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44teru-k - Yami ~ Shoujo no Yume , Kyomu no Sekai ~

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[CSGA]Ar3sgice
我觉得最后可以加点折线连打玩玩

advanced
00:29:721 (3,4,5) - 把这里的间距拉大些

hyper的最后那长连不科学..
AIR
hi,M4M来自mod queue

Hyper

  1. 00:30:105 (3) - 建议和前面的1,2叠在一起
  2. 00:31:067 (5,1,2) - 听着有点别扭。。。
  3. 00:52:221 (1,2,3,4,5) - 形状和DS建议调整
  4. 01:52:990 (9) - NC
  5. 01:55:298 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - 试一下方向向内
  6. 结尾平淡,可以加些变距


Another
  1. 00:06:067 (2) - 建议加finish
  2. 00:19:913 - 这里用八分音的话建议00:22:990 - 也用下
  3. 01:04:528 (1,4,2) - 建议叠好01:03:182 (2,3) -
  4. 01:08:374 (9) - NC01:08:759 (1) - 去NC
  5. 01:54:144 (1,2) - 分别ctrl+g
  6. 结尾感觉可以摆些花样,有点简略了



Yuki's Extra

  1. 00:03:278 (4) - 蓝线考虑加whistle
  2. 00:50:682 (1,2,3,4) - 四边形不规则,建议调整
  3. 00:56:067 (1,2,3,4,1) - 建议调整弧形
  4. 01:01:836 (2,3,4,5,1) - 不在一条直线,这一部分的变距连打都不太直
  5. 01:02:605 (2,3,4,5,1) - 建议调整弧形
  6. 01:57:221 (5,5) - 尾部和头部对齐?
  7. break那一段空着可惜,末尾连打DS变动感觉不容易读图
T_Terry_T
Hi! M4M mod.

[General]
I didn't find errors, but I think there's a too big gap between Normal and Advanced. Normal is good, but Advanced is almost Insane, expecially in the beginning. Since there're another 3 diffs more difficult than this one, why don't make it a little easier?

[Easy]
  1. 00:38:375 (1,2,3,4) - Why the different shapes? I would repeat the same slider, as you did in 00:22:221 (1,2,3,4). Actually, you could just copy-paste these ones and Ctrl+H & Ctrl+J them.
  2. 01:02:990 (1,2,3,1) - Even if I like the simmetry, I think the sliders should be all the same and then change shape with the new combo. In other words: change the first slider to be like (2) and (3).


[Normal]
  1. 00:29:144 (5) - New combo here instead of 00:29:913 (1)


[Advanced]
These are the changes I would make for a little easier diff.
  1. 00:12:028 (1) - Delete it and make the combo start in 00:12:221 (2)
  2. 00:12:990 (3,4,5,6) - Delete (3) and change (6) into a circle
  3. 00:16:644 (1,2) - Delete and make the combo start in 00:16:836 (3)
  4. 00:13:759 (1,2,3,4,5,6,7,8) - What about this? Slider reversed 3 times between 00:13:759 and 00:14:144, slider between 00:14:240 and 00:14:336, sliders reversed 2 times between 00:14:528 and 00:14:817, slider reversed one time between 00:14:913 and 00:15:009. Final result:
  5. 00:21:259 (2) - Delete
  6. 00:30:682 (1,2,3,4,5) - Slider with Whistle like below, maybe?
  7. 00:33:471 (8) - Delete
  8. 00:38:086 (2) - Delete
  9. 00:41:452 (1,2,3) - Delete (1) and (2), make (3) start on 00:41:452 and end on 00:41:836. Do the same in 00:43:759 (4,5,6) and the final result will be this:


[Hyper]
  1. 00:29:144 (4,5) - New combo here, since the song changes here and not in 00:29:721


[Another - Yuki's Extra]
I can't really mod these since I can't even play them.
Just one note on the Yuki's. I'm afraid the "change of direction" in the streams can be disorienting, expecially the one in 00:56:452. But I'll let the expert players judge.


Hope it's useful.
Good luck with the ranking! ;)
Topic Starter
[Twinkle]

DenoisoGoiso wrote:

Wow, cool map omg
From my queue, Hitsound Check (Another only).

[Another]
  • Unfit Samples

  1. 00:05:682 (1) - Normal sampleset is almost good for this object, but not for 00:06:067 (2,3,4) - , so you should add a inherited point at 00:06:067 with soft. Due just only 1 kickslider.
    00:41:355 ~ 00:44:336 - This sampleset is bit loud for me, almost not fit. consider reduce the volume in the inherited point. (recommended reduce -10%)


Missed Hitsounds
  1. 00:05:298 (2) - Whistle at end slider? you should add other whistle to another object too, because incosistent at other object that following a instrumental with a so-so whistle sound.
  2. 00:18:759 (5) - Finish, there a cymbal on it.
  3. 00:29:721 (2) - Wow, delete clap here.
  4. 00:40:682 (1) - Whistle on the reverse.
  5. 01:02:221 (5) - Not sure the clap is fit, but at least remove it due no drum.
  6. 01:24:528 (1) - Delete Clap.


That's all.
Good luck. (sorry if i wrong, cuz there many bugs in editor.)
All fixed! very nice suggestions :)
Topic Starter
[Twinkle]

ids wrote:

hi,M4M来自mod queue

Hyper

  1. 00:30:105 (3) - 建议和前面的1,2叠在一起
  2. 00:31:067 (5,1,2) - 听着有点别扭。。。 已经改了,这漏音了
  3. 00:52:221 (1,2,3,4,5) - 形状和DS建议调整 ok
  4. 01:52:990 (9) - NC ok
  5. 01:55:298 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - 试一下方向向内 ok
  6. 结尾平淡,可以加些变距 加了感觉意义不大


Another
  1. 00:06:067 (2) - 建议加finish 这里之后改成soft了,加finish太吵
  2. 00:19:913 - 这里用八分音的话建议00:22:990 - 也用下 之后这说不定要改,先保留
  3. 01:04:528 (1,4,2) - 建议叠好01:03:182 (2,3) -
  4. 01:08:374 (9) - NC01:08:759 (1) - 去NC 为什么要这样
  5. 01:54:144 (1,2) - 分别ctrl+g 我认为这样flow不好
  6. 结尾感觉可以摆些花样,有点简略了没梗了;w;
Topic Starter
[Twinkle]

T_Terry_T wrote:

Hi! M4M mod.

[General]
I didn't find errors, but I think there's a too big gap between Normal and Advanced. Normal is good, but Advanced is almost Insane, expecially in the beginning. Since there're another 3 diffs more difficult than this one, why don't make it a little easier?

[Easy]
  1. 00:38:375 (1,2,3,4) - Why the different shapes? I would repeat the same slider, as you did in 00:22:221 (1,2,3,4). Actually, you could just copy-paste these ones and Ctrl+H & Ctrl+J them. the reason is I dont want to be the same in shapes since placement is already similar
  2. 01:02:990 (1,2,3,1) - Even if I like the simmetry, I think the sliders should be all the same and then change shape with the new combo. In other words: change the first slider to be like (2) and (3). I think it doesnt matter too much added NC here 01:06:067 (1,1) -


[Normal]
  1. 00:29:144 (5) - New combo here instead of 00:29:913 (1) ok


[Advanced]
These are the changes I would make for a little easier diff. thank you for your reminding, but i cant just simple add or remove circles with out change the placement, this gap between advanced and hyper is fine (mods above) i want to keep it the same as before.
  1. 00:12:028 (1) - Delete it and make the combo start in 00:12:221 (2)
  2. 00:12:990 (3,4,5,6) - Delete (3) and change (6) into a circle
  3. 00:16:644 (1,2) - Delete and make the combo start in 00:16:836 (3)
  4. 00:13:759 (1,2,3,4,5,6,7,8) - What about this? Slider reversed 3 times between 00:13:759 and 00:14:144, slider between 00:14:240 and 00:14:336, sliders reversed 2 times between 00:14:528 and 00:14:817, slider reversed one time between 00:14:913 and 00:15:009. Final result:
  5. 00:21:259 (2) - Delete
  6. 00:30:682 (1,2,3,4,5) - Slider with Whistle like below, maybe?
  7. 00:33:471 (8) - Delete
  8. 00:38:086 (2) - Delete
  9. 00:41:452 (1,2,3) - Delete (1) and (2), make (3) start on 00:41:452 and end on 00:41:836. Do the same in 00:43:759 (4,5,6) and the final result will be this:


[Hyper]
  1. 00:29:144 (4,5) - New combo here, since the song changes here and not in 00:29:721fixed


[Another - Yuki's Extra]
I can't really mod these since I can't even play them.
Just one note on the Yuki's. I'm afraid the "change of direction" in the streams can be disorienting, expecially the one in 00:56:452. But I'll let the expert players judge.


Hope it's useful.
Good luck with the ranking! ;)
Koiyuki

ids wrote:

Yuki's Extra

  1. 00:03:278 (4) - 蓝线考虑加whistle
  2. 00:50:682 (1,2,3,4) - 四边形不规则,建议调整
  3. 00:56:067 (1,2,3,4,1) - 建议调整弧形
  4. 01:01:836 (2,3,4,5,1) - 不在一条直线,这一部分的变距连打都不太直 动了下
  5. 01:02:605 (2,3,4,5,1) - 建议调整弧形
  6. 01:57:221 (5,5) - 尾部和头部对齐?
  7. break那一段空着可惜,末尾连打DS变动感觉不容易读图 嗯,那个空着因为节奏不好抓
自己也改了点
osu file format v12

[General]
AudioFilename: 1.mp3
AudioLeadIn: 0
PreviewTime: 19920
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
Bookmarks: 123189
DistanceSpacing: 1
BeatDivisor: 4
GridSize: 4
TimelineZoom: 2.1

[Metadata]
Title:Yami ~ Shoujo no Yume , Kyomu no Sekai ~
TitleUnicode:閻~少女ノ夢、虚無ノ世界~
Artist:44teru-k
ArtistUnicode:44teru-k
Creator:[Twinkle]
Version:Yuki's Extra
Source:BMS
Tags:xholic Stream [Minakami_Yuki]
BeatmapID:374405
BeatmapSetID:149173

[Difficulty]
HPDrainRate:5
CircleSize:4
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:1.8
SliderTickRate:1

[Events]
//Background and Video events
0,0,"0030110128.jpg",0,0
//Break Periods
2,93959,105082
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

[TimingPoints]
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3952,-100,4,2,0,50,0,0
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39144,-66.6666666666667,4,2,3,65,0,0
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118567,-50,4,2,3,30,0,0
118759,-50,4,1,3,100,0,0
119144,-50,4,2,3,30,0,0


[Colours]
Combo1 : 255,0,0
Combo2 : 194,134,255
Combo3 : 255,155,255
Combo4 : 157,157,255
Combo5 : 255,196,136

