i thought i heard finishes in MB's diff but i wasn't sure. It would probably sound good with normal finishes
I'll mod hitsounds by my style, are you ok with that?simplistiC wrote:
Need help with hitsounds too
Thanks!
simplistiC wrote:
DJPop wrote:
02:43:865 (1,2,3) - NO!! D: Don't understand
Just hate that part which has very high jumps.
02:59:265 (1) - end on left white tick You mean take spinner out?
Yes (move the ending point to the left).
I think I'm going to keep 02:43:865 (1,2,3) unless anyone else has a problem with it.DJPop wrote:
02:43:865 (1,2,3) - NO!! D: Don't understand
Just hate that part which has very high jumps.
02:59:265 (1) - end on left white tick You mean take spinner out?
Yes (move the ending point to the left).
Fixed most for mine. Thanks for modLokamp wrote:
MB's Sensitivity
00:34:865 (4) - move it 5 squares right
00:47:465 (3,4,5,6) - spacing... fix it by moving sliders a bit left
Normal
00:16:265 (3) - move it a square right
00:17:865 (6,1) - new combo on 6th, remove next new combo
00:21:065 (5,1) - new combo on 5th, remove next new combo
00:24:265 (5) - new combo
00:33:865 (1,2,3,4,5,1,2,3,1,2,3,4,5,1,2) - ... that's quite monotonous... isn't it? Try to flip them veritcally or move them elsewhere!
00:53:065 (4) - finish here
Hard
[General] this mode's spacing is often tricky and annoying, like on 01:01:665 (4,1) or on 02:34:265 (1,2,3,1,1). Try to fix it!
00:17:465 (1,2,1) - new combo on 2nd red, remove the others new combo
The guest mode was nice, but on the other mode there are some little problems about new combos and hitslund-placing... Anyway, they are well playable too, so keep improving them!
Thanks!DJPop wrote:
Sorry for the late - -"
[attachment=0:bbb26]soundfixed.rar[/attachment:bbb26]
Increased stack leniency to 6 on Hard and 4 on Normal. Lowered overall difficulty by 1. Chose some colours from the background and used them for combo colour. Removed all the normal whistles. Same for hard. Thanks for the mod!Mystearica wrote:
Stacking leniency of 0 is unrankable, turn it up. I actually think it looks better stacked anyway...
[MB's]
Different offset from the other 2?
Set a preview point.
01:18:665 (4) - wrong spacing here
01:17:465 (1,2,3) - I don't get why these whistles are here
[Normal]
Overall difficulty seems a bit high for a "Normal."
You enabled custom colors but they're still the default. Come up with your own perhaps? Not mandatory.
Consider replacing those whistles or just removing them.
[Hard]
Same to the whistles and colors.
Pretty exhausted right now so I'll stop there, hitsounds a bit meh but for your first map ever, this is pretty nice. Lots better than my first one
Fixed my parts. Thanks for the mod (:Zekira wrote:
Autostar for awesome timing.
Maybe cut MP3? The longest diff. seems to not even go near the end... *the lower .osz filesize without destroying quality, the better. So... :\*
[MB]
00:43:465 (1) - symmetry
01:05:865 (1) - for a low diff., maybe note is too soon after the spinner?
01:17:465 (1) - ^
[Normal]
00:40:665 (2) - New combo? nah
01:10:665 (6) - 4 kinda covered the slider :\ I know
01:19:065 (5) - New Combo
01:25:465 (5) - ^
01:31:865 (5) - ^
01:38:265 (5) - ^
[Hard]
00:20:665 (1,2) - Swap New Combos
00:33:065 (5) - New Combo (for anti-jump + jump warning)
00:36:265 (5) - ^
00:39:065 (4,5) - since this looks like it's going for a back and forth motion, maybe stack 4 with 2
01:04:865 (5,6,1,2,3) - This uneven stack is WARGH <-
Thanks for mod!Sushi971 wrote:
[MB's]
Add a preview point
[Normal]
01:26:785 (1,2,3) - just a little confusing for a normal Left it as it is for now.
01:50:185 (4,5,6,7,8,9) - alignment? (i know it seems to be done on purpose, but i think it would lok nicer, regarding the previous circles) Already aligned.
[Hard]
fine
hmmm.. Great.
