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fripSide - black bullet [Osu|Taiko]

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- Milhofo -
[Easy]

- Why two spinners at the start?
- Between 01:14:255 - and the spinner afterwards just seems blank space, I think there should be one more slider because she's still singing. This is an example (I added 3 and 4):

[Normal]

- Why three spinners at the start? :o
- The 01:20:836 (1) - spinner should start at around 01:18:126 - , imo.

[Hard]

- 00:16:287 (2) - , 00:16:481 (3) - , 00:17:061 (1) - , 00:17:255 (2) - these notes are a bit off, I tried it and they should be more on timing if you push them forward 1/4 (new timings: 00:16:384 (2) - , 00:16:578 (3) - , 00:17:158 (1) - , 00:17:352 (2) - )
- The 6/7 notes after 00:22:481 (3) - don't really fit the song. Suggestion:
SPOILER
Notes changed: 00:22:578 (3,4,1,2,3) -
- 00:31:287 (1,2) - could be turned into a slide.
- Sliders at 00:51:416 (3) - and 00:51:900 (4) - are a bit hard to hit with mouse because of their shape.
- 00:57:997 (4,5,6) - could you make this a new combo? it's really hard to see while playing :lol:
- Why is kiai time off in this particular section? For less then 1 second.


That's all, good luck! :)
Kanari
irc mod ~
Topic Starter
Julie

Milhofo wrote:

[Easy]

- Why two spinners at the start?
- Between 01:14:255 - and the spinner afterwards just seems blank space, I think there should be one more slider because she's still singing. This is an example (I added 3 and 4):

[Normal]

- Why three spinners at the start? :o
- The 01:20:836 (1) - spinner should start at around 01:18:126 - , imo.

[Hard]

- 00:16:287 (2) - , 00:16:481 (3) - , 00:17:061 (1) - , 00:17:255 (2) - these notes are a bit off, I tried it and they should be more on timing if you push them forward 1/4 (new timings: 00:16:384 (2) - , 00:16:578 (3) - , 00:17:158 (1) - , 00:17:352 (2) - )
- The 6/7 notes after 00:22:481 (3) - don't really fit the song. Suggestion:
SPOILER
Notes changed: 00:22:578 (3,4,1,2,3) -
- 00:31:287 (1,2) - could be turned into a slide.
- Sliders at 00:51:416 (3) - and 00:51:900 (4) - are a bit hard to hit with mouse because of their shape. I also use mouse sometimes, and I tested my whole song with a 800 Dpi mouse + 1.0x sensibility, and this part doesn't cause me much problem xD + EDIT : I have some mouses users to test it too, so should be ok~
- 00:57:997 (4,5,6) - could you make this a new combo? it's really hard to see while playing :lol:
- Why is kiai time off in this particular section? For less then 1 second.


That's all, good luck! :)
Fixed everything~ except for the part I commented~
Thanks a lots! Everything sound a lots more better :D!
Chloe
加油 :D
顺便说一下标题应该是fripSide - black bullet (TV Size)
2个B在OP的VIDEO里是小写
Topic Starter
Julie

Chloe wrote:

加油 :D
顺便说一下标题应该是fripSide - black bullet (TV Size)
2个B在OP的VIDEO里是小写
xiè xiè~ :D
PS. I'm chinese, but I don't know much how to write, so using ping ying~ :3
Pho
[Hard]

00:09:640 (1) - should end on the next white tick
00:17:479 (2) - delete circle, let slider end on blue tick so it fits better to the voice
00:19:124 (2,3) - delete circle 2, 3 on blue tick
00:24:156 (3) - change into 2 circles
00:20:479 (2,3,4) - timing issues, set them 1 tick further & slider 4 smaller
00:31:317 (1) - slider should end on blue tick
00:34:704 (2,2,2) - sliders should start at blue tick
00:38:091 (2,3,4) - i'd replace the circles with a longer backslider
00:39:059 (1) - slider should end on blue tick
00:44:769 (4) - slider start on blue tick
00:46:608 (1) - delete circle
00:46:801 (5,6) - slider end on white tick, delete circle
00:52:027 (4) - slider should start on red tick
00:49:608 (2,2,2,2,2) - are the triple circles really necessary, it kind of feels overplaced xD
00:53:962 (3) - add circle here
00:59:188 (2,3) - 2 longer, 3 smaller
01:00:349 (1,2,3,4,5) - delete 3, slider 2 end on position of circle 3
01:05:575 (4) - add circle here
01:05:091 (2,2) - delete these, they are very irritating
01:08:672 (4) - add circle here
01:12:349 (5) - end on red tick
01:14:962 (4,1) - smaller sliders
01:18:543 (4,6) - delete circles
01:20:091 (4,1) - slider timing end on position on, delete 1
01:22:801 (4,5) - same here

This does not include the object placements yet, but I can look over it too if you want. :)

[Insane]

00:09:640 (1,2,3,4,5,6,7) - you could add a similar pattern to 00:06:543 - at this place before the spinner
00:15:253 (4,5,6) - try this triple, it sounds good i think http://osu.ppy.sh/ss/1509839
00:15:833 (1,2,3,4,5,6) - take a look at the timeline http://osu.ppy.sh/ss/1509843
00:18:737 (13) - add a circle here to fill the gap
00:32:866 (1,2,3,4,5,6,7,8) - a stream here would sound great imo http://osu.ppy.sh/ss/1509850 . Also, 7 & 8 new
00:48:737 (2) - end on red tick


Greetings, paseli

EDIT: 28/04/2014

Last mod from me for you (at least for this map). ;)

[Easy]
00:30:930 (4,1,2,4) - Maybe add clap HS on these?

[Normal]
00:23:575 (3) - no clap hitsound here
00:30:156 (4) - add clap HS here?
01:21:253 - Not sure if this huge gap is on purpose or supposed to be. In case of the ladder, at break time at least.

[Hard]
There are some bigger gaps in here which (imo at least) should be filled. Same goes for your insane.

00:15:446 (5) - circle here?
00:18:543 - ^
00:21:446 - ^
00:24:156 (3) - go with circle + slider (one tick smaller)
00:30:930 - circle?
00:35:962 (1) - ^

[Kinomi's Insane]
01:04:608 (5) - the slider position somewhat interrupts the flow after the jumpy part. http://osu.ppy.sh/ss/1554054
01:07:704 (5) - same here


[Insane]

00:15:640 (10) - add a circle to fill the gap, it fits to the beat
00:19:898 - would fill this gap with two circles too
00:21:446 - ^, but 3 circle stream
00:47:575 (1) - Keep the distance equal like in 00:46:414 (1,2,3,4) - . Also, making the stream rounder wouold probably look better.
00:49:317 (3) - Why not putting the circle at this tick, it's much less confusing
00:54:737 (8) - slider starts on a weak beat, i'd recommend circle+slider here instead of back slider.

Hope it helps, it's a big improvement since last time already! GL on getting this beatmap ranked! :)
Topic Starter
Julie

paseli wrote:

Just watched over the hard version for now, here are my advices:

00:09:640 (1) - should end on the next white tick fix
00:17:479 (2) - delete circle, let slider end on blue tick so it fits better to the voice ohh don't mind the blue bookmark, it was supose to be on blue stick, those were the offtiming, like lots of tester getting 100 on this part, and I have this part fixed :3
00:19:124 (2,3) - delete circle 2, 3 on blue tick I think I'll keep it :3
00:24:156 (3) - change into 2 circles the 2nd circles doesn't sound as what I want, but Ill keep this one in mind, since I just changed a bits this part not long ago
00:20:479 (2,3,4) - timing issues, set them 1 tick further & slider 4 smaller 1 tick further doesnt match much in my opinion
00:31:317 (1) - slider should end on blue tick I'll consider that one with some tester
00:34:704 (2,2,2) - sliders should start at blue tick I'll consider that one too :D
00:38:091 (2,3,4) - i'd replace the circles with a longer backslider It has the same sound~ I just feel like putting more tap tap bwahah~ :3
00:39:059 (1) - slider should end on blue tick I'll keep it
00:44:769 (4) - slider start on blue tick
00:46:608 (1) - delete circle
00:46:801 (5,6) - slider end on white tick, delete circle
00:52:027 (4) - slider should start on red tick
00:49:608 (2,2,2,2,2) - are the triple circles really necessary, it kind of feels overplaced xD haha main reason : I LOVE TRIPLE *.*!!
00:53:962 (3) - add circle here I won't add it for my 1st kiai, and that make me think of deleting the other one in my 1st kiai, don't want it too similar too my insane, thanks :3
00:59:188 (2,3) - 2 longer, 3 smaller not sure where you want me to start for the 3, but I'll loook it all, and try some stuff on it
01:00:349 (1,2,3,4,5) - delete 3, slider 2 end on position of circle 3
01:05:575 (4) - add circle here fix
01:05:091 (2,2) - delete these, they are very irritating I'll ask my tester for this~ cuz I find it fine~
01:08:672 (4) - add circle here fix
01:12:349 (5) - end on red tick
01:14:962 (4,1) - smaller sliders
01:18:543 (4,6) - delete circles would be too easy :S
01:20:091 (4,1) - slider timing end on position on, delete 1 fix
01:22:801 (4,5) - same here both way sound good, Imma consider that one :3


[Insane]

00:09:640 (1,2,3,4,5,6,7) - you could add a similar pattern to 00:06:543 - at this place before the spinner hmm I'm going to think about it, might be a bit too much for the moment
00:15:253 (4,5,6) - try this triple, it sounds good i think http://osu.ppy.sh/ss/1509839 fix, but I don't know if I'll add the 7th one yet
00:15:833 (1,2,3,4,5,6) - take a look at the timeline http://osu.ppy.sh/ss/1509843 fix, sound much more better :D
00:18:737 (13) - add a circle here to fill the gap fix
00:32:866 (1,2,3,4,5,6,7,8) - a stream here would sound great imo http://osu.ppy.sh/ss/1509850 . Also, 7 & 8 new yay added~ :D
00:48:737 (2) - end on red tick

This does not include the object placements yet, but I can look over it too if you want. :)

Greetings, paseli
Thanks a lots <3!! And thanks for asking m4m :D
Piine
IRC Mod
<Kenssai> cuz I submited my 1st map and was like searching for mod xD
<Kenssai> might have a GD soon too
<Kenssai> xD
<Kenssai> yoo sulker~
* Kenssai is listening to [http://osu.ppy.sh/b/401345 fripSide - black bullet (TV Size)]
<Kenssai> can you mod my map, after I add my friend insane?
<Kenssai> xD
<Kenssai> it will be having 2 insane
<Kenssai> :D
<Kenssai> I dont mind doing m4m
<Kenssai> next time
<Kenssai> you make one~
<Kenssai> imma mod it in exchange :D
<Kenssai> OH
<Kenssai> osrry didnt read O.O
<Kenssai> hmm
<Kenssai> how do I put the volume down
<Kenssai> is it the wav file?
<Kenssai> ohh okiii thx :d
<Kenssai> :D
<Kenssai> Ill do that :3<
<Kenssai> :3*
<Kenssai> and um idk if I should add more hitsound
<Kenssai> cuz im kinda noob
<Kenssai> adding those x,x
<Kenssai> I just fnish modding my hard
<Kenssai> and um
<Kenssai> the volume
<Kenssai> I already change it and stuff
<Kenssai> O.o
<Kenssai> before starting to map
<Sulker> hmm
<Kenssai> btwn how about
<Kenssai> instead of whistle
<Kenssai> I change them to clap
<Kenssai> cuz realize it was because of my skin
<Sulker> Use the default
<Kenssai> I wasnt able to hear much
<Kenssai> yeah
<Kenssai> I just realize
<Kenssai> how the whistle
<Kenssai> screw my ears
<Kenssai> haha
<Kenssai> so how about clap^
<Sulker> Let me mod your easy right now
<Kenssai> okii [[
<Kenssai> :3
<Kenssai> easy and normal and hard wont touch them right now
<Sulker> Kenssai you use just a slider velocity of 1.00 for easy
<Sulker> just saying
<Kenssai> okii :D
<Kenssai> oh btwn Ill be deleting all whistle and replace it with normal clap
<Sulker> and use 1.20 in normal
<Kenssai> okii
<Kenssai> it wont change my map right^
<Kenssai> is just the round stuff in the slider
<Kenssai> right^
<Sulker> dont change the timing points
<Kenssai> ?*
<Sulker> yeah
<Kenssai> so I only need to change slider velocity
<Kenssai> nothing else
<Kenssai> k :D
<Kenssai> thanks :D
<Sulker> http://puu.sh/87vNJ.jpg
<Sulker> ^ just this
<Sulker> and then you may have to retract or enlarge some sliders
<Kenssai> yesh sir! :3
<Kenssai> O.O
<Sulker> they may be off by a little
<Kenssai> oki
<Sulker> dont worry
<Sulker> either one tick forward or behind
<Sulker> 00:09:640 (1) - End the slider at 00.12.349
<Sulker> in easy
<Kenssai> okiii :3
<Sulker> [*]00:09:640 (1) - For some reason, I here a whistle here in the song. Try using this to your advantage and use them for all difficulties?
<Sulker> when I mean hear in the song. I mean inside in the song, it noticable and I can hear it from the song exactly
<Kenssai> I didnt change all whistly to clap yet xD
<Kenssai> ohh
<Sulker> I know. Just an heads up
<Kenssai> so I could add whistle there
<Kenssai> o.o
<Sulker> yup
<Sulker> it will sound perfectly
<Kenssai> thx :D
<Sulker> also use the two spinners in normal and hard
<Sulker> the same ones in easy
<Kenssai> easy have 4 spinner, normal has 3 o.o
<Kenssai> and hard 2
<Sulker> I meant in the beginning
<Sulker> those two spinners in easy
<Kenssai> oh I add 2
<Sulker> use them as well in normal and hard
<Kenssai> okii :D
<Kenssai> but the 2nd one
<Kenssai> is short
<Kenssai> on easy
<Kenssai> so begining
<Kenssai> could
<Kenssai> place their cursor
<Kenssai> can I keep the 2nd long on hard^
<Kenssai> ?
<Sulker> lol it your map man
<Sulker> it what you find okay
<Sulker> Just know if people do say it wrong, you may have to change it
<Kenssai> oki :3
<Sulker> what anime is this?
<Kenssai> Black Bullet
<Kenssai> xD
<Sulker> hmm
<Sulker> Let me see if I can find some renders of this
<Kenssai> and friend done with his insane o.o
<Kenssai> soon
<Kenssai> render
<Kenssai> OHH
<Kenssai> for side
<Kenssai> char
<Kenssai> I dont think it will be that easy
<Kenssai> xD
<Kenssai> I could render myself
<Sulker> lol let me see if I can
<Kenssai> but im rendering something else
<Sulker> find some for this for combo bursts
<Sulker> Hmm I found two
<Kenssai> ohh
<Kenssai> send to see O.O
<Sulker> you may going to need to edit one of them though
<Sulker> http://puu.sh/87xLh.png
<Sulker> http://puu.sh/87xT5.png
<Kenssai> 2nd one look weird O.O
<Kenssai> hmm 1st one im not sure
<Kenssai> if I could edit cutted
<Kenssai> but..hmm
<Sulker> you can just use photoshop to erase it
<Sulker> well if you have it that is...
<Kenssai> ohh
<Kenssai> I know how to errase render logo xD
<Sulker> ahh
<Kenssai> I posted over 100 render with Kenssai
<Kenssai> on it
<Kenssai> haha
<Kenssai> soon 200 render
<Kenssai> I have 180 +
<Kenssai> o.o
<Sulker> XD
<Sulker> I was also thinking on Custom Title Colors but meh...
<Kenssai> http://fc02.deviantart.net/fs71/f/2014/ ... 7213ef.png
<Kenssai> OYHH
<Kenssai> I FOUND THIS
<Kenssai> o.o
<Sulker> seeing we are using spinners in the beginning
<Kenssai> but might be too small
<Kenssai> cuz is ico x,x
<Kenssai> haha
<Sulker> definitely small XD
<Kenssai> yeah
<Kenssai> downloading
<Kenssai> hoping it have big png
<Kenssai> in it
<Kenssai> xD
<Kenssai> PM,G
<Kenssai> YESH
<Kenssai> IS BIG
<Kenssai> let me upload it on puush for you
<Kenssai> xD
<Sulker> are you going to add your friend's insane into the set and resubmit?
<Sulker> Hopefully you know you can just put a sound on just a piece of a slider right?
<Kenssai> his not finish :3
<Kenssai> yep but I suck with hitsound D:
<Kenssai> http://puu.sh/87yyc
<Sulker> lol mods will help you out
<Kenssai> http://puu.sh/87yrK
<Kenssai> is hard to find mods thats why I asked chuu :3
<Kenssai> :D
<Kenssai> ohh friend
<Kenssai> chose 1st
<Kenssai> :3
<Sulker> seems pretty good but you know that combo bursts reverse pictures
<Sulker> so with the words, it wont look good
<Kenssai> O.O
<Kenssai> cuz of black bullet
<Kenssai> reversing?
<Sulker> yeah
<Kenssai> x,x
<Kenssai> welp people will just have to read
<Kenssai> the other way
<Kenssai> :3
<Kenssai> LOL
<Sulker> lol and the BATS will not rank due to it be a bother
<Sulker> and skinners will say omg you suck
<Kenssai> dang
<Sulker> XD
<Kenssai> thx for telling :3
<Sulker> Really, the insane are okay
<Sulker> some parts are offbeat but it can be fix
<Kenssai> wait
<Kenssai> let me
<Kenssai> re-upload
<Kenssai> :D
<Kenssai> if thats ok
<Kenssai> imma upload now
<Sulker> hmm
<Kenssai> get ready!!
<Sulker> tell me when you done, I will redownload
<Kenssai> done
<Kenssai> :D
<Kenssai> I didnt change much on insane
<Kenssai> was mostly the hitsound and 2 pattern I think
<Sulker> I am actually thinking of making a Normal GD for this
<Kenssai> done
<Kenssai> submited
<Kenssai> friend GD
<Kenssai> hmm idk about that
<Kenssai> one easy and one normal and one hard is enough no?
<Kenssai> x,x
<Sulker> Lol actually I am letting you decide what is better between your normal and my normal
<Sulker> let me try to finish it and I will show you
<Kenssai> is my 1st map, so I wanted a map with 4 lv on my own if thats ok
<Kenssai> OH I DIDNT CHANGE THE SLIDER on my update x,x
<Sulker> ahh okay then
<Sulker> well to tell you something. Slider Velocity 1.20 is working pretty okay normal
<Kenssai> okiii :3!
<Sulker> But can you do me a favor
<Sulker> http://puu.sh/87Cr8.osu
<Kenssai> I agree!
<Kenssai> ?
<Sulker> Check this out and try to put your notes to the same as my beat
<Sulker> it may help you out kinda
<Kenssai> hmm okii
<Kenssai> but wait friend testinjg
<Kenssai> xD
<Kenssai> um\
<Kenssai> can you save as osz O.O
<Kenssai> I dont know how to read
<Kenssai> datatext
<Kenssai> idk if thats how you call it
<Kenssai> haha
<Sulker> oh hold on
<Sulker> http://puu.sh/87FY5.osz
<Sulker> I didnt get to hitsound or finish it thought seeing you want to do it by yourself so yeah.
<Sulker> Wish you luck and when you are finish, i will mod it
<Kenssai> I suck with hitsound though
<Kenssai> wait this map is totally different from my normal? o.o
<Sulker> it similar
<Sulker> I pretty much took your normal, used a slider velocity of 1.20 and put my own twist on it
<Kenssai> ohh ok
<Kenssai> yeah I didnt put it yet
<Sulker> well just tell me what do you think.... Is it okay?
<Kenssai> you mean the placement^
<Kenssai> ?
<Sulker> I also hoping on getting into beatmapping and may make a map
<Kenssai> I could use those placement
<Sulker> so I am asking if it was good to you
<Sulker> not asking you to accept it though
<Kenssai> yeah is not bad xD
<Kenssai> except the end could give a bit of space
<Kenssai> on the spinner and the slider
<Kenssai> some newbs might be chocking
<Kenssai> and liiek FUU THERE A SPINNER
<Kenssai> and like do the spinner while they didnt finish the slider
<Kenssai> xD
<Sulker> hmmm
<Sulker> Thanks then ^^
<Kenssai> nuuu I should say THANK YOU :3
<Sulker> Well if you ever make a tv size beatmap, let me make a gd next time maybe
<Kenssai> okii :D
<Sulker> Oh and to tell you
<Sulker> 01:02:285 (10) - I stop mapping here
<Kenssai> okii
<Sulker> the rest was from your map with slider velocity 1.20
<Sulker> wait
<Sulker> did you put slider veloctiy for all 1.20?
<Kenssai> on nomrla^
<Kenssai> normal
<Kenssai> O.o
<Sulker> oh okay
<Sulker> making sure
<Kenssai> I havent change it yet
<Kenssai> easy either
<Sulker> well easy is 1.00
<Sulker> to tell you
<Kenssai> yep
<Sulker> I'm not sure if I should just copy this conversation and use it to get a kudosu or what....
<Kenssai> btwnn you wanna add your mod on the thread so I can give chuu kudosuu
<Kenssai> um
<Kenssai> my friend wrote irc
<Sulker> It will count as an IRC mod
<Sulker> lol yeah

Kenssai, I had a wonderful time talking to ya. I hope this maps gets ranked for anime sake. :D
Do know I am willing to make a GD for ya if you ever need.
Topic Starter
Julie

Sulker wrote:

