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Judy Huang - Yi Zhi Hen An Jing

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Kayano
好歌 好MAD R.I.P.
EDIT: 我为了摸这图错过了rrt FC FDFD sad

  1. Red - Unrankable issue, you must fixed
  2. Purple - Highly recommended, consider to use it
  3. Black - Suggestion, feel free to fixed or not
  4. Gray - Presonal preference
[General]
  1. Source: 寂寞在唱歌
  2. 根据百度百科 http://baike.baidu.com/view/273795.htm 请在Tags里增加:
    Ji Mo Zai Chang Ge 方文山 VIincent Fang 林月如 Lin Yue Ru 仙剑奇侠传 Legend of Sword and Fairy
  3. Easy: 01:31:221 有多余的timing线
  4. Miuna: 00:54:131 有多余的timing线
[ Easy]
中规中矩 挺好

[ Normal]
Rhythm
  1. 00:45:676 (3,4) - 这里节奏建议改成这样 长白线上的重音需要击打
  2. 00:54:403 (4) - 拆分成一个1/2slider和长白线上的note
  3. 02:06:948 (1) - 拆分成一个note和白线上的1/2slider
Hitsounds
  1. Nice!
Placement
  1. 00:26:585 (1) - 我觉得你干脆把滑条头尾拉到一个水平线上好了
  2. 01:42:130 (1) - 拉好看一点(见Hard)
[ Hard]
我不是特别喜欢开头whistle的用法 虽然音效本身不错也挺贴合歌曲 但是我觉得这歌本身应该要更清新一些
Rhythm
  1. Good Rhythm!
Hitsounds
  1. 00:26:585 (1) - missing whistle
  2. 00:36:949 (3) - whistle移到00:37:494 (4) -
  3. 00:44:040 (1) - 这里我觉得干脆用S:C1的finish好了 更舒服
  4. 00:47:312 (8) - 00:51:676 (5) - 00:56:040 (2) - 背景有音 绝好的下whistle(clap声音)地方
Placement
  1. 00:37:494 (4) - NC?
  2. 00:41:312 (1) - NC
  3. 01:02:585 (1,2,3,4,1) - *nazi* 改成正五角星
  4. 01:03:676 - 这里的kiai段我建议全在长白线上加NC 避免过长的combo
  5. 01:15:131 (7,8,9,10,11) - *nazi* 改成正五角星
  6. 01:20:585 (2) - 移到256:332
  7. 01:35:584 (1,2,3,4,5,6,7,8,1,2) - 这里我知道你在玩心型梗 但是实话说摆的不好看 给你一个我拉的爱心code 你可以照着它改动
    SPOILER
    280,92,102130,2,0,B|312:44|384:60|396:96|392:160|380:208|312:200|284:248|256:276|256:276|232:248|200:200|132:208|120:160|116:96|128:60|200:44|232:92,1,700
  8. 01:46:494 - 同上段kiai 全在长白线上加NC 避免过长的combo
  9. 01:49:494 (5,6,7,8,9) - *nazi* 改成正五角星
  10. 01:53:857 (5,6,7,8,9,1,2) - 这里我觉得摆的不好 你可以尝试下这样
  11. 02:02:857 (1,2,3,4,1) - *nazi* 改成正五角星
  12. 02:31:494 (1,4) - Swap NC
Have my star! Fight! :)
Topic Starter
LZCSC

OniJAM wrote:

好歌 好MAD R.I.P. :) :)
EDIT: 我为了摸这图错过了rrt FC FDFD sad -(;w;)/[sorry]\(;w;)-

  1. Red - Unrankable issue, you must fixed
  2. Purple - Highly recommended, consider to use it
  3. Black - Suggestion, feel free to fixed or not
  4. Gray - Presonal preference
[General]
  1. Source: 寂寞在唱歌 已添加
  2. 根据百度百科 http://baike.baidu.com/view/273795.htm 请在Tags里增加: 已添加
    Ji Mo Zai Chang Ge 方文山 VIincent Fang 林月如 Lin Yue Ru 仙剑奇侠传 Legend of Sword and Fairy
  3. Easy: 01:31:221 有多余的timing线 已移除
  4. Miuna: 00:54:131 有多余的timing线
已移除

