forum

Ayana Taketatsu - Let's Go! (Azu-nyan Ver.)

posted
Total Posts
123
show more
Topic Starter
Kotomi-chan

Beuchi-chan wrote:

GO GO GO!!

Veaaamos :3
SPOILER
Lo primero: Asegúrate de que has arreglado las cosas que te han dicho en los otros mods, la mitad de los cambios sugeridos por Gens no los veo en el map... Si los has hecho entonces haz un Full Submit.

~All Diffs~
- Necesitas dificultades más fáciles~
- Tienes 2 Combocolours iguales, borra uno.
- Aplica el Timing que te dio Gens y haz un Resnap (Timing - Resnap all notes)
- Muchos de los elementos del Storyboard aparecen tarde, sobre todo los avisos de "Speed Down" y "Speed Up"
- La imagen que tienes como "hit0" es un poco grande.

~School Festival!~
- Asegúrate de revisar cada nota con el Distance Snap activado.
00:09:799 (3) - Muévelo al tick blanco.
00:12:692 (1,2,3,4,5) - Muévelos al tick rojo.
00:24:799 (1) - Haz que empiece en el tick blanco.
00:56:942 (7) - Muévelo al tick blanco.
00:57:692 (1) - Añade una repetición más.
01:03:799 (2) - Borra una repetición.
01:04:549 (x) - Añade una nota.
01:06:157 (1) -Muévelo al tick rojo.
01:21:478 (11) - Haz que acabe en el tick rojo.
01:22:656 (1,2,3,4) - Muévelos al tick blanco.
01:39:692 (7) - Slider escondido, no es rankeable
01:40:335 (1) - Acábalo en 01:41:621.
01:44:514 (7,8) - Muévelo al tick blanco.
01:57:585 (3,4,5) - Muévelos al tick rojo.
02:04:442 (1,2,3,4,5,6,1,2,3,1,2,3,4,5) - Muévelos al tick rojo.
02:13:121 (1) - Añade una repetición.
02:14:621 (1) - Haz que acabe en 02:16:121
02:20:835 (1) - Acórtalo hasta el tick blanco.
02:23:192 (1) - Dos notas en el mismo sitio, no es rankeable. Mueve el spinner hacia delante.
02:25:442 (1) - Alárgalo hasta 02:29:621.

~Budokan!~
- Asegúrate de revisar cada nota con el Distance Snap activado.
00:24:907 (1) - Alárgalo hasta 00:27:907
00:28:442 (1) - Muévelo al tick blanco.
00:31:335 (7) - Añade una repetición.
00:38:621 (1) - La flecha de repetición del slider está escondida, no es rankeable.
00:52:656 (1) - Muévelo al tick blanco.
00:57:049 (2) - Añade 2 repeticiones.
01:01:764 (4) - Acórtalo hasta el tick rojo.
01:09:478 (1) - Haz que acabe en el tick rojo.
01:13:657 (3) - Muévelo al tick blanco y acórtalo hasta el tick rojo.
01:31:335 (3) - Slider escondido, no es rankeable.
01:40:335 (1,1) - Por qué no los haces un solo spinner? Los spinners deben tener al menos un bonus de 2000 en Auto...
01:42:156 (1) - Muévelo al tick blanco y alárgalo hasta donde estaba.
01:47:192 (6) - Acórtalo hasta el tick rojo.
01:48:371 (7,8,9,10,11,12,13) - Muévelos al tick rojo.
01:52:335 (14) - Acórtalo hasta el tick blanco.
01:55:121 (1) - Acórtalo hasta el tick blanco.
02:07:871 (1) - Muévelo al tick blanco.
Omg que largo xDDD Bueno, aun asi no está tan mal, así que te doy una estrellita ^^ Buena suerte!!
Omfg Beu xDD Todo hecho ;3 exepto algunas cosas del skin y del storyboard que otro día las hago xDU ¡Y gracias por la estrella!

