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Nanahira - Monosugoi Ikioide Keine ga Monosugoi Uta

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smallboat
Hi,小黃瓜(應該沒叫錯?),PM forum req.

  1. Red words: Should be fix it.
  2. Blue words : I recommended suggestion.
  3. Black words : In my personal opinion.

[General]

直線滑條稍多,00:19:132 (1,2,3) 像這種不是一個很好的pattern,00:44:465 (1) 這段也是。

[Cucumber]

00:13:799 (1) ~ 00:18:299 (3) - 感覺這段蠻單調的,因為都是1點完,2折返,3再回到1旁邊,這樣重複很多梗,顯得不太有趣0.0
00:19:132 (1) - 一長條+圈+一長條這樣的pattern,我覺得不是很好看,現在滑條幾乎都是用圓弧的,較平滑類。
00:19:465 (3,4) - 3到4這種直條顯然不是一個很好的pattern,建議能應用Blanket,像這樣吧:00:20:132 (6,7) - 同上
00:22:465 (1,2,3,4) - 這可以跟前面對稱,1疊到00:22:465 (1) ,234與00:21:965 (2,3,4) 對稱,試試:00:26:965 (7) - 疊在3上還比較好flow,放之前那邊蠻扭。
00:30:799 (3,4) - 可以成對稱圖形,3跟1對稱,4就疊在4上,變這樣:00:37:632 (7) - (224|180)? 覺得67之間有拉長一點音,放遠點,個人意見。
00:37:799 (1) - 連到2345的這個pattern不是很美觀,建議尾端跟2345成個弧度,看起來也"平滑"。 00:38:465 (6) - (320|144),可跟7對稱(用180度看)。
00:40:965 (4) - 移到(448|120)較flow,也成一個這樣的圖形: 00:44:465 (1) - 這段黃色的圈都刪了,大推薦用這節奏,另外滑條全改曲線,直的不太符節奏。00:48:132 (7,2) - 這兩個可以上下對稱使較美觀。
00:53:465 (3) - 放到圓弧中間吧,移到(264|124)左右,接著ctrl+g,覺得不錯。
00:55:465 (2,3) - Ctrl+g 一下似乎更順手。
01:07:299 (2,4) - 應該是可以上下對稱,較美觀。
01:09:799 (1) - 跟前面7有個鈍點,所以這個可以再跳遠一點。要調的話後面2的也要變動一下。
01:18:799 (4,5) - ctrl+g 下,比較順手。
01:30:465 (5) - 丟到(196|244)比較好flow。
01:32:299 (7) - 試試疊在 01:30:799 (6) , 之前這樣疊,點起來沒什麼感覺。
01:37:465 (7) - 放遠一點,移到(184|224)看看,蠻flow。
01:40:799 (2) - 跟1一起看不太美觀,要不要做個對稱:01:41:465 (6) - 推荐丟到(256|23)比較flow。
01:56:132 (5) - 推荐丟到(400|184)比較flow。
01:59:632 (5) - 這邊太擠有點難讀,疊在01:59:132 (1) 上吧。
02:13:798 (1) - 對Blanket,丟到(492|288)試試。
02:14:798 (7) - 這個弄成圓弧Blanket02:15:132 (1) 滑條頭還比較好flow。
02:36:465 (1,2) - 放這樣有股容易miss的感覺,尤其又兩次折返,第一次玩有點難判定要折一次還是兩次。
02:47:132 (1,2,3,4,5,6) - 推薦這幾個點可以排出個正六邊形梗,試試看。把1~3微調下。
02:49:799 (3,6) - 感覺後面的白線可以加個note
02:56:465 (1,1) - 這邊多折返的part,感覺有點單調,個人意見。
03:01:132 (2,3) - 建議變速時要NC,這邊太多速度變化了,建議區別下。
03:03:632 (2,3) - 可以對稱。
03:04:465 (4) - 建議這個DEL,以多折返帶過顯得不太好玩。
03:11:132 (1,2,3,4) - 從這邊開始加白線,以antijump設置還不錯。
03:21:799 (1,2,3,4) - 測試了一下,這段真的蠻扭手的,建議間距可在大一點。
03:26:132 (2,3) - 同一弧度? 感覺3可以變化一下不然有點奇怪。
03:32:465 (1,2,3,4) - 這四個稍微間距放大點,因為這四個唱的音都有拉長,很適合做個跳。
03:42:049 (2) - 作個小跳,(100|149)。
03:44:715 (2) - 同上

[Other]

1.If you have any mod above problems, you can PM or in-game to me.
2.希望我的mod對你有用.
Topic Starter
kamisamaaa

smallboat wrote:

Hi,小黃瓜(應該沒叫錯?),PM forum req.

  1. Red words: Should be fix it.
  2. Blue words : I recommended suggestion.
  3. Black words : In my personal opinion.

[General]

直線滑條稍多,00:19:132 (1,2,3) 像這種不是一個很好的pattern,00:44:465 (1) 這段也是。
都换了

[Cucumber]

00:13:799 (1) ~ 00:18:299 (3) - 感覺這段蠻單調的,因為都是1點完,2折返,3再回到1旁邊,這樣重複很多梗,顯得不太有趣0.0这个感觉还是蛮有意思额
00:19:132 (1) - 一長條+圈+一長條這樣的pattern,我覺得不是很好看,現在滑條幾乎都是用圓弧的,較平滑類。 嗯 换成圆弧了
00:19:465 (3,4) - 3到4這種直條顯然不是一個很好的pattern,建議能應用Blanket,像這樣吧:00:20:132 (6,7) - 同上 这两个没做
00:22:465 (1,2,3,4) - 這可以跟前面對稱,1疊到00:22:465 (1) ,234與00:21:965 (2,3,4) 對稱,試試: 做了其他更改
00:26:965 (7) - 疊在3上還比較好flow,放之前那邊蠻扭。 恩恩~改了
00:30:799 (3,4) - 可以成對稱圖形,3跟1對稱,4就疊在4上,變這樣:这个好棒!
00:37:632 (7) - (224|180)? 覺得67之間有拉長一點音,放遠點,個人意見。 改了一个小跳~
00:37:799 (1) - 連到2345的這個pattern不是很美觀,建議尾端跟2345成個弧度,看起來也"平滑"。 改了
00:38:465 (6) - (320|144),可跟7對稱(用180度看)。 感觉没啥必要额
00:40:965 (4) - 移到(448|120)較flow,也成一個這樣的圖形: 感觉做成圆的没啥意思0.0而且不是很合适
00:44:465 (1) - 這段黃色的圈都刪了,大推薦用這節奏,另外滑條全改曲線,直的不太符節奏。00:48:132 (7,2) - 這兩個可以上下對稱使較美觀。 吧7ctrl+g了
00:53:465 (3) - 放到圓弧中間吧,移到(264|124)左右,接著ctrl+g,覺得不錯。 很赞!
00:55:465 (2,3) - Ctrl+g 一下似乎更順手。 恩恩~
01:07:299 (2,4) - 應該是可以上下對稱,較美觀。 对称啦
01:09:799 (1) - 跟前面7有個鈍點,所以這個可以再跳遠一點。要調的話後面2的也要變動一下。 好的~
01:18:799 (4,5) - ctrl+g 下,比較順手。 真心合适
01:30:465 (5) - 丟到(196|244)比較好flow。 改过去了
01:32:299 (7) - 試試疊在 01:30:799 (6) , 之前這樣疊,點起來沒什麼感覺。 改啦
01:37:465 (7) - 放遠一點,移到(184|224)看看,蠻flow。 改啦
01:40:799 (2) - 跟1一起看不太美觀,要不要做個對稱: 做了个别的方向的对称~
01:41:465 (6) - 推荐丟到(256|23)比較flow。 改了~
01:56:132 (5) - 推荐丟到(400|184)比較flow。 改了~
01:59:632 (5) - 這邊太擠有點難讀,疊在01:59:132 (1) 上吧。 这个觉得没必要 读图还好
02:13:798 (1) - 對Blanket,丟到(492|288)試試。 改了~
02:14:798 (7) - 這個弄成圓弧Blanket02:15:132 (1) 滑條頭還比較好flow。 改了~
02:36:465 (1,2) - 放這樣有股容易miss的感覺,尤其又兩次折返,第一次玩有點難判定要折一次還是兩次。 这里不是很想改
02:47:132 (1,2,3,4,5,6) - 推薦這幾個點可以排出個正六邊形梗,試試看。把1~3微調下。 这个不改了 因为后面两个和这个配合的
02:49:799 (3,6) - 感覺後面的白線可以加個note 这里故意空了一下额 搞个变化~
02:56:465 (1,1) - 這邊多折返的part,感覺有點單調,個人意見。 这一段全部用的滑条 不用折返担心太难了 我在考虑下好了
03:01:132 (2,3) - 建議變速時要NC,這邊太多速度變化了,建議區別下。 恩改了
03:03:632 (2,3) - 可以對稱。 是对称啊0.0
03:04:465 (4) - 建議這個DEL,以多折返帶過顯得不太好玩。改成了变态的1/8变态跳
03:11:132 (1,2,3,4) - 從這邊開始加白線,以antijump設置還不錯。 恩恩 好建议 之前想过这里一直没有好办法
03:21:799 (1,2,3,4) - 測試了一下,這段真的蠻扭手的,建議間距可在大一點。改了
03:26:132 (2,3) - 同一弧度? 感覺3可以變化一下不然有點奇怪。不知道怎么搞
03:32:465 (1,2,3,4) - 這四個稍微間距放大點,因為這四個唱的音都有拉長,很適合做個跳。 这里想收束了 因为后面节奏慢了
03:42:049 (2) - 作個小跳,(100|149)。
03:44:715 (2) - 同上 这两个改了~

[Other]

1.If you have any mod above problems, you can PM or in-game to me.
2.希望我的mod對你有用.
相当有用!!!万分感谢啊
-Teina-
Form my messages.

