625 (2,3,4,5,6) - try this

02:25:094 (5) - x:392

02:29:776 (1) - spinner's end sounds weird to me, change it to the soft-hitsounds :3

great map

Good luck! ;)
mingmichael
Spectator
Collab Rain


General : I really love the SB and map
almost nothing to mod here cuz everything is so perfect ww

anyway, mod time!

[Pattern]

00:09:313 (4) - how about 00:09:313 (4) with x:56 and ctrl+H 00:09:833 (1,2,3,4,5) ?

00:51:625 (1,2,3,4,5) - these streams are look bad and not pretty at all, how about adding a circular streams here? (ex . https://osu.ppy.sh/ss/1712697 ) it feels boring with the C-shape for the streams. i keep mine on here

01:52:666 (6,7,8,1) - instead of general 1/2 notes, how about this?

01:02:724 (1,2,3,4,5,6) - same here. slider 1 and 2 are ok , so you just need to fix those notes. how about try this? the current notes make a well stream. i keep mine here

01:07:406 (5) - x:120 flows better here nope. it'll make a far distance between 01:07:406 (5,1) - . i have measured before and the current place is alright. btw these three notes flow well 01:07:059 (3,4,5) -

01:15:209 - how about add normal-hitnormal sound here? (by adding a new timing section) if you're going to do this. You have to do this on 01:16:423 (2) , 01:17:637 (1) , 01:19:371 (5) , 01:20:758 (2) , 01:22:146 (3) too it's xinely's for the hitsounds

01:22:146 (3) - convert this timing section to the soft (to make spinner's end sounds better) same on here

02:17:117 (2) - x:480 , to avoid wide jump right after the hyperdash

02:21:625 (2,3,4,5,6) - try this nopenope. it will make a harsh pattern, especially from 3-4-5

02:25:094 (5) - x:392 nope. i have tried to use a less distance there before jump with HDash to 02:25:267 (1) -

02:29:776 (1) - spinner's end sounds weird to me, change it to the soft-hitsounds :3 xinely's here for the hitsound

great map

Good luck! ;)
thanks for the mods, but sorry no changes atm
@xinely : itu hitsoundsnya tolong dicekin ya >< hehe
ITer_old

Xinely wrote:

Hanjamon wrote:

Hii, here the mod you requested ^^

d=Don
D=Big Don
k=Katsu
K=Big Katsu

[General]

  • All okay
    Amazing SB o.o
@ITer : i added "Sprite,Background,TopLeft,"Snow.jpg",0,0" on SB to remove the BG on SB, at least it reduced SB load too and make the transtition better

EDIT : i forgot to add widescreen support and GD-ers name on tags orz
i will change it in next update
I think i have removed the SB load of bg image by using:
Sprite,Background,Centre,"Snow.jpg",320,240
F,0,0,,0
P A N
[Insane]