[HitObjects]
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57,154,70490,1,0,0:0:0:0:
49,128,70586,1,0,0:0:0:0:
40,99,70682,5,4,0:0:0:0:
59,76,70778,1,0,0:0:0:0:
79,53,70875,1,0,0:0:0:0:
99,31,70971,1,0,0:0:0:0:
119,10,71067,1,0,0:0:0:0:
163,98,71259,2,0,L|201:56,1,49.5000015106202
207,186,71548,2,0,L|245:144,1,49.5000015106202
331,58,71836,1,0,0:0:0:0:
359,49,71932,1,0,0:0:0:0:
387,40,72028,1,0,0:0:0:0:
415,31,72125,1,0,0:0:0:0:
445,21,72221,5,4,0:0:0:0:
460,49,72317,1,0,0:0:0:0:
475,77,72413,1,0,0:0:0:0:
491,105,72509,1,0,0:0:0:0:
506,133,72605,1,0,0:0:0:0:
402,164,72798,2,0,L|428:210,1,53.9999983520508
298,195,73086,2,0,L|324:241,1,53.9999983520508
398,348,73375,1,0,0:0:0:0:
425,332,73471,1,0,0:0:0:0:
453,316,73567,1,0,0:0:0:0:
481,300,73663,1,0,0:0:0:0:
508,284,73759,5,4,0:0:0:0:
479,264,73855,1,0,0:0:0:0:
448,245,73952,1,0,0:0:0:0:
417,226,74048,1,0,0:0:0:0:
387,207,74144,1,0,0:0:0:0:
299,285,74336,2,0,L|249:254,1,58.4999973220826
211,362,74625,2,0,L|161:331,1,58.4999973220826
48,247,74913,1,0,0:0:0:0:
67,218,75009,1,0,0:0:0:0:
86,189,75105,1,0,0:0:0:0:
106,159,75202,1,0,0:0:0:0:
126,127,75298,21,4,0:0:0:0:
98,101,75394,1,0,0:0:0:0:
69,75,75490,1,0,0:0:0:0:
40,49,75586,1,0,0:0:0:0:
12,23,75682,1,0,0:0:0:0:
166,65,75875,2,0,L|213:106,1,62.9999980773926,8|0,0:0|0:0,0:0:0:0:
86,189,76163,2,0,L|38:147,1,62.9999980773926
326,206,76452,2,0,L|432:298,1,125.999996154785,8|0,0:0|0:0,0:0:0:0:
162,248,76836,5,0,0:0:0:0:
131,274,76932,1,0,0:0:0:0:
100,300,77028,1,0,0:0:0:0:
68,326,77125,1,0,0:0:0:0:
37,352,77221,1,0,0:0:0:0:
238,307,77413,2,0,L|307:251,1,67.5000025749208,8|0,0:0|0:0,0:0:0:0:
86,189,77702,2,0,L|33:231,1,67.5000025749208
352,121,77990,2,0,L|477:20,1,135.000005149842,8|0,0:0|0:0,0:0:0:0:
326,206,78375,5,0,0:0:0:0:
361,230,78471,1,0,0:0:0:0:
396,254,78567,1,0,0:0:0:0:
431,278,78663,1,0,0:0:0:0:
466,302,78759,1,0,0:0:0:0:
352,121,78952,2,0,L|274:69,1,72,8|0,0:0|0:0,0:0:0:0:
300,291,79240,2,0,L|359:330,1,72
159,114,79528,2,0,L|35:30,1,144,8|0,0:0|0:0,0:0:0:0:
292,81,79913,5,8,0:0:0:0:
310,106,80009,1,0,0:0:0:0:
337,120,80105,1,0,0:0:0:0:
369,119,80201,1,0,0:0:0:0:
396,104,80297,1,0,0:0:0:0:
413,78,80393,1,0,0:0:0:0:
416,47,80489,1,8,0:0:0:0:
404,19,80586,1,0,0:0:0:0:
425,58,80682,21,0,0:0:0:0:
441,99,80778,1,0,0:0:0:0:
447,144,80874,1,0,0:0:0:0:
442,189,80970,1,0,0:0:0:0:
427,231,81066,1,8,0:0:0:0:
403,269,81162,1,0,0:0:0:0:
370,300,81258,1,8,0:0:0:0:
331,322,81355,1,8,0:0:0:0:
288,335,81452,6,0,L|219:323,1,53.9999983520508,4|0,0:0|0:0,0:0:0:0:
254,209,81644,2,0,L|307:218,1,53.9999983520508
162,301,81836,1,8,0:0:0:0:
48,141,82028,1,0,0:0:0:0:
21,121,82124,1,0,0:0:0:0:
108,261,82317,1,0,0:0:0:0:
135,281,82413,1,0,0:0:0:0:
75,161,82605,1,8,0:0:0:0:
107,164,82702,1,0,0:0:0:0:
138,156,82798,1,0,0:0:0:0:
164,137,82894,1,0,0:0:0:0:
181,109,82990,6,0,L|195:46,1,53.9999983520508,4|0,0:0|0:0,0:0:0:0:
328,145,83182,2,0,L|316:197,1,53.9999983520508
223,254,83375,1,8,0:0:0:0:
257,115,83567,1,0,0:0:0:0:
293,130,83663,1,0,0:0:0:0:
188,239,83855,1,0,0:0:0:0:
152,224,83951,1,0,0:0:0:0:
328,145,84144,1,8,0:0:0:0:
365,140,84240,1,0,0:0:0:0:
395,117,84336,1,0,0:0:0:0:
405,80,84432,1,0,0:0:0:0:
391,44,84528,6,0,L|366:-5,1,53.9999983520508,4|0,0:0|0:0,0:0:0:0:
236,121,84721,2,0,L|260:169,1,53.9999983520508
382,216,84913,1,8,0:0:0:0:
297,330,85105,1,0,0:0:0:0:
261,319,85201,1,0,0:0:0:0:
418,227,85394,1,0,0:0:0:0:
454,238,85490,1,0,0:0:0:0:
225,308,85682,1,8,0:0:0:0:
197,282,85778,1,0,0:0:0:0:
182,246,85875,1,0,0:0:0:0:
178,208,85971,1,0,0:0:0:0:
191,172,86067,22,0,L|220:127,1,53.9999983520508,4|0,0:0|0:0,0:0:0:0:
114,16,86259,2,0,L|82:64,1,53.9999983520508
18,159,86452,1,8,0:0:0:0:
136,309,86644,1,0,0:0:0:0:
142,351,86740,1,0,0:0:0:0:
29,243,86932,1,0,0:0:0:0:
23,201,87028,1,0,0:0:0:0:
131,267,87221,1,8,0:0:0:0:
143,225,87317,1,0,0:0:0:0:
174,195,87413,1,0,0:0:0:0:
214,179,87509,1,0,0:0:0:0:
257,182,87605,6,0,L|282:229,1,53.9999983520508,4|0,0:0|0:0,0:0:0:0:
450,191,87798,2,0,L|424:143,1,53.9999983520508
363,19,87990,1,8,0:0:0:0:
438,238,88182,1,0,0:0:0:0:
427,285,88278,1,0,0:0:0:0:
340,113,88471,1,0,0:0:0:0:
351,66,88567,1,0,0:0:0:0:
450,191,88759,1,8,0:0:0:0:
441,243,88855,1,0,0:0:0:0:
408,285,88951,1,0,0:0:0:0:
359,306,89047,1,0,0:0:0:0:
306,300,89144,6,0,L|268:261,1,53.9999983520508,4|0,0:0|0:0,0:0:0:0:
246,91,89336,2,0,L|193:145,1,53.9999983520508
96,247,89528,1,8,0:0:0:0:
75,131,89721,1,0,0:0:0:0:
53,83,89817,1,0,0:0:0:0:
119,296,90009,1,0,0:0:0:0:
141,344,90105,1,0,0:0:0:0:
30,34,90298,1,8,0:0:0:0:
67,72,90394,1,0,0:0:0:0:
117,91,90490,1,0,0:0:0:0:
170,85,90586,1,0,0:0:0:0:
215,56,90682,5,4,0:0:0:0:
242,39,90778,1,0,0:0:0:0:
273,31,90874,1,0,0:0:0:0:
306,33,90970,1,0,0:0:0:0:
335,46,91067,2,0,L|372:92,1,53.9999983520508,8|0,0:0|0:0,0:0:0:0:
278,130,91259,2,0,L|314:175,1,53.9999983520508,8|0,0:0|0:0,0:0:0:0:
220,214,91452,21,4,0:0:0:0:
246,247,91548,1,0,0:0:0:0:
284,267,91644,1,0,0:0:0:0:
327,268,91740,1,0,0:0:0:0:
366,252,91836,2,0,L|386:193,1,62.9999980773926,8|0,0:0|0:0,0:0:0:0:
472,214,92028,2,0,L|491:154,1,62.9999980773926,8|0,0:0|0:0,0:0:0:0:
445,338,92221,5,4,0:0:0:0:
395,358,92317,1,0,0:0:0:0:
341,356,92413,1,0,0:0:0:0:
293,332,92509,1,0,0:0:0:0:
260,291,92605,2,0,L|239:213,1,72,8|0,0:0|0:0,0:0:0:0:
312,172,92798,2,0,L|291:94,1,72,8|0,0:0|0:0,0:0:0:0:
196,49,92990,37,0,0:0:0:0:
131,46,93086,1,0,0:0:0:0:
72,70,93182,1,0,0:0:0:0:
27,116,93278,1,0,0:0:0:0:
6,177,93375,2,0,L|36:256,1,80.9999975280763,8|0,0:0|0:0,0:0:0:0:
133,235,93567,2,0,L|162:313,1,80.9999975280763,8|0,0:0|0:0,0:0:0:0:
260,291,93759,37,4,0:0:0:0:
260,291,105682,70,0,L|316:302,3,45
348,289,106067,5,4,0:0:0:0:
387,269,106163,1,0,0:0:0:0:
413,232,106259,1,0,0:0:0:0:
417,188,106355,1,0,0:0:0:0:
392,161,106452,1,8,0:0:0:0:
379,127,106548,1,0,0:0:0:0:
381,92,106644,1,0,0:0:0:0:
398,61,106740,1,0,0:0:0:0:
359,91,106836,21,0,0:0:0:0:
316,113,106932,1,0,0:0:0:0:
267,115,107028,1,0,0:0:0:0:
222,95,107124,1,0,0:0:0:0:
195,64,107221,1,8,0:0:0:0:
159,45,107317,1,0,0:0:0:0:
119,44,107413,1,0,0:0:0:0:
82,60,107509,1,0,0:0:0:0:
57,108,107605,5,0,0:0:0:0:
66,161,107701,1,0,0:0:0:0:
38,207,107798,1,0,0:0:0:0:
47,260,107894,1,0,0:0:0:0:
78,293,107990,1,8,0:0:0:0:
121,283,108086,1,0,0:0:0:0:
166,287,108182,1,0,0:0:0:0:
202,312,108278,1,0,0:0:0:0:
252,343,108375,5,0,0:0:0:0:
309,354,108471,1,0,0:0:0:0:
366,343,108567,1,0,0:0:0:0:
410,305,108663,1,0,0:0:0:0:
421,271,108759,1,8,0:0:0:0:
413,235,108855,1,0,0:0:0:0:
432,205,108952,1,0,0:0:0:0:
424,170,109048,1,0,0:0:0:0:
439,123,109144,5,0,0:0:0:0:
392,138,109240,1,0,0:0:0:0:
343,130,109336,1,0,0:0:0:0:
297,114,109432,1,0,0:0:0:0:
274,89,109528,1,8,0:0:0:0:
255,60,109624,1,0,0:0:0:0:
224,75,109721,1,0,0:0:0:0:
195,56,109817,1,0,0:0:0:0:
151,77,109913,22,0,L|142:125,1,49.5000015106202,0|0,0:0|0:0,0:0:0:0:
70,72,110105,2,0,L|78:23,1,49.5000015106202
112,149,110298,2,0,L|103:197,1,49.5000015106202,8|0,0:0|0:0,0:0:0:0:
31,144,110490,2,0,L|39:95,1,49.5000015106202
73,221,110682,21,0,0:0:0:0:
112,231,110778,1,0,0:0:0:0:
151,241,110874,1,0,0:0:0:0:
190,251,110970,1,0,0:0:0:0:
225,298,111067,1,8,0:0:0:0:
264,287,111163,1,0,0:0:0:0:
303,276,111259,1,0,0:0:0:0:
342,265,111355,1,0,0:0:0:0:
393,282,111452,6,0,L|456:298,1,53.9999983520508
366,193,111644,2,0,L|418:206,1,53.9999983520508
339,104,111836,2,0,L|402:120,1,53.9999983520508,8|0,0:0|0:0,0:0:0:0:
312,15,112028,2,0,L|364:28,1,53.9999983520508
251,84,112221,21,0,0:0:0:0:
199,97,112317,1,0,0:0:0:0:
148,81,112413,1,0,0:0:0:0:
113,41,112509,1,0,0:0:0:0:
85,63,112605,21,8,0:0:0:0:
59,87,112701,1,0,0:0:0:0:
77,119,112798,1,0,0:0:0:0:
74,154,112894,1,0,0:0:0:0:
57,185,112990,5,0,0:0:0:0:
107,214,113086,1,0,0:0:0:0:
163,200,113182,1,0,0:0:0:0:
213,229,113278,1,0,0:0:0:0:
270,217,113375,21,8,0:0:0:0:
309,206,113471,1,0,0:0:0:0:
342,228,113567,1,0,0:0:0:0:
381,217,113663,1,0,0:0:0:0:
398,177,113759,21,0,0:0:0:0:
401,123,113855,1,0,0:0:0:0:
376,74,113951,1,0,0:0:0:0:
332,42,114047,1,0,0:0:0:0:
278,34,114144,5,8,0:0:0:0:
225,45,114240,1,0,0:0:0:0:
172,55,114336,1,0,0:0:0:0:
119,66,114432,1,0,0:0:0:0:
62,79,114528,22,0,L|-12:56,1,58.4999973220826
120,150,114721,2,0,L|175:167,1,58.4999973220826
55,208,114913,2,0,L|-19:185,1,58.4999973220826,8|0,0:0|0:0,0:0:0:0:
113,279,115104,2,0,L|168:296,1,58.4999973220826
266,324,115298,5,12,0:0:0:0:
266,324,115394,1,0,0:0:0:0:
266,324,115490,1,0,0:0:0:0:
266,324,115586,1,0,0:0:0:0:
266,324,115682,2,0,L|367:306,1,90,12|0,0:0|0:0,0:0:0:0:
442,151,116067,21,12,0:0:0:0:
442,151,116163,1,0,0:0:0:0:
442,151,116259,1,0,0:0:0:0:
442,151,116355,1,0,0:0:0:0:
442,151,116452,2,0,L|306:172,1,107.999996704102,12|0,0:0|0:0,0:0:0:0:
113,279,116836,21,12,0:0:0:0:
113,279,116932,1,0,0:0:0:0:
113,279,117028,1,0,0:0:0:0:
113,279,117124,1,0,0:0:0:0:
113,279,117221,2,0,L|251:256,1,125.999996154785,12|0,0:0|0:0,0:0:0:0:
290,106,117605,5,12,0:0:0:0:
290,106,117702,1,0,0:0:0:0:
290,106,117798,1,0,0:0:0:0:
290,106,117894,1,0,0:0:0:0:
290,106,117990,2,0,P|168:156|113:276,1,270,12|0,0:0|0:0,0:0:0:0:
29,263,118759,38,0,P|83:127|278:28,1,360,4|0,0:0|0:0,0:0:0:0:
Sellenite
from ingame
整个mapset都挺难...