[cucumber]
open

^:
紅直線距離不平等
紅方內的一開始的SLIDER角度有分別
令人難以捉摸 (試了多次都打不了)

00:16:299 (4) - 放在X:210 Y:67
00:17:298 (2) - 角度有問題 可以向上一點
00:19:799 (4,5,6) - 整個X:-60 Y:-10
00:21:465 (3) - 放在 X:203 Y:71
00:36:465 (1) - CTRL + G /調整角度和方向
00:41:632 (4) - 和 00:29:799 (1,2,3,4,1,2,3,4) - 的方法有點不同
00:58:465 (5) - 彎度有問題
01:17:299 (5) - 與01:16:965 (4) - 我反彈次數不同 難以捉摸 (這個無關緊重)
02:22:299 (4,5) - ^


可以試試這個^

01:37:465 (7) - CTRL+G
01:41:799 (1) - 放在X:251 Y:109
02:52:465 (1) - 放在X:187 Y:84


^試試這個排列 / 自己修改節奏

03:09:882 - 加個spinner 至03:11:132 -
03:25:799 (1) - 放在X:350 Y:284
03:26:799 (4) - 放在X:270 Y:100


另外:
02:39:132 (1,2) - 整體上這個難度 不應該用太長的SLIDER (可以分拆成4/4的SLIDER加圈)

[Ayaya]
open
p.s: ( 個別注意事項 )

感覺上這個遊戲節奏有點奇怪
一開始的SV明顯的太慢 (00:24:382 - 開始)
在突然明顯性加速和減速
顯然太難跟
去到00:57:799 - (kiai) 感覺才好了一點

00:17:132 (2) - 放在X:411 Y:331
00:18:465 (1,2,3,4,5) - 重新調整角度 根本不能FLOW
00:21:632 (6) - 放在x:271 y:160 左右
00:25:632 (4) - 放在 x:497 y:85
00:29:632 (2) - 減速太快 (距離太近)
00:41:632 (6) - ^ (這個有誤讀)
00:59:632 (2) - ^
01:45:632 (2) - ^
01:46:965 (2) - ^ (這個有誤讀)
02:14:965 (4) - ^
02:15:632 (6) - ^
02:16:132 (8) - ^



00:58:965 (4) - 放在 x:116 y:44

01:01:715 (6) - 誤讀
01:11:049 (3) - ^
01:14:465 (4,5,6,7) - ^
01:15:132 (1,2,3,4,5,6,7,8,1) - ^
01:30:215 (2,3,4) - ^
02:07:049 (1) - ^
02:10:382 (6) - ^
02:17:715 (5) - ^
02:21:549 (6,7,8,1,2,3,4,5,6,7,8) - ^
03:29:715 (4) - ^

01:04:299 (5) - 放在 x:119 y:310
01:09:632 (1) - 放在 x:117 y:224
01:17:632 (3,1) - 之間的距離和01:16:632 (1,1,2,3,1,2,3,1,2) - 一樣
02:54:965 (4) - 放在x:317 y:264
03:23:632 (2) - 放在x:90 y:66
03:24:299 (5) - 放在x:179 y:153
03:28:965 (2) - 放在 x:363 y:342

整體上問題有點嚴重
有點不太嚴重沒說
抱歉的說一句
你可以在有需要之下remap.

當然 你remap的話 作為你的modder
我有需要為此負責
考慮之後通知我吧~

祝你成功~
Topic Starter
kamisamaaa

tellertheworld wrote:

Form my messages.

[cucumber]
open

^:
紅直線距離不平等
紅方內的一開始的SLIDER角度有分別
令人難以捉摸 (試了多次都打不了) 这个不应该啊0.0 我做的时候是做了前三个 然后使用复制加旋转相同的角度做的 距离应该是一样的

00:16:299 (4) - 放在X:210 Y:67 这个是为啥额 不过我发现两个太偶的距离有一点点不一样 然后把2更改了一下~
00:17:298 (2) - 角度有問題 可以向上一點 这个一样是复制旋转的 角度应该没问题
00:19:799 (4,5,6) - 整個X:-60 Y:-10 感觉没必要额
00:21:465 (3) - 放在 X:203 Y:71 和之前一样 虽然没照你说的改 但是自己调整了一下
00:36:465 (1) - CTRL + G /調整角度和方向 这个是故意做的反向 根据音乐的原因额
00:41:632 (4) - 和 00:29:799 (1,2,3,4,1,2,3,4) - 的方法有點不同 用的不同的摆放额
00:58:465 (5) - 彎度有問題 这个是为了与下一个note做blanket 不过稍微调整了一下~漂亮了一些(应该)
01:17:299 (5) - 與01:16:965 (4) - 我反彈次數不同 難以捉摸 (這個無關緊重)
02:22:299 (4,5) - ^


可以試試這個^ 明白你的意思 之前也考虑了很久 但是感觉你这样很密集的音呗转盘带过去了也不是很合适 所以就用了不一样的往返 之后说不定会改这里~

01:37:465 (7) - CTRL+G 感觉不好额
01:41:799 (1) - 放在X:251 Y:109 原因是啥额 这是和note blanket的 而且开头用的DS准确距离额
02:52:465 (1) - 放在X:187 Y:84 同上


^試試這個排列 / 自己修改節奏

03:09:882 - 加個spinner 至03:11:132 - 好吧~好几个人这么说了 加了个减音转盘~
03:25:799 (1) - 放在X:350 Y:284
03:26:799 (4) - 放在X:270 Y:100 ? 给个原因啊0.0 要不然感觉莫名其妙额


另外:
02:39:132 (1,2) - 整體上這個難度 不應該用太長的SLIDER (可以分拆成4/4的SLIDER加圈) 这个是背景那个音啊 而且这一段我都用的比较舒缓的节奏


祝你成功~
感谢mod啦~我会尽快去mod你的图的~ :)
Awaken
Mod From Request


  • [General]
    Design的地方统一一下 各个diff都不一样的

  • [Easy]
  1. WIP skip

  • [Normal]
  1. 你这难度finish怎有点奇怪的啊 单单whistle也不够啊 补fin我给你个示例 其他难度也可以做参考
  2. 00:57:799 (1) - head
  3. 01:03:132 (1) - head
  4. 01:08:465 (1) - head
  5. 01:13:799 (1) - head
  6. 类似的你自己补吧
  7. ODHP+1
  8. 00:29:799 (1,2) - 低难度注意美观
  9. 01:57:799 (1,2) - 有点莫名 你前面类似的节奏vocal全跟这里直接就两个长滑条带过去了
  10. 02:59:132 (1) - 太多次啦 分一个出来
  11. 03:04:465 (5) - ^
  12. 03:22:465 (4) - 我还是建议你滑条从03:22:299开始 03:22:799结束

  • [死猪哎's Hard]
  1. 教练我也要复制粘贴
  2. 00:23:965 (1,1) - 两个NC不用吧 第二个消掉
  3. 00:40:465 (1) - 包
  4. 00:43:132 (1) - finish at 00:44:132
  5. 01:12:132 (4) - 咦 没whistle?
  6. 01:17:799 (1,2,3,4) - 有点吵 60%?
  7. 01:48:466 (1) - finish at 01:49:465
  8. 02:23:132 (1,2,3,4) - 跟上面一样
  9. 03:46:798 (1) - nonc

  • [Insane]
  1. 感觉kiai跟前面的质量差了一截
  2. 00:37:799 (1,2,3,5) - 这里节奏音调都和前面一样间距却大了(
  3. 00:43:465 (2,3,4,1,2,3,1,2,3) - 这里不适合连续三连啊而且鼓也没有这么多三连音 我建议是从这里00:43:299开始单点+三连+四个单点
  4. 00:58:465 (5) - NC
  5. 00:59:132 (1,2,3,4) - 你搞个这样的也比原来的好啊
  6. 01:30:132 (4,5) - 用120°转来搞
  7. 01:35:799 (1,2,3,4) - 你这跳这么大很莫名啊 音乐也不激情
  8. 最精彩的吉他solo段没做出什么特点来...
  9. 03:23:132 最后的kiai我还是建议放在这里 鼓在这里开始重起来音乐也开始激昂
  10. 03:57:965 (1) - spinner可以放在这里03:57:882 随你喜好吧

  • [Aya's Lunatic]
  1. 00:23:965 这里的两个真的要忽略掉?
  2. 主歌的sv有点不合曲
  3. 01:17:799 (2) - 尾巴也加个fin
  4. 02:23:132 (1) - ^
  5. 吉他段遮挡真是瞎了
  6. 我觉得做得很好啊 哪用remap
Good Luck
Syameimaru-Aya
.
Syameimaru-Aya

tellertheworld wrote:

Form my messages.





[Ayaya]
open
p.s: ( 個別注意事項 )

感覺上這個遊戲節奏有點奇怪
一開始的SV明顯的太慢 (00:24:382 - 開始)
在突然明顯性加速和減速
顯然太難跟
去到00:57:799 - (kiai) 感覺才好了一點

00:17:132 (2) - 放在X:411 Y:331
00:18:465 (1,2,3,4,5) - 重新調整角度 根本不能FLOW不改
00:21:632 (6) - 放在x:271 y:160 左右你连着前面看,这个不太想改
00:25:632 (4) - 放在 x:497 y:85不改
00:29:632 (2) - 減速太快 (距離太近)怀疑说错地方,不过看了看前后,好像没啥
00:41:632 (6) - ^ (這個有誤讀)不太想改,应该还是能读
00:59:632 (2) - ^这是要怎样才能误读。
01:45:632 (2) - ^不改
01:46:965 (2) - ^ (這個有誤讀)虽然把note往上拉点的话好像很帅,不过还是不改
02:14:965 (4) - ^不改
02:15:632 (6) - ^不改
02:16:132 (8) - ^不改



00:58:965 (4) - 放在 x:116 y:44这里想给人一种往右移动的的感觉,不改。

01:01:715 (6) - 誤讀好像确实很坏,但我想给人一种来到新节奏段的感觉,所以要点距离
01:11:049 (3) - ^不改
01:14:465 (4,5,6,7) - ^改了下,不过好像更让人头疼想喷了
01:15:132 (1,2,3,4,5,6,7,8,1) - ^不改
01:30:215 (2,3,4) - ^不改
02:07:049 (1) - ^为什么连这都要指一下
02:10:382 (6) - ^你是多讨厌切指
02:17:715 (5) - ^还是说是讨厌这种梗
02:21:549 (6,7,8,1,2,3,4,5,6,7,8) - ^。我反正是不想改了
03:29:715 (4) - ^。这梗有这么让人讨厌么,我觉得不坏啊

01:04:299 (5) - 放在 x:119 y:310改了和note整体看起来就不好看了
01:09:632 (1) - 放在 x:117 y:224思考了一下,这是个三角形和180°转,改了还好看吗
01:17:632 (3,1) - 之間的距離和01:16:632 (1,1,2,3,1,2,3,1,2) - 一樣不改,改了后整体看到的角度不喜欢
02:54:965 (4) - 放在x:317 y:264为何要叠,叠了后角度好看吗,间距还是一样吗。不如四个整体改不过这样不合我意
03:23:632 (2) - 放在x:90 y:66好像不错但不如往左摆不过不知为啥我觉得现在这样很赞其实我还是往右拉了一格
03:24:299 (5) - 放在x:179 y:153不改
03:28:965 (2) - 放在 x:363 y:342不改


整體上問題有點嚴重
有點不太嚴重沒說
抱歉的說一句
你可以在有需要之下remap.还是不remap,等喷多点多认识了自己作图的弱点和错误再进行进一步修炼。

當然 你remap的話 作為你的modder
我有需要為此負責
考慮之後通知我吧~

祝你成功~
Syameimaru-Aya

Awaken wrote:

