Hi! Binggan~
•This is Regraz's mod. Note that I am rather new to modding/mapping, so I am sorry if this cannot provide real help.
•This color means things that I highly suggest. But all the mods are just ideas, feel free to deny these because as to mapping, we need various ideas, right?
-----------------------------------------------------------------------------------------------------------------------------The 0001 map modded since using the new modding framwork. (Dont care about this number , it is just used to remind me the number of maps I've modded.)
General and Song Setup
1. Trying to make countdown settings the same in all diffs.
2. You'll need a Hyper to make the diff spread more acceptable.
3. You dont set KIAI time in Beginner diff, why not?
4. Remove Letterbox during breaks because you dont have breaktime in this mapset.
5. Uncheck Widescreen support if you wont add a storyboard.Beginner
Overall: The map is well-made and fun to play, but there are some issues abot the layout and hard points. It is a little hard as an Beginner, it is more like a Normal/Standard.
CS is 3.5???!!Rhythm:1. 00:03:704 (1) - This note is placed too short after the spinner. Either remove the spinner and add sth else there or remove these notes. Also that spinner is too short for new players. New players cannot spin fast, so as to them, spinner will be the largest obstacle in playing osu.2. 00:40:068 (2) - This slider ought not appear in Beginner diff. It seems recreational to use multi-short-repeat slider (kick slider) here, but it is a killer as to noob players since they hav not get the ability to handle such slider. So I recommend a normal slider here.3. 01:06:250 (2,3) - Of course using 1/2 is fun and recreational for playing, but using two 1/2 short sliders is too hard agian for new players. The note density is high because of this.
4. 01:11:341 (1) - Also the same issues of 00:03:704 (1) - the note after it is too fast to be caught by new players.
5. 01:15:704 (1,1) - The spinner density is little high.
6. 01:23:886 (2,3) - A slider starting at redline and a slider starting at whiteline. Such rhythm will be hard for new players to read. I recommend a repeat slider and a hitcircle here.
7. 01:42:977 (4,1,2,3,4) - The transition of whiteline to redline seems abrupt.
8. 01:44:795 (1) - This slider seems inconsisitent with 01:47:704 (1,2,3,4) -
9. 01:46:523 (2,3) - Blueline sliders.Flow and Structure:1. 00:16:068 (1,2) - Blanket issue.
2. 00:21:886 (1,3) - Avoid overlapping.
3. 00:34:250 (2,3,1) - Trying this for a better flow and layout: http://puu.sh/aKEwd/d2d8b199e3.jpg4. 00:38:613 (3,1) - Avoid overlapping.
5. 00:52:432 (1,2) - Still a blanket issue:
http://puu.sh/aKEKu/0ef035311a.jpg6. 00:55:341 (4) - What's wrong with the distance spacing here?7. 00:58:250 (2,3) - Also a blanket issue:
http://puu.sh/aKEPX/8936fdb77f.jpg8. 01:32:977 (4,1,2) - Stack two single notes together is also not an appropriate pattern for beginner diff. Why not combine 01:33:159 (1,2) - into a slider?
9. 01:35:341 (2,1) - Avoid overlapping
10. 01:38:250 (2) - You stacked both the start of this slider and the end. Still an issue as to beginner diffs.Hitsounds:1. 00:29:886 (3) - Add whistle at the end?
2. 00:48:068 (1) - ^
3. 00:55:341 (4) - Add whistle?
4. 01:08:432 (1,2,1,2) - Use N:C1 clap at the end of every slider?
5. 01:27:341 (1) - Use whistle+finishOther isues:1. 00:46:613 (4) - NC?
Standard
Overall: Almost like a Hard. But this diff is fun to play, the ideas in this diff is very good and creative.
Rhythm:
1. 00:04:432 (1,2) - Using a reverse 3/2 slider instead.
2. 00:34:250 (3,1) - Reverse 2 times is a combo killer as to newbie players. Dont use such.
3. 00:50:250 (4,5) - Why using so hard 1/4 reverse slider?
4. 01:14:250 (1,2,3,4) - ^ Even 4 circles are better.
5. 01:17:159 (1,2,3,4) - ^
Wont repeat the same issue.
Flow and Structure:
1. 00:42:250 (1) - Move to 121|152 for a perfect stack.
2. 01:23:886 (4,1) - Straight?
3. 01:28:068 (2,3) - Trying to make their shape the same.
Hitsounds:
1. 00:59:704 (1) - Slider tick ruins the music.
Other isues:
NoneAnother
Overall: Very awesome diff. Full of challenge and creativity. Nice indeed.
Rhythm:
1. 01:08:250 (8,1) - A triplet will bring more fun?
2. 01:47:522 (8,1) - ^
Flow and Structure:
1. 01:50:250 (1,2,3,4) - Keeping distance the same?
Hitsounds:
1. 00:33:523 (6) - Finish?
2. 00:45:159 (6) - Finish, you can add some soft-whistles in this part to make instrumets outstanding.
3. 00:50:977 (1) - Soft
4. 01:12:795 (1,2,3,4) - Add greenlines to make volumn go up little by little.
5. 01:46:250 (1) - Finish
6. 01:47:704 (1) - Finish on the head.
Other isues:
1. 00:40:068 (2) - NC because you changed the slider velocity.
2. 01:15:704 (10) - NC?Extra
Nothing much to say.
So dont categorize them, sry.
00:30:250 (3,4) - Consider improving this blanket.
00:50:250 (1,2,3,4,5,6,7,8,9) - Recommend group every 4 of them instead of 3 for better read.
00:50:977 (9) - NC
01:22:068 (1,2) - Completed stacked. Consider at least make some angle changes.•That's all.
•In general, this is a very good mapset, I cant help playing it!!!!!
•Finally, good luck on ranking! And take my star~