[Beginner]
00:19:913 (1,2,3,1,2,3,4) - 根据BGM我觉得第二个1不应该是一个滑条,试试改为这样:
00:46:836 (1) - 取消NC
00:47:605 (2) - NC
00:49:144 (1) - 取消NC
01:06:067 (1) - ^
01:29:913 (3) - 这个是没什么音的

[Standard]
00:15:298 (1) - 取消NC
00:46:067 (1) - ^
00:47:605 (3) - NC
01:30:682 (1) - 最好还是DS放

[Advanced]
00:29:721 (3) - DS放好它
00:30:682 (1) - 折返之后接三连,跳得太厉害了,减少距离
00:38:374 (4) - NC
01:54:913 这里再加个三连?前面四个单点,后面只有三个三连,突然空了听起来怪怪的,不过有点难

[Hyper]
00:16:836 (4) - NC
00:17:605 (1) - 取消NC
00:35:202 (9) - finish前这个音太轻了,组成三连有点不妥,删去
00:43:759 (1) - 给5与1一些距离?与前面保持一致
00:49:913 (5) - 头删去clap,太大声了,或者改为finish也过得去
00:51:452 (5) - NC
00:52:990 (5) - ^
00:54:528 (1,2,3,4) - 如果是想减少距离的话就减少得太多了,稍微增大一下,不要重叠最好
01:00:298 (1,2,3,4,1,2,3,4,1,2,3) - 这类的读图应该是在insane以上了,最好不要这么放,放近些或者换折返等
01:05:875 (2) - 这个的尾巴应该是用来打击的而不是用滑条尾代替,建议前后换一下节奏让他变打击,就像01:06:836 (1,3) 一样,是打击的
01:09:144 - 01:14:817,这里的打击音效,叮叮叮,我也不太建议,太空了,没什么打击感,可以换成与01:14:913 - 01:19:913 一样的音效,然后来一个渐变大声,可能会好一点,或者换成soft也挺好的
01:21:452 取消clap
01:31:067 加clap
01:32:605 ^
结尾的长连放在hyper实在太难了,或者你应该改名成insane?Advanced对于普通hard来说也是足够难的了

[Another]
叮叮叮音效与hyper保持一致意见
00:05:105 (1,2) - 尾巴都删去whistle
00:36:067 (3,4) - 都加whistle
01:14:913 (1,2,3,4) - 跳跃太大了,减少成之前那样

高难度不怎么会摸,所以another和extra就此略过了

hope it help you!
good luck~
Topic Starter
[Twinkle]

Sellenite wrote:

from ingame
整个mapset都挺难...

[Beginner]
00:19:913 (1,2,3,1,2,3,4) - 根据BGM我觉得第二个1不应该是一个滑条,试试改为这样:

00:46:836 (1) - 取消NC
00:47:605 (2) - NC
00:49:144 (1) - 取消NC
01:06:067 (1) - ^
01:29:913 (3) - 这个是没什么音的 这样打起来还行

[Standard]
00:15:298 (1) - 取消NC
00:46:067 (1) - ^
00:47:605 (3) - NC
01:30:682 (1) - 最好还是DS放

[Advanced]
00:29:721 (3) - DS放好它 不太明白是什么意思,前面加了一个note
00:30:682 (1) - 折返之后接三连,跳得太厉害了,减少距离
00:38:374 (4) - NC
01:54:913 这里再加个三连?前面四个单点,后面只有三个三连,突然空了听起来怪怪的,不过有点难

[Hyper]
00:16:836 (4) - NC
00:17:605 (1) - 取消NC
00:35:202 (9) - finish前这个音太轻了,组成三连有点不妥,删去
00:43:759 (1) - 给5与1一些距离?与前面保持一致
00:49:913 (5) - 头删去clap,太大声了,或者改为finish也过得去 好,去了clap
00:51:452 (5) - NC
00:52:990 (5) - ^
00:54:528 (1,2,3,4) - 如果是想减少距离的话就减少得太多了,稍微增大一下,不要重叠最好
01:00:298 (1,2,3,4,1,2,3,4,1,2,3) - 这类的读图应该是在insane以上了,最好不要这么放,放近些或者换折返等 本来是难度名insane的,后来才改成hyper,感觉应该是hyper比insane要难吧?
01:05:875 (2) - 这个的尾巴应该是用来打击的而不是用滑条尾代替,建议前后换一下节奏让他变打击,就像01:06:836 (1,3) 一样,是打击的 ok
01:09:144 - 01:14:817,这里的打击音效,叮叮叮,我也不太建议,太空了,没什么打击感,可以换成与01:14:913 - 01:19:913 一样的音效,然后来一个渐变大声,可能会好一点,或者换成soft也挺好的 这里不是很空呀,就是节奏比较低沉所以用了这个音效
01:21:452 取消clap
01:31:067 加clap
01:32:605 ^
结尾的长连放在hyper实在太难了,或者你应该改名成insane?Advanced对于普通hard来说也是足够难的了 其实很多人更我说太难所以才改的Hyper

[Another]
叮叮叮音效与hyper保持一致意见
00:05:105 (1,2) - 尾巴都删去whistle
00:36:067 (3,4) - 都加whistle
01:14:913 (1,2,3,4) - 跳跃太大了,减少成之前那样 这里是变节奏所以想来一个跳的,和后面的跳对应