Mod From Request


  • [General]
    Design的地方统一一下 各个diff都不一样的

  • [Easy]
  1. WIP skip

  • [Normal]
  1. 你这难度finish怎有点奇怪的啊 单单whistle也不够啊 补fin我给你个示例 其他难度也可以做参考
  2. 00:57:799 (1) - head
  3. 01:03:132 (1) - head
  4. 01:08:465 (1) - head
  5. 01:13:799 (1) - head
  6. 类似的你自己补吧
  7. ODHP+1
  8. 00:29:799 (1,2) - 低难度注意美观
  9. 01:57:799 (1,2) - 有点莫名 你前面类似的节奏vocal全跟这里直接就两个长滑条带过去了
  10. 02:59:132 (1) - 太多次啦 分一个出来
  11. 03:04:465 (5) - ^
  12. 03:22:465 (4) - 我还是建议你滑条从03:22:299开始 03:22:799结束

  • [死猪哎's Hard]
  1. 教练我也要复制粘贴
  2. 00:23:965 (1,1) - 两个NC不用吧 第二个消掉
  3. 00:40:465 (1) - 包
  4. 00:43:132 (1) - finish at 00:44:132
  5. 01:12:132 (4) - 咦 没whistle?
  6. 01:17:799 (1,2,3,4) - 有点吵 60%?
  7. 01:48:466 (1) - finish at 01:49:465
  8. 02:23:132 (1,2,3,4) - 跟上面一样
  9. 03:46:798 (1) - nonc

  • [Insane]
  1. 感觉kiai跟前面的质量差了一截
  2. 00:37:799 (1,2,3,5) - 这里节奏音调都和前面一样间距却大了(
  3. 00:43:465 (2,3,4,1,2,3,1,2,3) - 这里不适合连续三连啊而且鼓也没有这么多三连音 我建议是从这里00:43:299开始单点+三连+四个单点
  4. 00:58:465 (5) - NC
  5. 00:59:132 (1,2,3,4) - 你搞个这样的也比原来的好啊
  6. 01:30:132 (4,5) - 用120°转来搞
  7. 01:35:799 (1,2,3,4) - 你这跳这么大很莫名啊 音乐也不激情
  8. 最精彩的吉他solo段没做出什么特点来...
  9. 03:23:132 最后的kiai我还是建议放在这里 鼓在这里开始重起来音乐也开始激昂
  10. 03:57:965 (1) - spinner可以放在这里03:57:882 随你喜好吧

  • [Aya's Lunatic]
  1. 00:23:965 这里的两个真的要忽略掉?
  2. 主歌的sv有点不合曲。想了想,还是懒了。
  3. 01:17:799 (2) - 尾巴也加个fin不加,不太好听
  4. 02:23:132 (1) - ^不加。
  5. 吉他段遮挡真是瞎了
  6. 我觉得做得很好啊 哪用remap
thanks
Good Luck
Topic Starter
kamisamaaa
all fix~and update~
thanks for mod :) :)
Hollow Wings
from q

General

  1. 我清楚地记得此曲是Halozy社团的曲子,artist如果不是instru的话填的应该是社团名,所以artist应该是halozy,歌姬名字放在tag里就行
  2. 尝试用自定义combo color

Aya's Lunatic

  1. 00:23:965 存在感那么强的两个vocal beat居然漏过,不觉得违和么。。。
  2. 00:25:132 (1,2,3,4) - 这四个跳那么大,然后00:26:465 (1,2,3,4) - 跳又变小,不科学
  3. 01:46:965 (2,1) - 虽然你加了nc但是这个ds的迷惑性还是太强了,建议stack或者远离
  4. 额。。。实在不知道怎么吐槽。。。有些梗还是不错的,整体性差了点,而且好难啊

sjoy's Hard

  1. 02:56:465 (1,2) - 这滑条尾不要靠那么近
  2. 额。。。同样也不知道说啥好,感觉直线滑条用的太多了,梗的数量很少

Insane

  1. 00:27:132 (1,2,3,4,5) - 突然这么难大丈夫??2345摆成直线好了,不过还是很突兀
  2. 02:22:632 (5) - 这里不用八分拍?
  3. 03:57:299 (5) - ctrl+g?
  4. ....................

Normal

  1. 00:16:465 (1,2,3) - 这种地方可以考虑blanket
  2. 02:54:465 (3,4) - blanket perfect(nazi)还有很多
  3. 03:24:132 (2,4) - stack perfect
  4. 03:40:465 (3,4,5,6) - 这种地方你不考虑做个正方形什么的么orz
  5. 唔。。。。。。
嘛。。。233

good luck
Topic Starter
kamisamaaa

Hollow Wings wrote:

from q

General

  1. 我清楚地记得此曲是Halozy社团的曲子,artist如果不是instru的话填的应该是社团名,所以artist应该是halozy,歌姬名字放在tag里就行 嗯 这个改了
  2. 尝试用自定义combo color 我去研究研究 没用过不知道怎么弄

Insane

  1. 00:27:132 (1,2,3,4,5) - 突然这么难大丈夫??2345摆成直线好了,不过还是很突兀 改了~距离都用0.8了
  2. 02:22:632 (5) - 这里不用八分拍? 感觉没必要额
  3. 03:57:299 (5) - ctrl+g? 嗯~改了
  4. ....................

Normal

  1. 00:16:465 (1,2,3) - 这种地方可以考虑blanket 这里做的就是blanket啊
  2. 02:54:465 (3,4) - blanket perfect(nazi)还有很多 我之后慢慢检查=L=做的比较随意
  3. 03:24:132 (2,4) - stack perfect 改了~
  4. 03:40:465 (3,4,5,6) - 这种地方你不考虑做个正方形什么的么orz 样子做歪了=L=
  5. 唔。。。。。。
嘛。。。233

good luck

唔。。。果然很翔么 :o 这么多省略号。。。。。。。。哭
Syameimaru-Aya
[quote="Hollow Wings"]from q

General

  1. 我清楚地记得此曲是Halozy社团的曲子,artist如果不是instru的话填的应该是社团名,所以artist应该是halozy,歌姬名字放在tag里就行
  2. 尝试用自定义combo color

Aya's Lunatic

  1. 00:23:965 存在感那么强的两个vocal beat居然漏过,不觉得违和么。。。加了个物件
  2. 00:25:132 (1,2,3,4) - 这四个跳那么大,然后00:26:465 (1,2,3,4) - 跳又变小,不科学我觉得问题不大。
  3. 01:46:965 (2,1) - 虽然你加了nc但是这个ds的迷惑性还是太强了,建议stack或者远离
  4. 额。。。实在不知道怎么吐槽。。。有些梗还是不错的,整体性差了点,而且好难啊
P A N
Hi, from pm :3

[General]

Looks Fine!

[Aya's Lunatic]
  1. 00:12:465 - this spinner end on 00:13:632 (red tick) is better for me, to give a time to player for prepare to press the next note.
  2. Switch NC of 00:22:382 (1,2) - to make it same with 00:14:049 and 00:14:715
  3. the spacing of 00:41:632 (6) and 00:41:799 (1) is looks like 1/4 rhythm for me, maybe it will make player confuse so, move (6) to stack with 00:40:465 (3) (296|148) for make it looks clear that they are 1/2 rhythm.
  4. move 00:55:132 (4) to 404|230 to make it better stack.
  5. you can move 01:05:799 (1) to 144|308 for perfect stack.
  6. 01:17:715 (1,2) - switch NC
  7. 01:35:049 (1) - hmm why NC here?
  8. 01:39:799 (3) - move to 238|55 for perfect blanket.
  9. please NC on 01:48:465 (5) for new pattern and new rhythm.
  10. 02:07:049 (1,2) - switch NC for new stanza and you do like this before.
  11. 02:21:632 - can you change rhythm to this? the current rhythm is correct, yes. but the white tick (02:21:799) not fit with the tail of slider, it really fit with circle or head of slider.
    Nice diff :3 I like it
[Insane]
  1. move 00:21:632 (4) to 426|62 for perfect stack with 00:23:132 (1)
  2. 00:36:465 - Ctrl+G is absolute better flow imo.
  3. 00:43:965 (2) - move to 236|264 for perfect blanket with 00:44:799 (2)'s tail.
  4. move 00:48:465 (1) to 231|190 for perfect stack and Ctrl+g 00:48:632 (2) they will very flow believe me.
  5. 01:17:299 (5) - use 5 circle for stream is better imo, you use slider 1 repeat before and continue with 3 repeat slider would be confuse player.
  6. Ctrl+H of 01:29:799 (1,2,3) and move to the current place is more flow.
  7. 01:51:132 - please stack perfectly.
  8. 02:22:632 (5) - same reason as 01:17:299 (5).
  9. 02:23:132 (1,2,3,4,5) - these star is too easy guy XD increase more spacing!
  10. I think no reason to skip these beat ---> 02:50:132 / 02:50:799 / 02:50:965 It will more playable. and don't forget to add hitsound ;P
  11. 02:58:799 (4,1) - make them perfect stack.
  12. I think you should add NC on the slider that change the speed for make player notice that it has something! so they can guess that this slider is speed up or slower. 03:02:132 and other place.
  13. 03:43:799 (3) - make it better blanket.
  14. 03:48:465 - try these square pattern.
    nice diff :D just check the stack that all are perfect.
[sjoy's Hard]
  1. 00:59:132 - if you listen with 50% playback you will not hear the triple so I recommend to use this rhythm.
  2. 01:01:799 (1,2,3,4) - make them all stack perfectly.
  3. 01:03:132 - same suggestion as the first line hmm and fix other part too. :X its overlap for me and not fit the song.
  4. 03:11:465 (2,3,4) - NC all of this? as you always add :X
  5. 03:16:465 (2) - add NC?
    the diff looks fine, just check overlap and perfect stack :3
well, i think this is enough. I hope my mod can help and Good Luck :D
Topic Starter
kamisamaaa

P A N wrote:

Hi, from pm :3

[General]

Looks Fine!

