The Battleship!
Okay, so, battleship, yeah, the one of the very classic board game, is now on osu!
Rules / Setup
There'll be 2 teams, 4 players for each team. Each player will get this amount of ships, to place in 20x20 grid area, so there are 28 ships for each team.
The ship can't be placed close to each other except corners or placed diagonally. (At least 1 space is required between each boat.)
I'll provide each team a 'QuickTopic' for chit-chatting and make strategy. Using others methods is fine, but please let me know where do you want to shoot.
For spectators, try your best not to spoil the game. Commenting is great.
Now to the next part, cannons. Each player can shoot his/her cannon once per round, unless further change. How to fire? Just say the coordination and let the cannon does its job.
There'll be an announcement at the end of each round. If the ship was hit. "Hit" will be announced, otherwise will be mark as "Miss"
If the ship was sunk, the ship owner's name will be revealed. If someone lost all of his/her ships, the right for shooting the cannon is lost.
The game's ended when all the ships from any team was sunk.
OsuMe65 wrote:
Additional Rules ('Fleet Admiral' system)
In order to get away from the classic Battleship, I'll add some gimmicks on it. These will begin once Sign-ups is done.
Each team must assign a Fleet Admiral. The Fleet Admiral is the representative of the whole team.
The Fleet Admirals must introduce themselves and declare war to begin the game.
eg. I am OsuMe65 and we declare war. (You can make your own, actually.)
The Fleet Admiral can declare a Trêve Temporaire (Temporary Truce) Only ONCE. The opposing Fleet Admiral must agree for the truce to commence. Use it wisely (For short, a timeout). The Fleet Admiral can declare his/her truce in this thread in any round beyond 10.
This truce is only effective for a day (24 hours). You may discuss your plans during the truce. NO FIRING TILL THE TRUCE IS OVER
(However, the hosts of this game can declare an emergency truce once we have problems/issues)
If the Fleet Admiral was K.I.A. (Killed in Action) while he/she has a truce power remaining, he/she can pass the truce power to someone in his/her team. The chosen one can't pass the truce power anymore if he/she is K.I.A.'ed and he/she didn't used it.
Team
Team 1: Clusterfuck 22
- ColdTooth
- Navizel
- Static Noise Bird
-Prime Number byez
Team 2: S.H.A.D.A.L.O.O.
- Trash Boat
- DakeDekaane
-DenoisoGoiso byez
- Penguinsanez
- ColdTooth
- Navizel
- Static Noise Bird
-
Team 2: S.H.A.D.A.L.O.O.
- Trash Boat
- DakeDekaane
-
- Penguinsanez
I wanna play!
Just say "I wanna play!" or something like that, "/in" will help a lot.
Then, say which team you want to join. And that's all! You're in!
If the team's full, you'll be redirected to the other team instantly.
Introducing my co-mod!
OsuMe65! He'll take care some moderating duty and help me fixing up what I've missed. (I tend to miss a lot. lol)