m4m
[General]
Q_Q i cant read the story nooo D:
[General]
- remove letterboxing since it otherwise it would block the video. also i noticed that you have a bunch of constant short pauses and letterboxing may get annoying q:
- 00:32:818 - you may want to redo the timing abit here, you see, most music composers will have ALL timing changes within a song snapped to a downbeat (or at least a white tick) as there is no reason not to. alot of these timing points are not snapped to any ticks which i guess isn't unrankable, but it's not correct. and the fact that you have many notes snapped to blue ticks raises further suspicion of the timing being incorrect
- 01:43:078 - more optional but this part of the video is quite flashy so display epilepsy warning? this is more a matter of opinion tho
- 00:07:510 (2) - this is really a bit overmapped. just drag 00:07:081 (1) - to the white tick, there isnt a strong enough sound (or any sound at all) 00:07:510 - to support a circle
- 00:11:367 - (optional) add a stream here? would fit better imo, this is insane diff anyway!
- 00:25:939 - there really should be something clickable here, as it is a downbeat. i have 2 suggestions
or
the first one would probably take least effort to apply but you will get garven complaining about it lol - 00:26:581 (3,1) - why not have a bit of an antijump here? i think it fits well
- 01:20:578 (8,9,1) - hmm this is plainly a suggestion but i believe having a rhythm like this will better emphasize the finish sounds. you can even make a bit of a jump too
and of course, same goes to the rest of the parts (01:21:007 (2,3,1) - , 01:21:436 (2,3,1) - , etc...) - 01:33:221 (3,4) - there should be a larger jump here since (4) is a big sound and the jump is comparably smaller than the previous jumps 01:32:793 (1,2,3) -
- 01:40:293 (3) - whoops is this clap intentional?
- 01:49:078 (6) - nc should be on this note instead of 01:49:292 (1) - since it's stronger
- 01:49:935 (6) - ^
- 01:51:650 (5) - ^
- 00:12:224 - optional have something clickable here? it IS a finish sound so
- 00:23:153 (3) - this is a bad rhythm, the strong sounds are on 00:23:367 - and 00:23:581 - change this please
- 01:49:935 (1) - try this rhythm instead this fits the drums better
for placement you can do something like this?
- 00:04:510 (2,3,4) - this may be a more personal opinion but having 3/4s in normal is really confusing for players at that skill level to play. since they have to tap off beat. but i understand if you would want to have something different than 3/4 repeat sliders since it does get kinda boring at the start otherwise
- 01:46:507 (2) - ctrl g twice to get the last sliderpoint on grid
ah this normal is rly well made cant find much sorry
- 00:36:210 (2) - err end this slider on the vocal? 00:36:852 - like the other diffs? i don't really see why not at the moment, there isn't really any music at ur slider end. or at least you can put the little bump thing to where the vocal is
fk i took me 40 tries to get this picture - 01:07:078 (1) - wait why not just a 3 point curve lol
- 01:08:792 (3) - ^.. im totaly confused why you're doing this lol
- 01:37:078 (4,1) - ok this is a big no. too confusing for beginners. they won't expect to go back to where the slider started to click the next object
01:44:363 (2,2) - optional but why not stack these? looks neater that way - 01:48:221 (1) - oh my god this is amazing marry me <3
Q_Q i cant read the story nooo D: