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How to Play osu! Like a Pro Megathread

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Topic Starter
lukewarmholiday
This thread is for the info not mentioned in the FAQ but still notable and more focused towards self improvement.

Input styles

Try Z/X if mouseclicking and alt clicking is too hard.(this would use both hands, one for mouse and one for Z/X)
If you have the money, see if you enjoy a tablet.
Mess with mouse/ingame sensitivity if you feel like your hand is getting exhausted or flying off the pad.(If your mouse is flying off the pad mouse acceleration can be a culprit.)
Use a solid color mousepad or a sheet of paper.(This only truly applies to cheaper mice)
Turn off mouse acceleration.(google it, even if you suck right when you turn it off it doesn't matter. it's like changing sensitivity, just get used to it. It should only take a day at most.)
If your sensitivity is very low, and you refuse to go higher, you may just want to leave mouse acceleration on.

Spinners

Spin small if you spin slowly.
Spin small on harder maps during first playthroughs.
Spin large if you have a high dexterity.
Spin the direction that feels natural.
Smaller circles are more controllable.
Turn off mouse accel and see if you can spin faster/easier. With mouse accel on I end up making small circles around the outside of the play area when I'm making perfect circles on my mousepad, it's all about the speed/distance garbage mouse acceleration is.

Repeating sliders

Hold until the moment you have to click the next beat, in case one lasts longer than you expect.
Unfortunately, having problems with Repeating Sliders usually boils down to memorizing the map since most don't follow the beat that well.

Jumps

If you're having issues with jumps, try experimenting with mouse acceleration off.
If you find jumps to be a big issue, try gradually increasing your mouse sensitivity. This helps with keeping your wrist from getting into awkward positions by minimizing how much your hand actually moves.
Practice makes perfect.

IF YOUR MOUSE IS FALLING OFF THE MOUSEPAD

Either you have some unbearably low mouse sensitivity or it's mouse acceleration, if it bothers you a lot, turn off mouse acceleration.

Offsets
Fix your universal offset, done right you will probably notice a lot less 100s.
If you want to go for accuracy, get a timing ear for adjusting individual offsets to what you like.
Offset hotkeys are available ingame durings songs, just push - or + on your keyboard

Other
Play maps you can't beat, you'll get better faster. Trust me.
Watch a replay before playing the map.(Autoplay works too, doesn't really matter this is just to prep you for some jumps or mapping errors)
Don't use crappy skins that have too many visual effects that can end up blinding you/cluttering your view.

Taiko

Watch some of the replays first to get an ear for the beat.
Just cause they're big, doesn't mean you have to mash both keys.
Sometimes alternating between sides on your drum (like, mine are G H for left and right don(center), and T Y for left and right kat(rim), can mess your timing up. Try tapping on one side for a little and see if it helps.
Just as musicians tap a foot or bob a head to the beat to help them keep rhythm and time, Try this as well! It helps me with EVERY music game I play (beatmaniaIIDX, Taiko no Tatsujin, DDR, Guitar Hero, GFDM, Pop'n music, etc.)
BECOME FAMILIAR WITH THE TRACK! listen to it a few times before attempting it! so you'll get a feel for how the track flows!


Catch the Beat

Use shift to move faster.


If I missed anything about this very in depth and complicated game please tell me.


All relevant info will be posted in first post, no need to read through the thread.
Gopice
Spin small if you spin slowly
Spin small if you are planning to play insane maps, as this will give you a higher recovery rate.
Gens

lukewarmholiday at the thread title wrote:

How to Play osu! Like a Pro Megathread
Was the caps abuse intended?
It bothers me
0_o
I've always wondered how Pro Megathreads played osu!.
Topic Starter
lukewarmholiday

Gens wrote:

lukewarmholiday at the thread title wrote:

How to Play osu! Like a Pro Megathread
Was the caps abuse intended?
It bothers me
good, it caught your interest
MegaManEXE
I honestly thought this was going to be a troll topic when I clicked it