[Insane]
  1. move 00:21:632 (4) to 426|62 for perfect stack with 00:23:132 (1) ok~fix~
  2. 00:36:465 - Ctrl+G is absolute better flow imo. I make this because of others's mod~ now is more suitable for the music
  3. 00:43:965 (2) - move to 236|264 for perfect blanket with 00:44:799 (2)'s tail.
  4. move 00:48:465 (1) to 231|190 for perfect stack and Ctrl+g 00:48:632 (2) they will very flow believe me. I try yours but still think mine is better~sorry
  5. 01:17:299 (5) - use 5 circle for stream is better imo, you use slider 1 repeat before and continue with 3 repeat slider would be confuse player. ok~fix
  6. Ctrl+H of 01:29:799 (1,2,3) and move to the current place is more flow. I not use ctrl+H only change them to circle
  7. 01:51:132 - please stack perfectly. fix
  8. 02:22:632 (5) - same reason as 01:17:299 (5). fix
  9. 02:23:132 (1,2,3,4,5) - these star is too easy guy XD increase more spacing! ok~increased
  10. I think no reason to skip these beat ---> 02:50:132 / 02:50:799 / 02:50:965 It will more playable. and don't forget to add hitsound ;P umm, I dont know which better~but I want to keep this , maybe a little interesting~ :)
  11. 02:58:799 (4,1) - make them perfect stack. fix~
  12. I think you should add NC on the slider that change the speed for make player notice that it has something! so they can guess that this slider is speed up or slower. 03:02:132 and other place. ok~I add NC all these place~
  13. 03:43:799 (3) - make it better blanket. now is better~
  14. 03:48:465 - try these square pattern. good idea~
    nice diff :D just check the stack that all are perfect.


well, i think this is enough. I hope my mod can help and Good Luck :D
really help a lot~thanks for mod :)
sjoy
[sjoy's Hard]
  1. 00:59:132 - if you listen with 50% playback you will not hear the triple so I recommend to use this rhythm.fixed
  2. 01:01:799 (1,2,3,4) - make them all stack perfectly.fixed
  3. 01:03:132 - same suggestion as the first line hmm and fix other part too. :X its overlap for me and not fit the song. keep
  4. 03:11:465 (2,3,4) - NC all of this? as you always add :Xfixed
  5. 03:16:465 (2) - add NC?ok
    the diff looks fine, just check overlap and perfect stack :3fixed
thanks for modding :)
Xinely
Hi ~
Since this is your first map, i will point out suggestion which i think need to fix ~

  • General
    03:12:465 - kiai fountain here. (i mean 03:12:465 - kiai on and then 03:12:632 - kiai off). music is relax here
    03:17:799 - if you follow above, kiai should be start from here


  • Easy
    you should to respacing all. if you use 1,0x you get some of overlap patterns like 00:52:465 (3,4) - , 01:07:132 (6,7,1) -, 01:39:133 (1,2,3) - etc. i recommend to use 1,2x spacing instead
    00:37:799 (1,1) - this rhythm isn't recommended. after spin should have break at least 1 whitetick, change like this instead http://puu.sh/5Pwfh.jpg
    00:55:132 (1,1) - ^ same as above, remove the circle and extend spin until 00:57:799 -
    01:09:132 (2) - slider's body is offscreen, move it until not offscreen
    01:56:466 (1) - spacing issue (0,93x) here. make sure to use 1,0x to keep consistency
    02:00:466 (1,1) - same as i mean from 00:55:132 (1,1) -
    02:35:132 (1) - better to remove it imo
    03:09:799 (1,1) - same as i mean from 00:55:132 (1,1) -
    03:17:965 (1,1) - ^ same as above
    03:33:965 (1,1) - ^


  • Normal
    00:32:465 (1,1) - same as Easy. still Hard for Normal. should be like http://puu.sh/5PwH9.jpg
    02:00:465 (1) - you can extend to 02:02:465 - to make it easier, same as Easy. newbie still confuse when no break at least 1 whitetick


  • Insane
    You can name Lunatic for this diff ~

your first map really better than mine o.o

No Kudosu, this isn't mod

and Good Luck ~
Topic Starter
kamisamaaa

Xinely wrote:

Hi ~
Since this is your first map, i will point out suggestion which i think need to fix ~

  • General
    03:12:465 - kiai fountain here. (i mean 03:12:465 - kiai on and then 03:12:632 - kiai off). music is relax here
    03:17:799 - if you follow above, kiai should be start from here


  • Easy
    you should to respacing all. if you use 1,0x you get some of overlap patterns like 00:52:465 (3,4) - , 01:07:132 (6,7,1) -, 01:39:133 (1,2,3) - etc. i recommend to use 1,2x spacing instead you are right~I'll remap easy diff with 1.2X
    00:37:799 (1,1) - this rhythm isn't recommended. after spin should have break at least 1 whitetick, change like this instead http://puu.sh/5Pwfh.jpg
    00:55:132 (1,1) - ^ same as above, remove the circle and extend spin until 00:57:799 -
    01:09:132 (2) - slider's body is offscreen, move it until not offscreen
    01:56:466 (1) - spacing issue (0,93x) here. make sure to use 1,0x to keep consistency
    02:00:466 (1,1) - same as i mean from 00:55:132 (1,1) -
    02:35:132 (1) - better to remove it imo I want to keep this~If remove this break time will be too long
    03:09:799 (1,1) - same as i mean from 00:55:132 (1,1) -
    03:17:965 (1,1) - ^ same as above
    03:33:965 (1,1) - ^ all fix


  • Normal
    00:32:465 (1,1) - same as Easy. still Hard for Normal. should be like http://puu.sh/5PwH9.jpg
    02:00:465 (1) - you can extend to 02:02:465 - to make it easier, same as Easy. newbie still confuse when no break at least 1 whitetick
    I think it's easy enough to a normal diff~maybe I'll go to see some other normal diff which have ranked~


  • Insane
    You can name Lunatic for this diff ~ there already a Lunatic diff by ayaya~ :)

your first map really better than mine o.o this is my second map~the frist one is in the Graveyarded :o

No Kudosu, this isn't mod
I think I should give you a KD~ because your suggestion is really helpful~ :)
and Good Luck ~
Ikaros_F
Hello,晚上好

quick mod

[Aya's Lunatic]
00:15:799 (2,3,4,5) - 弄成一个比较规则的形状吧→ http://puu.sh/5Qwn8
00:21:799 (7) - 这里就加个nc吧,后面那个去掉吧
00:33:799 (1,2,3,4) - 要不要尝试一下速度越来越快的滑条呢。
00:44:465 (1,2,3,4) - ↑
01:17:799 (2) - 不要bpm*0.5,还是改成1.0然后弄个回转滑条
01:30:215 (2) - 感觉这个点没什么音啊,还是把这个Note去掉吧
01:31:132 (6) - 直接大白线加个Nc吧._.不知道你为什么在后面加
01:31:799 (1) - 这里可以不用加吧
01:32:465 (3) - 这里加._.
01:40:465 (4) - ↑
02:23:132 (1) - 不要bpm*0.5,还是改成1.0然后弄个回转滑条


[Insane]
01:17:799 (1,2,3,4,5) - 不如排个五角星跳吧
01:32:465 (1) - 这个转盘我感觉太短了点._.不如去掉做点东西吧
00:40:465 (1,1,1,1) - 这些nc就不用放了吧
01:46:133 (1) - 这些nc就不用放了吧
01:46:465 (1) - ↑
01:46:799 (1) - ↑
03:18:465 (5,6) - 感觉这个flow不好._.
03:19:382 (2) - 03:19:715 (4) - 像这2个我在曲子里没听见这里的音感觉可以去掉
03:36:465 在这之后的节奏我觉得还是不要跟人声比较好._.我觉得这样会连贯一些


orz,其他几个难度都摸不出来什么._.可能是我懒
就先这样了,祝你好运
Topic Starter
kamisamaaa

Ikaros_F wrote:

Hello,晚上好

quick mod

[Insane]
01:17:799 (1,2,3,4,5) - 不如排个五角星跳吧 因为用过五角星跳 想换种花样额
01:32:465 (1) - 这个转盘我感觉太短了点._.不如去掉做点东西吧 嘛 这个难度中一个短一些的滑条应该没问题
00:40:465 (1,1,1,1) - 这些nc就不用放了吧
01:46:133 (1) - 这些nc就不用放了吧
01:46:465 (1) - ↑
01:46:799 (1) - ↑ 嗯 这些NC都改了一下~这几个地方是新换的 NC是复制的时候造成的 忘了改~
03:18:465 (5,6) - 感觉这个flow不好._. 啊?感觉没啥问题啊
03:19:382 (2) - 03:19:715 (4) - 像这2个我在曲子里没听见这里的音感觉可以去掉 嘛嘛 其实这里都是overmap 只是为了让高潮节奏比平时密集一些而已
03:36:465 在这之后的节奏我觉得还是不要跟人声比较好._.我觉得这样会连贯一些 这里鼓点一直是一个样没法跟啊。。。


orz,其他几个难度都摸不出来什么._.可能是我懒
就先这样了,祝你好运
嗯~虽然没啥改动 但是还是很感谢mod~最近考试复习比较忙~有时间会去mod你的图的~之前已经下载了 但是没摸而已 :)
- Kevin
Hi from #modreqs

M4M Request
https://osu.ppy.sh/s/80016

[Aya's Lunatic]


03:36:465 - 04:01:799 - I would like you to map that part too, as well as all other difficulties

[Insane]


00:46:465 (2) - turn it into a 1/2 slider and add a note 00:46:965
01:05:049 (4) - x:480 y:92 fix 01:05:132 (5) -
01:11:132 (1,2) - make them more symmetrical (Ctrl + C/V 01:11:132 (1) - then 2x Ctrl + >)
01:16:965 (4) - tilt this slider slightly to the right

01:29:799 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - Suggest you to make first combo like the second (Slider, Slider, triplet, note, note)
02:06:465 (6) - move to y:112 or 02:06:799 (7) - y:24
02:14:715 (6) - move to x:344 y:48
02:42:465 (2) - Ctrl + G better a small jumps after repeat like this 02:36:465 (1,2) -
02:57:799 (1,2,3,4) - Ctrl + G them all them will make your slider end at the right side for a quick jump, prevent breaks
03:19:382 (2) - move to x:112 y:252
03:20:049 (6) - move to x:208 y:84
03:22:465 (4) - move to x:80 y:168
03:48:632 (2) - move to x:368 y:160 The nice flow guy will appear for you.

[Hard]

Nothing sorry

[Normal]

00:56:465 (1,2,3,4) - make it more symmetrical: 00:56:465 (1) - x:268 y:288
00:56:799 (2) - x:348 y:228
00:57:132 (3) - x:288 y:148
00:57:465 (4) - x:208 y:208

02:12:465 (4) - overlap health bar move it

02:22:465 (3) - for symmetry x:56 y:244
02:22:798 (4) - x:124 y:316
02:23:466 (2) - x:264 y:176
02:23:799 (3) - x:336 y:244
02:24:132 (4) - x:268 y:316

03:01:799 (1,2,3,4) - make them more symmetrycal PLEASE! (just KIDding :))
03:07:132 (1,2,3,4) - ^
03:27:132 (3,4,5,6) - ^
03:40:465 (3,4,5,6) - ^
03:45:799 (8) - sound strange sorry i have no idea how to improve this maybe turn into a 1/1 slider?
03:53:799 (5) - ^ maybe end slider at 03:54:465 -
03:56:465 (3) - ^ maybe turn into a 1/1 slider? if you followed remove 03:57:799 (5) - then add a 1/2 slider at 03:57:465 - make him repeat

[Easy]

i suggest you dont use patterns like this:
On this diff the notes spread seems a bit random could check this?
Melt
Hi
帮米桶还债

