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Avizura - Lucky Star [Osu|Taiko]

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Total Posts
66
Topic Starter
Bearizm
This beatmap was submitted using in-game submission on Wednesday, October 14, 2015 at 7:01:03 PM

Artist: Avizura
Title: Lucky Star
Tags: drum and bass dnb ep celcius recordings liquicity fort ozzyozrock
BPM: 175
Filesize: 4743kb
Play Time: 01:55
Difficulties Available:
  1. Divine (5.09 stars, 481 notes)
  2. Easy (1.45 stars, 102 notes)
  3. Fort's Insane (4.19 stars, 324 notes)
  4. Hard (3.3 stars, 258 notes)
  5. Insane (4.27 stars, 348 notes)
  6. Normal (2.01 stars, 154 notes)
  7. Ozzy's Muzukashii (2.9 stars, 353 notes)
  8. Ozzy's Oni (3.79 stars, 497 notes)
Download: Avizura - Lucky Star
Information: Scores/Beatmap Listing
---------------
Fort
OzzyOzrock
Cartographer
Offset: 250 - Remember to resnap notes.

Work on Circe placement.

Check this out Click here

and work on some nice patterns and flow.
Topic Starter
Bearizm

Cartographer wrote:

Offset: 250 - Remember to resnap notes.

Work on Circe placement.

Check this out Click here

and work on some nice patterns and flow.
I haven't looked any guides except for asking people about their opinions so maybe that link will help a lot. Thank you for your feedback! I really DO need to work on them.
Innocent Steps
remember, when u need another stuffffffsssssss or something like just tell me again. I will be happy of help u

pm mod
Topic Starter
Bearizm

Innocent Steps wrote:

remember, when u need another stuffffffsssssss or something like just tell me again. I will be happy of help u

pm mod
^^ I will! :P
Innocent Steps
now u have a "short version"

[General]
  1. Change the mp3.
  2. Set a preview point
  3. Map with Distance Snap
[Shooting Stars]
  1. Try to make strange sliders, play with the editator
  2. Re map all with distance snap
  3. Be carefull with the new combo
  4. 01:18:431 (8) - the slider crush with the stream

I will wait for ur full map and ur changes and i will make a better mod
but dont forget my general sugestions.
Topic Starter
Bearizm

Innocent Steps wrote:

now u have a "short version"

[General]
  1. Change the mp3.
  2. Set a preview point
  3. Map with Distance Snap
[Shooting Stars]
  1. Try to make strange sliders, play with the editator
  2. Re map all with distance snap
  3. Be carefull with the new combo
  4. 01:18:431 (8) - the slider crush with the stream

I will wait for ur full map and ur changes and i will make a better mod
but dont forget my general sugestions.
Stream at 01:18:431 has been changed/fixed!
Everything's snapped
MP3 file changed
I'm still figuring how to make a preview point.. mac version of the editor is so incomplete.
Mira-san
random mod w/ no effects and shite because i'm quite depressed at the moment


here's the link of the modded diff:
box w/ link
http://puu.sh/5Mlnm.osu


feedback is appreciated
Mira-san
Okay so after 7 months.

Dream


Just some positioning tweaks.


01:17:921 (4) - Move this to x:288 y:140
01:19:464 (10,5,1,7) - ^. lol
01:21:435 (2,3) - Also these probably. Move by y:1
01:49:292 (5) - x:326 y:168
01:55:292 (1,2,1) - Straighten this. heh.
03:11:407 (5,6,7,8,9) - Not straight.
03:06:092 (5) - I think it would be better if this was on x:68 y:328
03:43:121 (1,2,3,1) - I suggest making each note increase by 4 on both axes. (e.g. (1) = x:0 y:0 (2) = x:4 y:4 (3) = x:8 y:8 ...)

04:09:007 - end - where's this part finish it quick pls

#mira-sanshitmods™ :D
Topic Starter
Bearizm

Mira-san wrote:

Okay so after 7 months.

Dream


Just some positioning tweaks.


01:17:921 (4) - Move this to x:288 y:140
01:19:464 (10,5,1,7) - ^. lol
01:21:435 (2,3) - Also these probably. Move by y:1
01:49:292 (5) - x:326 y:168
01:55:292 (1,2,1) - Straighten this. heh.
03:11:407 (5,6,7,8,9) - Not straight.
03:06:092 (5) - I think it would be better if this was on x:68 y:328
03:43:121 (1,2,3,1) - I suggest making each note increase by 4 on both axes. (e.g. (1) = x:0 y:0 (2) = x:4 y:4 (3) = x:8 y:8 ...)

04:09:007 - end - where's this part finish it quick pls

#mira-sanshitmods™ :D
Idk why you're modding this but welp i'll take it lol.

SELF REMINDER: THIS MOD HASN'T BEEN APPLIED
Mira-san

[ Madoka ] wrote:

Idk why you're modding this (prolly hungry for stars) but welp i'll take it lol.

SELF REMINDER: THIS MOD HASN'T BEEN APPLIED
umg i cri evrytiem y u do dis ;w;
Topic Starter
Bearizm

Mira-san wrote:

[ Madoka ] wrote:

Idk why you're modding this (prolly hungry for stars) but welp i'll take it lol.

SELF REMINDER: THIS MOD HASN'T BEEN APPLIED
umg i cri evrytiem y u do dis ;w;
;w; sorry xD
beastasnig
Keep goin! grayte song :)
Secretpipe
First map ? It's actually nice c:
Topic Starter
Bearizm

Secretpipe wrote:

First map ? It's actually nice c:
whoa, been a while since i looked back at this thread. thanks c: Going to comeback to this map sooner or later.
Arphimigon
pishifat
x
2015-08-07 16:51 Bearizm: umm, are you busy? can u mod something? xD
2015-08-07 16:51 pishifat: how in depth is a mod
2015-08-07 16:51 Bearizm: uhh
2015-08-07 16:51 Bearizm: idk that's up to you LOL
2015-08-07 16:51 pishifat: lemme see the map
2015-08-07 16:52 Bearizm: ACTION is listening to [http://osu.ppy.sh/b/724474 Avizura - Lucky Star]
2015-08-07 16:52 Bearizm: i got 2 maps finished \:D/
2015-08-07 16:52 pishifat: combo colors blind me
2015-08-07 16:54 Bearizm: LOL
2015-08-07 16:54 Bearizm: i'm bad at combo colors
2015-08-07 16:54 Bearizm: mostly because my client can't see combo colors for some reason
2015-08-07 16:54 Bearizm: only RGBY or skin's custom colors
2015-08-07 16:54 pishifat: lol...
2015-08-07 16:54 pishifat: well these are super concentrated colors
2015-08-07 16:54 Bearizm: idk why it does that ;w;
2015-08-07 16:54 pishifat: and i can only play decently with pale colors
2015-08-07 16:55 Bearizm: and uh
2015-08-07 16:55 Bearizm: is normal as lowest diff ok?
2015-08-07 16:55 pishifat: will get there
2015-08-07 16:55 Bearizm: song's pretty hard to map easy on imo.. idk
2015-08-07 16:55 pishifat: 00:38:682 (1,2) - why's that one the only
2015-08-07 16:55 pishifat: antijump 1/2 thing
2015-08-07 16:56 Bearizm: i'll change it lol
2015-08-07 16:56 pishifat: 01:10:139 (4,1,2,1,2) - this stuff
2015-08-07 16:56 Bearizm: alright
2015-08-07 16:56 pishifat: like unreadable
2015-08-07 16:56 Bearizm: you want me to uh, not-stack them?
2015-08-07 16:57 pishifat: https://osu.ppy.sh/ss/3501886 that would be like most readable
2015-08-07 16:57 pishifat: no more 1/4 jump and no more stack
2015-08-07 16:57 pishifat: on either
2015-08-07 16:57 pishifat: since 2 objects stacked usually indicates 1/2 stack
2015-08-07 16:58 pishifat: when it's not like obviously 1/4 like 01:12:967 (1,2,3) -
2015-08-07 16:58 Bearizm: alright hold on
2015-08-07 16:58 pishifat: also you're probably gonna hate me but whatever hitnormal you're using is practically the same as whatever sound sample they're using in the song
2015-08-07 16:59 Bearizm: huh??? lol
2015-08-07 17:00 Bearizm: it's the osu's default hitnormal xD
2015-08-07 17:00 pishifat: oh sorry i mean
2015-08-07 17:00 pishifat: you're custom hitnormal
2015-08-07 17:00 pishifat: not the one you're using as a clap
2015-08-07 17:00 pishifat: you're=your
2015-08-07 17:01 Bearizm: yeah LOL
2015-08-07 17:01 Bearizm: that's the osu's original hitnormal
2015-08-07 17:01 Bearizm: and it's not the same xD it's so different ;w;
2015-08-07 17:03 pishifat: are we listening to the same thing
2015-08-07 17:03 Bearizm: uhh yeah LOL
2015-08-07 17:04 Bearizm: it's totally different
2015-08-07 17:04 Bearizm: http://puu.sh/jtlV0.wav
2015-08-07 17:04 Bearizm: LOL
2015-08-07 17:04 Bearizm: wow codes
2015-08-07 17:04 pishifat: yoooooooooooooooooooo
2015-08-07 17:04 pishifat: we're listening to different things
2015-08-07 17:05 Bearizm: lmfao
2015-08-07 17:05 pishifat: the soft-hitnormal
2015-08-07 17:05 pishifat: your custom one
2015-08-07 17:05 Bearizm: don't tell me
2015-08-07 17:06 Bearizm: it's perfectly audible imo
2015-08-07 17:06 Bearizm: u can totally hear the difference with and without it
2015-08-07 17:07 Bearizm: and uh, i applied your suggestion
2015-08-07 17:07 pishifat: i kinda
2015-08-07 17:07 pishifat: 100% disagree
2015-08-07 17:08 Bearizm: wat
2015-08-07 17:08 Bearizm: the soft normal or both?
2015-08-07 17:08 pishifat: soft normal
2015-08-07 17:08 pishifat: im trying it with some other hitnormals
2015-08-07 17:08 pishifat: they're all more audible than the one you're using
2015-08-07 17:08 Bearizm: mmm ;w;
2015-08-07 17:09 Bearizm: i love the soft normal so much tho
2015-08-07 17:11 pishifat: http://puu.sh/jtmfM/e317b02fe6.wav http://puu.sh/jtmgd/51403aea5e.wav either of those is a lot more feedbacky
2015-08-07 17:11 pishifat: im just really pushing this cuz there's no way i'd rank the map with what you're using now
2015-08-07 17:11 pishifat: so im assuming other people would do the same
2015-08-07 17:13 Bearizm: hmm
2015-08-07 17:13 Bearizm: the first one is uhh... too powerful i think
2015-08-07 17:13 Bearizm: as in uhh
2015-08-07 17:13 Bearizm: can't explain it lol
2015-08-07 17:14 Bearizm: i'll use the second one
2015-08-07 17:14 pishifat: if the first one is too loud it can always just be made quieter
2015-08-07 17:14 Bearizm: thanks :D
2015-08-07 17:14 Bearizm: no
2015-08-07 17:14 Bearizm: NO
2015-08-07 17:14 Bearizm: i've been there
2015-08-07 17:14 Bearizm: in this map
2015-08-07 17:14 Bearizm: 3 minutes, all green lines because of volume
2015-08-07 17:15 Bearizm: this used to be a marathon
2015-08-07 17:15 pishifat: lol...
2015-08-07 17:15 Bearizm: but only mapped 3 minutes
2015-08-07 17:15 pishifat: i meant just the audio file itself
2015-08-07 17:15 pishifat: not the map's volume
2015-08-07 17:15 Bearizm: oh the audio file
2015-08-07 17:15 Bearizm: too lazy lel
2015-08-07 17:15 Bearizm: the second one is nice
2015-08-07 17:16 pishifat: fort's got a few wtf rhythms
2015-08-07 17:16 pishifat: like passive slider things
2015-08-07 17:16 pishifat: im hoping mods figure that out
2015-08-07 17:16 Bearizm: i asked asphyxia to test it tho
2015-08-07 17:16 Bearizm: he didn't complain about hitsounds
2015-08-07 17:16 pishifat: i am not asphyxia maybe :P
2015-08-07 17:16 Bearizm: fort's maps are always like that x)
2015-08-07 17:17 Bearizm: yeah sorry ;w;
2015-08-07 17:18 Bearizm: they have questionable skips in rhythm
2015-08-07 17:19 pishifat: what does?
2015-08-07 17:19 Bearizm: fort's diff lol
2015-08-07 17:19 Bearizm: like 01:40:567 (7) -
2015-08-07 17:19 pishifat: o
2015-08-07 17:19 Bearizm: totally skipped the clap
2015-08-07 17:19 pishifat: yea that was one of the wtf ones
2015-08-07 17:19 Bearizm: and 01:46:053 (7) -
2015-08-07 17:20 Bearizm: he likes to do that sometimes, probably for variety
2015-08-07 17:20 pishifat: 01:21:024 (6,7) - was the most annoying one
2015-08-07 17:20 Bearizm: he said the song's pretty repetitive, and yes, i do agree lol but uhh, yee~
2015-08-07 17:20 Bearizm: LOL
2015-08-07 17:20 pishifat: cuz he does it the exact opposite 01:42:453 (5,6,7,8) -
2015-08-07 17:20 Bearizm: yeah
2015-08-07 17:21 Bearizm: i just noticed that
2015-08-07 17:21 Bearizm: i can see what he's following tho
2015-08-07 17:21 Bearizm: it's just not at the tight time
2015-08-07 17:21 Bearizm: right8
2015-08-07 17:21 Bearizm: rip
2015-08-07 17:21 Bearizm: *
2015-08-07 17:21 Bearizm: he's following the whistles
2015-08-07 17:22 pishifat: whatever he's following
2015-08-07 17:22 pishifat: is not the best thing to follow
2015-08-07 17:23 Bearizm: yes LOL
2015-08-07 17:23 Bearizm: i do agree with that
2015-08-07 17:23 Bearizm: oh uh, the normal?
2015-08-07 17:25 pishifat: the long sliders lol
2015-08-07 17:25 Bearizm: xDDDDDdddddddddDDdDdD
2015-08-07 17:26 pishifat: nothing to say on hard
2015-08-07 17:26 Bearizm: <3
2015-08-07 17:26 pishifat: and normal the wtf sliders are eh
2015-08-07 17:26 pishifat: spread works tho
2015-08-07 17:26 Bearizm: Hard is always my best diff
2015-08-07 17:26 Bearizm: are they ugly af?
2015-08-07 17:26 Bearizm: should i change em?
2015-08-07 17:26 pishifat: it's more that
2015-08-07 17:27 pishifat: the music doesn't change drastically
2015-08-07 17:27 Bearizm: oh, the curves are unrankable?
2015-08-07 17:27 pishifat: yet you're ignoring all the stuff you mapped before
2015-08-07 17:27 Bearizm: oh LMAO
2015-08-07 17:27 Bearizm: xDD
2015-08-07 17:27 Bearizm: umm there's an explanation to that
2015-08-07 17:28 Bearizm: i just followed the piano that comes up in every 1 measure
2015-08-07 17:29 pishifat: oh so
2015-08-07 17:29 pishifat: all these ones have no piano on tails
2015-08-07 17:29 pishifat: i seeeeeeeeeeeeeeeeeeeeeeeeeeee
2015-08-07 17:29 pishifat: that is not worth ignoring all that crap in the middle for
2015-08-07 17:29 Bearizm: xDDD
2015-08-07 17:29 Bearizm: alright
2015-08-07 17:29 Bearizm: i'll change em
Sky Trias
Hi! ;)
P A N

Sky Trias wrote:

Hi! ;)
Hi :)

