Why isn't this ranked yet! Good work!
Thanks :3. Needs more mods for rank :cbabaganuche7 wrote:
Why isn't this ranked yet! Good work!
find better quality for rank and give a link -_-Kevin Hunter wrote:
video is no clear...
Here's a 720p version of itSimon wrote:
find better quality for rank and give a link -_-
Thx a lot, but i dont know how to fix that (video 640x360=23mb :c)elliott954 wrote:
Here's a 720p version of itSimon wrote:
find better quality for rank and give a link -_-
seriously this beat map is absolutely amazing, but that video looks like pure ass. only complaint so far. I will have a look at it in more detail when I get some more time.
Good Luck and Get Ranked!
AnthonyEcon wrote:
Hard
01:02:363 (1,2,3,4,5) - 5 clicks, 1/4 beat apart each; that's faster than anything else on the map. I would suggest getting rid of 1, 3, and 4
---
That's all I have for modding, but I put in a lot of effort to get the highest quality video possible with a small enough file size. The video is 18.4MB, and the total size of the song's folder is 23.4MB with the new video. After putting in the new video, don't forget you need to delete the old one from the folder. If you need help with this, let me know.
https://mega.co.nz/#!8d1XFCoa!OHJuKkNZ-MNmAPe75ffwPwsg4NE04iP4dXR2U_mtWpU
<3 added :>AnthonyEcon wrote:
I think you have to redownload the map because of the new video, you should say that in the first post. I don't think pressing update to latest version will get the video properly.
1.why not 1280x720 pic? :dMikarunoel131 wrote:
Jokay, here is my map. ~ http://puu.sh/5TGty.osu
And now a little mod ~
Only general things and some advices.
General:
The picture should be 1024 x 768 instead of 1280 x 720.
Delet in Tags: log horizon, feat. takuma - database, the second log horizon.
( You already have the name og horizon in Source and you don't need the titel again in tags. )
Add in Tags: w1dth ( since he made a difficulty like me aswell )
You only used 1/2 combo colours which are allmost the same in your difficulties, so it is a little irritating
for me / as I played the song to test it / to play. You don't know sometimes where you actually have to go.
Okay the circle around the combo show you where to go, but it is still a little irritating.
Why not use a few ( 2,3 ) different colours who also match the background ?
You're beatmap is also going to improof with nice sliders.
Try to make some slider more flowing around circles for example.
Something like this : http://puu.sh/5THzg.jpg http://puu.sh/5THC2.jpg
You made this sometimes already, so why not the other times, too ? =D
You can change the size of the edit squares with pushing g. So it is easier to make your slider nice.
Well than, that was it in General ~
We already fixed some other stuff together, so take care now
Hopefully people will like your beatmap and our difficulties. ^^
Have fun
okKurangceret wrote:
EDIT : nvm... wrong comment
404,68,5753,6,0,P|304:70|188:184,1,240,8|4,0:0|0:0,0:0:0:0:
Default whistles are awesome lol.Project Railgun wrote:
I strongly suggest that you remove all whistle hitsounds and/or replace them with different (custom) hitsounds.
Lot of finishes is awesome too lol.Project Railgun wrote:
There are many finish hitsounds in the maps.
Thats available only for ranked maps.Project Railgun wrote:
Ask a BAT for genre to be changed to Anime (Japanese).
I believe this is possible for unranked maps as well.Kyubey wrote:
Thats available only for ranked maps.Project Railgun wrote:
Ask a BAT for genre to be changed to Anime (Japanese).
Thank you so much, fixed all. I will upload faster as i canProject Railgun wrote:
hello my name is RAILGUN
[General]i mod easy / normal
- Remove log, horizon, database, feat., takuma, log (duplicate), and horizon (duplicate) from tags. These words are in the Title / Source.
- Remove the character "-" from tags. It has no value.
- I'm assuming that this Yuzu mapped a Normal for you, no? If so then you must add Yuzu- to tags because s/he made a guest diff.
- I strongly suggest that you remove all whistle hitsounds and/or replace them with different (custom) hitsounds.
- There are many finish hitsounds in the maps. Try to reduce this as it does not play well in Taiko and defeats the purpose of the finish hitsound.
- Ask a BAT for genre to be changed to Anime (Japanese).
[Easy][Yuzu's Normal]
- 00:05:753 - This slider does not stack correctly with the previous circle 2. Here is fix:
404,68,5753,6,0,P|304:70|188:184,1,240,8|4,0:0|0:0,0:0:0:0:- 00:07:787 - Use a slider like this that flows nicer and stacks with the previous 2/1 slider.
