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A Massive Taiko no Tatsujin Timeline

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npc_BeaniCraft
2001
AC 1

-First ever Taiko, songs had only a single difficulty
-Namco System 10
-Release: 21 February 2001
-Number of songs: 25
AC 2

-Donderful difficulty introduced
-Multiple (incomplete) difficulty levels for each song
-Release: 6 August 2001
-Number of songs: 36
2002
AC 3


-Balloon notes introduced
-Battle mode introduced
-Release: 15 March 2002
-Number of songs: 44
AC 4

-Voice samples for '50 combo!' '100 combo!' etc.
-Release: 12 December 2002
-Number of songs: 48
PS2 1 (Taiko no Tatsujin: Tatacon de Dodon ga Don)

-First console Taiko, final difficulty is Oni instead of Donderful
-Minigames and Survival Mode introduced
-Release: October 24, 2002
-Number of songs: 30
2003
AC 5

-Song before difficulty select added, but can't choose Donderful in this mode
-Futsuu difficulty added for all Namco Originals
-Able to choose same song more than once per play
-Release: 6 October 2003
-Number of songs: 54
PS2 2 (Taiko no Tatsujin: Doki! Shinkyoku Darake no Haru Matsuri)

-Release: March 27, 2003
-Number of songs: 34
PS2 3 (Taiko no Tatsujin: Appare! Sandaime)

-Release: 30 October 2003
-Number of songs: 39
PS2 4 Taiko no Tatsujin: Waku Waku Anime Matsuri

-Release: 18 December 2003
-Number of songs: 19
2004
AC RT (Taiko no Tatsujin RT ~Nippon no Kokoro~)

-Modified arcade for rehabilitation purposes
-Only Kantan and Futsuu difficulties
-'Drum Hitting' mode for strength training
-Release: November 2004?
-Number of songs: 20
AC 6

-Able to choose same song more than once per play only if song is chosen before difficulty
-Release: 15 July 2004
-Number of songs: 58
PS2 5 (Taiko no Tatsujin: Atsumare! Matsuri da!!Yondaime)

-Don Point system introduced
-Enhanced graphics, new genre arrangement
-Arcade Mode replaced with Performance (Ensou) Mode, i.e free play
-Mekadon replaces Don-chan in Auto Mode
-Release: 22 July 2004
-Number of songs: 40
PS2 6 (Taiko no Tatsujin: Go! Go! Godaime)

-Go Go Time introduced
-Yam note introduced
-Invisible modifier introduced (Doron)
-Release: 9 December 2004
-Number of songs: 45
PS2 7 (US) (Taiko Drum Master)

-The first English Taiko game
-Release: 26 October 2004 (US)
-Number of songs: 31 (US)
2005
AC 7

-Namco System 246, graphical overhaul
-All songs streamlined to 6 genres, complete difficulty
-Go-Go Time and Doron modifier added
-Yam Note added
-Number of times drumrolls are hit is displayed
-Donderful difficulty renamed to Oni
-Battle Mode discarded
-Ability to choose same song more than once per play discarded
-Popularity Ranking added
-Release: 15 July 2005
-Number of songs: 80
PS2 7 (JP) (Taiko Drum Master)

-Release: March 2005 (JP)
-Number of songs: 33 (JP)
PS2 8 (Taiko no Tatsujin: Tobikkiri! Anime Special)

-Number of times drumrolls are hit is visible
-Release: 4 August 2005
-Number of songs: 40
PS2 9 (Taiko no Tatsujin: Wai Wai Happy! Rokudaime)

-x2, x3, x4, Sudden Death modifier introduced
-Release: 8 December 2005
-Number of songs: 48
PSP 1 (Taiko no Tatsujin Portable)

-Yam note replaced with Bell note
-Downloadable songs from online
-Link-up play between 2 PSPs
-Release: 4 August 2005
-Number of songs: 38 + 22 downloadable
Beena (Taiko no Tatsujin Ongaku Lesson)

-Young child-focused edutainment game for Advanced Pico Beena
-Release: 14 April 2005
-Number of songs: 40
Medal no Tatsujin- Doki! Ooatari Darake no Sugoroku Matsuri

-Taiko spinoff, Mario Party board game style with Don-chan as the main character
-Songs are used in a drumming minigame
-Release: April 2005
-Number of songs: 40
2006
AC 8

-Game Music genre added
-Baizoku, Sanbai, Yonbai modifier added
-Revival Roulette added after first song is failed
-Release: 23 March 2006
-Number of songs: 90
AC 9