irc mod with owner diff

SPOILER
21:16 Bearizm: Hey pan ;w;
21:16 Bearizm: Can you mod my map? I can't find mods for it :c
21:20 P A N: can we do m4m?
21:20 P A N: I just need mod on two diff
21:20 Bearizm: sure :D
21:20 P A N: but...
21:20 P A N: it's kpop
21:20 P A N: lmao
21:20 Bearizm: my map is really short too, tv size short
21:21 P A N: np your map first
21:21 Bearizm: it's ok ._.
21:21 *Bearizm is listening to [http://osu.ppy.sh/b/724474 Avizura - Lucky Star]
21:23 P A N: this map
21:23 P A N: looks so scary to mod
21:25 Bearizm: a little bit
21:25 Bearizm: lol
21:26 P A N: cs +0.1 for extra icon sake
21:26 Bearizm: LOL
21:27 Bearizm: it was 4.4
21:27 Bearizm: but uhh.. 4.4 is really hard to HR
21:27 Bearizm: especially with it's something like this
21:28 Bearizm: nice play
21:28 Bearizm: lol
21:28 Bearizm: irc is a bit dangerous for me, my internet being really shitty
21:29 Bearizm: sorry if i dc
21:29 P A N: no no no irc
21:29 P A N: I still not sure if I can mod this
21:29 Bearizm: ohh
21:29 Bearizm: ok :D
21:29 Bearizm: is it bad?
21:29 P A N: no
21:29 P A N: too good
21:29 P A N: but that stream is really wew
21:29 Bearizm: D:
21:29 Bearizm: really what? lol
21:29 P A N: WEW
21:30 P A N: well nothing
21:30 Bearizm: good wew or bad wew? lol
21:30 P A N: just really suprised
21:30 P A N: for my first play
21:30 Bearizm: ahh
21:30 Bearizm: 01:08:853 (1) - this part?
21:31 P A N: 01:10:225 (1,2,1,2,1,2,3) -
21:31 Bearizm: ahh yes :')
21:31 P A N: 01:10:225 (1,2) - this double
21:31 Bearizm: it was WAY worst before
21:31 Bearizm: should I just change it to a slider?
21:31 Bearizm: but it'd be weird
21:31 Bearizm: i think
21:31 P A N: no need
21:31 Bearizm: but this is also weird LOL
21:31 Bearizm: ah
21:32 P A N: everyplayer sure to play more than one try
21:32 P A N: so they will recognize it
21:32 Bearizm: yeah :D
21:33 Bearizm: I think Fort's Insane needs work
21:33 Bearizm: people keep saying that
21:33 Bearizm: to me
21:34 Bearizm: the rhythm in the kiai is a bit off because he skips a lot of beats
21:34 Bearizm: but idk
21:34 P A N: hmm I will see
21:34 P A N: nice hitsound
21:35 Bearizm: :D thank you
21:37 P A N: since it has just a few thing...
21:37 P A N: maybe irc?
21:37 Bearizm: u can np the map you want me to mod :D
21:37 Bearizm: lol
21:37 Bearizm: alright
21:38 P A N: 01:07:482 (1,2,3,4,1,2,3,4) -
21:38 P A N: the flow can be improved imo
21:39 Bearizm: 01:08:167 (1,2,3,4) - is the only thing i can see being improved
21:39 Bearizm: i don't see how the previous one can be improved
21:39 P A N: ctrl+h
21:40 Bearizm: actually
21:40 Bearizm: i see it
21:42 Bearizm: ok, anything else?
21:42 P A N: wait don't rush me
21:43 P A N: your map is too great
21:43 Bearizm: D:
21:43 Bearizm: ok ok sorry lol
21:43 Bearizm: and no ;w;
21:43 P A N: you fix 01:08:167 (1,2,3,4) - too right?
21:43 Bearizm: yes
21:44 Bearizm: holy crap my internet wtf
21:45 P A N: hm
21:45 P A N: that's it I think
21:45 P A N: :D
21:45 Bearizm: x)
21:45 P A N: for divine
21:45 P A N: I can't find shit
21:45 Bearizm: alright
21:45 Bearizm: D:
21:46 Bearizm: for Fort's diff, you can post on forums so he can see it
21:46 Bearizm: lol
21:46 Bearizm: for hard and normal i guess we can do it here
21:46 P A N: yea
21:46 P A N: but am I really can't find any issue?
21:47 Bearizm: I'm sure you can find some problems with Fort's diff.. he really rushed it x) my diff is also quite rushed for my standards but it worked out lol
21:48 P A N: your diff
21:48 P A N: how about hp+1
21:48 P A N: it's same with insane
21:48 P A N: and your hard hp-1
21:49 P A N: would be a perfect spread
21:49 Bearizm: ok
21:49 Bearizm: makes sense
21:51 P A N: 01:05:767 (4) - remove whistle on tail and head?
21:51 P A N: I'm not remember I hear this on divine diff
21:51 Bearizm: hard
21:52 Bearizm: it's on hard lol
21:52 P A N: yes hard diff
21:52 Bearizm: nice catch
21:52 P A N: 01:08:167 (1) - imo even if you change to circle
21:52 P A N: still no need to NC
21:53 Bearizm: alright
21:53 Bearizm: changed
21:54 P A N: 01:32:682 (1) - remove nc
21:55 Bearizm: ok
21:56 P A N: i'm not sure if you want to move 01:00:453 (3,4,1) - a bit further for neat sake because auto stack a bit ruin it http://puu.sh/jyShl/8d8648eb12.jpg
21:57 Bearizm: ohh
21:57 Bearizm: alright
21:58 P A N: wait 01:31:996 (1) -
21:58 P A N: nah idk up to you
21:58 P A N: for 01:31:996 (1,2,1,2) -
21:58 P A N: and yea that's for hard
22:00 P A N: tbh I think normal is a bit kinda too hard for easiest diff
22:00 Bearizm: that was the original one lol
22:00 P A N: nah nvm
22:01 Bearizm: nvm about normal being too hard or the NC?
22:01 P A N: normal too hard
22:01 P A N: and NC
22:01 P A N: lol
22:01 P A N: it's up to you to add NC on which note on that part
22:01 Bearizm: oh ok lol
22:01 Bearizm: pishifat said it's ok
22:02 P A N: recently it fit with vocal
22:03 Bearizm: :^)
22:03 P A N: mhmm
22:03 Bearizm: lol
22:03 P A N: Im think about drain
22:03 Bearizm: ahh
22:03 Bearizm: I'll lower it to 3
22:03 P A N: yea
22:03 P A N: because the slider is fast
22:03 P A N: you know
22:04 Bearizm: hmm
22:04 P A N: so better reduce the drain a bit
22:04 Bearizm: maybe 2.5
22:04 P A N: if you talking about drain, i think 3 is fine
22:04 Bearizm: changed to 2.5
22:04 Bearizm: oh ok
22:04 P A N: i afraid it will ruin the spread
22:04 P A N: if 2.5
22:04 P A N: 2.5 > 5
22:05 Bearizm: yeah
22:05 Bearizm: lol
22:05 P A N: let's say if they fail, they are too noob for this game
22:05 Bearizm: LOL
22:06 P A N: tbh another thing bother me is 00:30:453 (1,1) -
22:06 P A N: (1) got blind so they will can't see 1? idk
22:06 P A N: they will see 2 and like where the fuck is 1 but nvm
22:06 Bearizm: where?
22:06 P A N: 00:30:453 (1,1) -
22:06 P A N: those stack
22:07 Bearizm: no i mean what diff?
22:07 P A N: normal lol
22:07 P A N: easiest diff of course
22:07 Bearizm: uhh
22:07 Bearizm: there is no 1,1
22:07 Bearizm: lol
22:07 Bearizm: oh the stack?
22:07 P A N: yes
22:07 Bearizm: the NC changes there so i think it's easy to distinguish?
22:08 Bearizm: my previous dnb map got ranked with that
22:08 Bearizm: so I think it's fine :')
22:08 P A N: ok no problem then
22:08 Bearizm: :D
22:09 P A N: 01:01:996 (1) - why start to add NC on every 1 stanza instead
22:09 P A N: and back to 2 again here 01:06:110 (1) -
22:10 Bearizm: ok
22:10 Bearizm: yep
22:10 Bearizm: both changed
22:12 P A N: yea other is fine to me but hmm
22:12 P A N: I wonder if some rhythm are too dense for beginner
22:13 P A N: like 01:33:882 (2,3,4,5) -
22:13 Bearizm: Yeah, I'm so lazy to make an easy LOL
22:13 P A N: lmao..
22:13 Bearizm: but uh, it's very hard to make an easy on dnb
22:13 P A N: 1/1 2/1 1/1 reverse 2/1 reverse 1/1 2/1 2/1 1/1 1/1
22:13 P A N: done
22:14 P A N: jk
22:14 Bearizm: i'll change them
22:14 Bearizm: making easy? lol
22:14 P A N: hm but if you agreed about dense note
22:14 P A N: apply to similar case
22:14 Bearizm: they are :')
22:14 Bearizm: this is a normal
22:14 P A N: yuppp
22:15 Bearizm: but easy diff on dnb feels incomplete
22:15 Bearizm: I'll make one then
22:15 Bearizm: it'll be quick I guess
22:15 P A N: hmmm
22:15 Bearizm: so normal HP4 easy HP2
22:15 P A N: you can try
22:15 Bearizm: or..?
22:15 Bearizm: keep 4 on normal?
22:16 P A N: if you gonna do easy
22:16 P A N: 4 is fine
22:16 P A N: or 3.5
22:16 P A N: then easy 2
22:16 Bearizm: I'll uhh, just keep 3
22:16 Bearizm: because fast SV i forgot
22:17 P A N: I think sv is not connect with drain... but anyway lol
22:17 P A N: but well
22:17 Bearizm: it does x)
22:18 P A N: I should say... 3.5-4 is still fine imo
22:18 P A N: you know we set 3 because for beginner
22:18 Bearizm: you lose HP faster with high SV i think
22:18 P A N: but now beginner will not fuck around on normal dfif
22:18 Bearizm: ok then 4 lol
22:18 Bearizm: LOL
22:18 P A N: we
22:18 P A N: wew
22:18 Bearizm: 4
22:18 Bearizm: ok, np your map?
22:18 Bearizm: oh uh, fort's insane
22:18 Bearizm: but np your map xD
22:19 P A N: oh god i just np to someone
22:19 P A N: wait for cooldown
22:19 P A N: fuck osu
22:19 Bearizm: lol ok ok
22:19 *P A N is listening to [http://osu.ppy.sh/b/683935 Apink - LUV]
22:19 P A N: just hard and neko's hard
22:20 Bearizm: alright
22:21 P A N: tbh fort's diff
22:21 P A N: I think skip many beat is fine
22:21 P A N: who said it's not fine?
22:22 Bearizm: pishifat, Lach, and me xD
22:22 P A N: imo it's like
22:22 P A N: if he not skip the beat then what's the point to have his diff
22:22 P A N: his diff is like light insane after all
22:23 Bearizm: but he can use lower DS
22:23 P A N: so player want to play the full beat need to play your diff
22:23 P A N: hmm ds
22:27 P A N: and that long combo
22:27 P A N: really annoying my eyes
22:27 Bearizm: yeah same LOL
22:28 Bearizm: just point it out
22:28 Bearizm: it's fine
22:28 P A N: well ok
22:28 Bearizm: don't be afraid to point out what you think is wrong/bad lol
22:29 P A N: well he used NC like that because most of big white tick is tail
22:29 Bearizm: lol
22:32 P A N: omg 2 years
22:32 Bearizm: yes
22:32 Bearizm: it's my first map ever x)
22:33 P A N: holy shit