[ Easy]
中规中矩 挺好 :) :)

[ Normal]
Rhythm
  1. 00:45:676 (3,4) - 这里节奏建议改成这样 长白线上的重音需要击打 fixed
  2. 00:54:403 (4) - 拆分成一个1/2slider和长白线上的note fixed
  3. 02:06:948 (1) - 拆分成一个note和白线上的1/2slider
fixed
Hitsounds
  1. Nice!
:) :)
Placement
  1. 00:26:585 (1) - 我觉得你干脆把滑条头尾拉到一个水平线上好了 个人柑橘现在这个也不错;w;
  2. 01:42:130 (1) - 拉好看一点(见Hard)
我重新修改了一下确保了形状上的完全对称! 但是没有使用HARD(想弄出点变化)

[ Hard]
我不是特别喜欢开头whistle的用法 虽然音效本身不错也挺贴合歌曲 但是我觉得这歌本身应该要更清新一些 _(;з」∠)_sad,不知道怎么改还 音量wav文件降低了25%
Rhythm
  1. Good Rhythm!
:) :)
Hitsounds
  1. 00:26:585 (1) - missing whistle added
  2. 00:36:949 (3) - whistle移到00:37:494 (4) - fixed
  3. 00:44:040 (1) - 这里我觉得干脆用S:C1的finish好了 更舒服 你书的太对了!! :) :)
  4. 00:47:312 (8) - 00:51:676 (5) - 00:56:040 (2) - 背景有音 绝好的下whistle(clap声音)地方
已添加
Placement
  1. 00:37:494 (4) - NC? ok
  2. 00:41:312 (1) - NC fixed 其实我想吐槽一下你这里是NC233
  3. 01:02:585 (1,2,3,4,1) - *nazi* 改成正五角星 fixed
  4. 01:03:676 - 这里的kiai段我建议全在长白线上加NC 避免过长的combo
  5. 01:15:131 (7,8,9,10,11) - *nazi* 改成正五角星 fixed
  6. 01:20:585 (2) - 移到256:332 fixed
  7. 01:35:584 (1,2,3,4,5,6,7,8,1,2) - 这里我知道你在玩心型梗 但是实话说摆的不好看 给你一个我拉的爱心code 你可以照着它改动
    SPOILER
    搞定!
    280,92,102130,2,0,B|312:44|384:60|396:96|392:160|380:208|312:200|284:248|256:276|256:276|232:248|200:200|132:208|120:160|116:96|128:60|200:44|232:92,1,700
  8. 01:46:494 - 同上段kiai 全在长白线上加NC 避免过长的combo fixed
  9. 01:49:494 (5,6,7,8,9) - *nazi* 改成正五角星 fixed
  10. 01:53:857 (5,6,7,8,9,1,2) - 这里我觉得摆的不好 你可以尝试下这样 fixed
  11. 02:02:857 (1,2,3,4,1) - *nazi* 改成正五角星 fixed
  12. 02:31:494 (1,4) - Swap NC fixed
有关NC的明天改,今晚要断网惹;w;
Have my star! Fight! :)
waxman
(ノ≧∇≦)ノ

This is really awesome as 1st map.
Topic Starter
LZCSC

waxman wrote:

(ノ≧∇≦)ノ

This is really awesome as 1st map.
>W< thanks!!
waxman
QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ



[Miuna]
00:44:858 (2,3) - this objects are closer than 00:46:494 (5,6,7,8,9) a bit.
01:08:858 (2) - move to x:273 y:360 because spacing and overlappping on 01:07:494 (7)'s tail are cool. TRUST ME. This is high level skill 10/10. QAQ
01:10:221 (1) - because it's not intentional, just move to x:108 y:48
01:51:675 (2,3) - This objects are close a bit. change it to like 01:50:857 (1,2).
01:54:675 (5,6,1,2,3) - would you like some cheese? Those spacing are cool. QAQ
02:00:403 (2) - x:392 y:116 for beautiful spacing
02:15:675 (2) - x:304 y:28 for beautiful spacing
02:34:221 (5,6,7) - 02:34:221 (5,6) is far than 02:34:494 (6,7) a bit. change it to like 02:34:494 (6,7).

[Normal]
01:11:858 (7,1) - This object is close a bit.

[Easy]
01:42:130 (1) - Let's change it to like Miuna and Normal diff.

02:34:494 (2) - x:272 y:264 not for overlaping. then 02:36:675 (1) would be move to x:456 y:272.

GOOD LUCK.
Topic Starter
LZCSC

waxman wrote:

QQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQQ



[Miuna]
00:44:858 (2,3) - this objects are closer than 00:46:494 (5,6,7,8,9) a bit. maybe i cant change this,its closer for better looking
01:08:858 (2) - move to x:273 y:360 because spacing and overlappping on 01:07:494 (7)'s tail are cool. TRUST ME. This is high level skill 10/10. QAQ fixed
01:10:221 (1) - because it's not intentional, just move to x:108 y:48 fixed
01:51:675 (2,3) - This objects are close a bit. change it to like 01:50:857 (1,2). fixed
01:54:675 (5,6,1,2,3) - would you like some cheese? Those spacing are cool. QAQ fixed
02:00:403 (2) - x:392 y:116 for beautiful spacing fixed
02:15:675 (2) - x:304 y:28 for beautiful spacing fixed
02:34:221 (5,6,7) - 02:34:221 (5,6) is far than 02:34:494 (6,7) a bit. change it to like 02:34:494 (6,7). fixed

[Normal]
01:11:858 (7,1) - This object is close a bit. fixed

[Easy]
01:42:130 (1) - Let's change it to like Miuna and Normal diff. im not sure if i should change this,its completely symmetric and easy for new player understand follow which ways,so i will keep it now

02:34:494 (2) - x:272 y:264 not for overlaping. then 02:36:675 (1) would be move to x:456 y:272. fixed

GOOD LUCK. thanks :) :)

THANKS for your mod :) :)
Sellenite
from BMT
BG so sad

[General]
source应该是留空的?不怎么明白,那是专辑名,专辑名应该是填在tag里的

[Easy]
00:47:858 (1) - cancel NC
00:48:403 (2) - NC
01:14:585 绿线40%
02:17:584 (1) - cancel NC
02:19:221 (3) - NC

[Normal]
00:35:312 (1) - 头whistle
00:52:767 (1) - 头finish
00:58:767 (3) - 尾巴finish
01:12:403 (1) - 头finish
02:26:312 (4) - 尾巴whistle
02:28:494 (2) - whistle
02:30:676 (4) - 换成1/2滑条

[Miuna]
01:46:494 (1) - 头也加上finish
01:54:948 (6) - 加clap
02:12:130 (4) - 尾巴clap
02:17:039 (1) - 头取消finish

good luck~
上面那个BAT有戏啊赶紧找他啊233
Topic Starter
LZCSC

Sellenite wrote:

from BMT 23333
BG so sad

[General]
source应该是留空的?不怎么明白,那是专辑名,专辑名应该是填在tag里的 不太清楚啊,欧尼酱说专辑填在so里;w;

[Easy]
00:47:858 (1) - cancel NC 已修改
00:48:403 (2) - NC 搞定
01:14:585 绿线40%
02:17:584 (1) - cancel NC
02:19:221 (3) - NC OK