[General]
  1. tags里加上sjoy和Syameimaru-Aya
[Normal]
  1. 其实感觉的话这个diff可以花点时间把blanket理一下,会让整个铺面显得比较整洁,比如00:29:799(1,2),01:29:799(1,2,3),02:09:465(3,4)等等。
  2. 01:39:132 (6) - nc,前后保持一致0 0
  3. 01:43:132 (1) - remove nc
  4. 01:57:799 (1,2) - 这里的节奏的话可以对比一下前面的,00:52:465(2,3,4,1,2,3),两段应该是同样的音乐但是下的节奏明显前面比较丰富,如果说要两段不一样的话,个人建议把较难的一组放在后面。
  5. 02:00:465 (1) - 这转盘感觉结束在02:01:799就行了,毕竟是个normal难度,不用接的那么紧凑
  6. 02:09:798 (4,1) - 没叠好
  7. 03:24:132 (2,4) - ^
[Insane]
  1. 00:16:132 (3) - 大概放在408,36附近试试
  2. 00:18:465 (1,2,3,4,5) - 感觉这个5连有点突兀,不如上面那种节奏
  3. 00:27:799 (5,6,7) - 其实可以试试吧56之间拉近点,这样对单双友好一些,相反67是的1/4短slider放远一点可以。
    大概像这样
  4. 00:38:382 (5,6,7) - ^
  5. 00:33:132 (4,5) - 不如把4,5往右放远一点
  6. 00:47:632 (6,1,6) - 没叠好
  7. 00:54:299 (2) - 突然改成了这种slider似乎没什么道理
  8. 01:17:299 (5,6,7,8,9) - 这个5连放在这里也感觉有点违和
  9. 01:53:299 (7) - 304,283
  10. 02:42:465 (2,1) - blanket
  11. 03:25:799 (1,2,3,4) - 虽然不是不行,但总有种憋手的感觉,个人感觉不如摆成小一点的jump
[sjoy's Hard]
  • 01:00:465 (1,1) - 没叠好o.o
    01:17:799 (1,2,3,4) - 感觉根据vocal来的话这个4方可以比前面的稍微大一点,后面02:23:132(1,2,3,4)同理
    01:36:466 (1) - 这个slider感觉可以往左去一点,大概像这样01:44:799 (2) - 我强迫症orz,感觉可以把2往上移一些或者整体拉大和1,3摆成正3角
    03:33:132 (3,4) - 3,4放成这样试试呢,大概就是渐远的感觉
[Aya's Lunatic]
  1. 00:37:799 (4,1,2,3,4,5) - 因为在前面一段同样的地方用了小跳,所以个人感觉2,3,4,5距离大点比较好,可以试试吧4,3向外移一点再调整4,5
  2. 00:54:299 (2,4) - 没叠好
  3. 01:01:132 (4) - 4可以考虑向上一点和之后的6,1再做个造型
  4. 01:16:799 (2,2,2) - 其实感觉nc换到这3个比较合适0 0,或者直接每个3连一组nc
  5. 01:17:799 (2) - 其实就我个人觉得这里减速没什么比较好的理由
  6. 01:35:132 (2) - nc不换到这个note上么o.o
  7. 01:56:465 (3,4,5,6) - 因为这一段整体都感觉偏简单,所以突然出现1/4sldier会有点违和
  8. 03:25:799 (3,2) - 这两个长slider感觉都分别拆成2个短的更好
Good luck~
Topic Starter
kamisamaaa

- Kevin wrote:

Hi from #modreqs

M4M Request
https://osu.ppy.sh/s/80016

[Insane]


00:46:465 (2) - turn it into a 1/2 slider and add a note 00:46:965 sorry~I want to keep this
01:05:049 (4) - x:480 y:92 fix 01:05:132 (5) - why?change a little
01:11:132 (1,2) - make them more symmetrical (Ctrl + C/V 01:11:132 (1) - then 2x Ctrl + >)
01:16:965 (4) - tilt this slider slightly to the right
I think its ok~like this
01:29:799 (1,2,3,4,5,6,7,1,2,3,4,5,6,7) - Suggest you to make first combo like the second (Slider, Slider, triplet, note, note) change to three slider~
02:06:465 (6) - move to y:112 or 02:06:799 (7) - y:24
02:14:715 (6) - move to x:344 y:48
02:42:465 (2) - Ctrl + G better a small jumps after repeat like this 02:36:465 (1,2) - ok~~fix
02:57:799 (1,2,3,4) - Ctrl + G them all them will make your slider end at the right side for a quick jump, prevent breaks ok~~fix
03:19:382 (2) - move to x:112 y:252
03:20:049 (6) - move to x:208 y:84
03:22:465 (4) - move to x:80 y:168 all these change a little
03:48:632 (2) - move to x:368 y:160 The nice flow guy will appear for you. sorry~I keep it~

[Normal]

00:56:465 (1,2,3,4) - make it more symmetrical: 00:56:465 (1) - x:268 y:288
00:56:799 (2) - x:348 y:228
00:57:132 (3) - x:288 y:148
00:57:465 (4) - x:208 y:208

02:12:465 (4) - overlap health bar move it

02:22:465 (3) - for symmetry x:56 y:244
02:22:798 (4) - x:124 y:316
02:23:466 (2) - x:264 y:176
02:23:799 (3) - x:336 y:244
02:24:132 (4) - x:268 y:316

03:01:799 (1,2,3,4) - make them more symmetrycal PLEASE! (just KIDding :))
03:07:132 (1,2,3,4) - ^
03:27:132 (3,4,5,6) - ^
03:40:465 (3,4,5,6) - ^
03:45:799 (8) - sound strange sorry i have no idea how to improve this maybe turn into a 1/1 slider? keep it~I thisnk it sound ok ;)
03:53:799 (5) - ^ maybe end slider at 03:54:465 - sorry~I think now is better
03:56:465 (3) - ^ maybe turn into a 1/1 slider? if you followed remove 03:57:799 (5) - then add a 1/2 slider at 03:57:465 - make him repeat same reason~
others are all fix! 8-)

[Easy]

i suggest you dont use patterns like this:
On this diff the notes spread seems a bit random could check this? yes~you are right~I'm remapping the easy diff~
Topic Starter
kamisamaaa

Melt wrote:

Hi
帮米桶还债

[General]
  1. tags里加上sjoy和Syameimaru-Aya
[Normal]
  1. 其实感觉的话这个diff可以花点时间把blanket理一下,会让整个铺面显得比较整洁,比如00:29:799(1,2),01:29:799(1,2,3),02:09:465(3,4)等等。
  2. 01:39:132 (6) - nc,前后保持一致0 0
  3. 01:43:132 (1) - remove nc
  4. 01:57:799 (1,2) - 这里的节奏的话可以对比一下前面的,00:52:465(2,3,4,1,2,3),两段应该是同样的音乐但是下的节奏明显前面比较丰富,如果说要两段不一样的话,个人建议把较难的一组放在后面。
  5. 02:00:465 (1) - 这转盘感觉结束在02:01:799就行了,毕竟是个normal难度,不用接的那么紧凑
  6. 02:09:798 (4,1) - 没叠好
  7. 03:24:132 (2,4) - ^ all fix!
[Insane]
  1. 00:16:132 (3) - 大概放在408,36附近试试
  2. 00:18:465 (1,2,3,4,5) - 感觉这个5连有点突兀,不如上面那种节奏 这里是跟歌曲鼓点变化做的
  3. 00:27:799 (5,6,7) - 其实可以试试吧56之间拉近点,这样对单双友好一些,相反67是的1/4短slider放远一点可以。
    大概像这样
  4. 00:38:382 (5,6,7) - ^
  5. 00:33:132 (4,5) - 不如把4,5往右放远一点
  6. 00:47:632 (6,1,6) - 没叠好
  7. 00:54:299 (2) - 突然改成了这种slider似乎没什么道理 因为不想用连打在这里 所以基本鼓点用的很少额
  8. 01:17:299 (5,6,7,8,9) - 这个5连放在这里也感觉有点违和 本来是往返滑条 但是他们都说啷个往返来回次数不一样不舒服额 所以搞得五连。。
  9. 01:53:299 (7) - 304,283
  10. 02:42:465 (2,1) - blanket
  11. 03:25:799 (1,2,3,4) - 虽然不是不行,但总有种憋手的感觉,个人感觉不如摆成小一点的jump 这个我再想想~
    别的地方全部fix~
Good luck~
感谢mod啊~ :)
Evil_Twilight
[Insane]
00:13:799 (1) - 這種地方我通常會下soft finish(內建的)
00:15:965 (2) - 拿掉finish
00:21:299 (2) - ^
00:23:632 (3) - 拉成1/1的slider?
00:44:465 (1,2,3,4) - 怎麼不跟前面一樣用加速
01:00:799 (4) - 拿掉finish
01:49:799 (3,4,5,6) - 同前面加速
02:36:465 (1,2) - 考慮換成note放跳
02:44:132 (4,1) - 這中間調低音量加點東西吧
02:56:465 (1) - 這地方其實可以用個kiai time
03:01:799 (1,1,2) - 03:02:465 (1,1,2) - 03:03:132 (1,1,2) - 03:03:799 (1,1,2) - 試試讓這些有越來越快得感覺
03:07:132 (1,1,2,1,1,2,1) - ^
03:08:799 (1) - 這之後都改成串吧

有些地方有點違和,沒有連貫的感覺
不過也有些地方也挺有想法的

[Aya's Lunatic]
00:18:882 (x) - 這裡空了1/4拍感覺挺怪的
00:39:132 (6) - NC
00:55:132 (4) - ^
01:00:465 (2) - 我比較喜歡在這加NC
01:14:632 (5,6) - 改成slider?
01:16:632 (1,1,2) - 3個note一個NC好看些
01:40:465 (4) - NC,後面的拿掉
01:41:882 (1) - 拿掉NC
01:43:132 (4) - NC,後面的拿掉
01:48:465 (5) - NC
02:04:465 (5) - NC,後面的拿掉
03:27:132 (4) - NC

[sjoy's Hard]
00:53:799 (1,2,3,1,1,1,1) - 往右移讓他們對稱?
00:59:132 (1,2,3) - 不太適合三連打
01:03:132 (1,2,3) - ^

某些地方感覺有些既視感

[Normal]
02:49:799 (4) - NC

是我做的normal太簡單還是現在的normal都長這樣 :o

[Easy]
01:01:799 (5) - 拉長到 01:02:799
01:05:799 (4) - NC
01:34:465 (1,2,3) - 弄個三角形?
02:11:133 (4) - NC
02:35:132 (1,1) - 其實可以拉遠一點
Topic Starter
kamisamaaa

Evil_Twilight wrote:

[Insane]
00:13:799 (1) - 這種地方我通常會下soft finish(內建的) 嗯 音效我研究一下你说的方案~
00:15:965 (2) - 拿掉finish 拿掉了感觉好奇怪额?
00:21:299 (2) - ^
00:23:632 (3) - 拉成1/1的slider? 因为后面两个唱的音感觉note的击打感比较合适
00:44:465 (1,2,3,4) - 怎麼不跟前面一樣用加速 改了 但是感觉弯曲的加速滑条不会放=L=
01:00:799 (4) - 拿掉finish ok~
01:49:799 (3,4,5,6) - 同前面加速 这个还没改 我想比较一下加速和不加速哪个合适额
02:36:465 (1,2) - 考慮換成note放跳 感觉不想换。。。。
02:44:132 (4,1) - 這中間調低音量加點東西吧 keep~
02:56:465 (1) - 這地方其實可以用個kiai time 额 不是说kiai要一样的节奏?难道我被骗了?
03:01:799 (1,1,2) - 03:02:465 (1,1,2) - 03:03:132 (1,1,2) - 03:03:799 (1,1,2) - 試試讓這些有越來越快得感覺 不知道怎么做。。。。
03:07:132 (1,1,2,1,1,2,1) - ^
03:08:799 (1) - 這之後都改成串吧 这一段吉他solo我全部用的滑条 没有note额