IRC Mod
<Kenssai> cuz I submited my 1st map and was like searching for mod xD
<Kenssai> might have a GD soon too
<Kenssai> xD
<Kenssai> yoo sulker~
* Kenssai is listening to [http://osu.ppy.sh/b/401345 fripSide - black bullet (TV Size)]
<Kenssai> can you mod my map, after I add my friend insane?
<Kenssai> xD
<Kenssai> it will be having 2 insane
<Kenssai> :D
<Kenssai> I dont mind doing m4m
<Kenssai> next time
<Kenssai> you make one~
<Kenssai> imma mod it in exchange :D
<Kenssai> OH
<Kenssai> osrry didnt read O.O
<Kenssai> hmm
<Kenssai> how do I put the volume down
<Kenssai> is it the wav file?
<Kenssai> ohh okiii thx :d
<Kenssai> :D
<Kenssai> Ill do that :3<
<Kenssai> :3*
<Kenssai> and um idk if I should add more hitsound
<Kenssai> cuz im kinda noob
<Kenssai> adding those x,x
<Kenssai> I just fnish modding my hard
<Kenssai> and um
<Kenssai> the volume
<Kenssai> I already change it and stuff
<Kenssai> O.o
<Kenssai> before starting to map
<Sulker> hmm
<Kenssai> btwn how about
<Kenssai> instead of whistle
<Kenssai> I change them to clap
<Kenssai> cuz realize it was because of my skin
<Sulker> Use the default
<Kenssai> I wasnt able to hear much
<Kenssai> yeah
<Kenssai> I just realize
<Kenssai> how the whistle
<Kenssai> screw my ears
<Kenssai> haha
<Kenssai> so how about clap^
<Sulker> Let me mod your easy right now
<Kenssai> okii [[
<Kenssai> :3
<Kenssai> easy and normal and hard wont touch them right now
<Sulker> Kenssai you use just a slider velocity of 1.00 for easy
<Sulker> just saying
<Kenssai> okii :D
<Kenssai> oh btwn Ill be deleting all whistle and replace it with normal clap
<Sulker> and use 1.20 in normal
<Kenssai> okii
<Kenssai> it wont change my map right^
<Kenssai> is just the round stuff in the slider
<Kenssai> right^
<Sulker> dont change the timing points
<Kenssai> ?*
<Sulker> yeah
<Kenssai> so I only need to change slider velocity
<Kenssai> nothing else
<Kenssai> k :D
<Kenssai> thanks :D
<Sulker> http://puu.sh/87vNJ.jpg
<Sulker> ^ just this
<Sulker> and then you may have to retract or enlarge some sliders
<Kenssai> yesh sir! :3
<Kenssai> O.O
<Sulker> they may be off by a little
<Kenssai> oki
<Sulker> dont worry
<Sulker> either one tick forward or behind
<Sulker> 00:09:640 (1) - End the slider at 00.12.349
<Sulker> in easy
<Kenssai> okiii :3
<Sulker> [*]00:09:640 (1) - For some reason, I here a whistle here in the song. Try using this to your advantage and use them for all difficulties?
<Sulker> when I mean hear in the song. I mean inside in the song, it noticable and I can hear it from the song exactly
<Kenssai> I didnt change all whistly to clap yet xD
<Kenssai> ohh
<Sulker> I know. Just an heads up
<Kenssai> so I could add whistle there
<Kenssai> o.o
<Sulker> yup
<Sulker> it will sound perfectly
<Kenssai> thx :D
<Sulker> also use the two spinners in normal and hard
<Sulker> the same ones in easy
<Kenssai> easy have 4 spinner, normal has 3 o.o
<Kenssai> and hard 2
<Sulker> I meant in the beginning
<Sulker> those two spinners in easy
<Kenssai> oh I add 2
<Sulker> use them as well in normal and hard
<Kenssai> okii :D
<Kenssai> but the 2nd one
<Kenssai> is short
<Kenssai> on easy
<Kenssai> so begining
<Kenssai> could
<Kenssai> place their cursor
<Kenssai> can I keep the 2nd long on hard^
<Kenssai> ?
<Sulker> lol it your map man
<Sulker> it what you find okay
<Sulker> Just know if people do say it wrong, you may have to change it
<Kenssai> oki :3
<Sulker> what anime is this?
<Kenssai> Black Bullet
<Kenssai> xD
<Sulker> hmm
<Sulker> Let me see if I can find some renders of this
<Kenssai> and friend done with his insane o.o
<Kenssai> soon
<Kenssai> render
<Kenssai> OHH
<Kenssai> for side
<Kenssai> char
<Kenssai> I dont think it will be that easy
<Kenssai> xD
<Kenssai> I could render myself
<Sulker> lol let me see if I can
<Kenssai> but im rendering something else
<Sulker> find some for this for combo bursts
<Sulker> Hmm I found two
<Kenssai> ohh
<Kenssai> send to see O.O
<Sulker> you may going to need to edit one of them though
<Sulker> http://puu.sh/87xLh.png
<Sulker> http://puu.sh/87xT5.png
<Kenssai> 2nd one look weird O.O
<Kenssai> hmm 1st one im not sure
<Kenssai> if I could edit cutted
<Kenssai> but..hmm
<Sulker> you can just use photoshop to erase it
<Sulker> well if you have it that is...
<Kenssai> ohh
<Kenssai> I know how to errase render logo xD
<Sulker> ahh
<Kenssai> I posted over 100 render with Kenssai
<Kenssai> on it
<Kenssai> haha
<Kenssai> soon 200 render
<Kenssai> I have 180 +
<Kenssai> o.o
<Sulker> XD
<Sulker> I was also thinking on Custom Title Colors but meh...
<Kenssai> http://fc02.deviantart.net/fs71/f/2014/ ... 7213ef.png
<Kenssai> OYHH
<Kenssai> I FOUND THIS
<Kenssai> o.o
<Sulker> seeing we are using spinners in the beginning
<Kenssai> but might be too small
<Kenssai> cuz is ico x,x
<Kenssai> haha
<Sulker> definitely small XD
<Kenssai> yeah
<Kenssai> downloading
<Kenssai> hoping it have big png
<Kenssai> in it
<Kenssai> xD
<Kenssai> PM,G
<Kenssai> YESH
<Kenssai> IS BIG
<Kenssai> let me upload it on puush for you
<Kenssai> xD
<Sulker> are you going to add your friend's insane into the set and resubmit?
<Sulker> Hopefully you know you can just put a sound on just a piece of a slider right?
<Kenssai> his not finish :3
<Kenssai> yep but I suck with hitsound D:
<Kenssai> http://puu.sh/87yyc
<Sulker> lol mods will help you out
<Kenssai> http://puu.sh/87yrK
<Kenssai> is hard to find mods thats why I asked chuu :3
<Kenssai> :D
<Kenssai> ohh friend
<Kenssai> chose 1st
<Kenssai> :3
<Sulker> seems pretty good but you know that combo bursts reverse pictures
<Sulker> so with the words, it wont look good
<Kenssai> O.O
<Kenssai> cuz of black bullet
<Kenssai> reversing?
<Sulker> yeah
<Kenssai> x,x
<Kenssai> welp people will just have to read
<Kenssai> the other way
<Kenssai> :3
<Kenssai> LOL
<Sulker> lol and the BATS will not rank due to it be a bother
<Sulker> and skinners will say omg you suck
<Kenssai> dang
<Sulker> XD
<Kenssai> thx for telling :3
<Sulker> Really, the insane are okay
<Sulker> some parts are offbeat but it can be fix
<Kenssai> wait
<Kenssai> let me
<Kenssai> re-upload
<Kenssai> :D
<Kenssai> if thats ok
<Kenssai> imma upload now
<Sulker> hmm
<Kenssai> get ready!!
<Sulker> tell me when you done, I will redownload
<Kenssai> done
<Kenssai> :D
<Kenssai> I didnt change much on insane
<Kenssai> was mostly the hitsound and 2 pattern I think
<Sulker> I am actually thinking of making a Normal GD for this
<Kenssai> done
<Kenssai> submited
<Kenssai> friend GD
<Kenssai> hmm idk about that
<Kenssai> one easy and one normal and one hard is enough no?
<Kenssai> x,x
<Sulker> Lol actually I am letting you decide what is better between your normal and my normal
<Sulker> let me try to finish it and I will show you
<Kenssai> is my 1st map, so I wanted a map with 4 lv on my own if thats ok
<Kenssai> OH I DIDNT CHANGE THE SLIDER on my update x,x
<Sulker> ahh okay then
<Sulker> well to tell you something. Slider Velocity 1.20 is working pretty okay normal
<Kenssai> okiii :3!
<Sulker> But can you do me a favor
<Sulker> http://puu.sh/87Cr8.osu
<Kenssai> I agree!
<Kenssai> ?
<Sulker> Check this out and try to put your notes to the same as my beat
<Sulker> it may help you out kinda
<Kenssai> hmm okii
<Kenssai> but wait friend testinjg
<Kenssai> xD
<Kenssai> um\
<Kenssai> can you save as osz O.O
<Kenssai> I dont know how to read
<Kenssai> datatext
<Kenssai> idk if thats how you call it
<Kenssai> haha
<Sulker> oh hold on
<Sulker> http://puu.sh/87FY5.osz
<Sulker> I didnt get to hitsound or finish it thought seeing you want to do it by yourself so yeah.
<Sulker> Wish you luck and when you are finish, i will mod it
<Kenssai> I suck with hitsound though
<Kenssai> wait this map is totally different from my normal? o.o
<Sulker> it similar
<Sulker> I pretty much took your normal, used a slider velocity of 1.20 and put my own twist on it
<Kenssai> ohh ok
<Kenssai> yeah I didnt put it yet
<Sulker> well just tell me what do you think.... Is it okay?
<Kenssai> you mean the placement^
<Kenssai> ?
<Sulker> I also hoping on getting into beatmapping and may make a map
<Kenssai> I could use those placement
<Sulker> so I am asking if it was good to you
<Sulker> not asking you to accept it though
<Kenssai> yeah is not bad xD
<Kenssai> except the end could give a bit of space
<Kenssai> on the spinner and the slider
<Kenssai> some newbs might be chocking
<Kenssai> and liiek FUU THERE A SPINNER
<Kenssai> and like do the spinner while they didnt finish the slider
<Kenssai> xD
<Sulker> hmmm
<Sulker> Thanks then ^^
<Kenssai> nuuu I should say THANK YOU :3
<Sulker> Well if you ever make a tv size beatmap, let me make a gd next time maybe
<Kenssai> okii :D
<Sulker> Oh and to tell you
<Sulker> 01:02:285 (10) - I stop mapping here
<Kenssai> okii
<Sulker> the rest was from your map with slider velocity 1.20
<Sulker> wait
<Sulker> did you put slider veloctiy for all 1.20?
<Kenssai> on nomrla^
<Kenssai> normal
<Kenssai> O.o
<Sulker> oh okay
<Sulker> making sure
<Kenssai> I havent change it yet
<Kenssai> easy either
<Sulker> well easy is 1.00
<Sulker> to tell you
<Kenssai> yep
<Sulker> I'm not sure if I should just copy this conversation and use it to get a kudosu or what....
<Kenssai> btwnn you wanna add your mod on the thread so I can give chuu kudosuu
<Kenssai> um
<Kenssai> my friend wrote irc
<Sulker> It will count as an IRC mod
<Sulker> lol yeah

Kenssai, I had a wonderful time talking to ya. I hope this maps gets ranked for anime sake. :D
NOW I FEEL TOTALLY EMBARASSED HAHA XD!! thanks a whole lots :3!!
Piine
Oh and heres a star. Good luck~
wetdog123
From #modreqs

[Insane]

00:33:833 (5) - Alot of the time long sliders that start on the red line and finish on the nect red line sound out of place and are uncomfortable to listen to, I suggest you replace this with a circle then a 1/2 slider, like this http://puu.sh/88V8C.jpg
00:38:091 (3) - ^
00:48:349 (1) - Move this so it's spaced equally with the stream
00:48:349 (1,2) - Change these so its like this: http://puu.sh/88VoZ.jpg
01:11:769 (3) - Change this to a not then a 1/2 slider, http://puu.sh/88Vya.jpg
01:24:349 (1) - Move the spinner forward a 1/4 and have a stream of 5, like this: http://puu.sh/88VF4.jpg
The spinner should end on 1:28:608

[Hard]
00:18:930 (1,2,3,4) - the slider should start on the white line at 00:19:137 and end on the next white line and put a circle after it, also shape the slider to flow into the next combo.
00:21:543 (1) - This slider is off beat
00:30:059 (4) - ^
00:33:349 (4) - ^
00:45:446 (2,3,4) - These are all off beat
00:51:930 (4) - This slider is off beat
00:58:220 (2) - Remove the finish and clap
01:00:543 (2) - Replace this slider with a note and a 1/2 slider, it doesn't matter the order of them but make it flow with the circles after it
01:12:349 (5) - Lengthen this slider by a 1/4
01:14:672 (3,4) - Delete 3 and move 4 back to the white line and put a circle between the long slider at 01:15:253
01:22:801 (4) - Replace this with this: http://puu.sh/88Wyt.jpg

[Kinomi's Insane]
00:26:672 (2,3) - Delete 3 and lengthen 2 by 1/4
00:48:349 (1) - Move this slider so it spaces evenly with the stream
00:49:511 (7) - Make this 1/4 not 1/6
01:14:285 (5) - ^

GL With your map, I hope it gets ranked!

Sorry for not doing full mod, I only really know how to do insane cause its all I play, I don't know what makes a good normal/easy.
Topic Starter
Julie

Endemic wrote:

From #modreqs

[Insane]

00:33:833 (5) - Alot of the time long sliders that start on the red line and finish on the nect red line sound out of place and are uncomfortable to listen to, I suggest you replace this with a circle then a 1/2 slider, like this http://puu.sh/88V8C.jpg
00:38:091 (3) - ^ ohhh, never thought of that, it does sound much more confortable
00:48:349 (1) - Move this so it's spaced equally with the stream fix
00:48:349 (1,2) - Change these so its like this: http://puu.sh/88VoZ.jpg ohh niice was trying to find out something for this one
01:11:769 (3) - Change this to a not then a 1/2 slider, http://puu.sh/88Vya.jpg fix :D
01:24:349 (1) - Move the spinner forward a 1/4 and have a stream of 5, like this: http://puu.sh/88VF4.jpg added
The spinner should end on 1:28:608 I think I'm going to keep the length of the spinner, I still hear a bit after that xD

[Hard]
00:18:930 (1,2,3,4) - the slider should start on the white line at 00:19:137 and end on the next white line and put a circle after it, also shape the slider to flow into the next combo. ohhh it does sound better *.*!!
00:21:543 (1) - This slider is off beat Ohh this part was fishy for me, but I didn't know if I should change it, thanks :D!! I made it smaller and start it at 00:21:640 (1)
00:30:059 (4) - ^ fix
00:33:349 (4) - ^ fix
00:45:446 (2,3,4) - These are all off beat fix :3! moved at 00:45:543 (2), 00:46:027 (3) and deleted the 4th
00:51:930 (4) - This slider is off beat fix
00:58:220 (2) - Remove the finish and clap fix
01:00:543 (2) - Replace this slider with a note and a 1/2 slider, it doesn't matter the order of them but make it flow with the circles after it fix
01:12:349 (5) - Lengthen this slider by a 1/4 fix
01:14:672 (3,4) - Delete 3 and move 4 back to the white line and put a circle between the long slider at 01:15:253 fix
01:22:801 (4) - Replace this with this: http://puu.sh/88Wyt.jpg Okiii~

[Kinomi's Insane]
00:26:672 (2,3) - Delete 3 and lengthen 2 by 1/4
00:48:349 (1) - Move this slider so it spaces evenly with the stream
00:49:511 (7) - Make this 1/4 not 1/6
01:14:285 (5) - ^

GL With your map, I hope it gets ranked!

Sorry for not doing full mod, I only really know how to do insane cause its all I play, I don't know what makes a good normal/easy.
Thanks a lots for mods~ :) !! I hope so too~ :3!!
Neku Okazaki
Muzukashii
00:54:543 (179) - d
00:54:737 (180,181,182) - kkk

Oni
01:14:188 (363) - Delete
01:23:963 (404) - d
Nardoxyribonucleic

Neku okazaki wrote:

Muzukashii
00:54:543 (179) - d no change, the vocal is high-pitched.
00:54:737 (180,181,182) - kkk fixed, and did some changes for the triplets in kiai.

Oni
01:14:188 (363) - Delete fixed
01:23:963 (404) - d no change, 01:23:963 (404,405,406,407) - should be identical imo.
Thanks for the mod~ :)

Update: http://puu.sh/8aR3m
Phoenixphi
Hi...
M4M time :)
This is my Mod:

[General]
Disable widescreen support because you don't have storyboard
Disable countdown and letterbox on all diffs

[Easy]
Slider velocity 1,4? Are you sure? This is easy, careful!
Your different rhythms change too often on your patterns. Remember, this is easy!
00:09:640 -> Did you mind to change it into this?
00:34:414 (1,2,3,4) -> Disable Whistle hitsound
00:49:898 -> A bit strange rhythm here, try this
00:51:446 -> Then, add Clap here
01:03:059 -> Try this?
01:03:833 -> Then, add Clap here
01:09:253 -> Finish here? Try to put whistle
01:12:737 -> Add circle here
01:14:285 -> On Normal and Easy diff, reverse sliders don't repeat more than one time to not confused new players
01:22:414 -> Disable Clap here
01:23:575 -> Disable Finish here
01:23:962 -> Add circle and give Finish hitsound

[Normal]
00:18:543 -> Disable your Whistle here
00:22:027 -> Try this
00:51:833 -> Try to disable your Whistle hitsound on the curv, but don't disable at the hit point
01:00:349 -> Try this and add some Clap if you like it
01:02:285 -> Put Finish at the end of the slider here
01:12:737 -> Some empty space that can be mapped
01:21:253 -> ^

[Hard]
There are some space that can be mapped i think
00:38:091 -> Try to reduce the curv
01:20:091 -> Change this slider into some 1/2 sliders or 1/2 slider with 1 or 2 circles. It's a bit awkward at this point

[Kinomi's Insane]
00:24:543 -> Add circle with Clap here?
00:49:511 -> Try to put your slider at 1/8 beat like this
01:14:285 -> ^
01:16:995 -> Don't stack this stream at one point, try to spread it like 01:01:511

[Insane]
00:09:640 (1,2,3) -> Try this
00:31:317 (1,2,3,4) -> Epic Clap sound, change it!
01:15:446 (3,4) -> Try this. Whistle hitsound at start and end of the (3) and (4)
01:18:349 (3,1,2,3,4) -> Add Finish and Clap here

This is my suggestion, so you don't have to follow it perfectly :D
Good Luck ranking it
Happy mapping :)
Topic Starter
Julie

Phoenixphi wrote:

Hi...
M4M time :)
This is my Mod:

[General]
Disable widescreen support because you don't have storyboard
Disable countdown and letterbox on all diffs
Woah thanks a lots~ learned new stuff :D

[Easy]
Slider velocity 1,4? Are you sure? This is easy, careful! Yeah is my 1st map, and totally forgot this part, but some friend that got their song ranked also used 1,4 so it should be ok, since I already finish everything xD.
Your different rhythms change too often on your patterns. Remember, this is easy!
00:09:640 -> Did you mind to change it into this? I think I'm going to stay with a spinner xD
00:34:414 (1,2,3,4) -> Disable Whistle hitsound Fixed~
00:49:898 -> A bit strange rhythm here, try this Fixed~
00:51:446 -> Then, add Clap here Fixed~
01:03:059 -> Try this? Fixed~
01:03:833 -> Then, add Clap here Fixed~
01:09:253 -> Finish here? Try to put whistle Fixed~
01:12:737 -> Add circle here Fixed~
01:14:285 -> On Normal and Easy diff, reverse sliders don't repeat more than one time to not confused new players Ohh thanks for the tips, I didn't know that xD and fixed~
01:22:414 -> Disable Clap here I think Ill keep it
01:23:575 -> Disable Finish here
01:23:962 -> Add circle and give Finish hitsound

[Normal]
00:18:543 -> Disable your Whistle here Fixed~
00:22:027 -> Try this Fixed~
00:51:833 -> Try to disable your Whistle hitsound on the curv, but don't disable at the hit point Fixed~
01:00:349 -> Try this and add some Clap if you like it Is good :D, but I wanna leave it empty on normal >,<!
01:02:285 -> Put Finish at the end of the slider here Fixed~
01:12:737 -> Some empty space that can be mapped yep did it on purpose :3
01:21:253 -> ^ I let people breath <3!!

[Hard]
There are some space that can be mapped i think
00:38:091 -> Try to reduce the curv Fixed~
01:20:091 -> Change this slider into some 1/2 sliders or 1/2 slider with 1 or 2 circles. It's a bit awkward at this point I think, I'll keep it though xD

[Kinomi's Insane]
00:24:543 -> Add circle with Clap here?
00:49:511 -> Try to put your slider at 1/8 beat like this
01:14:285 -> ^
01:16:995 -> Don't stack this stream at one point, try to spread it like 01:01:511

[Insane]
00:09:640 (1,2,3) -> Try this Fixed~
00:31:317 (1,2,3,4) -> Epic Clap sound, change it! Fixed~
01:15:446 (3,4) -> Try this. Whistle hitsound at start and end of the (3) and (4) Fixed~
01:18:349 (3,1,2,3,4) -> Add Finish and Clap here added finish, but I don't feel like puting clap in my last part xD

This is my suggestion, so you don't have to follow it perfectly :D
Good Luck ranking it
Happy mapping :)
Thanks a lots for the mod! :3
Evening
Mod from Queuehuehuehue

owo the bg placement different in the two diff.s not sure if this is intentional but it's very creative

[Nardo's Oni]

00:11:188 - The music seems to dim in volume a bit, I suggest to lower the volume here by around 10~20% with an inheriting point?
00:32:479 (135,138,140) - Modify | These kats fall perfectly on 3 consecutive white lines, the kat rhythm feels quite rigid here, since you were using quite a dynamic kat rhythm on the previous patterns, these 3 kats feel very awkward owo
00:55:608 - Add a don | Your patterns here seem to be very jumpy, I suggest to add one here so as to fit the patterns, this is also to repeat the don here 01:07:995 (329) -

[Nardo's Muzu]

00:16:220 (50) - This should be 1/4 earlier if you are following the vocals
00:19:317 (59) - ^

lel so less errors #badmodder

owo no other problems, good luck!
Nardoxyribonucleic

lZenxl wrote:

Mod from Queuehuehuehue

owo the bg placement different in the two diff.s not sure if this is intentional but it's very creative I intentionally did it. Thanks.

[Nardo's Oni]

00:11:188 - The music seems to dim in volume a bit, I suggest to lower the volume here by around 10~20% with an inheriting point? umm... no, I consider the male vocal as a single part.
00:32:479 (135,138,140) - Modify | These kats fall perfectly on 3 consecutive white lines, the kat rhythm feels quite rigid here, since you were using quite a dynamic kat rhythm on the previous patterns, these 3 kats feel very awkward owo changed the last kat into don.
00:55:608 - Add a don | Your patterns here seem to be very jumpy, I suggest to add one here so as to fit the patterns, this is also to repeat the don here 01:07:995 (329) - fixed

[Nardo's Muzu]

00:16:220 (50) - This should be 1/4 earlier if you are following the vocals I'm not following the vocal much in this timing session. Also, to keep the pattern consistent to 00:13:124 (41,42,43) -
00:19:317 (59) - ^ ^

lel so less errors #badmodder

owo no other problems, good luck!
Thanks for your mod~ :)