-Abekobe modifier added
-Song Select mode taken out
-Results screen shows number of 良・可・不可 obtained
-Release: 20 December 2006
-Number of songs: 100
PS2 10 (Taiko no Tatsujin: Doka! to Oomori Nanadaime)

-Reverse modifier introduced (Abekobe)
-Number of 良・可・不可 shown at results screen
-First structured adventure mode
-Release: 7 December 2006
-Number of songs: 48
PSP 2 (Taiko no Tatsujin Portable 2)

-First console Taiko with basic Story mode
-First Taiko game with Guide mode (Tsumamikui Ensou)
-Release: 7 September 2006
-Number of songs: 62 + (24+20) downloadable
2007
AC 10

-First arcade Taiko with secret codes
-'Game Over' text swapped for Japanese equivalent
-Option to arrange songs by difficulty added
-Tutorial system changed
-Release: 26 July 2007
-Number of songs: 102 + 3
Medal no Tatsujin 2- Atsumare! Go! Go! Sugoroku Sentai Don Ranger Five

-More new minigames, choice can differ based on in-game season of the year
-Battle minigame with Waru-Mekadon
-Release: February 2007
-Number of songs: 43
DS 1 (Taiko no Tatsujin DS: Touch de Dokodon!)

-Link up play between 4 DSes with only one cartridge
-Everyday Dojo, Don-chan's room and costumes introduced
-Denden note introduced
-First console Taiko to have freely selectable modifiers
-Free bachi-pen
-Release: 26 July 2007
-Number of songs: 35
2008
AC 11

-First arcade with Ura Oni
-First arcade with different Taiko sounds
-Papa Mama Support added
-Results screen shows total number of hits on drumrolls
-Revival Roulette is replaced with Revival Drumroll
-Position of drum sticks changed
-Release: 18 March 2008
-Number of songs: 108 + 6
AC 11 (Asian Version)

-First Taiko arcade in full Chinese, features C-Pop genre
-Release: 25 April 2008
-Number of songs: 108 + 6
AC 12

-Announcement of version number changed to Japanese equivalent
-Release: 11 December 2008
-Number of songs: 112 + 3
DS 2 (Meccha! Taiko no Tatsujin DS: Nanatsu no Shima no Daibouken!)

-Boss battles added, bomb note introduced
-Bachi-pen and sticker sheet
-Release: April 24 2008
-Number of songs: 50
WII 1 Taiko no Tatsujin Wii
-Giant note introduced
-Training Dojo introduced
-First Taiko game with song lyrics
-Mii support
-Release: 11 December 2008
-Number of songs: 70
2009
AC 12 (Asian Version)

-Release: 23 June 2009
-Number of songs: 143 + 2
AC 12.5

-Release: 14 July 2009
-Number of songs: 147 + 11
AC 13

-Release: 17 December 2009
-Number of songs: 154 +7
WII 2 (Taiko no Tatsujin Wii: Dodon~! to Nidaime!)

-First console Taiko with Ura Oni
-Don-chan costumes introduced to Wii
-Fight note introduced
-First Taiko game to congratulate players with Full Combo at song's end
-Release: 19 November 2009
-Number of songs: 70
2010
DS 3 (Taiko no Tatsujin DS: Dororon! Youkai Dai Kessen!)

-Golden bachi-pen
-Hidden password system for cartridge-locked content
-Release: 1 July 2010
-Number of songs: 51
WII 3 (Taiko no Tatsujin Wii: Minna de Party Sandaime)

-Dream Taiko Land brings back minigames
-First non-handheld Taiko to support up to 4 players
-Release: 2 December 2010
-Number of songs: 71
Taiko no Tatsujin iOS/Plus/Plus STH

-First Taiko with Twitter support
-First smartphone Taiko
-Release: 1 February 2010
-Number of songs: 6 + 426 downloadable + 30 timed
AC 14

-First arcade Taiko to congratulate a Full Combo
-Introduced Shinta Mode, a different scoring method
-Only arcade to receive a software patch
-Release: 8 September 2010
-Number of songs: 157 + 13 + 5
2011
AC 15

-Same name as first arcade
-Namco System 357, new graphic and interface update
-Backlit LCD screen, surround sound speaker system
-Player profiles through Banapassport added, network and DLC support
-Able to choose same song more than once per play
-First arcade with costume and color select
-2 players can choose different difficulties and gameplay mods
-Scoring system changed, result screen overhauled
-First Taiko to congratulate a Normal Clear
-Yam Note replaced with Kusudama Note, Kimagure and Detarame modifiers added
-Revival Drumroll is available after every song
-Release: 16 November 2011
-Number of songs: 147 + 20 +15
PSP 3 (Taiko no Tatsujin Portable DX)

