Reimoe wrote:
QAQ实在太喜欢这首歌了 做了个GD http://pan.baidu.com/share/link?shareid ... 2248424844
不知道能不能被看上 抱歉;w;不过谢谢支持啦
以及whistle和clap的音效应该搞反了?
star~
Reimoe wrote:
QAQ实在太喜欢这首歌了 做了个GD http://pan.baidu.com/share/link?shareid ... 2248424844
不知道能不能被看上 抱歉;w;不过谢谢支持啦
以及whistle和clap的音效应该搞反了?
star~
i dont think this is a good modWinglessAsura wrote:
here's my mod !!Easy 1. 00:09:131 why don't start from here? what i think is start with the vocal
2. 00:30:403 NC, add object here 00:26:585 (1,2,3,1,2,1,2,3,1,2,3) - this is the first stage,i need it soft,so i will not add in this timeNormal 1. 00:09:131 this one, try to fill it. the same reason
2.00:28:221 add object here. here i followed the piano
3. 00:30:403 add slider here. ^
4. 00:37:494 remove object, increase previous slider ends to here. ^
5. 00:38 858 add 3 object here, like this http://puu.sh/8wPWU.^
i want it fill different with KIAItime and normal time like this 00:44:040 (1,2,3,4,5,6,1,2,3,4,5,1,2,3,4,1,2,1,2,3,4,5,6,7) - ,thats why i set so many free time in the startMiuna 1. 00:09:131 fill it , this time is a must, coz hard diff usually take all song''s rhytmstart with vocal,and i want more player watch it maybe
2. increase SV speed. its a soft song,i dont think its right
3.i prefer to follow music rather than vocal if i were you, coz basically vocal as a "break" part which cause a space in your rhytm, but if you follow the music beat, its usally keeps going without stop (umm.. understand what i mean ?).im not sure if i know your mean,but if you want to say why there is so many break in the?oh come on!maybe you even didnt palyed it or at least watched it Completely!?
well, thats all my mod!! hope it will be useful
THANKS for your modFrostings wrote:
Hi there~
from my M4M queue
[General]
I looove the skin ♥ thanks
[Hard]
Not a huge problem in this difficulty, but in the future, you should map with Grid Size Tiny (ctrl + 1)
It will make your distance snapping much more accurate OK~
00:45:676 (3,4,5,6,7,8) - keep distance the same, it'll make layout much much better fixed
00:47:858 (1,2) - swap NC (New Combo). You want to have a NC on the downbeats (long white ticks on the timeline) im not sure about if i changing or not,i followed the lyric ,so about the color of combo i will keep it some time maybe,thanks for you suggestion!
00:54:676 - consider mapping this beat fixed
01:06:676 (1,5) - swap NC keep temporary
01:12:403 (5) - NC -> if you do this, you don't need NC here 01:15:403 (1) - keep temporary
01:49:494 (1,6) - swap NC keep temporary
01:54:130 (1,5) - ^ keep temporary
01:58:221 (1,6) - ^ keep temporary
02:03:948 (5) - NC keep temporary
02:04:766 (6,7) - try this rhythm http://puu.sh/8wSAP.jpg in fact in the first edition i used this rhythm,but if using this all this KIAItime maybe a little monotonous(i used this about half of this KIAItime here01:46:494 (1,2,3,4,1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,9,10) - ),so this half i using this ,also can suit this voice this time 02:05:039 -
02:06:948 (1,5) - swap NC keep temporary
02:09:130 (6,7) - try this http://puu.sh/8wSEM.jpgthe same reason up here,i think i will keep it maybe,but thanks for your suggestion
02:11:584 (1,3) - swap NC keep temporary
02:13:494 (4,5) - http://puu.sh/8wULo.jpg same reason~>x<
02:17:857 (2,3) - http://puu.sh/8wT4B.jpg /w\you know
02:20:857 (7) - ctrl + G for flow fixed~
02:31:494 (1,4) - swap NC keep temporary
[Normal]
00:27:403 (2) - extend by 1/2 tick fixed
01:06:949 (1,4) - swap NC ok~
01:11:585 (1,3) - swap NC fixed
01:12:403 (3,4,5) - you're missing the vocals here. try: http://puu.sh/8wTmA.jpg good idea!!
