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David J. Franco - Scribblenauts Theme

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Topic Starter
NoHitter
This beatmap was submitted using in-game submission on Wednesday, December 16, 2009 at 10:00:10 PM

Artist: David J. Franco
Title: Scribblenauts Theme
Source: Scribblenauts
Tags: Maxwell 5th Cell DS Game JInxyjem Blue Dragon
BPM: 119
Filesize: 2519kb
Play Time: 01:15
Difficulties Available:
  1. Blue's Insane (4.98 stars, 203 notes)
  2. Hard (4.83 stars, 150 notes)
  3. JInxy's Scribbles (4.16 stars, 97 notes)
  4. Normal (2.84 stars, 81 notes)
Download: David J. Franco - Scribblenauts Theme
Information: Scores/Beatmap Listing
---------------
The theme song of Scribblenauts (which came from the trailer and website yet doesn't make it's way to the game) finally arrives in osu!

A little storyboard is included for fun.

Thanks to: Blue Dragon and JInxyjem for their guest difficulties.
Mashley
Change artist to David J Franco. Making a difficulty for this one. ;)
Mismagius
Hitsound suggestions!

00:16:86 (1) - add finish here
00:24:95 (5) - ^
00:33:09 (1) - ^
00:34:59 (4) - whistle at end
00:37:09 (4) - whistle at start
00:53:13 (1) - add finish here
00:59:84 (1) - ^
01:15:26 (1) - finish the spinner at 01:18:910, with soft whistle

I can make a difficulty if you want. :)

EDIT: Hitcircle!


Also, starred :)
Mismagius
Mismagius
numbers numbers numbers numbers



(updated 2 two times :P)

Jarby
Each number on the countdown needs 1/4 before the 1/1 beat to fade in.

Insane:

00:09:53 (1) - Remove new combo.
00:10:54 (1) - Remove new combo, 1/6 back.
00:10:79 (9) - New combo.
00:12:48 - New circle here.
00:12:56 (1,2,3,4) - THIS IS SILLY
00:18:12 (1) - Remove new combo.
Kiai time doesn't work like that.
00:42:68 - Add slider.

I got bored of modding from here.
Jinxy
brb, mapping difficulty.



EDIT: You could use GIMP or Paint.net to make the Scribblenauts logo (The one before typing osu) transparent (the white parts).
Nachy
Weeeee love this song, and fun map set so far guys.

I haven't really found any problems, just a suggestion.

[Hard]
01:13:27 (2) - Move one grid up
01:13:77 (3) - Move one grid up
01:14:26 (4) - Move one grid up
yaya
[Blue's insane]

00:12:48 (1,2,3,4,5) - NO! why use 1/6 bsd?
00:32:70 (4,5,6) - confuse

1/6 beat snap divisor is NOT fix this AT ALL. thanks .

[normal] [hard] all good .
Jinxy
Mismagius
Modding Hard, now.

00:16:86 (5) - finish?
00:22:93 (9) - finish at end?
00:35:09 (1) - whistle?
00:37:09 (1) - clap?
00:59:10 (1) - finish at end?
01:03:07 (6) - whistle?
01:09:04 (1) - finish?
01:14:26 (4) - revert 2 more times and then move spinner to 01:15:01
[if accept ^] 01:15:01 (1) - end at 01:18:910 and add whistle
Loginer
Timing
Replace current timing sections with this:
Section 1: BPM 119, offset 8812
Section 2: BPM 120, offset 33098
Section 3: BPM 121, offset 69063

Storyboarding
The osu! logo at the start isn't spinning properly. Use the attached image for great justice.

[Blue's Insane]
Oh god.

[Hard]
00:51:57 - 00:52:57: Use the soft sample set for these hit circles.
00:52:82: This slider feels... awkward. Remove it, switch to 1/4 beat snap divisor, replace it.

[Normal]
Can't find anything to rant about.

General suggestion: Needs more clap sounds (on all difficulties).
Have a star(ite, olololol).

Card N'FoRcE
This map has been deleted on the request of its creator. It is no longer available.
Mafiamaster
Normal~
00:41:09 (4) - New combo.
00:41:34 (1) - Remove new combo.
00:43:59 (7) - New combo.
00:43:84 (1) - Remove new combo.

Hard~
01:11:04 (9) - New combo.

