[Mirror Mod 2014]
NixXSkate recently came up with a few solid reasons why we think a mirror mod should be implemented:
It is our reasonable judgement that compelled us to request the implementation of a mirror mod to flip the play-field vertically, (not the direction of hardrock which is horizontal) for the following reasons!
[The Compelling Argument]
1. Some people who have difficulty with certain patterns use certain sides of their brains to overcome them. This use of each side is apparent in the directions people spin, those who spin right predominantly use their right half to calculate and left use left etc. (Note: this is only my theoretical thinking, not based on solid research conducted by I.)
So using this knowledge, lets apply it to the well known pesky cyclones, some people naturally find clockwise rotating cyclones manageable or certain directions of triangles more comfortable, so with the implementation of a mirror mod we could allow for players to choose which direction of patterns they want, (Obviously the bonus for the selection of this mod would remain at x1.00).
2. Tilt. Rote Memory. Whatever pet name you have for this phenomenon that causes the player to lose focus after so many repetitive tries, nothing beats the ability to vertically flip your play-field to give that much needed brain refreshment.
One could argue however, that flipping the play-field creates a new view that the mapper didn't intend on creating. If that is so, why does hardrock pose the need to flip its play-field then? Mix and match. Mix and match, it creates diversity which is what osu! is famed for and compels people to play as they have for years.
And finally...
[Thought Provoking Outro]
3. Even though this has been suggested before, the requests prior to this avoided aformentioned details of its importance and application, and skirted briefly into why they thought it would be 'cool' and 'nice'. Felt like complaints more than solid reasons why we think a mirror mod would be a fantastic, diverse and exciting new feature.
I urge the majority of you to share our common view about this because the main thing NixXSkate and I were looking for was to create diversity and comfort for everyone involved in osu! Note that the idea here is not to make maps easier for everyone, but simply provide an alternative route around a problem based on the way people feel comfortable solving them!
On a plus note for those photoshop savvy, I'm looking forward to seeing your ideas for the Mirror Mod icon! Stylize and be creative with your ideas! Post it in the forum for all to 'reflect' upon.
Again, this is basic stuff and I'm certain the idea has floated between staff members before, regardless, I'd like to hear as much feedback as possible regarding a Mirror Mod 2014 (MM14 woo!)
p.s. After feedback I am backing the idea of unranked or x0.90 implementation. This idea does serve purpose as a fitting purveyor of variety.
NixXSkate recently came up with a few solid reasons why we think a mirror mod should be implemented:
It is our reasonable judgement that compelled us to request the implementation of a mirror mod to flip the play-field vertically, (not the direction of hardrock which is horizontal) for the following reasons!
[The Compelling Argument]
1. Some people who have difficulty with certain patterns use certain sides of their brains to overcome them. This use of each side is apparent in the directions people spin, those who spin right predominantly use their right half to calculate and left use left etc. (Note: this is only my theoretical thinking, not based on solid research conducted by I.)
So using this knowledge, lets apply it to the well known pesky cyclones, some people naturally find clockwise rotating cyclones manageable or certain directions of triangles more comfortable, so with the implementation of a mirror mod we could allow for players to choose which direction of patterns they want, (Obviously the bonus for the selection of this mod would remain at x1.00).
2. Tilt. Rote Memory. Whatever pet name you have for this phenomenon that causes the player to lose focus after so many repetitive tries, nothing beats the ability to vertically flip your play-field to give that much needed brain refreshment.
One could argue however, that flipping the play-field creates a new view that the mapper didn't intend on creating. If that is so, why does hardrock pose the need to flip its play-field then? Mix and match. Mix and match, it creates diversity which is what osu! is famed for and compels people to play as they have for years.
And finally...
[Thought Provoking Outro]
3. Even though this has been suggested before, the requests prior to this avoided aformentioned details of its importance and application, and skirted briefly into why they thought it would be 'cool' and 'nice'. Felt like complaints more than solid reasons why we think a mirror mod would be a fantastic, diverse and exciting new feature.
I urge the majority of you to share our common view about this because the main thing NixXSkate and I were looking for was to create diversity and comfort for everyone involved in osu! Note that the idea here is not to make maps easier for everyone, but simply provide an alternative route around a problem based on the way people feel comfortable solving them!
On a plus note for those photoshop savvy, I'm looking forward to seeing your ideas for the Mirror Mod icon! Stylize and be creative with your ideas! Post it in the forum for all to 'reflect' upon.
Again, this is basic stuff and I'm certain the idea has floated between staff members before, regardless, I'd like to hear as much feedback as possible regarding a Mirror Mod 2014 (MM14 woo!)
p.s. After feedback I am backing the idea of unranked or x0.90 implementation. This idea does serve purpose as a fitting purveyor of variety.