Update: http://puu.sh/8eGWT
ts8zs
Ts8zs' Perfect Mapping Class
2014-04-19 21:22 ts8zs: hi m4m
2014-04-19 21:22 Kenssai: yoo :D
2014-04-19 21:22 Kenssai: sure~
2014-04-19 21:22 Kenssai: map?
2014-04-19 21:23 ts8zs: ACTION is listening to [http://osu.ppy.sh/b/370256 Tamura Yukari - Himitsu no Door kara Ai ni Kite (TV Size)]
2014-04-19 21:23 ts8zs: or
2014-04-19 21:23 ts8zs: ACTION is listening to [http://osu.ppy.sh/b/367454 Hanazawa Kana, Itou Shizuka, Toyosaki Aki - Minna no Namee wo Irete Kudasai]
2014-04-19 21:23 Kenssai: OHH
2014-04-19 21:23 2ND *.*
2014-04-19 21:23 Kenssai: D-FRAG :D
2014-04-19 21:23 Kenssai: I wanted to map it but was too noob at that time haha xD
2014-04-19 21:24 ts8zs: Why most of you choose 2nd :D
2014-04-19 21:24 Kenssai: I dont mind helping 1st too xD
2014-04-19 21:24 Kenssai: or we could do both
2014-04-19 21:24 Kenssai: I have 2 map
2014-04-19 21:24 Kenssai: from same anime
2014-04-19 21:24 Kenssai: and d-frag is full of randomness~ which make ppl love the comedy xD
2014-04-19 21:25 ts8zs: if you want :D
2014-04-19 21:25 Kenssai: ACTION is editing [http://osu.ppy.sh/b/406018 yanaginagi - Tokohana (TV Size) [Nardo's Muzukashii]]
2014-04-19 21:25 Kenssai: thats my 2nd
2014-04-19 21:25 Kenssai: you dont have to do the 2 taiko xD
2014-04-19 21:25 Kenssai: im just in editing
2014-04-19 21:26 Kenssai: um 2nd imma give you a go since lots of stuff to change XD
2014-04-19 21:26 ts8zs: wow,are you a new mapper?
2014-04-19 21:27 ts8zs: can we irc?
2014-04-19 21:28 Kenssai: yeah I'm new >,<!!! I did try a lots of stuff before actually submiting my 1st map
2014-04-19 21:28 Kenssai: suure~
2014-04-19 21:28 Kenssai: but I'll post mine in your thread in case o.o
2014-04-19 21:29 ts8zs: ok
2014-04-19 21:29 ts8zs: ACTION is editing [http://osu.ppy.sh/b/402496 fripSide - black bullet (TV Size) [Insane]]
2014-04-19 21:29 ts8zs: whistle used like old maps,this is not recommend by me
2014-04-19 21:30 Kenssai: ohh okii
2014-04-19 21:30 Kenssai: so I should get all the whistle out?
2014-04-19 21:31 ts8zs: um...This song not fit Normal whistle I think
2014-04-19 21:32 ts8zs: I think you can use Soft,clap use normal-hit
2014-04-19 21:33 Kenssai: hmm
2014-04-19 21:33 ts8zs: this clap sounds strange too...
2014-04-19 21:34 Kenssai: really? I think it sound good on it o.o
2014-04-19 21:34 ts8zs: This clap is better to make 24clap
2014-04-19 21:34 Kenssai: is just the whistle might be boithering me too
2014-04-19 21:34 Kenssai: oh like not to much?
2014-04-19 21:35 ts8zs: samples need be more regular
2014-04-19 21:36 ts8zs: like
2014-04-19 21:36 ts8zs: 00:07:124 (1,2,3,4,5) - you use finish here
2014-04-19 21:36 Kenssai: yeah
2014-04-19 21:36 ts8zs: 00:10:220 (3,4) - this is simillar to that
2014-04-19 21:37 ts8zs: but you didn't
2014-04-19 21:37 ts8zs: this is regular
2014-04-19 21:37 Kenssai: ohh
2014-04-19 21:37 Kenssai: I was going to add it just now just realize
2014-04-19 21:37 ts8zs: 00:18:543 (6) - you finish at here
2014-04-19 21:38 Kenssai: but okii thanks :D
2014-04-19 21:38 Kenssai: yeah
2014-04-19 21:38 ts8zs: 00:18:930 (2) - but song makes a finish here
2014-04-19 21:38 ts8zs: If sounds simillar,add it:3
2014-04-19 21:38 Kenssai: OHH
2014-04-19 21:39 Kenssai: it does
2014-04-19 21:39 Kenssai: woahhh thanks :D!!!
2014-04-19 21:39 ts8zs: 00:30:930 (4) - this whistle
2014-04-19 21:39 Kenssai: 00:28:027 (1) - here need finish?
2014-04-19 21:40 ts8zs: why whistle here
2014-04-19 21:40 Kenssai: hahaha reason = I'm noob with hitsound xD
2014-04-19 21:40 ts8zs: regular._.
2014-04-19 21:40 ts8zs: ok,If you were not good at hitsound
2014-04-19 21:40 ts8zs: put finish at song makes finish
2014-04-19 21:41 ts8zs: put clap as 24
2014-04-19 21:41 Kenssai: but what do you mean as 24?
2014-04-19 21:41 ts8zs: put whistle (soft) follow a instrument
2014-04-19 21:42 ts8zs: 00:00:350 - first line 00:00:737 - second 00:01:124 - third 00:01:511 - forth
2014-04-19 21:42 ts8zs: second and forth
2014-04-19 21:43 ts8zs: soft whistle could be put as a mess,as my experience:3
2014-04-19 21:43 ts8zs: ok that's sample
2014-04-19 21:43 ts8zs: now we talk about notes
2014-04-19 21:44 Kenssai: wait
2014-04-19 21:44 Kenssai: I put note on those four line?
2014-04-19 21:44 ts8zs: 2,4
2014-04-19 21:45 ts8zs: some of your map used 24 clap correctly
2014-04-19 21:45 ts8zs: you can look them up:3
2014-04-19 21:45 Kenssai: on google? xD
2014-04-19 21:45 ts8zs: 00:13:704 (4,2) - sliders like this looks narrow
2014-04-19 21:45 ts8zs: in your mapXD
2014-04-19 21:46 Kenssai: hahaha oups xD
2014-04-19 21:46 ts8zs: Hardly to see 1/2 sliders like this
2014-04-19 21:46 Kenssai: okii
2014-04-19 21:46 Kenssai: so should make it less curvy o.o
2014-04-19 21:46 ts8zs: there are many:3
2014-04-19 21:47 Kenssai: so I should fix all of that :D
2014-04-19 21:48 ts8zs: Later you can fix it by yourself,It is easy to found out:3
2014-04-19 21:48 ts8zs: Then,blanket
2014-04-19 21:48 ts8zs: 00:16:414 (3,5) -
2014-04-19 21:49 Kenssai: blanket?
2014-04-19 21:49 Kenssai: o.o
2014-04-19 21:50 ts8zs: http://osu.ppy.sh/ss/1527094 patterns like this called blanket
2014-04-19 21:50 Kenssai: ohh
2014-04-19 21:51 ts8zs: http://osu.ppy.sh/ss/1527098
2014-04-19 21:51 ts8zs: this is called blanket too
2014-04-19 21:51 Kenssai: is like a circle in a slider curve
2014-04-19 21:51 Kenssai: right?
2014-04-19 21:52 ts8zs: Use them could make you map a surface
2014-04-19 21:52 ts8zs: not a line from start to end
2014-04-19 21:52 Kenssai: ohh okiii
2014-04-19 21:52 Kenssai: soo if Im learning correctly xD
2014-04-19 21:53 Kenssai: 00:16:414 (3,4) - blanket
2014-04-19 21:53 ts8zs: And this could prove that you make this map carefully :3
2014-04-19 21:53 Kenssai: 00:16:801 (4,5) - blanket
2014-04-19 21:53 Kenssai: ohh okii :D
2014-04-19 21:54 ts8zs: flow:
2014-04-19 21:54 ts8zs: umm flow is a way to make maps plays comfortable
2014-04-19 21:54 ts8zs: just
2014-04-19 21:55 ts8zs: 鈥︹€ust use your mouse to move with the map will easily test out which is good flow
2014-04-19 21:55 Kenssai: how about this? http://puu.sh/8eVa8.jpg
2014-04-19 21:56 ts8zs: pattens feels comfortable is good flow
2014-04-19 21:56 ts8zs: this will takes long time to understand it XD
2014-04-19 21:57 ts8zs: About note, the last
2014-04-19 21:57 ts8zs: don't use long straght stream._.
2014-04-19 21:57 Kenssai: okii
2014-04-19 21:57 Kenssai: not even once? O.O
2014-04-19 21:58 Kenssai: 01:14:285 (1,2,3,4,5) -
2014-04-19 21:58 Kenssai: cuz this one
2014-04-19 21:58 Kenssai: is pretty easy
2014-04-19 21:58 ts8zs: It looks annoying
2014-04-19 21:59 ts8zs: 00:47:575 (1,2,3,4,5,6,7,8) - this looks very ...Sorry my english is bad
2014-04-19 22:00 Kenssai: ohh
2014-04-19 22:00 ts8zs: You couldn't see it in most of new maps now.
2014-04-19 22:00 Kenssai: okii Ill change that
2014-04-19 22:00 Kenssai: and was wondering if is ok I keep the one I posted
2014-04-19 22:00 Kenssai: yeah make sense xD
2014-04-19 22:00 Kenssai: Ill make the stream curve more
2014-04-19 22:01 ts8zs: that one seems most difficult part of your map
2014-04-19 22:01 ts8zs: 01:14:285 (1,2,3,4,5) -
2014-04-19 22:01 ts8zs: use them like slider
2014-04-19 22:02 Kenssai: well is easy, all my tester passed this for some reason o.o
2014-04-19 22:02 ts8zs: yes it is easy
2014-04-19 22:03 ts8zs: um...use stream like slider,straght slider looks annoying so does straght stream
2014-04-19 22:03 Kenssai: okii
2014-04-19 22:03 Kenssai: so I should curve it
2014-04-19 22:03 Kenssai: this part too
2014-04-19 22:04 ts8zs: and if you really want to
2014-04-19 22:04 ts8zs: make it really straght
2014-04-19 22:04 ts8zs: not like this http://osu.ppy.sh/ss/1527134
2014-04-19 22:06 ts8zs: 01:24:446 (1) - most song end with grew smaller could be end with a spinner
2014-04-19 22:06 ts8zs: try end this spinner at 01:29:188 -
2014-04-19 22:07 ts8zs: It feels better
2014-04-19 22:08 Kenssai: fixed :D
2014-04-19 22:08 ts8zs: symmetry could make your map more beautiful too,like blanket,not certainly of center:3
2014-04-19 22:09 ts8zs: That's all of notes
2014-04-19 22:09 ts8zs: Now,rhythme
2014-04-19 22:09 ts8zs: 00:13:511 (3,4,1) - this is bad rhythme
2014-04-19 22:09 Kenssai: http://puu.sh/8eVRB.jpg this one isnt a blanket
2014-04-19 22:09 Kenssai: but is it ok?
2014-04-19 22:10 ts8zs: blanket is a method to make map,not you must blanket
2014-04-19 22:11 Kenssai: haha okii xD
2014-04-19 22:11 ts8zs: http://osu.ppy.sh/ss/1527153
2014-04-19 22:11 Kenssai: thanks again :3!! it help me a lots
2014-04-19 22:11 ts8zs: Rhythme here should be like this
2014-04-19 22:11 ts8zs: This is what music sounds like
2014-04-19 22:12 ts8zs: and you could simplify this
2014-04-19 22:12 ts8zs: 00:13:511 - here
2014-04-19 22:13 ts8zs: it could be simplify to http://osu.ppy.sh/ss/1527162 to fit hard
2014-04-19 22:14 ts8zs: http://osu.ppy.sh/ss/1527169 to fit normal
2014-04-19 22:15 Kenssai: 00:14:479 -
2014-04-19 22:15 Kenssai: but this part
2014-04-19 22:15 Kenssai: feel kinda empty
2014-04-19 22:15 Kenssai: o.o
2014-04-19 22:15 ts8zs: just a sample not needed to
2014-04-19 22:16 Kenssai: okii
2014-04-19 22:16 ts8zs: and i didn't finished it
2014-04-19 22:16 ts8zs: you can change the not to a silder
2014-04-19 22:16 ts8zs: *note
2014-04-19 22:17 ts8zs: What i mean was some sounds in music could be ignored ,not follow the rhythme of music too much
2014-04-19 22:18 ts8zs: but it must fit the music
2014-04-19 22:18 Kenssai: okii
2014-04-19 22:18 ts8zs: This is music game not action game :3
2014-04-19 22:18 Kenssai: hahahaha xD
2014-04-19 22:18 Kenssai: dang you know what im into xD
2014-04-19 22:19 ts8zs: i can't understand that sentence鈫?
2014-04-19 22:19 Kenssai: ohh I mean you know what I game I love
2014-04-19 22:19 Kenssai: "action game" xD
2014-04-19 22:20 ts8zs: also you must follow the rhythme
2014-04-19 22:20 Kenssai: osu! my 1st online music game xD
2014-04-19 22:20 ts8zs: not "overmap"
2014-04-19 22:20 Kenssai: okii
2014-04-19 22:20 ts8zs: 00:49:608 (2,2) - like this
2014-04-19 22:20 ts8zs: overmaped
2014-04-19 22:21 Kenssai: oh it doesnt fit O.O
2014-04-19 22:21 ts8zs: because music didn't have this sound,and you didn't have repeat partten to show this is a rhythme made by you to makes music more
2014-04-19 22:22 ts8zs: more ... more what XD
2014-04-19 22:22 Kenssai: hahaha more something~ xD
2014-04-19 22:22 Kenssai: more __________________
2014-04-19 22:22 ts8zs: a rhythme made by you like player use osu! as a instrument
2014-04-19 22:22 Kenssai: but I added those a lots
2014-04-19 22:22 Kenssai: x,x
2014-04-19 22:22 Kenssai: in kiai part
2014-04-19 22:23 Kenssai: oh dang o.o
2014-04-19 22:23 Kenssai: which is not good right? D:
2014-04-19 22:23 ts8zs: if you need overmap try to make rhythme in law
2014-04-19 22:24 ts8zs: I comprehend this as repeat repeat repeat
2014-04-19 22:24 ts8zs: music is repeat
2014-04-19 22:24 ts8zs: noise don't repeat
2014-04-19 22:24 ts8zs: that's difference bweteen music and noise
2014-04-19 22:24 Kenssai: oh oki
2014-04-19 22:25 ts8zs: so if you want overmap,try repeat once and once and twice :3
2014-04-19 22:25 ts8zs: BASARA is an good example
2014-04-19 22:26 Kenssai: http://puu.sh/8eWFg.jpg
2014-04-19 22:26 Kenssai: so I could change it something like that
2014-04-19 22:26 Kenssai: basara as for sengoku basara? O.O
2014-04-19 22:26 ts8zs: https://osu.ppy.sh/s/13019
2014-04-19 22:27 Kenssai: 00:52:608 (7,8,1) - http://puu.sh/8eWK0.jpg
2014-04-19 22:27 ts8zs: That's was about overmap
2014-04-19 22:27 Kenssai: oh
2014-04-19 22:28 ts8zs: then osu and taiko's rhythme have one thing different
2014-04-19 22:28 ts8zs: osu have short sliders
2014-04-19 22:28 Kenssai: taiko have stream
2014-04-19 22:28 Kenssai: when is short slider
2014-04-19 22:28 ts8zs: sliders could show vocal continuation
2014-04-19 22:29 ts8zs: So sliderend could be end at a place which have no music
2014-04-19 22:29 ts8zs: most where have music
2014-04-19 22:29 ts8zs: *mostly
2014-04-19 22:29 ts8zs: that's all I want to say:3
2014-04-19 22:30 Kenssai: woahh
2014-04-19 22:30 ts8zs: I'll post it then i needn't say same things to others again XD
2014-04-19 22:30 Kenssai: as a beginner ill try to keep all that haha
2014-04-19 22:30 Kenssai: yeah xD
2014-04-19 22:30 Kenssai: but woah huge thanks!!! teach me so much stuff about mapping
2014-04-19 22:30 ts8zs: almost 1 hours XD
2014-04-19 22:31 Kenssai: thanks a lots!! >,<!!
2014-04-19 22:31 Kenssai: sowwy I'm so noob >,<
2014-04-19 22:31 ts8zs: I'll be glad if I saw a new good mapper in osu :3
2014-04-19 22:31 Kenssai: Ill fix my kiai repeat part
2014-04-19 22:31 ts8zs: most new mapper does:3
2014-04-19 22:31 Kenssai: I'll try my best!!!
2014-04-19 22:33 ts8zs: I'm thinking if this coversation improves my english XD
2014-04-19 22:34 Kenssai: hahhaha, well I'm not really good myself, and I'm sure you're totally better then me xD
2014-04-19 22:34 Kenssai: I keep messing up when I write "rhythme"
2014-04-19 22:34 Kenssai: while you write it right haha
Topic Starter
Julie

ts8zs wrote:

a long long long irc education about mapping,hope helped you and others
2014-04-19 21:22 ts8zs: hi m4m
2014-04-19 21:22 Kenssai: yoo :D
2014-04-19 21:22 Kenssai: sure~
2014-04-19 21:22 Kenssai: map?
2014-04-19 21:23 ts8zs: ACTION is listening to [http://osu.ppy.sh/b/370256 Tamura Yukari - Himitsu no Door kara Ai ni Kite (TV Size)]
2014-04-19 21:23 ts8zs: or
2014-04-19 21:23 ts8zs: ACTION is listening to [http://osu.ppy.sh/b/367454 Hanazawa Kana, Itou Shizuka, Toyosaki Aki - Minna no Namee wo Irete Kudasai]
2014-04-19 21:23 Kenssai: OHH
2014-04-19 21:23 2ND *.*
2014-04-19 21:23 Kenssai: D-FRAG :D
2014-04-19 21:23 Kenssai: I wanted to map it but was too noob at that time haha xD
2014-04-19 21:24 ts8zs: Why most of you choose 2nd :D
2014-04-19 21:24 Kenssai: I dont mind helping 1st too xD
2014-04-19 21:24 Kenssai: or we could do both
2014-04-19 21:24 Kenssai: I have 2 map
2014-04-19 21:24 Kenssai: from same anime
2014-04-19 21:24 Kenssai: and d-frag is full of randomness~ which make ppl love the comedy xD
2014-04-19 21:25 ts8zs: if you want :D
2014-04-19 21:25 Kenssai: ACTION is editing [http://osu.ppy.sh/b/406018 yanaginagi - Tokohana (TV Size) [Nardo's Muzukashii]]
2014-04-19 21:25 Kenssai: thats my 2nd
2014-04-19 21:25 Kenssai: you dont have to do the 2 taiko xD
2014-04-19 21:25 Kenssai: im just in editing
2014-04-19 21:26 Kenssai: um 2nd imma give you a go since lots of stuff to change XD
2014-04-19 21:26 ts8zs: wow,are you a new mapper?
2014-04-19 21:27 ts8zs: can we irc?
2014-04-19 21:28 Kenssai: yeah I'm new >,<!!! I did try a lots of stuff before actually submiting my 1st map
2014-04-19 21:28 Kenssai: suure~
2014-04-19 21:28 Kenssai: but I'll post mine in your thread in case o.o
2014-04-19 21:29 ts8zs: ok
2014-04-19 21:29 ts8zs: ACTION is editing [http://osu.ppy.sh/b/402496 fripSide - black bullet (TV Size) [Insane]]
2014-04-19 21:29 ts8zs: whistle used like old maps,this is not recommend by me
2014-04-19 21:30 Kenssai: ohh okii
2014-04-19 21:30 Kenssai: so I should get all the whistle out?
2014-04-19 21:31 ts8zs: um...This song not fit Normal whistle I think
2014-04-19 21:32 ts8zs: I think you can use Soft,clap use normal-hit
2014-04-19 21:33 Kenssai: hmm
2014-04-19 21:33 ts8zs: this clap sounds strange too...
2014-04-19 21:34 Kenssai: really? I think it sound good on it o.o
2014-04-19 21:34 ts8zs: This clap is better to make 24clap
2014-04-19 21:34 Kenssai: is just the whistle might be boithering me too
2014-04-19 21:34 Kenssai: oh like not to much?
2014-04-19 21:35 ts8zs: samples need be more regular
2014-04-19 21:36 ts8zs: like
2014-04-19 21:36 ts8zs: 00:07:124 (1,2,3,4,5) - you use finish here
2014-04-19 21:36 Kenssai: yeah
2014-04-19 21:36 ts8zs: 00:10:220 (3,4) - this is simillar to that
2014-04-19 21:37 ts8zs: but you didn't
2014-04-19 21:37 ts8zs: this is regular
2014-04-19 21:37 Kenssai: ohh
2014-04-19 21:37 Kenssai: I was going to add it just now just realize
2014-04-19 21:37 ts8zs: 00:18:543 (6) - you finish at here
2014-04-19 21:38 Kenssai: but okii thanks :D
2014-04-19 21:38 Kenssai: yeah
2014-04-19 21:38 ts8zs: 00:18:930 (2) - but song makes a finish here
2014-04-19 21:38 ts8zs: If sounds simillar,add it:3
2014-04-19 21:38 Kenssai: OHH
2014-04-19 21:39 Kenssai: it does
2014-04-19 21:39 Kenssai: woahhh thanks :D!!!
2014-04-19 21:39 ts8zs: 00:30:930 (4) - this whistle
2014-04-19 21:39 Kenssai: 00:28:027 (1) - here need finish?
2014-04-19 21:40 ts8zs: why whistle here
2014-04-19 21:40 Kenssai: hahaha reason = I'm noob with hitsound xD
2014-04-19 21:40 ts8zs: regular._.
2014-04-19 21:40 ts8zs: ok,If you were not good at hitsound
2014-04-19 21:40 ts8zs: put finish at song makes finish
2014-04-19 21:41 ts8zs: put clap as 24
2014-04-19 21:41 Kenssai: but what do you mean as 24?
2014-04-19 21:41 ts8zs: put whistle (soft) follow a instrument
2014-04-19 21:42 ts8zs: 00:00:350 - first line 00:00:737 - second 00:01:124 - third 00:01:511 - forth
2014-04-19 21:42 ts8zs: second and forth
2014-04-19 21:43 ts8zs: soft whistle could be put as a mess,as my experience:3
2014-04-19 21:43 ts8zs: ok that's sample
2014-04-19 21:43 ts8zs: now we talk about notes
2014-04-19 21:44 Kenssai: wait
2014-04-19 21:44 Kenssai: I put note on those four line?
2014-04-19 21:44 ts8zs: 2,4
2014-04-19 21:45 ts8zs: some of your map used 24 clap correctly
2014-04-19 21:45 ts8zs: you can look them up:3
2014-04-19 21:45 Kenssai: on google? xD
2014-04-19 21:45 ts8zs: 00:13:704 (4,2) - sliders like this looks narrow
2014-04-19 21:45 ts8zs: in your mapXD
2014-04-19 21:46 Kenssai: hahaha oups xD
2014-04-19 21:46 ts8zs: Hardly to see 1/2 sliders like this
2014-04-19 21:46 Kenssai: okii
2014-04-19 21:46 Kenssai: so should make it less curvy o.o
2014-04-19 21:46 ts8zs: there are many:3
2014-04-19 21:47 Kenssai: so I should fix all of that :D
2014-04-19 21:48 ts8zs: Later you can fix it by yourself,It is easy to found out:3
2014-04-19 21:48 ts8zs: Then,blanket
2014-04-19 21:48 ts8zs: 00:16:414 (3,5) -
2014-04-19 21:49 Kenssai: blanket?
2014-04-19 21:49 Kenssai: o.o
2014-04-19 21:50 ts8zs: http://osu.ppy.sh/ss/1527094 patterns like this called blanket
2014-04-19 21:50 Kenssai: ohh
2014-04-19 21:51 ts8zs: http://osu.ppy.sh/ss/1527098
2014-04-19 21:51 ts8zs: this is called blanket too
2014-04-19 21:51 Kenssai: is like a circle in a slider curve
2014-04-19 21:51 Kenssai: right?
2014-04-19 21:52 ts8zs: Use them could make you map a surface
2014-04-19 21:52 ts8zs: not a line from start to end
2014-04-19 21:52 Kenssai: ohh okiii
2014-04-19 21:52 Kenssai: soo if Im learning correctly xD
2014-04-19 21:53 Kenssai: 00:16:414 (3,4) - blanket
2014-04-19 21:53 ts8zs: And this could prove that you make this map carefully :3
2014-04-19 21:53 Kenssai: 00:16:801 (4,5) - blanket
2014-04-19 21:53 Kenssai: ohh okii :D
2014-04-19 21:54 ts8zs: flow:
2014-04-19 21:54 ts8zs: umm flow is a way to make maps plays comfortable
2014-04-19 21:54 ts8zs: just
2014-04-19 21:55 ts8zs: 鈥︹€ust use your mouse to move with the map will easily test out which is good flow
2014-04-19 21:55 Kenssai: how about this? http://puu.sh/8eVa8.jpg
2014-04-19 21:56 ts8zs: pattens feels comfortable is good flow
2014-04-19 21:56 ts8zs: this will takes long time to understand it XD
2014-04-19 21:57 ts8zs: About note, the last
2014-04-19 21:57 ts8zs: don't use long straght stream._.
2014-04-19 21:57 Kenssai: okii
2014-04-19 21:57 Kenssai: not even once? O.O
2014-04-19 21:58 Kenssai: 01:14:285 (1,2,3,4,5) -
2014-04-19 21:58 Kenssai: cuz this one
2014-04-19 21:58 Kenssai: is pretty easy
2014-04-19 21:58 ts8zs: It looks annoying
2014-04-19 21:59 ts8zs: 00:47:575 (1,2,3,4,5,6,7,8) - this looks very ...Sorry my english is bad
2014-04-19 22:00 Kenssai: ohh
2014-04-19 22:00 ts8zs: You couldn't see it in most of new maps now.
2014-04-19 22:00 Kenssai: okii Ill change that
2014-04-19 22:00 Kenssai: and was wondering if is ok I keep the one I posted
2014-04-19 22:00 Kenssai: yeah make sense xD
2014-04-19 22:00 Kenssai: Ill make the stream curve more
2014-04-19 22:01 ts8zs: that one seems most difficult part of your map
2014-04-19 22:01 ts8zs: 01:14:285 (1,2,3,4,5) -
2014-04-19 22:01 ts8zs: use them like slider
2014-04-19 22:02 Kenssai: well is easy, all my tester passed this for some reason o.o
2014-04-19 22:02 ts8zs: yes it is easy
2014-04-19 22:03 ts8zs: um...use stream like slider,straght slider looks annoying so does straght stream
2014-04-19 22:03 Kenssai: okii
2014-04-19 22:03 Kenssai: so I should curve it
2014-04-19 22:03 Kenssai: this part too
2014-04-19 22:04 ts8zs: and if you really want to
2014-04-19 22:04 ts8zs: make it really straght
2014-04-19 22:04 ts8zs: not like this http://osu.ppy.sh/ss/1527134
2014-04-19 22:06 ts8zs: 01:24:446 (1) - most song end with grew smaller could be end with a spinner
2014-04-19 22:06 ts8zs: try end this spinner at 01:29:188 -
2014-04-19 22:07 ts8zs: It feels better
2014-04-19 22:08 Kenssai: fixed :D
2014-04-19 22:08 ts8zs: symmetry could make your map more beautiful too,like blanket,not certainly of center:3
2014-04-19 22:09 ts8zs: That's all of notes
2014-04-19 22:09 ts8zs: Now,rhythme
2014-04-19 22:09 ts8zs: 00:13:511 (3,4,1) - this is bad rhythme
2014-04-19 22:09 Kenssai: http://puu.sh/8eVRB.jpg this one isnt a blanket
2014-04-19 22:09 Kenssai: but is it ok?
2014-04-19 22:10 ts8zs: blanket is a method to make map,not you must blanket
2014-04-19 22:11 Kenssai: haha okii xD
2014-04-19 22:11 ts8zs: http://osu.ppy.sh/ss/1527153
2014-04-19 22:11 Kenssai: thanks again :3!! it help me a lots
2014-04-19 22:11 ts8zs: Rhythme here should be like this
2014-04-19 22:11 ts8zs: This is what music sounds like
2014-04-19 22:12 ts8zs: and you could simplify this
2014-04-19 22:12 ts8zs: 00:13:511 - here
2014-04-19 22:13 ts8zs: it could be simplify to http://osu.ppy.sh/ss/1527162 to fit hard
2014-04-19 22:14 ts8zs: http://osu.ppy.sh/ss/1527169 to fit normal
2014-04-19 22:15 Kenssai: 00:14:479 -
2014-04-19 22:15 Kenssai: but this part
2014-04-19 22:15 Kenssai: feel kinda empty
2014-04-19 22:15 Kenssai: o.o
2014-04-19 22:15 ts8zs: just a sample not needed to
2014-04-19 22:16 Kenssai: okii
2014-04-19 22:16 ts8zs: and i didn't finished it
2014-04-19 22:16 ts8zs: you can change the not to a silder
2014-04-19 22:16 ts8zs: *note
2014-04-19 22:17 ts8zs: What i mean was some sounds in music could be ignored ,not follow the rhythme of music too much
2014-04-19 22:18 ts8zs: but it must fit the music
2014-04-19 22:18 Kenssai: okii
2014-04-19 22:18 ts8zs: This is music game not action game :3
2014-04-19 22:18 Kenssai: hahahaha xD
2014-04-19 22:18 Kenssai: dang you know what im into xD
2014-04-19 22:19 ts8zs: i can't understand that sentence鈫?
2014-04-19 22:19 Kenssai: ohh I mean you know what I game I love
2014-04-19 22:19 Kenssai: "action game" xD
2014-04-19 22:20 ts8zs: also you must follow the rhythme
2014-04-19 22:20 Kenssai: osu! my 1st online music game xD
2014-04-19 22:20 ts8zs: not "overmap"
2014-04-19 22:20 Kenssai: okii
2014-04-19 22:20 ts8zs: 00:49:608 (2,2) - like this
2014-04-19 22:20 ts8zs: overmaped
2014-04-19 22:21 Kenssai: oh it doesnt fit O.O
2014-04-19 22:21 ts8zs: because music didn't have this sound,and you didn't have repeat partten to show this is a rhythme made by you to makes music more
2014-04-19 22:22 ts8zs: more ... more what XD
2014-04-19 22:22 Kenssai: hahaha more something~ xD
2014-04-19 22:22 Kenssai: more __________________
2014-04-19 22:22 ts8zs: a rhythme made by you like player use osu! as a instrument
2014-04-19 22:22 Kenssai: but I added those a lots
2014-04-19 22:22 Kenssai: x,x
2014-04-19 22:22 Kenssai: in kiai part
2014-04-19 22:23 Kenssai: oh dang o.o
2014-04-19 22:23 Kenssai: which is not good right? D:
2014-04-19 22:23 ts8zs: if you need overmap try to make rhythme in law
2014-04-19 22:24 ts8zs: I comprehend this as repeat repeat repeat
2014-04-19 22:24 ts8zs: music is repeat
2014-04-19 22:24 ts8zs: noise don't repeat
2014-04-19 22:24 ts8zs: that's difference bweteen music and noise
2014-04-19 22:24 Kenssai: oh oki
2014-04-19 22:25 ts8zs: so if you want overmap,try repeat once and once and twice :3
2014-04-19 22:25 ts8zs: BASARA is an good example
2014-04-19 22:26 Kenssai: http://puu.sh/8eWFg.jpg
2014-04-19 22:26 Kenssai: so I could change it something like that
2014-04-19 22:26 Kenssai: basara as for sengoku basara? O.O
2014-04-19 22:26 ts8zs: https://osu.ppy.sh/s/13019
2014-04-19 22:27 Kenssai: 00:52:608 (7,8,1) - http://puu.sh/8eWK0.jpg
2014-04-19 22:27 ts8zs: That's was about overmap
2014-04-19 22:27 Kenssai: oh
2014-04-19 22:28 ts8zs: then osu and taiko's rhythme have one thing different
2014-04-19 22:28 ts8zs: osu have short sliders
2014-04-19 22:28 Kenssai: taiko have stream
2014-04-19 22:28 Kenssai: when is short slider
2014-04-19 22:28 ts8zs: sliders could show vocal continuation
2014-04-19 22:29 ts8zs: So sliderend could be end at a place which have no music
2014-04-19 22:29 ts8zs: most where have music
2014-04-19 22:29 ts8zs: *mostly
2014-04-19 22:29 ts8zs: that's all I want to say:3
2014-04-19 22:30 Kenssai: woahh
2014-04-19 22:30 ts8zs: I'll post it then i needn't say same things to others again XD
2014-04-19 22:30 Kenssai: as a beginner ill try to keep all that haha
2014-04-19 22:30 Kenssai: yeah xD
2014-04-19 22:30 Kenssai: but woah huge thanks!!! teach me so much stuff about mapping
2014-04-19 22:30 ts8zs: almost 1 hours XD
2014-04-19 22:31 Kenssai: thanks a lots!! >,<!!
2014-04-19 22:31 Kenssai: sowwy I'm so noob >,<
2014-04-19 22:31 ts8zs: I'll be glad if I saw a new good mapper in osu :3
2014-04-19 22:31 Kenssai: Ill fix my kiai repeat part
2014-04-19 22:31 ts8zs: most new mapper does:3
2014-04-19 22:31 Kenssai: I'll try my best!!!
2014-04-19 22:33 ts8zs: I'm thinking if this coversation improves my english XD
2014-04-19 22:34 Kenssai: hahhaha, well I'm not really good myself, and I'm sure you're totally better then me xD
2014-04-19 22:34 Kenssai: I keep messing up when I write "rhythme"
2014-04-19 22:34 Kenssai: while you write it right haha
Arigatooo for teaching me new stuff and modding! :3
FlexBoii
00:49:511 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - These could all be put into a stream order so it could keep the flow going, try to experiment with everything around it so you get a nice flowing beatmap.