高难度不怎么会摸,所以another和extra就此略过了

hope it help you!
good luck~
本来只是想找你打一下随便说说的,结果还这么认真写了这么多。太谢谢你了~ :):):)
BeatofIke
We did a 5 hour IRC mod. We made some huge adjustments with this map.
15:12 [Twinkle]: Could you plz help my map a little bit? /w\
15:12 BeatofIke: >.<
15:13 [Twinkle]: I know you already have a lot >.<
15:14 [Twinkle]: Are you willing to do it? QAQ
15:14 BeatofIke: maybe >.<
15:14 *[Twinkle] is listening to [http://osu.ppy.sh/b/374400 44teru-k - Yami ~ Shoujo no Yume , Kyomu no Sekai ~]
15:15 [Twinkle]: I know this may not be the type of songs you like orz
15:15 [Twinkle]: but I hope it is fine for you~
15:15 BeatofIke: What's wrong with song?
15:16 [Twinkle]: I think this song is closed for ranking.
15:16 BeatofIke: oh >.<
15:17 [Twinkle]: Maybe have a quick IRC? >~<
15:19 BeatofIke: idk >.<
15:20 [Twinkle]: please >.<
15:21 BeatofIke: If I can even pass this map. >.<
15:22 BeatofIke: It won't be easy for me to approve this map >.<
15:22 [Twinkle]: maybe~ another diff is much easier now
15:31 [Twinkle]: extra is hard to pass but another is certainly passable
15:32 BeatofIke: I see >.<
15:34 [Twinkle]: ;w;
15:34 BeatofIke: yeah...there's no way I can approve this >.<
15:35 BeatofIke: You'll need to find a BAT with higher skill than me ;w
15:35 BeatofIke: maybe Frostmourne
15:35 [Twinkle]: ;w; he got to many requests
15:36 BeatofIke: oh >.<
15:36 BeatofIke: well, same with me anyways >.<
15:37 BeatofIke: spec me
15:37 [Twinkle]: BATs are busy, i respect to all BATs who have to deal with a lot of chats everyday
15:37 [Twinkle]: OK
15:37 BeatofIke: :)
15:49 BeatofIke: okay XD
15:52 [Twinkle]: Oh~ thank you very much!
15:52 BeatofIke: np :)
15:53 BeatofIke: when I can't pass a map, I just ask my brother to play it for me XD
15:53 [Twinkle]: good idea~ haha
16:01 BeatofIke: I will check Beginner first. Then I will move up :)
16:02 [Twinkle]: OK,
16:02 [Twinkle]: what should I do now?
16:02 BeatofIke: IRC mod? :)
16:03 [Twinkle]: ok im ready to start.
16:08 BeatofIke: Beginner looks good, but some of the hitsounds are inconsistent with the mapset
16:08 [Twinkle]: ok
16:10 BeatofIke: We'll do the hitsounding later, after I checked all difficulties :)
16:10 [Twinkle]: sure~
16:11 BeatofIke: 00:39:913 (3,4) - These sliders looks weird. I'll just copy-paste 00:38:375 (1,2) -
16:11 BeatofIke: since the music sounds the same.
16:11 [Twinkle]: all right
16:11 BeatofIke: It's better to just use the same sliders/rhythm
16:14 [Twinkle]: done~
16:14 BeatofIke: 01:26:067 (2) - move the first point at 76|232.
16:14 BeatofIke: looks better now :D
16:15 [Twinkle]: Oh, you are so careful.
16:15 [Twinkle]: fixed
16:15 BeatofIke: Yes, hue hue. >:)
16:16 BeatofIke: 01:29:913 (3) - Make this circle a slider :)
16:16 BeatofIke: so it's more consistent with the previous rhythms
16:17 [Twinkle]: I see
16:17 BeatofIke: that's it for Beginner :)
16:18 BeatofIke: moving to Standard
16:18 BeatofIke: oh and, if I go too fast, tell me to slow down XD
16:19 [Twinkle]: XD ok
16:20 BeatofIke: 00:11:836 (2) - It's more readable if you stack this note at the start of 00:12:221 (3) -
16:21 BeatofIke: stacking a note at the slider end can sometimes confuse a novice player :)
16:21 [Twinkle]: 00:13:375 (4) - This one the same?
16:21 BeatofIke: yup!
16:21 [Twinkle]: I will pay attention to this next time~
16:21 BeatofIke: I was just about to point that one out XD
16:22 [Twinkle]: \o/
16:22 BeatofIke: just go ahead and stack 00:13:375 (4) - with the start of 00:13:759 (1) -
16:22 BeatofIke: :)
16:23 [Twinkle]: done
16:23 BeatofIke: 00:13:759 (1) - You don't really need this combo :)
16:23 BeatofIke: oops
16:23 BeatofIke: wrong one
16:23 BeatofIke: 00:21:452 (1) - this one XD
16:23 BeatofIke: same with 00:24:528 (1) -
16:25 [Twinkle]: QAQ im baka, sometimes add new combo randomly.
16:28 BeatofIke: 00:35:682 (1,2,3,4) - You can actually make a star pattern here :)
16:30 [Twinkle]: ok, i will try
16:30 BeatofIke: or a diamond pattern :)
16:33 BeatofIke: Here is an example: http://puu.sh/8m42j.jpg
16:34 [Twinkle]: Oh I know
16:35 [Twinkle]: i thought it was like http://puu.sh/8m49W.jpg
16:35 BeatofIke: okay, that works :D
16:35 BeatofIke: 00:47:221 (4) - Move this note at 476|252
16:36 BeatofIke: 00:59:913 (3,4) - These notes are off-grid D:
16:38 BeatofIke: You might have to re-arrange this slider: 00:56:836 (1) -
16:38 [Twinkle]: OK~
16:39 BeatofIke: okay, I founs a solution :)
16:39 BeatofIke: ready? :)
16:39 [Twinkle]: yes
16:40 BeatofIke: 00:56:836 (1) - Move the second red point at 68|96 and the last point at 172]96
16:40 BeatofIke: now you can just move the next notes a bit down :)
16:41 BeatofIke: for example, move this slider 00:58:375 (2) - at 328|28
16:42 [Twinkle]: good it works
16:42 BeatofIke: sweet :)
16:43 BeatofIke: 01:23:759 (2,2) - It's better to not stack these circles at the slider end :)
16:45 [Twinkle]: OK i will stack it at the head of 01:24:528 (1) -
16:45 [Twinkle]: the same as 01:26:836 (2) -
16:46 BeatofIke: okay :)
16:52 BeatofIke: 01:46:067 (1) - try moving this slider somewhere else so it does not overlap with 3
16:55 [Twinkle]: OK, fixed
16:56 BeatofIke: okay :)
16:56 [Twinkle]: moved it to the right of 01:46:836 (2) -
16:57 BeatofIke: nice :)
16:57 BeatofIke: That's it for Standard
16:57 BeatofIke: moving to advanced
16:58 BeatofIke: brb
16:59 [Twinkle]: sure, waiting for you.
17:09 BeatofIke: okay
17:10 [Twinkle]: here we go, Advanced
17:14 BeatofIke: 00:13:759 (1,2,3,4) - This pattern is hard to follow >.<
17:15 BeatofIke: just change these patterns into 2 triples or sliders
17:16 [Twinkle]: can I just delete 2?
17:16 [Twinkle]: 00:13:855 (2) - this one
17:17 BeatofIke: okay
17:19 BeatofIke: 00:29:144 (1,2,3) - Try moving thse circles at 356|248. :)
17:20 BeatofIke: It follows the music better :)
17:22 [Twinkle]: yes it is!
17:23 BeatofIke: 00:38:374 (1,2,3,4,1,2,3,4) - Move this pattern a grid up :)
17:25 [Twinkle]: ok
17:25 BeatofIke: 01:32:990 (1) - You don't need this combo XD
17:27 [Twinkle]: oops, again
17:28 BeatofIke: okay, that's it for advanced
17:29 BeatofIke: now to Hyper )
17:30 [Twinkle]: go go go \o/
17:30 BeatofIke: okay :D
17:30 BeatofIke: 00:11:452 (1) - You don't need combo *runs*
17:31 [Twinkle]: baka as usual @.@
17:31 BeatofIke: same as 00:16:452 (1) - XD
17:31 BeatofIke: uguu ;w
17:32 [Twinkle]: not bad sometimes, fix these are pretty quick i think\w/
17:33 BeatofIke: 01:00:490 (2,3) - players will probably hate you for this pattern XD
17:34 BeatofIke: same for 01:01:259 (2,3) - and 01:02:028 (2,3) -
17:35 [Twinkle]: ;w; i think it may depends
17:35 BeatofIke: 01:54:913 (4,1) - This jump is HUGE XD
17:36 BeatofIke: but it playable
17:36 [Twinkle]: OK i will pull 01:53:759 (1,2,3,4) - closer
17:40 [Twinkle]: http://puu.sh/8m9ek.jpg
17:40 BeatofIke: better :D
17:41 [Twinkle]: after change 01:55:298 (1) - is 3.75 from pervious
17:42 BeatofIke: Okay, that's it for Hyper :)
17:42 BeatofIke: Hyper was pretty good
17:43 BeatofIke: moving to Another
17:43 [Twinkle]: thanks
17:46 BeatofIke: Move this pattern a grid down
17:46 BeatofIke: since the end of 4 is touching the HP bar
17:47 [Twinkle]: 00:11:452 (1,2,3,4) - this one?
17:47 BeatofIke: yes
17:47 BeatofIke: same with 00:22:221 (1,2,3) -
17:48 [Twinkle]: OK
17:52 [Twinkle]: 00:28:375 (3) - this one the same i think~
17:59 BeatofIke: yes
18:05 BeatofIke: give me a sec
18:06 BeatofIke: I'm still doing something
18:06 [Twinkle]: OK
18:21 BeatofIke: sorry for delay ;w
18:22 [Twinkle]: It is fine :D
18:23 BeatofIke: 00:29:528 (1,2,3,4,5,6) - You could probably make this a triangle pattern
18:23 BeatofIke: http://osu.ppy.sh/ss/1543966
18:24 BeatofIke: notice how 00:30:298 (5,6) - stacks with the start of 00:32:028 (8) -
18:25 [Twinkle]: cool~
18:27 BeatofIke: That's it for Another :)
18:30 [Twinkle]: great! one more to go.
18:30 BeatofIke: Extra is guest diff, so we can;t really IRC mod XD
18:31 [Twinkle]: hum
18:31 [Twinkle]: the mapper of Extra is one of my friends
18:31 BeatofIke: okay, as long as he/she don't mind :)
18:31 [Twinkle]: maybe i can show him the chat :D
18:31 BeatofIke: okay :D
18:35 BeatofIke: OMG, SO PRO
18:35 BeatofIke: My brother wasn't lying XD
18:35 BeatofIke: This map is pro :)
18:35 BeatofIke: The hitsounding as even good
18:35 BeatofIke: is*
18:36 [Twinkle]: yeah
18:36 BeatofIke: but why the drain is too low? XD
18:36 BeatofIke: There's so many combo sections on this map
18:36 BeatofIke: including streams
18:37 BeatofIke: I'll increase it to 6
18:37 BeatofIke: Well, guess that's it for Yuki's Extra :/
18:38 BeatofIke: upload map once you are finished :)
18:38 [Twinkle]: OK, i think he dont mind changing this
18:38 [Twinkle]: I can just change drain to 6 for him. he's really a pro mapper Orz
18:39 BeatofIke: okay
18:43 [Twinkle]: Uploaded again~
18:43 BeatofIke: okay
18:51 BeatofIke: okay time for recheck :)
18:51 [Twinkle]: sure, ready
18:51 BeatofIke: Beginner, Another and Extra are good now, so I won't recheck those :)
18:53 [Twinkle]: okay, mainly for hitsounds?
18:54 BeatofIke: re-checking Standard
19:00 BeatofIke: 00:29:144 (1,2) - How about this? http://osu.ppy.sh/ss/1544028
19:00 BeatofIke: hue hue
19:01 BeatofIke: I prefer 1/1 sliders :)
19:02 [Twinkle]: ok looks nice
19:02 BeatofIke: I only used 4 points for these sliders
19:02 BeatofIke: let me give you the points :)
19:04 BeatofIke: 00:29:144 (1) - First point: 194|156, second point (red): 166|192, third point 134|232, last point: 150\280
19:06 BeatofIke: 00:29:913 (2) - First point: 216|330, second point: 266|334, third (red) point: 298|293, last point: 326\257
19:07 [Twinkle]: Oh so helpful!
19:07 BeatofIke: :D
19:07 BeatofIke: you going to have to move 00:30:682 (3,4) - though :P
19:08 [Twinkle]: yes
19:08 [Twinkle]: it is easy to move these two
19:09 BeatofIke: 00:59:913 (3,4) - These slider shapes can be a bit better :)
19:12 [Twinkle]: yes
19:13 BeatofIke: How about this? http://osu.ppy.sh/ss/1544054
19:14 BeatofIke: I couldn't think of any alternatives >.<
19:14 [Twinkle]: It is great!
19:15 [Twinkle]: im poor at making slider shapes orz
19:15 BeatofIke: IT takes lots practice
19:15 BeatofIke: lots 0f*
19:16 BeatofIke: I'll give you the points then, some points are the same
19:16 BeatofIke: but first, add a new red point at 120|180. That will be the new second point
19:17 [Twinkle]: you can only give the points for the left one~ i can deal with the right one
19:17 BeatofIke: Move first point at 40|180
19:18 BeatofIke: move third point 116|124
19:18 BeatofIke: move tha last point at 144|8
19:18 BeatofIke: hope that works
19:19 [Twinkle]: works~
19:19 BeatofIke: yay :D
19:20 BeatofIke: and of course copy/paste the slider and yada yada
19:20 [Twinkle]: Done~
19:20 BeatofIke: okay :D
19:21 [Twinkle]: really looks better \o/
19:21 BeatofIke: that's it for Standard :D
19:21 BeatofIke: nice :)
19:22 BeatofIke: oh wait,
19:25 BeatofIke: 01:46:067 (1,2) - How about you just copy/paste 01:47:605 (3,4) - and filp it, and center the pattern? :D
19:25 BeatofIke: http://osu.ppy.sh/ss/1544077
19:25 BeatofIke: looks cleaner :)
19:27 [Twinkle]: ok!
19:28 BeatofIke: You need to move 01:49:144 (1,2,3,4,1,2,3,4,1,2,3,4) - at 344|272 afterwards :)
19:29 BeatofIke: and move 01:58:759 (1) - at 188|340
19:29 BeatofIke: that should do it :)
19:31 [Twinkle]: ok finished~
19:32 BeatofIke: okay :D
19:32 BeatofIke: Standard should be good now :)
19:32 BeatofIke: moving to Hyper
19:32 BeatofIke: I mean advanced XD
19:33 [Twinkle]: OK XD
19:33 BeatofIke: 00:10:586 (1,2,3,4,5) - This rhythm looks random, but cool XD
19:34 BeatofIke: 00:29:721 (4) - stack 4 with 00:29:528 (3) -
19:34 [Twinkle]: :3
19:35 [Twinkle]: OK
19:35 BeatofIke: so they each have 2 cirlces
19:37 BeatofIke: okay that's it for advanced :)
19:37 BeatofIke: lol
19:38 BeatofIke: lastly, Hyper
19:39 BeatofIke: 01:55:293 - This green timing section is unsnapped!
19:39 BeatofIke: move this timing setction at 01:55:298
19:40 [Twinkle]: sure.. this one is hard to find
19:43 BeatofIke: 01:00:490 (2,3) - This (along with 01:01:259 (2,3) - and 01:02:028 (2,3) -) are the only pattern that concerns me >.<
19:43 BeatofIke: other than that Hyper is good to go :)
19:45 [Twinkle]: could i move these three notes inside out?
19:45 BeatofIke: You can try moving 01:00:682 (3) - at 32|56 :)
19:45 [Twinkle]: 01:00:682 (3,3,3) -
19:45 BeatofIke: If you like :)
19:46 [Twinkle]: it is the same as what I think!
19:46 BeatofIke: okay :)
19:47 BeatofIke: You can also add a reverse if you perfer that XD
19:48 [Twinkle]: that drums there are not suit for slider ends i think
19:49 BeatofIke: alrighty then :D
19:49 [Twinkle]: drums sounds are pertty strong
19:49 [Twinkle]: all right, fixed i think
19:50 BeatofIke: okay upload :D
19:50 [Twinkle]: like the way done in 01:00:682 (3) -
19:50 BeatofIke: your map is getting hotter...
19:51 [Twinkle]: took in your great heat \o/
19:51 BeatofIke: owo
19:51 [Twinkle]: uploaded
19:53 BeatofIke: okay :)
19:54 BeatofIke: Much better :)
19:56 BeatofIke: 01:49:144 (1,2,3,4,1,2,3,4,1,2,3,4) - For standard. This spacing is a bit off. Move this whole pattern at 344|256
19:57 BeatofIke: 01:58:759 (1) - afterwards, move this slider at 188|324.
19:57 BeatofIke: Advanced and Hyper is good to go.
19:58 [Twinkle]: done
19:58 BeatofIke: Upload when you finished. Getting even hotter..
20:00 [Twinkle]: OK, uploaded
20:00 BeatofIke: okay :)
20:00 BeatofIke: Sweet, everything is good now :)
20:01 [Twinkle]: finally~ really great improvment for me <3
20:04 BeatofIke: :D
I still need to check the hitsounding, but that will be for another time.
Giving this map a star for now!
Atrue
加油~ XD
BeatofIke
After a 2nd round of IRC modding. I'm giving this map a chance!
Good Luck!
Topic Starter
[Twinkle]

