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LN MAPS - TIPS/COMPILATION 4K ES/EN

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Topic Starter
[LN]Kypers89
ES/ESPAÑOL
Contenido:
Buenas que tal, hoy decidí traer un tema que posiblemente a muchas personas les sea de ayuda, quizás te hayas preguntado cómo puedo mejorar en las LN, o cómo puedo empezar a jugar este patrón del juego.

Introducción
Cabe recalcar que la habilidad nace de la práctica, y estas palabras deben tenerlas muy bien en claro, porque muchos piensen que saber lo básico o avanzado sin jugar ni practicar te hará habilidoso de golpe, por la que ahora si empecemos con el tema por lo cual fue hecha este foro.

Quiero que sepan que soy un jugador como ustedes y puede que se me vaya algún tema importante sobre esto o me falte aclarar, porque aunque sepa del tema siempre se nos puede escapar algo, si pueden ayudarme aportando comentarios referente a esto me parece fino.

Temas que vamos a tocar:
  1. Overall Difficulty (OD)
  2. Percy
  3. Mapas
No quiero tocar con el tema sobre el ScoreV2 ya que no me he podido nutrir completamente de información para podérselos traer, pero si pueden investigar por su cuenta me parecería fantástico.

Tema 1 Overall Difficulty
Resumamos un poco este tema sobre el Overall Difficulty, conocido adentro del juego por sus siglas como (OD) y lo podemos encontrar de esta manera en el juego:



La OD siempre variará dependiendo del mapa y se encuentra en todos los mapas en general del Osu!, entrando en lo básico según foros dedicados a la OD expresan: "La dificultad general u overall difficulty (OD) define lo difícil que es lograr una alta precisión en un beatmap. El valor varía de 0 a 10, donde un OD más alto requerirá más exactitud y precisión. Dado que la precisión es importante para ganar salud, la dificultad general también influye en lo difícil que es pasar un beatmap".

Por lo que en pocas palabras mientras mas OD tenga el mapa mas difícil será para pasarse el mapa ya que este estará presente si tenemos buena exactitud y precisión durante la partida.

La mayoría de los casos algunos mapas tienen OD 0 (solo en los mapas LN abandonados o en algunos casos en mapas Amados), por la que técnicamente no debería ser tan difícil para tener una precisión decente y así mantener nuestra salud en la partida.

Fuente de la Información para mas detalles:
wiki/es/Beatmap/Overall_difficulty
Tema 2 Percy
¿Qué es Percy?

Son archivos de imágenes realmente largos con transparencia al final para hacer que las notas largas en el juego parezcan visualmente más cortas de lo que realmente son, esto ayuda en la lectura de este patrón.

Nota: Se llaman Percy ln porque al usuario Percyqaz se le ocurrió la idea o al menos la popularizó.

Para dar un poco de contexto sobre lo que es percy, el percy podríamos decir que es un tipo herramienta o un objeto que podemos modificar, y este se encuentra adentro de nuestras skin con la que podemos sacar provecho para la lectura de LN.

Nota: No todas las skins tienen percy, si no usas percy y no sientes la necesidad de usarlo, entonces pueden saltar este tema y pasar al otro.

Si eres de las personas que quieren tener percy pero no saben que skin las contienen, te lo mostraré brevemente y pasaré unas skin con percy.

Skin
1 - pl0x&chordxx (kypers edit)
2 - SuddenDeath Skin v3
3 - One Diamond

Con estas 3 skin deberían tener una idea de como son las skins con percy.

¿Y cómo puedo Saber si mi skin tiene percy o no?

Para saber que skin tiene percy o no, es muy fácil, siempre la skins con percy tiene la LN recortada para mejor lectura de patrones durante la partida, ejemplo:

Ahora las skins normales sin percy, no tiene ninguna modificación en la LN, por lo cual se verían de esta manera:

Creo que se nota muy bien la diferencia, ya con todo lo presente hablado, se podría decir que ya deberían identificar cual skin tiene percy o no.
Tema 3 Mapas
Bueno para esta parte dejaré una cantidad de link de mapas de LN y unos perfiles de Mappers LN, donde encontrar mapas actuales de esta categoría para descargar.
Mappers LN
Castella | Emida | arcwinolivirus | shuniki | [HD]Draftz | eZmmR | -SoraIro- | juankristal | [HD]Softer64 | Begin | pieerre | Hylotl | Raveille | Onta_Metalslug | Turrim
Estos son los mappers que yo recomiendo jugar sus mapas

EN/ENGLISH
Content:
Hello, today I decided to bring up a topic that may be helpful to many people, perhaps you have wondered how I can improve in LN, or how I can start playing this game pattern.

