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Linkin Park - Living Things

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Yorita Yoshino
00:45:536 (1) - 这为啥是个折返不是单点
02:55:449 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - 为啥我觉得这是渐强的音...感觉应该和前面一样拉大间距
03:36:666 (7,8,9,10,1) - 没有串的感觉了...建议还是全部方向一致
03:43:449 (1,2,3,4) - ^
05:07:511 (1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7) - 前面后面都是对称为啥这里不对称了
05:27:090 (1,2,3,4) - 给人一种短滑条后面接1/2跳再三连的感觉
06:56:847 (1) - 这个算包好还是没包好呢...(这个是我有点搞不明白)
07:57:938 (1) - ^
08:15:256 (3) - 这个换成大白线单点?
PS:后面见到不少这种节奏啊....故意的?为什么要这么放呢
11:41:092 (1) - 这个.......好刺激,我喜欢
13:19:081 - 吧这个放掉我觉得挺奇怪的
15:18:224 (3) - 不叠上?
15:35:795 (5,6,7) - 这个三角形的形状挺奇葩的(
16:17:795 (2,3) - C+G如何
..不行了坚持不下去了(
对称大师强无敌 :)
Topic Starter
pw384

-ClariS- wrote:

00:45:536 (1) - 这为啥是个折返不是单点 :arrow: 群里讨论过了,塞break
02:55:449 (1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - 为啥我觉得这是渐强的音...感觉应该和前面一样拉大间距 :arrow: 其实并没有渐强只是频率变快。往里面走是为了之后的往外面走,有得必有失,有失必有得,嗯
03:36:666 (7,8,9,10,1) - 没有串的感觉了...建议还是全部方向一致 :arrow: 改了
03:43:449 (1,2,3,4) - ^ :arrow: 没改,这里跟的是合成器/贝斯,方向根据音高来的
05:07:511 (1,2,3,4,5,6,7,1,2,3,4,5,1,2,3,4,5,6,7) - 前面后面都是对称为啥这里不对称了 :arrow: 没梗(。
05:27:090 (1,2,3,4) - 给人一种短滑条后面接1/2跳再三连的感觉 :arrow: fixed
06:56:847 (1) - 这个算包好还是没包好呢...(这个是我有点搞不明白) :arrow: 算包好吧。。。
07:57:938 (1) - ^
08:15:256 (3) - 这个换成大白线单点?
PS:后面见到不少这种节奏啊....故意的?为什么要这么放呢 :arrow: 跟rap
11:41:092 (1) - 这个.......好刺激,我喜欢 :arrow: 嘻嘻
13:19:081 - 吧这个放掉我觉得挺奇怪的 :arrow: 跟吉他
15:18:224 (3) - 不叠上? :arrow: fixed
15:35:795 (5,6,7) - 这个三角形的形状挺奇葩的( :arrow: fixed
16:17:795 (2,3) - C+G如何 :arrow: 感觉没啥差别。。。
..不行了坚持不下去了(
对称大师强无敌 :)
谢谢!!
Crystal
11:41:092 (1) - 怎么变成大肠形状的了
Danii
yo!!! from modreqs
oh, one of most favorite band in my youth (5 years ago lol)
now i drop to thrash metal
okay, lets move to diff~
Burn it Down is best song of this album (and Lost in the Echo okay)
I'm not too understand what doing in this album compilation "A Light That Never Comes". Recharged ≠ Living Things (=remix's ≠ original) (and also i dont see A Light That Never Comes in Living Things, this song recorded specially for Recharged, and not for Living Things). Try to remove this song (and map piece) from this compilation (i ofc understand your titan job with this song but no) (idk why i modded this song from compilation)

00:09:927 (3,1) - located too close, move 00:10:318 (5,1) - right

00:12:145 (3,1) - is this wrong stack? hopefully that its not a editor bugs

00:13:710 (1,2) - not in rhythm, make here this

00:14:753 (1,3) - too close again

00:16:840 (1) - i dont like this slider from, better move penultimate point on slider to 258 199 to more curve slider

00:28:318 (1) - stack end of slider with start of 00:27:666 (3) -

00:29:753 (2,3) - stack

00:29:362 (1,2) - ^

00:35:362 (4,2) - curve blanket, move 2-nd point on slider to 317 296 and last point to 273 285

00:55:318 (3) - move to 112 25 for better overlap

01:09:014 (1,2,3,4,5,6,7,8) - this pattern is actually not different from 01:06:927 (1,2,3,4,5,6,7,8) - , that can get bored. Make it something else

01:22:840 (2,1) - almost overlap, fix it (for example you can move 01:23:101 (1,1) - to 136 264 in order to overlap eas same with overlap 01:22:840 (2,2) - )

01:24:666 (1,2) - make here this to emphasize strong sounds

01:27:013 (3,4) - make here this to emphasize strong sound

01:42:145 (4,2) - i told you about it

03:01:710 (1,2,3,4,1,2,3,4) - a lot of cicksliders is uncomfortable to play imo, make insatead some kicksliders at least repeat kicksliders (4 times reepat)

03:10:318 (3,4) - make here

03:40:840 (1,2) - i hear here bits like kicksliders, make here at least two repeat kicksliders

03:44:231 (2,3) - make here repeat to separate two combo

03:45:014 (1) - make here this

04:03:722 (5,6) - idk why dont mapped here streams, make at least two repeat kicksliders

03:56:774 (1,2,3,4) - in 03:56:932 - 03:57:248 - 03:57:564 - 03:57:880 - sounds, maybe make here sliders instead 1/1 notes?

04:06:248 (5,6) - stacks with 04:04:985 (5,6) - looks boring imo, move 04:06:248 (5) - to 344 292 and 04:06:565 (6) - 166 263

04:25:038 (2,3) - fix blanket, move note left (or right if you dont want blanket)

04:34:511 (2,5) - wrong stack? or editor bugs?

04:49:195 (3) - in this position slider looks ugly, move red point up

04:55:827 (5,4) - bad overlap, or make it better, or unstack it

05:07:511 (1,7) - bad overlap, better stack it

05:27:090 (1,2,3,4) - imo its weird to play, and also sounds here almost same, make here something usually, repeat kickslider+note for example

05:31:353 (3) - move to 149 10 for better overlap with 05:32:143 (3) -

05:32:774 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8) - this circular stream get bored imo, you can changed ds and make sharp turns in streams for more interesting form

05:35:143 (2) - sound here is different from 05:34:669 (1,2,1) - , make here note (or 1/2 slider, as you did it in 04:09:406 (1) - 04:44:774 (1) - )

05:46:757 (4) - remove note, there is not sounds (and also its not strong part to make here 1/2 so often, you can make here 1/1 pause)

05:49:210 (1,2) - fix blanket, move slider right

05:57:938 (1,3) - move note left to fix blanket

05:56:301 (2,3,4) - spacing between them is more than 05:59:029 (4,5,6) - , but it should be the opposite because last pattern closer to strong sounds than first pattern. Swapped ds settings in this pattern (1.0x - 0.9x in 05:59:029 (4,5,6) - , 0.5x - 0.6x in 05:56:301 (2,3,4) -

05:59:574 (6,2) - fix bad overlap

06:00:665 (2,1) - stack lol

06:43:756 (6) - put nc how did you do it in 07:44:847 (1) -

06:43:756 (6) - also, make here this to emphasize vocal (anyway its 5.57*, you can make here it)

06:50:301 (1,2) - in symmetry way its right made, but in blanket way - no, move (1) to 169 274

06:53:438 (4) - not in rhythm (slider ending on strong vocal lol), make here this

06:57:392 (2) - move this slider a bit left (to 198 128) for more symmetry with 06:56:847 (1) -

06:59:301 (1,2) - not following music again, make here this (cursor on 06:59:847 - )

06:59:301 (1) - if you dont like idea above, at least move to 256 292 for better blanket with 06:58:483 (6) -

07:21:120 - put note here

07:23:574 (3,7) - bad overlap

07:44:847 (1) - improve kickslider

07:51:392 (1,2) - i already told you about it

07:54:529 (4) - i told you

08:00:392 (1,2) - i told you

08:00:392 (1) - move it up for blanket if you dont like previous idea

08:12:120 (6) - weird slider form, and it is not such a curve as 08:11:301 (3) - , and due this symmetry is lost, more curve (6)

08:21:938 (7) - add nc

08:33:120 (1,3) - too close, fix it

08:48:665 (2) - move last point on slider up (to 237 129) to more symmetry with 08:48:120 (1) -

08:50:301 (3,4) - curve blanket, move (4) up

09:22:756 (2) - remove note, i dont hear here strong sound

10:06:647 (2,2) - wrong stack?