Vicho-kun wrote:

Aqui te dejo mi diff, la hice fácil :3
Cualquier cosa me avisas :3
¡Gracias Vicho-kun! :D La proxima update tendrá la dif x3 gokurou-sama deshita~ (8)
Fenya
esta bien echo aunque creo que le faltan algunoa detalles... pero como no soy buena modeadora (como se escriba xD) no creo que te los pueda decir todos.

[skin.]
-cambia el "hit0" como dijo beuchi-chan es muy grande.
- los sliderb deven ser mas grandes ( ami parecer)
-cambia fruit-ryuuta pliss.

[vicho's troining camp.]
al principio le faltan notas (ami parecer).

y trata de trabajar mas en el map.. si quieres que te lo rankeen.
bueno eso, ya te di mi estrella asi que eso.

tambien puedes ( si esque se puede hacer) pasarle tu contraseña a beu y decirle que lo edite mejor.
xD
cuenta conmigo te ayudare ^^
wolfang3
bueno, me gusta el map deven aver unos detalles que tienes que cambiar y seguir los post de los demas usuarios que saben mas xD. pero te dejo un estrella xD.
Zakiu
This map has been deleted on the request of its creator. It is no longer available.
penaxo
hola! ^^;; tu map te kedo muy bueno eso si hay una nota rara en 391 en CTB nose si la puedes arreglar ^^
y suerte con tu map
Taira Yoshiyuki
el map me gusto,no doy opniones sobre arreglos por que no me manejo en el tema de crear map,pero te dejo mi estrella ^^por que en si me gusta el map como eh dicho antes bueno me despido y espero que sea rankeado ^^
Foster Don
buen map yo todavia nose q consejos darte xd si apenas llevo 1 map creado xd
te estrella
dragondelragnarok
me gusto la beatmap
Ignacio_old
.
maikmaple
This map has been deleted on the request of its creator. It is no longer available.
Luvdic
General:

- Todas las dificultades tienen diferentes offset, deberian tener el mismo offset para todas las dificultades
- En Vicho's Training Camp está en 1/6 mientras que los demás en 1/4. Esto debería ser iguales para todos las dificultades también, viendo que usan la misma canción y el mismo mp3...
- Todas las dificultades tienen diferentes combo colours, deberías ponerlos iguales. Ademas, el Budokan! los 5 combo colours son casi identicos...
- Hay partes del map en que se salen mucho del mapa, deberías tratar de ponerlos dentro. Ej:
En Budokan!: 00:32:364 (9,1) -
- Vi algunos problemas de espacio. Ej:
En Budokan!: 00:06:649 (3,4,1,2,3,4,5) -
- Recomendaría que uses el Grid Level 3. Esto se cambia en View -> Grid Leveel -> 3

Solo dare estas recomendaciones en general por ahora
Jadre
that a great song

nice work



=D


saludos
Jadre
that a great song

nice work



=D posting.php?mode=reply&f=10&t=21187#


saludos [lucky:8b23e][/lucky:8b23e]
Jadre
This map has been deleted on the request of its creator. It is no longer available.
Beuchi

Ignacio wrote:

.
OMFG BEST POST EVAAAAAHHH

*cough cough*

Modeando la nueva diff :3

~All Diffs~
- Añade "VIcho-kun" a los Tags.

~Vicho's Training Camp~
- Usa 1/2 snap, no 1/6, y haz un resnap a todo.
- Activa el Distance Snap y revisa todas las notas.
- Baja el HP Drain Rate y el Overall Difficulty, estan MUY altos para una Easy.

