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Saw these in changelog through the week, couldn't wait to finally try them.peppy wrote:
(+) Added toggle for forcing skin cursor over beatmap customisations (Options > Skin Selection).
(+) Added filter/search field to extended chat panel.
(+) Holding down shift while taking a screenshot will automatically upload it.
(+) [peppy] Holding down shift while taking a screenshot will automatically upload it.The one thing i was waiting for. <3
Try it.Ph0X wrote:
Just wondering, where does it upload the ss to? up.ppy.sh? And does it give you the link to it somewhere?
I usually use QuickShot which takes a screenshot, uploads to imageshack and gives you the link in your clipboard, but from what I've seen, you not the biggest fan of imageshack ;P
http://img689.imageshack.us/img689/3195 ... 162850.png
Except the way ranked maps are going in the direction of tablet...Bring it to the Map Difficulty Discussion topic, please. Anyways...
Woo hoo!peppy wrote:
(+) Added new editor snapping mode (guided distance no-grid snap). When holding shift to bypass grid snapping, you can now snap to 45 degree angle lines. Hold ctrl and shift to bypass this altogether.
Song equates to map set.K2J wrote:
Also, what's the difference between "map" and "song" when commenting? Like, in case someone mapped the same MP3? I thought it was based on difficulty (e.g., map = [Easy], but song = [Easy] thru [Insane]), but apparently not.
I think it means better support for languages like Japanese which require/use special methods of input.Malajax wrote:
Better input support? Does that mean something like the ps2 tatacon wouldn't be so bad now?
I'd love to have a great taiko clone that actually supports it.
Nuts. I'd love to get more use out of this thing.strager wrote:
I think it means better support for languages like Japanese which require/use special methods of input.Malajax wrote:
Better input support? Does that mean something like the ps2 tatacon wouldn't be so bad now?
I'd love to have a great taiko clone that actually supports it.
ppjoy w/ some autohotkey script maybepeppy wrote:
you can use some kind of joy2key program in the mean time for support of any controllers.
I do, it's still laggy though. I haven't figured out if it's my computer or osu! itself. I'll give it a shot again, I suppose.peppy wrote:
you can use some kind of joy2key program in the mean time for support of any controllers.
If it's laggy, increase the Universal Offset. That'll make it playable at least.Malajax wrote:
I do, it's still laggy though. I haven't figured out if it's my computer or osu! itself. I'll give it a shot again, I suppose.peppy wrote:
you can use some kind of joy2key program in the mean time for support of any controllers.
Like colours of players in IRC names, I think.Lybydose wrote:
What do the different colors mean for the comments? For example, most of the comments on Marisa were white, but one or two were red and one was orange (or yellow or something).