Gero - ~Outgrow~ (TV Size) [Taiko|Osu]

posted
Total Posts
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Topic Starter
GugUCorn
This beatmap was submitted using in-game submission on 2014년 7월 10일 목요일 at 오후 8:53:06

Artist: Gero
Title: ~Outgrow~ (TV Size)
Source: 東京レイヴンズ
Tags: Tokyo Ravens climbb65588 opening Katsuhiko Kurosu Yohske Yamamoto Sumiyo Mutsumi HoneyWorks
BPM: 186
Filesize: 17486kb
Play Time: 01:27
Difficulties Available:
  1. Climbb's Taiko Muzukashii (3.14 stars, 400 notes)
  2. Climbb's Taiko Oni (4.16 stars, 529 notes)
  3. Easy (1.58 stars, 89 notes)
  4. Hard (3.32 stars, 227 notes)
  5. Insane (4.23 stars, 304 notes)
  6. Normal (2.02 stars, 127 notes)


Download: Gero - ~Outgrow~ (TV Size)
Download: Gero - ~Outgrow~ (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
.
Easy - Done! By Me
Normal - Done! By Me
Hard - Done! By Me
Insane - Done! By Me
Taiko Muzu and Oni - Done! By climbb65588
.
[Mod History]
  1. 2014-05-21 RandomEffect's Standard Mod
  2. -------------- Kuron-Kun's Standard Mod
  3. 2014-05-22 CelsiusLK Standard Mod
  4. 2014-05-23 xxdeathx Standard Mod
  5. 2014-05-25 waxman Standard Mod
  6. 2014-05-26 lZenxl Taiko Mod
  7. 2014-05-31 Charlotte Taiko Mod
  8. -------------- Come[Back]Home Standard Mod
  9. 2014-06-01 -[ Asuna ]- Standard Mod
  10. 2014-06-05 [ -Scarlet- ] Standard Mod
  11. -------------- Yauxo Standard Mod
  12. 2014-06-07 Tada Standard Mod
  13. 2014-06-12 Konpaku Sariel Taiko Mod
  14. 2014-06-15 Nwolf Taiko Mod
  15. 2014-07-06 tetsutaro Standard & Taiko Mod

Total 16 Mods|| 11 Standard Mods || 5 Taiko Mod
climbb65588
Taiko diff is done!

http://puu.sh/8UNED.rar
HabiHolic
RandF
hi!
from your M4M queue~

[General]
  1. tags suggetion:
    opening

[Easy]
  1. AR+2
  2. 00:01:899 (1) - this slider's shape is hard for beginner, imo
  3. 00:05:769 (2) - ^
  4. 00:14:963- Drum hitsound is not suitable (applided for other diffs)
  5. 00:26:576 (5) - rotate 4degrees anti-clockwise
  6. 00:39:479 (1,1,2) - rhythm suggetion
  7. 01:21:415 (4,1) - avoid overlap
  8. I feel there are too many sliders stariting at 1/2 rhythm(red line). it's hard to find rhythm for beginner

[Normal]
  1. 00:20:769 (2,3,4,5) - not good flow
  2. 00:49:157 (3,4) - make symmetric sliders
  3. 00:54:640 (1) - revers slider is unnecessary, imo
  4. 01:08:511 (2,1) - how about blanketting?
  5. 01:21:899- add finish and whistle

[Hard]
  1. 00:04:479 (1,2) - not suit to rhythm. i suggest to combine into 1 slider
  2. 00:30:608 (2) - NC?
  3. 00:45:447 (5,6) - DS 1.0x is better, imo
  4. 01:00:124 (1,2) - I prefer not to stack
  5. 01:19:157- add a note

[Insane]
  1. 00:10:931 (5) - umm,,, just a suggetion~
  2. 00:19:479 (4) - Ctrl+G
  3. 00:20:124 (1,2,3,4) - for smoother cursor moving, the following is better
  4. 01:02:382 (1) - rotate 12degrees clockwise


encouraging song! :)
~Good Luck~
Topic Starter
GugUCorn

RandomEffect wrote:

hi!
from your M4M queue~

[General]
  1. tags suggetion:
    opening Added!