A lot of this is good info though for newbies
Topic Starter
lukewarmholiday
Well I'm sick of seeing the exact same advice posted over and over.
anonymous_old
Add a note about playing with both hands, using one hand for one key on the keyboard and clicking with the mouse or tablet with the other hand.
Ivalset
This map has been deleted on the request of its creator. It is no longer available.
schimdth
I add to this thread try watching the replay of other player and not the replay of auto mod. Observe how did they play
the beatmaps
Lucidity

lukewarmholiday wrote:

Don't use crappy skins that have too many visual effects that can end up blinding you.
*Petitions to include an option to remove Kiai time*

OT: At least put in some more effort into the OP if you don't want people to ask questions. If you put in 2 mins of effort don't expect it to be successful.

I don't see why you get irritated by players' will to learn and improve though. If you see a thread asking for help: Don't open it. (I'm a genius)
MegaManEXE

schimdth wrote:

I add to this thread try watching the replay of other player and not the replay of auto mod.
Or you can kill two birds with one stone and just watch Cyclone's replays
Lucidity
What's up with your avatar?
MegaManEXE
I <3 kioukiou
Topic Starter
lukewarmholiday

Lucidity wrote:

lukewarmholiday wrote:

Don't use crappy skins that have too many visual effects that can end up blinding you.
*Petitions to include an option to remove Kiai time*

OT: At least put in some more effort into the OP if you don't want people to ask questions. If you put in 2 mins of effort don't expect it to be successful.

I don't see why you get irritated by players' will to learn and improve though. If you see a thread asking for help: Don't open it. (I'm a genius)
Or you could shove your fist straight through your dick and out your mouth.

The fact this thread is helpful took backseat to the fact this isn't a hard fucking game. But I guess some things are a little less known so I decided to just state what I could think up for the moment and wait for community responses to fill in the blanks.(Although I'm angry I forgot about mouse acceleration) The same answers(or should I say Similar answers, since you're a cunt who has to be 100% politically correct), are all that are needed to address the threads.

So why sit as people post the same exact shit over and over.
anonymous_old
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Real1
Turn off "Enhance Pointer Precision"
Wut? If I do that, I reaaaaaally suck. Can't play with that off.
Topic Starter
lukewarmholiday
It helps you in the long run.

Trust me, I don't know a single person in any FPS team I've been in that still uses it.

It's going to take you a day or two to get used to it being off, maybe fiddle with your sensitivity a bit too.

Seriously with mouse acceleration on not only do you have to have good hand eye coordination you have to be used to different speeds moving your cursor different distances.
Real1

lukewarmholiday wrote:

It helps you in the long run.

Trust me, I don't know a single person in any FPS team I've been in that still uses it.

It's going to take you a day or two to get used to it being off, maybe fiddle with your sensitivity a bit too.

Seriously with mouse acceleration on not only do you have to have good hand eye coordination you have to be used to different speeds moving your cursor different distances.
While I trust that you are right, I don't think I'll change it. Jumps are usually not a big problem for me, and I am ranked in the top 100 players which takes some skill, I think I'm too used to it now to change it. :o
Topic Starter
lukewarmholiday
This isn't and end all for sure, you can be good rubbing a mouse against the side of your tower.
But for a noob player thread I suggest it off.
anonymous_old
This map has been deleted on the request of its creator. It is no longer available.
Gabi

strager wrote:

Disclaimed for the OP:

Your milage may vary.

I know no other somewhat serious gamer who has mouse accel enabled. It hinders me greatly, as movements of the cursor is less predictable.
i play with mouse accel, i've got quite a balance. streams are usually slow mouse movement while jumps needs a fast movement. idk im just used to it now. i tried once without mouse acc but i was so bad with it lol, but yea it's true that mouse movement is pretty unpredictable sometimes with acc.
Topic Starter
lukewarmholiday
yeah you can be used to it and play fine. But when telling noobs what input style I think we can agree to suggest the one where you don't have to adjust to mouse placement AND speed.
Sleep Powder
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Lucidity
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Gopice

Lucidity wrote:

If they're used to having it turned on in Windows then they'll have more problems if they turn it off for osu. Neither setting is superior. It's completely about what you're used to.
I disagree, having mouse acceleration turned off definitely is superior.