Blue~

00:10:82 (9) - New combo.
00:32:76 (4,5,6) - Something doesn't seem right here. Maybe 6 is too early.
minyeob
[Blue's Insane]
00:32:76 (4,5,6)-> I suggest make (4,5) 1/8 beat earlier.
You followed the sound of mp3 file but clap ignore's that sound D:

Other than that, this map looks fine.
You need an awesome storyboard checker like m980

P.S. Sorry for late response......
Jinxy

JInxyjem wrote:

EDIT: You could use GIMP or Paint.net to make the Scribblenauts logo (The one before typing osu) transparent (the white parts).
And now it fades too quickly D:
Topic Starter
NoHitter
I'm adding new things...
WyndII
Too bad my DS is dead >.>
Normal:
00:08:81 (1) - add finish?
00:10:82 (3) - ^
00:12:84 (1) - ^
00:16:87 (1) - ^
Ok you get the pattern already
00:43:09 (6) - there should be a whistle here
00:45:09 (5) - ^
00:47:09 (4) - finish?
00:49:09 (8) - new combo
01:03:598 , 01:05:598 - make green thing sections here to control volume
I suggest reduce the overall volume by 2
boring map >.>

Hard:
00:41:223 - i wonder why there are so many green linez here
00:52:723 - volume volume
01:03:598 , 01:05:598 - make green thing sections here to control volume
01:12:782 - "Do not overuse kiai time (general rule is one toggle per minute of playable length). Do not use kiai time just for fountains unless you are doing this extremely rarely. Kiai time is meant to accent chorus sections. You can toggle it off and on halfway through the chorus if that looks good, but using it constantly every 4-8 beats is just stupid."
Love this, better~

Blue's insane:
00:12:46 (1,2,3,4) - you spacing here should be 1.2x
00:14:10 (5,6) - i was expecting this to be symmetrical with 00:13:09 (1) - , make them?
00:32:82 (5) - move this to blue tick and respace
00:32:69 (4) - this too make them a slider instead?
That part is hard to check -,-
00:58:84 (1,2) - i dont like this sliders, doesnt fit the music, make it a slider?
Jinxy
Here is my current unfinished diffi.

Download: David J. Franco - Scribblenauts Theme (NoHItter) [JInxy's].osu
anonymous_old
normal
SPOILER

00:43:098 : This should have the 3 beats, not the 1 after it.

hard
SPOILER

00:16:248 : Add a beat here.
00:22:299 : Add a beat here.
00:56:473 : Add a beat here.
01:02:348 : Shorten this slider to the blue tick.

blue's insane
SPOILER

no visible faults.
Matma Rex
Awesome~. All diffs are perfect for me.

I only did some image recompressing and adjusted the way 1, 2, 3 images appear (added black borders to 1 and aligned them). Here's the .rar with some new images and fixed .osb:Download: 9580 David J Franco - Scribblenauts Theme.rar

It also contains silent sectionpass/fail sounds (which I suggest to use). After you change .osb file, remove old "black.JPG" file, which is not needed anymore (do not confuse it with "black.png"!).
Jinxy
Difficulty complete :D

As a SB suggestion, I think the Scribblenauts logo should be completely removed, since it does not have a pixelated feeling like the rest of the SB.

The Hint (Zombies and stuff) also seems to disappear too quickly, but that's just me.

Download: David J. Franco - Scribblenauts Theme (NoHItter) [JInxy's Scribbles].osu
Zekira
Can't argue with Loginer on the timing points... but some of my offset testings say somewhere around -3 or something...

Ah eff this, Loginer's timing is the epitome of perfection.

[Normal]
Excessive spinners...

Other than that this is pretty well mapped that I almost didn't believe that it was NoHitter who did this... haha
Topic Starter
NoHitter

Loogiesquared wrote:

normal
SPOILER

00:43:098 : This should have the 3 beats, not the 1 after it.
Updated

Matma Rex wrote:

Awesome~. All diffs are perfect for me.

I only did some image recompressing and adjusted the way 1, 2, 3 images appear (added black borders to 1 and aligned them). Here's the .rar with some new images and fixed .osb:[attachment=0:3ac94]9580 David J Franco - Scribblenauts Theme.rar[/attachment:3ac94]

It also contains silent sectionpass/fail sounds (which I suggest to use). After you change .osb file, remove old "black.JPG" file, which is not needed anymore (do not confuse it with "black.png"!).
Thanks :D

JInxyjem wrote:

Difficulty complete :D

As a SB suggestion, I think the Scribblenauts logo should be completely removed, since it does not have a pixelated feeling like the rest of the SB.