[Easy]
  1. AR+2 is so big. i added AR +1.
  2. 00:01:899 (1) - this slider's shape is hard for beginner, imo hmm..i don't think so! :P
  3. 00:05:769 (2) - ^ ^
  4. 00:14:963- Drum hitsound is not suitable (applided for other diffs) because of sound like "Ku!"
  5. 00:26:576 (5) - rotate 4degrees anti-clockwise not need to rotate
  6. 00:39:479 (1,1,2) - rhythm suggetion i think it is awkward..sorry :lol:
  7. 01:21:415 (4,1) - avoid overlap ok, fixed!
  8. I feel there are too many sliders stariting at 1/2 rhythm(red line). it's hard to find rhythm for beginner most of song's vocal start on red line. it's inevitable.. :o

[Normal]
  1. 00:20:769 (2,3,4,5) - not good flow no, sorry
  2. 00:49:157 (3,4) - make symmetric sliders fixed!
  3. 00:54:640 (1) - revers slider is unnecessary, imo no :P
  4. 01:08:511 (2,1) - how about blanketting? because of next to (1), i don't want to change
  5. 01:21:899- add finish and whistle fixed!

[Hard]
  1. 00:04:479 (1,2) - not suit to rhythm. i suggest to combine into 1 slider think about that. i like mine
  2. 00:30:608 (2) - NC? ok!
  3. 00:45:447 (5,6) - DS 1.0x is better, imo think about that. i like mine
  4. 01:00:124 (1,2) - I prefer not to stack no :P
  5. 01:19:157- add a note ok!

[Insane]
  1. 00:10:931 (5) - umm,,, just a suggetion~ no :P
  2. 00:19:479 (4) - Ctrl+G no :P
  3. 00:20:124 (1,2,3,4) - for smoother cursor moving, the following is better no. sorry :P
  4. 01:02:382 (1) - rotate 12degrees clockwise no need to


encouraging song! :)
~Good Luck~
Thank you~ :)
Kuron-kun
Aye, M4M!

General

  1. You should add the tags to the other diffs http://puu.sh/8VFcZ.png

Easy


00:12:221 (1) - A 1/2 spinner starting after a 1/1 note in Easy is a bit "too fast" for new players, I'd recommend to put that spinner at the next white tick.

00:34:157 (1,1) - You can improve this blanket :3

00:36:899 (3,4,1) - The spacing between (4) and (1) is a bit short if you compare with (3) and (4), move (4) one grid left.

00:42:382 (3,1) - You can improve this blanket.

00:49:802 (2,3,4) - Blankets, orz.

01:24:640 (1) - The spinner again, just move to the next white tick.

Normal


  1. The SV is a bit high imo.


00:15:286 (1) - You should keep the consistence with Easy about the spinners, I'd recommend delet this.

00:19:802 (4,1) - Blankets!

00:27:866 (1,2,3,4) - The spacing is a bit wrong, move (1) to x56 y144, (2) to x156 y128, (3) to x256 y144 and (4) to x348 y188, should be better now :D

00:37:382 (3,1) - Can improve this blanket.

00:58:511 (4) - You can stack better moving (4) to x399 y127

Hard


00:07:060 (1,2) - Blankets \:D/

00:08:834 (2,3) - Again!

00:17:866 (2) - Ctrl + G for better flow imo.

00:19:802 (7,1) - Blankets ):

00:33:673 (3,4) - The blankets.

00:40:608 (1,3) - You can improve this stack moving (3) to x419 y124.

01:06:899 (3,1) - Stacks again :( move (1) to x102 y177 to improve.

01:07:866 (1,2,3) - I love blankets.

01:26:253 (2,3) - ^ \:D/

01:26:899 (1,2) - Ctrol + G for better flow imo.

Insane


00:36:576 (5) - Flows better if you Ctrl + G this slider.

00:55:608 (6,1,2,3,4) - This spacing is a bit confusing. You can add note here 00:55:850 - stacking with (1).

00:59:802 (5) - Ctrl + G for better flow.

01:03:995 (1,2,3,4,5,6) - You can improve this star pattern ;w;

01:25:447 (4) - Ctrl + G for better flow again.

01:27:060 (5) - I think that if you move this note to x86 y272 will flows better.

Good luck ranking this :3
Topic Starter
GugUCorn

Kuron-Kun wrote:

Aye, M4M!