00:33:264 (4) - Muevelo 1/2 mas tarde.
00:38:407 (5,6) - ^
00:40:121 (1) - ^
00:49:978 (2,3) - ^
00:55:764 (1) - Terminalo en 00:57:049.
00:57:478 (1) - Muevelo 1/2 mas tarde.
00:58:549 (2) - Elimina esta nota.
01:00:478 (4) - Muevelo 1/2 mas tarde.
01:02:835 (1) - No soy fan de los spinners cortos en Easys, pero bueh, terminalo en 01:04:121
01:05:407 (4) - Elimina esta nota.
01:06:049 (1,2) - Muevelo 1/2 mas tarde.
01:07:121 (4) - Muevelo 1/2 mas pronto.
01:07:764 (1) - Muevelo 1/2 mas tarde y añade una repeticion.
01:08:407 (2,3) - Elimina estas notas.
01:12:264 (3) - Muevelo 1/2 mas pronto.
01:12:907 (1) - Muevelo 1/2 mas tarde.
01:15:692 (4) - Elimina esta nota.
01:17:407 (7) - Muevelo 1/2 mas pronto.
01:19:764 (1) - Terminalo en 01:21:478
01:22:978 (2,3,1) Muevelo 1/2 mas tarde.
pumperzito
Good MAp 1 Star for it!! ;)
riknitro
This map has been deleted on the request of its creator. It is no longer available.
PoGoAdiCtO
Excelente beatmap!!

Felicidades por tu trabajo Nee-san ;D
Kablo
Muy buen Map. Hay varios cambios mejores a la versión "Beta". Te ha salido muy bien, y el trabajo de Vicho tampoco está mal. Aunque podrías mejorar un poco más el ritmo y poner el Beat Snap Divisor igual para todos.

Pero muy bueno. ^^
Neo Adonis
Vicho's...:
The note you have in 00:33:692 should be moved 1/2 beat before (to the left). The same with the spinner in 00:40:549 and all the notes after the 01:18:049 spinner.
On a easy difficulty, the beats after 00:57:478 are hard to understand. You should remap all the section until you get an easier rhythm.


School...:
Use the same offset of the Vicho's... difficulty

Budokan!:
As same as the previous difficulty. Use the same offset.

And use the 56624 PreviewTime on all the difficulties.

In general, the beatmap liked me!

(Si no entiendes inglés, búscame en el juego o PM y lo traduciré al español. Esto es para que todos los que entren lo entiendan.)
konan-yoshi999
[General]
The BPM is too fast
Change:
BPM- 139.902
Remember to "snap to new timing"

[Vicho's Training Camp]
00:33:692 (4)- Move back to white tick
01:00:692 (4,1)- Jumping isnt good for an Easy difficulty :|
01:06:264 (1,2,3,4)- respace
01:07:335 (5)- move forward to white tick
01:11:407 (1,2,3,4)- Respace!
01:13:335 (1,2,3,4,5,6,7)- Respace!!
01:17:192 (6,7)- Respace!!!
01:21:692 (Spinner)- Stretch back to white tick
01:22:549 (1,2,3)- Move all back to white tick!
01:25:121 (Spinner)- Move Back to white tick!

Can't help anymore until this is fixed...
Vicho
aqui te dejo la diff mejorada xP
por cierto, despues elimina los archivos .osb de la carpeta que no sirven de nada y luego haz full submission :P

Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Cyril Scarlet
Cute (●´ω`●)
Zanma_old
STAR
3ly_S
Bastante bien >:D Star por el esfuerzo ^^
Vicho
ahora si xD
se me habian olvidado los sonidos xD

EDIT: Lol! ahora si xD
EDIT2: Ahora te la paso de nuevo ya que le hice unos pequeños cambios :B

Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Shinxyn
wow, lots of skinning..
-I think you're missing "approachcircle.png" though.
-the offset's really off.... not to mention, all three diffs have different offsets, Use 904 for all three please, then resnap with 1/4 (no need for 1/8 at ALL), then double check places that might have snapped wrong
-Please don't use four different shades of the same colour (green), including the green background, it gets kinda hard to read green over green with a new combo being green...
-use lower hitsound volume, lower volume by two or so ticks?
-Set Preview point

Vicho's- this isn't complete? it seems fine though, though the storyboard continues.. kinda dull and sorta along Easy+ though, the 1/2 notes make it a bit complex for easy, but it's fine~

School Festival!- I can't mod this well cuz of the off timing, please fix the timing and remember to use only up to 1/4, not 1/8, I'll just try to point out stuff unrelated to timing...
Overall diff +2 or 3 please
Don't use full volume for normal hitsound set please, it's much too loud compared to the soft~~
01:01:094 (1) - I don't recommend you using these kinds of sliders, thought they're playable, they can still cause issues
01:19:576 (6) - if you're ganna stack, stack properly ._.
01:54:397 - place the speed up warning around here please (the spinner blocks out the one you have already...) or actually......... just don't use 2x bpm here
02:11:647 (2,4) - same as 1:19:576..
02:13:147 (1) - ow my ears, too loud, too fast, and mixed of whistle and finish </3