-Paid downloadable songs together with free ones
-Medley Mode, Don-chan's room, costumes introduced to PSP
-First portable Taiko with Ura Oni
-Random and S-Random modifiers introduced (Kimagure, Detarame)
-Modifier stacking introduced
-Number of drumrolls shown on results screen
-Bell note removed
-Release: 14 July 2011
-Number of songs: 70 + 112 downloadable
WII 4 (Taiko no Tatsujin Wii: Kettei-Ban)

-Costume and song count in triple-digits
-Fuuga and Mirai's Taiko Classroom introduced
-Guide Mode (Tsumamikui Ensou) introduced to Wii
-Release: 23 November 2011
-Number of songs: 105
Taiko no Tatsujin Android

-Release: 26 April 2011
-Number of songs: 11
2012
Taiko no Tatsujin Shinkyoku Tori Houdai!

-Service for au Smart Pass users, with monthly download fee and free songs
-Release: 1 August 2012
-Number of songs: 43
AC 16

-Codenamed 'KATSU-DON'
-First arcade version to have a built-in camera
-Network functionality revamped
-Don Challenge system for unlocking even more content
-Dojo Ranking mode added
-Folder for recently played and popular songs added
-Release: 25 July 2012
-Number of songs: 210 + 38
3DS 1 (Taiko no Tatsujin: Chibi Dragon to Fushigi na Orb)

-First console Taiko to use HD arcade graphical interface, mechanics and scoring
-Release: 12 July 2012
-Number of songs: 55
WII 5 (Taiko no Tatsujin Wii: Chogouka-Ban)

-Shuukan Soukai! Don-chan Sawagi minigame mode
-Release: 29 November 2012
-Number of songs: 105
2013
WII U 1 (Taiko no Tatsujin Wii U Version!)

-First console Taiko to have the Vocaloid genre
-Costume customization split into seven categories, up from four
-Miiverse integration
-'Baton Pass' multiplayer mode
-First console outside of PSP to have downloadable songs
-Release: 21 November 2013
-Number of songs: 70 + 33
AC 17

-Vocaloid genre added
-Release: 13 March 2013
-Number of songs: 276 + 43
AC 18

-Costumes and titles split into two different types
Release: 11 December 2013 Number of songs: 321 + 41
2014
AC 18 (International)

-First HD Taiko to be officially released outside of Japan, carries latest firmware
-Certain features from Momoiro currently unavailable
-Release: 27 January 2014
-Number of songs: 227 + 34
AC 18 (Wadaiko Master)

-First arcade to be released outside of Asia, carries Momoiro firmware
-Brasilian Music genre added
-Release: May 2014
-Number of songs: 32
AC 19

-More folders to separate favorite songs, friend challenges, and promotional sets
-Release: 16 July 2014
-Number of songs: 364 + 80 - 20
AC 19 (International)

-Folders to easily find Touhou songs and new licenses
-Monthly Facebook score contests
-Release: 6 August 2014
-Number of songs: 291 + 36 - 19
WII U 2

-'Intro Don!' multiplayer mode
-Release: 20 November 2014
-Number of songs: 103 + 21
3DS 2 Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken (JP)

-Revert to two-piece costume
-RPG Story mode with monster catching and raising
-First Nintendo portable Taiko with paid DLC content
-First Nintendo Taiko game to be released outside from Japan
-Release: 26 June 2014 (Japan)
-Number of songs: 63 + 69
2015
AC 20

-Favorites song folder expands to 10 songs
-Tweaked results screen
-Release: 11 March 2015
-Number of songs: 421 + 59
AC 20 (International)

-Tweaked results screen
-Release: 11 March 2015
-Number of songs: 350 + 27 - 6
AC 21

-First arcade version with Tokkun Mode
-Release: 10 December 2015
-Number of songs: 484 + 72
PSV 1 (Taiko no Tatsujin V Version)

-First Sony console Taiko to use HD interface, scoring and navigation
-Console debut of the Shin-uchi scoring rule
-Instant Retry Modifier Introduced (Tokkun)
-First portable Taiko game to be released outside of Japan
-Release: 9 July 2015 (Japan; other Asian countries)
-Number of songs: 86 + 84/67
PSV 2 (The iDOLM@STER Must Songs Red Album/Blue Album)

-First dual version Taiko game
-First iDOLM@STER-centric Taiko game
-Release: 10 December 2015
-Number of songs: 40 (Red), 40 (Blue)
Wii U 3 (Taiko no Tatsujin Atsumete★Tomodachi Daisakusen!)