[Normal]
00:35:312 (1) - 头whistle added
00:52:767 (1) - 头finish added
00:58:767 (3) - 尾巴finish added
01:12:403 (1) - 头finish 候!!
02:26:312 (4) - 尾巴whistle OK
02:28:494 (2) - whistle added
02:30:676 (4) - 换成1/2滑条 好主意 :)

[Miuna]
01:46:494 (1) - 头也加上finish 厚厚厚!
01:54:948 (6) - 加clap 这个不知道合不合适,后面那个同一位置加了clap是原本歌曲中有那个音效,不知道这个合不合适,暂时留着不加吧
02:12:130 (4) - 尾巴clap 暂时没加,理由和上面一样
02:17:039 (1) - 头取消finish OK!

good luck~
上面那个BAT有戏啊赶紧找他啊233 有戏吗
谢谢mod!! :) :)
Frostmourne
General
- Missing files
spinner-clear.png
spinner-spin.png
spinner-osu.png
- Since you are using a hitcircle skin this way, you should add "SliderBorder : 255,255,255" into all of your .osu files.
Just copy and paste this string using notepad to open .osu con the Colours section.


- Your beatmap size is really big.. can you find an alternative to reduce them a bit?
- tag => Asu Kara change to => Asukara

Easy
Spacing changes like this can be not allowed in the easiest diff of the mapset. At least I don't approve them so you have to fix accordingly
00:30:949 (1) - wrong spacing, should be placed somewhere like this
00:39:676 (1) - wrong spacing

Normal
01:19:494 (6) - new combo?
02:19:766 (4) - ^

Hard
02:01:766 (1) - remove NC? only 1 combo stands here feels weird
02:28:494 (2,3) - better use this rhythm instead because there is dominant piano sound on 02:28:766 and 02:29:312 so having them a slider to follow on the start and the end of the song will be a great decision.
02:38:857 (4) - nazi, move to x:80 y:42 for completely stacked with the previous slider

forum-pm me once you are done fixing and I will make a recheck afterwards.
rEdo
Sorry for the delay. Apply my mod together with Frosty's.
[General]
Have you thought of using your soft-hitwhistle as a slidertick for sliders in the chorus? Like, there's a missing whistle sound on Easy's 02:08:857 (2) and a lot of other sliders like these. You can add a sound there by using a custom hitsound on a different override. If you do it that way, you won't miss on any of these nice whistles you're adding every 4/1. You could achieve that by making a copy of "soft-hitwhistle.wav", naming it "soft-slidertick3.wav and a copy of "soft-sliderslide.wav", naming it "soft-sliderslide3.wav" (for hitsound consistency purposes). An example on Hard's 01:47:312 (2)­: Click here and notice how I use two timing sections in the middle of this slider. The first section is S:C3 and applies the slidertick with a different sound, which is our whistle. Then, after it ends, the second section puts back the S:C1. If you do that on every single slider, you won't miss any of those 4/1 whistles. It will require setting the slider tick rate to 2 on Normal and Hard, though, but I don't think it makes too much of a difference, and it's totally worth it too.

A list of sliders that might be fixed
[Easy]
02:08:857 (2) -

[Normal]
01:51:675 (2) -
01:56:039 (2) -
02:09:130 (2) -
02:13:494 (2) -
02:17:857 (2) -

[Hard]
01:47:312 (2) -
01:51:675 (2) -
01:56:039 (2) -
[Easy]
00:30:949 (1) - I know it's intentional, but you should generally avoid placing notes that close to each other, especially when there's such a huge gap on the timeline between them. Beginners might press that way too early. Move that note somewhere else, please.
00:39:676 (1) - Same as above.

[Normal]
Using a slider tick rate 2 is necessary if you wanna apply the whistleticks. It should generally be used on maps that use a lot of 1/2's just like this one.
­
01:19:494 (6) - New combo here.
02:15:948 (1) - Missing a whistle on its top.
02:19:766 (4) - New combo here.