00:54:737 (4,5) - The slider puts me really off because I already see the 5 appearing, so I think it's better if you would make the last (two) circle(s) of the slider a seperate circle so it doesn't screw up people anymore.

I couldn't find anything else in the beatmap wich was wrong or I didn't like! So good job! :D I really hope this gets ranked soon!

Kind Regards,
Roman
toara_fict
HiHi :3 Taiko Mod request from Kenssai.

[ about]
  1. d is don note
  2. k is kat note
  3. D is Finish don note
  4. K is Finish kat note

  5. Purple is UnRankable , Please change
  6. Green is I would strongly recommend
  7. black is Pointed out that

[ General]
  1. Okay.
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Muzukashii]
  1. 00:58:027 (196,197) - 01:10:414 (248,249) - swap. ( ddk ... change ddd ? )

  2. 01:17:575 (272) - Change k ( Vocal and sound follow 01:17:382 (271,272) - I think this note kk )
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Oni]
  1. 00:55:317 - ~ 00:55:704 - kkkkd ?

  2. 00:56:382 - , 01:08:769 - add k here.

  3. 00:56:962 - 00:57:059 - , 01:09:349 - 01:09:446 - add d here.

  4. 00:58:608 - 00:58:704 - add k here.

  5. 01:07:704 - ~ 01:08:091 - ( 00:55:317 - pattern )

  6. 01:14:479 (365) - Change k ?


    Hmm... I think Notes is less ( kiai )
- - - - - - - - - - - - - - - - - - - - - - - - -
Topic Starter
Julie

[ SRHD ] wrote:

00:49:511 (1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3,1,2,3) - These could all be put into a stream order so it could keep the flow going, try to experiment with everything around it so you get a nice flowing beatmap.

00:54:737 (4,5) - The slider puts me really off because I already see the 5 appearing, so I think it's better if you would make the last (two) circle(s) of the slider a seperate circle so it doesn't screw up people anymore.

I couldn't find anything else in the beatmap wich was wrong or I didn't like! So good job! :D I really hope this gets ranked soon!

Kind Regards,
Roman
Thanks a lots roman, I'll see what I can add for the 1st part, and 2nd I change last circle of the 4 as you say, but I put it a slider to 5 :3

toara_fict wrote:

HiHi :3 Taiko Mod request from Kenssai.
Kyaa~ thanks toara-sama~ xDD
Knotts
Here to finish our M4M agreement :D

[General]
  1. Remove "op" from tags since you can't search with only 2 letters. Instead add ブラック・ブレット so some people could search for the anime like that.
[Insane]

  • Unnecessary Timing Points
    It doesn't stop you from ranking this but if you want to make your map look more clean then delete these timing points that don't do anything:
    00:06:543 -
    00:12:736 -
    00:18:930 -
    00:30:930 -
    00:30:930 -
    00:31:027 -
    00:34:414 -
    00:35:188 -
    00:35:962 -
    00:36:736 -
    01:29:382 -
  1. 00:14:575 (5) - You could move this to the blue tick and extend the slider end to the red tick. It'd follow the vocal and I think it'd sound better.
  2. 00:15:446 (9) - I don't think a finish suits this.
  3. 00:16:801 (4,5) - Ctrl + G would make better flow.
  4. 00:17:769 (1) - Moving this to like x:98 y:184 might provide better flow and make your map look cleaner bc less overlaps.
  5. 00:29:382 (1,3) - This overlap doesn't look so great, reposistion/reshape (3)
  6. 00:31:898 (1,3) - I'd copy (3) and use that as a replacement for (1). That's just my opinion, I don't really like scrunched up sliders.
  7. 00:33:446 (6) - Remove finish from tail? Doesn't seem to fit.
  8. 00:34:220 (8,2) - Fix blanket. Use the approach circle as a guideline.
    [*[00:35:962 (1) - I think a slider should be used instead of a circle because that's what the vocals indicate.
  9. 00:36:833 - An object should go right here, you can hear it in the music.
  10. 00:39:640 (2) - Remove finish
  11. 00:39:930 - Same as 00:36:833 -
  12. 00:40:608 (1,2,3,4,5) - It'd probably sound better if the sliders started on the white tick instead of the red ones to follow the vocals.
  13. 00:45:446 (7,1) - Messy looking overlap. Reposistion (1)?
  14. 00:47:575 (1,2,3,4,5,6,7,8) - Consider reducing the spacing on this stream? Right now it's pretty hard to play. Try around 0.6x - 1.0x DS
  15. 00:55:511 (5,1,5) - Move these so they aren't overlapping to make it easier to read.
  16. 00:56:672 (3,1) - Overlap
  17. 00:58:801 (1,2) - Fix blanket like this?
  18. 00:59:769 (3) - Remove finish
  19. 01:10:995 - Same as 00:36:833 -
  20. 01:13:511 (4) - Maybe move this to the blue tick to follow the vocals.
  21. 01:14:866 (1,2,3,4) - Remove all these whistles, they sound nasssty.
  22. 01:15:833 (4) - Swap for a 1/2 slider so you can fully capture the vocal.
[Kinomi's Insane]
  1. 00:13:511 (3,1) - Fix blanket by dragging the middle of (3) down a little.
  2. 00:20:479 (2,3,4) - You can improve the blankets like [imghttp://puu.sh/8ieZI.jpg]this[/img].
  3. 01:12:930 (4,5) - Ctrl + G both of these might create better flow.
  4. 01:16:995 (5,6,7,8,9,10,11,12) - Maybe do a linear/curved stream instead so it'd be more fun.
[Hard]
  1. 00:17:188 (1,3) - Move them around so they're not overlapping to clean up the look of your map.
  2. 00:26:672 (2,2) - ^
  3. 00:42:543 (4) - Maybe delete the repeat and start a slider at 00:42:930 to follow the vocals better.
  4. 00:44:479 (3,4) - Swap these out for two 1/2 sliders for the same reason at ^
  5. 00:45:543 (2,3,1) - Maybe try something like this? my example's pretty messy
  6. 00:49:511 - 1.5x SV might be a little too much :3 Consider reducing it.
  7. 00:51:446 (3) - Extend to white tick?
  8. 00:53:382 (1,3) - Blanket these two? If you already think they are then space them so they're not overlapping.
  9. 01:10:995 - Sounds so empty here. Put some objects here?
  10. 01:16:220 (3) - NC to indicate SV change.
  11. 01:19:124 (1,2,3,4) - Do this since you did the same thing at 01:21:833 (1,2,3,4,5,6) - and it sounds a lot better.
Ehh I'm too lazy to mod the Normal and Easy, sorrrrrrrrrrrrrrrrrrry T_T
dun hate me pls.
Topic Starter
Julie

Knotts wrote:

Here to finish our M4M agreement :D

[General]
  1. Remove "op" from tags since you can't search with only 2 letters. Instead add ブラック・ブレット so some people could search for the anime like that. Fixed
[Insane]

  • Unnecessary Timing Points
    It doesn't stop you from ranking this but if you want to make your map look more clean then delete these timing points that don't do anything:
    00:06:543 -
    00:12:736 -
    00:18:930 -
    00:30:930 -
    00:30:930 -
    00:31:027 -
    00:34:414 -
    00:35:188 -
    00:35:962 -
    00:36:736 -
    01:29:382 -
    I'll let them for the moment
  1. 00:14:575 (5) - You could move this to the blue tick and extend the slider end to the red tick. It'd follow the vocal and I think it'd sound better. Fixed
  2. 00:15:446 (9) - I don't think a finish suits this.Fixed
  3. 00:16:801 (4,5) - Ctrl + G would make better flow.Fixed
  4. 00:17:769 (1) - Moving this to like x:98 y:184 might provide better flow and make your map look cleaner bc less overlaps.Fixed
  5. 00:29:382 (1,3) - This overlap doesn't look so great, reposistion/reshape (3) Fixed
  6. 00:31:898 (1,3) - I'd copy (3) and use that as a replacement for (1). That's just my opinion, I don't really like scrunched up sliders. Fixed
  7. 00:33:446 (6) - Remove finish from tail? Doesn't seem to fit. Fixed
  8. 00:34:220 (8,2) - Fix blanket. Use the approach circle as a guideline. Fixed
    [*[00:35:962 (1) - I think a slider should be used instead of a circle because that's what the vocals indicate. Fixed
  9. 00:36:833 - An object should go right here, you can hear it in the music. Fixed
  10. 00:39:640 (2) - Remove finish Fixed
  11. 00:39:930 - Same as 00:36:833 - Fixed
  12. 00:40:608 (1,2,3,4,5) - It'd probably sound better if the sliders started on the white tick instead of the red ones to follow the vocals. Fixed
  13. 00:45:446 (7,1) - Messy looking overlap. Reposistion (1)? Fixed
  14. 00:47:575 (1,2,3,4,5,6,7,8) - Consider reducing the spacing on this stream? Right now it's pretty hard to play. Try around 0.6x - 1.0x DS Fixed
  15. 00:55:511 (5,1,5) - Move these so they aren't overlapping to make it easier to read. It was the only thing I fixed before you post you're mod :3
  16. 00:56:672 (3,1) - Overlap Fixed
  17. 00:58:801 (1,2) - Fix blanket like this? Fixed
  18. 00:59:769 (3) - Remove finish
  19. 01:10:995 - Same as 00:36:833 -
  20. 01:13:511 (4) - Maybe move this to the blue tick to follow the vocals. Fixed
  21. 01:14:866 (1,2,3,4) - Remove all these whistles, they sound nasssty.Fixed
  22. 01:15:833 (4) - Swap for a 1/2 slider so you can fully capture the vocal. Fixed
[Hard]
  1. 00:17:188 (1,3) - Move them around so they're not overlapping to clean up the look of your map. Fixed
  2. 00:26:672 (2,2) - ^ Fixed
  3. 00:42:543 (4) - Maybe delete the repeat and start a slider at 00:42:930 to follow the vocals better.Fixed
  4. 00:44:479 (3,4) - Swap these out for two 1/2 sliders for the same reason at ^ Fixed
  5. 00:45:543 (2,3,1) - Maybe try something like this? my example's pretty messy Fixed + reverse 3 selection
  6. 00:49:511 - 1.5x SV might be a little too much :3 Consider reducing it. I'll see about that xD
  7. 00:51:446 (3) - Extend to white tick? Fixed
  8. 00:53:382 (1,3) - Blanket these two? If you already think they are then space them so they're not overlapping. Not sure if I understand it, but I'll keep it for the moment
  9. 01:10:995 - Sounds so empty here. Put some objects here? Fixed
  10. 01:16:220 (3) - NC to indicate SV change. Fixed
  11. 01:19:124 (1,2,3,4) - Do this since you did the same thing at 01:21:833 (1,2,3,4,5,6) - and it sounds a lot better. Fixed
Ehh I'm too lazy to mod the Normal and Easy, sorrrrrrrrrrrrrrrrrrry T_T
dun hate me pls.
Thanks a lots for the mod Knotts!!
Nardoxyribonucleic

toara_fict wrote:

HiHi :3 Taiko Mod request from Kenssai. Hi :3

[ about]
  1. d is don note
  2. k is kat note
  3. D is Finish don note
  4. K is Finish kat note

  5. Purple is UnRankable , Please change
  6. Green is I would strongly recommend
  7. black is Pointed out that

[ General]
  1. Okay.
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Muzukashii]
  1. 00:58:027 (196,197) - 01:10:414 (248,249) - swap. ( ddk ... change ddd ? ) The vocals at 00:58:220 (197,198) - are of the same pitch, so I mapped d d. Also, it is consistent to 00:52:027 (169,170) and 01:04:414 (221,222) - which are also d d.

  2. 01:17:575 (272) - Change k ( Vocal and sound follow 01:17:382 (271,272) - I think this note kk ) fixed
- - - - - - - - - - - - - - - - - - - - - - - - -


[ Oni]
  1. 00:55:317 - ~ 00:55:704 - kkkkd ? ok

  2. 00:56:382 - , 01:08:769 - add k here. both added d.

  3. 00:56:962 - 00:57:059 - , 01:09:349 - 01:09:446 - add d here. After testing several patterns, I think that keeping these blank is better.

  4. 00:58:608 - 00:58:704 - add k here. fixed

  5. 01:07:704 - ~ 01:08:091 - ( 00:55:317 - pattern ) ok

  6. 01:14:479 (365) - Change k ? I can't find a reason for changing it to k, as it has the same pitch as 01:14:672 (370) -


    Hmm... I think Notes is less ( kiai )
- - - - - - - - - - - - - - - - - - - - - - - - -
Thanks for your mod~ :)

Update: http://puu.sh/8iZVB
Yales
Heya,
Il y a la dose, prend pas peur, c'est pas forcement des choses qui vont changer toute la map, a toi de faire le tri o/. Merci de preciser ce que tu change ou pas.

[Insane]
  1. 00:06:737 (3) - Je vois le pattern que tu as voulu faire ici mais mettre cette note a x:252 y:120 se jouerai beaucoup mieux.
  2. 00:09:059 (6) - Add finish?
  3. 00:09:640 (1) - ^
  4. 00:13:511 (3,4) - Essai d'arranger le blanket. Je ferais quelque chose comme ça perso: http://puu.sh/8kf2S.jpg
  5. 00:16:220 (2) - Pareil : http://puu.sh/8kf6k.jpg C'est pas grand chose, mais ça se voit.
  6. 00:16:801 (4) - Je verrais plutôt un triplet ici (qui se finit sur un slider).
  7. 00:18:737 (1) - Pas de NC ici
  8. 00:18:930 (2) - Mais NC ici
  9. 00:20:479 (2,3) - Arrange le blanket : http://puu.sh/8kfkb.jpg
  10. 00:21:833 (1,2,3) - ^ : http://puu.sh/8kfm1.jpg
  11. 00:24:349 (8,1) - Je trouve un peu dommage de laisser vide la musique qu'il y a entre ces deux notes. :( J'ajouterai un slider reverse 1/8 ici 00:24:349 :
  12. 00:32:866 (1,2,3,4,5) - Je te conseil de deleter, et de CTRL+C ; CTRL+V ; CTRL+H 00:31:317 (1,2,3,4,5) - ceci a la place (et tu repositionne le debut du stream au meme endroit que l'ancien était, ofc).
  13. 00:33:446 (6) - Je verrais plus quelque chose comme ca Ça fait bizarre le reverse après le stream sur un red tick je trouve.
  14. 00:34:608 (2,2) - Je trouve aussi que ces deux sliders sont pas très catchy, je modifierai comme ça: http://puu.sh/8kfLd.jpg (j'ai rien touche au pattern, juste la timeline), si ca te plait faut que tu ajuste les hitsounds en conséquence par contre.
  15. 00:36:930 (3) - 1/8 slider reverse plutot ? Ca sonne mieux je trouve
  16. 00:37:511 (1) - Si tu as modifie le slider en 1/8 ajoute un finish sur la head de ce slider
  17. 00:38:285 (4) - Il est pas joli ce slider :x
  18. 00:44:672 (4) - Perso ca me derange pas, mais c'est dur a lire, et je me demande si c'est rankable honnetement. :S Quoiqu'il en soit, je le trouve pas top comme slider, aussi je te conseil simplement de le remplacer par 2 notes. Un truc comme ca: http://puu.sh/8kgri.jpg
  19. 00:47:575 (1) - Un pwal plus grand le spacing siouplait. ^^
  20. 00:48:349 (1) - Un pwal moing grand (de facon a ce qu'il reste le meme avec le reste du stream). Je vois bien l'effet plus petit au plus grand ici mais je trouve pas que ce soit vraiment necessaire. :S
    00:49:511 (4) - Je fairais quelque chose comme ca: http://puu.sh/8kgES.jpg (le slider est 1/8... pour changer ^^). Si tu veux faire quelque chose comme ca, tu peux changer le double en triple ou ne rien mettre comme tu as fait, a voir ce que tu prefere.

    -
  21. 00:49:898 (6) - NC + finish on the head
  22. 00:50:285 (1) - Remove NC
  23. 00:50:382 (2) - delete
  24. 00:50:479 - Juste une note ici
  25. 00:50:866 (1) - delete
  26. 00:50:672 - Un slider 1/2 et un finish sur la head. oyeah.
  27. 00:51:059 - et ajoute une single note here.

    -
  28. 00:51:253 (5,6,7,8) - le rythme est cool ici o/
  29. 00:52:995 (1) - NC + Finish
  30. 00:53:382 (1) - Remove NC
  31. 00:53:479 (2) - delete
  32. 00:53:575 (3) - juste une note ici
  33. 00:53:962 (1) - delete
  34. 00:53:769 - Un slider 1/2 et un finish sur la head. oyeah. x2
  35. 00:54:156 - single note
  36. 00:55:317 (8) - finish sur le head
  37. 00:51:059 (4,6) - clap
  38. 00:54:156 (4,6) - clap
  39. 00:51:446 (6,6) - Il y a un probleme avec les NC ici je pense, essai de revoir ca.
  40. 00:55:898 (3) - x:280 y:212
  41. 00:56:091 (5) - Finish + Clap on head
  42. 00:56:672 (3) - Finish + Clap la ou j'ai sélectionné en rouge : (lol)
  43. 00:57:640 (3) - Clap
  44. 00:58:414 (7) - Clap + Finish on head
  45. 00:59:188 (2) - Clap sur le tout debut et sur la toute fin du slider
  46. 01:01:898 (1) - Le spacing est bizarre ici
  47. 01:02:285 (4) - Clap+finish on head
  48. 01:02:866 (3) - clap+finish a la fin (A toi de voir si tu veux modifier cetter partie comme je t'ai propose dans le petit paragraphe un peu plus haut, je te le conseil by the way).
  49. 01:05:188 (3) - ^
  50. 01:05:962 (3) - ^
  51. 01:09:059 (3) - ^
  52. 01:04:608 (3) - clap+finish
  53. 01:06:349 (1) - remove nc
  54. 01:06:737 (3) - move to 01:06:930 - 01:07:317 (4) - delete ofc.
  55. 01:06:737 - add note
  56. 01:06:930 (3) - add nc (si tu as fait les 3 etapes au dessus)
  57. 01:11:188 (1) - Remove nc
  58. 01:10:027 (1) - slider ici et NC : http://puu.sh/8kist.jpg
  59. 01:11:188 (1) - Si tu as choisis le meme pattern que moi arrange le slider que le flow puisse suivre. Quoiqu'il en soit, remove NC
  60. 01:11:575 (2) - Add NC+ Finish + Clap
  61. 01:12:737 (1) - finish too
  62. 01:13:414 (4) - clap+finish a la fin du slider ou fin ET debut.
  63. 01:20:285 (5) - Whistle
  64. 01:21:446 (2) - ^
  65. 01:23:382 (4) - ^

Bon, c'est a peu pres tout, j'aime assez la map a part certaines petites choses qui colle pas que j'ai releve. Et la musique est top aussi.

J'ai jete un oeil a hard / normal / easy, mais je suis pas top pour ces diffs donc bon, desole. De ce que je vois ca me parait bien. Voir pour la hard diff tres bien.
Pour la hard diff, je trouve que, contrairement a l'insane, cela: 00:49:511 (1,2,3,1,2,3) - est tres bien comme ca :p
Pour ces autres diff, a toi de voir si tu veux suivre que je t'ai suggere dans l'insane au niveau des hitsounds ou pas.

Sinon oui, fait juste attention a l'esthetique, c'est important. Sinon c'est plutot cool, j'aime assez :).

J'espere que ca t'aura aide.
Bon courage pour la suite.
samplefish
Hi! Here from m4m!

Easy
  1. slider velocity is quite high up there, this might be a bit too fast of an easy, imo i would just try remapping it with a slower slider velocity
  2. 00:29:382 (2,3) - should work on the blanket, heres an idea http://puu.sh/8lkL2.jpg
  3. 00:32:479 (2) - maybe you can add a note that leads to the next slider
  4. 00:32:866 (3) - move slider to around here instead so the reverse slider points to it http://puu.sh/8ll4Y.jpg
  5. 00:34:027 (4,1) - consider unstacking these, plenty of places to put them if you rearrange 00:35:188 (2,3,4) -
  6. 01:04:995 (1) - blanket! midpoint:232,304 endpoint:280,372
  7. 01:20:866 (1,2) - could use a better blanket.

Normal
  1. 00:21:640 (4) - really no reason to not have a note here
  2. 00:23:962 (1) - no nc, this goes against your combo pattern from the rest of the map
  3. 00:26:672 (4) - ^
  4. 00:30:156 (4) - instead of not having a note here, why dont you try something like this http://puu.sh/8llDz.jpg
  5. 00:34:414 (1,2,3,4) - could be confusing since theres quite a big rhythm change
  6. 01:00:349 (2) - try something instead of a space, like http://puu.sh/8llLu.jpg
  7. 01:11:575 (1) - ^
  8. 01:18:156 (1,1) - i would definitely put something between these.

well thats all i got for now!
JUDYDANNY
Hello~ :3
Here's a Taiko Mod via My Taiko Moding Queue
( Nardo posted)
My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D ,K is finisher .. .
“+ ?” is I like pattern (※example→ add? , remove?
Big text is storong suggestion.

[General]
  1. Volume umn,,, globally noisy. Try them!
    "%"
    00:00:350 - ~~ 65%
    00:06:543 - ~~ 75%
    00:11:188 – (add) 60%
    00:12:737 - ~~~ 50%
    *noisy.
    00:23:575 – (add) 60%
    00:25:124 - ~~~ 65%
    00:34:414 -~~ 70~75% or delete this.
    00:37:511 - ~~ 70%
    00:46:801 – (add?) 75~80%
    00:48:349 (29) – add 80% (or 85%)
    Kiai => 90% , 01:17:769 - ~~ 80%
    *Kiai ~01:17:769 - . not too different volume.
    01:22:414 -(add) 70%

    I felt better.

    "code"
    350,387.096774193548,4,1,0,65,1,0
    6543,-100,4,1,0,75,0,0
    11188,-100,4,1,0,60,0,0
    12736,-100,4,1,0,50,0,0
    23575,-100,4,1,0,60,0,0
    25124,-100,4,1,0,65,0,0
    34411,-100,4,1,0,75,0,0
    37511,-100,4,1,0,70,0,0
    46801,-100,4,1,0,80,0,0
    48349,-100,4,1,0,85,0,0
    49511,-90.9090909090909,4,1,0,90,0,0
    49898,-90.9090909090909,4,1,0,90,0,1
    77769,-100,4,1,0,80,0,0
    82414,-100,4,1,0,70,0,0
    84349,-100,4,1,0,35,0,0
    85898,-100,4,1,0,25,0,0
    87446,-100,4,1,0,15,0,0
    88995,-100,4,1,0,5,0,0

[Oni]
  1. 00:05:575 (3) – K backbase is up , and feels better I guess.
  2. 00:07:898 (5) – , 01:19:124 (5) - d , For emphasize to 00:07:124 (3) – ‘s Strong accent.
  3. 00:21:833 (1,2) – swap, emphasize to 00:23:575 – kat sound.
  4. 00:40:608 (16) – , 00:45:253 – delete finisher , not too loud & emphasize to 00:46:801 (18,29) - finishers that distance makes shorter.
  5. umn. 00:45:253 - ~ 00:45:640 -
    00:45:446 – add d? backbase.
    00:45:543 – add ? vocal.
  6. 01:16:801 (13) - d?
  7. um. Good :D
[Muzukashii]
  1. 00:05:575 (3) – K , same as Oni.
  2. 00:07:898 (26) - , 01:19:124 (277) - d. same as Oni/
  3. 00:40:608 (127) – , 00:45:253 (142) - delete finisher
  4. 00:46:027 (145) - ^, emphasize to 00:46:801 (148) -.
  5. 01:17:188 (271) – add here? … k?
Good Luck~~ o/
Topic Starter
Julie

Yales wrote:

Heya,
Il y a la dose, prend pas peur, c'est pas forcement des choses qui vont changer toute la map, a toi de faire le tri o/. Merci de preciser ce que tu change ou pas.

