Hello~ From my M4M queue
I'm not used to modding slow songs but I go:
General- The clap hitsounds are a bit loud, I would lower the volume on them
- Check out this video on polarity
t/55282- I think you should improve the flow the map by mapping accordingly to the vocals within these times and then using your original rythmn inbetween the vocals. It's up to you if you want to do this:
beginning - 00:31:460 - follow your usual rythmn
00:31:460 - 00:32:104 (4) - follow the vocals
00:41:973 - 00:47:445 - follow your usual rythmn
00:52:917 - 00:59:048 - follow the vocals
01:01:286 - 01:23:013 - follow the vocals
01:23:013 - end - follow your usual rythmn
- The reason why is because your rhthym follows the backbeat throughout the song and doesn't partically make use of the vocals at all. The vocals easily overpower the backbeat of the song. Use a playback rate of 50% to help you find the right time to put your notes.
For example on HARD:
00:35:323 (6,1,2,3) I suggest
http://puu.sh/9BaNY/3b037b112f.jpg00:52:917 - suggestion:
http://puu.sh/9BbLo/f12dbdbe5e.jpg00:52:917 - YOu can use a wiggle slider here to emphasize the ups and downs of the vocals
Easy01:26:232 (3) - bad polarity shift. Either change (3) or the notes around it to make it work
01:36:050 (3,4) - polarity
Normal00:17:619 (1) - elongate to white tick & add clap hs
00:20:194 (1) - remove clap hs
00:35:323 (4,5,6) - It doesn't follow the vocals. I would suggest
http://puu.sh/9B9fb/f368081496.jpg00:40:795 (1,1,1) - I suggest:
http://puu.sh/9B9xc/d0535c14ed.jpg01:19:955 (4) - Turn into a circle and move 01:20:599 (1) back 1/2 tick
01:26:393 - bad polarity shift. add a circle.
Hard00:03:939 - add circle - stacked