General

  1. You should add the tags to the other diffs http://puu.sh/8VFcZ.png oh..forgot to change :o

Easy


00:12:221 (1) - A 1/2 spinner starting after a 1/1 note in Easy is a bit "too fast" for new players, I'd recommend to put that spinner at the next white tick.fixed

00:34:157 (1,1) - You can improve this blanket :3 already fine...fixed

00:36:899 (3,4,1) - The spacing between (4) and (1) is a bit short if you compare with (3) and (4), move (4) one grid left. fixed

00:42:382 (3,1) - You can improve this blanket. already fine...fixed

00:49:802 (2,3,4) - Blankets, orz. fixed

01:24:640 (1) - The spinner again, just move to the next white tick. fixed

Normal


  1. The SV is a bit high imo.


00:15:286 (1) - You should keep the consistence with Easy about the spinners, I'd recommend delet this. no,think about that

00:19:802 (4,1) - Blankets! fixed

00:27:866 (1,2,3,4) - The spacing is a bit wrong, move (1) to x56 y144, (2) to x156 y128, (3) to x256 y144 and (4) to x348 y188, should be better now :D
±0.01~0.02x not have problem!
00:37:382 (3,1) - Can improve this blanket. it's intentional

00:58:511 (4) - You can stack better moving (4) to x399 y127 fixed

Hard


00:07:060 (1,2) - Blankets \:D/ fixed

00:08:834 (2,3) - Again! fixed!!

00:17:866 (2) - Ctrl + G for better flow imo. no :P

00:19:802 (7,1) - Blankets ): fixed

00:33:673 (3,4) - The blankets. fixed

00:40:608 (1,3) - You can improve this stack moving (3) to x419 y124. fixed

01:06:899 (3,1) - Stacks again :( move (1) to x102 y177 to improve. fixed

01:07:866 (1,2,3) - I love blankets. fixed

01:26:253 (2,3) - ^ \:D/ fixed

01:26:899 (1,2) - Ctrol + G for better flow imo. no

Insane


00:36:576 (5) - Flows better if you Ctrl + G this slider. no, i want to make jump

00:55:608 (6,1,2,3,4) - This spacing is a bit confusing. You can add note here 00:55:850 - stacking with (1). no

00:59:802 (5) - Ctrl + G for better flow. not bad, fixed!

01:03:995 (1,2,3,4,5,6) - You can improve this star pattern ;w; hmm..it looks fine.. :?

01:25:447 (4) - Ctrl + G for better flow again. no

01:27:060 (5) - I think that if you move this note to x86 y272 will flows better. no

Good luck ranking this :3
thanks for moding
Iceskulls
Hello

Insane
00:27:544 (5) - You can Ctrl+G this for better flow
00:32:382 (3) - ^
00:38:511 (1,2,3,4,5) - Make sure each notes spacing perfect for perfect star pattern
00:50:124 (2) - Make this looks the same as (1)

Hard
00:37:382 (2) - Ctrl+G for better flow
00:56:899 (1) - ^
01:26:415 (3) - ^

Normal
00:24:963 (1) - NC
00:36:899 (2,3) - Looks like a bad overlap for me

Easy
00:31:092 (3) - Chang to slider 00:31:092 - to 00:31:415 -
00:35:447 (1) - Chang to slider 00:35:447 - to 00:35:931 -
00:45:286 (3) - Chang to slider 00:45:286 - to 00:45:608 -
01:20:124 (2) - Can you make this a little bit easier slider?

Please give me some feedback so I can improve my modding skill
Good luck :D
Topic Starter
GugUCorn

CelsiusLK wrote:

Hello

Insane
00:27:544 (5) - You can Ctrl+G this for better flow accepted
00:32:382 (3) - ^ no
00:38:511 (1,2,3,4,5) - Make sure each notes spacing perfect for perfect star pattern hmm..little fixed!
00:50:124 (2) - Make this looks the same as (1) what's mean?? already same.. :?

Hard
00:37:382 (2) - Ctrl+G for better flow it's just jump
00:56:899 (1) - ^ same reason
01:26:415 (3) - ^ not bad, fixed!

Normal
00:24:963 (1) - NC no
00:36:899 (2,3) - Looks like a bad overlap for me not to me..no change.