10:37:064 (2) - move end of slider to 208 336 to visual stack with end of 10:35:953 (2) - (just hurts eyes in editor)

10:38:314 (1,2) - nazi stack (and also here is wrong blanket 10:39:286 (2,3) - , move (3) to 93 121 and 10:38:870 (1) - to 53 197 (and save stack 10:38:592 (2,1) - )

10:59:286 (2) - move to 448 248 for better blanket with note

11:36:370 (7,3) - too close, better make here blanket

11:41:092 (1) - its rankable? youre can not be so subverted and make here spinner if you want to follow vocal (9 second of spinner is not so much)

11:58:314 (3) - make here notes to emphasize vocal and also 11:58:592 (1) - remove nc

12:12:203 (1) - startnig this slider from red tick because vocal heard right here. Also, make on 12:11:647 (2) - this for emphasize vocal and for same the time threshold

12:15:259 (4,3) - stack

12:22:481 (2,4) - nazi stack

12:22:481 (2,1) - located too close, move (1) up

13:20:796 (8) - nc?

13:39:224 (1,2) - not in rhythm, make here this

13:56:581 (4) - idk why you put note here (seems too far), better make blanket with 13:55:724 (2) -

14:00:009 (4,5,6,7,8,9,10,1) - maybe make here this for more varied pattern?

14:08:152 (9,2) - stack

14:47:367 (3,5) - fix wrong stack

14:54:866 (4,5,6,7,8,9,10,1) - i told you about it

15:02:367 (7,9) - wrong stack or what?

15:03:009 (9,2) - stack (srsly, overlap is bad imo)

15:14:152 (2) - move to 371 149 for better overlap with 15:13:081 (8) -

15:18:224 (3,5) - too close, move (5) left-down

15:24:224 (1) - weird slider form, imo this looks better

15:36:224 (7) - nc

16:00:224 (1,3) - a bit wrong blanket, move 16:00:009 (6,7,1) - up

16:01:081 (3,4) - wrong blanket

16:07:938 (3) - too far for slow part, move this note up

16:20:366 (5) - nc

16:37:688 (1) - move end of kickslider to 176 127 for better overlap with note (3)

16:47:490 (9,1) - swapped nc

16:57:589 (3,5) - wrong blanket, move (5) left

17:07:094 (3,4) - not in rhythm, make here this

17:08:579 (6,2) - nazi stack

17:29:074 (4) - maybe ctrl+j for blanket with 17:28:777 (3) - and 17:29:520 (5) - (or one of them)?

17:45:559 (5,7) - wrong stack?

18:15:114 (6,7,8,9,10) - 18:17:490 (6,7,8,9,10) - 18:19:866 (6,7,8,9,10) - 18:22:242 (3,4,5,6,1) - 202 bpm bursts in slow part is too different imo, make on the places of some bursts at least one repeat+note or two kicksliders+note

18:54:025 (3,4) - fix blanket

19:15:856 (3,6) - bad overlap, or stack, or make overlap better (increased it)

19:55:400 (3,4) - maybe ctrl+g?

19:58:775 (3,1) - wrong stack

20:07:775 (2,3,4,5) - maybe you do here other pattern with two notes in 20:07:962 (3) - to emphasize strong sounds?

20:17:337 (6,1) - too close, move note left

20:27:275 (3) - move 2-nd red point on slider, due it slider looks ugly

20:32:525 (8) - nc

20:38:525 (6) - ^

20:45:275 (1,1) - stack

20:50:900 (3,1) - ^ (this overlaps is bad, really)

21:03:837 (5) - move note to 256 144 to not was a bad overlap with 21:04:587 (3) -

21:15:837 (5,3) - too close, move (5) to 153 372

22:13:062 (1) - remove nc, it makes no sense

22:51:010 (1,3) - wrong stack

22:57:933 (5) - better make this for better look

23:02:548 (5) - starting slider here for follow vocal

23:18:703 - cut repeat kickslider on one tick and put note here (with nc ofc)

23:41:271 (1) - move to 323 340 for better overlap

23:46:918 (1,2,3) - nazi stacks

23:53:448 (4,2) - almost overlap, try to avoid it

24:06:506 (5) - i dont like that slider ending on strong and drawling vocal, put on 24:06:506 - note and on 24:06:683 - 1/4 slider

24:12:507 (2) - too far from previous note (unjustified spacing), move slider right

24:17:271 (3,5,1) - stack it to separate 1/2 and 1/4 (just looks weird). With stacks this looks better imo

24:19:918 (2) - move to 114 167 in order to 24:19:918 (2,3) - exactly not seems blanket

24:29:271 (5) - nc

24:46:742 (2,4) - wrong stack?

24:53:448 (4) - ctrl+j for better look

25:08:800 (1,2) - nazi stack

26:01:145 (1,1) - too close, move end of last kickslider left

26:40:395 (1,3) - wrong stack

26:41:270 (3,2) - same lol

26:56:395 (1) - move this slider right to 317 212 to more symmetry (space between 26:55:395 (3,1) - and between 26:56:770 (2,3) - will be same)

26:57:395 (3,1) - make here blanket (or move slider in other place because (3,1) located too close)

27:23:395 (1,2,3) - wrong stacks?

27:26:895 (3) - ctrl+j

27:47:895 (8,9,4) - almost double overlap, move (4) to 109 243

28:26:145 (3,2) - bad overlap

28:35:645 (6,7) - make here slider (28:35:395 (5) - first vocal word, 28:35:645 (6,7) - second vocal word, 28:35:895 (8,9,10,11) - third vocal word

28:52:895 (3) - move red point on slider to 152 160 for better slider form

29:07:332 - i hear here note like 240 bpm triple, maybe put it?

29:29:944 (1,2) - bad overlap, make it better (reduce it, move note left or slider right)

29:43:444 (1,1) - overlap

30:02:944 (3,2) - stack

30:49:819 (6) - nc

31:05:944 (4,5) - ctrl+g

31:13:444 (3,2) - too close, spread them out

31:52:444 (4,2) - fix nazi stack

33:11:466 (2) - move to 308 127 for more symmetry with slider 33:10:566 (1) -

33:15:966 (1) - stack end of slider with end of 33:14:466 (2) -

33:17:466 (3) - cut this repeat slider to normal slider and put in 33:17:766 - note (with nc, you should remove nc in 33:18:366 (1) - ) for emphasize strong sound

33:29:466 (3,1) - nazi stack

34:18:366 (2,1) - ^

34:21:666 (1,1) - ^

34:24:366 (1,1) - ^

34:25:266 (1,1) - ^

35:30:816 (4) - maybe remove note to contast with pause in 35:29:016 - ?

35:31:266 (2,2) - bad overlap, better stack strat of last slider with end of first slider

35:43:416 - put here note, or remove note 35:45:216 (6) - (i like first tbh)

35:42:666 (5,1) - nazi stack

36:40:659 (2,2) - bad overlap, ctrl+h on slider

36:50:516 (1,1) - bad overlap, move last slider up

36:51:373 (1,1) - nazi stack

36:51:373 (1,1,1,1) - REALLY bad overlaps, better stack them all (or make overlap better, if you dont want stacks)

36:54:801 (1,1,1,1) - ^

37:01:659 (7) - nc

37:33:372 (3,6) - stack

38:10:229 (9,1) - swapped nc

38:13:443 (3) - move end of slider to 251 150 and move slider to 168 186 to more symmetry with 38:12:800 (2) -

38:16:872 (3,7) - nazi stack

38:31:229 (5,8) - too close, move 38:32:300 (8,9,1) - down

38:33:372 (3,2) - nazi stack

38:35:086 (3,4) - make here slider because sounds here weaker than in 38:35:515 (5,6) -

39:27:372 (7) - nc

end of mod~ (finally, i write this mod 2 days)

shoot 5 stars because i love this band earlier
good luck
Topic Starter
pw384
ohh such a long mod I don't even... Your mod well deserves appreciation! I'll check it out later when I am free! :D
Stefan
Since you decided to map Recharged, why this title? I mean, it's known that Recharged is the remix version of Living Things (similar with Hybrid Theory to Reanimation). I'd use "Recharged" as title instead of the current imo

I suck, so it's basically a mix of both albums. nvm me then.
EncoreW
[A Light That Never Comes]

00:41:231 (2) - 间距,00:41:362 (1) - 另外我觉得这里也不用 NC

00:48:145 (1,1,1) - 这三个感觉不是太有必要,从 00:50:231 (1) - 这里开始感觉还好一点

00:59:101 - 这4个白线还是填上把,可以放1/1滑条

01:13:971 - http://puu.sh/rzOT6/b6bf4e02c2.jpg 这样下节奏?转盘缩短1/2剩下来的放个circle

03:45:601 (1) - 这个转盘是不是应该短一点,否则跟第二首离的太近了

这首歌我感觉所有下在3/4的滑条尾都要消一下音

[Victimized]

04:45:406 - 这么点break感觉可以不要

[Burn It Down]

06:00:120 (1,2) - 考虑一下 blanket,比如 2的滑条尾和 1

07:06:120 - 这么点break感觉也可以不要

08:19:756 - 感觉这地方不好空着啊,看上去有点像是为了强行对称

09:13:756 (5,6) - 这两个试试看放到 09:14:301 (1) - 的两边去?