Thanks for mod!VanMoNky wrote:
As your request.
Read this first for the icon explanation.
- [?] Asking for the second thought.
- [!] Fatal error. You have to fix this for sure.
- [No icon] Only a suggestion.[General]Star.
1. No source? Then, what about tag?
2. "Sensitive (Remix)" title will be better. Need a second thought on this.
[MB's Sensitivity]
I see something strange about the timing. The audio is set to C2, but there's no any custom hitsound in the folder. Why why?
00:27:585 (1) - Too close to the spinner?
01:17:185 (1,2,3) - They are odd. In the editor, they are sounded. But in the testing mode, they are silenced. Why why? But I suggest you to make the volume to the 6th level, then add clap to them.
[Normal]
00:22:785 (1) - Please, don't put jump to this section. I had stacks before but it didn't work out. So leaving it as it is for now until someone else needs it to be changed
00:47:385 - Really bad hitsound change. That's not fit. Changed
01:50:385 (5) - Move 1 tiny grid right. That's how it's suppose to be.
[Hard]
01:20:385 (5) - New combo. Done
01:32:385 (1) - Remove new combo. ^
01:33:185 (7) - New combo. ^
01:36:385 (4) - ^ ^
Normal isn't that hard and Hard isn't insane. o_o I'll leave it for now. Thanks for the modTeara wrote:
[MB's Sensitivity]
00:30:385 (1) - Make nice and round please, so that it fits rest of sliders in the beatmap :3
You forgot to set a Preview Point =p
Other then that, good job!
[Normal]
No problems,
But I highly suggest you call it hard, or Normal+ atleast. its got lots of hard parts =p
[Hard]
No problems either, good job!
But I highly suggest you call Hard -> Insane and Normal -> Hard
Also, 1:30min of the song isn't mapped, crop it to reduce mp3 size ?
Xgor wrote:
[Mp3]
Cut it with Mp3directcut or audiocity or map it to the rest of the song... (I suggest you cut it) What if people want the full song?
[All diffs]
Add a preview point at 01:16:785 Done
[MB]
I'm pretty sure that having the stack latency on rarely stack isn't allowed....
Otherwise great.
[Normal]
00:23:585 (4,5,6) - Move these beats one grid to the left. (It looks stupid in the editor but looks much better in-game No it doesn't
01:02:185 (7,8,9) - Move one grid down Done.
01:08:785 (4,6) - Overlapping sliders like that isn't allowed There's enough time to see it coming though
01:14:985 (7,8,9) - Move one grid down Done
[Hard]
Maybe lower the HP drain a bit? Nah
I dislike the speed downs here... They feel randomly placed.
Pretty good map
*star*
Thanks!Card N'FoRcE wrote:
- MB's Sensivity:- Normal:
- .Opinions:
Fine ^^- Hard:
- .Suggestions:
01:46:785 (3,4,1,2,3) - move them 3 squares down. That's because the 1/2 spacing between 01:46:585 (2,3) is misreadable for a 1/1 spacing. DoneOk, let me know about your fixes and you should get a protobubble this time xD
- .Suggestions:
00:17:185 (1,2) - mmhmmhmmhmhmm..... If it's not really intentional, please change spacing Done, reversed slider.
00:20:385 (6,1) - ^ ^
.Errors/Mistakes:
00:20:385 (6) - new combo; remove new combo from 00:20:785 (1) Fixed
Thanks for the modLizbeth wrote:
First of all, you need to cut the .mp3 in order to reduce file size. you have 11 MB, and the limit for No Video Maps should be 10 MB. I'll work on it
Hard
01:31:185 (1,2,3,4,5,6) - this combo is kinda confusing... the explosion hide the sliders Not really, leaving it as it is for now.
00:51:385 (8) - remove repeat and add note at 00:52:385 Done
01:22:385 (6) - wrong spacing Fixed
Normal
00:13:985 (3,1) - someone may complain about this inconsistent spacing, since this is a normal diff is better to keep consistent spacing imo. Fixed
00:22:385 (5,1) - same here Made it smaller
01:02:985 (9) - male 1/2 beat length, then repeat Done
01:42:185 (5) - move 1/2 later, moving spinner's start point too Fixed
01:51:985 (9,1) - same of the spacing Fixed
MB's Sensitivity
All good
Is a pretty good map. good Job n_n
Fixed thanks for mod.babble wrote:
MB's Sensitivity
01:11:585 - Align?