[Fort]
  1. the pattern is really nice but I have only three things that bugged me.
  2. there has some auto stack that ruin the spacing such as:
    00:34:910 (2,3,4,5)
    00:39:024 (2,3,4,5)
  3. 01:16:396 (9) - the strong beat you skipped, I know this diff is.. kinda light insane? i guess but skip strong beat like this is a bit weird. I mean, you can use 1/2 slider and circle to emphasis vocal or instru here.
  4. this is kinda minor stuff but your NC is really long and... idk harder to read than add NC every 1 stanza. I'm not sure if you added NC like this because most of big white tick are on tail of slider.
these are only example so if you agreed on something, please apply to the rest.

good luck for rank!
Arphimigon
Postponed mod
This mapset was safe af dude

[Hard as bal- rock]
00:37:310 (1,2) - Why isn't this a long slider as done before?
00:46:224 (3) - Raise a tiiiny bit because of the way you go in from note 1 to the slider this angle feels weird
01:34:910 (1,2,3) - Stacking angle of the notes feels out compared to the other notes
01:40:396 (1,2,3) - ^ And this one is ugly too
and with most the stacked notes looking ugly as hell after

[Fortune's Insanity]
00:51:538 (2) - Unsnapped slider end
00:40:053 (1,2,3,4) - more about stacking, makes the spacing of this really out since they pretty much touch. would fix manually
01:04:567 (5,6) - NC one of these
01:22:396 - I'd add a sound here for vocal, I know you are trying to add consistent breaks but I think adding a little bridge here would fit better

[Divine]
00:54:282 (4,5,6,7) - Weird angle after the last jumps, raise the triplet or rotate it anti-clockwise a bit
01:10:739 (1,2,3,1,2,3) - I suggest making the three last notes much closer to the last triple, almost like a part of the same pattern. (dont ask me why I think it fits just deny if you like)
01:29:939 (5,6,7,8) - To ease this out could you manually (OMG ANOTHERSTACKING THING) stack this triplet to go with the line of the slider, it would brighten my day and make it more intuitive after a sudden 1/4 slider

I'm tired, but this mapset is safe as hell man d00d nice
Topic Starter
Bearizm

Arphimigon wrote:

Postponed mod
This mapset was safe af dude

[Hard as bal- rock]
00:37:310 (1,2) - Why isn't this a long slider as done before? because there's no piano there
00:46:224 (3) - Raise a tiiiny bit because of the way you go in from note 1 to the slider this angle feels weird it's fine imo, i wanna keep the zig zag pattern and if anything, it goes smoothly because your cursor if going upwards anyways.
01:34:910 (1,2,3) - Stacking angle of the notes feels out compared to the other notes how so? I don't see the difference between that and the others.
01:40:396 (1,2,3) - ^ And this one is ugly too ^ same
and with most the stacked notes looking ugly as hell after it plays better if they're stacked, so i did it.

[Fortune's Insanity]
00:51:538 (2) - Unsnapped slider end
00:40:053 (1,2,3,4) - more about stacking, makes the spacing of this really out since they pretty much touch. would fix manually
01:04:567 (5,6) - NC one of these
01:22:396 - I'd add a sound here for vocal, I know you are trying to add consistent breaks but I think adding a little bridge here would fit better

[Divine]
00:54:282 (4,5,6,7) - Weird angle after the last jumps, raise the triplet or rotate it anti-clockwise a bit agreed, changed
01:10:739 (1,2,3,1,2,3) - I suggest making the three last notes much closer to the last triple, almost like a part of the same pattern. (dont ask me why I think it fits just deny if you like) nah, i want to keep the intensity with the strong/dominant sounding drums and then make anti jumps. I feel like it's the appropriate thing to do since 01:11:596 (1) - needs a jumps (because it's a strong point and is the beginning of kiai..
01:29:939 (5,6,7,8) - To ease this out could you manually (OMG ANOTHERSTACKING THING) stack this triplet to go with the line of the slider, it would brighten my day and make it more intuitive after a sudden 1/4 slider changed!

I'm tired, but this mapset is safe as hell man d00d nice
Thanks for modding! and sorry for annoying you every couple of days lol
Shohei Ohtani
hahha lucky star like the animemme!!!!!!!

Extra:
00:27:882 (2,3) - Mehh, the flow here kind of sucks, especially since you've literally just started the map. I'd suggest taking some time to establish the spacing with some proper flow before attempting to do something that breaks it, especially when the music doesn't neccessarily call for it.
01:01:653 (1) - Like I get you're trying to make a pattern here but this awkward jump doesn't really fit. It might be better to put some circular motion in here, especially since the stream beforehand has circular motion. I never do pictures but I'm really shitty at explaining this so uhhhh something like this http://puu.sh/jHT0i/4b2d3c4e6d.jpg

Holy fuck you don't know how hype I got on the pre-chorus hitsounding like uggghh you took an opportunity that I didn't even see and made it great

Insane:
01:00:282 (3,4,1) - pls no. Regardless of any pattern you want to do, cleanliness is very important. Otherwise your map looks shitty and unpolished.

oh fuck i literally have nothing else to say this map is good.

nice job

sorry it took so long lmfao

have starzz
Topic Starter
Bearizm

Reditum wrote:

hahha lucky star like the animemme!!!!!!! nice meme m8!!!!!!

Extra:
00:27:882 (2,3) - Mehh, the flow here kind of sucks, especially since you've literally just started the map. I'd suggest taking some time to establish the spacing with some proper flow before attempting to do something that breaks it, especially when the music doesn't neccessarily call for it. alright fixed
01:01:653 (1) - Like I get you're trying to make a pattern here but this awkward jump doesn't really fit. It might be better to put some circular motion in here, especially since the stream beforehand has circular motion. I never do pictures but I'm really shitty at explaining this so uhhhh something like this http://puu.sh/jHT0i/4b2d3c4e6d.jpg yes and no. if i make it into that, the jump from 1 to the 2,3,4,5,6 (the stream that comes after it) will be awkward, I changed it to something else tho so it plays smoother

Holy fuck you don't know how hype I got on the pre-chorus hitsounding like uggghh you took an opportunity that I didn't even see and made it great <333 yess

Insane:
01:00:282 (3,4,1) - pls no. Regardless of any pattern you want to do, cleanliness is very important. Otherwise your map looks shitty and unpolished.

oh fuck i literally have nothing else to say this map is good.

