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Should I avoid old Beatmaps?

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Topic Starter
mad Lou
I have a lot of old maps in collection, because I downloaded some Beatmap Packs when I was new at the game. These Beatmaps are often older then 4 Years, sometimes even 5 or 6 Years old. I see, that most people recommend new maps, old maps seem to be quite unpopular. In some older maps I'm ranked in the top 300 even I got a D. I get some pp but my accuracy is quite low.

Older maps somehow have an odd mapping style compared to the newer ones. I also heard, that older maps aren't well timed, for whatever reason. I also often get a bad feedback, when I choose them for multiplayer.

Is there a reason to avoid them? Should I delete maps, which are too old?
TakuMii
Many are them are timed badly, but there are a handful that just have a high Overall Difficulty setting (tighter timing window) and/or an incorrect offset. Although it might be hard to tell at a lower skill level which is which, the latter variety of old maps are very helpful with improving your accuracy. The older mapping styles and lower Approach Rates that they often have are also potentially more demanding on your reading skills.

A lot of people don't enjoy the slower Approach Rates, or generally find old maps not as fun to play. This is really common, but if you enjoy them, there's no reason why you should stop.
bomber34
avoid multiplayer

tbh. I say it is best to play the full spectrum to improve in every region of skill and not just todays: stream speed, aim and high AR.
YayMii said it quite well actually.
so I say:
Play songs/maps you like, don't care for the age.
I have some maps from 2007 where I can honestly say: they are bad in many aspects but they are still fun (for me)

I guess this thread will quickly go into this direction of crying that old maps are bad. and only that.
funny that a lot of people already get mad when you chose stuff from 2011 ... lol

people just want to play famous maps these days or recent stuff.

Maybe someday everyone will say that freedom dive, big black, Gold Dust are horrible, because old
lol
Setsuen
I tend to avoid old beatmaps because most of them are badly timed. Since I use HD for practically every single diff(even those I can fail), I obviously can't(and won't) do maps which are out of rhythm(It's no fun getting <93.33%Acc for no reason...)
usa
practice them if you want to improve your reading.
won't help you with anything ar9 and above, but if you learn to read these old maps, you improve your reading on everything else
CXu
Screw what people say and play them if you find them fun to play. That's really the only important thing.
Kanye West
No.
Will3x
old maps are the best.
Synchrostar

Will3x wrote:

old maps are the best.
Xho

Kanye West wrote:

No.

Will3x wrote:

old maps are the best.
brendanuhs
ppl only dislike old maps cuz they suck at reading. "badly timed" pfft. most are fine assuming 2009/2010+
GoldenWolf

brendanuhs wrote:

ppl only dislike old maps cuz they suck at reading. "badly timed" pfft. most are fine assuming 2009/2010+
maps from 2007/2009 can be mistimed by like 40-80ms, with random red line here and there as an attempt to fix the offset, so much that you can't even fix it yourself by changing your local offset, so yeah they're really badly timed
buny

GoldenWolf wrote:

brendanuhs wrote:

ppl only dislike old maps cuz they suck at reading. "badly timed" pfft. most are fine assuming 2009/2010+
maps from 2007/2009 can be mistimed by like 40-80ms, with random red line here and there as an attempt to fix the offset, so much that you can't even fix it yourself by changing your local offset, so yeah they're really badly timed
they're usually offbeat with the most awkward flow too
TakuMii

GoldenWolf wrote:

brendanuhs wrote:

ppl only dislike old maps cuz they suck at reading. "badly timed" pfft. most are fine assuming 2009/2010+
maps from 2007/2009 can be mistimed by like 40-80ms, with random red line here and there as an attempt to fix the offset, so much that you can't even fix it yourself by changing your local offset, so yeah they're really badly timed
They can be, but there are a lot of old maps that give players lots of 100s only because they're difficult to read or have a high OD.
GoldenWolf
High OD? Although a lot of recent maps are OD7, there are quite a fairly amount of OD8/9 maps too
Same for the difficulty of reading, take any skystar map and tada

people don't like the low AR nor how "simple" the maps were
Topic Starter
mad Lou
Why are some of them mistimed? Was there another edit-system which it made more difficult to time? It seems that they sometimes aren't bad timed, but they have an offset.
GoldenWolf
There was too few people decent at timing back then

And a wrong offset is also a mistiming
TakuMii
But wrong offset is easy to fix
nrl
Most of the old maps I've played just aren't very good in general - bad timing, awkward patterns, weird AR/CS, etc. There are some great old maps, obviously, but there are far more really terrible maps than there are nowadays.
TakuMii
The 'awkward' patterns is what I meant by "hard to read". Combine them with the low AR that most of them have, and most modern players just cringe at the sight of the maps.
Mappers back then didn't have the advanced tools that we have today, so they had to seek other ways of adding difficulty to their maps. And the "bad timing" that everyone seems to complain about is just the AR and patterns making them difficult to read, as well as the higher hitcircle-to-slider ratio, causing the player to be less accurate even if the map is timed well.
There are badly timed maps though, don't get me wrong. I'm just saying that a lot of the maps (take DJPop's and James' maps, for example) can be timed well and still give the player troubles with accuracy.
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