-First Taiko no Tatsujin with Amiibo support
-Release: 26 November 2015
-Number of songs: 87 + 57
3DS 2 (Korea) (Taiko no Tatsujin: Don to Katsu no Jikuu Daibouken)

-Revert to two-piece costume
-RPG Story mode with monster catching and raising
-First Nintendo portable Taiko with paid DLC content
-First Nintendo Taiko game to be released outside from Japan
-Release: 27 August 2015 (Korea)
-Number of songs: 63 + 69
2016
3DS 3 (Taiko no Tatsujin: Dokodon! Mystery Adventure)

-RPG Story mode with monster catching and raising
-Release: 16 June 2016
-Number of songs: 75 + 96
AC 21 (International)

-Release: 20 January 2016
-Number of songs: 355 +68
AC 22

-First arcade version with Dojo Ranking Gaiden trials
-Release: 14 July 2016
-Number of songs: 538 + 50
AC 22 (International)

-Release: 6 September 2016
-Number of songs: 439 + 58
2017
AC 23

-Don Point system replaced with Don and Katsu medals
-Release: 15 March 2017
-Number of songs: 593 + 27
AC 23 (International)

-Don Point system replaced with Don and Katsu medals
-Release: 5 April 2017
-Number of songs: 543 + 5
PS4 (Japan; other Asian countries) (Taiko no Tatsujin Session de Dodon ga Don!)

-J-Pop genre renamed to 'Pops'
-Song select and play screen revamped
-First console Taiko with 'ghost play' mechanics against another player
-Release: 26 October 2017 (Japan; other Asian countries)
-Number of songs: 74 + 208
2018
AC 24

-Unlock system increased to include console Taiko style Battle mode (release June 30, 2018)
-Tokkun mode deleted
-Release: 15 March 2018
-Number of songs: 644 + 19
AC 24 (International)

-Unlock system increased to include console Taiko style Battle mode (release June 30, 2018)
-Release: 13 April 2018
-Number of songs: 594
PS4 (North America; Europe) (Taiko no Tatsujin Session de Dodon ga Don!)

-J-Pop genre renamed to 'Pops'
-Song select and play screen revamped
-First console Taiko with 'ghost play' mechanics against another player
Release: 2 November 2018 (North America; Europe)
Number of songs: 74 + 208
NS 1 (Taiko no Tatsujin Nintendo Switch Version!)

-First Taiko game with motion controls
-Release: 19 July 2018 (Japan)
9 August 2018 (other Asian countries)
2 November 2018 (North America; Europe)
-Number of songs: 83 + 208
2019
AC 25

-AI Performance Battle mode introduced
-Release: (Japan) 14 March 2019
(Asia) 7 May 2019
-Number of songs: 722
2020
AC 26

-Same name as first arcade, codenamed 'Nijiiro Version'
-Based on System BNA1, general performance upgrade
-120 FPS Monitor; New QR Code Reader
-Score Judgement by Grades introduced
-New Base Scoring Rule Added (former base/Shin'Uchi scoring removed)
-More Gameplay Modifier Customization Options
-First Taiko to congratulate a Donder-Full Combo Clear
-Songs now categorizable into multiple genres
-Children genre renamed as 'Kids'
-Game Music and Variety genres merged into one
-Release: (Japan) 24 March 2020
-Number of songs: 804
3DS 2 and 3 on NS (Taiko no Tatsujin Dokodon RPG Pack!)

-First collection of previously-released Taiko games
-Release: 26 November 2020 (Japan)
26 November 2020 (other Asian countries)
3 December 2020 (North America; Europe)
-Number of songs: 137 (62/75)
2021
AA (Taiko no Tatsujin Pop Tap Beat)

-Supported by all ongoing iOS devices, first official PC release
-First smartphone Taiko with both Japanese and English support
-Release: 2 April 2021
-Number of songs: 51
2022
XBOX 1 (Taiko no Tatsujin: The Drum Master!)

-First Taiko no Tatsujin game for both Xbox systems and PC (Windows)
-First console Taiko game with Gen4 scoring rules
-Release: 27 January 2022
-Number of songs: 75+32
NS 2 (Taiko no Tatsujin Donderful Festival)

-Modern Kigurumi customization debut on Nintendo platforms
-First console Taiko game with a subscription-based song plan
-Release: 22 September 2022
(Japan; other Asian countries)
23 September 2022 (North America)
14 October 2022 (Europe)
-Number of songs: 79
Kaaruumii
wow
Topic Starter
npc_BeaniCraft

Kaaruumii wrote:

wow
this took 5 hours to make, kill me
Stomiks
Interesting.
I AM VERY SMART
What a Beast
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