01:46:494 (1,2,3) - maintain distance fixed
01:49:766 (1,2) - swap NC im not sure if this 01:49:766 (4) - is ok without NC,but i swap it^^
01:54:130 (1,3) - swap NC i didnt cancel 01:54:130 (1) - 's NC but i set 01:55:221 (1) - NC
01:58:221 (1,4) - ^ same with up here ,didnt cancel one,but set one
02:03:948 (3) - NC fixed
02:06:948 (1,4) - swap NC same with up here ,didnt cancel one,but set one
02:11:584 (1,2) - ^ same with up here ,didnt cancel one,but set one
02:15:675 (1) - break this up into two sliders http://puu.sh/8wTDw.jpg
also put a NC at this 02:17:039 - instead of above note fixed~~
[Easy]
01:15:131 (1,2) - swap NC fixed
02:08:312 (5) - NC fixed
02:15:948 (1,2) - swap NC fixed
02:25:766 (1) - NC not needed here fixed~~~
goodluck!
谢谢mod啦sjoy wrote:
来看看 \*w*/
[Miuna]
音效建议 用个回音铃感觉还行 http://puu.sh/8x2GY.wav 谢谢,加上了
音效低于25%是不允许RANK的
[/color]
00:36:949 (3) - whis fixed
00:53:585 (2) - whis fixed
01:04:494 (2) - 调整一下 尾巴叠到01:03:131 (3) - 上看起来美观点 fixed
01:12:403 (5) - FIN fixed
02:23:584 (1) - WHIS fixed
02:27:948 (1) - ^ fixed
01:54:403 (2) - 莫名CLAP 我去了calp听感觉是有那个音的
02:03:130 (2) - 这个也感觉莫名 ^
02:18:403 (3) - 叠到02:17:039 (1) - 上 fixed
其实我建议用 ST 2然后补上TICK音 ;w;
01:47:584这种滑条中间的音都漏感觉挺可惜的 后半段没有漏'x'
谢谢球球>w<Fycho wrote:
As your request, let’s go~(有不懂的可以问我)[Mod Info]
- Black: Suggestions
- Bold: Importance.You might consider
- Red:Unrank issues. You Must Fix
[General]
- Disable letterbox during breaks, since there is storyboard you can’t fix it in th editor, you need to fix the code in the *.osu file. Also, disable display epilepsy warning too ,which is not needed. 仅仅是歌词SB不会很闪瞎眼所以不需要。
- Add “nagi no asu kara” and “bilibili douga” to tags. 已加
[Miuna]已加
- 00:28:767 –using less than 20% volume hitsounds is UNRANKABLE. Please check all the diff and fix it. Hitsounds from notes and sliders must be audible.(rule里小于20%就是静音) 除了转圈和中间两个滑条结尾静音,都改了
- 00:28:221 (3,4) –please take notice of the vocal here, since this is a Chinese song,the vocal is actually at 00:28:767 –not 00:28:494 -.I’d like you follow the instrument not only vocal. Non-japanese songs are too hard to follow vocal(前面那个其实是送气音). Here is my rhythm suggestion: follow the two piano at00:27:949 - 00:28:767 - ,which will make your rhythm more consistent with 00:36:131 (2,3,4) - 已修改~
- Referring to new combo, I’d suggest you add new combo at every big white tick to keep a relatively consistency. Maybe this will lead you to change the whole diff.(NC现在乱七八糟,一会跟的歌词第一个字,没歌词的地方一会又长死了,所以跟着大白线来统一) 很快会修改的
- 00:44:040 (1,2) –it will be nice to keep the same shape since they are holistical in the music ‘w’
- 00:45:676 (3,4,5,6,7) –weird distance snap, 00:46:221 (4) -1.00x with 00:45:676 (3) –but 1.24 with 00:46:494 (5) -, I’d like you put 00:46:221 (4) –away from 00:45:676 (3) –to make a small jump, since there is an obvious piano in music. And, keeping same ds between 00:46:221 (4,5,6,7) – will be much better 已经修改
- 00:48:267 –there is a piano in music, so how about adding a circle to make a triplet here? Not too hard for such low-bpm song’s hard diff, and this will make your rhythm more various, it’ up to you. 加了,感觉会好点吧
- 00:48:676 –there is beat, so how about shortening the 00:48:403 (2) –by 1/2? Following more instrument of low-bpm songs is a good way(vocals so few) 已修改w
- 00:57:949 (5,6) –make a better blanket here? fixed
- 01:03:676 (1,2) – please use copy-paste tool to make this two slider, too weird while they are different fixed
- 01:13:221 (6) –how about this rhythm? , 01:13:494 –this beat is strong enough not like01:04:767 - fixed!
- 01:15:676 (2,4) –avoid meaningless overlapping please, bad-looking 现在可能好看点?