[Insane]
  1. 00:06:737 (3) - Je vois le pattern que tu as voulu faire ici mais mettre cette note a x:252 y:120 se jouerai beaucoup mieux. Fixed
  2. 00:09:059 (6) - Add finish? Fixed
  3. 00:09:640 (1) - ^ Fixed
  4. 00:13:511 (3,4) - Essai d'arranger le blanket. Je ferais quelque chose comme ça perso: http://puu.sh/8kf2S.jpg Fixed
  5. 00:16:220 (2) - Pareil : http://puu.sh/8kf6k.jpg C'est pas grand chose, mais ça se voit. Fixed
  6. 00:16:801 (4) - Je verrais plutôt un triplet ici (qui se finit sur un slider). Fixed
  7. 00:18:737 (1) - Pas de NC ici Fixed
  8. 00:18:930 (2) - Mais NC ici Fixed
  9. 00:20:479 (2,3) - Arrange le blanket : http://puu.sh/8kfkb.jpg Fixed
  10. 00:21:833 (1,2,3) - ^ : http://puu.sh/8kfm1.jpg C'est pas un blanket j'ai essayé de faire ici
  11. 00:24:349 (8,1) - Je trouve un peu dommage de laisser vide la musique qu'il y a entre ces deux notes. :( J'ajouterai un slider reverse 1/8 ici 00:24:349 : Fixed
  12. 00:32:866 (1,2,3,4,5) - Je te conseil de deleter, et de CTRL+C ; CTRL+V ; CTRL+H 00:31:317 (1,2,3,4,5) - ceci a la place (et tu repositionne le debut du stream au meme endroit que l'ancien était, ofc). Fixed
  13. 00:33:446 (6) - Je verrais plus quelque chose comme ca Ça fait bizarre le reverse après le stream sur un red tick je trouve. Fixed
  14. 00:34:608 (2,2) - Je trouve aussi que ces deux sliders sont pas très catchy, je modifierai comme ça: http://puu.sh/8kfLd.jpg (j'ai rien touche au pattern, juste la timeline), si ca te plait faut que tu ajuste les hitsounds en conséquence par contre. Fixed
  15. 00:36:930 (3) - 1/8 slider reverse plutot ? Ca sonne mieux je trouve Fixed
  16. 00:37:511 (1) - Si tu as modifie le slider en 1/8 ajoute un finish sur la head de ce slider Je l'ai pas rajouter >,<
  17. 00:38:285 (4) - Il est pas joli ce slider :x Fixed
  18. 00:44:672 (4) - Perso ca me derange pas, mais c'est dur a lire, et je me demande si c'est rankable honnetement. :S Quoiqu'il en soit, je le trouve pas top comme slider, aussi je te conseil simplement de le remplacer par 2 notes. Un truc comme ca: http://puu.sh/8kgri.jpg Fixed
  19. 00:47:575 (1) - Un pwal plus grand le spacing siouplait. ^^ Je trouve ça ben correct :D Fixed
  20. 00:48:349 (1) - Un pwal moing grand (de facon a ce qu'il reste le meme avec le reste du stream). Je vois bien l'effet plus petit au plus grand ici mais je trouve pas que ce soit vraiment necessaire. :S Fixed
    00:49:511 (4) - Je fairais quelque chose comme ca: http://puu.sh/8kgES.jpg (le slider est 1/8... pour changer ^^). Si tu veux faire quelque chose comme ca, tu peux changer le double en triple ou ne rien mettre comme tu as fait, a voir ce que tu prefere. Fixed

    -
  21. 00:49:898 (6) - NC + finish on the head Fixed
  22. 00:50:285 (1) - Remove NC Fixed
  23. 00:50:382 (2) - delete Fixed
  24. 00:50:479 - Juste une note ici Fixed
  25. 00:50:866 (1) - delete Fixed
  26. 00:50:672 - Un slider 1/2 et un finish sur la head. oyeah. Fixed HELL YEAH XDD
  27. 00:51:059 - et ajoute une single note here. Fixed

    -
  28. 00:51:253 (5,6,7,8) - le rythme est cool ici o/ mercii :D
  29. 00:52:995 (1) - NC + Finish Fixed
  30. 00:53:382 (1) - Remove NC Fixed
  31. 00:53:479 (2) - delete Fixed
  32. 00:53:575 (3) - juste une note ici Fixed
  33. 00:53:962 (1) - delete Fixed
  34. 00:53:769 - Un slider 1/2 et un finish sur la head. oyeah. x2 Fixed
  35. 00:54:156 - single note Fixed
    ^ Tu ma fait trouver une autre error :D!!! Fixed
  36. 00:55:317 (8) - finish sur le head Fixed
  37. 00:51:059 (4,6) - clap Pas de clap pour le 1st part du kiai
  38. 00:54:156 (4,6) - clap Pas de clap pour le 1st part du kiai
  39. 00:51:446 (6,6) - Il y a un probleme avec les NC ici je pense, essai de revoir ca. Je trouve qu'il est correct
  40. 00:55:898 (3) - x:280 y:212 Fixed + j'ai mis de façon plus égalitaire pis ça fait comme un blanket pour le NC
  41. 00:56:091 (5) - Finish + Clap on head Fixed, mais pas de clap
  42. 00:56:672 (3) - Finish + Clap la ou j'ai sélectionné en rouge : (lol) Fixed, mais pas de clap
  43. 00:57:640 (3) - Clap Pas de clap pour le 1st part du kiai
  44. 00:58:414 (7) - Clap + Finish on head Pas de clap pour le 1st part du kiai
  45. 00:59:188 (2) - Clap sur le tout debut et sur la toute fin du slider C'est correct
  46. 01:01:898 (1) - Le spacing est bizarre ici Fixed
  47. 01:02:285 (4) - Clap+finish on head Fixed, mais pas de clap
  48. 01:02:866 (3) - clap+finish a la fin (A toi de voir si tu veux modifier cetter partie comme je t'ai propose dans le petit paragraphe un peu plus haut, je te le conseil by the way). M'a voir ça
  49. 01:05:188 (3) - ^
  50. 01:05:962 (3) - ^
  51. 01:09:059 (3) - ^
  52. 01:04:608 (3) - clap+finish Fixed
  53. 01:06:349 (1) - remove nc Fixed
  54. 01:06:737 (3) - move to 01:06:930 - 01:07:317 (4) - delete ofc. Fixed
  55. 01:06:737 - add note Fixed
  56. 01:06:930 (3) - add nc (si tu as fait les 3 etapes au dessus) Fixed
  57. 01:11:188 (1) - Remove nc Fixed
  58. 01:10:027 (1) - slider ici et NC : http://puu.sh/8kist.jpg Pas fait, mais tu ma fait trouver une autre erreur :D
  59. 01:11:188 (1) - Si tu as choisis le meme pattern que moi arrange le slider que le flow puisse suivre. Quoiqu'il en soit, remove NC Fixed
  60. 01:11:575 (2) - Add NC+ Finish + Clap Fixed, sauf NC et clap
  61. 01:12:737 (1) - finish too Fixed
  62. 01:13:414 (4) - clap+finish a la fin du slider ou fin ET debut. Nahh
  63. 01:20:285 (5) - Whistle À date, le whistle sonne trop bizare sur la map
  64. 01:21:446 (2) - ^
  65. 01:23:382 (4) - ^

Bon, c'est a peu pres tout, j'aime assez la map a part certaines petites choses qui colle pas que j'ai releve. Et la musique est top aussi.

J'ai jete un oeil a hard / normal / easy, mais je suis pas top pour ces diffs donc bon, desole. De ce que je vois ca me parait bien. Voir pour la hard diff tres bien.
Pour la hard diff, je trouve que, contrairement a l'insane, cela: 00:49:511 (1,2,3,1,2,3) - est tres bien comme ca :p
Pour ces autres diff, a toi de voir si tu veux suivre que je t'ai suggere dans l'insane au niveau des hitsounds ou pas.

Sinon oui, fait juste attention a l'esthetique, c'est important. Sinon c'est plutot cool, j'aime assez :).

J'espere que ca t'aura aide.
Bon courage pour la suite.
Groos merciiii :3!! "oyeah" xD

samplefish wrote:

Hi! Here from m4m!

Easy
  1. slider velocity is quite high up there, this might be a bit too fast of an easy, imo i would just try remapping it with a slower slider velocity
  2. 00:29:382 (2,3) - should work on the blanket, heres an idea http://puu.sh/8lkL2.jpg Ohh good idea~~ I didn't do 100% the same as yours though, but nice idea~ I changed a bit :D
  3. 00:32:479 (2) - maybe you can add a note that leads to the next slider Fix
  4. 00:32:866 (3) - move slider to around here instead so the reverse slider points to it http://puu.sh/8ll4Y.jpg Didn't do it like you >,<
  5. 00:34:027 (4,1) - consider unstacking these, plenty of places to put them if you rearrange 00:35:188 (2,3,4) - Is stacking twice not good in easy? D:!! because I don't think I'll change it if I don't have to
  6. 01:04:995 (1) - blanket! midpoint:232,304 endpoint:280,372 Fix
  7. 01:20:866 (1,2) - could use a better blanket.Fix

Normal
  1. 00:21:640 (4) - really no reason to not have a note here
  2. 00:23:962 (1) - no nc, this goes against your combo pattern from the rest of the map Fix
  3. 00:26:672 (4) - ^ Letting this one
  4. 00:30:156 (4) - instead of not having a note here, why dont you try something like this http://puu.sh/8llDz.jpg Ohhh epic ideaaa~ Love it *.*
  5. 00:34:414 (1,2,3,4) - could be confusing since theres quite a big rhythm change Fix
  6. 01:00:349 (2) - try something instead of a space, like http://puu.sh/8llLu.jpg Fix
  7. 01:11:575 (1) - ^ Fix
  8. 01:18:156 (1,1) - i would definitely put something between these. Hmm I'll think about it, you're not the only one who told me, so might give it a try xD

well thats all i got for now!
Thanks a lots :DD
kanpakyin
Random Taiko mod here:

[Nardo's Oni]
  1. 00:06:930 (25,26,27,28,29,30,31,32) - I have the feel that you were following the pitch here. This pattern, however, doesn't match the pitch perfectly. How about considering changing the pattern to dk d k k k kd?
  2. 00:11:382 (38) - ^
  3. 00:25:414 (98,99,100,101) - How about considering dk d k?
  4. 00:31:608 (130,131) - kk doesn't fit the music that well, I would suggest dk here.
  5. 00:54:543 (252,253,254) - There are nothing to support this triplet...I think simple 1/2 should be enough here, or you can change the pattern to X XXX
  6. 01:06:930 (329,330,331) - ^
  7. 最後果part同一開始一樣
  8. 01:23:963 (412,413,414,415,1) - I would rather place those note like this: Extending the slider to 01:24:543 - and then put a note, preferentially a don, to 01:24:349 -

[Nardo's Muzukashii]
  1. 00:06:930 (25,26,27,28,29,30,31,32) - I have the feel that you were following the pitch here. This pattern, however, doesn't match the pitch perfectly. How about considering changing the pattern to dk d k k k kd?
  2. 00:11:382 (38) - ^
  3. 00:40:220 - Probably you could add a note here? I feel quite empty here as the drum still contiunuing here. A note could fit it perfectly.
  4. 最後果part同一開始一樣
  5. 01:23:962 (291,292) - How about placing a triplet here? kkk probably.

Good luck.
Nardoxyribonucleic

JUDYDANNY wrote:

Hello~ :3 Hi~ :3
Here's a Taiko Mod via My Taiko Moding Queue
( Nardo posted)
My mod is for suggetions. if you dont like, ignore please.
~Taiko~
d is Red Note.
k is Blue Note.
and, D ,K is finisher .. .
“+ ?” is I like pattern (※example→ add? , remove?
Big text is storong suggestion.

[General]
  1. Volume umn,,, globally noisy. Try them!
    "%"
    00:00:350 - ~~ 65%
    00:06:543 - ~~ 75%
    00:11:188 – (add) 60%
    00:12:737 - ~~~ 50%
    *noisy.
    00:23:575 – (add) 60%
    00:25:124 - ~~~ 65%
    00:34:414 -~~ 70~75% or delete this.
    00:37:511 - ~~ 70%
    00:46:801 – (add?) 75~80%
    00:48:349 (29) – add 80% (or 85%)
    Kiai => 90% , 01:17:769 - ~~ 80%
    *Kiai ~01:17:769 - . not too different volume. fixed this on both diffs.
    01:22:414 -(add) 70%

    I felt better.

    "code"
    350,387.096774193548,4,1,0,65,1,0
    6543,-100,4,1,0,75,0,0
    11188,-100,4,1,0,60,0,0
    12736,-100,4,1,0,50,0,0
    23575,-100,4,1,0,60,0,0
    25124,-100,4,1,0,65,0,0
    34411,-100,4,1,0,75,0,0
    37511,-100,4,1,0,70,0,0
    46801,-100,4,1,0,80,0,0
    48349,-100,4,1,0,85,0,0
    49511,-90.9090909090909,4,1,0,90,0,0
    49898,-90.9090909090909,4,1,0,90,0,1
    77769,-100,4,1,0,80,0,0
    82414,-100,4,1,0,70,0,0
    84349,-100,4,1,0,35,0,0
    85898,-100,4,1,0,25,0,0
    87446,-100,4,1,0,15,0,0
    88995,-100,4,1,0,5,0,0

[Oni]
  1. 00:05:575 (3) – K backbase is up , and feels better I guess. No change, as I followed the main rhythm's pitch.
  2. 00:07:898 (5) – , 01:19:124 (5) - d , For emphasize to 00:07:124 (3) – ‘s Strong accent. Nope. I followed the vocal pitch purely.
  3. 00:21:833 (1,2) – swap, emphasize to 00:23:575 – kat sound. ^
  4. 00:40:608 (16) – , 00:45:253 – delete finisher , not too loud & emphasize to 00:46:801 (18,29) - finishers that distance makes shorter. I used finish at 00:40:608 (181) - because I want to reinforce the beat on every 2 long white lines, and I used finish at 00:45:253 (204) - for inducing a tension before the kiai. As the rhythm is getting progressively stronger from 00:45:253 to 00:48:930 - , I attempted to increase the density of the finish pattern, to every long white line starting from 00:43:704 - .
  5. umn. 00:45:253 - ~ 00:45:640 -
    00:45:446 – add d? backbase. I would like to leave it blank here, as I can't find anything to support the placement of a note.
    00:45:543 – add ? vocal. ^
  6. 01:16:801 (13) - d? As the vocal keeps high, k is preferred.
  7. um. Good :D Thanks \:D/
[Muzukashii]
  1. 00:05:575 (3) – K , same as Oni. refer to above
  2. 00:07:898 (26) - , 01:19:124 (277) - d. same as Oni/ ^
  3. 00:40:608 (127) – , 00:45:253 (142) - delete finisher refer to Oni
  4. 00:46:027 (145) - ^, emphasize to 00:46:801 (148) -. I repeated the pattern as 00:44:866 (140,141,142) -
  5. 01:17:188 (271) – add here? … k? Good, fixed
Good Luck~~ o/
Thanks for the mod JuDa~ :)

kanpakyin wrote:

Random Taiko mod here:

[Nardo's Oni]
  1. 00:06:930 (25,26,27,28,29,30,31,32) - I have the feel that you were following the pitch here. This pattern, however, doesn't match the pitch perfectly. How about considering changing the pattern to dk d k k k kd? Fixed. It would be better.
  2. 00:11:382 (38) - ^ ^
  3. 00:25:414 (98,99,100,101) - How about considering dk d k? Okay. It could still show a contrast with 00:28:511 (113,114,115,116) -
  4. 00:31:608 (130,131) - kk doesn't fit the music that well, I would suggest dk here. fixed
  5. 00:54:543 (252,253,254) - There are nothing to support this triplet...I think simple 1/2 should be enough here, or you can change the pattern to X XXX changed to k ddk
  6. 01:06:930 (329,330,331) - ^ ^
  7. 最後果part同一開始一樣 已更改
  8. 01:23:963 (412,413,414,415,1) - I would rather place those note like this: Extending the slider to 01:24:543 - and then put a note, preferentially a don, to 01:24:349 - fixed

[Nardo's Muzukashii]
  1. 00:06:930 (25,26,27,28,29,30,31,32) - I have the feel that you were following the pitch here. This pattern, however, doesn't match the pitch perfectly. How about considering changing the pattern to dk d k k k kd? fixed
  2. 00:11:382 (38) - ^ ^
  3. 00:40:220 - Probably you could add a note here? I feel quite empty here as the drum still contiunuing here. A note could fit it perfectly. added k there.
  4. 最後果part同一開始一樣 已更改
  5. 01:23:962 (291,292) - How about placing a triplet here? kkk probably. fixed

Good luck.
Thanks for the mod kpy~ :)

Update: http://puu.sh/8s1fP
JUDYDANNY
 :3/
Topic Starter
Julie
Yay! Arigatooo JUDYDANNY :D!!!
kanpakyin
Take this.

Taiko'd

(ノ・ω・)ノ
Nardoxyribonucleic

kanpakyin wrote:

Take this.

Taiko'd

(ノ・ω・)ノ
Thanks so much kpy~ \:D/
I feel a little bit surprised >.<
Topic Starter
Julie
YOSHA!! thanks kanpakyin :D
Thanks again for the great taiko level Nardoxyribonucleic :D!!
Ujimatsu Chiya
Julie !! M4M :)



[General]
  1. Is not no better than End of spinner I'd rather seem to be better. why not 01:24:349 end ?
  2. Easy diff is the first people should be able to be easily but Slider Velocity is " 1.40 " ? so high i think (In my opinion)

[Easy]
  1. 00:09:640 (1) - End time is strange :?

[Normal]
  1. 01:18:156 (1,1) - btw add break time
  2. HP3 > HP4
  3. AR3 > AR4


[Hard]
  1. 00:34:414 (1,2,1,2,1,2,1) - change hit sound so confused :?
  2. 01:20:091 (4) - delet it



if you have times , i make same song for G.D :oops:
just play not must mod xD
http://osu.ppy.sh/s/171746

GL Julie !!
Topic Starter
Julie

K i b i y a - wrote:

Julie !! M4M :)



[General]
  1. Is not no better than End of spinner I'd rather seem to be better. why not 01:24:349 end ? Would cut the song T^T
  2. Easy diff is the first people should be able to be easily but Slider Velocity is " 1.40 " ? so high i think (In my opinion) Yeah I know, lots of modder said that but some other said it is rankable, and since I already place everything....it doesn't worth changing everything >,<!! Since this was my 1st map, already kept in mind that I won't be doing this again xD

[Easy]
  1. 00:09:640 (1) - End time is strange :? Trying to give some times, but yeah changed a bit thanks :D

[Normal]
  1. 01:18:156 (1,1) - btw add break time Added
  2. HP3 > HP4 Fixed
  3. AR3 > AR4 Fixed


[Hard]
  1. 00:34:414 (1,2,1,2,1,2,1) - change hit sound so confused :? any idea? >,<
  2. 01:20:091 (4) - delet it actually, there should be something there xD



if you have times , i make same song for G.D :oops:
just play not must mod xD
http://osu.ppy.sh/s/171746

GL Julie !!
Thanks for the mods Kibiya~ :3
Yostel
Also, let's try to mod it.

Normal
01:24:031 Why a second spinner ?[/list]


Insane

I think that HP8 is too high. HP 7 would be better.

00:13:441 (3) Maybe a simple slider could be better than a

reverse one ?

00:19:332 (3) The same, maybe add a note after the slider.

00:30:973 (1,2,3,4,5) The girl sings in the stream, so it

doesn't fit very well.

00:32:143 (2) I think it's better to delete it. More natural

to play.

00:38:960 (1) This double reverse arrow doesn't fit the

song.

00:44:596 (3,4,5,6,7) I don't understand which notes in the

song this pattern fit with.

00:49:942 (1) This slider must be 1/4 earlier.

00:55.644 (1,2,3,4) The girl start singing at the third

note.

00:57:435 (2) This note must be 1/4 earlier.

01:04:420 (1,2,3) I think only two notes must be there, and

the (4) must be 1/4 earlier.

01:08:419 (1,2,3,4,5) The girl start singing at the third

note. So maybe a slider just after the 3 notes ?[/list]

Kinomi's Insane
I think that HP8 is too high. HP 7 would

be better.

KinomiCandy
Loooooooooong list, so I put it in a spoilerbox.
SPOILER

paseli wrote:

[Kinomi's Insane]
01:04:608 (5) - the slider position somewhat interrupts the flow after the jumpy part. http://osu.ppy.sh/ss/1554054
01:07:704 (5) - same here For me, both of them doesn't seem to interrupt the flow for me. So no changes.

Hope it helps, it's a big improvement since last time already! GL on getting this beatmap ranked! :)

Endemic wrote:

From #modreqs

[Kinomi's Insane]
00:26:672 (2,3) - Delete 3 and lengthen 2 by 1/4 Not needed.
00:48:349 (1) - Move this slider so it spaces evenly with the stream Okay.
00:49:511 (7) - Make this 1/4 not 1/6 Keeping it for now.
01:14:285 (5) - ^ Keeping it for now.

GL With your map, I hope it gets ranked!

Sorry for not doing full mod, I only really know how to do insane cause its all I play, I don't know what makes a good normal/easy.

Phoenixphi wrote:

Hi...
M4M time :)
This is my Mod:

[Kinomi's Insane]
00:24:543 -> Add circle with Clap here? Alright.
00:49:511 -> Try to put your slider at 1/8 beat like this No.
01:14:285 -> ^ No.
01:16:995 -> Don't stack this stream at one point, try to spread it like 01:01:511 Fixed it.

This is my suggestion, so you don't have to follow it perfectly :D
Good Luck ranking it
Happy mapping :)

Knotts wrote:

Here to finish our M4M agreement :D

[Kinomi's Insane]
  1. 00:13:511 (3,1) - Fix blanket by dragging the middle of (3) down a little. Fixed.
  2. 00:20:479 (2,3,4) - You can improve the blankets like [imghttp://puu.sh/8ieZI.jpg]this[/img].Fixed.
  3. 01:12:930 (4,5) - Ctrl + G both of these might create better flow. I like it how it is.
  4. 01:16:995 (5,6,7,8,9,10,11,12) - Maybe do a linear/curved stream instead so it'd be more fun. Fineeeee.
Ehh I'm too lazy to mod the Normal and Easy, sorrrrrrrrrrrrrrrrrrry T_T

Yostel wrote:

Also, let's try to mod it.

Kinomi's Insane
I think that HP8 is too high. HP 7 would

be better.

No changes. However, I changed the OD to 8.
Thanks for modding!
http://puu.sh/8EEZ6.osu
Topic Starter
Julie

Yostel wrote:

Also, let's try to mod it.

Normal
01:24:031 Why a second spinner ? Maybe that break is kinda weird for just a spinner, I added some note :3[/list]


Insane

I think that HP8 is too high. HP 7 would be better. Fixed

00:13:441 (3) Maybe a simple slider could be better than a

reverse one ? Fixed

00:19:332 (3) The same, maybe add a note after the slider. I kept it :3

00:30:973 (1,2,3,4,5) The girl sings in the stream, so it

doesn't fit very well. Hmm then 00:32:866 (1,2,3,4,5) - should be fix too >,<

00:32:143 (2) I think it's better to delete it. More natural

to play.

00:38:960 (1) This double reverse arrow doesn't fit the

song. Ohh yeah fixed ;D!!