Easy
00:31:092 (3) - Chang to slider 00:31:092 - to 00:31:415 - fixed, that looks more easy rhythm.
00:35:447 (1) - Chang to slider 00:35:447 - to 00:35:931 - no, it must have note on 00:35:447.
00:45:286 (3) - Chang to slider 00:45:286 - to 00:45:608 - no, 00:45:286 is fine
01:20:124 (2) - Can you make this a little bit easier slider? i think it's already easy... :? i'll consider it

Please give me some feedback so I can improve my modding skill
Good luck :D
thanks mod ;)
xxdeathx
Hi, from your m4m queue. my map: https://osu.ppy.sh/s/173664

[Easy]
  1. i hit 00:26:253 (4) early because i thought it was supposed to be 00:25:931. fill up 00:25:931 with another circle or replace 00:25:608 (3,4) with slider
  2. 00:32:866 (3) - 00:36:899 (3) - new combo to stay consistent with others
  3. 01:24:640 (1) - extend or make new spinner to end at same point as other difficulties


[Normal]
  1. 00:34:157 (3) - new combo here to stay consistent with everything else around it
  2. 00:47:221 (3) - doesn't feel intuitive because the voice is a 1/2 beat earlier at 00:47:060
  3. 01:06:253 - empty but could use a circle here


[Hard]
  1. 00:01:092 (1) - 00:53:673 (1) - 01:04:318 (2) - make these sliders smoother
  2. 00:03:189 (3) - new combo here, 00:05:286 (1) - remove new combo, 00:05:769 (2) - new combo. to stay consistent.
  3. 00:04:640 (2) - you should put a key press instead of ending the slider at 00:32:544 because it is part of the singing but nothing happens on 00:04:640
  4. 00:21:576 (1,2,1,2) - too many new combos here, some feel out of place
  5. 00:41:092 (2,3) - make these parallel
  6. 00:45:447 (5,6,1) - these jumps are too hard for hard difficulty. it says only 1.85 but that's because the map has a really high slider speed.
  7. 00:56:253 (1,2,3) - if this gets new combo, also put new combo 00:57:544 (3) and maybe 00:58:834 (3)
  8. 00:59:802 (2,1) - don't let it cover the start of the slider
  9. 01:11:092 (1) - remove new combo to stay consistent with 01:05:931 (6)


[Insane]
  1. 00:03:189 (3) - new combo here to stay consistent with 00:05:769 (1)
  2. 00:03:995 (6) - 00:07:060 (1) - 00:50:447 (3) - 00:51:415 (2) - make these sliders smoother, i can see slight blemishes on them
  3. 00:30:286 (1) - move end point one grid down to blanket better
  4. 00:32:382 (3) - you should put a key press instead of slider end at 00:32:544 because it is part of the singing
  5. 00:55:931 (1,2,3,4,1) - move this lower; it's too high and the health bar blocks the approach circle
  6. 00:56:253 (1) - remove new combo
waxman
QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ




[Insane]

I really don't like those drum sounds ......... It's like this mapset gets worse.

00:09:640 (1,2) - stack imperfectly here.
00:10:447 (3,4,5) - not issue foo ranked. yeah it's intentional According to 00:10:124 (2,3,4) - . but I prefer to move 00:10:769 (4) to x:8 y:276
00:14:963 - this sound is strange. choose sampleset on right of editing window, then change it to " Auto "
00:19:479 (4,5) - so boring. my idea is still boring. change them following your style.
00:37:382 (2) - same as 00:14:963 - and add Whistle on tail.
00:46:818 (5) - delete Whistle?
00:49:802 (1) - same as 00:14:963 - and add Whistle on tail
00:50:124 (2) - add Whistle on the head
01:01:415 (1,1) - Those end of slider are not stacked perfectly. :D
01:08:673 (3,4) - Drum...
01:24:963 (2) - add Clap
01:25:769 (1) - add Whistle According to 01:24:479 (1) -
01:26:414 (3) - Clap on the dead would be moved to the tail. Accoring to " 01:24:963 (2) - add Clap "


[Hard]
We don't need to discuss about drum sound because it's your style and your map.
00:09:318 (4) - delete a circle? because of 00:08:995 (3,4) - too far.
00:12:221 (1) - same as Insane diff
00:17:060 - it's not same sound as Insane diff. delete Whistle or add one on Insane diff
00:23:673 (3,4) - it's not beautiful imo.
01:00:124 (1,2) - nazi, stack perfectly
01:06:899 (3) - add Whistle on tail
01:23:673 (1) - delete Clap. because main sound is off here.
Topic Starter
GugUCorn

xxdeathx wrote:

Hi, from your m4m queue. my map: https://osu.ppy.sh/s/173664

[Easy]
  1. i hit 00:26:253 (4) early because i thought it was supposed to be 00:25:931. fill up 00:25:931 with another circle or replace 00:25:608 (3,4) with slider ok,fixed!
  2. 00:32:866 (3) - 00:36:899 (3) - new combo to stay consistent with others fixed!
  3. 01:24:640 (1) - extend or make new spinner to end at same point as other difficulties no,that would be hard


