Marcin wrote:
Yeah, misunderstanding, since I didn't read part about osu!mania. Sorry for that. (fixing title because of that)
I did not mean it specifically for o!m, but for o!m, taiko and ctb.
Fine I heard you like pics so I make a pic of it to explain
There is this song made for regular osu
http://osu.ppy.sh/b/74327It shows the difficulty as 4.82 (or 5stars as rounded in the client) thats fine for now I guess. First comes should not be able to pass it.
The problem that I have is that when I select the ctb mode it still shows the same difficulty values for each difficulty/song, as it does for when I play the regular osu! mode
But with the ctb mode its so easy that a baby can pass it. It does not deserve to be valued at 5star. It should be valued at something much easier.
My suggestion was that when I select the the game mode to something different like ctb, I would have different difficulty values for each converted difficulty/song. I would want it to look something like this
Now you get what I mean?
The reason I just used o!m in my opening post example is because its the most extreme in that mode. For o!m song to be 5star, it needs to have 14notes per second in the native maps, but because the requirement is much lower in regular osu songs it is stupid that the converted maps use same difficulty rating as the original versions.
zzzzzzzzzz this thread is such a mess