This might have already been suggested, but I thought I'd shout into the void anyways:
It'd be cool to have an additional kind of note in osu!mania, currently hold notes require you to hold and release for full accuracy, it's pretty divisive- so much so that there's now a mod that disables it.
I've found when mapping sometimes a hold note trails off (like a held piano key) and it feels wrong to emphasize the ending. Whereas sometimes there are hold notes that have a distinctive cut off that you want to map.
My suggestion would be to introduce a new type of hold note that doesn't require being lifted at the end.
A game that implements this kind of system, for example, is spin rhythm:
(Hold and Lift)
(Just Hold)
It'd be cool to have an additional kind of note in osu!mania, currently hold notes require you to hold and release for full accuracy, it's pretty divisive- so much so that there's now a mod that disables it.
I've found when mapping sometimes a hold note trails off (like a held piano key) and it feels wrong to emphasize the ending. Whereas sometimes there are hold notes that have a distinctive cut off that you want to map.
My suggestion would be to introduce a new type of hold note that doesn't require being lifted at the end.
A game that implements this kind of system, for example, is spin rhythm:
(Hold and Lift)
(Just Hold)