Trick or Treat!
General:
probably you should care on your hitsound drum-hitclap.wav that have not really noticeable 3 ms delay
http://puu.sh/cwzIA/baa6f19a96.pngalso it would be nice and logically to make fade-out in any audio program from 02:11:939 () - to 02:14:902 () - and cut mp3 I guess you know how to do this :3
if not I can helpwell, I don't really follow talks about metadata but "Source: Touhou" will be hell consistent with what we have atm, not "東方Project"
you can try to balance cs to 4-3.5-3 or whatever more balanced than 4-4-3 if you want
Normal:
00:23:791 (1,4) - ar is quite high and cus of this that's not a big issue on play but if you try to avoid such overlaps for normal it would be nice for novice players
00:40:087 (2,3) - nice, but maybe you should make this pattern more clear to novice players? considering that this is lowest diff in set. Funny fact that not so long ago I've heard bad review on such sliders. Furthermore all this covering 00:40:087 (2,1) - not really good for novice players.
00:42:680 (2,3,4,5) - how about wide this a bit
http://puu.sh/cwBtF/9a3b8ad96b.jpg00:46:754 (1,2) - check DS
01:19:717 (3,4) - ^
01:31:939 (1) - and from here it randomly changes in some spots, it's not bad to change DS in normal it's bad to change them randomly :3
01:00:458 (3,1) - 01:01:939 (3,1) - 01:03:420 (3,1) - I'm not sure what happened here with DS but at least try to keep them constant in similar places
01:55:643 (1,2,3) - think about avoiding such stuff, yes it seems like obvious paths and so on but just eh... not really a big issue tho
02:08:050 (2,3) - this
http://puu.sh/cwChn/0015e99716.jpg should work better here because of strong lyrics and music beat on 02:08:235 () -
02:10:458 (1) - not sure but is not noticable 5% was rankable? If you decide to make fade out and cut song it can work better to end this spinner on 02:11:939 () - with any notable sounds e.g. whistle or finish
hitsounds
consider to start your whistle pattern not from 00:35:643 (1) - but from 00:23:791 (1) - since objects density in normal is rather low, slider repeats here sounds quite "empty"
Hard:
00:31:198 (1,2,3,4,1) - it was a great idea to emphasize vocals with whistles on 00:25:272 (1,3,1,2,3) - , maybe add some here too?
00:36:383 (2,1) - supposed to be some kind of blanket but I guess more wavy will work better
00:59:346 (1,2) - what about blanket here or whatever this
http://puu.sh/cwEeL/046a6d1f3a.jpg called here
01:10:272 (2,3) - flow this a bit better
http://puu.sh/cwEiJ/3855bb764f.jpg 01:15:643 (1,3) - would be nice if you adjust ends to end in exact same spot
01:31:939 (3) - not really necessary to make this 2 repeats, you can try something like
http://puu.sh/cwEBL/f9ad9a3b38.jpg plays quite awesome
01:46:383 (3,4,5,1) - this flow transfer lacks flow :3 just standard maybe
http://puu.sh/cwEKt/66f7c89645.jpg01:49:346 (7,8,1) - all this stuff is emphasized and cries for a jump, try
http://puu.sh/cwF3N/7099398665.jpg plays and fits so fking awesome if you ask me :3 or just make them in plain DS
01:52:495 (5,1) - and this part anyway you should make some what consistent to previous in terms of jumps or spacing cus music\vocal part is absolutely same
01:55:272 (3,4,5) - ^ and so on, there will be some more similar spots
02:09:717 (5,1) - some kind of jump here fits better for music
http://puu.sh/cwFT0/86cc79d245.jpg02:10:550 (1) - same for spinner as for Normal
Insane:
00:20:458 (1) - almost every time player will except 1 repeat from short sliders and actually I don't see a reason why this can't be something like
http://puu.sh/cwGkA/4e8f2996a9.jpg allowing to actually play 00:20:828 () , not slider break on 2 repeats and flow further smoothly :3
I've already mentioned something about hitsounds in that part 00:23:791 () -
00:31:939 (3,4) - try to stress long vocal from 00:32:309 () -
http://puu.sh/cwGOq/af293c4837.jpg works way better
01:10:272 (4,5,6,7,8) - sounds like machine gun :3 01:10:365 (5,7) - switch sample set here to soft, this will help
01:22:124 (4,5,6,7,8) - ^ same here
01:48:791 (2,3,4,5,6) - 01:54:717 (3,4,5,6,7) - and so on, totally soft streams is this intended?
02:10:550 (1) - same for spinner as for Normal
Not much to complain about here :3
Nice. Good Luck~