[Miuna]
Use a slider tick rate 2 here as well.
­
00:59:585 (1,2,3) - A little bit of a spacing inconsistency. Unless it's intentional, you might want to try to form a nicer triangle here.
01:36:675 (5) - Add a new combo so it's quite easier to read.
01:39:948 (5) - Looks quite nicer with a new combo here.
02:25:494 (5) - Looks prettier while placed at x:224 y:208 or somewhere around that.
02:38:857 (4) - Not perfectly stacked with 02:37:494 (3)­'s end.


If there's anything you don't understand, feel free to message me in-game. Good luck~
Topic Starter
LZCSC

Frostmourne wrote:

General
- Missing files
spinner-clear.png added
spinner-spin.png added
spinner-osu.png added
- Since you are using a hitcircle skin this way, you should add "SliderBorder : 255,255,255" into all of your .osu files.
Just copy and paste this string using notepad to open .osu con the Colours section.
added

- Your beatmap size is really big.. can you find an alternative to reduce them a bit? fixed,now its 20M19.5M
- tag => Asu Kara change to => Asukara fixed

Easy
Spacing changes like this can be not allowed in the easiest diff of the mapset. At least I don't approve them so you have to fix accordingly
00:30:949 (1) - wrong spacing, should be placed somewhere like this fixed,but useing another way
00:39:676 (1) - wrong spacing fixed

Normal
01:19:494 (6) - new combo? OK~
02:19:766 (4) - ^ Ok~

Hard
02:01:766 (1) - remove NC? only 1 combo stands here feels weird fixed
02:28:494 (2,3) - better use this rhythm instead because there is dominant piano sound on 02:28:766 and 02:29:312 so having them a slider to follow on the start and the end of the song will be a great decision. fixed
02:38:857 (4) - nazi, move to x:80 y:42 for completely stacked with the previous slider fixed

forum-pm me once you are done fixing and I will make a recheck afterwards. ok!

THANKS FOR MOD! :) :)
Topic Starter
LZCSC

rEdo wrote:

Sorry for the delay. Apply my mod together with Frosty's. ^^
[General]
Have you thought of using your soft-hitwhistle as a slidertick for sliders in the chorus? Like, there's a missing whistle sound on Easy's 02:08:857 (2) and a lot of other sliders like these. You can add a sound there by using a custom hitsound on a different override. If you do it that way, you won't miss on any of these nice whistles you're adding every 4/1. You could achieve that by making a copy of "soft-hitwhistle.wav", naming it "soft-slidertick3.wav and a copy of "soft-sliderslide.wav", naming it "soft-sliderslide3.wav" (for hitsound consistency purposes). An example on Hard's 01:47:312 (2)­: Click here and notice how I use two timing sections in the middle of this slider. The first section is S:C3 and applies the slidertick with a different sound, which is our whistle. Then, after it ends, the second section puts back the S:C1. If you do that on every single slider, you won't miss any of those 4/1 whistles. It will require setting the slider tick rate to 2 on Normal and Hard, though, but I don't think it makes too much of a difference, and it's totally worth it too. sorry i dont want to fix this
A list of sliders that might be fixed
[Easy]
02:08:857 (2) -

[Normal]
01:51:675 (2) -
01:56:039 (2) -
02:09:130 (2) -
02:13:494 (2) -
02:17:857 (2) -

[Hard]
01:47:312 (2) -
01:51:675 (2) -
01:56:039 (2) -
[Easy]
00:30:949 (1) - I know it's intentional, but you should generally avoid placing notes that close to each other, especially when there's such a huge gap on the timeline between them. Beginners might press that way too early. Move that note somewhere else, please. fixed
00:39:676 (1) - Same as above. fixed

[Normal]
Using a slider tick rate 2 is necessary if you wanna apply the whistleticks. It should generally be used on maps that use a lot of 1/2's just like this one.
­
01:19:494 (6) - New combo here. fixed
02:15:948 (1) - Missing a whistle on its top. you are right,missing something here,but maybe clap suit more i guess
02:19:766 (4) - New combo here. fixed