00:00:990 (1) - make a slider here? it have a beat on 00:01:163 also, like you did on 00:01:163. and it will more playable because the current rhythm player need to break a bit before the next note but the spacing is.. you know.
00:03:244 (3,1) - move to 256|216 and 272|312 for better shape.
00:04:284 (2) - the tail is overlapped so I suggest to use just circle instead and add finish because the finish has the same beat as the music so It won't too quiet. or you can keep the slider but just add finish on head.
00:05:845 (3) - ultimate nazi here, move second point to 288|303 then move red point to 304|243 and move tail to 294|166 (off the grid snap first)
00:09:313 (3,6) - add finish?
00:09:833 (1) - hmm the spacing is.. not same as 3/2. so maybe stack with (3)?
00:14:862 (1) - mind to make more blanket?
00:20:932 (2,3) - decrease the volume on tail? I think they are overlapped.
00:27:695 (2,3,4) - what about this? 0.0
00:29:602 (5) - spread it to 1/2 and circle? because I think 00:29:776 is a strong beat also.
00:29:082 (2,4) - add clap?
00:33:591 (3) - move to 220|128 to make a straight line?
00:39:140 (3) - second point to 469|212 and move tail to 482|117 or you can make the blanket bigger.
00:44:689 (3,4,1) - make blanket like this?
00:47:117 (2) - is this spacing too short? D:
00:49:284 - add note and clap? I think it need to be a triple.
01:03:417 (1) - can make it further imo for balance spacing with the two kick slider before.
01:06:192 (1) - one grid left.
01:06:712 (3) - one grid up.
01:22:839 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - make this stream like this? better shape imo. code below if you need.
SPOILER
152,292,82839,5,4,0:0:0:0:
136,298,82926,1,4,0:0:0:0:
119,299,83013,1,4,0:0:0:0:
102,296,83099,1,4,0:0:0:0:
86,292,83186,1,4,0:0:0:0:
71,285,83273,1,4,0:0:0:0:
57,276,83359,1,4,0:0:0:0:
45,264,83446,1,4,0:0:0:0:
33,244,83533,5,4,0:0:0:0:
23,222,83620,1,4,0:0:0:0:
18,199,83706,1,4,0:0:0:0:
18,176,83793,1,4,0:0:0:0:
21,153,83880,1,4,0:0:0:0:
28,131,83966,1,4,0:0:0:0:
41,112,84053,1,4,0:0:0:0:
58,97,84140,1,4,0:0:0:0:
78,86,84226,6,0,L|74:-6,1,65.2500024890901,12|12,0:0|0:0,0:0:0:0:
01:44:342 (3) - move tail a bit right to make straight line?
01:49:024 - hmmmm remove this and make a break instead? I think this note is hard to catch.
01:37:926 (1) , 01:40:700 (1) , 01:43:648 (4) - remove NC? because I think the combo is too short, I think some combo is too short like... 01:58:909 (1)
02:17:810 (5) - center to 385|109 and tail to 350|122. also move 02:18:157 (6) 1 grid left.
02:29:776 (6) - perfect stack?
Riari
Ingame request~

Loving the storyboard!

General

  1. Put display epilepsy warning on your difficutlties, the storyboard has flashes on it.
  2. Preview times conflict, you could fix that.


Collab Rain

  1. 00:46:423 (3,1) - Increase the distance between this a bit more?
  2. 00:49:544 (1) - Hyper into 00:49:891 (2) - to keep consistency with 00:49:544 (1,2,3,4,5) - pattern?
  3. Instead of a break at 01:25:787 - couldn't you put a spinner until 01:30:122 - It fits with the spinner at the end in my opinion.
  4. 01:39:140 (3,1) - Larger distance between these two notes?
  5. 01:50:585 (1,2) - Larger distance, I don't know if its possible for you to hyper these though.
  6. 01:53:013 (7,1) - Make the dash bigger between these, it's rather boring how it is right now.

Love the map, good luck with it~
gretay
i want to edit the before but i want to farm post (lol)
Normal
First slider extend it 00:01:683 and destroy the circle
00:03:764 extend until 00:04:284 destroy the circle again (this is early man relax)
no another problems (or my eyes problem)
Hard
01:24:747 + circle
01:25:267 + circle
no other problems (or my eyes problem)
Insane
01:48:157 + circle
01:48:504 + circle
01:48:851 + circle
01:49:544 - 01:49:891 + slider
01:50:238 + Circle
I think i've found another things but i forgot xD
sorry a noob maybe 99% of it rejected
my eyes: 70% SB 30% Sliders Circles etc
Amazing SB!!!!!
SPOILER
almost die

H O L Y S H I T R A M P A G E
IamKwaN

gretay wrote:

First slider extend it 00:01:683 and destroy the circle But I want to emphasize the piano sound at 00:01:683
00:03:764 extend until 00:04:284 destroy the circle again Something similar to above


H O L Y S H I T R A M P A G E Can I treat this as a praise?
@Ely, I resnapped some unsnapped objects detected by AImod. Also, please add our IDs to each of our diffs. O.<

SPOILER
osu file format v13

[General]
AudioFilename: snow halation.mp3
AudioLeadIn: 0
PreviewTime: 50932
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
EpilepsyWarning: 1
WidescreenStoryboard: 1

[Editor]
Bookmarks: 24573
DistanceSpacing: 0.8
BeatDivisor: 2
GridSize: 4
TimelineZoom: 1

[Metadata]
Title:Snow halation (TV Size)
TitleUnicode:Snow halation (TV Size)
Artist:u's
ArtistUnicode:μ's
Creator:Xinely
Version:KwaN's Normal
Source:ラブライブ! School idol project 2期
Tags:Love Live! School Idol Project 2nd Season
BeatmapID:439912
BeatmapSetID:183161