The Hint (Zombies and stuff) also seems to disappear too quickly, but that's just me.
For now the Scribblenauts logo will stay until I find a replacement. And the hint does appear kind of fast. Still trying to find a way to fix that.
Mind if I add hitsounds and change a few to your diff?

Zekira wrote:

Other than that this is pretty well mapped that I almost didn't believe that it was NoHitter who did this... haha
[/quote]

:D experiences?
Jinxy
Mini hitsound fix and kiai addition.

Could you PM me the parts where you want to add/remove hitsounds?

Download: David J. Franco - Scribblenauts Theme (NoHItter) [JInxy's Scribbles].osu
Kerensa
This map has been deleted on the request of its creator. It is no longer available.
Jinxy
Not exactly according to the mod, but I did make a few spacing changes.

Download: David J. Franco - Scribblenauts Theme (NoHItter) [JInxy's Scribbles].osu
GabrielRKF
Awesome :D
You didn't finish your Sb yet, right? ._.
But it's still great til now ^^

//Normal// - Good one! :D
  1. 01:03:598(timing section) - don't use sound changes on the top of the hit circles cuz if the player hit this one later, the sound will be from the previous sction. Use 1/2 tick earlier, maybe (01:03:348).
  2. 01:05:598(timing section) - same here ^
  3. 01:09:310(1,2,3) - too hard starting just before the slider. I think is better center this notes.
  4. 01:13:029(1,2,3,4) - ^
  5. 01:18:820(timing section) - out of time timing section?
//JInxy's Scribbles// - Cool!
  1. 00:53:098 ~ 01:00:723 - the stops between the New Combos here sounds a bit strange w/ the continuous hit claps. I think it's better: (1) Or use just the half of the claps. (2) Or make notes on the not used white ticks. Just a tip, you don't have to do it, ok? :]
//Hard// - Really good!
  1. 00:19:652(4) - the four is a bit ugly here ._. I think that you will have no prob moving the 1,2 and 3 down a litte bit ^^
  2. 00:22:929(9) - Maybe New Combo? ._.
  3. 00:41:598(2) - New Combo should be here, not on te previous note
  4. 01:03:598(Timing S.) - Move back 1/4.
//Blue's Insane// - Fun :3
First: replace every out of time timing section.
Second: Why diferent colors? Use the same as the other diffs.
  1. 00:39:098(5) - New Combo
  2. 00:53:098(11) - bad new: New Combo is here. So change it and take off the jump :/

Already got my star >w<
*modding the rest right at this moment, wait please* Done ;D
EEeee
Normal
looks good
just fix the break in this diff, it doesn't end right

JInxy's Scribbles
00:22:67 (1) - remove new combo, add new combo to next note, i'm suggesting this since 1 isn't spaced :/

Hard
This diff actually looks good

Blue's Insane
00:10:45 (8) - isn't spaced so well, to fix that, add new combo here, and remove off the next one
00:53:09 (11) - space this, it's a bit too far
and that's it

nice map^^
sorry it took so long to mod
Jinxy
Topic Starter
NoHitter
Updated, but the hitsounds are gone...
Jinxy
Redownload my difficulty, the hitsounds should all be there.
Jinxy
The comboburst...is facing the wrong direction >_<
Topic Starter
NoHitter

JInxyjem wrote:

The comboburst...is facing the wrong direction >_<
Fixed.
Lokamp
Normal
00:08:81 (1,2,3,4) - move these beats two squares right
00:41:09 (1) - whistle here
01:03:59 (1,2,3,1,2,3,4) - move them 2 squares left

JInxy's Scribble
Nothin' wrong!

Hard
Perfect ^^

Blue's Insane
00:12:84 (4) - finish here

Nice map and Storyboard! Star'd ^^
jockeytiyan
For Blue Dragon's diff:
If you're going to make the map a bit more properly-looking, I suggest that you'd either decrease the distance snapping divisor or rather make the hit circle size a bit bigger. Also, decrease the fountains in the middle part, starting from 00:41:348 (if you wanna keep the current hit circle size). It's very distracting since combobursts also appear on that part too.
00:20:66 (7) - And move this to 1 tick earlier in the timeline (1/8) and re-snap
00:24:94 (1) - Sounds very out-of-place

For others, found nothing wrong.