- 01:18:949 (5) –add whistle at sliderend like you add in the previous part, 已加
- 01:20:585 (6) -^ 已加
- 01:33:403 (1,2,3) –please keep the same spacing between them, since you kept at 01:31:221 (1,2,3) -, this will make the diff looks more neat. 01:34:494 (1,2,3) –this the same. (2)的位置太偏3那边 fixed
- 01:38:584 (2,3) –Just give a suggestion: you can try this rhythm to follow the music better, , it’s up to you too, since there is no beat at01:38:857 -. 用了你的这个
- 02:17:039 (1) –how about moving it to (449,138)nearly to make 02:15:675 (1,2,3,4,5,1) –like a diamond? 额,没搞懂具体怎么摆,暂时没改
- 02:12:675 (3) –(吐槽下这描点)add finish at sliderhead like02:03:948 (5) -02:08:312 (5) –。。 已加
- 02:17:039 (1) -^
[Normal]
- 00:50:312 (3) –remove finish here, it doen’t follow anything ok
- 01:02:585 (1,1) –This kind of overlapping will confuse normal player, I’d suggest you change a pattern changed
- 01:19:494 (6,7,8) –add s;c2’s whistle , the same reason as miuna diff fixed
- 01:37:766 (1,2) –How about making a symmetrical pattern like 01:39:948 (3,4) –or something else? fixed
- 01:42:130 (1) –摆正了? fixed
- 02:19:766 (6,7,8) –same above add whsitle 额,这个8为啥我没有;w;
[Easy]Good luck.A decent easy diff, can’t find more issues and suggestions:)
- 01:03:676 (1) –miss finish at sliderhead 已加
- 01:19:085 (1) –this is just an easy diff, so I don’t hope you start spinner at blue tick, please start it at01:19:221 –instead fixed
- 01:48:675 (3) –miss clap at sliderhead fixed
thanks for your suggestionsAsphyxia wrote:
Well, I'm posting my opinion here with some suggestions!
This mapset is very beautiful, your Hard is really nice, although the stacking in the beginning was kind of dull to play because it's already really slow phased but now it makes it even more slow which wasn't that pleasant ( 00:29:585 (6,1) - , 00:31:767 (4,5) - and so on...) i did some changs at the beginning,maybe better now
Some of the jumps did not flow as well as I was hoping (talking about 00:50:585 (1,2,3,4,5,6) - ) but I guess that'll get improved on. changed this one
I liked the song a lot and liked your skin choice, it was fantastic! thank you
(no kds obviously)
Ji Mo Zai Chang Ge 方文山 VIincent Fang 林月如 Lin Yue Ru 仙剑奇侠传 Legend of Sword and Fairy
280,92,102130,2,0,B|312:44|384:60|396:96|392:160|380:208|312:200|284:248|256:276|256:276|232:248|200:200|132:208|120:160|116:96|128:60|200:44|232:92,1,700
OniJAM wrote:
好歌 好MAD R.I.P.
EDIT: 我为了摸这图错过了rrt FC FDFD sad -(;w;)/[sorry]\(;w;)-[General]
- Red - Unrankable issue, you must fixed
- Purple - Highly recommended, consider to use it
- Black - Suggestion, feel free to fixed or not
- Gray - Presonal preference
已移除
- Source: 寂寞在唱歌 已添加
- 根据百度百科 http://baike.baidu.com/view/273795.htm 请在Tags里增加: 已添加
Ji Mo Zai Chang Ge 方文山 VIincent Fang 林月如 Lin Yue Ru 仙剑奇侠传 Legend of Sword and Fairy- Easy: 01:31:221 有多余的timing线 已移除
- Miuna: 00:54:131 有多余的timing线
[ Easy]
中规中矩 挺好
[ Normal]
Rhythmfixed
- 00:45:676 (3,4) - 这里节奏建议改成这样 长白线上的重音需要击打 fixed
- 00:54:403 (4) - 拆分成一个1/2slider和长白线上的note fixed
- 02:06:948 (1) - 拆分成一个note和白线上的1/2slider
Hitsounds
- Nice!
Placement我重新修改了一下确保了形状上的完全对称! 但是没有使用HARD(想弄出点变化)
- 00:26:585 (1) - 我觉得你干脆把滑条头尾拉到一个水平线上好了 个人柑橘现在这个也不错;w;
- 01:42:130 (1) - 拉好看一点(见Hard)
[ Hard]
我不是特别喜欢开头whistle的用法 虽然音效本身不错也挺贴合歌曲 但是我觉得这歌本身应该要更清新一些_(;з」∠)_sad,不知道怎么改还音量wav文件降低了25%
Rhythm
- Good Rhythm!
Hitsounds已添加
- 00:26:585 (1) - missing whistle added
- 00:36:949 (3) - whistle移到00:37:494 (4) - fixed
- 00:44:040 (1) - 这里我觉得干脆用S:C1的finish好了 更舒服 你书的太对了!!