[Difficulty]
HPDrainRate:3
CircleSize:3
OverallDifficulty:3
ApproachRate:4.5
SliderMultiplier:1.1
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Snow.jpg",0,0
//Break Periods
2,85814,95452
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
990,346.820809248555,4,2,1,40,1,0
12088,-100,4,2,1,60,0,0
23186,-100,4,2,88,70,0,0
33244,-100,4,2,88,80,0,0
33937,-100,4,2,88,90,0,0
35672,-100,4,2,88,80,0,0
49544,-100,4,2,88,90,0,0
51105,-100,4,2,88,80,0,0
51452,-100,4,2,88,90,0,0
52319,-100,4,2,88,95,0,1
62203,-100,4,2,88,75,0,1
62724,-100,4,2,88,95,0,1
63331,-100,4,2,88,95,0,0
63417,-100,4,2,88,95,0,1
74516,-100,4,2,88,85,0,0
75903,-100,4,2,88,75,0,0
85614,-100,4,2,88,65,0,0
96712,-100,4,2,1,40,0,0
102261,-100,4,2,1,50,0,0
106423,-100,4,2,88,60,0,0
107810,-100,4,2,88,95,0,1
107897,-100,4,2,88,95,0,0
111105,-100,4,2,88,85,0,0
116828,-100,4,2,88,95,0,0
118909,-100,4,2,88,95,0,1
130007,-100,4,2,88,85,0,0
131394,-100,4,2,88,75,0,0
135556,-100,4,2,88,85,0,0
149776,-100,4,2,88,85,0,0
150816,-100,4,2,88,65,0,0
152203,-100,4,2,88,45,0,0
153331,-100,4,2,88,45,0,0


[Colours]
Combo1 : 255,0,255
Combo2 : 255,128,128
Combo3 : 128,128,192
Combo4 : 255,128,64