Bokudan!- @.@ again, too much timing issues right now
Same as School Festival in terms of hitsounds
00:31:292 (7) - too fast, too loud, etc etc
00:57:007 (2) - ^
01:15:488 (2,3,4,5) - things like this is why I don't like the combos being all green...
01:26:899 - add a break~

Theres a lot more things I could point out, but first, please fix the timing
Lots of stars, not enough mods >.<!!!
The map has some potential though...
Topic Starter
Kotomi-chan

Shinxyn wrote:

SPOILER
wow, lots of skinning..
-I think you're missing "approachcircle.png" though.
-the offset's really off.... not to mention, all three diffs have different offsets, Use 904 for all three please, then resnap with 1/4 (no need for 1/8 at ALL), then double check places that might have snapped wrong
-Please don't use four different shades of the same colour (green), including the green background, it gets kinda hard to read green over green with a new combo being green...
-use lower hitsound volume, lower volume by two or so ticks?
-Set Preview point

Vicho's- this isn't complete? it seems fine though, though the storyboard continues.. kinda dull and sorta along Easy+ though, the 1/2 notes make it a bit complex for easy, but it's fine~

School Festival!- I can't mod this well cuz of the off timing, please fix the timing and remember to use only up to 1/4, not 1/8, I'll just try to point out stuff unrelated to timing...
Overall diff +2 or 3 please
Don't use full volume for normal hitsound set please, it's much too loud compared to the soft~~
01:01:094 (1) - I don't recommend you using these kinds of sliders, thought they're playable, they can still cause issues
01:19:576 (6) - if you're ganna stack, stack properly ._.
01:54:397 - place the speed up warning around here please (the spinner blocks out the one you have already...) or actually......... just don't use 2x bpm here
02:11:647 (2,4) - same as 1:19:576..
02:13:147 (1) - ow my ears, too loud, too fast, and mixed of whistle and finish </3

Bokudan!- @.@ again, too much timing issues right now
Same as School Festival in terms of hitsounds
00:31:292 (7) - too fast, too loud, etc etc
00:57:007 (2) - ^
01:15:488 (2,3,4,5) - things like this is why I don't like the combos being all green...
01:26:899 - add a break~

Theres a lot more things I could point out, but first, please fix the timing
Lots of stars, not enough mods >.<!!!
The map has some potential though...
Fixed! and Thanks so much! With this type of mod the map is going to be better and better :D
Landir_old
Star!

Excelente skin y bien logrado el map xD

Saludos!
Black Hayate
Buen map y buen skin, no es que sea un experto analizando maps, pero he conseguido hacer las 3 dificultades siguiendo el ritmo perfectamente, así que por mi parte, yo lo veo bien XD
[DBF]
[Overall]
Combo's colors really hard read with this is background + kai-time, but i have S on first play.

[Vicho's Training Camp]
00:46:332 (2) - maybe add bit?
[School Festival]
01:38:403 (5) - little hard read.
[Budokan!]
00:50:618 (5,1) - Hard for read, really hard, but i think its not big problem.
01:20:403 (8,9) - spacing?

first play.

awesome skin! star~
happy30
Hey hey, very nice skin! :P

offset 892 (-10/-12)
I think you should start the kiai on 57.463 for every diff :?

[Vicho's Training Camp]

00:38:606 (1,2,1,2) - I think this is a little confusing for beginners, actually it was confusing for me too =_=
01:21:891 (3) - not perfectly stacked under the endpoint of (2)

[School Festival]

00:12:636 (1,2,3) - resnap
00:39:636 (2) - ^
01:19:546 (6) - stack this perfectly under (4)
01:20:189 (8,9) - Fix this too
01:24:796 (5) - Resnap

also, fix the kiai here... if you want to keep it like this make sure the timing points with kiai are on the notes

01:37:118 (1,2,3,4,5) - Remap this, its confusing, it doesn't play well ><
01:55:118 (1) - resnap endpoint
01:56:564 (2) - Resnap
02:10:653 (5) - weird spacing a bit? ><
02:12:046 (4) - perfectly stack this under (2)
02:13:171 (1) - resnap
02:22:975 (1) - end 1/2 later (next spinner start 1/2 later)

[Budokan!]