nice job

sorry it took so long lmfao

have starzz
Thanks for modding! :D
A Mystery
Some help with Divine
10:00 Bearizm: Hey
10:00 A Mystery: hi
10:00 Bearizm: can you check my map out? tell me how u feel about it?
10:00 Bearizm: not a mod, just tell me if it's aight or no
10:00 Bearizm: because all of the mods i've been getting, it's not much
10:00 Bearizm: not too many recommendations, so maybe before i go ask pishi or hinsvar, I might as well have your opinion
10:01 Bearizm: test play maybe
10:01 A Mystery: alright
10:01 *Bearizm is listening to [http://osu.ppy.sh/b/724474 Avizura - Lucky Star]
10:01 Bearizm: awesome C:
10:02 A Mystery: divine I suppose
10:02 Bearizm: yes
10:02 Bearizm: and Fort's Insane maybe
10:03 Bearizm: lol
10:05 A Mystery: 00:51:367 (3) - why not put this above the stream, it's unnecessarily ruining the flow
10:05 Bearizm: ahh
10:05 Bearizm: good cathc
10:05 Bearizm: changed
10:06 A Mystery: kinda feel the same about this one but can't cahnge that as easily 00:55:482 (2) -
10:06 A Mystery: but it's alright
10:06 Bearizm: hmm
10:06 Bearizm: without ruining the current pattern yea
10:06 Bearizm: I kinda like the way it plays tho tbh
10:06 A Mystery: 01:10:225 (1,2) - this, at least to me, is not really comfortable to play
10:07 A Mystery: streams ending on a blue tick never really are
10:07 A Mystery: why not use 1/4 sliders instead
10:07 Bearizm: but that's the song :c
10:07 A Mystery: well yeah
10:07 Bearizm: it feels incomplete when a 1/4 slider is used there
10:07 Bearizm: i can't explain it
10:08 Bearizm: but there's going to be 2 very strong hitsounds, but you only click once
10:08 Bearizm: it's kind of awkward from a mapper's point of view I think
10:08 A Mystery: I get it
10:08 A Mystery: but it just doesn't play comfortable
10:08 A Mystery: at least lower the spacing a little there
10:08 Bearizm: yeah, I understand
10:08 Bearizm: lol it was WAY worst
10:08 Bearizm: alright then
10:09 A Mystery: 01:13:482 (4,5,6,7,8) - ctrl+j?
10:09 A Mystery: some of the quintuplets that don't follow the flow are alright
10:09 A Mystery: others are less nice to play like this one
10:09 Bearizm: again, same with the previous stream-flow thing
10:10 Bearizm: but alright
10:10 A Mystery: yeah but,
10:10 A Mystery: you jump down right
10:10 Bearizm: yeah it's changed
10:10 Bearizm: i made it to a blanket
10:10 A Mystery: cool
10:10 Bearizm: jumps down the streams upwards
10:10 Bearizm: yeah
10:11 Bearizm: this feels like an irc, u can post this chat on thread if you'd like
10:11 Bearizm: you want*
10:11 A Mystery: alright
10:11 A Mystery: 01:21:196 (1,2,1,2) - this
10:11 A Mystery: now
10:11 Bearizm: i feel like the SV is way too fast but it's done LOL
10:11 A Mystery: uhm how to explain
10:11 A Mystery: SV is good
10:11 A Mystery: fits nicely
10:12 Bearizm: lol
10:12 A Mystery: well nvm about what I linked
10:12 A Mystery: it's alright
10:12 Bearizm: what about the 1,2,1,2
10:12 Bearizm: oh
10:12 A Mystery: I noticced you're mapping the sound in the background
10:12 Bearizm: yeah i figured it would be suitable to use that pattern since there's that background sound
10:12 Bearizm: yeah
10:12 A Mystery: otherwise a repeating pattern over a downbeat wouldn't make sense
10:13 Bearizm: yeah, i mapped it because those bg sounds only comes in the song every once or twice/chorus
10:14 Bearizm: twice
10:14 Bearizm: 01:42:453 (1,2,1,2,1,2) - this one gets shorter lol cuz ye..
10:14 A Mystery: hmm
10:15 A Mystery: I don't really like the fact, that some of the quintuplets ignore the vocals
10:15 A Mystery: but whatever you want to map is up to you
10:15 Bearizm: where?
10:15 A Mystery: well these 01:27:196 (5,6,7,8,9) -
10:16 Bearizm: ahh
10:16 A Mystery: vocals on (7) don't get anything, you're mapping more to the drum and bass pattern in the background
10:16 A Mystery: wiiiich is technically fine
10:16 A Mystery: I mean, not worth changing the map for
10:16 Bearizm: yea, I don't plan to change it
10:16 A Mystery: but if you'd ever map a 5 minute DnB song you might want to keep that in mind
10:16 A Mystery: otherwise thins become repetitive as ehll
10:16 A Mystery: hell*
10:17 Bearizm: yeah, you're right
10:17 Bearizm: sucks if the song doesn't have vocals tho
10:17 Bearizm: you're stuck with quintuplets
10:18 A Mystery: 01:36:282 (1) - I don't really get this one
10:18 A Mystery: just use a 1/2 slider with 2 circles
10:19 A Mystery: I mean sure if you are mapping the voice but ignoring a pretty obvious tick and making an extended slider is kinda meh
10:19 A Mystery: at least ot me
10:19 Bearizm: it's a habit
10:19 Bearizm: it's in the whole map, quite consistent
10:20 Bearizm: i'll prevent using those in my future dnbs i guess
10:20 A Mystery: yeah I know
10:20 Bearizm: https://www.youtube.com/watch?v=WJMjwrDCvf8&list=FL1kPZWgQg62Gy4BsPeTkEWw&index=6
10:20 Bearizm: there's this really cool dnb tune i plan to map
10:20 Bearizm: not anytime soon tho
10:21 A Mystery: hm
10:21 Bearizm: anything else?
10:21 Bearizm: :D
10:22 A Mystery: 01:40:053 (6) - this snare, unlike other patterns, doesn't gets a smaller spacing than everything else in that pattern
10:22 A Mystery: I mean
10:22 A Mystery: it does get a smaller spacing
10:23 A Mystery: doesn't really make much sense
10:23 Bearizm: oh
10:23 Bearizm: good catch
10:24 Bearizm: how about if i change it to this
10:24 Bearizm: uhh wait
10:26 Bearizm: http://puu.sh/jHV7k.png
10:26 Bearizm: back and forth
10:26 Bearizm: 01:40:396 (1) - this gets 1.00DS tho
10:26 Bearizm: hmmm... this one's difficult to change
10:27 Bearizm: actually
10:27 Bearizm: 01:40:224 (7) - x100y192
10:27 Bearizm: 01:40:053 (6) - x72y20
10:27 Bearizm: how bout that maybe?
10:29 A Mystery: uhm
10:29 Bearizm: 01:40:396 (1) - since this is NC, it breaks the back and forth flow from the previous combo
10:29 A Mystery: I think it's kinda hard to see what happens through screenshots lol
10:30 Bearizm: i wrote you the coordinates for the objects
10:30 Bearizm: 01:40:224 (7) - x100y192
10:30 Bearizm: 901:40:053 (6) - x72y20
10:31 Bearizm: do you think it's ok that way? it kinda make more sense imo
10:31 A Mystery: yeah that's good
10:31 A Mystery: something like that I had in miund as well
10:31 Bearizm: awesome
10:32 A Mystery: 01:47:424 (2,3,4,5,6,7,8,9) - I don't really like this either
10:32 A Mystery: like
10:33 A Mystery: it differs form person to person
10:33 Bearizm: ah that's just the spike :^)
10:33 Bearizm: that part
10:33 Bearizm: hmm
10:33 Bearizm: mmmmmm
10:34 A Mystery: yeah
10:34 A Mystery: I see
10:34 Bearizm: no no
10:34 Bearizm: how about
10:34 Bearizm: 01:47:424 (2,3,4) - ctrl+j x492y304
10:35 Bearizm: you think it's fine? it plays like zigzag and towards the same direction
10:35 Bearizm: ignore the fact that the stream goes downwards, i kinda want that flow lol
10:36 A Mystery: uhmmm
10:36 Bearizm: or is the triple awkward
10:36 A Mystery: yeah
10:36 A Mystery: lol
10:37 A Mystery: like that it is
10:37 Bearizm: maybe if i stack it?
10:37 A Mystery: that would be more comfortable
10:37 Bearizm: yeah i'll do that
10:37 A Mystery: cause
10:37 A Mystery: 01:25:482 (2,3,4,5,6,7,8,9) - this is gine
10:37 A Mystery: fine$
10:37 Bearizm: right right
10:38 A Mystery: and then
10:38 A Mystery: at the end
10:38 A Mystery: huge jumps
10:38 A Mystery: and then this one 01:49:653 (10) -
10:38 Bearizm: that's the REAL spike :^)
10:38 Bearizm: the DS was shorter before
10:38 A Mystery: like, it can be put a little further away
10:38 Bearizm: but ye, my green for star diff got the best of me
10:38 Bearizm: greed*
10:39 A Mystery: but
10:39 A Mystery: cool map
10:39 A Mystery: maybe some custom colors
10:39 Bearizm: yeah
10:39 Bearizm: the combo colors
10:39 Bearizm: I'm TERRIBLE at colors
10:39 Bearizm: i literally don't know what to choose
10:41 Bearizm: as for the 10, nah i'll keep it, people deserve to hit that last circle for hitting the stream lol
10:45 A Mystery: and
10:45 A Mystery: lol
10:45 Bearizm: mb
10:45 Bearizm: osu crashed
10:45 Bearizm: thank goodness i saved
10:45 A Mystery: lol
10:46 A Mystery: good thing you are not using drum sample set
10:46 Bearizm: wat lol
10:46 Bearizm: why's that?
10:46 Bearizm: i did in the beginning
10:47 Bearizm: can u recommend me some combo colors please? i literally have 0 clue
10:47 Bearizm: does it have to blend with BG? or the other way around?
10:47 A Mystery: no
10:48 Bearizm: lol
10:48 A Mystery: it doesn't have to blend
10:48 A Mystery: and
10:48 A Mystery: the reason why the drum sample set is meh
10:49 Bearizm: didn't u use em in that twothirds map
10:49 A Mystery: (and not everyone cares about this but) if you ignore a custom hitnormal like this one
10:49 Bearizm: ohh
10:49 A Mystery: most maps use the default drum sampleset
10:49 A Mystery: since those aren't replaced in most skins
10:49 A Mystery: and the feedback of thise hitsounds is literally shit
10:49 Bearizm: ooOHHH
10:49 Bearizm: right
10:50 A Mystery: so I woukld personally disable custom hitsounds if I were to try and fc this map
10:50 Bearizm: oh
10:50 A Mystery: but if the drum sample set would replace it
10:50 A Mystery: then it would still be bad to play with
10:50 Bearizm: lol
10:50 A Mystery: get it
10:50 Bearizm: yes
10:50 A Mystery: and about custom colors
10:51 A Mystery: idk for DnB I usually use some grey-ish colors, and brighter ones for the kiai
10:51 A Mystery: usually blue, gray, purple
10:51 A Mystery: but that's just me
10:51 Bearizm: 3?
10:52 Bearizm: usually i just use different shades of grey + cyan LOL
10:52 Bearizm: they're similar
10:52 A Mystery: well
10:52 A Mystery: I usually use four colors lol
10:53 A Mystery: those were just examples
10:53 A Mystery: so for this one
10:53 Bearizm: is this good u think? http://puu.sh/jHW33.png
10:53 Bearizm: 0 clue
10:53 A Mystery: would switch 2 and 3
10:53 Bearizm: ah
10:53 A Mystery: 2 is close to gret
10:53 A Mystery: grey*
10:54 Bearizm: done
10:54 A Mystery: so it's better to have the more colorful colors (well you know what I mean) to be switched with the grey-isher ones
10:54 A Mystery: savelog and post?
10:54 A Mystery: up to you
10:55 Bearizm: http://puu.sh/jHW6z.png
10:55 A Mystery: well it's beneficial for you anyway
10:55 Bearizm: yeah, save it
10:55 Bearizm: and post
Topic Starter
Bearizm