00:44:596 (3,4,5,6,7) I don't understand which notes in the

song this pattern fit with. not sure if I understand what your trying to say >,<

00:49:942 (1) This slider must be 1/4 earlier. Fixed~

00:55.644 (1,2,3,4) The girl start singing at the third

note. Fixed :3

00:57:435 (2) This note must be 1/4 earlier.Fixed

01:04:420 (1,2,3) I think only two notes must be there, and

the (4) must be 1/4 earlier. Roger that~

01:08:419 (1,2,3,4,5) The girl start singing at the third

note. So maybe a slider just after the 3 notes ?Fixed, I changed the 3rd note too xD
Thanks a lots for modding :D

EDIT : updated Kinomi's insane~ :3!
kitajima12
I love it, good work :)
Don't know why so much people not downloading this xD
I thought black bullet is pretty popular
Yostel
00:44:596 (3,4,5,6,7) I don't understand which notes in the

song this pattern fit with. Bon bah si tu comprend pas, je la fais en français. :D

Je comprends pas a quelles notes dans la musique ce pattern correspond en fait.
Topic Starter
Julie

kitajima12 wrote:

I love it, good work :)
Don't know why so much people not downloading this xD
I thought black bullet is pretty popular
Kyaa thanks that mean a lots to a first mapper <3


Yostel wrote:

00:44:596 (3,4,5,6,7) I don't understand which notes in the

song this pattern fit with. Bon bah si tu comprend pas, je la fais en français. :D

Je comprends pas a quelles notes dans la musique ce pattern correspond en fait.
Ohh un français xD, haha, um..ça correspond à l'instrument si tu l'écoute bien :3!!
Re-mercii pour le mods ^^
Tari
As your request :3

[Easy]

  1. 00:25:124 (1) - The blanket can be improved here. you need to move all the points a little bit higher , and that'll probably fix up the blanket to where it looks good.
  2. 00:28:220 (1) - Same issue as above, you should move the end point of this slider a little bit higher too and that'll make the blanket better.
  3. 00:31:317 (1) - Well I hear a cymbal sound here and I think it fits really well with a finish to the start, but you might want to decrease the volume of it here by around 10% because its a little loud but it sounds good.
  4. 00:34:414 (1) - I prefer you don't stack in this diff, it's hard for beginners to read because they're use to learning the movement while being accurate with the clicking too.
  5. 00:38:672 (2) - ^
  6. 00:48:349 (3) - I don't think its a bad idea to shorten the slider so the reverse hits the blue tick, there is no clicking involve at the blue or red ticks but you still get all the necessary beats shown.
  7. There too much stacking here, it's really not necessary because you don't have enough beats for it, but whatever.
  8. 00:54:543 (3) - You need to add an whistle here or else remove all the whistles you did at the 2nd kiai, they're really inconsistent right now , but if I were you I'd say you should remove it.
  9. 01:14:672 (1) - Add a new combo to the start.
[Normal]

  1. 00:27:059 (2) - You should stack less here, but yeah I don't think stacking fits for this part, it really brings up your lack of creativity and should only be used for pattern reasons, if a pattern needs to look a certain way and then you can stack it but I don't think its the case for most of the stacks you did here.
  2. 00:37:511 (1) - Add a finish to the start of the slider, sounds nice and signals transition.
  3. 00:43:704 (1) - ^ for consistency.
  4. 00:48:349 (3) - As I mentioned before, it wouldn't be a bad idea to make the slider end at the blue tick, that way you can show all the beats in the music with each of the ends.
  5. 00:54:156 (3,4,5,6) - You might want to make this symmetry if you decide to do such symmetrical patterns like this, anyways just double check and make sure x and y axis are aligned.
  6. 00:57:640 (4) - Again unnecessary stacking.
  7. 01:07:704 (5) - ^
  8. 01:15:833 (3) - ^
  9. The only real problem I have with this diff are the stacks they're pretty unnecessary at least for me, and you can still unstack some of them without remapping and ruining flow, just my 2 cents.
[Hard]
  1. 00:15:833 (1,2) - Okay, for these soft parts, I don't reckon you do really complicated things, try to do simple rhythm that still can represent all the beats while still be fun, and I don't like how you added a note at 2, that really ruins the softness of the music, how about you remove it and reverse slider 1 and Ctrl+G it? seems better to me.
  2. 00:12:737 (1) - Add a finish to the start of the slider? sounds nice
  3. 00:37:511 (1) - ^
  4. 00:18:930 (1,2) - I'd prefer you use a slider here instead because there are no vocals to be clicked on at 2 and It feels little repetitive starting the same way that the last combo ended with the same rhythm.
  5. 00:31:317 (1) - Add a reverse and remove the new combo for the next note at 00:31:898 (1) - I don't understand the pause tbh, but if you want to keep it then up to you.
  6. 00:34:414 (1,2,1,2,1,2,1) - This is the good flow and where stacking is AWESOME!
  7. 00:48:349 (1) - Try what I said before and end it at the blue tick so you can get all the beats down.
  8. 00:50:285 (4) - You don't need a new combo here it's really short and unnecessary compared to your other combo's. oh it'll ruin consistency with 00:56:479 (4) - too
  9. 00:53:382 (1) - ^
  10. 01:02:672 (1) - ^
  11. 01:05:769 (1) - ^
  12. 01:08:866 (1) - ^
  13. 00:51:059 (1) - Not sure but some people might find this spacing a little confusing I'll say.
[Insane]

  1. 00:10:801 (1) - Move the spinner to the red tick? there nothing to show the sign that the spinner should start at the white tick, but the red tick seems to be better.
  2. 00:25:124 (1) - Add a finish at the start of the slider as said before.
  3. 00:39:833 (5,6,7,8,9) - The stream is constructed poorly, you need to move 6 and 7 outward more to make the nice looking here, right now it looks really jagged.
  4. 00:50:285 (2,3) - I don't agree with having such rhythms as this, seems a little over mapped and you can show the same thing, by removing note 3 and extending the previous slider, in fact doing a triplet is better here.
  5. 00:56:091 (12,1,) okay, swap NC's here doesn't make sense here and is a little bit confusing to read I think you made a mistake here I guess by doing an unnecessay NC?
  6. 01:01:124 (3) - Really poor flow, I'd rather you make it shoot up, http://puu.sh/8IH5V.jpg matches well with previous jumps you did.
  7. 01:02:672 (1) - As mentioned in hard you don't need such short NC remove it here please.
[Kinomi's Insane]

  1. Great Job.
  2. 00:10:995 (4) - Wow, this feels like your shooting a circle at ME the way it is placed at the bullet opening of the gun in the background.
  3. 00:24:737 (7) - Err, I don't understand the point of the curve, the stream doesn't really go well with the curve of the slider, I'd rather you remove the mid curve there and just make this a straight slider.
  4. 00:47:575 (3,4,5,6,7,8,9,10) - Make the stream look better, the design isn't at its best.
  5. 01:07:704 (5) - A better blanket comes by moving the endpoint of the slider upward more.
  6. 01:24:059 (9) - Add a new combo here? seems to fit well because the stream wasn't part of this combo in the beginning :3
mliencheng
Random mod


[Nardo's Muzukashii]

00:13:317 - d
00:14:575 - k
00:17:672 - k
00:22:317 - k
00:23:382 (73,74,75) dk k
00:26:962 - k
00:30:059 - k
01:15:737 - k



[Nardo's Oni]

00:14:575 - k
00:16:124 - delete. 因為前面也沒有
00:17:672 - k
00:24:156 - k
00:24:253 - delete
00:24:543 - add d
00:25:414 - delete
00:26:962 - k
00:28:511 - delete
00:30:156 - delete. 因為前面也沒有 (指 00:27:059 )
00:30:737 - add d
00:31:608 - delete
00:32:382 - delete
00:33:253 - delete
00:34:704 - delete
00:35:382 - add d
00:36:253 - delete
00:36:930 - add d
00:38:575 - delete
00:39:349 - delete
00:40:027 - add d
00:41:672 - delete
00:42:446 - delete
00:43:124 - add d
00:44:769 - delete
00:46:220 - add d
00:47:091 - delete
00:50:188 - delete
00:50:962 - delete
00:52:027 - k
00:53:285 - delete
00:54:059 - delete
00:56:382 - delete
00:59:382 - d
01:00:156 - add d
01:02:575 - delete
01:03:156 - delete
01:03:349 - delete
01:04:898 - delete
01:05:672 - delete
01:06:253 - delete
01:06:446 - delete
01:08:769 - delete
01:11:091 - delete
01:12:543 - add d
01:15:059 - delete
01:15:850 - delete



★大☆改☆造★ (大誤

主要是把許多2連音去掉 因為其實很多地方都沒有音 卻放了音符 感覺不科學 :)

以上單純只是些建議~


最重要的是 ... 太多2連音開DT不太容易打 (炸
Nardoxyribonucleic

-----mliencheng----- wrote:

Random mod


[Nardo's Muzukashii]

00:13:317 - d same pitch as 00:13:511 -
00:14:575 - k nope. The vocal pitch drops.
00:17:672 - k for contrasting with 00:17:962 (63) -
00:22:317 - k d for lower-pitched piano
00:23:382 (73,74,75) dk k Both are okay imo
00:26:962 - k similar to 00:14:575 -
00:30:059 - k similar to 00:17:672 -
01:15:737 - k nope. The current one matches the rhythm better.



[Nardo's Oni]

00:14:575 - k nope. The vocal pitch drops.
00:16:124 - delete. 因為前面也沒有 It is not necessary to keep all patterns the same. I don't add it before because I don't want to make the first quarter of the map too difficult.
00:17:672 - k for contrasting with 00:17:962 (63) -
00:24:156 - k the vocal there is not prominent enough.
00:24:253 - delete Why? It matches the feeling of the instrument imo.
00:24:543 - add d nope. I want to keep a distinct 00:23:866 (88,89) - dk sound throughout the map.
00:25:414 - delete retained for increasing the difficulty.
00:26:962 - k similar to 00:14:575 -
00:28:511 - delete retained for keeping it consistent to 00:25:414 (98,99) -
00:30:156 - delete. 因為前面也沒有 (指 00:27:059 ) nope, similar reason as 00:16:124 -
00:30:737 - add d refer to 00:24:543 -
00:31:608 - delete
00:32:382 - delete
00:33:253 - delete
00:34:704 - delete
00:35:382 - add d
00:36:253 - delete
00:36:930 - add d
00:38:575 - delete
00:39:349 - delete
00:40:027 - add d
00:41:672 - delete
00:42:446 - delete
00:43:124 - add d
00:44:769 - delete
00:46:220 - add d
00:47:091 - delete
00:50:188 - delete
00:50:962 - delete
00:52:027 - k pitch issue.
00:53:285 - delete
00:54:059 - delete
00:56:382 - delete
00:59:382 - d
01:00:156 - add d
01:02:575 - delete
01:03:156 - delete
01:03:349 - delete
01:04:898 - delete
01:05:672 - delete
01:06:253 - delete
01:06:446 - delete
01:08:769 - delete
01:11:091 - delete
01:12:543 - add d
01:15:059 - delete
01:15:850 - delete
Others are also rejected because of similar reasons as stated above.


★大☆改☆造★ (大誤 ._.

主要是把許多2連音去掉 因為其實很多地方都沒有音 卻放了音符 感覺不科學 :) 許多你認為沒有音的地方其實有vocal... 如00:31:608 - 00:41:672 - 00:42:446 -等等, 或是vocal 橫跨一個1/4

以上單純只是些建議~


最重要的是 ... 太多2連音開DT不太容易打 (炸 lol...
Anyway, thanks for your mod~
Topic Starter
Julie

Tari wrote:

As your request :3

[Easy]

  1. 00:25:124 (1) - The blanket can be improved here. you need to move all the points a little bit higher , and that'll probably fix up the blanket to where it looks good.
  2. 00:28:220 (1) - Same issue as above, you should move the end point of this slider a little bit higher too and that'll make the blanket better.
  3. 00:31:317 (1) - Well I hear a cymbal sound here and I think it fits really well with a finish to the start, but you might want to decrease the volume of it here by around 10% because its a little loud but it sounds good.
  4. 00:34:414 (1) - I prefer you don't stack in this diff, it's hard for beginners to read because they're use to learning the movement while being accurate with the clicking too.
  5. 00:38:672 (2) - ^
  6. 00:48:349 (3) - I don't think its a bad idea to shorten the slider so the reverse hits the blue tick, there is no clicking involve at the blue or red ticks but you still get all the necessary beats shown.
  7. There too much stacking here, it's really not necessary because you don't have enough beats for it, but whatever.
  8. 00:54:543 (3) - You need to add an whistle here or else remove all the whistles you did at the 2nd kiai, they're really inconsistent right now , but if I were you I'd say you should remove it.
  9. 01:14:672 (1) - Add a new combo to the start.
[Normal]

  1. 00:27:059 (2) - You should stack less here, but yeah I don't think stacking fits for this part, it really brings up your lack of creativity and should only be used for pattern reasons, if a pattern needs to look a certain way and then you can stack it but I don't think its the case for most of the stacks you did here.
  2. 00:37:511 (1) - Add a finish to the start of the slider, sounds nice and signals transition.
  3. 00:43:704 (1) - ^ for consistency.
  4. 00:48:349 (3) - As I mentioned before, it wouldn't be a bad idea to make the slider end at the blue tick, that way you can show all the beats in the music with each of the ends.
  5. 00:54:156 (3,4,5,6) - You might want to make this symmetry if you decide to do such symmetrical patterns like this, anyways just double check and make sure x and y axis are aligned.
  6. 00:57:640 (4) - Again unnecessary stacking.
  7. 01:07:704 (5) - ^
  8. 01:15:833 (3) - ^
  9. The only real problem I have with this diff are the stacks they're pretty unnecessary at least for me, and you can still unstack some of them without remapping and ruining flow, just my 2 cents.
[Hard]
  1. 00:15:833 (1,2) - Okay, for these soft parts, I don't reckon you do really complicated things, try to do simple rhythm that still can represent all the beats while still be fun, and I don't like how you added a note at 2, that really ruins the softness of the music, how about you remove it and reverse slider 1 and Ctrl+G it? seems better to me.
  2. 00:12:737 (1) - Add a finish to the start of the slider? sounds nice
  3. 00:37:511 (1) - ^
  4. 00:18:930 (1,2) - I'd prefer you use a slider here instead because there are no vocals to be clicked on at 2 and It feels little repetitive starting the same way that the last combo ended with the same rhythm.
  5. 00:31:317 (1) - Add a reverse and remove the new combo for the next note at 00:31:898 (1) - I don't understand the pause tbh, but if you want to keep it then up to you.
  6. 00:34:414 (1,2,1,2,1,2,1) - This is the good flow and where stacking is AWESOME!
  7. 00:48:349 (1) - Try what I said before and end it at the blue tick so you can get all the beats down.
  8. 00:50:285 (4) - You don't need a new combo here it's really short and unnecessary compared to your other combo's. oh it'll ruin consistency with 00:56:479 (4) - too
  9. 00:53:382 (1) - ^
  10. 01:02:672 (1) - ^
  11. 01:05:769 (1) - ^
  12. 01:08:866 (1) - ^
  13. 00:51:059 (1) - Not sure but some people might find this spacing a little confusing I'll say.
[Insane]

  1. 00:10:801 (1) - Move the spinner to the red tick? there nothing to show the sign that the spinner should start at the white tick, but the red tick seems to be better.
  2. 00:25:124 (1) - Add a finish at the start of the slider as said before.
  3. 00:39:833 (5,6,7,8,9) - The stream is constructed poorly, you need to move 6 and 7 outward more to make the nice looking here, right now it looks really jagged.
  4. 00:50:285 (2,3) - I don't agree with having such rhythms as this, seems a little over mapped and you can show the same thing, by removing note 3 and extending the previous slider, in fact doing a triplet is better here.
  5. 00:56:091 (12,1,) okay, swap NC's here doesn't make sense here and is a little bit confusing to read I think you made a mistake here I guess by doing an unnecessay NC?
  6. 01:01:124 (3) - Really poor flow, I'd rather you make it shoot up, http://puu.sh/8IH5V.jpg matches well with previous jumps you did.
  7. 01:02:672 (1) - As mentioned in hard you don't need such short NC remove it here please.
Fixed all big thanks for the mod!! XD!
Sorry took me a while to check it up xD
Okoayu


General

  1. since i'm only looking at the Insane diffs here i have to say that these aren't that spectacular
  2. Both insanes are pretty much the same difficulty (2.57 / 2.60), one should be harder than the other imo
  3. might add a 4th colour for all STD diffs maybe? only 3 colours seems to be kind of repetitive to me
    Suggestion

    RGB(183,0,183)
    just and idea...
  4. overall: try to redo your hitsounds in a way they are more pleasant to listen to, the whole mapset might be more enjoyable then .-.

Kinomi's Insane

  1. I don't like your use of the normal hitwhistles... at all .-. might consider HP 7 and go with OD+1 AR+1 to have something different from the other insane (tested it and also plays more nicely imo)
  2. 00:09:833 - might add a circle for this sound .-.
  3. 00:30:349 (6) - should be moved a bit more upwards for a better blanket
    Example

    Position in pic: 140/280
  4. 00:36:737 (1,2,3,4,5,6,7) - should be a stream similar to 00:18:156 (1,2,3,4,5,6,7,8) - for consistency maybe
  5. 00:46:801 (1) - this slider should end in 00:47:091 - (the blue tick) in order to map the vocal correctly so i'mma suggest this timeline:
  6. 00:48:349 (1) - even though this one is snapped correctly to a 1.0x distance snap, because the SV changes here to 1.25x it is spaced like it's 1.25x obviously you can resnap it by
    1. Remove the green bar in 00:48:349 -
    2. Resnap the Slider to a correct 1.0x
    3. Add the green bar with 1.25x SV again in 00:48:349 -
    now that isn't so hard huh? :D
  7. 00:49:511 (7) - i hear no reason for an 1/6 slider here, so it's just overmapping and i'd advise you to refrain from doing this and just replacing this with an 1/4 slider
  8. 01:00:349 (1) - Rhythm suggestion (there is indeed a vocal on 01:00:543 - ):
  9. 01:03:833 (1,2,3,4,5) - judging by how you map this one is kind of out of style and should be something similar to 00:51:446 (1,2,3,4,5) - again, maybe...?
  10. 01:05:382 (2,4) - would use the same slider as for (4) for the (2) here, might look better?
  11. 01:11:575 (1) - to map this vocal correctly it should end in the blue tick at 01:11:866 - so i'll suggest this timeline:
  12. 01:14:285 (5) - i think the 1/6 here ends on the red tick in the middle so i'd go with something like this:
  13. 01:21:059 - add a circle here as well for consistency if you did it in the beginning as i suggested
  14. 01:23:382 (7,8,9,10,11,12) - would rotate this for a more even Triangle pattern:

Insane

  1. loud hitsounds are loud would consider overall volume -20% for this one; might use a blank.wav for your sliderslide cuz things like that 00:13:511 (3) - don't sound all that nice?
  2. 00:06:543 (1,2,3,4,5) - either make these more quiet or remove the clapsalso might move the whole pattern one grid to the right so that the (3) is in the middle of the screen like 00:07:124 (1) -
  3. 00:16:801 (4,5,6) - as you can clearly see in the editor (5,6) aren't stacking correctly, try to fix those up so they stay where they're supposed to even after saving
  4. 00:19:317 (3) - Rhythm suggestion (i think the vocal here deserves to be mapped):
  5. 00:24:349 (8) - the 1/8 rhythm you map here is only starting in 00:24:640 - and ending in 00:24:737 - though, so i feel like this slider is kind of unjustified
  6. 00:47:575 (1,2,3,4,5,6,7,8,1) - might move this one a bit more to the leftso that (2) isn't touching 00:47:188 (4) -
  7. 00:51:253 (3,4,5) - might be able to avoid the overlap with a higher DS here
  8. 01:13:414 (4) - rhythm is something like this here imo:

Gl with your map!
Neta
M4M

[General]
  1. SV 1.4 for all diff? I think raise SV on higher diff is better but never mind.
  2. use Offset 328 will be better

[Easy]
  1. 00:29:769 (3) - move this slider's red point to 216, 244. because it looks better with 00:29:382 (2) - and it makes blanket more clearly
  2. 00:49:898 (1) - Add finish on the start of slider it needs more impact here. it's also kiai time
  3. 01:04:608 (4,1) - move 01:04:608 (4) - to 340,296 and move 01:04:995 (1) - to 252, 256 it makes triangle with 01:04:995 (1,2,3) - it looks really better to me.
  4. 01:11:575 (1) - you missed clap here (start of slider) use clap more regularly
  5. 01:14:672 (1) - ^
  6. 01:16:220 (1) - Add finish same reason with first one.

[Normal]
  1. 00:30:156 (4) - Add clap on the end of slider sounds better
  2. 00:40:220 (1) - Isn't this right beat following vocal line?
  3. 00:46:414 - better add note here it feels really empty
  4. 00:49:511 (1) - add Finish on the end of slider same reason with Easy diff
  5. 00:51:446 (4) - Delete Whistle here. i think it doesn't fit here.

[Hard]
  1. OD -1 will be better to difficulty spread
  2. 00:13:511 (3) - Delete Finish i can't find reason why you put finish here also this song's first part goes low
  3. 00:15:059 (4) - ^
  4. 00:18:156 (4) - ^
  5. 00:18:930 (1) - Add Finish. you put finish here on Normal diff but why did you put Clap on hard diff?
  6. 00:23:575 (2,3) - I think beat is wrong try this one
  7. 00:30:543 (5) - Delete Finish really doesn't sound good
  8. 00:32:091 (3,3) - ^
  9. 00:49:704 (3) - Add finish on the end of slider
  10. 01:02:091 (3) - ^
  11. 01:11:382 (1,2,3) - Delete Finish

GOOD LUCK~
Ujimatsu Chiya
>3<
Aruka
Easy: 01:16:220 (1,1) - Add some objects there

Normal:01:18:156 (1) - That spinner is in a stupid place,replace that with some objects

Hard:00:52:608 (1,2,3,4,5,6) - 00:55:704 (1,2,3) - 01:01:898 (1,2,3,4,5,6,7) - 01:04:995 (1,2,3,4,5,6,7) - 01:08:091 (1,2,3,4,5,6,7) - I would take off those triples

Insane:00:49:414 (3,4) - That is weirdly timed,00:50:285 (2,3,1) - That slider is too long
Topic Starter
Julie
Fixed all on Okoratu and Neta mod, except on the general part, thanks a lots.
Sorry took me some time, my finals exam took a huge load on me, got me so lazy D:

VeZaaRa wrote:

Easy: 01:16:220 (1,1) - Add some objects there

Normal:01:18:156 (1) - That spinner is in a stupid place,replace that with some objects I think I'll let it for the moment, but I'll remember what you said on this part, if someone else find it stupid to I'll change it :3

Hard:00:52:608 (1,2,3,4,5,6) - 00:55:704 (1,2,3) - 01:01:898 (1,2,3,4,5,6,7) - 01:04:995 (1,2,3,4,5,6,7) - 01:08:091 (1,2,3,4,5,6,7) - I would take off those triples

Insane:00:49:414 (3,4) - That is weirdly timed,00:50:285 (2,3,1) - That slider is too long
Fixed all, thanks a lots for mods :3
FuFuLu
Hi~ Here's my modding.

[Easy]

Some rhythms are weird.

00:09:640 (1) - Spinner ends at 00:11:769
00:53:382 (2,3) - weird rhythm
00:58:801 - maybe add a circle
01:10:414 (5) - slider ends at 01:10:801, then add a circle at 01:11:188

[Normal]

00:21:640 - add a circle
00:40:220 (5) - add "clap"
00:43:317 - add a circle
00:46:414 (5) - add "clap"
00:57:640 (4) - remove "clap"
00:58:801 - add a circle with "clap"
01:00:349 (2) - add "clap"
01:11:188 - add a circle
01:12:737 (2) - add "clap"
01:23:382 (4) - slider ends at 01:23:575, then add a circle at 01:23:962

[Hard]

Sorry, I think most of the rhythms are so weird.

00:15:446 - add a circle
00:18:543 - add a circle
00:18:930 (1,2,3,1,2,3,4) - the rhythm does not match with the music
00:23:575 (2,3) - fix the rhythm
00:28:220 (1,2,3,1,2,3,4,5) - the rhythm is incoherent
00:30:930 - add a circle
00:46:027 (3) - slider ends at 00:46:317
01:10:801 (5) - change to a circle
01:20:285 (5) - slider ends at 01:20:479

[Insane]

Rhythms are not following the song.

00:16:801 (4,5,6) - Ctrl+G for better rhythm
00:21:253 (4,1) - put something between these two
00:25:124 (1,2,3,4,1,2,3,4) - This rhythm is much better.
Actually this kind of rhythm is almost everywhere in the song. Please use it frequently!
00:43:704 (1,2,3,4,5,6,7,8,9,1,2,3,4) - all are hitting on 1/2 beats? Try using this rhythm please~~~

Sorry, I feel so hard to mod this diff. Imo, you should remap the rhythms. Try using more syncopation instead of only 1/2 beats and 1/4 streams.

After all, I've conclude some rhythmic patterns which can be used in your Insane diff!:





...and many more!!!

Work hard and good luck~ :D
AndreasHD
Hey, I just modded your map ;)


[Easy]
00:29:769 (3) - If you want, you can make this blanket smoother, it's gonna look neat.
01:11:575 (1) - Snap this bellow (4) properly.

01:18:156 (1) - This is unrankable for sure, because it goes out of screen. I suggest, make it smaller.

01:22:801 (2) - Drag it like this looks much better.




[Normal]
00:51:446 (4) - Remove NC

00:59:188 (1) - What is this for?
There are so many bad blankets in this diff that I don't have the time to point out everything. And so many weird sliders. otherwise, seems okay.



[Hard]
00:17:188 (1) - Make this section better, for a smoother blanket.

00:35:188 (1) - Snap this bellow (2)

00:35:962 (1) - ^

01:00:349 (1) - The spacing here is too short in my opinion.

01:14:285 (1) - The overlap from (5) looks really bad.




[Insane]
00:14:575 (5) - Snap this bellow the end of (4).

00:22:414 (2) - The distance between the two sliders around this note could be better placed, just look
00:46:414 (1) - Remove NC

00:46:801 (1) - NC




[Kinomi's Insane]
00:21:059 (3) - Place this better to get a smoother blanket.

00:28:995 (3) - Drag this one tick to the left so it looks like this
for a smoother blanket.

00:29:575 (4) - Remember to snap this bellow the slider correctly if you fix the above.

00:29:769 (5) - Make this better like this:
00:35:188 (3) - Same as above
00:48:349 (1) - Whats up with the distance snap here?

01:04:608 (5) - The angle of this slider makes it bad flow because of where your cursor is coming from. Hope that make sense.

01:03:640 (4) - Snap it bellow (3).

01:07:704 (5) - For a smoother blanket, make it like this:
Topic Starter
Julie
Thanks for mod, will take a while for me to fix thing....
REMAPPED INSANE, because realize flow still didnt make sense (thank you sarkras for testing in ctb, realize flow didn't make sense) + redid all hitsound on INSANE
no more rush :3
Negri_sk
[Insane]
00:09:640 (1,2,3) - This should be an triangle.
00:34:027 (1) - NC here really?
00:50:479 (1,2,3) - This should be here https://osu.ppy.sh/ss/1748199 Like the last circle should be next to the 00:51:253 (5) - .
01:24:446 (1) - Should end on the timing point.
+1 OD.

[Kinomi's Insane]
00:07:124 (2,3,4,5,6) - CTRL + G.
00:14:672 (3) - Make this circle go a little up.
00:26:285 (4) - Make this a hidden circle under the slider end.
00:27:059 (3) - ^.
01:18:350 (2,3,4,5,6) - CTRL + G.
01:24:446 (1) - This one DOES end on the timing point not like the insane. (gj Kinomi)
+1 OD.