~- 00:08:465 (1) - You should try using a nicer slider here as the same vertex patterns are repetitive.
- 00:09:482 (2,3) - Make this flow better, it does not look nice.
- 00:14:906 (2,3,4) - You cannot do this. The slider 4 appears beside the slider 2, which is too hard for the novice player. They will aim for 4 first and not 3.
- 00:23:041 - Add circle?
- 00:32:872 (2,3) - Make this look nicer by using symmetry here instead.
- 00:36:940 (3) - You must move this object to 00:36:770 - because you map the vocal at 00:35:584 - .
- 00:47:787 (1,2,3) - You must move these objects up by 1/2 to 00:47:618 - because you are mapping the during this section of the song.
- 00:55:584 (1,1) - This will be confusing to the player, please change it..
- 00:57:279 (1,2,3) - Use symmetry over the X axis or symmetry over circle 2's axis here as it will look much nicer and play better.
- 01:01:855 (2) - Move this to the other side of 01:01:177 (1) - to avoid confusion with 00:59:991 (2,2) - on 01:00:669 - for the novice player.
- 01:09:482 (2,1) - It would be nice if you made these sliders face the same way.
- 01:19:991 (2) - Why does this slider not follow distance snap?
- 01:21:347 (3) - I strongly suggest that you put the next circle where the slider ends, not above it.
~- 01:24:397 (1,2) - Why not Ctrl+H this instead?
some notable problems in Hard, so I will briefly mod it as well--
- General: Please finish your hitsounds!
- 00:05:753 (1,2,3) - This is the only time that you use this pattern in the whole map! Consider changing this.
- 00:06:770 (4) - Do you really need a 1/2 double repeat slider here? There are no main beats that I can hear so regular mapping would work just fine.
- 00:07:957 (6,7) - Stack these instead like you did with 00:21:008 (5,6) -
- 00:12:702 (5,6) - Remove the circle and use a 1/1 slider here instead.
- 00:17:279 (3) - Come on, you can do better than this! Make this slider look nicer.
- 00:24:228 (3) - Keep the 1/2 double repeat slider here, this is a good place for it because of vocal. But please do remove the one at 00:06:770 (4) -
- 00:29:652 (1) - Use the 1/2 double repeat slider mentioned above here, it goes with the vocal as the singer rhymes here (also the 2nd downbeat).
- 00:48:804 (7) - Is this circle necessary? Your opinion. I would keep it but the previous 4 repetitive circles + 1/2 slider makes it a tough choice to consider. Maybe use a 1/1 slider somewhere instead?
- 00:53:719 (4) - This slider has no rhythmical value at all. Use this instead, it follows the vocal and plays nicer.
~- 01:12:702 (6) - I would personally use a slider(s) and/or circles here but your 1/2 double repeat slider is valid and works here too.
- 01:15:414 (5,6,7) - You should do the same thing as you did for 00:53:719 (4) -, as these vocals are the same and are part of the 3rd chorus.
- 01:18:974 (1) - New Combo here
- 01:24:397 (1,1,1) - Yes, this looks cool. No, you shouldn't do this. Remove the new combos.
[Hard]Mappers: Please look at Mikarunoel131's GD for mapping reference. It's a great example of using symmetry, sliders, circles, etc. while maintaining the rhythm.
- General: Normal has more 1/2 notes than Hard. Please try to map more 1/2 notes or tell your Normal GD'er to use more 1/1 sliders.
- Protip: Use Grid Size 4 as you'll have the most accuracy when it comes to Distance Snap.
- 00:25:075 - Uh, there is a 1/1 here, and you mapped the vocal at 00:24:228 (1,2,3,4) - . Move slider 00:25:414 (5) - to 00:25:075 - and re-pattern accordingly.
- 00:31:516 (6,2) - Don't let these sliders touch! They are way too close..
- 00:38:974 (5,1) - Don't hide this circle here.
- 00:47:787 (1,2,3) - Make these sliders flow better
- 00:51:855 (1,2,3,4) - These notes have no rhythmic value whatsoever. You must re-map.
- 00:59:482 (3,4) - Ctrl+G or change this pattern.
- 01:17:618 (1,2,3) - These sliders are too close. I suggest you re-pattern this.
- 01:20:669 (2,3,4) - This is a nice concept but it does not follow the song at all. Remember that you are mapping a Hard, not Insane. Use 1/1 or 1/2 sliders instead.
Good luck~