00:14:177 (2) - make it like this? http://osu.ppy.sh/ss/3751
00:33:463 (2,3) - 1 grid up ~_~
00:36:463 (3,1) - 1 grid down and left (ノ゚ω゚)ノ
00:37:213 (2) - 1 grid left (ノ゚ω゚)ノ
00:41:177 (7) - perfectly stack this under (6)
00:37:963 (1) - remove new combo
00:40:320 (6) - new combo
00:42:892 (8) - new combo
00:53:391 (2) - spacing??
01:08:391 (2) - perfectly stack under (1)
01:09:463 (1) - shortern by 1/4
01:12:034 (1,2,3) - no, you really should change this, it was auto combo break for me :(
01:13:374 (2) - resnap
01:16:106 (4) - perfectly stack this under (2)
01:17:606 (7) - perfectly stack this under (6)
01:30:249 (1,2) - fix this please
01:42:142 (1) - ^
01:50:392 (9) - really weird spacing ><
01:52:427 (11) - NO. volume off already gives confusiness, and it isnt snapped well too ><
02:07:749 (1) - shorten by 1/4
02:10:534 (4) - fix please ><

Also fix the kiai here just like on [School Festival]

the hitsounds on the harder diffs could be a little better on some parts, also the sliders, some of them look sloppy :?

Call me back and ill check again :)
Fenya
te quiero *-* el map va bien (y) todos te estan apoyando *-*
y no olvides que yo te apoyo *-* ^^
XDD ojala que t lo rankeen (y)
Saturio
wow......Very good map right...
I like the Skin very much....
good Sb...
but some problem....
[Budokan!]
1:14:404 --- Grip: make left about one Grip
1:58:118 --- SB: the word "Speed down" must make on 1:57:475....
[School Festival!]
I feel this diff's grade of difficulty same as [Budokan!]
[Vicho's Training Camp]
nothing
That's all ... gd luck:)
Topic Starter
Kotomi-chan
All mods fixed! thanks to everyone :)
orioncomet
- yay, nice skin ~

~[Over all]
- offset 894

~[Vicho's Training Camp]~
- set a preview point on this difficulty and make sure this preview point same as other difficulty.
- silder tick rate 1?
seem fine for me

~[School Festival!]~
err... HP Drain Rate 1? O.O maybe use 5?
00:11:618 (1) - new combo
00:12:636 (1) - remove new combo
01:38:618 (6) - spacing
01:48:903 (8) - new combo?
02:07:975 (3) - spacing

~[Budokan!]~
err... HP Drain Rate 2? maybe use 5?
00:58:975 (3) - spacing?
01:18:475 (2) - ^
02:01:118 (4) - ^
02:13:118 (10) - ^
02:29:618 - here timing seem useless?

here's your star ~ goodluck ~
Vicho

happy30 wrote:

Hey hey, very nice skin! :P

offset 892 (-10/-12)
I think you should start the kiai on 57.463 for every diff :? Fixed in my diff! :3

[Vicho's Training Camp]

00:38:606 (1,2,1,2) - I think this is a little confusing for beginners, actually it was confusing for me too =_= Yeah x3
01:21:891 (3) - not perfectly stacked under the endpoint of (2) Fixed :O

orioncomet wrote:

- yay, nice skin ~

~[Over all]
- offset 894 fixed in my diff

~[Vicho's Training Camp]~
- set a preview point on this difficulty and make sure this preview point same as other difficulty. fixed in my diff :3
- silder tick rate 1? yeah x3
seem fine for me yay *-*
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Astom
[Vicho's Training Camp]

-00:33:465 a 00:34:958, podrian agregar algo mas entremedio esta como un poco abandonada esa parte xD, quisa un slider siguiendo la voz o algunos circles siguiendo la bateria
-agregar un slider de 00:46:322 a 00:47:179 (sugerencia).
-01:15:465 a 01:16:322, quisa agregar un slider con repeticion, el rock rock rock suena muy fuerte como para ignorarlo.

