Suggestion:
I've always wondered why this wasn't written in the rc even as a guideline when it's such a universally followed step when making and ranking maps. Even though people still do this today and majority know of this unspoken rule, I thought maybe we could add it for the sake of clarity for people who don't know since I've seen people getting resets and punished for this in the past, it makes sense anyway.
Besides all of that, I worded it as hitsound volumes instead of volume changes so it'd be more of a general term I guess? Since I've been told of some circumvention like changing the volume of the file itself. Maybe there could be better wording or might have missed other loopholes, always open to opinions.
Hitsound volumes should vary throughout the map to match each section's intensity. If a song has equal intensity throughout, you may choose not to add varying volumes.
I've always wondered why this wasn't written in the rc even as a guideline when it's such a universally followed step when making and ranking maps. Even though people still do this today and majority know of this unspoken rule, I thought maybe we could add it for the sake of clarity for people who don't know since I've seen people getting resets and punished for this in the past, it makes sense anyway.
Besides all of that, I worded it as hitsound volumes instead of volume changes so it'd be more of a general term I guess? Since I've been told of some circumvention like changing the volume of the file itself. Maybe there could be better wording or might have missed other loopholes, always open to opinions.