有些地方有點違和,沒有連貫的感覺 =L=自己可能是看得多了感觉不出来额
不過也有些地方也挺有想法的 感谢~ :)

[Normal]
02:49:799 (4) - NC

是我做的normal太簡單還是現在的normal都長這樣 :o 我不会做normal额 所以只好大白线节奏=L=

[Easy]
01:01:799 (5) - 拉長到 01:02:799
01:05:799 (4) - NC
01:34:465 (1,2,3) - 弄個三角形?
02:11:133 (4) - NC
02:35:132 (1,1) - 其實可以拉遠一點
全部fix!
感谢mod~很有用撒~ ;)
sjoy
[sjoy's Hard]
01:00:465 (1,1) - 没叠好o.o 改了
01:17:799 (1,2,3,4) - 感觉根据vocal来的话这个4方可以比前面的稍微大一点,后面02:23:132(1,2,3,4)同理 恩改了
01:36:466 (1) - 这个slider感觉可以往左去一点,大概像这样 改了
01:44:799 (2) - 我强迫症orz,感觉可以把2往上移一些或者整体拉大和1,3摆成正3角 好
03:33:132 (3,4) - 3,4放成这样试试呢,大概就是渐远的感觉[/list] 改了

[sjoy's Hard]
00:53:799 (1,2,3,1,1,1,1) - 往右移讓他們對稱? 好
00:59:132 (1,2,3) - 不太適合三連打 感觉还行
01:03:132 (1,2,3) - ^ ^

某些地方感覺有些既視感 被发现了 ;)
Syameimaru-Aya

P A N wrote:

Hi, from pm :3

[General]

Looks Fine!

[Aya's Lunatic]
  1. 00:12:465 - this spinner end on 00:13:632 (red tick) is better for me, to give a time to player for prepare to press the next note.I don't feel good,sorry
  2. Switch NC of 00:22:382 (1,2) - to make it same with 00:14:049 and 00:14:715OK,fix
  3. the spacing of 00:41:632 (6) and 00:41:799 (1) is looks like 1/4 rhythm for me, maybe it will make player confuse so, move (6) to stack with 00:40:465 (3) (296|148) for make it looks clear that they are 1/2 rhythm.e..don‘t like it
  4. move 00:55:132 (4) to 404|230 to make it better stack.so good fix
  5. you can move 01:05:799 (1) to 144|308 for perfect stack.fix
  6. 01:17:715 (1,2) - switch NCno
  7. 01:35:049 (1) - hmm why NC here?because this looks so good。?
  8. 01:39:799 (3) - move to 238|55 for perfect blanket.OK
  9. please NC on 01:48:465 (5) for new pattern and new rhythm.no。I'm too lazy_(:зゝ∠)_
  10. 02:07:049 (1,2) - switch NC for new stanza and you do like this before.Yes,I open NC on next object
  11. 02:21:632 - can you change rhythm to this? the current rhythm is correct, yes. but the white tick (02:21:799) not fit with the tail of slider, it really fit with circle or head of slider.I want to have a sense of continuity
    Nice diff :3 I like it
thanks


well, i think this is enough. I hope my mod can help and Good Luck :D
Syameimaru-Aya

Ikaros_F wrote:

Hello,晚上好

quick mod

[Aya's Lunatic]
00:15:799 (2,3,4,5) - 弄成一个比较规则的形状吧→ http://puu.sh/5Qwn8
00:21:799 (7) - 这里就加个nc吧,后面那个去掉吧不。
00:33:799 (1,2,3,4) - 要不要尝试一下速度越来越快的滑条呢。不要,感觉上不好
00:44:465 (1,2,3,4) - ↑~
01:17:799 (2) - 不要bpm*0.5,还是改成1.0然后弄个回转滑条音乐都没了,还是不要
01:30:215 (2) - 感觉这个点没什么音啊,还是把这个Note去掉吧不,丢失了连贯性
01:31:132 (6) - 直接大白线加个Nc吧._.不知道你为什么在后面加打图时有个轨迹也不坏,反正我不喜欢
01:31:799 (1) - 这里可以不用加吧啥。如果是指NC的话,我可不想让数字撑到10
01:32:465 (3) - 这里加._.不._.
01:40:465 (4) - ↑
02:23:132 (1) - 不要bpm*0.5,还是改成1.0然后弄个回转滑条





orz,其他几个难度都摸不出来什么._.可能是我懒
就先这样了,祝你好运
Syameimaru-Aya

- Kevin wrote:

Hi from #modreqs

M4M Request
https://osu.ppy.sh/s/80016

[Aya's Lunatic]


03:36:465 - 04:01:799 - I would like you to map that part too, as well as all other difficultiesI am so lazy
Syameimaru-Aya

Melt wrote:

Hi
帮米桶还债


[Aya's Lunatic]
  1. 00:37:799 (4,1,2,3,4,5) - 因为在前面一段同样的地方用了小跳,所以个人感觉2,3,4,5距离大点比较好,可以试试吧4,3向外移一点再调整4,5还算是算了
  2. 00:54:299 (2,4) - 没叠好已改
  3. 01:01:132 (4) - 4可以考虑向上一点和之后的6,1再做个造型好像不错,就这么办
  4. 01:16:799 (2,2,2) - 其实感觉nc换到这3个比较合适0 0,或者直接每个3连一组nc不。
  5. 01:17:799 (2) - 其实就我个人觉得这里减速没什么比较好的理由。一次滑过去更让我喜欢
  6. 01:35:132 (2) - nc不换到这个note上么o.o其实最初就是如此,后来不知道啥原因变成那样?。。
  7. 01:56:465 (3,4,5,6) - 因为这一段整体都感觉偏简单,所以突然出现1/4sldier会有点违和这也挺简单的不是吗
  8. 03:25:799 (3,2) - 这两个长slider感觉都分别拆成2个短的更好


Good luck~
Syameimaru-Aya

Evil_Twilight wrote:

[Aya's Lunatic]
00:18:882 (x) - 這裡空了1/4拍感覺挺怪的虽然换种样子好像好看不少,但一开始就出现五连以上总能让我觉得有点突兀
00:39:132 (6) - NC
00:55:132 (4) - ^好像确实不错
01:00:465 (2) - 我比較喜歡在這加NC确实赞
01:14:632 (5,6) - 改成slider?最初是滑条,但不知道如何摆,摆着听着也不顺,最后还是算了
01:16:632 (1,1,2) - 3個note一個NC好看些
01:40:465 (4) - NC,後面的拿掉
01:41:882 (1) - 拿掉NC
01:43:132 (4) - NC,後面的拿掉
01:48:465 (5) - NC
02:04:465 (5) - NC,後面的拿掉
03:27:132 (4) - NC说的我整个人都NC了
Topic Starter
kamisamaaa
ok~all GDs are upload~ ;)
axschiming
Hi,m4m
很好的图哦

[Easy]
00:23:132 (4) - 短一拍
00:27:132 (1) - ^
00:28:799 (1) - 往前拉一拍
00:33:799 (1,2) - 可以做一个折返滑条?顺便可以包一下-w-
00:44:465 (5,6) - ^
00:52:465 (3,4) - 包的不好看
01:03:132 (1) - ^
01:06:465 (2) - 可以拉个滑条
01:32:466 (1,1,2) - 感觉可以再填充实点
01:41:799 (4) - 包3
02:00:466 (1) - 大概能在中间插多个转盘?这样更有层次感
03:17:965 (1) - ……
03:21:799 (2) - 转盘从放这里更好……

[Normal]
01:48:465 (1,2) - 柑橘可以折返滑条
01:53:799 (1,2) - 换成三个对人声的散点?
02:00:465 (1) - 同EZ
03:52:465 (1,2,3,4,5) - 感觉还是跟之前同一个节奏更妥

[Hard]
00:15:799 (3,4,5,6,1) - 我觉得1做个antijump也挺好的……
01:00:465 (1,2,3,4) - 不来摆个正方形嘛?
01:33:799 (1,2,3,4) - ^
02:44:132 (4) - 插个break
03:38:465 (3,4,5,6,1) - 同1

[Aya's Lunatic]
00:40:132 (1,2) - 远的有些违和

以上个人愚见
预祝泡图 :)
Ntasuto
Just wanna say that i LOVE that Insane.
So fun and enjoyable <3 :3

and also gj on the other diffs

Random note: On Aya's Lunatic 02:59:132 to 03:04:382 seems too hard to read the pattern/+the combos the 1st time you play it. Maybe its just me ^^

no kud plz :D
Topic Starter
kamisamaaa

Ntasuto wrote:

Just wanna say that i LOVE that Insane.
So fun and enjoyable <3 :3

and also gj on the other diffs

Random note: On Aya's Lunatic 02:59:132 to 03:04:382 seems too hard to read the pattern/+the combos the 1st time you play it. Maybe its just me ^^

no kud plz :D
thanks~ I'm so glad to hear that you love my map~ :)
Topic Starter
kamisamaaa

axschiming wrote:

Hi,m4m
很好的图哦

[Easy]
00:23:132 (4) - 短一拍
00:27:132 (1) - ^
00:28:799 (1) - 往前拉一拍
00:33:799 (1,2) - 可以做一个折返滑条?顺便可以包一下-w-
00:44:465 (5,6) - ^
00:52:465 (3,4) - 包的不好看
01:03:132 (1) - ^
01:06:465 (2) - 可以拉个滑条
01:32:466 (1,1,2) - 感觉可以再填充实点
01:41:799 (4) - 包3
02:00:466 (1) - 大概能在中间插多个转盘?这样更有层次感
03:17:965 (1) - ……
03:21:799 (2) - 转盘从放这里更好……

[Normal]
01:48:465 (1,2) - 柑橘可以折返滑条
01:53:799 (1,2) - 换成三个对人声的散点?
02:00:465 (1) - 同EZ
03:52:465 (1,2,3,4,5) - 感觉还是跟之前同一个节奏更妥


以上个人愚见
预祝泡图 :)
你说的基本都改了,不过不一定按照你说的改的~之前有事情打扰了一下忘了回复了。。。。。。。抱歉啊
kajiyatta
M4M
[General]
Uncheck Widescreen Support since there is no SB.
Inconsistence Letterbox, you should set it in all diffs or unset all diifs.
Delete .osb files since there is no SB.
Inconsistence Tags, you must check it.
[Hard]
There are some same rhythm and placement in this map, for me it's a bit bored since player will expect various placament and rhythm even if same song.
Placement
01:01:799(1,2,3,4) It's ok but maybe first seeing, it is a bit confused of end stack.
02:07:132(1,2,3,4) ^
02:09:132(4) Move this right in some grids,so it would be symmetrical between (3) and (4).
Rhythm
00:27:799(2,3,4,5) It's simply stacked but for Hard, I suppose this 5 combo looks a bit difficult. So replace 1/4 slider with double kicks?
01:33:132 ^
00:42:799(4) Prefer 1/2 slider to follow the vocal.
01:48:132(4)^
Hit Sound
01:35:132(1) Add finish at head t follow the instrumental.
03:01:132(1)^
03:01:799(1)^
[Insane]
Placement
00:19:799(4,6) Just CTRL+G better and the flow looks more better.Also you should do same thing (7,9).
00:26:965(7) Not stacked better since it is a bit har to see, so you can move this a bit away better. e.g.)
01:01:465(6) CTRL+G looks fine to follow the flow.
01:03:132(1) Expect more spacing since current looks smaller than other notes.
01:54:299(2) Change the direction to opposite, and the flow woudl be more fine.
01:59:132(1) Stack on the end of slider is not good since it is hard to see, so move this away better.
01:59:632(5,6) I suppose it would be more nice flow than current one.