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229,256,63417,6,0,L|118:256,1,110,4|8,0:0|0:0,0:0:0:0:
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219,343,65151,1,8,0:0:0:0:
302,314,65498,1,0,0:0:0:0:
317,227,65845,1,8,0:0:0:0:
289,143,66192,6,0,P|241:118|185:120,1,110,4|8,0:0|0:0,0:0:0:0:
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133,349,67579,2,0,P|181:374|237:372,1,110,0|8,0:0|0:0,0:0:0:0:
305,319,68273,2,0,L|364:321,2,55,8|4|8,0:0|0:3|0:0,0:0:0:0:
250,249,68966,5,4,0:0:0:0:
304,180,69313,2,0,L|417:174,2,110,8|0|8,0:0|0:0|0:0,0:0:0:0:
243,116,70354,2,0,L|133:110,1,110,0|8,0:0|0:0,0:0:0:0:
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108,331,71741,6,0,P|159:315|214:328,1,110,4|8,0:0|0:0,0:0:0:0:
300,339,72435,2,0,P|352:351|404:335,1,110,0|8,0:0|0:0,0:0:0:0:
462,268,73128,1,0,0:0:0:0:
491,185,73475,2,0,L|498:123,1,55,8|0,0:0|0:0,0:0:0:0:
409,120,73995,2,0,L|416:58,2,55,0|8|0,0:0|0:0|0:0,0:0:0:0:
379,153,74516,6,0,B|327:177|279:153|279:153|222:126|167:153,1,220,12|8,0:0|0:0,0:0:0:0:
135,235,75556,1,0,0:0:0:0:
223,242,75903,2,0,P|270:164|245:97,1,165,2|0,0:0|0:0,0:0:0:0:
216,67,76596,1,8,0:0:0:0:
130,89,76943,1,0,0:0:0:0:
94,169,77290,5,12,0:0:0:0:
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150,319,78331,2,0,L|204:322,1,55,8|0,0:0|0:0,0:0:0:0:
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452,311,79371,1,8,0:0:0:0:
477,226,79718,1,8,0:0:0:0:
410,168,80065,5,12,0:0:0:0:
351,233,80411,2,0,B|298:260|238:239|238:239|178:215|132:235,2,220,2|0|2,0:0|0:0|0:0,0:0:0:0:
410,168,82146,1,8,0:0:0:0:
391,82,82492,1,8,0:0:0:0:
308,50,82839,6,2,B|308:226|246:166|179:226|179:50|179:50|190:181|145:268,1,550,4|0,0:0|0:0,0:0:0:0:
218,317,84920,2,0,P|245:321|276:315,1,55,8|4,0:0|0:3,0:0:0:0:
385,249,85614,5,4,0:0:0:0:
421,194,96712,5,4,0:0:0:0:
361,312,97232,1,0,0:0:0:0:
361,312,97406,2,0,P|307:293|257:306,1,110,2|0,0:0|0:0,0:0:0:0:
220,331,97926,2,0,P|167:343|116:325,1,110
38,285,98620,2,0,L|42:64,1,220,2|0,0:0|0:0,0:0:0:0:
45,20,99487,5,4,0:0:0:0:
173,51,100007,1,0,0:0:0:0:
173,51,100180,2,0,P|226:64|283:54,1,110,2|0,0:0|0:0,0:0:0:0:
322,44,100700,2,0,P|375:35|428:48,1,110
462,129,101394,2,0,B|498:209|438:284,1,165,2|0,0:0|0:0,0:0:0:0:
410,317,102088,1,0,0:0:0:0:
368,330,102261,6,0,P|260:308|155:337,2,220,4|2|0,0:0|0:0|0:0,0:0:0:0:
448,225,104169,2,0,L|436:114,1,110,2|0,0:0|0:0,0:0:0:0:
408,81,104689,1,0,0:0:0:0:
364,75,104862,6,0,P|311:87|257:79,1,110,2|4,0:0|0:0,0:0:0:0:
256,78,106423,1,2,0:0:0:0:
256,78,107463,2,0,L|256:134,1,55,8|0,0:0|0:0,0:0:0:0:
256,177,107810,5,4,0:0:0:0:
308,247,108157,2,0,P|256:263|204:247,1,110,0|2,0:0|0:0,0:0:0:0:
130,198,108851,1,0,0:0:0:0:
130,198,109024,2,0,L|121:86,1,110
134,46,109544,2,0,P|185:27|239:39,2,110,0|2|0,0:0|0:0|0:0,0:0:0:0:
45,49,110585,6,0,L|59:215,1,165,4|8,0:0|0:0,0:0:0:0:
233,347,111972,1,4,0:3:0:0:
233,347,112146,2,0,L|237:293,1,55,0|8,0:0|0:3,0:0:0:0:
285,218,112666,2,0,L|294:109,1,110,0|8,0:0|0:3,0:0:0:0:
368,61,113359,5,12,0:0:0:0:
377,103,114747,1,12,0:0:0:0:
385,146,116134,6,0,P|396:197|373:250,1,110,12|8,0:0|0:0,0:0:0:0:
288,268,116828,2,0,L|178:281,1,110,0|8,0:0|0:0,0:0:0:0:
93,260,117521,2,0,L|37:267,1,55,12|4,0:0|0:3,0:0:0:0:
44,134,118215,2,0,L|99:128,1,55,8|4,0:0|0:3,0:0:0:0:
220,76,118909,6,0,P|269:67|329:84,1,110,4|8,0:0|0:0,0:0:0:0:
405,122,119602,2,0,P|457:136|511:128,2,110,0|8|0,0:0|0:0|0:0,0:0:0:0:
326,82,120643,1,8,0:0:0:0:
238,69,120990,1,0,0:0:0:0:
168,123,121337,1,8,0:0:0:0:
132,203,121684,6,0,L|24:221,1,110,4|8,0:0|0:0,0:0:0:0:
59,301,122377,2,0,L|167:283,1,110,0|8,0:0|0:0,0:0:0:0:
218,210,123070,2,0,L|326:192,1,110,0|8,0:0|0:0,0:0:0:0:
311,278,123764,2,0,L|256:287,2,55,8|4|8,0:0|0:3|0:0,0:0:0:0:
397,261,124458,5,4,0:0:0:0:
449,189,124805,2,8,L|460:78,2,110,8|0|8,0:0|0:0|0:0,0:0:0:0:
366,157,125845,2,0,L|355:46,1,110,0|8,0:0|0:0,0:0:0:0:
271,20,126539,2,0,L|260:129,1,110,0|8,0:0|0:0,0:0:0:0:
188,181,127233,6,0,P|133:195|83:183,1,110,4|8,0:0|0:0,0:0:0:0:
26,250,127926,2,0,P|72:278|127:281,1,110,0|8,0:0|0:0,0:0:0:0:
214,266,128620,1,0,0:0:0:0:
299,245,128967,2,0,L|356:245,1,55,8|0,0:0|0:0,0:0:0:0:
358,157,129487,2,0,L|413:157,2,55,0|8|0,0:0|0:0|0:0,0:0:0:0:
314,145,130008,6,0,B|204:144|204:144|159:102|103:117,1,220,12|8,0:0|0:0,0:0:0:0:
24,157,131048,1,0,0:0:0:0:
42,243,131394,2,0,P|84:309|164:313,1,165,2|0,0:0|0:0,0:0:0:0:
205,298,132088,1,8,0:0:0:0:
287,267,132435,1,0,0:0:0:0:
356,320,132781,5,12,0:0:0:0:
439,291,133128,2,0,L|496:308,2,55,8|0|0,0:0|0:0|0:0,0:0:0:0:
405,209,133822,2,0,L|352:193,1,55,8|0,0:0|0:0,0:0:0:0:
328,155,134169,2,0,P|279:98|194:104,1,165,2|0,0:0|0:0,0:0:0:0:
157,126,134863,1,8,0:0:0:0:
115,203,135210,1,8,0:0:0:0:
174,267,135556,6,0,B|212:292|254:282|254:282|294:275|332:296,1,165,4|0,0:0|0:0,0:0:0:0:
374,283,136250,2,0,P|410:210|400:129,1,165,8|0,0:0|0:0,0:0:0:0:
372,95,136943,2,0,L|316:95,1,55,8|4,0:0|0:3,0:0:0:0:
96,84,137984,1,2,0:0:0:0:
110,170,138331,6,0,L|92:278,1,110,4|8,0:0|0:0,0:0:0:0:
54,358,139024,2,0,P|26:365|1:363,2,55,0|0|8,0:0|0:0|0:0,0:0:0:0:
141,349,139718,2,0,P|192:337|246:356,1,110,0|8,0:0|0:0,0:0:0:0:
331,336,140411,2,0,L|348:227,1,110,0|8,0:0|0:0,0:0:0:0:
430,196,141105,6,0,L|447:87,1,110,4|8,0:0|0:0,0:0:0:0:
358,88,141799,2,0,L|368:27,2,55,0|0|8,0:0|0:0|0:0,0:0:0:0:
318,166,142492,2,0,P|268:180|215:163,1,110,0|8,0:0|0:0,0:0:0:0:
187,78,143186,2,0,P|135:60|83:74,1,110,0|8,0:0|0:0,0:0:0:0:
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28,224,144226,1,8,0:0:0:0:
90,286,144573,2,0,L|63:333,2,55,0|0|8,0:0|0:0|0:0,0:0:0:0:
177,299,145267,2,0,P|256:319|336:299,2,165,2|2|10,0:0|0:0|0:0,0:0:0:0:
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207,29,148042,2,0,L|261:33,1,55,8|4,0:0|0:3,0:0:0:0:
380,90,148735,2,0,L|326:94,1,55,8|4,0:0|0:3,0:0:0:0:
256,192,149776,12,2,153331,0:0:0:0:
Mythiax
<3
Topic Starter
Xinely