[Castle of Glass]

10:31:509 (2) - 10:33:731 (2) - 出界了

11:40:536 (3,4) - 接在 11:39:425 (3,4) - 滑条尾后面把?

[I'll Be Gone]

13:48:224 - kiai

15:20:795 (1) - 出界了

[In My Remains]

16:45:411 - 16:52:539 - 16:54:916 - 感觉这地方漏了

16:59:668 (3) - 这里感觉应该加个音效的,鼓点听上去应该和 16:59:371 (1) - 是差不多的

18:36:797 (1,2,3,4,1,2,3,4) - 这些地方感觉要放drum或者normal的音效,不能在用 soft了

19:09:767 (6) - ctrl+G?

19:36:770 (1) - 这里不考虑放个长滑条吗,钢琴音一直在持续

[Lies Greed Misery]

20:07:775 (2) - 这里节奏不太好,音乐根本不是这样的

20:32:525 (8) - 20:38:525 (6) - NC?

吗的怎么还有一半不摸了睡觉去
Topic Starter
pw384
@Danii
So busy with some irl things that I wasn't able to check your mod out! I fixed almost everything EXCEPT the followings:
1. Special patterns that is deliberately designed
2. Stack imperfects that do not harm gameplaying (owing to the automatical in-game stack)
3. Overlaps that are unable to avoid, not for which the general structure or symmetric patterns would be devastated

Sorry for being unable to reply to every item of your mod because I have been checking the modding for a long duration incoherently and indeed I forgot what I've checked in the past ;w;

And again, great thanks for your generous stars and devoted modding! :D

--------------

Speechless wrote:

[A Light That Never Comes]

00:41:231 (2) - 间距,00:41:362 (1) - 另外我觉得这里也不用 NC :arrow:

00:48:145 (1,1,1) - 这三个感觉不是太有必要,从 00:50:231 (1) - 这里开始感觉还好一点 :arrow: 先留着 我觉得这样挺好的呀(

00:59:101 - 这4个白线还是填上把,可以放1/1滑条 :arrow: 跟snare

01:13:971 - http://puu.sh/rzOT6/b6bf4e02c2.jpg 这样下节奏?转盘缩短1/2剩下来的放个circle :arrow: 太坑了233

03:45:601 (1) - 这个转盘是不是应该短一点,否则跟第二首离的太近了 :arrow: fixed

这首歌我感觉所有下在3/4的滑条尾都要消一下音 :arrow: extended sliders根本不怂 就是要不消音

[Victimized]

04:45:406 - 这么点break感觉可以不要 :arrow: 这个break带感呀

[Burn It Down]

06:00:120 (1,2) - 考虑一下 blanket,比如 2的滑条尾和 1 :arrow: 做不了

07:06:120 - 这么点break感觉也可以不要 :arrow: 带感break+1

08:19:756 - 感觉这地方不好空着啊,看上去有点像是为了强行对称 :arrow: 跟vocal 不过现在这样的确略怪

09:13:756 (5,6) - 这两个试试看放到 09:14:301 (1) - 的两边去? :arrow: 没必要吧。。。

[Castle of Glass]

10:31:509 (2) - 10:33:731 (2) - 出界了 :arrow: ???改了

11:40:536 (3,4) - 接在 11:39:425 (3,4) - 滑条尾后面把? :arrow: 换了个类似的

[I'll Be Gone]

13:48:224 - kiai :arrow: 不想加

15:20:795 (1) - 出界了 :arrow: 4:3下playing不出界

[In My Remains]

16:45:411 - 16:52:539 - 16:54:916 - 感觉这地方漏了 :arrow: 改了

16:59:668 (3) - 这里感觉应该加个音效的,鼓点听上去应该和 16:59:371 (1) - 是差不多的 :arrow: 改了

18:36:797 (1,2,3,4,1,2,3,4) - 这些地方感觉要放drum或者normal的音效,不能在用 soft了好像现在这样没问题

19:09:767 (6) - ctrl+G? :arrow: 没必要吧。。。

19:36:770 (1) - 这里不考虑放个长滑条吗,钢琴音一直在持续 :arrow: 改了 跟vocal

[Lies Greed Misery]

20:07:775 (2) - 这里节奏不太好,音乐根本不是这样的 :arrow: ??我听着是这样的呀

20:32:525 (8) - 20:38:525 (6) - NC? :arrow: 改了

吗的怎么还有一半不摸了睡觉去
thanks for modding ;w;
Misure
这好像不太缺摸的样子...
好 总之以后我可以自豪的说我摸过一张40分钟的图

[Marathon]
  1. 不加点audio leadin么
  2. widescreen support不开?我这个分辨率下 sb的图都是缺两截
  3. 00:04:058 (4,1) - 这组感觉有点近了 这个顺向flow更显得近了 或者1转90°然后尾巴叠到前面那个2上?
  4. 00:17:623 (2) - ctrl+G? 前面正反flow转换也挺频繁的
  5. 00:27:275 (1,2) - 还是叠起来好? 这个白线钝角flow感觉有点突然
  6. 00:55:449 (4,5) - 保持前面1-2那样的间距?有点突然减速的感觉...
  7. 01:20:231 (4) - 换两个单点?感觉01:20:362 - 这个音表现的不太明显
  8. 01:33:797 (4,1) - 这个感觉有点远了?毕竟后面几组NC都没拉得太远
  9. 02:14:753 (1) - 反向?和前面那种做一组
  10. 02:59:362 - 这个部分我突然想到了星爷Asymmetry的瞬间爆炸233 不过还是你这种稳啊
  11. 03:22:318 (4,1) - 这个角度怎么感觉有点尴尬呢
  12. 03:39:275 (1,2) - 这俩稍微玩个减速?
  13. 06:53:029 (3) - 07:54:120 (3) - 这不包一下么
  14. 08:10:483 (1,2,3) - 做个等距?或者复制粘贴120度旋转的那种(
  15. 08:38:301 (4) - 感觉ctrl+J的形状好些?
  16. 10:34:425 (1) - 10:34:842 (2) - 分别ctrl+G?接前面好一些而且能做成和下一组一样的接note效果
  17. 11:00:953 (4) - 叠到10:59:286 (2) - 的尾巴上?
  18. 11:06:370 (3) - ctrl+G好玩一点嗯
  19. 11:24:981 (4,5) - 这俩不是一样的我好难受啊111
  20. 13:45:224 (2,3,4,5,1) - 感觉这些可以分别反向 好像也挺好的..
  21. 13:56:581 (4) - 这距离拉的好像有点远了 略突然 感觉放13:55:724 (2) - 头上就挺合适的
  22. 14:49:295 (8,9) - ctrl+G?直接逆时针到底
  23. 14:53:366 (1,2) - 摆个包?
  24. 15:27:438 (8,1) - 直接叠尾巴上也挺好的 从某种程度上还能给后面的空一拍做铺垫
  25. 16:59:223 (7) - 这个叠到滑条尾巴上?表现一个NC甩出去的效果
  26. 17:12:440 (1) - 这NC不是很有必要吧 从前面各处NC分布来看
  27. 18:40:361 (5) - NC?
  28. 19:46:025 (4) - 19:49:025 (1) - 统一NC
  29. 21:11:337 (5) - 离后面略远 这角度更显远 不如和3号叠一起
  30. 22:06:275 (5) - 后半弧度再大一点表现音乐效果更好?也不是一定要包嘛
  31. 22:47:933 (2) - 可以NC
  32. 25:34:212 (4) - 拐的地方再小点可能更像音符233
  33. 27:27:645 (7) - 这用直的就行吧 或者27:26:895 (3) - 似弯非直有点微妙
  34. 27:36:395 (1,2,3,4,5,6) - 从右向左?和前面反过来的
  35. 27:40:770 (10) - 可以NC强调节奏打击点?
  36. 30:34:819 (1,2) - 这里感觉突然近了 相对于附近排列
  37. 35:12:366 (2) - NC?
  38. 38:57:372 (3,4,5) - 这个好像有点突然...
  39. 38:58:657 (2) - 放下面 然后那三个滑条拉开点距离?
384教授好厉害啊orz
Good luck! :)
Nyukai
Why more than just one marathon? lol
Topic Starter
pw384