A Mystery wrote:

Some help with Divine
10:00 Bearizm: Hey
10:00 A Mystery: hi
10:00 Bearizm: can you check my map out? tell me how u feel about it?
10:00 Bearizm: not a mod, just tell me if it's aight or no
10:00 Bearizm: because all of the mods i've been getting, it's not much
10:00 Bearizm: not too many recommendations, so maybe before i go ask pishi or hinsvar, I might as well have your opinion
10:01 Bearizm: test play maybe
10:01 A Mystery: alright
10:01 *Bearizm is listening to [http://osu.ppy.sh/b/724474 Avizura - Lucky Star]
10:01 Bearizm: awesome C:
10:02 A Mystery: divine I suppose
10:02 Bearizm: yes
10:02 Bearizm: and Fort's Insane maybe
10:03 Bearizm: lol
10:05 A Mystery: 00:51:367 (3) - why not put this above the stream, it's unnecessarily ruining the flow
10:05 Bearizm: ahh
10:05 Bearizm: good cathc
10:05 Bearizm: changed
10:06 A Mystery: kinda feel the same about this one but can't cahnge that as easily 00:55:482 (2) -
10:06 A Mystery: but it's alright
10:06 Bearizm: hmm
10:06 Bearizm: without ruining the current pattern yea
10:06 Bearizm: I kinda like the way it plays tho tbh
10:06 A Mystery: 01:10:225 (1,2) - this, at least to me, is not really comfortable to play
10:07 A Mystery: streams ending on a blue tick never really are
10:07 A Mystery: why not use 1/4 sliders instead
10:07 Bearizm: but that's the song :c
10:07 A Mystery: well yeah
10:07 Bearizm: it feels incomplete when a 1/4 slider is used there
10:07 Bearizm: i can't explain it
10:08 Bearizm: but there's going to be 2 very strong hitsounds, but you only click once
10:08 Bearizm: it's kind of awkward from a mapper's point of view I think
10:08 A Mystery: I get it
10:08 A Mystery: but it just doesn't play comfortable
10:08 A Mystery: at least lower the spacing a little there
10:08 Bearizm: yeah, I understand
10:08 Bearizm: lol it was WAY worst
10:08 Bearizm: alright then
10:09 A Mystery: 01:13:482 (4,5,6,7,8) - ctrl+j?
10:09 A Mystery: some of the quintuplets that don't follow the flow are alright
10:09 A Mystery: others are less nice to play like this one
10:09 Bearizm: again, same with the previous stream-flow thing
10:10 Bearizm: but alright
10:10 A Mystery: yeah but,
10:10 A Mystery: you jump down right
10:10 Bearizm: yeah it's changed
10:10 Bearizm: i made it to a blanket
10:10 A Mystery: cool
10:10 Bearizm: jumps down the streams upwards
10:10 Bearizm: yeah
10:11 Bearizm: this feels like an irc, u can post this chat on thread if you'd like
10:11 Bearizm: you want*
10:11 A Mystery: alright
10:11 A Mystery: 01:21:196 (1,2,1,2) - this
10:11 A Mystery: now
10:11 Bearizm: i feel like the SV is way too fast but it's done LOL
10:11 A Mystery: uhm how to explain
10:11 A Mystery: SV is good
10:11 A Mystery: fits nicely
10:12 Bearizm: lol
10:12 A Mystery: well nvm about what I linked
10:12 A Mystery: it's alright
10:12 Bearizm: what about the 1,2,1,2
10:12 Bearizm: oh
10:12 A Mystery: I noticced you're mapping the sound in the background
10:12 Bearizm: yeah i figured it would be suitable to use that pattern since there's that background sound
10:12 Bearizm: yeah
10:12 A Mystery: otherwise a repeating pattern over a downbeat wouldn't make sense
10:13 Bearizm: yeah, i mapped it because those bg sounds only comes in the song every once or twice/chorus
10:14 Bearizm: twice
10:14 Bearizm: 01:42:453 (1,2,1,2,1,2) - this one gets shorter lol cuz ye..
10:14 A Mystery: hmm
10:15 A Mystery: I don't really like the fact, that some of the quintuplets ignore the vocals
10:15 A Mystery: but whatever you want to map is up to you
10:15 Bearizm: where?
10:15 A Mystery: well these 01:27:196 (5,6,7,8,9) -
10:16 Bearizm: ahh
10:16 A Mystery: vocals on (7) don't get anything, you're mapping more to the drum and bass pattern in the background
10:16 A Mystery: wiiiich is technically fine
10:16 A Mystery: I mean, not worth changing the map for
10:16 Bearizm: yea, I don't plan to change it
10:16 A Mystery: but if you'd ever map a 5 minute DnB song you might want to keep that in mind
10:16 A Mystery: otherwise thins become repetitive as ehll
10:16 A Mystery: hell*
10:17 Bearizm: yeah, you're right
10:17 Bearizm: sucks if the song doesn't have vocals tho
10:17 Bearizm: you're stuck with quintuplets
10:18 A Mystery: 01:36:282 (1) - I don't really get this one
10:18 A Mystery: just use a 1/2 slider with 2 circles
10:19 A Mystery: I mean sure if you are mapping the voice but ignoring a pretty obvious tick and making an extended slider is kinda meh
10:19 A Mystery: at least ot me
10:19 Bearizm: it's a habit
10:19 Bearizm: it's in the whole map, quite consistent
10:20 Bearizm: i'll prevent using those in my future dnbs i guess
10:20 A Mystery: yeah I know
10:20 Bearizm: https://www.youtube.com/watch?v=WJMjwrDCvf8&list=FL1kPZWgQg62Gy4BsPeTkEWw&index=6
10:20 Bearizm: there's this really cool dnb tune i plan to map
10:20 Bearizm: not anytime soon tho
10:21 A Mystery: hm
10:21 Bearizm: anything else?
10:21 Bearizm: :D
10:22 A Mystery: 01:40:053 (6) - this snare, unlike other patterns, doesn't gets a smaller spacing than everything else in that pattern
10:22 A Mystery: I mean
10:22 A Mystery: it does get a smaller spacing
10:23 A Mystery: doesn't really make much sense
10:23 Bearizm: oh
10:23 Bearizm: good catch
10:24 Bearizm: how about if i change it to this
10:24 Bearizm: uhh wait
10:26 Bearizm: http://puu.sh/jHV7k.png
10:26 Bearizm: back and forth
10:26 Bearizm: 01:40:396 (1) - this gets 1.00DS tho
10:26 Bearizm: hmmm... this one's difficult to change
10:27 Bearizm: actually
10:27 Bearizm: 01:40:224 (7) - x100y192
10:27 Bearizm: 01:40:053 (6) - x72y20
10:27 Bearizm: how bout that maybe?
10:29 A Mystery: uhm
10:29 Bearizm: 01:40:396 (1) - since this is NC, it breaks the back and forth flow from the previous combo
10:29 A Mystery: I think it's kinda hard to see what happens through screenshots lol
10:30 Bearizm: i wrote you the coordinates for the objects
10:30 Bearizm: 01:40:224 (7) - x100y192
10:30 Bearizm: 901:40:053 (6) - x72y20
10:31 Bearizm: do you think it's ok that way? it kinda make more sense imo
10:31 A Mystery: yeah that's good
10:31 A Mystery: something like that I had in miund as well
10:31 Bearizm: awesome
10:32 A Mystery: 01:47:424 (2,3,4,5,6,7,8,9) - I don't really like this either
10:32 A Mystery: like
10:33 A Mystery: it differs form person to person
10:33 Bearizm: ah that's just the spike :^)
10:33 Bearizm: that part
10:33 Bearizm: hmm
10:33 Bearizm: mmmmmm
10:34 A Mystery: yeah
10:34 A Mystery: I see
10:34 Bearizm: no no
10:34 Bearizm: how about
10:34 Bearizm: 01:47:424 (2,3,4) - ctrl+j x492y304
10:35 Bearizm: you think it's fine? it plays like zigzag and towards the same direction
10:35 Bearizm: ignore the fact that the stream goes downwards, i kinda want that flow lol
10:36 A Mystery: uhmmm
10:36 Bearizm: or is the triple awkward
10:36 A Mystery: yeah
10:36 A Mystery: lol
10:37 A Mystery: like that it is
10:37 Bearizm: maybe if i stack it?
10:37 A Mystery: that would be more comfortable
10:37 Bearizm: yeah i'll do that
10:37 A Mystery: cause
10:37 A Mystery: 01:25:482 (2,3,4,5,6,7,8,9) - this is gine
10:37 A Mystery: fine$
10:37 Bearizm: right right
10:38 A Mystery: and then
10:38 A Mystery: at the end
10:38 A Mystery: huge jumps
10:38 A Mystery: and then this one 01:49:653 (10) -
10:38 Bearizm: that's the REAL spike :^)
10:38 Bearizm: the DS was shorter before
10:38 A Mystery: like, it can be put a little further away
10:38 Bearizm: but ye, my green for star diff got the best of me
10:38 Bearizm: greed*
10:39 A Mystery: but
10:39 A Mystery: cool map
10:39 A Mystery: maybe some custom colors
10:39 Bearizm: yeah
10:39 Bearizm: the combo colors
10:39 Bearizm: I'm TERRIBLE at colors
10:39 Bearizm: i literally don't know what to choose
10:41 Bearizm: as for the 10, nah i'll keep it, people deserve to hit that last circle for hitting the stream lol
10:45 A Mystery: and
10:45 A Mystery: lol
10:45 Bearizm: mb
10:45 Bearizm: osu crashed
10:45 Bearizm: thank goodness i saved
10:45 A Mystery: lol
10:46 A Mystery: good thing you are not using drum sample set
10:46 Bearizm: wat lol
10:46 Bearizm: why's that?
10:46 Bearizm: i did in the beginning
10:47 Bearizm: can u recommend me some combo colors please? i literally have 0 clue
10:47 Bearizm: does it have to blend with BG? or the other way around?
10:47 A Mystery: no
10:48 Bearizm: lol
10:48 A Mystery: it doesn't have to blend
10:48 A Mystery: and
10:48 A Mystery: the reason why the drum sample set is meh
10:49 Bearizm: didn't u use em in that twothirds map
10:49 A Mystery: (and not everyone cares about this but) if you ignore a custom hitnormal like this one
10:49 Bearizm: ohh
10:49 A Mystery: most maps use the default drum sampleset
10:49 A Mystery: since those aren't replaced in most skins
10:49 A Mystery: and the feedback of thise hitsounds is literally shit
10:49 Bearizm: ooOHHH
10:49 Bearizm: right
10:50 A Mystery: so I woukld personally disable custom hitsounds if I were to try and fc this map
10:50 Bearizm: oh
10:50 A Mystery: but if the drum sample set would replace it
10:50 A Mystery: then it would still be bad to play with
10:50 Bearizm: lol
10:50 A Mystery: get it
10:50 Bearizm: yes
10:50 A Mystery: and about custom colors
10:51 A Mystery: idk for DnB I usually use some grey-ish colors, and brighter ones for the kiai
10:51 A Mystery: usually blue, gray, purple
10:51 A Mystery: but that's just me
10:51 Bearizm: 3?
10:52 Bearizm: usually i just use different shades of grey + cyan LOL
10:52 Bearizm: they're similar
10:52 A Mystery: well
10:52 A Mystery: I usually use four colors lol
10:53 A Mystery: those were just examples
10:53 A Mystery: so for this one
10:53 Bearizm: is this good u think? http://puu.sh/jHW33.png
10:53 Bearizm: 0 clue
10:53 A Mystery: would switch 2 and 3
10:53 Bearizm: ah
10:53 A Mystery: 2 is close to gret
10:53 A Mystery: grey*
10:54 Bearizm: done
10:54 A Mystery: so it's better to have the more colorful colors (well you know what I mean) to be switched with the grey-isher ones
10:54 A Mystery: savelog and post?
10:54 A Mystery: up to you
10:55 Bearizm: http://puu.sh/jHW6z.png
10:55 A Mystery: well it's beneficial for you anyway
10:55 Bearizm: yeah, save it
10:55 Bearizm: and post
it turned out to a modding session anyways lmFAO
Ciyus Miapah

