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Osu!Mania Release Notes

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This is a feature request. Feature requests can be voted up by supporters.
Current Priority: +4
Topic Starter
AuroraStarstorm
This might have already been suggested, but I thought I'd shout into the void anyways:

It'd be cool to have an additional kind of note in osu!mania, currently hold notes require you to hold and release for full accuracy, it's pretty divisive- so much so that there's now a mod that disables it.

I've found when mapping sometimes a hold note trails off (like a held piano key) and it feels wrong to emphasize the ending. Whereas sometimes there are hold notes that have a distinctive cut off that you want to map.

My suggestion would be to introduce a new type of hold note that doesn't require being lifted at the end.

A game that implements this kind of system, for example, is spin rhythm:

(Hold and Lift)


(Just Hold)
clayton
"hold" and "lift" is more or less how it works in SMX as well and I was surprised how intuitive that was for me for pick up, as someone who previously hadn't played any game with those concepts separated. I think there's good value in this, but presentation is key -- these new "lift-less" holds have to be just as intuitive as lifts in these other games, even when the user is playing with a mania skin that wasn't built to support them.
Topic Starter
AuroraStarstorm
I agree, by default I think adding an "Up" style element that would overlay the note (and would be skin customisable) at the end, and converting all previously mapped holds to that would keep things in parity.
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