My reasons:

1. The erroneous calculation when mouse acceleration is turned on:
At a certain offset the cursor speed will be multiplied softwarematicly, making it skip pixels.
Also mouse acceleration is calculated over delta-x and delta-y separately. This would lead to much error to the directional vector.

2. While you would be able to predict what speed you have to move the mouse when taking account the offset,
you definitely would have problems when the required speed to follow a slider is near your mouse acceleration offset, making your cursor movements very unpredictable.

3. When it's turned off you will be able to store movements in all ranges to muscle memory because of the linearity.
Lucidity

gopice wrote:

Lucidity wrote:

If they're used to having it turned on in Windows then they'll have more problems if they turn it off for osu. Neither setting is superior. It's completely about what you're used to.
I disagree, having mouse acceleration turned off definitely is superior.

My reasons:

1. The erroneous calculation when mouse acceleration is turned on:
At a certain offset the cursor speed will be multiplied softwarematicly, making it skip pixels.
Also mouse acceleration is calculated over delta-x and delta-y separately. This would lead to much error to the directional vector.

2. While you would be able to predict what speed you have to move the mouse when taking account the offset,
you definitely would have problems when the required speed to follow a slider is near your mouse acceleration offset, making your cursor movements very unpredictable.

3. When it's turned off you will be able to store movements in all ranges to muscle memory because of the linearity.
I dunno if the osu! setting works differently, but I'm assuming it's the same as Windows..

1. http://www.microsoft.com/whdc/archive/pointer-bal.mspx

2. I can't comment on that as I don't use mouse accel anymore, but you're assuming that there is a very large step function in play here instead of a smooth progression? I'm not sure that that is true and I never had any problems tracking players in FPS games when I used mouse accel.

3. Of course this applies to mouse accel turned on as well. I played FPS games at a high level for 2 years with this setting enabled. Believe me when I say that it can be committed to muscle memory '-' (And it makes those flick shots oh so sexy? ;p)
Topic Starter
lukewarmholiday
IT IS A FUCKING JOKE IF YOU USE MOUSE ACCELERATION IN FPS LEAGUES, PEOPLE WILL LAUGH AT YOU. IT'S THAT BAD. DON'T BLINDLY SAY IT DOESN'T MATTER.

Osu! doesn't require pinpoint accuracy most of the time so you can skate with it off. But honestly it doesn't take too long to adjust than you think. If you're just starting out, TURN IT OFF.
Gopice

Lucidity wrote:

1. http://www.microsoft.com/whdc/archive/pointer-bal.mspx

2. I can't comment on that as I don't use mouse accel anymore, but you're assuming that there is a very large step function in play here instead of a smooth progression? I'm not sure that that is true and I never had any problems tracking players in FPS games when I used mouse accel.

3. Of course this applies to mouse accel turned on as well. I played FPS games at a high level for 2 years with this setting enabled. Believe me when I say that it can be committed to muscle memory '-' (And it makes those flick shots oh so sexy? ;p)
That link is a good read.
My mistake, since the coming of windows XP acceleration is no longer based on one acceleration offset and is smoothly interpolated between multiple points.
Also with the new algorithm the directional vector error is heavily minimised.
(that means point 1.2 and 2 no longer stands)

I still stand on point 3 though, like I said you cant learn to memorize at multiple speeds on all ranges where you could with mouse acceleration off.

Also new mice are capable of responding to a high speed range, it would be wasteful not to use it.
That's why I would heavily recommend turning mouse acceleration off if you have a good mouse and not have a lot of prior experience with fps games.
Lucidity

lukewarmholiday wrote:

IT IS A FUCKING JOKE IF YOU USE MOUSE ACCELERATION IN FPS LEAGUES, PEOPLE WILL LAUGH AT YOU. IT'S THAT BAD. DON'T BLINDLY SAY IT DOESN'T MATTER.

Osu! doesn't require pinpoint accuracy most of the time so you can skate with it off. But honestly it doesn't take too long to adjust than you think. If you're just starting out, TURN IT OFF.
Did you read about it on some forum? Lolscrub.