Nyu-chan wrote:

Why more than just one marathon? lol
I found the only marathon is a bit challenging and cannot be enjoyed by everyone so I think an easier marathon will work //me.lol();
Rixia Mao
soon™

new page
Topic Starter
pw384

Rixia Mao wrote:

soon™

new page
not soon cuz the easier difficulty is done /me run
sahuang

Rixia Mao wrote:

soon™
384教我上作图课系列

红色unrankable,黑体强烈建议,overlap一些地方最好改改,略奇怪

HP太低了吧,1和2.5...主难度起码上4啊,我觉得2和5比较好
主难度OD8会好一点?
39:33:373 - 两个diff都是,红绿线volume不同

主要摸nazi和overlap,节奏感觉还好
摸个图和上课一样

18:20 to 19:30

[Lite]
  1. 00:33:275 (4,1) - 这个stack有点突然,尤其是00:33:536 - downbeat,分开比较好。00:40:579 (2,3) - 这个的话到可以,因为没有音的empahsis
  2. 01:14:753 - 加一个圈?
  3. 01:48:666 - clickable?
  4. 04:16:985 (1,3) - dont overlap
  5. 05:32:774 (1) - 这边undermap了吧,明显节奏很激烈,前面最起码用1/1滑条,然后05:34:669 - 这边开始2个1/2会好点
  6. 05:44:847 - my fav song of lp
  7. 07:15:392 (3,4) - too jb,overlap
  8. 07:16:483 (1,2) - blanket
  9. 10:45:536 (1,2) - blanket
  10. 13:33:652 (5,6) - 太几把难读,stack
  11. 13:44:795 (2,3) - 节奏上是不是2个滑条更好,可以突出滑条头,13:45:652 -
  12. 16:49:569 (4,1) - 换节奏?16:49:866 - downbeat
  13. 16:56:995 - clickable?
  14. 19:08:876 (4,1) - 没叠好
  15. 26:40:395 (1) - 根据26:41:645 (1,2,3,1) - 以及你26:41:395 - 没跟,这个也该删掉
  16. 27:36:395 (1,3) - avoid overlap?
  17. 28:06:395 - 这我觉得滑条头or圈好多了
  18. 28:11:645 - 28:12:145 - 不map?我觉得可以加圈
  19. 28:59:395 (1) - 去掉NC吧
  20. 32:22:866 (2,3,2,3) - 突然不对称
  21. 38:07:443 (6,7) - 换节奏38:07:657 - 强调
  22. 38:32:300 (4,1) - blanket
  23. 39:12:586 (2,4) - 节奏我觉得也可以斟酌一下,主要是39:12:800 -
  24. 39:39:373 - 没音。

19:35 to 20:35

[Marathon]
  1. 00:54:927 (2,4) - avoid overlap
  2. 03:34:579 (3,4,1) - 也别overlap?
  3. 03:36:666 (7) - NC
  4. 04:06:880 (1,5) - 04:07:511 - 04:07:827 - 04:08:143 (1,5) - clap加上去好一点
  5. 04:28:985 (4) - drum-clap?
  6. 04:29:617 (1,1) - 加点whistle
  7. 04:42:248 - 这边开始音效建议和前面一样,尤其是04:42:880 (9,10) - 这种没声音啊
  8. 05:10:353 (3,4,5,6) - 有点卡手,这个钝角略坑
  9. 06:44:847 - 这边开始可以不用折返了,这个折返长了点
  10. 07:02:301 (3,4,5,6,7,1) - 坑
  11. 07:21:256 (2,3,4,5) - 这个节奏有点莫名其妙吧,07:21:120 - 07:21:392 - 07:21:801 - 07:21:938 - 07:22:210 - 这几个有音,你好多都跟的没音
  12. 07:24:529 - 没音
  13. 07:45:938 - same as mentioned above
  14. 11:24:564 (1) - 没音吧,这个圈overmap
  15. 11:41:092 (1) - 我日
  16. 12:05:536 (1) - cancel NC
  17. 12:17:897 (1) - 和前面一样,就算有beat也不该和12:18:036 (2,3) - 一样
  18. 14:14:367 (6,7,8) - undermap
  19. 15:09:224 (6,7,8) - ^
  20. 18:28:480 (1) - cancel NC
  21. 18:58:480 (1,1,1,1,1) - ???
  22. 21:10:400 (2,3,4) - 间距太大了。。这种21:16:400 (2,3,4) - 差不多了
  23. 21:46:775 (6) - 21:52:775 (6) - NC
  24. 22:08:150 (5,6) - 意图没什么问题但是还是不要这样overlap
  25. 22:44:600 (1,1,1) - 没必要spam
  26. 25:56:395 - 25:57:395 - 25:58:395 - 25:59:395 - etc 只需要在这些地方NC,其他的完全没必要,看起来也不舒服
  27. 27:00:895 (3,1) - 27:02:895 (3,1) - 分开一点,尴尬
  28. 28:16:145 (1) - NC没必要
  29. 29:19:819 - 开始这一段NC也实在是太多了。。建议用前面的方法,不需要spam
  30. 31:43:256 (3,4) - ctrl+G一下?感觉读图更好玩
  31. 32:03:506 - 不map吗
  32. 32:14:166 - 这一段我觉得slider特别吵,如果滑条能静音就好了
  33. 38:59:086 (5,6,1) - avoid overlap

音效改了别忘记复制,然后回一下前面的摸,美丽
Topic Starter
pw384

Misure wrote:

这好像不太缺摸的样子...
好 总之以后我可以自豪的说我摸过一张40分钟的图

[Marathon]
  1. 不加点audio leadin么 :arrow: fixed
  2. widescreen support不开?我这个分辨率下 sb的图都是缺两截 :arrow: 不能开
  3. 00:04:058 (4,1) - 这组感觉有点近了 这个顺向flow更显得近了 或者1转90°然后尾巴叠到前面那个2上? :arrow: 感觉有点破坏这里的架构,虽然更好玩一些
  4. 00:17:623 (2) - ctrl+G? 前面正反flow转换也挺频繁的 :arrow: 这里想根据前面的慢slider保持方向的恒常性
  5. 00:27:275 (1,2) - 还是叠起来好? 这个白线钝角flow感觉有点突然 :arrow: fixed
  6. 00:55:449 (4,5) - 保持前面1-2那样的间距?有点突然减速的感觉... :arrow: fixed
  7. 01:20:231 (4) - 换两个单点?感觉01:20:362 - 这个音表现的不太明显 :arrow: 有道理,不过这里我想玩复制梗
  8. 01:33:797 (4,1) - 这个感觉有点远了?毕竟后面几组NC都没拉得太远 :arrow: fixed
  9. 02:14:753 (1) - 反向?和前面那种做一组 :arrow: 故意加点变化的
  10. 02:59:362 - 这个部分我突然想到了星爷Asymmetry的瞬间爆炸233 不过还是你这种稳啊
  11. 03:22:318 (4,1) - 这个角度怎么感觉有点尴尬呢 :arrow: 还好呀
  12. 03:39:275 (1,2) - 这俩稍微玩个减速? :arrow: 没必要,扭曲的滑条已经有一种*视觉*的减速效果了
  13. 06:53:029 (3) - 07:54:120 (3) - 这不包一下么 :arrow: 间距问题包不了了
  14. 08:10:483 (1,2,3) - 做个等距?或者复制粘贴120度旋转的那种( :arrow: (那样子会因为太胖摆不下的
  15. 08:38:301 (4) - 感觉ctrl+J的形状好些? :arrow: 好像也不好看欸。。
  16. 10:34:425 (1) - 10:34:842 (2) - 分别ctrl+G?接前面好一些而且能做成和下一组一样的接note效果 :arrow: 这里是故意逆向的233
  17. 11:00:953 (4) - 叠到10:59:286 (2) - 的尾巴上? :arrow: 有点奇怪的样子
  18. 11:06:370 (3) - ctrl+G好玩一点嗯 :arrow: 好主意
  19. 11:24:981 (4,5) - 这俩不是一样的我好难受啊111 :arrow: fixed
  20. 13:45:224 (2,3,4,5,1) - 感觉这些可以分别反向 好像也挺好的.. :arrow: 换了个摆法
  21. 13:56:581 (4) - 这距离拉的好像有点远了 略突然 感觉放13:55:724 (2) - 头上就挺合适的
  22. 14:49:295 (8,9) - ctrl+G?直接逆时针到底 :arrow: 虽然爽了些但是还是不自然
  23. 14:53:366 (1,2) - 摆个包? :arrow: fixed
  24. 15:27:438 (8,1) - 直接叠尾巴上也挺好的 从某种程度上还能给后面的空一拍做铺垫 :arrow: 卧槽 神
  25. 16:59:223 (7) - 这个叠到滑条尾巴上?表现一个NC甩出去的效果 :arrow: 会比较难读,而且现在的已经有这种感觉了
  26. 17:12:440 (1) - 这NC不是很有必要吧 从前面各处NC分布来看 :arrow: 改了
  27. 18:40:361 (5) - NC? :arrow: 改了
  28. 19:46:025 (4) - 19:49:025 (1) - 统一NC :arrow: fixed
  29. 21:11:337 (5) - 离后面略远 这角度更显远 不如和3号叠一起 :arrow: 这附近重新组织了一下
  30. 22:06:275 (5) - 后半弧度再大一点表现音乐效果更好?也不是一定要包嘛 :arrow: 弧度大的话好像效果也不是很好
  31. 22:47:933 (2) - 可以NC :arrow: nc了后一个
  32. 25:34:212 (4) - 拐的地方再小点可能更像音符233 :arrow: 调了调
  33. 27:27:645 (7) - 这用直的就行吧 或者27:26:895 (3) - 似弯非直有点微妙 :arrow:
  34. 27:36:395 (1,2,3,4,5,6) - 从右向左?和前面反过来的 :arrow: 可以
  35. 27:40:770 (10) - 可以NC强调节奏打击点? :arrow:
  36. 30:34:819 (1,2) - 这里感觉突然近了 相对于附近排列 :arrow: fixed
  37. 35:12:366 (2) - NC? :arrow: 为了显示出来follow points
  38. 38:57:372 (3,4,5) - 这个好像有点突然... :arrow: 还好感觉
  39. 38:58:657 (2) - 放下面 然后那三个滑条拉开点距离? :arrow: fixed
384教授好厉害啊orz
Good luck! :)
谢谢米舒的摸!

