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Is mapping to pitch actually bad?

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NicNock
Back when I was just starting out mapping, I tended to map objects to pitch. (higher pitched notes are placed closer to the top of the playfield, etc.)

I unlearned this habit pretty quickly since it felt like it would be detrimental, but now I'm wondering if it's all that bad. Like, are there any ranked beatmaps that do this?
nominomu
its more of a gimmick than a regularly used concept, instead its more common to emphasise higher pitches using spacing/sv! also note that hard rock vertically flips the playfield lol
powerplayer75
idk about pitch necessarily, but i like to place to intensity. i dont think its bad, but it feels limiting a lot of the time and usually results in a pattern that is worse than if i had just not done it
McEndu
Probably more relevant in osu!mania, I use this concept quite a bit in my maps

But for std, probably not
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