BeatofIke wrote:

After a 2nd round of IRC modding. I'm giving this map a chance!
Good Luck!
:):):) Thank you!
Sellenite
哇,恭喜!
BeatofIke we love you !\:D/
Scorpiour
irc modded with mapper, fix several patterns

Ranked~~!!


20:39 Scorpiour: 有空?
20:39 [Twinkle]: 嗯
20:39 Scorpiour: irc mod吧
20:39 Scorpiour: 除了extra都是你自己做的?
20:40 [Twinkle]: 是的
20:40 Scorpiour: 恩
20:41 Scorpiour: 从Another开始好了
20:41 [Twinkle]: 好的
20:42 Scorpiour: 00:10:683 (1,2) - 这两个弄成直线的如何?我觉得现在这样扭过去有种“为了将就ds”的感觉
20:42 Scorpiour: http://puu.sh/8uxYs.jpg
20:42 Scorpiour: 之类
20:42 [Twinkle]: 直线的也好
20:43 [Twinkle]: 就是前面一轮也是直线的,怕重复了
20:43 [Twinkle]: 把弯的角度弄小一点?
20:44 Scorpiour: 随意你
20:44 Scorpiour: 00:40:682 (1) - 这里我想听听你放折返的理由
20:44 [Twinkle]: 这里背景音里的鼓声没了
20:45 Scorpiour: 恩
20:45 [Twinkle]: 节奏算是降下来了
20:45 [Twinkle]: 要是不折返还有两个note不知道放哪了orz
20:46 Scorpiour: :>
20:46 [Twinkle]: 这样正好能对称
20:46 Scorpiour: 01:00:106 (6) - 这里的跳突然没了
20:46 Scorpiour: 为什么呢
20:46 Scorpiour: 换个样式吗
20:47 [Twinkle]: 。咦,我没完全听懂
20:47 [Twinkle]: 跳没了?
20:47 [Twinkle]: 是没有跳到00:58:567 (6) - 这个位置吗?
20:47 Scorpiour: 因为前面一组在1/2和stream之间都是跳来跳去的
20:48 Scorpiour: 到这边变成1/2 + 原地stack到下一组stream了
20:48 Scorpiour: 想听听看你的想法
20:48 [Twinkle]: 00:56:836 (1,2,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5) -
20:48 [Twinkle]: 这些都是在一个pattern里面
20:49 Scorpiour: 恩
20:49 [Twinkle]: 下面00:59:528 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5) - 是另一个
20:49 Scorpiour: 恩
20:49 [Twinkle]: 这里突然换位置应是算作缓冲吧,铺垫作用
20:49 Scorpiour: 恩
20:50 [Twinkle]: 能让玩家感受到“马上要变换样式”的感觉
20:50 Scorpiour: 恩
20:50 [Twinkle]: 嗯,大概就是这样
20:50 Scorpiour: 01:13:375 (1) - 这里,节奏上和前面一样是4连下来的,然后选用了了slider的理由是?
20:52 [Twinkle]: 为下面突然出现的大间距连打铺垫一下
20:52 [Twinkle]: 01:13:375 (1) - 这个是加速的
20:52 Scorpiour: 下面的大间距连打我也有疑问的说
20:53 Scorpiour: 那组连打在节奏上听起来更像是两组旋律之间的过渡
20:54 [Twinkle]: 是的
20:54 Scorpiour: 一般来说,过渡的地方不是会更倾向于使用更平滑的方式,而不是这种如同突然爆发的一个高潮点来处理吗?
20:55 [Twinkle]: 一般来说的确是需要平滑一点
20:56 [Twinkle]: 这里我是想强调突然出现鼓声的冲击力。
20:56 Scorpiour: 所以我想要知道你选择的理由
20:56 Scorpiour: 恩,然后?
20:56 [Twinkle]: 然后就有了这个梗。
20:57 Scorpiour: 只是这样吗……唔
20:57 [Twinkle]: 音效上也是换了,然后鼓声出现。
20:57 Scorpiour: 恩
20:57 Scorpiour: 说实话01:13:375 (1) - 让人感觉有些违和
20:57 Scorpiour: 后面倒是纯粹的好奇
20:58 [Twinkle]: 这首歌的bpm也不是很高
20:58 [Twinkle]: 音的话基本4分拍都比较满。
20:58 Scorpiour: 恩
20:59 Scorpiour: 我可以看你自己打一遍Another吗?
20:59 Scorpiour: :>
20:59 [Twinkle]: 好
21:02 [Twinkle]: ;w;
21:02 [Twinkle]: 断了
21:02 Scorpiour: nice play :>
21:02 Scorpiour: 记得我们刚才说的要弄的那个slider的地方
21:02 Scorpiour: 来看Hyper吧
21:03 [Twinkle]: 嗯
21:03 Scorpiour: 起点向后延迟了很多呢
21:04 [Twinkle]: 对,前面4个都是一样的起点
21:04 Scorpiour: 00:12:221 (1,2,3) - 只是提示一下,这种stack要考虑到stack leniency的影响
21:05 [Twinkle]: 嗯,这里只是三个堆叠影响不是太大
21:07 Scorpiour: 00:44:913 (1,2,3,4,5,1,2,3,4,5) - 这里的overlap看起来视觉效果不太好,能不能不要挡上?
21:07 [Twinkle]: 好
21:12 Scorpiour: -> advance
21:13 Scorpiour: 01:04:144 - 我觉得这里可以放个note,否则空空的感觉有些怪
21:14 Scorpiour: 后面那里也是
21:14 [Twinkle]: 好
21:16 Scorpiour: 比Hyper好一点,break太长了
21:16 Scorpiour: 下一个
21:18 Scorpiour: 恩Normal没啥大问题
21:19 [Twinkle]: 嗯,好像泡了的图不可以upload?
21:19 Scorpiour: 更新去吧
Asagi
wow 1st rank
Gratz :3
Topic Starter
[Twinkle]