sahuang wrote:

Rixia Mao wrote:

soon™
384教我上作图课系列

红色unrankable,黑体强烈建议,overlap一些地方最好改改,略奇怪

HP太低了吧,1和2.5...主难度起码上4啊,我觉得2和5比较好 :arrow: change HP to 2, 3.5 respectively
主难度OD8会好一点? :arrow: fixed
39:33:373 - 两个diff都是,红绿线volume不同 :arrow: fixed

主要摸nazi和overlap,节奏感觉还好
摸个图和上课一样

18:20 to 19:30

[Lite]
  1. 00:33:275 (4,1) - 这个stack有点突然,尤其是00:33:536 - downbeat,分开比较好。00:40:579 (2,3) - 这个的话到可以,因为没有音的empahsis :arrow: 想留点顿挫感
  2. 01:14:753 - 加一个圈?
  3. 01:48:666 - clickable? :arrow: fixed
  4. 04:16:985 (1,3) - dont overlap :arrow: fixed
  5. 05:32:774 (1) - 这边undermap了吧,明显节奏很激烈,前面最起码用1/1滑条,然后05:34:669 - 这边开始2个1/2会好点 :arrow: fixed
  6. 05:44:847 - my fav song of lp :arrow: but not mine 233
  7. 07:15:392 (3,4) - too jb,overlap :arrow: not jb, fixed
  8. 07:16:483 (1,2) - blanket :arrow: fixed
  9. 10:45:536 (1,2) - blanket :arrow: fixed
  10. 13:33:652 (5,6) - 太几把难读,stack :arrow: fixed
  11. 13:44:795 (2,3) - 节奏上是不是2个滑条更好,可以突出滑条头,13:45:652 - :arrow: 目前这样也没啥问题而且容易摆得好看
  12. 16:49:569 (4,1) - 换节奏?16:49:866 - downbeat :arrow: 改了
  13. 16:56:995 - clickable? :arrow: 这里是1/4很难摆clickable的
  14. 19:08:876 (4,1) - 没叠好
  15. 26:40:395 (1) - 根据26:41:645 (1,2,3,1) - 以及你26:41:395 - 没跟,这个也该删掉 :arrow: revamp this part
  16. 27:36:395 (1,3) - avoid overlap? :arrow: fixed
  17. 28:06:395 - 这我觉得滑条头or圈好多了 :arrow: revamp this part
  18. 28:11:645 - 28:12:145 - 不map?我觉得可以加圈 :arrow: 强调嘶吼
  19. 28:59:395 (1) - 去掉NC吧 :arrow: fixed
  20. 32:22:866 (2,3,2,3) - 突然不对称 :arrow: feel the break of perfect symmetry, the pain and sorrow rising from vain, and the warped love of helplessness flowing with the change of piano pitch
  21. 38:07:443 (6,7) - 换节奏38:07:657 - 强调 :arrow: fixed
  22. 38:32:300 (4,1) - blanket :arrow: fixed
  23. 39:12:586 (2,4) - 节奏我觉得也可以斟酌一下,主要是39:12:800 - :arrow: 这里我觉得最需要强调的是这个39:13:229 - 而不是39:12:800 -
  24. 39:39:373 - 没音。 :arrow: fixed

19:35 to 20:35

[Marathon]
  1. 00:54:927 (2,4) - avoid overlap :arrow: fixed
  2. 03:34:579 (3,4,1) - 也别overlap? :arrow: fixed
  3. 03:36:666 (7) - NC :arrow: fixed
  4. 04:06:880 (1,5) - 04:07:511 - 04:07:827 - 04:08:143 (1,5) - clap加上去好一点 :arrow: fixed
  5. 04:28:985 (4) - drum-clap? :arrow: 用soft的会和前面一致,而且符合音乐这里的一个天然的clap,同时和后面的形成比较
  6. 04:29:617 (1,1) - 加点whistle :arrow: k
  7. 04:42:248 - 这边开始音效建议和前面一样,尤其是04:42:880 (9,10) - 这种没声音啊 :arrow: k
  8. 05:10:353 (3,4,5,6) - 有点卡手,这个钝角略坑 :arrow: k
  9. 06:44:847 - 这边开始可以不用折返了,这个折返长了点 :arrow: 为了避免被搞事(因为是渐快的)所以改成转盘了
  10. 07:02:301 (3,4,5,6,7,1) - 坑 :arrow: 改了
  11. 07:21:256 (2,3,4,5) - 这个节奏有点莫名其妙吧,07:21:120 - 07:21:392 - 07:21:801 - 07:21:938 - 07:22:210 - 这几个有音,你好多都跟的没音 :arrow: 改了
  12. 07:24:529 - 没音 :arrow: 改了
  13. 07:45:938 - same as mentioned above :arrow: the same
  14. 11:24:564 (1) - 没音吧,这个圈overmap :arrow: fixed
  15. 11:41:092 (1) - 我日 :arrow: 你日
  16. 12:05:536 (1) - cancel NC :arrow: k
  17. 12:17:897 (1) - 和前面一样,就算有beat也不该和12:18:036 (2,3) - 一样 :arrow: fixed
  18. 14:14:367 (6,7,8) - undermap :arrow: 改了
  19. 15:09:224 (6,7,8) - ^ :arrow: ^
  20. 18:28:480 (1) - cancel NC :arrow: one by one by one
  21. 18:58:480 (1,1,1,1,1) - ??? :arrow: ^ origin of this pattern: https://osu.ppy.sh/s/26512
  22. 21:10:400 (2,3,4) - 间距太大了。。这种21:16:400 (2,3,4) - 差不多了 :arrow:
  23. 21:46:775 (6) - 21:52:775 (6) - NC :arrow: 改了
  24. 22:08:150 (5,6) - 意图没什么问题但是还是不要这样overlap :arrow: 调了下
  25. 22:44:600 (1,1,1) - 没必要spam :arrow: ok
  26. 25:56:395 - 25:57:395 - 25:58:395 - 25:59:395 - etc 只需要在这些地方NC,其他的完全没必要,看起来也不舒服
  27. 27:00:895 (3,1) - 27:02:895 (3,1) - 分开一点,尴尬 :arrow:
  28. 28:16:145 (1) - NC没必要 :arrow: 改了
  29. 29:19:819 - 开始这一段NC也实在是太多了。。建议用前面的方法,不需要spam :arrow: 这里加NC更方便读图
  30. 31:43:256 (3,4) - ctrl+G一下?感觉读图更好玩 :arrow: 想在这停顿
  31. 32:03:506 - 不map吗 :arrow: 特地强调这里的空拍
  32. 32:14:166 - 这一段我觉得slider特别吵,如果滑条能静音就好了 :arrow: fixed, plz redl
  33. 38:59:086 (5,6,1) - avoid overlap :arrow: fixed

音效改了别忘记复制,然后回一下前面的摸,美丽
感谢modding!


all updated!
Crystal
全世界 唯你独棒
sahuang

Crystal wrote:

全世界 唯你独棒
Appreciate efforts spent on this marathon, impressive.