[Normal]
  1. 00:34:157 (3) - new combo here to stay consistent with everything else around it fixed
  2. 00:47:221 (3) - doesn't feel intuitive because the voice is a 1/2 beat earlier at 00:47:060 yes, but that's part is followed by drum sound.
  3. 01:06:253 - empty but could use a circle here because of no vocal, it's empty


[Hard]
  1. 00:01:092 (1) - 00:53:673 (1) - 01:04:318 (2) - make these sliders smoother sorry, i don't want to change :P
  2. 00:03:189 (3) - new combo here, 00:05:286 (1) - remove new combo, 00:05:769 (2) - new combo. to stay consistent. no
  3. 00:04:640 (2) - you should put a key press instead of ending the slider at 00:32:544 because it is part of the singing but nothing happens on 00:04:640 no. i'll consider that.
  4. 00:21:576 (1,2,1,2) - too many new combos here, some feel out of place fixed!
  5. 00:41:092 (2,3) - make these parallel fixed
  6. 00:45:447 (5,6,1) - these jumps are too hard for hard difficulty. it says only 1.85 but that's because the map has a really high slider speed. I know that will may be hard. but no, consider it
  7. 00:56:253 (1,2,3) - if this gets new combo, also put new combo 00:57:544 (3) and maybe 00:58:834 (3) fixed!
  8. 00:59:802 (2,1) - don't let it cover the start of the slider no :P
  9. 01:11:092 (1) - remove new combo to stay consistent with 01:05:931 (6) fixed!


[Insane]
  1. 00:03:189 (3) - new combo here to stay consistent with 00:05:769 (1) fixed!
  2. 00:03:995 (6) - 00:07:060 (1) - 00:50:447 (3) - 00:51:415 (2) - make these sliders smoother, i can see slight blemishes on them that's intentional,no change
  3. 00:30:286 (1) - move end point one grid down to blanket better fixed!
  4. 00:32:382 (3) - you should put a key press instead of slider end at 00:32:544 because it is part of the singing no
  5. 00:55:931 (1,2,3,4,1) - move this lower; it's too high and the health bar blocks the approach circle fixed!
  6. 00:56:253 (1) - remove new combo no

waxman wrote:

QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ




[Insane]

I really don't like those drum sounds ......... It's like this mapset gets worse. no, i want to use it

00:09:640 (1,2) - stack imperfectly here. that's interntional
00:10:447 (3,4,5) - not issue foo ranked. yeah it's intentional According to 00:10:124 (2,3,4) - . but I prefer to move 00:10:769 (4) to x:8 y:276 not bad, fixed!
00:14:963 - this sound is strange. choose sampleset on right of editing window, then change it to " Auto " i added drum sound on sound like "ku!". i'll consider
00:19:479 (4,5) - so boring. my idea is still boring. change them following your style. i thought it's not borring..
00:37:382 (2) - same as 00:14:963 - and add Whistle on tail. no
00:46:818 (5) - delete Whistle? hmm..ok
00:49:802 (1) - same as 00:14:963 - and add Whistle on tail fixed
00:50:124 (2) - add Whistle on the head there is not whistle's place
01:01:415 (1,1) - Those end of slider are not stacked perfectly. :Di'll try..
01:08:673 (3,4) - Drum... no,:P
01:24:963 (2) - add Clap no
01:25:769 (1) - add Whistle According to 01:24:479 (1) - there is not whistle's place
01:26:414 (3) - Clap on the dead would be moved to the tail. Accoring to " 01:24:963 (2) - add Clap " no


[Hard]
We don't need to discuss about drum sound because it's your style and your map.
00:09:318 (4) - delete a circle? because of 00:08:995 (3,4) - too far. not far!
00:12:221 (1) - same as Insane diff no
00:17:060 - it's not same sound as Insane diff. delete Whistle or add one on Insane diff no, that may be hard
00:23:673 (3,4) - it's not beautiful imo. hmm..no!
01:00:124 (1,2) - nazi, stack perfectly fixed
01:06:899 (3) - add Whistle on tail fixed
01:23:673 (1) - delete Clap. because main sound is off here. fixed
Thanks for modding!
Evening
From quheuahuhauefhau

[Oni]