02:47:465(2) CTRL+G better to be consistence pattern with previous (1,2).
02:59:132(1,2,3,4,1,2,3,4) I just suppose it is not reasonable 1/4 slider, it looks forced and so confused.The most reason is spacing, it looks so randomly therefore you can make more consistent spacing here.
Rhythm
00:59:132(1,2,3,4) You can listen this part again, I don't suppose any sound is emphasized so this 1/4 stream looks overmapped and not suitable.
02:04:465(1,2,3,4)^
01:47:965(5) To follow thevocal properly, I recommend this rhythm. Current sounds a bit empty at 01:48:299.
02:03:132~ Looks so similar with previous KIAI TIME, well I expect difference rhythm and placement in second KIAI TIME.
Hit Sound
00:28:465(1,2,3,4) Finish sounds louly, so delete finish and add whistle better.
00:39:132(1,2,3,4)^
01:33:739(1,2,3,4)^ ...and more.
00:35:132(1) Add finish at head.
00:43:799(1)^
01:55:799(4)^
01:51:132(1)^
[Lunatic]
Spacing looks so randomly, and not suitable slider velocity changing. You should make more constant and symmetrically.
I don't suppose it is really necessary to change slider multipiler too much.Even if the hardest diff, it is confused.
Placement
00:29:465(1,2) It looks too far and suddenly, you can change this spacing more small better.
00:38:299(1) Current is not good movement, so it's a bit hard to hit. Move this note like this?
00:39:132(6) Againg, it looks suddenly jumping and too large.
00:40:299(2)^
02:15:632(6)^
02:38:799(4)^
01:06:045(1) Get proper spacing here, it looks small compared with others.
01:08:465(4,1) Swap NC better since here is downbeat so music has emphasized.
01:40:465(4,1)^
01:14:632(5,6,7) Player won't expect this jumping stream, you should fix it better.
02:23:049(8)^
01:31:632(6) this upside note is not good since the shape of stream looks bad. So maybe like this.
01:45:799(3) The spacing looks not proper, you can set apart it bettr.
01:56:465(3,4,5,6) These 1/4 slider stream is not necessar I suppose, and it is too hard for playing. You can consider flow of movement, and replace these nots beter.
02:56:045(1,2,3,4...) Can you pass these stream? You mustn't make these stream if you can't pass them.
Rhythm
00:24:465-00:56:299 Low slider multiplier but there are a lot of big jumping, it looks not suitable placement.
00:57:882 Unnecessary green line.
01:09:799(2-9) Stream is awkward since vocal sounds louder than music.And there is no similar sounds here.
01:40:465 ^
01:41:799 ^
01:43:132 ^ ...and more.
Hit Sound
00:43:799(1) Add finish.

Skipped rest of them since it needs more work and I don't suppose it is better to write all things I should point out for aiming Ranked. (Too long mod will bother your motivaton. And I'm tired... sorry ><)
You can call me back if you need mod for easier diffs.
Anyway good luck.
NewRulerNA
as your request
red: Unrankable issue.
blue: may be unrankable issue.
Bold: not unrankable, but should fix it.


[General]
  1. not have same tags between each difficulty.
  2. title: Monosugoi Ikioi de Keine ga Monosugoi Uta
[Easy]
  1. 00:20:465 (2,3) - I think this acute angle is hard to play as easy so my suggestion here.
  2. 00:35:132 (3,4) - just suggestion.
  3. 00:35:132 (3) - add NC here? because melody follow next section at 00:35:132 - . in addition you can emphasize 00:33:799 (1,2) - .
  4. 00:44:465 (5,6) - ^
  5. 00:52:465 (3,4) - why did not use the 3/1 slider? this map follow mainly instruments so this rhythm will not fit this song. try to use 2/1 sliders.
  6. 01:10:465 (3,4) - this slider would confuse beginners. should not put the slider end around a before object.
    try this.
  7. 01:15:132 (3,4,5) - the reason is same as 00:52:465 (3,4). but try this rhythm to emphasize this section.

    1. 01:15:132 (3) - 2/1 slider
    2. 01:16:132 (4) - circle
    3. 01:16:465 (5) - 2/1 slider
    4. 01:17:465 (6) - circle
    5. 01:17:799 (7) - 2/1 slider
  8. 01:19:132 (1) - spinner end at 01:20:299 - ? at least 01:20:465 - is late.
  9. 01:41:799 (4) - same as 01:10:465 (3,4)
  10. 01:44:466 (1) - why did not same as 00:27:132 (1,1) - ?
  11. 01:49:799 (5) - same as around 00:35:132 (3).
  12. 01:51:799 (2) - off screen? this is bit issue but should fix.
  13. 01:57:799 (3,4) - same as 00:52:465 (3,4)
  14. 02:20:466 (3,4,5) - same as 01:15:132 (3,4,5)
  15. 02:24:465 (1) - same as 01:19:132 (1)
  16. 02:35:132 (1) - should use a circle. the slider follow only cymbal so the slider end hinder that.
  17. 02:40:465 (1) - ^
  18. 02:53:799 (5) - missing NC?
  19. 03:01:799 (1,2) - why did you follow 03:02:299 - ? there is a sound but it is smaller than 03:02:132 - 03:02:465 - so would not be best.
  20. 03:17:965 (1) - what does this spinner follow? there is not any sound which was extended.
  21. 03:33:965 (1) - spinner end at 03:34:965 - (or 03:35:132 - )?
rhythm is almost good but placement still needs some works.

[Normal]
  1. 00:23:965 (5,6,1) - these approach circles may confuse beginners.
    please do not stack >.<
    00:23:965 (5,6) - move to x252 y380?
  2. 00:28:799 (2,4) - remove finish? the vocal's volume is less than 0:28:465 (1,3) so would be better to do it for emphasizing. if you dont like this sugestion, exchange finish to normal-hitnormal and (default)soft-hitwhistle at all.
  3. 00:39:132 (2,3,4,5) - ^
  4. 01:01:799 (3,4,5,6) - ^
  5. 01:12:465 (3,4,5,6) - ^
  6. 01:19:132 (1) - same as Easy
  7. 01:36:465 (3,4) - this part is quiet so should reduce objects for emphasizing imo. try to add repeat at 01:36:465 (3) - .
  8. 02:00:465 (1) - why did not same as 00:55:132 (4,1,2,3,4) - ?
  9. 02:07:132 (3,4,5,6) - same as 00:28:799 (2,4)
  10. 02:24:465 (1) - same as 01:19:132 (1)
  11. 02:35:465 (2) - why did not you follow instrument only here? if you want to put, will need to put at each upbeat.
  12. 02:54:465 (3) - fmm...I think would be better to follow 02:54:799 - . there is not reason that can be ignored.

    1. 02:54:465 (3) - 1/1 slider
    2. 02:54:965 (4) - circle
  13. 02:59:132 (1,2) - easier? at least this is hard to play beginners. in addition there is a huge changing to be different from 02:56:465 (1) - . this gap is too bad...
  14. 03:04:465 (5) - reason is same as above. would be better to paired with 03:05:799 (1) -
  15. 03:27:132 (3,4,5,6) - same as 00:28:799 (2,4)
  16. 03:44:465 (6) - missing NC
[sjoy's Hard]
  1. skipped for my rule
[Aya's Lunatic]
  1. 00:38:965 (5,6) - this jump does not fit this melody imo. there is not any large sound at 00:39:140 - so not need to put it.
    like this.
  2. 00:56:465 (1,2,3,4,1,2,3,4,1,2,3,4) - I think this is overmap....
  3. 02:54:965 - two inherited timing sections. you must remove one.

    Ranking Criteria wrote:

    No two uninherited or two inherited timing sections should be placed at the same point. An inherited timing section may be placed on an uninherited timing section (but only to change the slider speed). Having two uninherited or two inherited sections on top of each other will cause problems within the beatmap.
[Insane]
  1. 00:19:799 (4,7) - I guess you forgot to add NC. should be like 00:13:799 (1,2,3,1,2,3,1,2,3,1,2,3,4) - because NC pattern is brokn.
  2. 00:23:632 (3) - I felt odd because only 00:23:549 (2) followed also back beat. should be stream end at 00:23:715 - so remove the slider and put circle at 00:23:632, 00:23:715. if you keep this slider, need to remove 00:23:549 (2) - .
  3. 00:46:465 (2) - off screen object.
  4. 00:54:299 (2) - why did you use kick slider...?
  5. 00:58:715 - add circle? just my feeling. /me runs away.
  6. 01:19:215 (1) - same as Easy.
  7. 01:16:965 (4) - keep a circular motion
  8. 01:32:465 (1) - why did not you put like 00:37:799 (1,2,3,4,5,6,7,8)? would be able to be cool if you map.
  9. 01:35:132 (1,2,3,4,1,2,3,4) - this is quiet part so this jump will not fit this melody. should not use jump here, except to ignore melody.
  10. 02:56:465 (1,2,3,4) - why did not you use two repeats slider...? just doubt
  11. 03:01:799 (1) - 03:02:465 (1) - 03:03:132 (1) - 03:03:799 (1) - 03:07:132 (1) - 03:07:799 (1) - 03:08:465 (1) - 03:09:132 (1) - these slider speed may be an unrankable issue. I think hard to understand its changing. at least I can not say rankable with certainty.
  12. 03:14:465 (4,5,6,7,8) - I suggest to remove (5,7). because emphasize the changing in next part.
  13. 03:51:132 (1,2) - should not accelerate slider speed. other sections did not it so it would confuse player.


mod time: 2hours

gl
Koiyuki


From popner's modding team

  1. Black——My personal suggestions.
  2. Bold——Highly recommended.
  3. Red——Unrankable, you must fix it.

[General]
  1. 根据命名规则,罗马音标题里面除了一些比如no, ga之类的保持小写之外一般都是首字母大写,所以我认为Title: Monosugoi Ikioide Keine ga Monosugoi Uta
  2. 有些diff开着Widescreen Support有些没开,有些diff开了Letterbox有些没开,你这图没SB吧?所以全部关掉算了!
  3. 亲,统一下tag,please
  4. 你自己做的easy, normal和insane为什么不统一kiai time呢?gd就算了