#1
Silverboxer
oh my god yes
SpaceshipWeirdo
Skin To Bone is a hellmap
Garden

Crystal wrote:

全世界 唯你独棒
iHatePeople
Waiting for approval (2 years ago)
:O
7ambda
You sir have gotten my utmost respect.
squirrelpascals
Please keep going
atlas
2 YEARS AND IT ISNT RANKED WTF
Topic Starter
pw384
it won't die away!
riffy
I regret every decision I have made as a beatmap nominator so far.

[General]
  1. Due to flashing stuff like 03:58:038 - I'd enable the epilepsy waning just to be on the safe side.
  2. Are you sure it's not LINKIN PARK? (capytalized) If not, we can check it together, just let me know.
  3. 25:37:389 (1) - a break would do better here. Since the spinner feels like a really heaavy overkill. This much spinning in such a long map is a deadly thing.
[Marathon]
  1. 00:10:579 (1,3) - perhaps, you could move it to the left in order to prevent the overlap which appears slightly untidy here.
  2. 00:23:101 (5,6) - might want to increase the spacing here as to be consistent with the jumps before/after this pattern.
  3. 01:19:449 (1,4) - consider adding a slight unstack as to increase readability of the pattern? Or maybe rotate it slightly.
    Note: 03:41:362 (1,4) - same here.
  4. 01:58:058 (1) - 02:00:145 (1) - these two combos don't really feel necessary. You should be able to take them down as to prevent the spammed feel of the song.
  5. 04:00:722 (2,3) - try to Ctrl+G these two, as the sound clearly goes in doubles 1 and 3 being loud and jumpworthy, whereas 2 and 4 are just supporting beats.
    Note1: 04:03:248 (2,3) - same here.
    Note2: 04:02:616 (6) - you don't really need a jump on (6) for the same reason.
  6. 04:06:880 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3,4,1) - Try to use louder hhitsounds to emphasize the main drum/bass line since it doesn't fade away during the stream.
    Note: 05:32:774 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,1,2) - something similar would apply here. Otherise, this would feel somewhat overmapped.
  7. 04:26:774 (4,1) - misses the jump for the consistency with 04:26:301 (2,3) -
  8. 04:59:617 (5,1) - 05:01:037 (4,1) - feels like these two needs some jumps to stress the downbeat stuff and the drums.
  9. 06:54:120 (7) - try a 1/2 slider and a circle to stress the downbeat on 06:54:665 - ? example
    Note: 07:55:211 (7) - same.
  10. 06:59:301 (1,2,3) - you could also work with the drums and 1/2 rhythm here in a more precise way. example
    Note: 08:00:392 (1,2,3) - same.
  11. 08:10:483 (1,2,3) - pretty sure they should use even spacing values to be spaced accordingly. I am sure this was the intended pattern.
  12. 08:27:665 (2,3,4,5,6,7,8) - this pattern gives a lot of tension due to the way it is spaced. Perhaps, you could use lower DS as this part does not require anything that challenging?
  13. 08:38:301 (4) - literally the first time in 8 minutes when such a slider appears. Are you sure you want that shape here? It could feel a bit out of your style, so I'd opt for something like this
    Note: 08:50:301 (3) - you'd have to change this one as well.
  14. 11:41:092 (1) - I love you.
  15. 14:02:581 (2,3,4,5) - if you select the pattern and Ctrl+g it, it will swap the rhythms emphasizing vocals and stronger ticks better. Give it a try!
    Note: 14:54:009 (2,3,4) - same here, 14:57:438 (2,3,4,5) - here, 15:02:367 (7,8,9) - here
  16. 16:56:698 (8,1) - minor - the blanket here and around this combo could be improved.
  17. 17:28:183 - 17:28:628 - the drums require some kind of some support. Add a circle for each of these beats?
  18. 17:47:935 (6,7) - minor - not exactlu sure of these currves as they don't really appear anywhere before and feels way too aggressive. Wyh not stick to regular arc-shaped sliders?
  19. 18:58:480 (1,1,1) - 18:59:668 (1) - remember I've mentiond excessive comboing feeling spammed? That is also the case here. try to remove these new combos to prevent patterns from feeling spammed.
  20. 20:27:275 (3) - the shape here causes some kind of a glitched move, that can be avoided, try a kess aggressive angle here? example
  21. 20:30:275 (1,2) - unstacking would keep the flow dynamic and work better here, I believe. example
    Note: 21:18:275 (5,6) - same?
  22. 21:46:306 (2,3,4,5) - spacing change with no visible warning like a new combo may confuse players and make them think there's some snapping change. Either add a new ombo to warn about the DS change or stick to one DS? Same would happen 21:54:181 (2,3,4,5) - here.
    Note: I suggest sticking to some DS, just like you did it with 21:52:306 (2,3,4,5) -
  23. 23:59:271 (2,3) - doesn't sound quite right to me, I would rather go with a 1/4 slider for the drums. example Or maybe two circles as the beat on the blue tick sounds pretty strong.
  24. 23:59:624 (1,2) - then the same thing like with the pattern above continues. So, the whole thing would be more like this?
  25. 25:26:448 (1) - I would add some hitsound to stress the music here. Whistle doesn't sound too bad if you ask me.
  26. 26:41:270 (3) - the drums go for some kind of intensity increase, so two circles would do better. Besides, the beat on 26:41:395 - definitely asks for a circle. So, yeah, replace the slider with two circles?
  27. 26:45:645 (6,7) - probably move (7) a bit apart just to make sure players read it as 1/2 and not a 1/4 jump.
  28. 27:32:395 (1) - split this one into two sliders? example. After playing for twenty minutes non-stop this slider will definitely get players stressed as in they'll keep trying to guess the amount of repeats and stuff.
  29. 28:45:395 (2,1) - space it frther apart to make sure it is readabe? So that it'd match the previous sliders and their spacing
  30. 29:21:319 (1) - I generally feel like new combos in this part are overused. Perhaps, you could reduce the amount of them to make it mor reasonable?
  31. 35:52:566 (1,2) - is there any way we could lower the spacing? this feels like a bit of an overkill, to be honest.
  32. 38:20:943 (5,9,10) - selecting these and hitting Ctrl+G would stress the stronger beats.

    Pretty good for such a long and relatively old map. I will post stuff I have on lite soon. I'd also use higher stack leniency as to make sure stacks are readable all the time. As they not visible on powerless, for example.
[Marathon Lite]
  1. Same stack leniency thing. Consider setting it higher for readability purposes.
  2. 03:40:840 (5,4) - I would rather use 1/2 slider and a circle as there are individual drum hits on white ticks that need something clickable.
  3. 04:17:617 (3,4) - minor - you might wnat to fix the blanket here.
  4. 04:47:932 (3,4) - 04:49:195 (6,1) - are you sure stacks like these are readable for a Lite version. In the 1/2 chain they can be a bit confusing.
  5. 11:41:370 (1,1) - since this is a lite version spreading spinners apart so that there is a bit of recovery time after the first one might be a good idea. You might as well remove 11:50:259 (1) - to give extra recovery time after the second one.
  6. 14:38:367 (3,4,5) - Ctrl+G for the vocals and drums here as well. Should fit better this way.
  7. 17:10:064 (3,4,5,1) - so, the overlap here can be avoided. Try something like this
  8. 18:02:044 (2,3) - minor - blanketing here could be improved.
    Note: same 26:04:395 (1) - probably in a few more patterns. scan through the set quickly if you are up for fixing it.
  9. 20:01:962 - probably a circle here, or you could try turning 20:01:775 (3) - intos lider.
  10. 23:29:472 - end the slider here and then add a speparate circle on 23:30:241 - as this is where the new line starts.
  11. 27:02:895 - since the vocals start here this is where I would expect (1) to be started.
  12. 29:14:395 (1) - gets overlapped with the HP Bar, consider moving it lower?
I guess that wraps it up. That truly was impressive in every possible way.

Hit me up when ready.
Sieg
promised to Bakari to take a look on timings here
everything seems quite decent, tho i would shift few things

190,000 / 229196 -> -6
110,000 / 336120 -> +7
101,000 / 983728 -> -8
97,667 / 1159569 -> 97.720 / 1159563
78,000 / 1331011 -> +5
Topic Starter
pw384

Bakari wrote:

I regret every decision I have made as a beatmap nominator so far.