00:04:802 (9) - Remove | I don't think this note is necessary, it feels out of place, I think 00:05:447 (10) - is enough to lead the player into 00:05:769 (11) -
00:47:866 (265,266) - Swap | When I hear the kats here 00:47:544 (262,263,264) - , it feels like it is mapping to the vocals in the music, but the following kat doesn't fall perfectly on the vocal itself, which sounds late
01:11:899 (433,436) - I think you should delete these notes | These notes somewhat links the whole pattern together, which decreases the emphasis created by the finishes since the BPM is rather high, I suggest to give players some breaks in between the emphasis to recover
01:25:286 (518,522,526) - Remove | Same reasoning as above

[Muzu]
01:11:899 (327,330) - Same as Oni ; Remove them | Same reasoning as Oni
01:25:286 (394,401) - Remove | Same reasoning as Oni

Otherwise, the other patterns look fine for playing owo/
Gero
osu!needs moar Gero's songs xD wwwwwwwwww
Topic Starter
GugUCorn

Gero wrote:

osu!needs moar Gero's songs xD wwwwwwwwww
Charlotte
Hi from Charlotte's Taiko Modding Queue

d
k
D(big d)
K(big k)

Muzukashii

00:08:350 (17) - change d
00:09:640 (23) - change d
00:10:931 (29) - change k
00:17:544 (47) - change d
00:28:996 (105) - change D
00:53:511 (229) - change k
00:53:673 (230) - change k
01:14:157 (338) - change d
01:27:236 - 01:29:481 - spinner

Oni

HP7→6
OD7→6

00:21:173 (91) - change d
00:28:996 (145) - change D
00:49:802 (278) - change d
00:51:092 (290) - change d
00:51:415 (292) - change D
00:58:834 (343) - change d
01:23:108 (511,512) - ctrl + g
01:26:253 (524) - change K
01:26:415 (525) - change d
01:27:236 - 01:29:481 - spinner

Good luck :)
Come[Back]Home
Easy
00:15:286 Breaktime?
00:34:157 (1) Remove NC

Normal
00:26:576 (2) I think that one is too low
00:54:640 (1) ^

Insane
00:06:576 (4,5) ctrl+g (Maybe? :P)
01:01:899 (1) I dont know about this one. I know its Insane. But when you play the map, you'll definetily have a miss there.

Hard
I couldn't find anything here.

This Map is nearly perfect. Its really awesome mapped. You have my star :P
Topic Starter
GugUCorn

Come[Back]Home wrote:

Edit: Ignore this one. Your mod goes here anyway :P
I've posted the wrong mod here xD
I knew there was something strange about that. :o
Topic Starter
GugUCorn

Come[Back]Home wrote:

Easy
00:15:286 Breaktime? no, inserting break time is not fit on here. and it don't have problem about health gage! :D
00:34:157 (1) Remove NC ok!

Normal
00:26:576 (2) I think that one is too low fixed!
00:54:640 (1) ^ fixed!

Insane
00:06:576 (4,5) ctrl+g (Maybe? :P) nope! :P
01:01:899 (1) I dont know about this one. I know its Insane. But when you play the map, you'll definetily have a miss there. hmm? I as well as my friend can play that! :roll:

Hard
I couldn't find anything here.

This Map is nearly perfect. Its really awesome mapped. You have my star :P
Thank you for giveing star and mod! ;)
-[ Asuna ]-
hi!From my Queue.. :3

[Easy]
00:35:931 - add 1 slider ? so you can remove circle at 00:36:253
00:39:479 - add circle here and move the spinner to 00:39:640 so end spin at 00:40:608
00:41:737 (2) - change to slider ?
01:04:640 (2) - how about 1/1 slider reverse ? or like the this...
but for ^^ i think better make 01:04:640 (2) - to 1/1 slider reverse
01:08:834 - add circle ? since you follow the vocal.. :3
spinner start 01:24:479 and end 01:27:221 ?

[Normal]
how2mod normal with 4+ stars rate..
00:38:028 - since this.. 4 stars rate.. i dunno how to say.. but ...
00:40:124 - vvv
01:21:899 (1) - change to slider reverse

[Hard]
spinner end 00:16:899 and add circle at 00:17:060 ? if you makes them like that.. fix the second spinner like dat too
00:18:189 - vvv wanna some cookie ? i make some cookie :3


Hope this helped..
dont forget my rule :3
good luck with your map tamul \~
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