Arphimigon wrote:

[Fortune's Insanity]
00:51:538 (2) - Unsnapped slider end
00:40:053 (1,2,3,4) - more about stacking, makes the spacing of this really out since they pretty much touch. would fix manually
01:04:567 (5,6) - NC one of these i didnt put NC at that place
01:22:396 - I'd add a sound here for vocal, I know you are trying to add consistent breaks but I think adding a little bridge here would fit better but vocal is on 1/1 white tick :/

Reditum wrote:

hahha lucky star like the animemme!!!!!!!

Insane:
01:00:282 (3,4,1) - pls no. Regardless of any pattern you want to do, cleanliness is very important. Otherwise your map looks shitty and unpolished. fix overlap sliders
thanks for mods guys, fix all except red one :3

boom
osu file format v14

[General]
AudioFilename: Lucky Star.mp3
AudioLeadIn: 0
PreviewTime: 70910
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 0
LetterboxInBreaks: 0
WidescreenStoryboard: 0

[Editor]
DistanceSpacing: 1.2
BeatDivisor: 4
GridSize: 4
TimelineZoom: 1.7

[Metadata]
Title:Lucky Star
TitleUnicode:Lucky Star
Artist:Avizura
ArtistUnicode:Avizura
Creator:Bearizm
Version:Fort's Insane
Source:
Tags:drum and bass dnb ep celcius recordings liquicity fort
BeatmapID:757984
BeatmapSetID:130546

[Difficulty]
HPDrainRate:6
CircleSize:4
OverallDifficulty:8
ApproachRate:9
SliderMultiplier:1.7
SliderTickRate:2

[Events]
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//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
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//Storyboard Sound Samples