[General]
  1. Due to flashing stuff like 03:58:038 - I'd enable the epilepsy waning just to be on the safe side. :arrow: fixed that
  2. Are you sure it's not LINKIN PARK? (capytalized) If not, we can check it together, just let me know.
    :arrow: I took a short glance at lp's official website, got into a random news page (e.g. this), and found that they use "Linkin Park". Maybe they'd want a capitalized name for album covers, posters, news headings, etc. where almost everything is capitalized. Thus, both capitalized or not are okay from my point of view.
  3. 25:37:389 (1) - a break would do better here. Since the spinner feels like a really heaavy overkill. This much spinning in such a long map is a deadly thing. :arrow: I reduced the length of spinner sharply so that it won't be a fatal thing for marathon.
[Marathon]
  1. 00:10:579 (1,3) - perhaps, you could move it to the left in order to prevent the overlap which appears slightly untidy here. :arrow: I rearranged the placement
  2. 00:23:101 (5,6) - might want to increase the spacing here as to be consistent with the jumps before/after this pattern. :arrow: that's right
  3. 01:19:449 (1,4) - consider adding a slight unstack as to increase readability of the pattern? Or maybe rotate it slightly. :arrow: umm since I want it to be on Insane level (and what's more, the marathon is marked as Expert difficulty), maybe this pattern is acceptable as it doesn't require too much sightreading skills. In addition, the stack pattern is relatively interesting and quite attractive to me.
    Note: 03:41:362 (1,4) - same here.
  4. 01:58:058 (1) - 02:00:145 (1) - these two combos don't really feel necessary. You should be able to take them down as to prevent the spammed feel of the song. :arrow: fixed
  5. 04:00:722 (2,3) - try to Ctrl+G these two, as the sound clearly goes in doubles 1 and 3 being loud and jumpworthy, whereas 2 and 4 are just supporting beats. :arrow: That makes sense. And I revamp the part so that it could be more enjoyable.
    Note1: 04:03:248 (2,3) - same here.
    Note2: 04:02:616 (6) - you don't really need a jump on (6) for the same reason.
  6. 04:06:880 (1,2,3,4,5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3,4,1) - Try to use louder hhitsounds to emphasize the main drum/bass line since it doesn't fade away during the stream. :arrow: okay
    Note: 05:32:774 (1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,3,4,5,6,7,8,1,2,1,2) - something similar would apply here. Otherise, this would feel somewhat overmapped.
  7. 04:26:774 (4,1) - misses the jump for the consistency with 04:26:301 (2,3) -
  8. 04:59:617 (5,1) - 05:01:037 (4,1) - feels like these two needs some jumps to stress the downbeat stuff and the drums. :arrow: I must have forgotten to take spacing into consideration.
  9. 06:54:120 (7) - try a 1/2 slider and a circle to stress the downbeat on 06:54:665 - ? example :arrow: That's what I want!
    Note: 07:55:211 (7) - same.
  10. 06:59:301 (1,2,3) - you could also work with the drums and 1/2 rhythm here in a more precise way. example :arrow: good idea
    Note: 08:00:392 (1,2,3) - same.
  11. 08:10:483 (1,2,3) - pretty sure they should use even spacing values to be spaced accordingly. I am sure this was the intended pattern. :arrow: fixed this
  12. 08:27:665 (2,3,4,5,6,7,8) - this pattern gives a lot of tension due to the way it is spaced. Perhaps, you could use lower DS as this part does not require anything that challenging? :arrow: So I reduced the spacing.
  13. 08:38:301 (4) - literally the first time in 8 minutes when such a slider appears. Are you sure you want that shape here? It could feel a bit out of your style, so I'd opt for something like this :arrow: fixed
    Note: 08:50:301 (3) - you'd have to change this one as well.
  14. 11:41:092 (1) - I love you. :arrow: <3
  15. 14:02:581 (2,3,4,5) - if you select the pattern and Ctrl+g it, it will swap the rhythms emphasizing vocals and stronger ticks better. Give it a try! :arrow: I got your point, so I revamped this and the next three parts according to your suggestion.
    Note: 14:54:009 (2,3,4) - same here, 14:57:438 (2,3,4,5) - here, 15:02:367 (7,8,9) - here
  16. 16:56:698 (8,1) - minor - the blanket here and around this combo could be improved. :arrow: fixed
  17. 17:28:183 - 17:28:628 - the drums require some kind of some support. Add a circle for each of these beats? :arrow: After thorough consideration, I'd keep this as it is. For one thing, a space here makes this section more enjoyable for me. For another thing, I could emphasize 17:27:878 (1) - , and pave the way for 17:28:769 (3,4,5) - . Besides, lyric goes "Set this silence free", so I just want to keep this as it is.
  18. 17:47:935 (6,7) - minor - not exactlu sure of these currves as they don't really appear anywhere before and feels way too aggressive. Wyh not stick to regular arc-shaped sliders? :arrow: fixed
  19. 18:58:480 (1,1,1) - 18:59:668 (1) - remember I've mentiond excessive comboing feeling spammed? That is also the case here. try to remove these new combos to prevent patterns from feeling spammed. :arrow: The color spam is intended to be in line with the lyric, "one by one by one".
  20. 20:27:275 (3) - the shape here causes some kind of a glitched move, that can be avoided, try a kess aggressive angle here? example :arrow: fixed
  21. 20:30:275 (1,2) - unstacking would keep the flow dynamic and work better here, I believe. example :arrow: good idea.
    Note: 21:18:275 (5,6) - same?
  22. 21:46:306 (2,3,4,5) - spacing change with no visible warning like a new combo may confuse players and make them think there's some snapping change. Either add a new ombo to warn about the DS change or stick to one DS? Same would happen 21:54:181 (2,3,4,5) - here. :arrow: It makes sense. I enlarged the spacing a bit in order to avoid misreading.
    Note: I suggest sticking to some DS, just like you did it with 21:52:306 (2,3,4,5) -
  23. 23:59:271 (2,3) - doesn't sound quite right to me, I would rather go with a 1/4 slider for the drums. example Or maybe two circles as the beat on the blue tick sounds pretty strong. :arrow: fixed
  24. 23:59:624 (1,2) - then the same thing like with the pattern above continues. So, the whole thing would be more like this? :arrow: umm... I am sure I follow the rap precisely.
  25. 25:26:448 (1) - I would add some hitsound to stress the music here. Whistle doesn't sound too bad if you ask me. :arrow: fixed
  26. 26:41:270 (3) - the drums go for some kind of intensity increase, so two circles would do better. Besides, the beat on 26:41:395 - definitely asks for a circle. So, yeah, replace the slider with two circles? :arrow: That's true and I fixed this 26:41:270 - . But I didn't fixed the next one 26:42:270 (2) - since there's no beat. Hope I've got your point right :D
  27. 26:45:645 (6,7) - probably move (7) a bit apart just to make sure players read it as 1/2 and not a 1/4 jump. :arrow: okay
  28. 27:32:395 (1) - split this one into two sliders? example. After playing for twenty minutes non-stop this slider will definitely get players stressed as in they'll keep trying to guess the amount of repeats and stuff. :arrow: Quite nice idea.
  29. 28:45:395 (2,1) - space it frther apart to make sure it is readabe? So that it'd match the previous sliders and their spacing :arrow: Looks better now.
  30. 29:21:319 (1) - I generally feel like new combos in this part are overused. Perhaps, you could reduce the amount of them to make it mor reasonable? :arrow: I'd like to, but the spacing gets messed up as there's no clue for note grouping. That's why I think newcombos are necessary here!
  31. 35:52:566 (1,2) - is there any way we could lower the spacing? this feels like a bit of an overkill, to be honest. :arrow: Rearranged those sliders so that it won't be too challenging while still reflect my feelings when listening to this moving song.
  32. 38:20:943 (5,9,10) - selecting these and hitting Ctrl+G would stress the stronger beats. :arrow: Things turn out to be better now.

    Pretty good for such a long and relatively old map. I will post stuff I have on lite soon. I'd also use higher stack leniency as to make sure stacks are readable all the time. As they not visible on powerless, for example. :arrow: Set SL to 0.6 on both difficulties, as 0.7 might break some visual patterns while 0.6 works well.
[Marathon Lite]
  1. Same stack leniency thing. Consider setting it higher for readability purposes.
  2. 03:40:840 (5,4) - I would rather use 1/2 slider and a circle as there are individual drum hits on white ticks that need something clickable. :arrow: fixed
  3. 04:17:617 (3,4) - minor - you might wnat to fix the blanket here. :arrow: okay
  4. 04:47:932 (3,4) - 04:49:195 (6,1) - are you sure stacks like these are readable for a Lite version. In the 1/2 chain they can be a bit confusing. :arrow: yeah fixed
  5. 11:41:370 (1,1) - since this is a lite version spreading spinners apart so that there is a bit of recovery time after the first one might be a good idea. You might as well remove 11:50:259 (1) - to give extra recovery time after the second one. :arrow: Sounds good. And I also removed 11:52:481 - to keep consistency.
  6. 14:38:367 (3,4,5) - Ctrl+G for the vocals and drums here as well. Should fit better this way. :arrow: Rearranged the rhythm. It works better.
  7. 17:10:064 (3,4,5,1) - so, the overlap here can be avoided. Try something like this :arrow: fixed
  8. 18:02:044 (2,3) - minor - blanketing here could be improved. :arrow: fixed
    Note: same 26:04:395 (1) - probably in a few more patterns. scan through the set quickly if you are up for fixing it.
  9. 20:01:962 - probably a circle here, or you could try turning 20:01:775 (3) - intos lider. :arrow: fixed
  10. 23:29:472 - end the slider here and then add a speparate circle on 23:30:241 - as this is where the new line starts. :arrow: that's right
  11. 27:02:895 - since the vocals start here this is where I would expect (1) to be started. :arrow: okay
  12. 29:14:395 (1) - gets overlapped with the HP Bar, consider moving it lower? :arrow: fixed
I guess that wraps it up. That truly was impressive in every possible way.