[Easy]
  1. 两次长白线一次nc,thanks (比如00:16:465 (3) - );
  2. 00:27:132 (1) - 我个人不建议转盘,我看了下你这图总共11个转盘,其实转盘太多反而坑新,我建议你还是放一个长滑条免得别人挑太多刺;
  3. 00:37:799 (1) - 01:32:466 (1) - ^;
  4. 00:52:465 (3,4) - 这俩感觉靠太近了把4往下面拉一点;
  5. 00:57:799 - 这里放note,转盘前移;
  6. 01:39:799 (2,3,4) - 请对比下2,3的blanket和3,4的blanket;
  7. 02:03:132 - 这里放note,转盘前移;
  8. 02:35:132 (1,1) - 不如做完;
  9. 02:45:799 (1) - finish;
  10. 02:51:132 (1) - finish(不再赘述);
  11. 03:00:465 (5,6) - 距离看着太近了,稍微动一下可能比较好;
  12. 00:58:465 (2) - 02:03:799 (2) - 03:13:799 (2) - 03:21:132 (2) - 03:37:132 (2) - 手动加NC,转盘NC的BUG

    既然你说要remap了那就不多说了。

[Normal]
  1. 00:13:799 (1,1,1) - 想不通这种开头你为什么就是不肯放finish;
  2. 00:24:465 (1) - finish;
  3. 00:27:132 (1,1) - 这俩转盘简直吃x,你是要坑害小朋友么;
  4. 00:31:965 (4) - 没包好;
  5. 00:57:799 (1) - 为什么还要加一个whi?;
  6. 01:16:465 (1,2,3,4,1,2,3,4) - 建议是选择一组改成两个滑条,单点过多可能“某些”bat会喷;
  7. 02:35:132 (1,2,1,2) - 同样建议补完;
  8. 02:59:132 (1,2) - 这个也可以不改,不过“某些”bat不太喜欢normal里面放多于一次的折返,而且这个有可能也会导致低评分;
  9. 03:04:465 (5) - ^;
  10. 03:16:465 (1) - 不多说;
  11. 03:19:132 (3,4) - 弧度怪异,而且看着也不好看;
  12. 03:20:465 (1,2,3,4) - 1,2的stack就算了,3和4的请务必移掉,stack可以说是normal大坑,而且你这两个stack的时间间距还不一样,更容易坑;
  13. 03:31:132 (1,2,3,4,1,2,3,4) - 一样;
  14. 03:44:465 (6) - 又忘NC,还有NC也是比较乱的最好重新弄一下;
  15. 03:51:132 (3,4,5,6,1,2,3,4) -
  16. 03:57:799 (4) - 都“呀”还不加finish,感觉拙计;

    总感觉音效加的很不勤快,只有些常有的whi,连fin都很少,clap?哪里有clap?

[sjoy]
  1. 00:23:965 (1) - 补个clap;
  2. 00:38:465 (2,3) - 前面还是五连这里怎么萎了;
  3. 00:59:132 (1,2,3) - 白线起三连没有问题么?我建议还是拆开来,白线放个note然后后面红线三连带个滑条;
  4. 01:03:132 (1,2,3) - 01:05:799 (1,2,3) - 01:13:799 (1,2,3) - 等等同^;
  5. 第二段kiai ctrl+c+v+h+j得有点诚意好不好?;
  6. 02:59:799 (6,7,1) - 你为何这么吊;
  7. 03:08:715 (2,3,5,6) - 突然玩二连了?红线上明明有鼓音,你是这么喜欢坑人么?;
  8. 03:46:632 (1) - clap;
  9. 03:57:299 (3,4) - 前面那个clap后面那个fin;

    看完了sjoy的hard,突然感觉我真TM无比善良。

[Insane]
  1. 00:27:965 (7) - 方向太直对着8了,感觉往右边偏一点会比较好;
  2. 00:32:799 (2,3,4,5,6,7,1) - 间距不太好
  3. 00:40:465 (1,2,1,2,1,2,1,2) - 这里其实没有这么强烈的摆折返跳的必要;
  4. 00:44:132 (1) - 这个NC有什么必要性么?还有00:43:965 (2,1) - ctrl+g,和前面呼应;
  5. 00:50:299 (8,9,10,11,12,13,1) - 妥妥的overmap,而且这段连打没有存在的必要性;
  6. 00:49:799 (7) - NC;
  7. 00:51:132 (3,4,5,6) - 这是什么奇怪的形状?
  8. 00:52:299 (8,1) - 间距太近,摆个跳什么的比较好: https://osu.ppy.sh/ss/1194111
  9. 00:53:465 (3) - 下弯: https://osu.ppy.sh/ss/1194112
  10. 00:54:299 (2,3) - 这一段其实可以摆个串;
  11. 00:55:132 (1,2,3,4) - 要我这里绝对摆串2333;
  12. 00:58:465 (1) - 弧度和前面的串不配啊;
  13. 00:59:465 (3,4,5) - 34位置调一下让1,2,3,4间距相等
  14. 01:00:215 - 这里加个note把串连起来比较好,前面5再改个位置吧;
  15. 01:01:132 (5) - ctrl+g改个位置和6对称下;
  16. 01:08:465 (1,2,3,4,5) - 这flow我觉得特别奇葩,234就不能改个角度么?;
  17. 01:10:132 (2) - 往右边移一点;
  18. 01:11:799 (3,4,5,6,7) - 这里造型改成和前面的2关于y轴对称怎么样啊;
  19. 01:29:799 (1,2,3) - 这三个滑条的形状,需要我多说什么么?;
  20. 01:41:799 (1) - 这个位置其实不好,但是既然后面都包好了所以建议是把7放的离3近一点;
  21. 01:45:799 (1,2,1,2,1,2,1,2) - 这里也感觉和前面一样,当然可以不改;
  22. 01:47:632 (2,3,4,5) - 这一段换个节奏?http://puu.sh/5W0dU.jpg
  23. 01:54:799 (5) - 还不如往右边弯;
  24. 01:56:465 (1) - 没有其他做法了么?这种形状真的不好看啊;
  25. 01:59:465 (4,5,6) - http://puu.sh/5W0iK.jpg ?;
  26. 02:12:465 (1,2,3,4,5) - 太似曾相识了吧?;
  27. 02:10:132 (2,4) - 这两位置换一下,2变成4,4变成2试试?;
  28. 02:11:798 (4) - stack到后面的1上面去;
  29. 02:20:799 (2) - 改成上凸;
  30. 02:24:465 (5) - finish啊;
  31. 02:39:132 (1,2) - 浓厚的即视感;
  32. 02:41:799 (1,2,3) - blanket距离;
  33. 02:48:465 (1,2) - 前面跳这么high这里stack;
  34. 02:55:965 (4,5,1) - 这里下的比较坑,不过随便改不改;
  35. 02:56:465 (1,2,3,4) - 你要是敢更屌一点就直接每个加一个reverse,不然我听着比较违和;
  36. 03:01:132 (1,2) - 这里下的不太好,其实这里第二个音开始在03:01:424 - ,第三个开始在03:01:674 - (1/16听出来的不一定准233),你这里跟鼓音的确也没有问题但是我能觉得你就是跟着电吉他solo的音轨的,所以后面也是,仔细听一下这两个音轨是不同步的,目测电吉他要1/12下233我不太确定;
  37. 03:12:465 - 这一段应该是减速段,考虑一下减sv?;
  38. 03:18:799 (6,7,8,9) - 我真没听出来这里应该有一个四连;
  39. 03:23:632 (5,6,7) - please tell me what lieqi flow it is;
  40. 03:25:799 (1,4) - 索性和2,3同向吧;
  41. 03:33:799 (1) - finish;
  42. 03:57:799 (6) - 最后都不肯放个finish,你是多爱whi?;

    音效感觉比较懒。

[Aya]
  1. 00:13:799 (1) - finish(以及如下等等,音乐有fin你就加啊);
  2. 00:29:465 (1,2,3) - 顺着音乐和vocal来说其实1,2,3都跳比较好;
  3. 00:41:632 (6,1) - 这里也应该跳一下,我个人是建议把6移得离前面的5近一点,比如stack在前面的2上面;
  4. 00:33:132 (4) - 这里NC,要么00:43:799 (1) - 去掉NC;
  5. 00:56:465 (1,2,3,4,1,2,3,4,1,2,3,4) - 虽然这一段我也很喜欢,但是其实这里根本就没有连打,妥妥的overmap,你可以不改不过要看看bat怎么说了;
  6. 01:16:632 (1,1,2,3,1,2,3,1,2,3,1,2) - 这里的NC太混乱容易造成读图错误,为什么要把NC加在蓝线上?;
  7. 01:53:799 (4,7) - 不考虑加个NC什么的?;
  8. 同样当中的电吉他solo的音轨问题,见insane;

    图做的不错不过太拘限于vocal,有些鼓点很好做节奏的地方都选择了跟着vocal摆,当然也不是不可以啦。

最后祝您身体健康。
sjoy
[Hard]
There are some same rhythm and placement in this map, for me it's a bit bored since player will expect various placament and rhythm even if same song. maybe you are right I'm a bit lazy for placement;)
Placement
01:01:799(1,2,3,4) It's ok but maybe first seeing, it is a bit confused of end stack. I think it's ok
02:07:132(1,2,3,4) ^ ^
02:09:132(4) Move this right in some grids,so it would be symmetrical between (3) and (4).done
Rhythm
00:27:799(2,3,4,5) It's simply stacked but for Hard, I suppose this 5 combo looks a bit difficult. So replace 1/4 slider with double kicks? I don't think it is hard in the hard diff
01:33:132 ^
00:42:799(4) Prefer 1/2 slider to follow the vocal. ok
01:48:132(4)^ ok
Hit Sound
01:35:132(1) Add finish at head t follow the instrumental.ok
03:01:132(1)^ keep
03:01:799(1)^ ^
■00:23:965 (1) - 补个clap;2个WHIS够了。CLAP是打节拍的
■00:38:465 (2,3) - 前面还是五连这里怎么萎了; 跟VOCAL呀,前面没唱这里有唱
■00:59:132 (1,2,3) - 白线起三连没有问题么?我建议还是拆开来,白线放个note然后后面红线三连带个滑条;好
■01:03:132 (1,2,3) - 01:05:799 (1,2,3) - 01:13:799 (1,2,3) - 等等同^;好
■第二段kiai ctrl+c+v+h+j得有点诚意好不好?;明明有改动呀
■02:59:799 (6,7,1) - 你为何这么吊;
■03:08:715 (2,3,5,6) - 突然玩二连了?红线上明明有鼓音,你是这么喜欢坑人么?;我一直跟BASS音阿 2连哪会坑了 要蓝线单点才坑
■03:46:632 (1) - clap;
■03:57:299 (3,4) - 前面那个clap后面那个fin; CLAP就不加了 24打节拍用

看完了sjoy的hard,突然感觉我真TM无比善良。你好善良麻婆


thanks for modding :D
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