[Hard]
+1 OD When remake.
Topic Starter
Julie

Negri_sk wrote:

[Insane]
00:09:640 (1,2,3) - This should be an triangle. nop, 00:10:027 (2,3) isn't the same as 00:09:640 (1,2)
00:34:027 (1) - NC here really? I say yes in-game, but thinking about it, while re-mapping hard, realize why I put NC, imma consider it though
00:50:479 (1,2,3) - This should be here https://osu.ppy.sh/ss/1748199 Like the last circle should be next to the 00:51:253 (5) - . Don't want it to straight but consider
01:24:446 (1) - Should end on the timing point. naaaaaaaaah :D
+1 OD. way to easy for a OD8


[Hard]
+1 OD When remake.I made it supah easy, so is a hard that look like a hard, instead of looking like an insane :3



Thanks brooo for mod :D!!

changed SV easy to 0.8 = HAVE TO REMAP THE WHOLE THING (rythm got a lots more easier as well)
changed SV normal to 1.0 = HAVE TO REMAP THE WHOLE THING
changed SV hard to 1.2 = HAVE TO REMAP THE WHOLE THING
toybot
:3

[General]
You might want to consider making the sliderslide (normal-sliderslide2) silent? on the diffs with long sliders, it sounds especially noisy, and is pretty annoying
And consider changing the mp3 to a better quality? It feels really weak
Here's the sliderslide: http://puu.sh/9KkcV/40f04b195c.wav
And you said the hitsounding is pretty nooby, so yeah lol (can i hitsound for you? ill make sure it sounds good)

[Easy]
00:06:543 (1,1) - Use the regular normal hitsound for these two spinners? You used them in the normal diff
00:53:382 (2) - move this a little bit down, to create a more curved motion. and remove the clap on the slider's head
00:56:479 (2) - same with this; remove the clap on the slider's head. this is to make sure that claps are only on downbeats, or else the claps sound nooby :p
01:00:737 - you could probably add a slider here. making it just empty removes the flow that you've created
01:12:737 - same with here, and the slider following should be part of that combo
01:19:124 (1) - shorten this by 1/2 of a beat, since im guessing you were following vocals there
01:22:220 - same with this---- add something!!!! plus, it makes the following slider not sound out of place when you click it
01:24:349 (1) - use NC2 on this spinner, makes it sound better yknow

[Normal]
00:09:640 (1) - how about shortening this spinner to 00:10:995 -? And add a finish to it. the 1/1 spaces inbetween notes are too fast for a normal player
00:34:414 (1,2,3,4) - hm, this is boring.. recommend changing it to something else?
00:49:511 - 01:12:349 - this whole section... full of claps... remove the claps from beats landing on white lines 2 and 4, to create the same hitsound pattern as in the easy diff. I heard that you are remaking the hitsounds, but is this the remake? pls no
01:00:349 (1) - remove the nc, to be consistent with the part on the second kiai
01:00:349 (1,2) - use soft finishes instead. and raise this section's volume a bit to make it sound grand
01:12:737 (2,3) - ^
01:18:156 (1,1,2,3,4) - make this entire section in normal hitsounds, not soft
01:23:575 (4) - move this away from (3), this spacing makes it confusing considering the rhythm, and might give the player a 100 or a miss for hitting the slider too early
01:24:349 (1) - same suggestion as in easy

[Hard]
00:12:737 - use the normal custom hitsound as in easy and normal diffs. be consistent pls with your own diffs when it involves hitsounding. or you can change the normal and easy diffs so that it uses soft hitsounds instead
00:19:704 (3) - make this blanket better, mmk
00:21:833 - add a note here? itll be ok for hard, and itll follow vocals, which is kind of what youve been doing
00:31:317 (1,2) - this is supposed to be a 3/4 rhythm? please make it so.
00:32:091 (3) - make this into a slider or something to fill up that space
00:34:027 (1) - remove this NC, it belongs with the previous stanza, and is more of a leadup
00:46:801 (2) - put a finish on the slider's head
00:48:349 (1) - shorten this slider by 1/4 beat to follow the vocals better, and create a better feeling of awesomeness or something :p
The same thing with normal diff, remove claps landing on beats 2 and 4
01:00:737 (2,3,4) - add finishes in where you know you should
01:16:027 (2) - maybe move this to x160y40? to create a little jump, and make the distance look the same (it says its not the same because of changed slider velocity)
01:17:769 - this section onwards is too silent. i think i said make this normal custom 2?

[Kinomi's Insane]
00:13:124 - 00:25:124 - whistles are a bit too fast, maybe just make it appear 2/1 beats?
00:30:833 (2) - bend this slider's tail a bit down, to make it look like the two sliders are pointing at the same thing with equal distance
00:49:124 (3,4,5,6) - the stream has uneven spacing, fix pls
00:53:575 (3,4) - move these two objects so it looks like its in the middle of the slider's curve? like its being blanketed
01:05:188 (1) - place this ontop of the next slider's head? so it matches the following two objects
01:12:930 (4) - NC this? its separate from the previous measures
01:24:446 (1) - use a soft hitsound for the spinner

[Insane]
00:14:285 (5) - Add NC? following what you do in the next two stanzas
00:23:575 (6) - ^ same
00:23:962 (7) - ctrl+g? so it makes the player move in a circular motion then suddenly back down to the next object. i mean it just plays well for effect :p
00:24:640 (9) - i think you should make this a bit longer? it sounds too quick
00:40:995 (2) - ctrl+g for some variance in the movement
00:46:801 (2) - add a finish to the head
00:49:124 (3,4,5,6) - maybe make the stream like this?
00:51:059 (4) - NC?
00:53:382 (3) - ^
00:54:156 (6) - ^ I say these two NC's because its like it goes onto the next voice
00:56:479 (4) - NC for same reason
01:00:349 (1,2,3) - add finishes to this section?
01:02:672 (5) - move this so that the previous slider blankets it
01:09:253 (4) - change this to a normal bent slider, this flows like its broken and doesn't look good
01:14:672 - this to the spinner, make the objects normal hitsound
01:22:995 (3) - move this closer to the previous slider? so that the player doesnt get the timing wrong

Well this was a pretty long mod. good luck!
KinomiCandy

AndreasHD wrote:

Hey, I just modded your map ;)

[Kinomi's Insane]
00:21:059 (3) - Place this better to get a smoother blanket. Done.

00:28:995 (3) - Drag this one tick to the left so it looks like this
for a smoother blanket. Done.

00:29:575 (4) - Remember to snap this bellow the slider correctly if you fix the above.

00:29:769 (5) - Make this better like this:
00:35:188 (3) - Same as above
00:48:349 (1) - Whats up with the distance snap here? Fixed it for a while ago, getting submitted now.

01:04:608 (5) - The angle of this slider makes it bad flow because of where your cursor is coming from. Hope that make sense. Fixed it for a while ago, getting submitted now.

01:03:640 (4) - Snap it bellow (3). Fixed it for a while ago, getting submitted now.

01:07:704 (5) - For a smoother blanket, make it like this: Fixed it for a while ago, getting submitted now.

Negri_sk wrote:

[Kinomi's Insane]
00:07:124 (2,3,4,5,6) - CTRL + G. Nope.
00:14:672 (3) - Make this circle go a little up. Alright.
00:26:285 (4) - Make this a hidden circle under the slider end. Nope.
00:27:059 (3) - ^. Nope.
01:18:350 (2,3,4,5,6) - CTRL + G. Nope.
01:24:446 (1) - This one DOES end on the timing point not like the insane. (gj Kinomi) Danke.
+1 OD.

toybot wrote:

:3

[Kinomi's Insane]
00:13:124 - 00:25:124 - whistles are a bit too fast, maybe just make it appear 2/1 beats? Fixed it for a while ago, getting submitted now.
00:30:833 (2) - bend this slider's tail a bit down, to make it look like the two sliders are pointing at the same thing with equal distance Alright.
00:49:124 (3,4,5,6) - the stream has uneven spacing, fix pls Fixed it for a while ago, getting submitted now.
00:53:575 (3,4) - move these two objects so it looks like its in the middle of the slider's curve? like its being blanketed Alright.
01:05:188 (1) - place this ontop of the next slider's head? so it matches the following two objects Nope.
01:12:930 (4) - NC this? its separate from the previous measures Alright.
01:24:446 (1) - use a soft hitsound for the spinner Alright.

Well this was a pretty long mod. good luck!
Thanks for modding! :oops:
http://puu.sh/9LraA.zip
Topic Starter
Julie

toybot wrote:

:3

[General]
You might want to consider making the sliderslide (normal-sliderslide2) silent? on the diffs with long sliders, it sounds especially noisy, and is pretty annoying
And consider changing the mp3 to a better quality? It feels really weak
Here's the sliderslide: http://puu.sh/9KkcV/40f04b195c.wav
And you said the hitsounding is pretty nooby, so yeah lol (can i hitsound for you? ill make sure it sounds good)

[Easy]
00:06:543 (1,1) - Use the regular normal hitsound for these two spinners? You used them in the normal diff Fix
00:53:382 (2) - move this a little bit down, to create a more curved motion. and remove the clap on the slider's head Fix, but didn't move it down
00:56:479 (2) - same with this; remove the clap on the slider's head. this is to make sure that claps are only on downbeats, or else the claps sound nooby :p Fix, but didn't move it down
01:00:737 - you could probably add a slider here. making it just empty removes the flow that you've created Fix
01:12:737 - same with here, and the slider following should be part of that combo Fix
01:19:124 (1) - shorten this by 1/2 of a beat, since im guessing you were following vocals there shorten by 1/4, 1/2 was a bit to much x,x
01:22:220 - same with this---- add something!!!! plus, it makes the following slider not sound out of place when you click it Fix
01:24:349 (1) - use NC2 on this spinner, makes it sound better yknow Fix

[Normal]
00:09:640 (1) - how about shortening this spinner to 00:10:995 -? And add a finish to it. the 1/1 spaces inbetween notes are too fast for a normal player Yeah I didn't realize for my normal, thanks :D
00:34:414 (1,2,3,4) - hm, this is boring.. recommend changing it to something else? I'm aware of it, but I'm blaming on distance spacing Q,Q
00:49:511 - 01:12:349 - this whole section... full of claps... remove the claps from beats landing on white lines 2 and 4, to create the same hitsound pattern as in the easy diff. I heard that you are remaking the hitsounds, but is this the remake? pls no Well without the reamake, other mod told me to put clap here in kiai in white stick, so if you want we could talk about it in pm. I keep in mind all my mod so they didn't mod for nothing
01:00:349 (1) - remove the nc, to be consistent with the part on the second kiai Won't do this, was part of my old mods
01:00:349 (1,2) - use soft finishes instead. and raise this section's volume a bit to make it sound grand Love the idea :D
01:12:737 (2,3) - ^
01:18:156 (1,1,2,3,4) - make this entire section in normal hitsounds, not soft I'll think about it
01:23:575 (4) - move this away from (3), this spacing makes it confusing considering the rhythm, and might give the player a 100 or a miss for hitting the slider too early Fixed puting it in red stick
01:24:349 (1) - same suggestion as in easy Fix

[Hard]
00:12:737 - use the normal custom hitsound as in easy and normal diffs. be consistent pls with your own diffs when it involves hitsounding. or you can change the normal and easy diffs so that it uses soft hitsounds instead Fix
00:19:704 (3) - make this blanket better, mmk Fix
00:21:833 - add a note here? itll be ok for hard, and itll follow vocals, which is kind of what youve been doing Fix
00:31:317 (1,2) - this is supposed to be a 3/4 rhythm? please make it so. Fix
00:32:091 (3) - make this into a slider or something to fill up that space Fix
00:34:027 (1) - remove this NC, it belongs with the previous stanza, and is more of a leadup Fix
00:46:801 (2) - put a finish on the slider's head Fix
00:48:349 (1) - shorten this slider by 1/4 beat to follow the vocals better, and create a better feeling of awesomeness or something :p
The same thing with normal diff, remove claps landing on beats 2 and 4 Fix
01:00:737 (2,3,4) - add finishes in where you know you should Fix
01:16:027 (2) - maybe move this to x160y40? to create a little jump, and make the distance look the same (it says its not the same because of changed slider velocity) Fix
01:17:769 - this section onwards is too silent. i think i said make this normal custom 2? Fix

[Insane]
00:14:285 (5) - Add NC? following what you do in the next two stanzas Fix
00:23:575 (6) - ^ same Fix
00:23:962 (7) - ctrl+g? so it makes the player move in a circular motion then suddenly back down to the next object. i mean it just plays well for effect :p Fun idea, I'll never thought about it, thanks :D
00:24:640 (9) - i think you should make this a bit longer? it sounds too quick Fix
00:40:995 (2) - ctrl+g for some variance in the movement Love it :D
00:46:801 (2) - add a finish to the head Fix
00:49:124 (3,4,5,6) - maybe make the stream like this? Acceptoo
00:51:059 (4) - NC? Fix
00:53:382 (3) - ^ Fix
00:54:156 (6) - ^ I say these two NC's because its like it goes onto the next voice Fix
00:56:479 (4) - NC for same reason Fix
01:00:349 (1,2,3) - add finishes to this section? Fix
01:02:672 (5) - move this so that the previous slider blankets it Nice, was actually searching some idea for this one >,<
01:09:253 (4) - change this to a normal bent slider, this flows like its broken and doesn't look good Fix
01:14:672 - this to the spinner, make the objects normal hitsound Fix
01:22:995 (3) - move this closer to the previous slider? so that the player doesnt get the timing wrong Fix


Well this was a pretty long mod. good luck!
How to do good and long mod that fast xD, thanks~~

Update everything~~ :3
kakifly
hello~ m4m from #modreq (My map https://osu.ppy.sh/s/181634 )

ill only be modding standard difficulties (since idk how to mod other ones xD)


Easy
i think the OD can be raised a bit
for 00:17:382 (2) - try this instead http://puu.sh/9MY8O/fe094e0a2f.jpg
i think a circle can be put between 00:22:027 (1) - and 00:23:575 (2) - on the white tick
00:25:124 (1) - and 00:26:672 (2) - same as above
00:39:059 (2) - 00:40:608 (1) - ^
lower the hitsound volume a bit for easy on the kiai time (for the clap)
00:53:382 (2) - and 00:54:543 (3) - put circle in between, im going to stop mentioning these but sometimes you can hear faint beats in the music and a circle would fit the rhythm
at 00:55:704 (1) - try this http://puu.sh/9MYzS/1200d42401.jpg
01:11:575 (1) and 01:13:124 (1) - - i thought this was an important place to place a circle in between
01:19:124 (1) - try this http://puu.sh/9MYM7/44c2d1ff83.jpg
also 1/4 beat divisor is unnecessary but since it doesnt affect the beatmap itself its ok to leave there

Normal

00:12:737 (1) - and 00:14:285 (2) - put circle in between
00:33:640 (4) - move it over like this http://puu.sh/9MZ64/ca38d1ae7c.jpg
same thing with the hitsounds at kiai, pretty loud in my opinion (Clap)
01:23:382 (4) - shorten it like this http://puu.sh/9MZlG/546ccd01b4.jpg and add a finish hitsound

Hard

at the beginning try placing the circles like this so they look neater http://puu.sh/9MZzT/035e31781f.jpg
00:15:059 (4) - spacing is too far from the 3 circle
00:21:833 (1) - spacing
00:34:027 (4) - spacing again
~~ remember your spacing should be even ~~
00:39:833 (4) - and 00:40:608 (1) - put a circle in between
maybe you should lower sample sounds
01:21:446 (2) - http://puu.sh/9MZWi/1b32deb000.jpg
01:20:285 (8) - try this http://puu.sh/9N01K/0ec826e995.jpg

Insane

00:55:608 (1) - i dont think this needed a hitsound
clap hitsounds at kiai again...


Kinomi's Insane

00:15:059 (5) - try this http://puu.sh/9N0vr/7d62443f96.jpg
00:59:188 (2) - try this http://puu.sh/9N0D5/9afd7b7f45.jpg

i think the insanes iare pretty good i couldnt find much wrong with it ;w;"

hope that helped and gl with your beatmap~
KinomiCandy
Sorry, but no changes. However, I did some few changes on my own (mostly just hitsounds changes).

http://puu.sh/9OdQ5.osu
Topic Starter
Julie
Update update~~
I'm going to reply on mod later~ xD

edit meeh I should stop being lazyyy :

konoshin69 wrote:

hello~ m4m from #modreq (My map https://osu.ppy.sh/s/181634 )

ill only be modding standard difficulties (since idk how to mod other ones xD)


Easy
i think the OD can be raised a bit keep 1-3-5-7, and I made it supah easy :3!! look more like a beginner now then an easy >,<
for 00:17:382 (2) - try this instead http://puu.sh/9MY8O/fe094e0a2f.jpg matching the voice + like I said above moar easy that way :D
i think a circle can be put between 00:22:027 (1) - and 00:23:575 (2) - on the white tick doesn't really match the voice, but like I said trying to make it supah supah easy :D
00:25:124 (1) - and 00:26:672 (2) - same as above ^
00:39:059 (2) - 00:40:608 (1) - ^ if you follow my whole song, I don't put much on each white tick xD
lower the hitsound volume a bit for easy on the kiai time (for the clap) Ok will do~
00:53:382 (2) - and 00:54:543 (3) - put circle in between, im going to stop mentioning these but sometimes you can hear faint beats in the music and a circle would fit the rhythm same reason for 00:39:059 (2) - 00:40:608 (1) - ^
at 00:55:704 (1) - try this http://puu.sh/9MYzS/1200d42401.jpg Trying to make it easy >,<
01:11:575 (1) and 01:13:124 (1) - - i thought this was an important place to place a circle in between won't do that though sorry :S
01:19:124 (1) - try this http://puu.sh/9MYM7/44c2d1ff83.jpg Since I started with this red tick sound, I better keep the ending the same o.o, not sure if you'll understand what I said xD, I suck at explaining Q,Q
also 1/4 beat divisor is unnecessary but since it doesnt affect the beatmap itself its ok to leave there

Normal

00:12:737 (1) - and 00:14:285 (2) - put circle in between My normal is more into voice though xD
00:33:640 (4) - move it over like this http://puu.sh/9MZ64/ca38d1ae7c.jpg Can't because normal should always respect distance spacing, but I might change the pattern here >,<
same thing with the hitsounds at kiai, pretty loud in my opinion (Clap) Fuxed
01:23:382 (4) - shorten it like this http://puu.sh/9MZlG/546ccd01b4.jpg and add a finish hitsound Nop, but I just realize I should make it longer like the easy >,<

Hard

at the beginning try placing the circles like this so they look neater http://puu.sh/9MZzT/035e31781f.jpg nop too common
00:15:059 (4) - spacing is too far from the 3 circle LOL OMG THANKS, I don't know how that happen, the 4th is also offscreen LOL
00:21:833 (1) - spacing Don't see anything wrong xD
00:34:027 (4) - spacing again ^
~~ remember your spacing should be even ~~ Nop, not in hard + xD
00:39:833 (4) - and 00:40:608 (1) - put a circle in between Nop
maybe you should lower sample sounds Will do
01:21:446 (2) - http://puu.sh/9MZWi/1b32deb000.jpg nop, look too common xD
01:20:285 (8) - try this http://puu.sh/9N01K/0ec826e995.jpg won't do xD

Insane

00:55:608 (1) - i dont think this needed a hitsound Keeping it though
clap hitsounds at kiai again... ok

i think the insanes iare pretty good i couldnt find much wrong with it ;w;"

hope that helped and gl with your beatmap~
Thank you for mod :3...and gl for you too ^^!
sheela
Yo.

Easy

  1. 00:15:833 (1) - Move the second point to x:210 y:355. It'll just fix a little the blanket.
  2. 00:39:059 (2) - The curve is a bit weird. Copy and paste 00:37:511 (1) , then rotate it by -70°. The curve will be more better.
  3. 01:06:930 (3) - Move the last point to x:406 y:217. It'll fix the blanket.
  4. 01:08:479 (1) - Move this note to x:395 y:109? It'll get a better flow. If you moved, paste the code below in your .osu file, so 01:09:253 (2,3,1,1,1) is moved:
    SPOILER
    320,25,69253,1,8,0:0:0:0:
    246,109,70027,2,0,B|204:74|204:74|164:117|94:86,1,160,8|8,0:0|0:0,0:0:0:0:
    2,50,71575,6,0,P|24:17|59:-1,2,80,12|8|8,0:0|0:0|0:0,0:0:0:0:
    106,91,73124,6,0,B|154:95|154:95|138:167|202:203,1,160
    302,191,74672,6,0,P|340:132|324:40,1,160,12|8,0:0|0:0,0:0:0:0:
  5. 01:13:124 (1) - Remove the new combo.

Normal

  1. 00:53:382 (2) - Ctrl + J, and move it to x:444 y:160? It follows the flow better, and I just feel like it.
  2. 00:57:253 (3) - Move this to x:485 y:229. It stills because of the flow.
  3. 01:00:349 (1) - Remove the new combo.

Kinomi's Insane

  1. 00:07:124 (2,3,4,5,6) - Maybe add some spice? By adding some spice I mean to put the distance higher. Same goes to 01:18:350 (2,3,4,5,6) .
  2. 00:34:414 (1) - Improve the blanket by moving the last point to x:296 y:184.
  3. 00:46:027 (6) - Move the slider up, which means that you can move the slider to x:254 y:28. It'll make the flow better.
  4. 00:55:704 (7) - Improve the blanket with the approach circle of 00:56:091 (8) .
  5. 01:01:124 (3,4) - Ctrl + G? It just popped in my head.
  6. 01:09:833 (4) - Move this to x:473 y:121, so it could be on the same line with 01:09:253 (3) .
  7. 01:10:801 (6) - Make a blanket with 01:10:220 (2,3,4) ?

Insane

  1. 00:20:479 (2) - Ctrl + H, Ctrl + J and Ctrl + G, so it could make the same slider pattern of 00:20:866 (3,4) .
  2. 00:21:833 (1,2,3) - Make a blanket pattern? It feels a bit ugly.
Well, that's all, I guess. I'll boost your map with a star. WHY ISN'T IT BUUUBLED? Good Luck on ranking the map.
Topic Starter
Julie

sheela901 wrote:

Yo.

Easy

  1. 00:15:833 (1) - Move the second point to x:210 y:355. It'll just fix a little the blanket. Fixed
  2. 00:39:059 (2) - The curve is a bit weird. Copy and paste 00:37:511 (1) , then rotate it by -70°. The curve will be more better. Fixed
  3. 01:06:930 (3) - Move the last point to x:406 y:217. It'll fix the blanket. Fixed
  4. 01:08:479 (1) - Move this note to x:395 y:109? It'll get a better flow. If you moved, paste the code below in your .osu file, so 01:09:253 (2,3,1,1,1) is moved: Fixed
    SPOILER
    320,25,69253,1,8,0:0:0:0:
    246,109,70027,2,0,B|204:74|204:74|164:117|94:86,1,160,8|8,0:0|0:0,0:0:0:0:
    2,50,71575,6,0,P|24:17|59:-1,2,80,12|8|8,0:0|0:0|0:0,0:0:0:0:
    106,91,73124,6,0,B|154:95|154:95|138:167|202:203,1,160
    302,191,74672,6,0,P|340:132|324:40,1,160,12|8,0:0|0:0,0:0:0:0:
  5. 01:13:124 (1) - Remove the new combo. Fixed

Normal

  1. 00:53:382 (2) - Ctrl + J, and move it to x:444 y:160? It follows the flow better, and I just feel like it. Fixed, except I think you did an error on x:444 y:160 xD, yep love the flow better :3
  2. 00:57:253 (3) - Move this to x:485 y:229. It stills because of the flow. Fixed
  3. 01:00:349 (1) - Remove the new combo. Fixed

Insane

  1. 00:20:479 (2) - Ctrl + H, Ctrl + J and Ctrl + G, so it could make the same slider pattern of 00:20:866 (3,4) . Fixed
  2. 00:21:833 (1,2,3) - Make a blanket pattern? It feels a bit ugly. Actually it will be to crunch if I do blanket, keeping it like that xD
Well, that's all, I guess. I'll boost your map with a star. WHY ISN'T IT BUUUBLED? Good Luck on ranking the map.
Thanks for the mod, star and luck :D
[-Sophie-]_old
Ilu Julie
[Easy]
Start has very quiet sliders, maybe change that
00:32:866 - A straight slider works/flows better
00:59:962 (2,1) - 2 Overlaps 1 as a new slider, don't think that should happen in Easy ;;
[Normal]
Fine ^w^
[Hard]
00:26:672 (2) - Straight slider works fine :p
01:16:220 - I like this so much
01:12:833 - This dosen't flow right from 01:12:349, just move it to the right a little
[Insane]
Fine!
Goodluck Julie with this amazing map, have all of my kudosu into stars for this! <3
Kritikally
[Easy]

00:48:349 (2)- 3/4 repeat slider ticks seems like something to avoid in Easy when it's 4/4 time. It's short enough that nobody should miss, so probably not a big deal, but something of note given Easy difficulty.

[Normal]

No issues noted.

[Hard]
00:59:188 (2,3)- Change the two sliders to one repeat slider and circle to coincide with the vocals that you were following with that combo, e.g.:

[Insane]

No issues noted.

[Summary]

Overall, your maps are very refined at this stage. I had to virtually nitpick to find something to note, and I didn't want to walk away with you feeling empty handed. I have very little Taiko experience, so I don't feel comfortable modding those. Good luck getting ranked, and I hope that what I have provided helps! ♥
-NovaMoon-
looking into the hitsounds. maybe it helps a bit :3

[Hard]

00:06:543 (1) - added clap at start and end
00:07:124 (2,3,4,5,6) - added clap
00:09:059 (7) - added clap start and end
01:16:220 (1) - whistle at start, finish at end
01:18:156 (2,3,4,5,6,7,8,9) - added clap at single notes and at the slider end
01:20:866 (1,2,3,4,5,6) - added finish at slider end~ and notes
01:23:382 (7) - added whistle start and end

[Kinomi's Insane]

00:47:577 (3,4,5,6,7,8,9,10) - add clap
00:49:511 (8) - added whistle

[Insane]

00:07:124 (1,2,3,4,5) - changing clap at the start of the slider

rest sounds fine :o gl with the map :3
Topic Starter
Julie
Fixed stuff from the 3 modders :D!! arigatoo minna~
Want 2 Buy Avon
JULIE PLEASE DON'T BE MAD AT ME, Ai Ni
General: The audio sounds a little quiet to me but idk what you'd do to fix it >.<

Hard
I don't really mod hard but I'll do it for chu julie <3
Or at least I was going to but can't find anything to say that wouldn't just be nit picky >.<

Insane
00:34:414 (1) - I'd say no new combo :<
00:35:188 (1) - ^
00:35:769 (2) - new combo
00:35:962 (1) - no new combo
Not much I could find wrong since You're so perfect *drools* *^*

Kinomi's insane
00:25:124 (1) - this slider kinda looks ugly imo :c it just look odly curved
01:00:349 (1) - ^
01:05:382 (2) - and 01:06:156 (4) - could be blanketed around 01:06:737 (5) - which would make it look better
That's about it, it overall it looks pretty solid to me \(>w<)/
I know it's not much but honestly there's not much that's wrong with your map imo, I really hope it gets ranked JULEWD <3
Topic Starter
Julie
bump*
[-Sophie-]_old
bump for julie face
sheela
Heyo Julie~ Rechecking because I have to. Also, don't give me a kudosu, since I already have one.

General

  1. The audio has a really low volume. Replace the mp3 file by http://puu.sh/asxBt/62dd8f1d6f.mp3 . After the replacement, move everything (notes, timing points, offset) to +49ms.
  2. Snap the preview point to 00:49:463 when you changed the mp3.