Anyway, you're missing the point. If you're used to having it enabled then when you start osu and turn it off you'll only make it harder to aim ... Do you really want to make the game harder for a beginner? And mouse accel won't affect shit when you start playing insane maps so yeah ... It's really personal pref ...

@gopice: New mouses can go up to 5000 CPI, but people still only set it to 800 or whatever. :o
anonymous_old

Lucidity wrote:

@gopice: New mouses can go up to 5000 CPI, but people still only set it to 800 or whatever. :o
'Cus the mice are generally more inaccurate as you increase the CPI rating, especially for faster movements. The 5000 CPI overshadows the general bad quality in the mouse's lazer (do ball mice go as high as 5000 CPI? Is there a considerable market for them still?) and calibration.
Topic Starter
lukewarmholiday

Lucidity wrote:

Did you read about it on some forum? Lolscrub.
Because forums are a horrible way of getting information from people who play FPS games daily and all unanimously agree that mouse acceleration is a hindrance. We must get our information from microsoft or logitech about mouse acceleration and its effects on fps gamers. THE PEOPLE WHO PLAY FPS'S RELIGIOUSLY, WHO VISIT THOSE FORUMS, ALL AGREE YOU CANNOT EVEN THINK OF PLAYING FPS'S LIKE QUAKE 3/QUAKE LIVE WITH MOUSE ACCELERATION ON. THE ONES THAT DO USE MOUSE ACCELERATION USUALLY ADMIT IT'S HARDER TO LEARN AND GET USED TO.



This is what you're trying to argue.

Is it harder to learn more? or is it harder to learn less?



When telling a noob what to do, and this is assuming he's not very skilled and isn't used to many jumpmaps and the like. We will tell him to take the route where he has to learn less.

Now like I said, if you're top 200 or so. Keep it on. osu! doesn't require pinpoint accuracy. But you're seriously overestimating how long it takes to adjust to a new mouse sensitivity/settings. I pick up new mouse sensitivities in a day. When he's a noob and already sucks, THIS IS WHEN WE WANT HIM TO CHANGE, BEFORE HE'S USED TO GOD FORSAKEN MOUSE ACCELERATION.
LadySuburu
Though I'm not one to usually hop in here, I will say that when I first turned off mouse acceleration in osu!, my skill level jumped a lot. (Also: Default Microsoft mice that come with the computer.)

I play with normal mouse speed in windows and 1.3x in osu!, granted I'm not the best player, but I think I play pretty well.

Of course, like luke said... if you're already playing with it on and have been for a long time, you don't have to try to change it. However, changing MAY be able to get you even better at osu! after some practice.

Then again, it may not. that's why you experiment.
Lucidity

strager wrote:

Lucidity wrote:

@gopice: New mouses can go up to 5000 CPI, but people still only set it to 800 or whatever. :o
'Cus the mice are generally more inaccurate as you increase the CPI rating, especially for faster movements. The 5000 CPI overshadows the general bad quality in the mouse's lazer (do ball mice go as high as 5000 CPI? Is there a considerable market for them still?) and calibration.
\;D/

lukewarmholiday: Go back to your CEVO-A forums:)
Gopice
blabla

I still wanted to add that DPI is not the only spec of a mouse (I don't use the term CPI because it makes people think that every count gets reported directly, as the reporting is actually based on the polling rate).
What is often overlooked is the max. speed the mouse is capable of, as at a certain speed offset the cursor will not accelerate with the speed of the mouse, or even de-accelerate. This is crucial for people who play with low sensitivity! (and don't use mouse acceleration HAR HAR).