Riari wrote:

Ingame request~

Loving the storyboard!

General

  1. Put display epilepsy warning on your difficutlties, the storyboard has flashes on it.
  2. Preview times conflict, you could fix that. fix


Collab Rain

  1. 00:46:423 (3,1) - Increase the distance between this a bit more?
  2. 00:49:544 (1) - Hyper into 00:49:891 (2) - to keep consistency with 00:49:544 (1,2,3,4,5) - pattern?
  3. Instead of a break at 01:25:787 - couldn't you put a spinner until 01:30:122 - It fits with the spinner at the end in my opinion. nope i have my own reason why not
  4. 01:39:140 (3,1) - Larger distance between these two notes? relax part, i don't want make it hard
  5. 01:50:585 (1,2) - Larger distance, I don't know if its possible for you to hyper these though. unnecessary, see the space of rhythm
  6. 01:53:013 (7,1) - Make the dash bigger between these, it's rather boring how it is right now. already did because spectator's mod

Love the map, good luck with it~

gretay wrote:

i want to edit the before but i want to farm post (lol)
Insane
01:48:157 + circle following drum sound only here
01:48:504 + circle
01:48:851 + circle
01:49:544 - 01:49:891 + slider
01:50:238 + Circle for all above, i just following the music. not the vocal
I think i've found another things but i forgot xD

P A N wrote:

[Insane]

00:00:990 (1) - make a slider here? it have a beat on 00:01:163 also, like you did on 00:01:163. and it will more playable because the current rhythm player need to break a bit before the next note but the spacing is.. you know. circle instead
00:03:244 (3,1) - move to 256|216 and 272|312 for better shape. i prefer keep my current flow
00:04:284 (2) - the tail is overlapped so I suggest to use just circle instead and add finish because the finish has the same beat as the music so It won't too quiet. or you can keep the slider but just add finish on head. the music only piano. not weak not loud. whistle is enough
00:05:845 (3) - ultimate nazi here, move second point to 288|303 then move red point to 304|243 and move tail to 294|166 (off the grid snap first) fixed by my own
00:09:313 (3,6) - add finish? piano is enough with whistle imo. i just use finish for crystal sound
00:09:833 (1) - hmm the spacing is.. not same as 3/2. so maybe stack with (3)? triangle jump patterns
00:14:862 (1) - mind to make more blanket? sure
00:20:932 (2,3) - decrease the volume on tail? I think they are overlapped. nope, still have drum sound at that time. still not overmapped :P
00:27:695 (2,3,4) - what about this? 0.0 yap my baka off blanket
00:29:602 (5) - spread it to 1/2 and circle? because I think 00:29:776 is a strong beat also. sure
00:29:082 (2,4) - add clap? done
00:33:591 (3) - move to 220|128 to make a straight line? mapping style
00:39:140 (3) - second point to 469|212 and move tail to 482|117 or you can make the blanket bigger. ok, othertime give SS of the slider first so i won't lazy www
00:44:689 (3,4,1) - make blanket like this? unexpected lol, fixed
00:47:117 (2) - is this spacing too short? D: use 1,0x as normal spacing instead
00:49:284 - add note and clap? I think it need to be a triple. let me consider first
01:03:417 (1) - can make it further imo for balance spacing with the two kick slider before. jump jump ww
01:06:192 (1) - one grid left.
01:06:712 (3) - one grid up. both ok
01:22:839 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1) - make this stream like this? better shape imo. code below if you need. sure,fixed
SPOILER
152,292,82839,5,4,0:0:0:0:
136,298,82926,1,4,0:0:0:0:
119,299,83013,1,4,0:0:0:0:
102,296,83099,1,4,0:0:0:0:
86,292,83186,1,4,0:0:0:0:
71,285,83273,1,4,0:0:0:0:
57,276,83359,1,4,0:0:0:0:
45,264,83446,1,4,0:0:0:0:
33,244,83533,5,4,0:0:0:0:
23,222,83620,1,4,0:0:0:0:
18,199,83706,1,4,0:0:0:0:
18,176,83793,1,4,0:0:0:0:
21,153,83880,1,4,0:0:0:0:
28,131,83966,1,4,0:0:0:0:
41,112,84053,1,4,0:0:0:0:
58,97,84140,1,4,0:0:0:0:
78,86,84226,6,0,L|74:-6,1,65.2500024890901,12|12,0:0|0:0,0:0:0:0:
01:44:342 (3) - move tail a bit right to make straight line? flow :<
01:49:024 - hmmmm remove this and make a break instead? I think this note is hard to catch. consider first, imo it follow drum here
01:37:926 (1) , 01:40:700 (1) , 01:43:648 (4) - remove NC? because I think the combo is too short, I think some combo is too short like... 01:58:909 (1) consistency :3
02:17:810 (5) - center to 385|109 and tail to 350|122. also move 02:18:157 (6) 1 grid left.
02:29:776 (6) - perfect stack? nazi www
thanks 4 mod ><~

waiting Hinsvar's reply and we will update this Updated all ~
Hinsvar
Nope to gretay's suggestions; I want to emphasize the instruments there.

Thanks anyway!
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