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484,260,64910,2,0,P|473:289|455:316,1,63.7500024318696,2|8,0:0|0:0,0:0:0:0:
356,360,65253,1,2,0:0:0:0:
356,360,65339,1,0,0:0:0:0:
356,360,65424,1,2,0:0:0:0:
244,308,65596,1,0,3:0:0:0:
216,192,65767,2,0,P|216:160|232:124,1,63.7500024318696,8|0,0:0|3:0,0:0:0:0:
408,72,66110,5,0,3:0:0:0:
344,152,66282,1,0,3:0:0:0:
292,64,66453,2,0,L|208:48,1,85,8|0,0:0|3:0,0:0:0:0:
360,176,66796,2,0,L|444:160,1,85,0|0,3:0|3:0,0:0:0:0:
268,296,67139,2,0,L|184:280,1,85,8|0,0:0|3:0,0:0:0:0:
100,336,67482,5,0,3:0:0:0:
116,236,67653,1,0,3:0:0:0:
96,136,67824,2,0,L|8:116,1,85,8|0,0:0|3:0,0:0:0:0:
160,44,68167,2,0,L|248:24,1,85,0|0,3:0|3:0,0:0:0:0:
316,184,68510,2,0,L|228:164,1,85,8|0,0:0|3:0,0:0:0:0:
392,128,68853,5,0,3:0:0:0:
408,148,68939,1,0,3:0:0:0:
416,172,69024,1,0,3:0:0:0:
416,196,69110,1,0,3:0:0:0:
404,220,69196,2,0,B|388:248|388:248|384:272,3,42.5,0|0|0|0,3:0|3:0|3:0|3:0,0:0:0:0:
380,284,69539,5,0,3:0:0:0:
368,316,69624,1,0,3:0:0:0:
340,336,69710,1,0,3:0:0:0:
308,340,69796,1,0,3:0:0:0:
276,324,69882,1,0,3:0:0:0:
256,296,69967,1,0,3:0:0:0:
228,276,70053,1,0,3:0:0:0:
192,272,70139,1,0,3:0:0:0:
160,284,70224,1,2,3:0:0:0:
256,192,70310,12,4,71253,3:0:0:0:
68,216,71596,5,4,1:0:0:0:
112,124,71767,2,0,P|144:140|200:144,1,85,2|8,0:0|1:0,0:0:0:0:
288,112,72110,1,2,0:0:0:0:
288,112,72196,1,0,0:0:0:0:
288,112,72282,2,0,P|296:76|288:24,1,85,2|0,0:0|1:0,0:0:0:0:
244,212,72624,1,8,1:0:0:0:
316,284,72796,2,0,L|404:276,1,85,2|0,0:0|1:0,0:0:0:0:
164,256,73139,2,0,L|76:248,1,85,2|8,0:0|1:0,0:0:0:0:
264,192,73482,1,2,0:0:0:0:
216,332,73653,1,2,0:0:0:0:
176,152,73824,1,0,1:0:0:0:
340,248,73996,1,8,1:0:0:0:
88,164,74339,6,0,P|92:128|196:60,1,170,0|8,1:0|1:0,0:0:0:0:
296,84,74853,1,2,0:0:0:0:
296,84,74939,1,0,0:0:0:0:
296,84,75024,2,0,P|336:100|388:92,1,85,2|0,0:0|1:0,0:0:0:0:
472,52,75367,1,8,1:0:0:0:
368,208,75539,2,0,P|364:240|368:296,1,85,2|0,0:0|1:0,0:0:0:0:
488,164,75882,2,0,P|492:132|488:76,1,85,2|8,0:0|1:0,0:0:0:0:
348,16,76224,1,2,0:0:0:0:
232,152,76396,2,0,L|252:324,1,170,2|8,0:0|1:0,0:0:0:0:
64,56,77082,5,0,1:0:0:0:
152,108,77253,2,0,P|180:112|248:88,1,85,2|8,0:0|1:0,0:0:0:0:
64,160,77596,1,2,0:0:0:0:
64,160,77682,1,0,0:0:0:0:
64,160,77767,2,0,P|80:192|132:224,1,85,2|0,0:0|1:0,0:0:0:0:
68,308,78110,1,8,1:0:0:0:
256,168,78282,2,0,P|264:200|264:260,1,85,2|0,0:0|1:0,0:0:0:0:
192,348,78624,2,0,P|184:316|184:256,1,85,2|8,0:0|1:0,0:0:0:0:
356,224,78967,1,2,0:0:0:0:
292,324,79139,1,2,0:0:0:0:
156,204,79310,1,0,1:0:0:0:
404,168,79482,1,8,1:0:0:0:
100,268,79824,6,0,P|136:284|240:212,1,170,0|8,1:0|1:0,0:0:0:0:
260,120,80339,1,2,0:0:0:0:
260,120,80424,1,0,0:0:0:0:
260,120,80510,2,0,L|240:24,1,85,2|0,0:0|1:0,0:0:0:0:
156,204,80853,1,8,1:0:0:0:
68,156,81024,2,0,L|76:64,1,85,2|0,0:0|1:0,0:0:0:0:
280,140,81367,2,0,L|272:48,1,85,2|8,0:0|1:0,0:0:0:0:
168,216,81710,1,2,0:0:0:0:
168,216,81796,1,0,0:0:0:0:
168,216,81882,1,2,0:0:0:0:
260,256,82053,1,0,1:0:0:0:
356,228,82224,1,8,1:0:0:0:
160,304,82567,5,0,1:0:0:0:
256,344,82739,2,0,L|344:336,1,85,2|8,0:0|1:0,0:0:0:0:
88,352,83082,1,2,0:0:0:0:
88,352,83167,1,0,0:0:0:0:
88,352,83253,2,0,P|72:316|80:260,1,85,2|0,0:0|1:0,0:0:0:0:
120,180,83596,1,8,1:0:0:0:
36,52,83767,2,0,L|44:148,1,85,2|0,0:0|1:0,0:0:0:0:
184,324,84110,2,0,L|192:228,1,85,2|8,0:0|1:0,0:0:0:0:
208,88,84453,1,2,0:0:0:0:
136,156,84624,1,2,0:0:0:0:
236,168,84796,1,0,1:0:0:0:
128,52,84967,2,0,L|32:64,1,85,8|2,1:0|0:0,0:0:0:0:
356,40,85310,6,0,B|352:128|352:128|363:170|363:170|364:224,1,170,0|8,1:0|1:0,0:0:0:0:
316,300,85824,1,2,0:0:0:0:
316,300,85910,1,0,0:0:0:0:
316,300,85996,2,0,P|284:276|264:232,1,85,2|0,0:0|1:0,0:0:0:0:
440,120,86339,1,8,1:0:0:0:
456,220,86510,2,0,L|436:308,1,85,2|0,0:0|1:0,0:0:0:0:
272,148,86853,2,0,L|180:160,1,85,2|8,0:0|1:0,0:0:0:0:
88,180,87196,1,2,0:0:0:0:
88,180,87282,1,0,0:0:0:0:
88,180,87367,2,0,P|76:144|80:96,1,85,2|0,0:0|1:0,0:0:0:0:
176,288,87710,1,8,1:0:0:0:
76,264,87882,1,2,0:0:0:0:
236,228,88053,5,0,1:0:0:0:
208,360,88224,2,0,P|180:368|124:348,1,85,2|8,0:0|1:0,0:0:0:0:
260,196,88567,2,0,B|268:248|268:248|280:280,1,85,2|2,0:0|0:0,0:0:0:0:
120,196,88910,1,0,1:0:0:0:
180,116,89082,1,8,1:0:0:0:
120,36,89253,2,0,L|32:32,1,85,2|0,0:0|1:0,0:0:0:0:
300,116,89596,2,0,P|308:84|304:28,1,85,2|8,0:0|1:0,0:0:0:0:
188,128,89939,1,2,0:0:0:0:
368,224,90110,2,0,L|456:216,2,85,2|0|8,0:0|1:0|1:0,0:0:0:0:
320,312,90624,1,2,0:0:0:0:
320,312,90796,5,0,1:0:0:0:
276,220,90967,1,2,0:0:0:0:
412,316,91139,1,8,1:0:0:0:
232,292,91310,1,2,0:0:0:0:
232,292,91396,1,0,0:0:0:0:
232,292,91482,2,0,P|196:252|236:140,1,170,2|8,0:0|1:0,0:0:0:0:
421,172,91996,2,0,P|454:246|411:315,1,170,2|0,0:0|1:0,0:0:0:0:
316,352,92510,1,8,1:0:0:0:
368,56,92853,5,2,0:0:0:0:
388,156,93024,1,0,1:0:0:0:
292,116,93196,1,8,1:0:0:0:
288,136,93539,5,4,1:0:0:0:
256,232,93710,2,0,L|276:320,1,85,2|8,0:0|1:0,0:0:0:0:
188,152,94053,2,0,P|160:160|96:140,1,85,2|2,0:0|0:0,0:0:0:0:
284,156,94396,1,0,1:0:0:0:
152,80,94567,1,8,1:0:0:0:
364,76,94739,2,0,P|376:104|368:160,1,85,2|0,0:0|1:0,0:0:0:0:
176,288,95082,2,0,L|80:272,1,85,2|8,0:0|1:0,0:0:0:0:
376,248,95424,1,2,0:0:0:0:
324,336,95596,1,2,0:0:0:0:
356,212,95767,1,0,1:0:0:0:
424,352,95939,1,8,1:0:0:0:
272,264,96110,1,2,0:0:0:0:
464,268,96282,5,0,1:0:0:0:
432,172,96453,2,0,P|420:132|428:72,1,85,2|8,0:0|1:0,0:0:0:0:
496,20,96796,1,2,0:0:0:0:
336,120,96967,2,0,B|300:128|300:128|236:124,1,85,2|0,0:0|1:0,0:0:0:0:
288,28,97310,1,8,1:0:0:0:
168,184,97482,2,0,P|164:216|168:280,2,85,2|0|2,0:0|1:0|0:0,0:0:0:0:
192,84,97996,1,8,1:0:0:0:
248,248,98167,1,2,0:0:0:0:
64,172,98339,1,2,0:0:0:0:
256,152,98510,1,0,1:0:0:0:
108,96,98682,1,8,1:0:0:0:
292,336,99024,5,0,1:0:0:0:
192,320,99196,2,0,P|168:308|104:312,1,85,2|8,0:0|1:0,0:0:0:0:
224,228,99539,1,2,0:0:0:0:
304,164,99710,2,0,L|404:172,1,85,2|0,0:0|1:0,0:0:0:0:
432,264,100053,1,8,1:0:0:0:
492,184,100224,2,0,P|496:144|468:88,1,85,2|0,0:0|1:0,0:0:0:0:
404,36,100567,2,0,P|364:56|244:40,1,170,2|2,0:0|0:0,0:0:0:0:
172,112,101082,2,0,P|152:96|92:80,1,85,2|0,0:0|1:0,0:0:0:0:
56,172,101424,2,0,P|76:188|136:204,1,85,8|2,1:0|0:0,0:0:0:0:
232,176,101767,5,0,1:0:0:0:
212,320,101939,1,0,0:0:0:0:
296,248,102110,1,8,1:0:0:0:
128,288,102282,1,2,0:0:0:0:
364,300,102453,2,0,P|376:268|364:204,1,85,2|0,0:0|1:0,0:0:0:0:
324,128,102796,2,0,L|340:36,1,85,8|2,1:0|0:0,0:0:0:0:
480,160,103139,2,0,L|464:252,1,85,0|2,1:0|0:0,0:0:0:0:
312,136,103482,2,0,L|304:44,1,85,8|2,1:0|0:0,0:0:0:0:
428,56,103824,2,0,L|440:236,1,170,2|8,0:0|1:0,0:0:0:0:
204,76,104510,5,0,1:0:0:0:
220,176,104682,2,0,L|232:272,1,85,2|8,0:0|1:0,0:0:0:0:
136,136,105024,1,2,0:0:0:0:
280,108,105196,2,0,P|288:80|268:24,1,85,2|0,0:0|1:0,0:0:0:0:
120,52,105539,1,8,1:0:0:0:
328,172,105710,2,0,P|360:144|376:96,1,85,2|0,0:0|1:0,0:0:0:0:
136,136,106053,2,0,P|116:164|120:308,1,170,2|2,0:0|0:0,0:0:0:0:
184,368,106567,2,0,L|280:352,1,85,2|0,0:0|1:0,0:0:0:0:
368,336,106910,1,8,1:0:0:0:
468,360,107082,1,2,0:0:0:0:
500,264,107253,6,0,P|504:232|476:96,1,170,0|8,1:0|1:0,0:0:0:0:
400,32,107767,1,2,0:0:0:0:
300,40,107939,2,0,L|212:60,1,85,2|0,0:0|1:0,0:0:0:0:
360,172,108282,1,8,1:0:0:0:
260,144,108453,2,0,P|248:184|256:240,1,85,2|0,0:0|1:0,0:0:0:0:
324,296,108796,1,2,0:0:0:0:
324,296,108967,1,8,1:0:0:0:
136,196,109139,1,2,0:0:0:0:
344,192,109310,1,2,0:0:0:0:
224,276,109482,1,0,1:0:0:0:
256,112,109653,1,8,1:0:0:0:
256,192,109996,12,0,115482,0:0:0:0:
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