[Miuna]
Use a slider tick rate 2 here as well.
­
00:59:585 (1,2,3) - A little bit of a spacing inconsistency. Unless it's intentional, you might want to try to form a nicer triangle here. uhhh,i want 01:00:131 (3) - blanket 00:59:585 (1) -
01:36:675 (5) - Add a new combo so it's quite easier to read. i think its the same stage this circle so i will keep it
01:39:948 (5) - Looks quite nicer with a new combo here. fixed
02:25:494 (5) - Looks prettier while placed at x:224 y:208 or somewhere around that. 02:25:494 (5,6) - i think this hits move back way may suit the rhythm more maybe?
02:38:857 (4) - Not perfectly stacked with 02:37:494 (3)­'s end. fixed


If there's anything you don't understand, feel free to message me in-game. Good luck~ thanks!
THANKS for your mod :) :)
Frostmourne
@rEdo I'm personally fine with the slidertick things. The current tick does a great job imo

Since everything is applied here. Good luck~
Topic Starter
LZCSC

Frostmourne wrote:

@rEdo I'm personally fine with the slidertick things. The current tick does a great job imo

Since everything is applied here. Good luck~
Thanks for the bubble!
dkun

dkun wrote:

I'd like to see this ranked in the future~
Asagi
Gratz :D
Topic Starter
LZCSC

dkun wrote:

dkun wrote:

I'd like to see this ranked in the future~
THANKS!!
EmingK
恭喜rank!
Topic Starter
LZCSC

EmingK wrote:

恭喜rank!
谢谢鹅苗^^ :) :)
Topic Starter
LZCSC

-Asagi wrote:

Gratz :D
:)
Sellenite
卧槽..去上个课就直接rabk了..
gratz ~:)
Topic Starter
LZCSC

Sellenite wrote:

卧槽..去上个课就直接rabk了..
gratz ~:)
谢谢啦~\(≧▽≦)/~啦啦啦 :) :)
HabiHolic
Gratz~
Topic Starter
LZCSC

HabiHolic wrote:

Gratz~
THANKS
Fycho
恭喜兰芝常生传
现在的新人1st越来越快了吗0.0 只需要16天....
Topic Starter
LZCSC

Fycho wrote:

恭喜兰芝常生传
现在的新人1st越来越快了吗0.0 只需要16天....
抱飞球大腿!! :) :)
lightr
Gratz~OAO
lightr
Gratz~OAO
Topic Starter
LZCSC

lightr wrote:

Gratz~OAO
谢谢桐乃乃!!
谢谢桐乃乃!!(因为很重要所以说两遍)
:) :)
Scorpiour
congrats and work:>

thanks for mapping this song ~
Topic Starter
LZCSC

Scorpiour wrote:

congrats and work:>

thanks for mapping this song ~
THANKS~*W*/
KaedekaShizuru
rank好快!恭喜恭喜啊
Topic Starter
LZCSC

KaedekaShizuru wrote:

rank好快!恭喜恭喜啊
谢谢惹/w\ :) :)
Akabato
很贊
Topic Starter
LZCSC

Akabato wrote:

很贊
謝謝ww
waxman

dkun wrote:

dkun wrote:

I'd like to see this ranked in the future~
I LOVE YOU dkun. ペロペロ ^w^

CONGRATS 1ST MAP.

I'M PROUD OF YOU AND MYSELF. ლ(╹◡╹ლ)
Lapis
恭喜rank~
Topic Starter
LZCSC

Emik wrote:

恭喜rank~
谢谢惹w
Kayano
哇哇恭喜!#(鼓掌)
Topic Starter
LZCSC

OniJAM wrote:

哇哇恭喜!#(鼓掌)

谢谢欧尼酱 /w\
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