[General]
You might want to consider making the sliderslide (normal-sliderslide2) silent? on the diffs with long sliders, it sounds especially noisy, and is pretty annoying
And consider changing the mp3 to a better quality? It feels really weak
Here's the sliderslide:
http://puu.sh/9KkcV/40f04b195c.wavAnd you said the hitsounding is pretty nooby, so yeah lol (can i hitsound for you? ill make sure it sounds good)
[Easy]
00:06:543 (1,1) - Use the regular normal hitsound for these two spinners? You used them in the normal diff
00:53:382 (2) - move this a little bit down, to create a more curved motion. and remove the clap on the slider's head
00:56:479 (2) - same with this; remove the clap on the slider's head. this is to make sure that claps are only on downbeats, or else the claps sound nooby :p
01:00:737 - you could probably add a slider here. making it just empty removes the flow that you've created
01:12:737 - same with here, and the slider following should be part of that combo
01:19:124 (1) - shorten this by 1/2 of a beat, since im guessing you were following vocals there
01:22:220 - same with this---- add something!!!! plus, it makes the following slider not sound out of place when you click it
01:24:349 (1) - use NC2 on this spinner, makes it sound better yknow
[Normal]
00:09:640 (1) - how about shortening this spinner to 00:10:995 -? And add a finish to it. the 1/1 spaces inbetween notes are too fast for a normal player
00:34:414 (1,2,3,4) - hm, this is boring.. recommend changing it to something else?
00:49:511 - 01:12:349 - this whole section... full of claps... remove the claps from beats landing on white lines 2 and 4, to create the same hitsound pattern as in the easy diff. I heard that you are remaking the hitsounds, but is this the remake? pls no
01:00:349 (1) - remove the nc, to be consistent with the part on the second kiai
01:00:349 (1,2) - use soft finishes instead. and raise this section's volume a bit to make it sound grand
01:12:737 (2,3) - ^
01:18:156 (1,1,2,3,4) - make this entire section in normal hitsounds, not soft
01:23:575 (4) - move this away from (3), this spacing makes it confusing considering the rhythm, and might give the player a 100 or a miss for hitting the slider too early
01:24:349 (1) - same suggestion as in easy
[Hard]
00:12:737 - use the normal custom hitsound as in easy and normal diffs. be consistent pls with your own diffs when it involves hitsounding. or you can change the normal and easy diffs so that it uses soft hitsounds instead
00:19:704 (3) - make this blanket better, mmk
00:21:833 - add a note here? itll be ok for hard, and itll follow vocals, which is kind of what youve been doing
00:31:317 (1,2) - this is supposed to be a 3/4 rhythm? please make it so.
00:32:091 (3) - make this into a slider or something to fill up that space
00:34:027 (1) - remove this NC, it belongs with the previous stanza, and is more of a leadup
00:46:801 (2) - put a finish on the slider's head
00:48:349 (1) - shorten this slider by 1/4 beat to follow the vocals better, and create a better feeling of awesomeness or something :p
The same thing with normal diff, remove claps landing on beats 2 and 4
01:00:737 (2,3,4) - add finishes in where you know you should
01:16:027 (2) - maybe move this to x160y40? to create a little jump, and make the distance look the same (it says its not the same because of changed slider velocity)
01:17:769 - this section onwards is too silent. i think i said make this normal custom 2?
[Kinomi's Insane]
00:13:124 - 00:25:124 - whistles are a bit too fast, maybe just make it appear 2/1 beats?
00:30:833 (2) - bend this slider's tail a bit down, to make it look like the two sliders are pointing at the same thing with equal distance
00:49:124 (3,4,5,6) - the stream has uneven spacing, fix pls
00:53:575 (3,4) - move these two objects so it looks like its in the middle of the slider's curve? like its being blanketed
01:05:188 (1) - place this ontop of the next slider's head? so it matches the following two objects
01:12:930 (4) - NC this? its separate from the previous measures
01:24:446 (1) - use a soft hitsound for the spinner
[Insane]
00:14:285 (5) - Add NC? following what you do in the next two stanzas
00:23:575 (6) - ^ same
00:23:962 (7) - ctrl+g? so it makes the player move in a circular motion then suddenly back down to the next object. i mean it just plays well for effect :p
00:24:640 (9) - i think you should make this a bit longer? it sounds too quick
00:40:995 (2) - ctrl+g for some variance in the movement
00:46:801 (2) - add a finish to the head
00:49:124 (3,4,5,6) - maybe make the stream like this?
00:51:059 (4) - NC?
00:53:382 (3) - ^
00:54:156 (6) - ^ I say these two NC's because its like it goes onto the next voice
00:56:479 (4) - NC for same reason
01:00:349 (1,2,3) - add finishes to this section?
01:02:672 (5) - move this so that the previous slider blankets it
01:09:253 (4) - change this to a normal bent slider, this flows like its broken and doesn't look good
01:14:672 - this to the spinner, make the objects normal hitsound
01:22:995 (3) - move this closer to the previous slider? so that the player doesnt get the timing wrong
Well this was a pretty long mod. good luck!