Hi, I'm just passing by a little mod here:
[General]
For the source, you can just put "Suikoden Tierkreis" and put "ost" in the tags. Also, it's not needed to put "Suikoden Tierkreis" in the tags, since it's in the source already
I suggest using a preview point for your map that is not the beginning of the song
Make sure to be consistent with the use of New Combos; for example, in the [Hard], the beginning combo has 12 objects... I would use a New Combo every one measure when it comes to a [Hard], and once every two measures on the easier difficulties, but it depends on the map, really
I also see some inconsistencies in your use of hit sounds too, make sure to take a look into that
Oh, and also, distance spacing is important. Remember to keep the distance spacing between notes about the same, especially in the easier difficulties (For example, 00:01:802 (2,3,4) - )
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Using a lot of sliders that are parallel to the x or y-axis is not that visually appealing to me, but that's only in my opinion; don't listen to that if you think otherwise
Alright, I'm seeing quite a few sliders here which sadly are not to my liking (they're not delicious enough!)
Take this for example, in the [Hard]:
This can be touched up by making all 5 points symmetrical on the y-axis by moving them on the grid, like this:
You can see that the middle point is right in the middle of the two ends of the slider, and the same idea is used with the 2nd and 4th points. Also, the head and the end is lined up on same y-coordinates. Usually, it only takes 5 or less points to create a half-circle slider like this; any more points wouldn't be helping it
Let's take a look at another one, also in the [Hard]:
Now, 5 points on a slider of this length is too many D: it doesn't look pretty either :< it can be made into something much simpler, by removing a few unnecessary points, just like this:
Also, I can't find an example of a wave slider, but you can try to incorporate it into your map somewhere, like this:
Looks nice, and usually plays nice too
You can also refer to here:
A Guide to Making Delicious Sliders for more help and ideas ^^ Even though it's an old forum, it still helps me once in a while
Alright, since I've given so much attention to sliders now, I won't point out ALL of the questionable sliders because I know you can fix some on your own; you can always PM me in-game if you need help too
Let's go back to the regular modding:I actually addressed most of the problems in the [General] section, but anyways...[Easy]
100% volume on a map is not rankable, iirc
00:05:198 (1,2) - You can just copy 00:05:198 (1) -, paste it and rotate it
00:07:462 (1) - Follow the guide I linked you above to get a better idea on how to make a circle slider ^^
00:34:632 (1) - See, something like this is typically not very acceptable
The break between 00:38:594 (5) - and 00:41:424 (1) - is not necessary; you can add a few more objects
01:10:858 (1,1) - Same idea, you can try to make a more simple slider, or add a few more objects while making the slider a shorter length
[Normal]
There are a lot of clustered notes here; I suggest to change AR from 4 --> 5
[Hard]
Most of the problems here can be referred back to the [General] section. The issues are pretty much just Distance Spacing, New Combos, and sliders. By fixing those, you can have a much better map overall
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Well, this didn't turn out to be such a "little" mod :/
Anyways, I think I pointed out the major things to address; more detail would be too much information at this point in time =w=
I hope I was of use, and good luck on your map~ :3