*pop*
[General]
A no-video osz is restricted to 10 MB. Please cut your MP3; the last 1.5 minutes are unused. Then find a new offset.
Add MB (MarioBros777?) to the tags. Any other tags?
Remove the excess .osb and full submit.
Generally, remixes are indicated with (Remix) instead of -remix-.
Adjust background colour on Normal and Hard to fit the BG image.
[MB's Sensitivity]
Unrankably low stack leniency.
This diff has different hitcircle colours, intended?
Why do the timing sections reference a second custom offset when there are no audio files in the folder?
00:34:985 (5,6) - Down a grid for consistency.
01:11:585 (6,1) - Shift this formation to be directly above the endpoint of 5?
01:17:185 - You have two timing sections stacked here; remove one and move the other one back.
01:18:185 - Add a new timing section here for the audio change from the kiai section.
01:34:985 (5) - Kinda sticks out weirdly; push it back into the formation a bit better?
[Normal]
01:14:985 (7,8,9) - Stacking makes this look weird, shift it down a grid?
01:16:385 - Unused timing section.
01:43:985 (1,2,3,4,5) - Deceptively, the center of the playfield is actually 2 grids below where it appears to be in Editor. If you play this, you'll notice that this formation actually isn't centered. Shift it 2 grids down.
[Hard]
I didn't really like the changes in spacing throughout this map, but it's not that bad.
00:14:785 (5) - I don't like starting a map with a 1/2 BPM slider; players will assume this is the "correct slider speed", and get shocked at the second slider.
00:17:585 (2) - Shift this half a grid right or so to align properly?
00:57:385 - Unused timing section.
01:10:385 (1) - Same comment here about centering notes beside spinners; check all spinners on all difficulties.
02:22:985 (6) - Once again, this 1/2 BPM slider sets a bad premise for the rest of the section; it's followed by many identical-looking sliders at normal BPM.
A very visually-appealing map, especially in terms of patterns.
