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Golden City Factory - Stirring an Autumn Moon

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Total Posts
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Topic Starter
Tonoko
This beatmap was submitted using in-game submission on 2010年1月23日 at 11:27:22

Artist: Golden City Factory
Title: Stirring an Autumn Moon
Source: Last Celebration
Tags: Kiyoma Tsukamaete Mooned Insect Wriggle Nightbug touhou
BPM: 151
Filesize: 2279kb
Play Time: 01:53
Difficulties Available:
  1. Hard (4.56 stars, 256 notes)
  2. Insane (5 stars, 343 notes)
  3. Normal (2.9 stars, 114 notes)
  4. Remix (5 stars, 374 notes)
Download: Golden City Factory - Stirring an Autumn Moon
Information: Scores/Beatmap Listing
---------------
3rd...
try my best...
tsuka's diff(remix)

thx for all
abalee
BPM 151 offset 67ms
在timing point里面把后面其他的timing point删掉,我认为一个就够了。

总体算是不错,不过由于timing不太准,我很难具体再逐一提小缺点。请在改好timing之后找一找我,我经常忘了再看的说...

对了我又忘了,重设timing之后在下拉菜单timing里面点 resnap all note。
x2652300
This map has been deleted on the request of its creator. It is no longer available.
freefish
MOE MOE的殿子
Sora
This map has been deleted on the request of its creator. It is no longer available.
FUKOCLANNAD
STAR
tsuka
good work

00:46:095 (1) - cancel the new combo
00:48:054 (5) - new combo
00:49:033 (9) - ^
00:58:067 (10) - ^
01:23:051 (3) - ^
01:25:010 (3) - ^
01:36:022 (5) - ^
01:37:081 (5) - ^
01:52:071 (1) - ^

This just some suggestion you do not have to fix them
00:53:031 (1) - too short spinner ,you'd better change it
00:59:066 (1) - ^
01:53:070 (6) - remove this circle and set a spiiner start on 01:53:090 and end on 01:54:504
gdeath
Overall : 有两个osb文件,删除不需要的一个---->>Golden City Factory - Shugetsu (Tonoko).osb

[Normal]
00:46:95 (3) - make this slider 1/4 later and add clap on the end of it
00:49:33 (9) - new combo
00:59:27 (9) - remove the clap on the reverse of slider(就是移除slider翻转回去那一点的clap)

[Insane]
00:53:31 (1) - 这个spinner时间太短,auto也只能转1000,规定auto至少得转2000分的spinner才行。unrankable
00:58:67 (10) - new combo
00:59:66 (1) - the same problem as the former spinner
01:15:16 (1) - 尽管这个spinner至少是可以rank的,但是我不推荐吧spinner下的那么短。(suggestion)
01:48:94 (7,8) - remove finish and add whistle
01:50:53 (1,2) - remove clap and add whistle
01:50:92 (3) - remove clap and add finish
01:51:32 (1) - remove whistle and finish
01:52:71 (8) - new combo

nice map
star
touko_old
star 8-) pretty map
xierbaliti
Mp3后面没用上的太长 剪掉吧

一些建议:拍手声有些吵 换个自定义音效或者是调低音量-。-

insane

00:22:031 (3) - new combo
00:23:011 (6) - ^
00:28:097 (3) - spacing ._.
00:46:095 (1) - remove new combo
01:11:059 (7) - new combo
01:20:092 (5) - 把这几个对准了0.0
01:21:012 (6) - new combo

normal

00:54:090 (3) - normal里最好别有跳- -
00:56:049 (7) - 这个spacing也调整下
后面还有一些 应该适量调整 作为最低难度 最好别出现jump=.=

have a star
Ex Boy
good map!
S_PAD
:)
haruhiteamsos
先給顆星吧
不錯玩
boy15174
我只是来学习如何加星的,再加上FISH哥的命令- -,不敢不从
kioukiou
[Insane]

00:27:484 (2) - 縮短 1/4 beat
00:33:841 (4) - 縮短到紅色tick (00:34:040)
00:34:437 (7) - 縮短到白色tick (00:34:636)
00:46:557 (4) - 縮短到紅色tick (00:46:755)
00:47:153 (7) - 縮短到白色tick (00:47:351)
01:43:576 (3) - 縮短到白色tick (01:43:775)
01:44:371 (7) - 縮短到白色tick (01:44:371)

我建議Beat snap divisor用1/4就好了

用到1/8很容易出現像上面那樣的失誤

star.
alvisto
对不起,网速有点慢,所以才迟mod

NORMAL
HP drain 太低了,搞到分数不够高,提高一点点?
00:23:090 (1) - 除去whistle,把whistle放在这里00:24:030 (2)
01:37:081 (3) - 如果可以的话,可以把这个移到别位吗 ? 因为给01:36:062 (4)挡住了, normal player 恐怕会捉不到。
很好的normal,如果这是你的第一个图,恭喜你,做的很好,有前途。 xD

INSANE
01:36:022 (1,2) - 这个被遮到得很厉害,看不到,看看别人怎么说吧
01:37:081 (1,2) - ^

还有delete这个file
Golden City Factory - Shugetsu (Tonoko).osb
然后full resubmit.

还有一个满小的东西,就是你的BG的dimension不对ratio, 搞到BG的左边有个小小的黑条,仔细看一下蛮不爽的,建议resize picture.

好map. Star.
abalee
This map has been deleted on the request of its creator. It is no longer available.
lp1177
路过打酱油
好玩
好听
AngelHoney
star~
Sumeragi Amane
:) GOOD MAP
loading127
This map has been deleted on the request of its creator. It is no longer available.
LirsRosso
This map has been deleted on the request of its creator. It is no longer available.
AkinoSoul
star :)
FurukawaPan
Awesome map <3

I noticed one mistake though

[Insane]
00:47:020 (7) - Looks like you meant to have it a 1/8th sooner. Timeline nudge to previous red tick.

Also, if the map is done, you should move it to Pending Beatmaps.

It's very good!

Star! ミ☆
Topic Starter
Tonoko
oh ~ I forget to fixed that note...I found it before ...

thank you for everyone~
v2b
This map has been deleted on the request of its creator. It is no longer available.
rafealfrank
star
kiddly
good jod
star
HentaiTei
star~
Card N'FoRcE
Hi :P

- Easy:
  • .Suggestions:
    01:51:32 (1) - Make this end to 01:54:504
- Normal:
  • .Suggestions:
    00:47:74 (1,2,3,4,5,6,7,8) + 00:49:033 (1,2,3,4,5) - Maybe a bit hard for a Normal
    01:13:37 (1) - make this end to 01:15:960
    01:44:96 (1) - add a finish hitsound in the beginning of this slider?
- Remix:
  • .Opinions:
    Did you forget to add KIAI?
    I really like this difficulty :D
    .Suggestions:
    00:18:34 (3) - please copy (CTRL-C) 00:17:055 (1), then paste (CTRL-V) it where (3) is, flip vertically (CTRL-H) and finally remove new combo. That looks way better :P
    .Errors/Mistakes:
    01:29:073 - WHAT O.O Map it until 01:54:504 please, this difficulty is great DDDDD: (EDIT: oh, i just noticed it's still WIP)
- Insane:
  • .Opinions:
    Did you forget to add KIAI?
    Tricky, but fun map :P
    .Suggestions:
    00:14:37 (5) - new combo
    00:56:49 (7) - add one more repetition to this slider
    01:51:32 (1) - Make this end to 01:54:504
Great job, map fits perfectly the song ^^
Star for you
Topic Starter
Tonoko
just add kiai time in [insane]...

If anyone find it difficult to catch the note,I will remove it again :)
Furawa
:p
JamesLeao
Easy:
00:19:013 (3) - new combo

Normal:
01:13:037 (1) - 从01:13:179开始spinner
01:27:048 (5) - new combo

Insane:
00:19:013 (5) - new combo
add kiai time
不觉得这像insane,改hard吧

Remix:
00:30:026 (9) - new combo
00:42:098 (8) - *
00:49:033 (5) - slider去掉,把前面的spinner移过来,结尾在00:50:927
01:28:097 (1) - spinner结尾无声如何?

一点点个人建议罢了,见笑 :roll:
ShaggoN
Blue: Sugestion. Should take good effects.
Green: Notification or cosmetic issue. May, but don't have to be changed.
Yellow: Should be fixed.
Red: Have to be fixed.

[Easy]
Perfect

[Normal]
  1. 00:47:74 (1) - 00:50:13 (5) - this is definitely too hard on normal difficulty
  2. That combo flower are a little too hard imo but i'm just complainig. Maybe use shorter spacing...
[Insane]
Perfect (you can set 1/4 beat snap divisor, why 1/8)

[Remix]
Also perfect ^_^

Anyway i suggest cutting mp3 to reduce filesize.

Awesome map. Starrr'd ^_^
Topic Starter
Tonoko
mp3 had changed ...

but offset also changed...

:cry:
Torran
OSU! Timing Help!

[All Difficulties Timing]
  • 1. Offset 125
[Normal Timing]
  • 2. Offset 53966
    3. Offset 56350
Starred~!
Shinxyn
weeeeeee lots of nazi since maps are done very well
You did hitsound patterns differently for each diff~ wow
Why does Easy and Normal have countdown, and Insane and Remix doesn't? O-o

Easy- Don't "Rarely Stack" on Easy please (its only a few notes effected though)
00:34:297 (3) - I think this would sound better if it sounded like 00:32:707 (3) (remove whistle from both ends of sliderpoint, but keep whistleslider slide?)
Thats all I wanna pick out here

Normal- hmm also don't use "rarely stack" here
Nazi?-
SPOILER
00:37:277 (4) - bring this one tick closer to 3 to make this formation look better
00:47:807 (1,2,3,4,5,6,7) - ehhh new update makes it so you can't completely silence notes...? remove all hitsounds here then please (not like many ppl can hear them, but they sometimes make a odd sound when speakers are trying to play something this quiet)
00:54:164 - a...red timing panel? what for....? oh... to get the "right slider" speed at 1/6... right?
00:57:939 (4) - same as 00:37:277 (4)
01:22:773 (1) - I'm pretty sure this is on purpose, but it still sounds weird to me, the slider whistle without any whistles on the slider
01:26:747 (3) - ^

01:30:720 (5) - new combo since the last pattern like this was also new combo'ed (01:22:773 (1))
01:35:687 (1,2,3,4,1,2,3,4) - I'm kinda shocked there isn't hitsounds here, but that's just me
01:41:746 - too big of a volume jump in my opinion
01:53:568 (4) - same as 00:37:277 (4)

Insane- Maybe increase overall diff by one.. it would make some of the complex patterns easier to read..
Nazi-
SPOILER
00:36:283 (9) - clap?
01:01:317 (1) - left a tick for flip of 01:00:522 (1) >:
01:02:906 (5) - left a tick for flip of 01:02:111 (1) x.x
01:09:264 (1) - down a tick for flip of 01:08:866 (1) Dx
01:12:641 - 01:13:038 - add whistle to these two slider ends to make it sound like combo before?
01:52:873 (1) - start on either red or white ticks~

Remix- Aside from the high drain that kills me every time, I like this map
nazi-
SPOILER
00:17:410 (4) - hmmm move this to middle where (2) is, or make this the start of new combo
00:19:992 (9) - new combo
00:20:787 (1) - move this up at tick so the combo equally seperate
00:25:555 (1) - this note is weird to play, cuz the pace suddenly changes, just pointing out
00:30:919 (4) - this... is fairly hidden when playing, most ppl are too busy catching the jumps to notice this is a slider... I don't even think this has to be a slider...
00:52:376 (5) - new combo since it sounds like a new start?
00:56:548 (5) - new combo just to make the streams seperate
01:29:032 (1) - Start this on the white tick, auto still gets 2k~
01:52:973 (1,1,1,1,1,1) - place these directly on top of each other, otherwise it would look kinda off when they get stacked (use 0.0 distance snap with grid snap off or just grid snap them all on one spot)
I personally don't like mixing two hitsounds together on same beat, but since you have a lot, I guess thats what you're aiming for
Awesome mapsets by the way
Topic Starter
Tonoko
fixed easy normal insane by myself ~ ~ thx Shinxyn >W<
waiting for [remix]'s update
tsuka
[/color]

Shinxyn wrote:

Remix- Aside from the high drain that kills me every time, I like this map
nazi-
SPOILER
00:17:410 (4) - hmmm move this to middle where (2) is, or make this the start of new combo fixed
00:19:992 (9) - new combo fixed
00:20:787 (1) - move this up at tick so the combo equally seperate sorry, I don't know how to do that D:
00:25:555 (1) - this note is weird to play, cuz the pace suddenly changes, just pointing out xD
00:30:919 (4) - this... is fairly hidden when playing, most ppl are too busy catching the jumps to notice this is a slider... I don't even think this has to be a slider... yeah, it is a hidden slider sure now fixed :D
00:52:376 (5) - new combo since it sounds like a new start? fixed
00:56:548 (5) - new combo just to make the streams seperate fixed
01:29:032 (1) - Start this on the white tick, auto still gets 2k~ I just wanna make playing more exciting :p
01:52:973 (1,1,1,1,1,1) - place these directly on top of each other, otherwise it would look kinda off when they get stacked (use 0.0 distance snap with grid snap off or just grid snap them all on one spot)
yup, fixed(although I wanna make them alway stack each other but no change the stacking set :P I guess that impossible)

I personally don't like mixing two hitsounds together on same beat, but since you have a lot, I guess thats what you're aiming for
Awesome mapsets by the way
at the last ,thanks for your modding :P
Leorda
NI HAO!

[Easy]
00:35:091 (1) - Make a same slider like 00:36:681 (2)
00:47:807 (4) - Remove 1 repeat slider
01:21:184 (x) - Place note here
01:21:582 (x) - Place note here with clap hitsound

01:29:528 (2) - Add a clap hitsound at the end of slider
01:31:118 (2) - ^
01:36:283 (2) - Remove whitsle hitsound and add a clap hitsound at the end of slider
01:37:873 (2) - ^
01:39:462 (2) - ^
01:41:052 (2) - ^
01:47:409 (4) - Remove whistle hitsound and add a finish hitsound


[Normal]
I use these to make better to hear or to play
00:30:124 (x) - Place note here
00:30:323 (x) - Place note here and add a new combo
00:30:522 (x) - Place note here
00:30:721 (1) - No new combo
00:30:919 (x) - Place note here
00:36:482 (x) - ^
00:42:840 (x) - ^
00:43:038 (x) - Place note here and add a new combo
00:43:237 (x) - Place note here
00:43:436 (1) - No new combo
00:43:634 (x) - Place note here
00:49:197 (x) - ^
01:52:773 (x) - ^


[Insane]
00:30:323 (1) - This spinner should end in 00:31:118
00:42:840 (x) - Place note here
01:08:668 (1,1,1,1) - No new combo

[Remix]
00:48:204 (1,1,1) - No new combo
00:49:595 (1,1,1,1) - ^
01:51:780 (1,1,1) - ^
01:53:171 (1,1,1,1,1) - ^


Nice map
STAR
Topic Starter
Tonoko

Leorda wrote:

NI HAO!

[Easy]
00:35:091 (1) - Make a same slider like 00:36:681 (2)
00:47:807 (4) - Remove 1 repeat slider
01:21:184 (x) - Place note here
01:21:582 (x) - Place note here with clap hitsound