- 00:47:312 (8) - 00:51:676 (5) - 00:56:040 (2) - 背景有音 绝好的下whistle(clap声音)地方
Placement
- 00:37:494 (4) - NC? ok
- 00:41:312 (1) - NC fixed 其实我想吐槽一下你这里是NC233
- 01:02:585 (1,2,3,4,1) - *nazi* 改成正五角星 fixed
- 01:03:676 - 这里的kiai段我建议全在长白线上加NC 避免过长的combo
- 01:15:131 (7,8,9,10,11) - *nazi* 改成正五角星 fixed
- 01:20:585 (2) - 移到256:332 fixed
- 01:35:584 (1,2,3,4,5,6,7,8,1,2) - 这里我知道你在玩心型梗 但是实话说摆的不好看 给你一个我拉的爱心code 你可以照着它改动
SPOILER搞定!280,92,102130,2,0,B|312:44|384:60|396:96|392:160|380:208|312:200|284:248|256:276|256:276|232:248|200:200|132:208|120:160|116:96|128:60|200:44|232:92,1,700- 01:46:494 - 同上段kiai 全在长白线上加NC 避免过长的combo fixed
- 01:49:494 (5,6,7,8,9) - *nazi* 改成正五角星 fixed
- 01:53:857 (5,6,7,8,9,1,2) - 这里我觉得摆的不好 你可以尝试下这样 fixed
- 02:02:857 (1,2,3,4,1) - *nazi* 改成正五角星 fixed
- 02:31:494 (1,4) - Swap NC fixed
有关NC的明天改,今晚要断网惹;w;
Have my star! Fight!
>W< thanks!!waxman wrote:
(ノ≧∇≦)ノ
This is really awesome as 1st map.
waxman wrote:
QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ
[Miuna]
00:44:858 (2,3) - this objects are closer than 00:46:494 (5,6,7,8,9) a bit. maybe i cant change this,its closer for better looking
01:08:858 (2) - move to x:273 y:360 because spacing and overlappping on 01:07:494 (7)'s tail are cool. TRUST ME. This is high level skill 10/10. QAQ fixed
01:10:221 (1) - because it's not intentional, just move to x:108 y:48 fixed
01:51:675 (2,3) - This objects are close a bit. change it to like 01:50:857 (1,2). fixed
01:54:675 (5,6,1,2,3) - would you like some cheese? Those spacing are cool. QAQ fixed
02:00:403 (2) - x:392 y:116 for beautiful spacing fixed
02:15:675 (2) - x:304 y:28 for beautiful spacing fixed
02:34:221 (5,6,7) - 02:34:221 (5,6) is far than 02:34:494 (6,7) a bit. change it to like 02:34:494 (6,7). fixed
[Normal]
01:11:858 (7,1) - This object is close a bit. fixed
[Easy]
01:42:130 (1) - Let's change it to like Miuna and Normal diff. im not sure if i should change this,its completely symmetric and easy for new player understand follow which ways,so i will keep it now
02:34:494 (2) - x:272 y:264 not for overlaping. then 02:36:675 (1) would be move to x:456 y:272. fixed
GOOD LUCK. thanks
谢谢mod!!Sellenite wrote:
from BMT 23333
BG so sad
[General]
source应该是留空的?不怎么明白,那是专辑名,专辑名应该是填在tag里的 不太清楚啊,欧尼酱说专辑填在so里;w;
[Easy]
00:47:858 (1) - cancel NC 已修改
00:48:403 (2) - NC 搞定
01:14:585 绿线40% 候
02:17:584 (1) - cancel NC 候
02:19:221 (3) - NC OK
[Normal]
00:35:312 (1) - 头whistle added
00:52:767 (1) - 头finish added
00:58:767 (3) - 尾巴finish added
01:12:403 (1) - 头finish 候!!
02:26:312 (4) - 尾巴whistle OK
02:28:494 (2) - whistle added
02:30:676 (4) - 换成1/2滑条 好主意
[Miuna]
01:46:494 (1) - 头也加上finish 厚厚厚!
01:54:948 (6) - 加clap 这个不知道合不合适,后面那个同一位置加了clap是原本歌曲中有那个音效,不知道这个合不合适,暂时留着不加吧
02:12:130 (4) - 尾巴clap 暂时没加,理由和上面一样
02:17:039 (1) - 头取消finish OK!
good luck~上面那个BAT有戏啊赶紧找他啊233有戏吗
Frostmourne wrote:
General
- Missing files
spinner-clear.png added
spinner-spin.png added
spinner-osu.png added
- Since you are using a hitcircle skin this way, you should add "SliderBorder : 255,255,255" into all of your .osu files.