01:14:385 - ^
01:34:985 - ^?
Normal
01:50:185 - (4,5,6) Align? Or intentional?
Hard
Looks fine.
Star
All Done.Kytoxid wrote:
*pop*
[General]
A no-video osz is restricted to 10 MB. Please cut your MP3; the last 1.5 minutes are unused. Then find a new offset.
Add MB (MarioBros777?) to the tags. Any other tags?
Remove the excess .osb and full submit.
Generally, remixes are indicated with (Remix) instead of -remix-.
Adjust background colour on Normal and Hard to fit the BG image.
[MB's Sensitivity]
Unrankably low stack leniency.
This diff has different hitcircle colours, intended?
Why do the timing sections reference a second custom offset when there are no audio files in the folder?
00:34:985 (5,6) - Down a grid for consistency.
01:11:585 (6,1) - Shift this formation to be directly above the endpoint of 5?
01:17:185 - You have two timing sections stacked here; remove one and move the other one back.
01:18:185 - Add a new timing section here for the audio change from the kiai section.
01:34:985 (5) - Kinda sticks out weirdly; push it back into the formation a bit better?
[Normal]
01:14:985 (7,8,9) - Stacking makes this look weird, shift it down a grid?
01:16:385 - Unused timing section.
01:43:985 (1,2,3,4,5) - Deceptively, the center of the playfield is actually 2 grids below where it appears to be in Editor. If you play this, you'll notice that this formation actually isn't centered. Shift it 2 grids down.
[Hard]
I didn't really like the changes in spacing throughout this map, but it's not that bad.
00:14:785 (5) - I don't like starting a map with a 1/2 BPM slider; players will assume this is the "correct slider speed", and get shocked at the second slider.
00:17:585 (2) - Shift this half a grid right or so to align properly?
00:57:385 - Unused timing section.
01:10:385 (1) - Same comment here about centering notes beside spinners; check all spinners on all difficulties.
02:22:985 (6) - Once again, this 1/2 BPM slider sets a bad premise for the rest of the section; it's followed by many identical-looking sliders at normal BPM.
A very visually-appealing map, especially in terms of patterns.
YGOkid8 wrote:
Going on with Kytoxid's Mod...
General
Change "KOTOKO - Sensitive-remix-" to "KOTOKO - Sensitive (Remix)", seeing that's what everyone else does and looks neater that way
Also, there's Kiai Time for MB's Sensitivity but none for Normal or Hard? What's going on??? Simple, he decided to use Kiai and I didn't.
Add Kiai Time with the same timing points from MB's Sensitivity.
MB's Sensitivity is the only one with different background? Ah well, that's fine, but I prefer his BG to yours, so change all diffs' background. Nah.
MB's Sensitivity
ZERO Stack Leniency = Unrankable. Please fix.
Also, custom colours just for this diff. is not... right. Either get rid of the custom colours, or apply it to all diffs.
Normal
00:23:185 (3, 4) - Spacing? Whats wrong with it?
01:42:185 (5) - Remove. No.
01:42:585 (1, 1) - Time difference between them from when the spinner finishes is too short for Normal. I reckon... Not really.
01:43:985 (1) - Delete this. No.
01:42:585 (1) - Start at 01:42:385, extend to 01:43:985. No.
Hard
Too many jumps! Try to reduce some, they happen so regular, I *could* say that spacing is irregular, when... just take out some jumps, please That's what makes it a hard.
Done. Thanks~Mafiamaster wrote:
The "untitled" picture is at 1 MB. It'd be great if the picture's file size was smaller by a bit so consider changing the png picture to jpg instead.
You know what? Change both pictures to .jpg format files!
Fixed! Thanks!osuplayer111 wrote:
[Overall]
Mp3's volume is a bit too low. Can you add a better one? Remember to do a full submit next.
[Difficulties]
[Normal]
Some patterns are really hard for a normal. Change difficulty name to "Normal+".
Fix4Bubble.
Haha, yeah.v2b wrote:
KOTOKO <3
osu! needs more I've songs