Easy

  1. 00:46:850 (1) - Bouge-le à x:286 y:251 pour que 00:45:302 (2,1) créerait un petit effet de miroir.
  2. 00:53:044 (1) - #1: Bouge la note à x:290 y:249 et 00:53:431 (2) à x:139 y:201 pour que 00:51:495 (2,1) créerait un blanket;
    ou
    #2: Bouge 00:53:044 (1) à x:432 y:198 et 00:53:431 (2) à x:449 y:144, puis fait quelque chose avec le slider comme celle-ci pour avoir un meilleur flow.:
  3. 01:00:786 (1) - La courbe sera mieux si le deuxième point est à x:332 y:145.

Normal

  1. 00:49:560 (1) - Bouge-le à x:103 y:57, 00:50:334 (2) à x:83 y:248 et 00:51:108 (3) à x:189 y:236 pour avoir 00:49:560 (1,2) un effet de miroir.
  2. 01:05:818 (2) - Bouge-le à x:68 y:132, le deuxième point à x:68 y:132 et le dernier à x:116 y:220 pour que 01:05:044 (1,2) fait une pas si symmétrie.
  3. 01:07:366 (4,1) - La courbe du slider peut bien être améliorer à l'aide de 01:07:366 (4) pour aoir une meilleur blanket.

Hard

  1. 00:14:915 (3,4) - Bouge-les à x:274 y:320 pour que 00:14:334 (2) peut bien tirer au deux.
  2. 01:20:334 (8) - Bouge-le vers x:269 y:371 parce que 01:18:011 (1,2,3,4,5,6,7,8) est un combo. Alors, le slider peut avoir la même distance que les autres.

Insane

  1. 00:22:463 (2) - Bouge-le vers x:118 y:291 parce que 00:21:882 (1) est un peu sur 00:22:463 (2) .
  2. 01:02:044 (2) - Remplace le slider par deux notes. C'est plus mieux.
  3. 01:15:882 (4) - Tu peux faire un effet miroir avec 01:15:495 (3) . Alors copier-coller 01:15:495 (3) et Ctrl + J et Ctrl + H.
C'est tout~ Bonne chance pour mettre la map ranked!
Everything
Yesss! Febli-chan <3 Alright, here are mods as requested. I tried to my best(because honestly I think it deserves to be ranked) mwuaha :D

Normal:
00:34:354(1-4) Perhaps these circles could be spaced out, and if they are spaced out, then they should be spaced out evenly.

Hard:
00:09:622(8) A new combo should start here, a combo running from 1-13 is quite long
00:49:606 Maybe a new circle here to match up the lyric "akaku" (3 objects in total, one for each syllable)
00:50:415 Same as above↑, except the lyric here is "moeru"
00:52:725 Same as above↑, except the lyric here is "atsuku"
00:53:495 Same as above↑, except the lyric here is "hibiku"
01:23:986 The spinner could possibly start here and end at the point you've already set it to end at.

The ones I commented about the lyrics matching up are actually from my own preference since I love black bullet so much, so I thought there should be a little rhythm balanced out when it comes to those lyrics above ^__^

Hope this helps, and wishing the best to you! ☺
Topic Starter
Julie
Yay thanks sheela for recheck woah xD
thanks trammiexo, moee modding haha xD "moeruuu"
Update source + custom hitsound + mp3 + snapping + some fix~
repr1se
Hello!

I'm new to modding, so d̶o̶n̶'̶t̶ ̶t̶a̶k̶e̶ ̶m̶e̶ ̶s̶e̶r̶i̶o̶u̶s̶l̶y̶ please excuse any newbie mistakes I make. xD

Easy
-Two spinners at the beginning seems strange for an easy map. Merging them into one, I think, would be a lot better.
-Outro feels somewhat awkward (might be just me). 1 at 01:19:173 feels out of place, a hitcircle at 1:18:786 feels more comfortable for me.

Normal
-4 at 0:30:205 makes its turn on a blue tick. It feels a bit awkward, were you trying to get it to turn on the white tick (or the red tick like the slider at 1:00:786), or was that intentional?

Hard
-A 13 object combo in the intro is kind of long. Maybe make a new combo at 00:09:689.
-Some combos in the first verse (00:12:786 to 00:34:269) follow the same pattern of objects (for example, circle-slider-circle, circle-slider-circle)(I'm typing circle so much, it's starting to look weird). It gets a bit predictable, but that's one of my pet peeves. xD

Insane
-I've started playing Insanes not too long ago (maybe a month ago) so I can't say too much. But OH HOW I LOVE JUMPY MAPS.
-Nothing to say here.

Kinomi's Insane
-I don't know if I should be commenting on this as it's a guest difficulty.
-Regardless, there isn't anything I can say here.

Great work! I look forward to this map's development.
Topic Starter
Julie
Rofl~ thanks fixed the new combo (I have no idea how I forgot that) and added a note on easy xD
Shushan
easy:
replace the 2nd spin in the start to some slider or circles
00:12:786- 00:33:689 u should place more circles and not just sliders
00:37:570-00:53:044 again, u need to put more circles...
in the end: i think u need to put less time spin...
normal:
again- don't put the 2 spinners...
00:34:463-00:36:786 i think u should put some distance btw those circles
dont put the big spin in the end
Topic Starter
Julie
No change, but I guess kudo for effort as a new modders :3!! keep it up!
Phos-
Hi, mod here~

[Easy]

01:09:302 (2,3) - I don't like how the flow works here, I think it would play better if it looked something more like this:

If you decide to do this, then remember to move 01:11:624 (1) - a bit to avoid the spacing error.

01:13:173 (2,1) - The two sliders are the same length, so why not go with a symmetrical pattern? I think it would look better imo.

01:20:915 (1,2,3,4) - I think that there are too many finishes being used in these last few notes and it can become kind of jarring.

[Normal]

00:34:463 (1,2,3,4) -I don't like this stack. They're two whole beats apart, surely you can make some sort of pattern out of it. Don't just leave it as a plain, boring old stack.

00:45:302 (3,4,1) - imo these finishes don't really fit, I suggest getting rid of a few of them. How about on the ends of (4)? That would be good because they don't land on any downbeats.

00:48:398 (3) - In contrast to my previous suggestion, how about adding a finish at the end of this note? I think it would sound better because there are three emphasised beats and 3 is more memorable than 2.

01:08:140 (1) - Try making this slider look the same in visuals to 01:08:915 (2,3) - . I think it would be better and more consistent.

01:21:495 (1,2,3,4) - Like how I said in easy, not a fan of the amount of finishes.

[Hard]

00:38:334 (2) - Make this the same as 00:37:560 (1) - ? Doing this would make the combo symmetrical, making it look nicer.

01:16:076 (2,1) - I don't like how this flows, try moving (1) up a bit. or rotating it clockwise.

[Insane]

00:11:044 (1) - I recommend you map out this spinner. It's mapped out in hard and you've already mapped out 00:09:689 (1,2,3,4) -

00:24:398 (3,4) - This seems overmapped, these two sliders really don't fit the music. I don't here anything in the music that is 1/8 apart.

00:34:076 (1) - I suggest you curve this slider like 00:33:689 (4,1) - to keep the sliders consistent and to create a symmetry with (4)

00:36:786 (1,2,3) - Another overmapped set of notes, I don't hear any 1/8 or even 1/4 in the music here.

00:43:753 (1,2) - I know what you were trying to do here, but I think it would look better if the set of notes were symmetrical.

00:53:044 (2,2) - I don't like the slight overlap between these two notes, looks ugly imo.

01:05:818 (4,5,6,7) - Kinda like the above with (4, end of 5) but with worse flow since the cursor has to go all the way down to hit that stack.

[Kimoni's Insane]

00:18:205 (1,2,3,4,5,6,7,8) - This stream really doesn't fit lol. It's a really calm part of the tune, and I do not hear any 1/4 in the music.

00:20:528 (2,3) - This blanket has a little room for improvement, how about moving (3) to x:197 y:271?

01:14:334 (8) - This 1/6 slider is unnecesary and overmapped, I do not hear any 1/6 in the music. Replace this with a 1/4 slider or something.


Well, that's it from me. Despite the issues that I've pointed out above, I found all diffs to be enjoyable, fun, and sophisticated. Good luck!
Topic Starter
Julie
Fixed mostly everything except some finish hitsound and those 1/8 slider
Thanks for the mods :3
SkinnyJommy
Hi, here's the mod from my queue!

Did you mean just the Insane difficulty or both?

I think you just meant the Insane

I LOVE BLACK BULLET!

[Insane]

00:30:979 (6) - Move this to 396, 312

00:31:173 (7) - Move this to 244, 300 I think this looks a bit nicer with this ^

00:40:463 I think you should add a circle here

00:43:753 (1,2) - Blanket these a little better

01:11:624 (4) - Move the slider to 384, 44 and angle it so it looks something like this https://osu.ppy.sh/ss/1911084

Really cool map, and awesome song (Black Bullet was soooooo good)

Hopefully my mod helped you a little bit

GL <3
Topic Starter
Julie

skinnyjimmy wrote:

Hi, here's the mod from my queue!

Did you mean just the Insane difficulty or both?

I think you just meant the Insane

I LOVE BLACK BULLET!

[Insane]

00:30:979 (6) - Move this to 396, 312

00:31:173 (7) - Move this to 244, 300 I think this looks a bit nicer with this ^

00:40:463 I think you should add a circle here

00:43:753 (1,2) - Blanket these a little better

01:11:624 (4) - Move the slider to 384, 44 and angle it so it looks something like this https://osu.ppy.sh/ss/1911084

Really cool map, and awesome song (Black Bullet was soooooo good)

Hopefully my mod helped you a little bit

GL <3
Woah really cool flow idea~ but I kept most of them, changed the last part but it isn't entirely like you say, but look a lots alike~ thanks for the mods :3
Maxx
Hey there. Overall it looks pretty good. You could use a lot more blankets though (as you will see).

Easy
Not much here. seems pretty good. But...
-maybe make this spinner a little longer? 00:09:689 (1) - newer players may not be able to clear that very easily
-try and blanket these 00:59:237 (1,2) -
-01:03:108 (2,3) - you can blanket this better :P
- blanket this as well 01:06:205 (2,3) -
- 01:16:269 (1) - i wouldnt put a spinner like this there. newer players can easily lose their mouse on the screen during spinners. theres not enough time after it to relocate

Normal
- 00:14:334 (2,3) - blanket
- 00:25:560 (2,3) - this can be blanketed better
- 00:29:044 (2,3,4) - i like this a lot :P
- 00:42:205 (3,4) - blanket - 00:46:850 (1,2) - 00:57:689 (4,5) - 01:00:398 (2,3) - 01:12:786 (2,3) - (you only have to move the circle to make this one right)

Hard
I suggest increasing cs by 1
-00:13:366 (2,3) - i like this but blanket it

im just gonna say b from now on if something should be blanketed

-00:19:560 (2,3) - b
-00:20:334 (1,2) - b
-00:23:431 (1,2) - b
-00:24:205 (3,4) - b
-00:25:173 (1,2) - b 00:26:528 (1,2) - 00:26:528 (1,2) - 00:28:269 (1,2) - 00:29:624 (1,2) - 00:30:398 (3,4) - 00:31:366 (1,2,3) - im done posting blankets. just look through the rest of this diff and the insane and look for things you can blanket better
-i would overlap 01:18:011 (1,2) - on 01:16:269 (1) -
-maybe space these apart a little more for a more "epic" finish (?)

Insane
For how fast the ar is, i would up the sv to maybe 2.0

-please dont do 00:36:786 (1,2,3) - this can be confusing to anyone who doesnt know its there. if your gonna do it anyways, at least spread them apart a little more so its more clear to see
- personally i would ctrl-g this 00:54:205 (1,2,3,4,5,1) -
-once again i would make this harder for a stronger ending 01:23:431 (4,5,1,2,3,4,5) -

GD Insane
I honestly like this one a lot and dont really see anything wrong. i would suggest upping the sv by a little though.
-only thing i would do is these 00:07:173 (2,3,4,5,6) - at the beginning and end, i would spread them apart a lot more

Good luck! Cant wait to see this get ranked. I loved the show and i love the song :P
2391645784
It's a very nice map, and on the other maps haven't the video ,i very like it
if the map can be ranked ,it isn't a happy things? wwww
good job :) :) :) :) :) :)
haha
I will support you 8-) 8-) 8-) 8-) 8-) 8-)
Rakuen
Hi~

From #modreqs

[General]
Black Bullet!

[Timing]
Stop the KIAI at 01:01:947 – instead of 01:00:398 – if you want a flashing effect during the change
And do not slow down the slider velocity even a short flash

[Easy]
AR: -1
Seems it’s almost all 1/1, higher AR will make players cant see the next note before they finish the current one
^ For example at this point 00:15:689 – you can only see 00:15:882 (1) – and no other things around
00:09:689 (1) – I suggest to extend the spinner to 00:12:205 - , don’t want to leave gaps between the next note. You can also consider extend to 00:12:398 – but it might be a little harder
00:18:979 (1) – Can try to curve this note another way to make a “S” shape with 00:17:431 (2) - , would help better in flow. Refer pic:
00:53:431 (2) - Try to make them more flowy (by moving (2) a little bit down) after 00:53:044 (1) - something like this:
Image

^ This could also help in avoiding 00:54:592 (3) – to be mapped out of mapping area

Good blankets!

[Normal]
00:09:689 (1) – Suggest to extend the spinner to 00:12:398 - . Try not to leave a big timing distance with no break, it will drain HP! You can also consider to map that part starting 00:11:431 –
00:12:786 (1,2) – Not perfect symmetry here. Try to make them same shape by copying and paste them, and then use the function of Ctrl+H. You can use the shape of 00:14:334 (2) – seems you want it to blanket with 00:15:108 (3) –
00:17:431 (3,4) – Could try pattern like this (refer pic), this one looks odd compared to 00:15:882 (1,2) – cuz you didn’t really rotate 00:18:205 (4) – that much:
[box=Image]
00:22:076 (1) – Prefer this to be rotated like 180* with Ctrl+G (swapping heads and tail) which points down to 00:22:850 (2) – after 00:20:528 (4) –
00:28:269 (1,2) – Making them same shape would look neater, suggest to use the shape of 00:29:044 (2) – and then rotate a little like 45* clockwise
00:33:689 (4) – Not sure I like it to be curved that much after 00:31:366 (1,2,3) – because you don’t want it to look special without anything heavy indicated
00:36:786 (4) – This one’s a little out of constant DS, try moving 00:36:011 (3) – more downwards (should be fine if you’re out of the area for a bit)
00:37:560 (1,2) – I’m not sure if they have same shape, but if it’s not try to make 00:37:560 (1) – look like the shape of 00:38:334 (2) - , copy and paste! :d
00:55:753 (1) – Nazi, move the tail point of the slider to 1 tiny grid left or around X:252 Y:320 to make it perfectly aligned with 00:54:979 (5) –
00:59:237 (1) – Suggest not to point the reverse slider on 00:58:076 (5) – because it might spoil the flow. Try something like this:
01:01:947 (1) – Might wanna try rotating 90* clockwise and make it a pattern like this (refer pic), which looks better to avoid strange sliders combo :3

No major problems, playable and simple!
Keep up.

[Hard]
Took a quick look and found the notes and jumps are pretty randomly placed
Notes are all forced to follow vocal instead of constant beat
Need a bit more work on this diff
00:06:592 – Add finish, start of the music
00:06:592 (1,2,3,4,5,6,7) – Suggest to replace all the claps in to something lighter (or custom hitsound sound like a beat). You can try soft whistle
00:09:689 (1,2,3,4,5,6) – Try not to abuse finish sound, might sound annoying sometimes. Replace them to something like as suggested on the last mod, soft whistle could do
00:13:753 (1) – I don’t see any point to jump here, try to remain 1.3x DS seems it’s the slow part too
^ If you really really insist to keep, at least make the jump at 00:14:334 (2) – instead of 00:14:140 (1) –
00:15:495 – As mentioned, try not to force all the notes to follow just vocal and leaving unnecessary gaps between notes. Consider putting something there
00:17:237 (1) – Strongly suggest not to make a jump here, please use 1.3x DS, even you’re following vocal cuz it isn’t that heavy or significant for you to make players to notice it that much
00:18:592 - In Hard diffs you can actually fill these space to avoid letting players to feel it’s “empty”
00:20:334 (1,2) - As mentioned above, try to remain 1.3x DS to let your map look more neat and cuz it’s slow part too
00:21:882 (1) – 4.0x jump is way too big (and it’s stacked) in Hard diff, please avoid this because Hard level players can’t react that
00:23:431 (1) – This pattern is actually a lot better than previous ones like 00:20:334 (1,2) – because you have something on the middle which is 00:23:624 (2) – to show it’s really a pattern instead of random jumps (and you don’t make players feel it’s on purpose)
00:25:173 (1) – Ctrl+G would fit better in the flow, but it also makes it a little bit more jumpy cuz of your arrangements
00:26:528 (1) – The small jump here is acceptable, which is not a bad thing, because the music is getting faster leading to the KIAI
00:34:463 (1) – Try to make this stick to the slider 00:34:076 (4) – to keep it the same pattern as 00:34:753 (2,1) – . Suggest no jump there because the spacing of the next pattern is barely any distance snapped
00:36:979 – As mentioned, you can actually map these parts in Hard instead of leaving a gap, can be good parts to make music more filled
00:43:753 (1) – Suggest to make it more spaced because most of the notes is very fast distanced and anti jump here doesn’t look good here
00:48:979 (2) – Try to make this blanket with 00:48:398 (1) – leaving 00:49:560 (1) – more distance because they’re too close to each other
01:00:398 – Actually this part is still in KIAI try not to slow it down
01:02:044 (2) – This sound a little extra if you’re focusing on vocal, suggest to remove it
01:02:721 (5,6) – Ctrl+G would fit better with the flow
01:05:818 (3) – If possible make the pattern on the middle line if you want symmetry cuz seems it’s already close to it. Try this:
^ And please do make sure 01:06:011 (4) – has the exact same shape with 01:05:431 (2) – to make it look neat. Copy paste 01:05:431 (2) – and then use Ctrl+H and Ctrl+G
01:07:173 (3,4,5,6) – The DS of this set is pretty random altho I know you’re using 1.7x DS. You can try the function of creating polygon circles (Ctrl+Shift+D), put 1.7x DS and then 4 points
01:12:786 – Try not to slow down SV seems it’s still in KIAI
01:18:011 (1) – Remove clap
01:18:398 – As previously, try to replace the claps with some lighter hitsound, sometimes it just sound annoying for some players (but I’m okay with it).
^ And also if you want to rank the map try not to over hitsounding it, BATs don’t like them
01:19:947 (7,8,9) – Try to snap them with 1.7x DS, it’s a bit squeezed down there. Something look like 01:21:495 (2) – would be better

Rhythms are fine
Need some work on this diff, try to request more mods

[Insane]
AR9 is a bit too fast, try AR8.6 (hold down shift key and adjust)
00:06:786 (2) – Remove this would sound better cuz it’s like an extra hit
00:09:689 (1) – Yep this looks good ^
00:18:495 (6) – Removing this also sounds better to fit the music, which you have to arrange the DS for a bit after breaking them to 2 sets
00:24:689 (4) – A bit over sounded. The drum hits are actually at 00:24:689 – and 00:24:786 - , and then continues at 00:24:979 – and 00:25:076 – . Try not to overmap it
00:27:979 (5) – Suggest to remove this, triplets at most of the time shouldn’t end in red tick which is 00:28:076 (6) –
00:34:657 – Remove clap (extra sounded)
00:36:979 (3) – Same as the mod with 00:24:689 - , try to fix this part as well
00:41:431 – I would follow vocal at this part becoz the vocal is a bit heavy
00:43:076 – Add a circle here to form 5 hits, don’t wanna miss the sound at 00:43:076 –
01:18:011 (2) – Remove this, sounds extra
01:20:334 (1,2) – Try to make their distance close, even it’s “Insane” you shouldn’t space them that much because you didn’t previously

The SV in KIAI is too fast, try just to use 1.25 SV
Other than that looks okay

[Kinomi’s Insane]
Try AR8.6 (hold shift key and adjust) or something around there, AR8 is a bit slow
00:07:173 (2,3,4,5,6,7) – Suggest to make them all whistled cuz of strong vocal
00:10:850 – Remove whistle, look like you didn’t do it on purpose
00:11:044 (4,6) – Whistle them for strong vocal
00:13:366 (2) – Move to X:276 Y:280 (with 1.0x DS) for better pattern and flow imo
00:30:882 (2) – Ctrl+G for flow pattern? It’s optional, feel free to keep
00:31:947 (2) – Try the pattern mod like 00:13:366 (2) – see if you find it a better one or not
00:45:882 (5) – NC here because of the DS
00:46:657 (7) - ^ Here as well and remove the NC for 00:46:850 (1) –
00:47:624 (3) – And then you can put a New combo here again
00:56:140 (8) – Move this to X:128 Y:124 for better blanket (if you want perfect one try turning off grid snap and move around)
00:57:495 (4) – You can try blanket this with 00:56:915 (3) – (even you ignore the DS), 0.8x DS here look strange
01:13:366 (2) – Move this to X:340 Y:296 for better blanket. Then move this set 01:14:721 (1,2) - a few tiny grids to the left to avoid stacking 01:13:366 (2) –
01:18:786 (3,4,5,6,7) – Whistle them for strong vocal
01:22:076 – Remove whistle here
01:24:108 (9) – NC here for consistency

Solid, simple, easy to read and play. Good diff!

Have to work a bit harder on some diffs. Good luck!
Topic Starter
Julie
Thanks for the great mod, learned some new stuff, and try to improve the hard owo
Yuji Tokaji
Hai hai!
Random mod!

[General Parameters]
  1. Audio : Ok.
  2. BG : Ok.
  3. Timing : Ok.
  4. .wav files : Ok.
[Easy]
  1. 01:14:721(1) - You could do better than that, try this instead. The reverses give corresponding with music!
[Normal]
  1. 00:35:237 (2,3,4) - Here, the spacing is not respected. Just move each notes on the vertical axis (y-4).
  2. 01:01:947 (1,2) - Ajust the blanket perfectly please.
  3. 01:02:286 - I guess, you can stay with the 1/4 snap. This is about kiai time so put correctly the green tick? You can choose both :
    - blue tick : 01:02:237 or white tick : 01:02:334
  4. 01:16:269 (4) - Seems not good here. Try it, it is more consistent with the rhythm of music!
[Hard]
  1. Here, there are many overlapping notes. I suggest you move a few steps to the right / left.
    In other words, there would be a little more style, if you will apply this. Look this

    cf. Jenny's Mapping Tips
  2. 00:15:882 (1,2) - The spacing is insufficient. Also, could you repair this blanket?
    Suggestion :
[Insane]
  1. Okay.
Bonne chance!
Topic Starter
Julie
Merci beaucoup pour le mod :3!! Le stacking je ne l'ai pas changer, car a chaque fois quand je fait ça, le monde me dit de le stack >,<
Kyouren
I trying help to JMQ~ >< (OMG!!!)
I help you before this map Ranked and Unranked about this map XD

I think you not much to add TV Size in tittle:
p/3347786#p3347786

Like Lanturn said: TV Size is okay to use, but Very very okay if you use black bullet~

NO KDS~ (I just help some people ><)

EDIT:
If you not sure about title, You can ask with KSHR or Lanturn~
Topic Starter
Julie

gokugohan12468 wrote:

I trying help to JMQ~ >< (OMG!!!)
I help you before this map Ranked and Unranked about this map XD

I think you not much to add TV Size in tittle:
p/3347786#p3347786

Like Lanturn said: TV Size is okay to use, but Very very okay if you use black bullet~

NO KDS~ (I just help some people ><)

EDIT:
If you not sure about title, You can ask with KSHR or Lanturn~
OMG YEAH I TOTALLY FORGOT, I saw the thread and went to look why it was unrank and score wipe, but keep forgetting to change it myself uwahh xD!! baka me
thanks~ better change that now so I dont forget
KinomiCandy
Oh, I totally forgot about this. I will fix some of my parts in a few days because busy with school.
Hollow Wings
from Scorpiour's Modding Queue

Kinomi's Insane

  1. 00:24:398 (3,4,5,6,7) - why not try "xx xx" rhythm style here like u did at 00:30:592 (1,2) - lol
  2. 00:50:528 (2,3) - u have really jump here, but why not larger ds at 00:52:850 (1,2,3,4,5) - part for same kiai in the same song tracks?
  3. 01:00:011 (4,1) - try larger this ds, 01:02:721 (2,3) - as well
  4. 01:01:560 (5,6,7,8,9,10,11,12,1) - maybe perfect this stream's curve
  5. hmm... in the whole diff, ds r pretty random to me for i can't understand the logic u set them lol, maybe it's my bad to not figure out ur feelings in ur express in this diff ww

Hard

  1. 00:27:302 (3,4,1,2) - same composing, different blankt lol (nazi blabla
  2. not much to say, thou rhythms a bit simple to me, maybe u can try to follow various tracks rather than give 1/2 stuffs all the diff

Normal

  1. 00:36:011 (3) - arrange ds
  2. 00:47:237 (2) - touch the top, maybe move a bit down
  3. 01:07:366 (4,1,2,3) - try to blanket these with ds kept
  4. 01:18:398 (5) - a bit too hard for noobs?

Easy

  1. 00:35:237 (2) - move to 499,215 to avoid that stack. that's not recommended to set in the lowest diff
  2. 01:18:398 (1) - sudden red line? lol, maybe change it and patterns after w

generally nothing wrong

good luck
Shapy
Je sais pas quoi en faire et je veut voir ta map ranked donc... voila :3

Good Luck est comme dirait hinata :

Topic Starter
Julie
Fixed~ Thanks for the mod Hollow Wings :3!!

uwahh gros merciiii Shapy!! :D!! FIGHTOOO! :D
Kritikally
Love it... have a star! <3
Topic Starter
Julie

Kritikally wrote:

Love it... have a star! <3
Arigatoo kritikally :) , really appreciate it! :D

100th post of the thread >,<!!
PatZar
god,
i just have to mod this
but that icon lawl;w;
good luck~ spam star
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