Speeds tested for the deathadder and mx518.
And a table for comparison: http://esreality.hexus.net/?a=longpost& ... 293&page=5
(obviously I have the topmost mouse ;) )
Nachy
I'm playing with an A4Tech K4-35D mouse, which is pretty cheap and slow (800 DPI) and I have always been playing with max mouse sensitivity on Windows with Mouse Acceleration/Enhanced Pointer Precision on and 2.0x sensitivity on osu!
I love jumps and I'm already pretty good at them, but switching Mouse Acceleration off and turning the mouse sensitivity on Windows to default (6th notch/tick) and on osu! 3.5x, and practicing and getting used to it for a whole day, I actually got a lot better more than ever, I managed to actually pass Crazy Motorcycle Chase on Crazy with a C, S'ing Crazy Loop on Hard, passing Red Zone on Extra and passing Shanghai Teahouse on Lunatic, which I really couldn't do before. I also managed to FC a lot of Alace's jumpy maps and also improved my skills on streams too surprisingly since I can control my mouse better since I'm not skipping notes when doing streams.
anonymous_old
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
lukewarmholiday
This map has been deleted on the request of its creator. It is no longer available.
Nachy

strager wrote:

gopice wrote:

What is often overlooked is the max. speed the mouse is capable of
I think you overlook that detectable and accurate are two completely different things. =]

I have a DeathAdder. ftw!

NachoPiggy wrote:

and slow (800 DPI)
Hahaha.

Hey, I'm that poor.
Lucidity
I think he means it's not that slow. I use 800 atm as well, even though my mouse can go higher.
anonymous_old
"Slow" is the incorrect adjective to use there.

That's like comparing pixel response time to resolution on LCD's.
Nachy
Oh.
And now I know.
MMzz
Taiko:
1. Finish spinners as fast as you can.
2. Stay on beat with slider ticks, or you just look like an idiot smashing your keys while gaining no points.
:P
Ryohan
About mices:
Higher DPI is better because the mouse is more precise and that is all. Better mices have not any shitty acceleration D:

And I got one question to pr0s: "What kind of keyboard you use to hold this megafast stacks/streams D: ?" I wonder why I can't do fast stacks on Kanbu or Cillit Bang on James diff D: Guide my how to do that D:

However, my english is a bit poor so don't kill me D:
anonymous_old

Ryohan wrote:

About mices:
Higher DPI is better because the mouse is more precise and that is all. Better mices have not any shitty acceleration D:
I'm pretty sure this has been discussed before. osu! does NOT need insane precision. You ONLY need a higher DPI if you're a high-sensitivity player of osu!. You ONLY need a great acceleration if you spin very quickly or are a low-sensitivity player.

Ryohan wrote:

And I got one question to pr0s: "What kind of keyboard you use to hold this megafast stacks/streams D: ?" I wonder why I can't do fast stacks on Kanbu or Cillit Bang on James diff D: Guide my how to do that D:
Practice. However, I have been performing experiments and after I've tested them on a human subject and they are confirmed useful I'll post them.
Lucidity

strager wrote:

Ryohan wrote:

About mices:
Higher DPI is better because the mouse is more precise and that is all. Better mices have not any shitty acceleration D:
I'm pretty sure this has been discussed before. osu! does NOT need insane precision. You ONLY need a higher DPI if you're a high-sensitivity player of osu!. You ONLY need a great acceleration if you spin very quickly or are a low-sensitivity player.
You might discover that it requires a bit more accuracy than you claim when you move on from those Normal songs that you love :P
Topic Starter
lukewarmholiday
Oh man clicking big circles on a game that's not even fullscreen.

Not to mention you have rhythm to dictate where you need to move.

Please save me from this impossible game.
Gopice

lukewarmholiday wrote:

Oh man clicking big circles on a game that's not even fullscreen.

Not to mention you have rhythm to dictate where you need to move.

Please save me from this impossible game.
For most players the hardest part of the game is mouse control.
Yes rhythm and hitcircles dictates where and when you have to move.
The Hardest part is to make your mouse cursor keep up.
Lucidity
Well to be honest lukewarmholiday, I haven't seen you playing any Jump/Large Spacing beatmaps ever, so your comments are without merit. If you restrict yourself to easy maps, then of course you won't need incredible aim.
anonymous_old

Lucidity wrote:

You might discover that it requires a bit more accuracy than you claim when you move on from those Normal songs that you love :P
Yo, that was a long time ago...

I'm pretty good at jumps now (but most of the time I can't click to keep up so I perform much better on relax =[).
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