Introduction
It should be emphasized that skill is born from practice, and these words must be very clear, because many think that knowing the basic or advanced without playing or practicing will make you skillful at once, so now let's start with the topic for which this forum was made.

I want you to know that I am a player like you and I may miss an important topic about this or I need to clarify, because even if I know about the topic we can always miss something, if you can help me by providing comments regarding this I think it's nice.

Topics we are going to touch on:
  1. Overall Difficulty (OD)
  2. Percy
  3. Maps
I don't want to touch on the subject ScoreV2 since I have not been able to fully gather information to be able to bring it to you, but if you can investigate on your own it would seem fantastic to me.

Topic 1 Overall Difficulty
Let's summarize this topic a little about the Overall Difficulty, known in the game by its acronym (OD) and we can find it this way in the game:



The OD will always vary depending on the map and is found in all maps in general of the Osu!, going into the basics according to forums dedicated to the OD express: "Overall difficulty (OD) defines how difficult it is to achieve high accuracy on a beatmap. The value ranges from 0 to 10, where higher OD will require more accuracy and precision. Since accuracy is important for gaining health, overall difficulty also influences how hard it is to pass a beatmap".

So in short, the more OD the map has, the more difficult it will be to pass the map since it will be present if we have good accuracy and precision during the game.

Most of the time some maps have OD 0 (only on abandoned LN maps or in some cases on Loved maps), so technically it shouldn't be that difficult to have decent accuracy and thus maintain our health in the game.

Information Source for more details:
wiki/es/Beatmap/Overall_difficulty
Topic 2 Percy
What is Percy?

They are really long image files with transparency at the end to make long notes in the game appear visually shorter than they really are, this helps in reading this pattern.

Note: they are called percy ln because the user Percyqaz came up with the idea or popularised.

To give a little context about what percy is, we could say that percy is a type of tool or an object that we can modify, and this is found inside our skin with which we can take advantage of reading LN.

Note: Not all skins have percy, if you don't use percy and don't feel the need to use it, then you can skip this topic and move on to the next one.

If you are one of those people who want to have Percy but don't know what skin they contain, I will show you briefly and show you some skins with Percy.

Skin
1 - pl0x&chordxx (kypers edit)
2 - SuddenDeath Skin v3
3 - One Diamond

With these 3 skins you should have an idea of what the skins with Percy are like.

And how can I know if my skin has percy or not?

To know which skin Percy has or not, it is very easy, the skin with Percy always has the LN cut out for better reading of patterns during the game, example:

Now the normal skins without Percy do not have any modifications in the LN, so they would look like this:

I think the difference is very noticeable, with everything discussed here, you could say that they should already identify which skin Percy has or not.
Topic 3 Maps
Well for this part I will leave a number of links to LN maps and some Mappers LN profiles, where you can find current maps of this category to download.
Mappers LN
Castella | Emida | arcwinolivirus | shuniki | [HD]Draftz | eZmmR | -SoraIro- | juankristal | [HD]Softer64 | Begin | pieerre | Hylotl | Raveille | Onta_Metalslug | Turrim
These are the mappers that I recommend playing their maps

Espero que les sirva de ayuda, no olviden comentar si les parece útil este foro <3
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I hope it helps you, don't forget to comment if you find this forum useful <3
[HD]Softer64
bump because yes
Topic Starter
[LN]Kypers89

[HD]Softer64 wrote:

bump because yes
thanks for comment
TheM4fius
Very useful
midgy
very nice map list!

you didn't really explain what percy ln are, they are really long image files with transparency on the end to make long notes in game appear visually shorter than they actually are, this helps since it's more common for people to release late when struggling to read ln properly, they also do not need to be nearly as extreme as the example you gave.

side note: they are called percy ln because the user Percyqaz came up with the idea or popularised it at least
Topic Starter
[LN]Kypers89

midgy wrote:

very nice map list!

you didn't really explain what percy ln are, they are really long image files with transparency on the end to make long notes in game appear visually shorter than they actually are, this helps since it's more common for people to release late when struggling to read ln properly, they also do not need to be nearly as extreme as the example you gave.

side note: they are called percy ln because the user Percyqaz came up with the idea or popularised it at least
wow, thanks for the clarification about what Percy is, many players (like me, they didn't know that information) may not know those important details, for the next update of this forum I will add what you said, it would be a great treasure if we can get more out of it. background, how percyqaz had the idea about what we currently call percy in the daily life of our skins
midgy
i believe this was the start of it
Topic Starter
[LN]Kypers89
new information added, provided by forum comments
reinosk
tysm my friend ❤️
-KrisBy
credits to me because I told you so
Topic Starter
[LN]Kypers89

-KrisBy wrote:

credits to me because I told you so
I missed putting you in the credits, I'll put you in when you make finixe 1.2
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