[School Festival!]
-La primera cosa que me llamo la atencion fue el 1/8 cuando abri la cancion, no e leido todos los post pero quisa deberian verificar el uso de este, si no es asi ignoren este comentario.
-No tuve problemas en jugar esta dificultad creo que esta bastante bien.

[Budokan!]
-Lo que viene a continuacion lo pueden ignorar si es que fue hecho a proposito.
+00:06:465(2) <-> 00:06:679(3), no deberia ser 1 cuadrito de distancia? es solo un detalle sep.
+00:35:179(3) <-> 00:35:501(4), lo mismo que antes pero aqui son 2.
+00:43:536(1) <-> 00:43:751(2) <-> 00:43:965(1), si estas usando el mismo tiempo despues con una distancia diferente queda bastante raro <-<
+00:46:965(3) a 00:47:608(3) denuevo el mismo detalle con la distancia y el tiempo.
+No voy a seguir poniendo mas porque esto se repite mas adelante y nose si fue hecho proposito, si no es asi pegale una revisada a toda la dificultad. Aparte de esto no veo ningun otro problema excepto la dificultad, no me gustan los maps que hacen doler la muñera >-<.


Buena suerte y mi estrellita :3
Vicho

Astom wrote:

[Vicho's Training Camp]

-00:33:465 a 00:34:958, podrian agregar algo mas entremedio esta como un poco abandonada esa parte xD, quisa un slider siguiendo la voz o algunos circles siguiendo la bateria porqué no? fixeado xD
-agregar un slider de 00:46:322 a 00:47:179 (sugerencia). no :/
-01:15:465 a 01:16:322, quisa agregar un slider con repeticion, el rock rock rock suena muy fuerte como para ignorarlo fixeado xD
Download: Ayana Taketatsu - Let's Go! (Azu-nyan Ver.) (Kotomi-chan) [Vicho's Training Camp].osu
Leorda
Bivuendo!!

[Skin]
1) Please flip the picture of fruit-ryuuta.png, it's wrong direction if move left and right at Catch the Beat
2) fruit-plate.png is missing
3) menu-button-background.png is unused, remove it

[Vicho's Traning Camp]
00:48:475 (6) - Move 2 grid up?
00:51:046 (4) - Make curve or parallel?
00:52:332 (5) - Add a finish hitsound
01:04:332 (3) - ^
01:07:761 (1) - ^
01:12:475 (2) - Move 1 grid up?
01:16:761 (4) - Move 1 grid down?
00:28:332 (1) - Add a finish hitsound at the start of slider


[School Festival!]
All is unsnapped, snap it (Click Timing -> Resnap all notes -> Click Yes)
Open AIMod! (Ctrl+Shift+A) Lots of spacing issue, if the line is green, it's fine. But, if the line is red, you have to fix that except you make a jump
If you already fix in above, fix in below
00:13:269 (4) - Move forward to white tick
00:14:126 (5) - ^

00:31:751 (7) - Make symetric?
00:32:822 (8) - ^

00:34:322 (11) - Cut short this slider to red tick
00:52:751 (1) - Make symetric?
00:59:393 (1) - ^
01:49:965 (2) - Make parallel?
01:56:554 (2) - Make symetric?
02:18:251 (5) - ^
02:19:751 (7) - ^


[Budokan!]
All is unsnapped, snap it (Click Timing -> Resnap all notes -> Click Yes)
Open AIMod! (Ctrl+Shift+A) Lots of spacing issue, if the line is green, it's fine. But, if the line is red, you have to fix that except you make a jump
If you already fix in above, fix in below
00:24:786 (1) - Move forward to white tick and cut short to white tick

GREAT MAP!
STAR
show more
Please sign in to reply.

New reply