Scorpiour wrote:

irc modded with mapper, fix several patterns

Ranked~~!!


20:39 Scorpiour: 有空?
20:39 [Twinkle]: 嗯
20:39 Scorpiour: irc mod吧
20:39 Scorpiour: 除了extra都是你自己做的?
20:40 [Twinkle]: 是的
20:40 Scorpiour: 恩
20:41 Scorpiour: 从Another开始好了
20:41 [Twinkle]: 好的
20:42 Scorpiour: 00:10:683 (1,2) - 这两个弄成直线的如何?我觉得现在这样扭过去有种“为了将就ds”的感觉
20:42 Scorpiour: http://puu.sh/8uxYs.jpg
20:42 Scorpiour: 之类
20:42 [Twinkle]: 直线的也好
20:43 [Twinkle]: 就是前面一轮也是直线的,怕重复了
20:43 [Twinkle]: 把弯的角度弄小一点?
20:44 Scorpiour: 随意你
20:44 Scorpiour: 00:40:682 (1) - 这里我想听听你放折返的理由
20:44 [Twinkle]: 这里背景音里的鼓声没了
20:45 Scorpiour: 恩
20:45 [Twinkle]: 节奏算是降下来了
20:45 [Twinkle]: 要是不折返还有两个note不知道放哪了orz
20:46 Scorpiour: :>
20:46 [Twinkle]: 这样正好能对称
20:46 Scorpiour: 01:00:106 (6) - 这里的跳突然没了
20:46 Scorpiour: 为什么呢
20:46 Scorpiour: 换个样式吗
20:47 [Twinkle]: 。咦,我没完全听懂
20:47 [Twinkle]: 跳没了?
20:47 [Twinkle]: 是没有跳到00:58:567 (6) - 这个位置吗?
20:47 Scorpiour: 因为前面一组在1/2和stream之间都是跳来跳去的
20:48 Scorpiour: 到这边变成1/2 + 原地stack到下一组stream了
20:48 Scorpiour: 想听听看你的想法
20:48 [Twinkle]: 00:56:836 (1,2,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5) -
20:48 [Twinkle]: 这些都是在一个pattern里面
20:49 Scorpiour: 恩
20:49 [Twinkle]: 下面00:59:528 (1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5,6,1,2,3,4,5) - 是另一个
20:49 Scorpiour: 恩
20:49 [Twinkle]: 这里突然换位置应是算作缓冲吧,铺垫作用
20:49 Scorpiour: 恩
20:50 [Twinkle]: 能让玩家感受到“马上要变换样式”的感觉
20:50 Scorpiour: 恩
20:50 [Twinkle]: 嗯,大概就是这样
20:50 Scorpiour: 01:13:375 (1) - 这里,节奏上和前面一样是4连下来的,然后选用了了slider的理由是?
20:52 [Twinkle]: 为下面突然出现的大间距连打铺垫一下
20:52 [Twinkle]: 01:13:375 (1) - 这个是加速的
20:52 Scorpiour: 下面的大间距连打我也有疑问的说
20:53 Scorpiour: 那组连打在节奏上听起来更像是两组旋律之间的过渡
20:54 [Twinkle]: 是的
20:54 Scorpiour: 一般来说,过渡的地方不是会更倾向于使用更平滑的方式,而不是这种如同突然爆发的一个高潮点来处理吗?
20:55 [Twinkle]: 一般来说的确是需要平滑一点
20:56 [Twinkle]: 这里我是想强调突然出现鼓声的冲击力。
20:56 Scorpiour: 所以我想要知道你选择的理由
20:56 Scorpiour: 恩,然后?
20:56 [Twinkle]: 然后就有了这个梗。
20:57 Scorpiour: 只是这样吗……唔
20:57 [Twinkle]: 音效上也是换了,然后鼓声出现。
20:57 Scorpiour: 恩
20:57 Scorpiour: 说实话01:13:375 (1) - 让人感觉有些违和
20:57 Scorpiour: 后面倒是纯粹的好奇
20:58 [Twinkle]: 这首歌的bpm也不是很高
20:58 [Twinkle]: 音的话基本4分拍都比较满。
20:58 Scorpiour: 恩
20:59 Scorpiour: 我可以看你自己打一遍Another吗?
20:59 Scorpiour: :>
20:59 [Twinkle]: 好
21:02 [Twinkle]: ;w;
21:02 [Twinkle]: 断了
21:02 Scorpiour: nice play :>
21:02 Scorpiour: 记得我们刚才说的要弄的那个slider的地方
21:02 Scorpiour: 来看Hyper吧
21:03 [Twinkle]: 嗯
21:03 Scorpiour: 起点向后延迟了很多呢
21:04 [Twinkle]: 对,前面4个都是一样的起点
21:04 Scorpiour: 00:12:221 (1,2,3) - 只是提示一下,这种stack要考虑到stack leniency的影响
21:05 [Twinkle]: 嗯,这里只是三个堆叠影响不是太大
21:07 Scorpiour: 00:44:913 (1,2,3,4,5,1,2,3,4,5) - 这里的overlap看起来视觉效果不太好,能不能不要挡上?
21:07 [Twinkle]: 好
21:12 Scorpiour: -> advance
21:13 Scorpiour: 01:04:144 - 我觉得这里可以放个note,否则空空的感觉有些怪
21:14 Scorpiour: 后面那里也是
21:14 [Twinkle]: 好
21:16 Scorpiour: 比Hyper好一点,break太长了
21:16 Scorpiour: 下一个
21:18 Scorpiour: 恩Normal没啥大问题
21:19 [Twinkle]: 嗯,好像泡了的图不可以upload?
21:19 Scorpiour: 更新去吧
谢谢~ :):):)
[CSGA]Ar3sgice
送一分111111
Koiyuki
wow
Meg
gratz 8-)8-)
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