Hit me up when ready.
My sight started to blur when I saw this splendid mod. I couldn't appreciate it too much since that's amazingly useful for me.

Sieg wrote:

promised to Bakari to take a look on timings here
everything seems quite decent, tho i would shift few things

190,000 / 229196 -> -6
110,000 / 336120 -> +7
101,000 / 983728 -> -8
97,667 / 1159569 -> 97.720 / 1159563
78,000 / 1331011 -> +5
Yeah timing fixed and things turn out to be better now! Great thanks! :D

---------------------
After all, we might want to discuss about the capitalization, as well as go through the map over again. If there's a rebubble, I think it should be #1 since timing has been changed.
riffy


Metadata consistency is what I love. If they don't care, neither should we, you are right. Rechecking tomorrow.
riffy
Doubleposting so that you get a notification that I've posted here.

[Marathon Lite]
  1. 23:30:246 (1) - and I guess we could remove a new combo just to prevent excessive combo usage.
[Marathon]
  1. 01:19:449 (1,4) - asked around and we still believe these stacks should be slightly moved around. There is a plenty of other things that make this map difficult, so it's better to avoid borderline patterns. Besides, it will match with the rest of the patterns around, like 01:21:536 (1,2,1,2,1,2) - or 01:17:884 (1,2,3) - which give kind of a similar idea.
Almost there.
Topic Starter
pw384

Bakari wrote:

Doubleposting so that you get a notification that I've posted here.

[Marathon Lite]
  1. 23:30:246 (1) - and I guess we could remove a new combo just to prevent excessive combo usage. :arrow: fixed
[Marathon]
  1. 01:19:449 (1,4) - asked around and we still believe these stacks should be slightly moved around. There is a plenty of other things that make this map difficult, so it's better to avoid borderline patterns. Besides, it will match with the rest of the patterns around, like 01:21:536 (1,2,1,2,1,2) - or 01:17:884 (1,2,3) - which give kind of a similar idea. :arrow: Probably. So I found a compromise by moving dozen pixels top-left. So is the same pattern occurring at the end of the track.
Almost there.
Thank you again! By checking new combos and break times again, I think I am ready.
riffy
Similar pattern appears on 00:25:971 (4,3) - though this one is slightly more readable. You're free to unstack it for consistency or leave it as you originally intended to.

This and I rebubble.

Edit: the mapper decided to keep it, so here we go.

This is more than just a song, more than just a marathon and you are more than just a mapper. It's been a long way, but you are almost there. All my love packed in a neat icon, here we go.

Rebubbled. #1



Note: give it 24h before placing a bubble #2 just to be on the safe side.
sahuang
#2
riffy
We're almost there!
fieryrage
see this is a map i can get behind, good shit
Myxo
Random check, because I still love this as much as 2.5 years ago! :)

[Marathon]

01:14:753 (1) - I don't think a repeat slider fits here, because it's a constant sound and it's different from 01:16:318 (1) - etc. What about a slow-SV-slider like this http://puu.sh/tyEql/c61322e3ab.jpg or a single circle?
05:27:084 (1,2) - It seems a bit odd to have that slider without a jump afterwards, because you usually put jumps after 1/4-sliders in this song. What about http://puu.sh/tyEQt/4be4ae3195.jpg ?
06:35:036 (1,2) - The rhythm seems weird to me. The red ticks seem to be stronger sounds here, from drums or vocals, so what about shortening these sliders?
19:14:512 (6) - Hmm, while the pattern is nice, mapping 19:14:809 - with a slider tail is bad emphasis, because there is a strong beat that should be clickable. Consider to make this two circles instead?
20:02:712 (2) - I think it would be better to stack it on (1), for the vocal emphasis.
20:04:212 (2) - Same as above.
22:02:150 (5,6,7,8) - It would feel better to replace this stream with sliders like 22:01:775 (3,4) - , because the sounds are the same.
23:16:785 (2,3) - Another instance where repeat sliders don't really seem to fit, the sound in the music is pretty constant. So, I recommend you to use a spinner instead here, or a long slider.

[Marathon Lite]

11:41:370 (1,1) - Constantly changing volume of the spinner sounds weird. I know these are just the timing lines from Marathon, lol, but please remove these here.
12:43:592 (1) - Same.

Didn't put so many explanations, because I thought this was going to be a long mod. Turns out it is pretty short regardless of the song length :) If there's anything unclear please ask. I can't believe I just modded 1:20h of maps

Call me back after you checked through this!
Topic Starter
pw384

Desperate-kun wrote:

Random check, because I still love this as much as 2.5 years ago! :)

[Marathon]

01:14:753 (1) - I don't think a repeat slider fits here, because it's a constant sound and it's different from 01:16:318 (1) - etc. What about a slow-SV-slider like this http://puu.sh/tyEql/c61322e3ab.jpg or a single circle? :arrow: well I came up with a slider of 2.0 SV that would be really awesome!
05:27:084 (1,2) - It seems a bit odd to have that slider without a jump afterwards, because you usually put jumps after 1/4-sliders in this song. What about http://puu.sh/tyEQt/4be4ae3195.jpg ? :arrow: I got your point so I polished this part for the better.
06:35:036 (1,2) - The rhythm seems weird to me. The red ticks seem to be stronger sounds here, from drums or vocals, so what about shortening these sliders? :arrow: makes sense. I've shortened the second slider so as to emphasize 06:35:854 - , while still kept the first slider extended.
19:14:512 (6) - Hmm, while the pattern is nice, mapping 19:14:809 - with a slider tail is bad emphasis, because there is a strong beat that should be clickable. Consider to make this two circles instead? :arrow: That's right. Since I don't want to break the pattern, I revamp this part a bit.
20:02:712 (2) - I think it would be better to stack it on (1), for the vocal emphasis. :arrow: Nice idea.
20:04:212 (2) - Same as above.
22:02:150 (5,6,7,8) - It would feel better to replace this stream with sliders like 22:01:775 (3,4) - , because the sounds are the same. :arrow: Fixed this.
23:16:785 (2,3) - Another instance where repeat sliders don't really seem to fit, the sound in the music is pretty constant. So, I recommend you to use a spinner instead here, or a long slider. :arrow: umm okay

[Marathon Lite]

11:41:370 (1,1) - Constantly changing volume of the spinner sounds weird. I know these are just the timing lines from Marathon, lol, but please remove these here. :arrow: lol fixed
12:43:592 (1) - Same.

Didn't put so many explanations, because I thought this was going to be a long mod. Turns out it is pretty short regardless of the song length :) If there's anything unclear please ask. I can't believe I just modded 1:20h of maps

Call me back after you checked through this!
It was a surprise for me when I checked my phone this morning. Thank you very much!
Yumeno Himiko
A little check on sb :)
都是小问题我就直接改好放个文件了

Sprite,Foreground,Centre,"BG\A_3.png",320,240
M,0,340483,,326.6064,444.8
S,0,340483,,1.057806
F,0,340483,342665,0,1
F,0,342665,560847,1,0.9995417
F,0,560847,561938,0.9995417,0
手摆出的问题,后两行

Sprite,Foreground,Centre,"BG\A_4.png",320,240
M,0,581092,,320.8258,264.7742
V,0,581092,,0.8018065,0.6944522
F,0,581092,581370,0,1
F,0,581370,763314,1,0.9928058
F,0,763314,766647,0.9928058,0



其他有几个类似的我就不写了

Topic Starter
pw384
thanks!
updated!
riffy

Desperate-kun wrote:

Didn't put so many explanations, because I thought this was going to be a long mod. Turns out it is pretty short regardless of the song length :)
Of course it is, I have modded the set before.

jokes aside, though, I'm happy you did check it. Thanks a lot, I was afraid we'd be stuck with two bubbles for a while.
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