Just copy and paste this string using notepad to open .osu con the Colours section. added
- Your beatmap size is really big.. can you find an alternative to reduce them a bit? fixed,now its20M19.5M
- tag => Asu Kara change to => Asukara fixed
Easy
Spacing changes like this can be not allowed in the easiest diff of the mapset. At least I don't approve them so you have to fix accordingly
00:30:949 (1) - wrong spacing, should be placed somewhere like this fixed,but useing another way
00:39:676 (1) - wrong spacing fixed
Normal
01:19:494 (6) - new combo? OK~
02:19:766 (4) - ^ Ok~
Hard
02:01:766 (1) - remove NC? only 1 combo stands here feels weird fixed
02:28:494 (2,3) - better use this rhythm instead because there is dominant piano sound on 02:28:766 and 02:29:312 so having them a slider to follow on the start and the end of the song will be a great decision. fixed
02:38:857 (4) - nazi, move to x:80 y:42 for completely stacked with the previous slider fixed
forum-pm me once you are done fixing and I will make a recheck afterwards. ok!
THANKS for your modrEdo wrote:
Sorry for the delay. Apply my mod together with Frosty's. ^^
[General]
Have you thought of using your soft-hitwhistle as a slidertick for sliders in the chorus? Like, there's a missing whistle sound on Easy's 02:08:857 (2) and a lot of other sliders like these. You can add a sound there by using a custom hitsound on a different override. If you do it that way, you won't miss on any of these nice whistles you're adding every 4/1. You could achieve that by making a copy of "soft-hitwhistle.wav", naming it "soft-slidertick3.wav and a copy of "soft-sliderslide.wav", naming it "soft-sliderslide3.wav" (for hitsound consistency purposes). An example on Hard's 01:47:312 (2): Click here and notice how I use two timing sections in the middle of this slider. The first section is S:C3 and applies the slidertick with a different sound, which is our whistle. Then, after it ends, the second section puts back the S:C1. If you do that on every single slider, you won't miss any of those 4/1 whistles. It will require setting the slider tick rate to 2 on Normal and Hard, though, but I don't think it makes too much of a difference, and it's totally worth it too. sorry i dont want to fix thisA list of sliders that might be fixed[Easy][Easy]
02:08:857 (2) -
[Normal]
01:51:675 (2) -
01:56:039 (2) -
02:09:130 (2) -
02:13:494 (2) -
02:17:857 (2) -
[Hard]
01:47:312 (2) -
01:51:675 (2) -
01:56:039 (2) -
00:30:949 (1) - I know it's intentional, but you should generally avoid placing notes that close to each other, especially when there's such a huge gap on the timeline between them. Beginners might press that way too early. Move that note somewhere else, please. fixed
00:39:676 (1) - Same as above. fixed
[Normal]
Using a slider tick rate 2 is necessary if you wanna apply the whistleticks. It should generally be used on maps that use a lot of 1/2's just like this one.
01:19:494 (6) - New combo here. fixed
02:15:948 (1) - Missing a whistle on its top. you are right,missing something here,but maybe clap suit more i guess
02:19:766 (4) - New combo here. fixed
[Miuna]
Use a slider tick rate 2 here as well.
00:59:585 (1,2,3) - A little bit of a spacing inconsistency. Unless it's intentional, you might want to try to form a nicer triangle here. uhhh,i want 01:00:131 (3) - blanket 00:59:585 (1) -
01:36:675 (5) - Add a new combo so it's quite easier to read. i think its the same stage this circle so i will keep it
01:39:948 (5) - Looks quite nicer with a new combo here. fixed
02:25:494 (5) - Looks prettier while placed at x:224 y:208 or somewhere around that. 02:25:494 (5,6) - i think this hits move back way may suit the rhythm more maybe?
02:38:857 (4) - Not perfectly stacked with 02:37:494 (3)'s end. fixed
If there's anything you don't understand, feel free to message me in-game. Good luck~ thanks!
Thanks for the bubble!Frostmourne wrote:
@rEdo I'm personally fine with the slidertick things. The current tick does a great job imo
Since everything is applied here. Good luck~
dkun wrote:
I'd like to see this ranked in the future~
THANKS!!dkun wrote:
dkun wrote:
I'd like to see this ranked in the future~
谢谢啦~\(≧▽≦)/~啦啦啦Sellenite wrote:
卧槽..去上个课就直接rabk了..
gratz ~:)
抱飞球大腿!!Fycho wrote:
恭喜兰芝常生传
现在的新人1st越来越快了吗0.0 只需要16天....