I won't star this yet for the reason that I feel too compelled to do so~

(I might make a diff for this)
Topic Starter
NoHitter
Kiai time may be changed but not the beat placement.
Jinxy
Jinxy
O_O Why are the editor buttons in the SB?

[Jockey]
Increase hitsound volume.
Why are there beats on 1/6?
jockeytiyan

JInxyjem wrote:

O_O Why are the editor buttons in the SB?

[Jockey]
Increase hitsound volume.
Why are there beats on 1/6?
The hitsound volume were suggested by NoHItter himself. And the beats sounded very off at 1/4 beat snapping.
Topic Starter
NoHitter
They were part of an idea that has vanished...
Diasios
Mod Info's:

Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.

Starts Suggestions:

All seems ok.

[Normal]

It's ok

[Scribbles]

It's ok

[Doodles]

00:54:034 (6,7,8,9,1,2) - confusing part :S

[Hard]

It's ok

[Insane]

It's ok

Starred~
Azure_Kite
Here's my mod

Blue = Suggestion Red = Check this

[Normal]
01:15:026 (1) - The last spinner is unsnapped. Such a tiny thing.

No other problems found

[JInxy's Scribbles]
01:10:079 (1) - Maybe silence the end of this spinner?
01:15:001 (1) - The last spinner is unsnapped. Such a tiny thing.

No other problems found

[Jockey's Doodles]
Sliders need manual resnapping
00:15:061 (4) - Move one grid down
00:41:084 (3) - Move one grid right for symmetry
00:54:034 (6,7,8,9,1,2) - Incredibly hard to read. Could this be cleaned up, please?

[Hard]
00:17:088 (2) - Perhaps this can be rounded out more? http://osu.ppy.sh/ss/242
01:14:076 (5) - Works so much better as a single beat rather than a reverse slider

No problems found

[Blue's Insane]
00:46:034 (6,7) - Either two grid spaces down, or one up. It feels out of alignment like this
A few sliders could be made prettier, but that's up to you,

No Problems found

Great beatmap; I'm so sorry I couldn't Get you the sprites you sought; Hopefully this mod post will help get this ranked, and judging from the number of errors I found, that isn't too far off. Starred
Andrea
This map has been deleted on the request of its creator. It is no longer available.
Teara
[General Thoughts]
Nice. I like the section fail/part sb, well done.

Timing seems on the dot, no problems found there

The following is just suggestions mostly.

[Normal]
01:05:059 (1) - Align with the slider (3) then resnap the rest

[JInxy's Scribbles]

00:44:009 (2) - mirror with (1) [Move 1 down, then 1 right, grid level "tiny"]
00:58:059 (*) - 1/2 silder sounds nice here.
01:02:034 (4) - add 1 repeat?
01:04:034 (2) - ^

[Hard]

No problem's

[Blue's Insane]

Circle Size = Normal. It plays a lot better and is more fun IMO.
Jinxy

Teara wrote:

[JInxy's Scribbles]

00:44:009 (2) - mirror with (1) [Move 1 down, then 1 right, grid level "tiny"]{It already is mirrored. You really think I would let someone nazi my map that easily?}
00:58:059 (*) - 1/2 silder sounds nice here.
01:02:034 (4) - add 1 repeat?
01:04:034 (2) - ^
Dusty
Disable the letterbox during the breaks? It cuts off part of the typewriter thingy.

That's it, nice job, have a star(ite lololol?)
Takuma
Timing I'm iffy about, but the map itself is fine. Have a star.
Topic Starter
NoHitter
It sounds fine to me...
Ephemeral
[Hard]
00:49:087 (6) - Unrankable note - slider ends offscreen

Aside from that, everything is fine except for the timing. I'm not much good with timing so you'll need to get awp or Cyclone to look at it. I have a feeling the BPM is wrong since this should probably be 1 timing section/offset deal based on how the song sounds.

Oh, and:
01:15:001 (1) - Across all difficulties, this spinner should end on the white primary beat, not the blue before it.
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