01:29:528 (2) - Add a clap hitsound at the end of slider
01:31:118 (2) - ^
01:36:283 (2) - Remove whitsle hitsound and add a clap hitsound at the end of slider
01:37:873 (2) - ^
01:39:462 (2) - ^
01:41:052 (2) - ^
01:47:409 (4) - Remove whistle hitsound and add a finish hitsound

thanks for you help...I fixed some of them
[Normal]
I use these to make better to hear or to play
00:30:124 (x) - Place note here
00:30:323 (x) - Place note here and add a new combo
00:30:522 (x) - Place note here
00:30:721 (1) - No new combo
00:30:919 (x) - Place note here
00:36:482 (x) - ^
00:42:840 (x) - ^
00:43:038 (x) - Place note here and add a new combo
00:43:237 (x) - Place note here
00:43:436 (1) - No new combo
00:43:634 (x) - Place note here
00:49:197 (x) - ^
01:52:773 (x) - ^


[Insane]
00:30:323 (1) - This spinner should end in 00:31:118
00:42:840 (x) - Place note here
01:08:668 (1,1,1,1) - No new combo


When I add these new notes in those timing points...the style have change a lot...and make it much harder...so I won't change it...
[Remix]
00:48:204 (1,1,1) - No new combo
00:49:595 (1,1,1,1) - ^
01:51:780 (1,1,1) - ^
01:53:171 (1,1,1,1,1) - ^

waiting for Response
Nice map
STAR
>W< NI HAO~ thank you very much~
DJPop
~Easy~
Fine.

~Normal~
Fine.

~Insane~
01:52:774 - add note
01:52:774 (1) - start on white tick

~Remix~
00:30:919 (4) - I don't think this slider fit the song
01:29:032 (1) - start on white tick
01:46:814 (2) - offscreen
01:47:410 (1,2,3,4,5,6,7,8) - hard to read
yaya
offset : 141
以前都谁给测的bpm.差那么大。
map做的不错
Topic Starter
Tonoko
:) 喔...我改改看看...thx~ ~
fjx139
殿子大人加油啊,永远支持你
Jacqueline_old
一只猩猩
Zekira
Wriggle <3

Offset: 134 (-7 from current)

[Easy]
00:32:723 (3) - remove clap from tail, make whistle?
00:34:313 (3) - ^
00:35:107 (1) - remove the clap?
00:38:684 (2,2) - remove the claps from these and maybe whistle?
(IDK, Claps don't really fit the song imo)
00:45:439 (3,3) - ^
00:47:823 (4) - Finish excess. Just make the last tail the finish.
00:51:796 (3,3) - again with the claps.
(not all claps sound bad; just pointing out what I can see that would sound better as whistles instead)
01:29:544 (2,2) - claps->whistle?
01:33:915 (2,4) - remove whistles?
01:37:094 (1) - clap at tail?
01:41:862 (1,1) - remove finish?

[Normal]
Wait a minute, why did this suddenly become Normal soundset at the start (or did the start of Easy have to be normal? Eitherway...)? It's preferrable that all the difficulties are using the same soundset at the same parts unless it's a different music, which in this case it shouldn't be...
Okay I suddenly got tired from hitsound modding D: I'm definitely sure some hitsound swaps would be nicer on this difficulty too.
00:52:988 (1,2) - feels a bit empty, maybe add notes before this?

[Insane]
ARGH WHITE CIRCLES ARE BLENDING WITH THE BACKGROUND D:
00:20:803 (1,2) - maybe better if 2 looks like 1 but flipped?
01:13:253 (1,2,3,4,5) - adjust so that 1,3,5 are at the center?
01:21:995 (2) - getting covered by the slider since 1.) it's so bright 2.) yeah the circle's directly below the slider o_o
01:34:710 (2) - ^
01:40:273 (1,2,3,4,5) - I dunno, just looks weird

[Remix]
The heck are bookmarks doing right after the song? Go to the .osu file and delete all the bookmarks
00:25:571 (1,2,3) - ouch at sudden stream o_O
00:49:015 (1) - a bit going offscreen?
01:03:717 (1) - uneven stack ouchness...
(Second Break) -I have a feeling it would be better if something was mapped here
(Some notes at the end) - over-finish'd I think
(Kiai) - I don't think it fits? ah w/e

Awesome techniques used at [Remix] heh... Star.
BK-201_old
im late=0=

tonoko moe moe chu~❤
Avfunny
GOOD JOB
ReimuSS
good map! :)
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