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Brown Eyed Girls - Abracadabra

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Topic Starter
Shulin
Detailed Modding v.5.0 Go~

Osz. File Check (Done)

SPOILER
Video: No
SB (Story Board): No
Custom Skin: No
Background: Yes
[Current] Size: 6.87 MB / 10.00 MB
Source: Yes
Tags: Yes


[Easy] (Done)

SPOILER
Timing (BPM / Offset): 128.000 / 7,754 ms
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Currently] with Audio Lead-In: No
[Current] Slider Tick Rate / Velocity: 0.5 / 0.70
Distance Snap Average: x1.0 + Manually Snapped
[Current] Objects: 199 ( 155 Circles / 40 Sliders / 4 Spinners )
[Current] Max Combo: 277
[Current] Max Score: 1,014,992
[Current] Star Rating: 2.30
[Current] HP Drain Rate: Lv.4
[Current] Circle Size: Lv.2
[Current] Overall Difficulty: Lv.4

Well... I can give you my overall thoughts about the current setup since it would be easier to explain. The first problem I see is the spacing overall in the map. Its quite unstable and hard to play with. When you need to adjust the spacing, its best to stick to one distance snap rate as using more than one can ruin the "ideal" spacing. This map also doesn't feel that easy. It feels like its going in the right direction, but feels rough to play since its not that "simple". I can understand making easier difficulties is hard though, but you have to remember to keep it simple and easy. When you have notes bunched up like at 00:15:48 (1,2,3,4), it can throw off the new players really bad. This can be fixed with a simple and steady pattern of 1/1 beats (1/2 can be used, but has to be used carefully). The best thing to do with the spacing is to match it with the slider velocity as well. The slider velocity also effects the distance snap rate as well so you want to find the proper rate to use to match it and when you find a note that needs to adjusted without the distsance snap, then its easier to just turn it off temoparily till you fix that note in place.

[attachment=1:82bd7]Brown Eyed Girls - Abracadabra (Shulin) [Example Copy (Easy)].osu[/attachment:82bd7]

Its not the best example, but if you try mapping to the beats mostly than the lyrics, it could make the map more simple and easier (not all the time but it can work).I hope it helps.

[Hard] (Done)

SPOILER
Timing (BPM / Offset): 128.000 / 7,754 ms
[Currently] with double BPM: No
[Currently] with altered timing sections: No
[Currently] with Audio Lead-In: No
[Current] Slider Tick Rate / Velocity: 1 / 1.70
Distance Snap Average: x1.0 + Manually Snapped
[Current] Objects: 347 ( 306 Circles / 37 Sliders / 7 Spinners )
[Current] Max Combo: 406
[Current] Max Score: 4,186,770
[Current] Star Rating: 4.64
[Current] HP Drain Rate: Lv.8
[Current] Circle Size: Lv.3
[Current] Overall Difficulty: Lv.8

00:04:00 (1,2,3,4,5,6,7,8,9,10) - This is something you want to avoid doing when mapping any song. You can't have notes before the first offset. Even if it sounds like it works, it really doesn't. If you want to use the notes from that point, you have to replace the first offset to that note but also do the same adjustment for other diffiuclties as well.
00:10:74 (7,8,9,10,1) - When planning to set a jump, becareful to not set it unreasonable.
00:14:49 (7,8) - Some beats you can map with the flow, but there are certain beats that can't be mapped depeneind on the style you're doing. Using 1/8 timing for beats like this can be tricky.
00:20:64 (9,10) - This was almost confusing since it would be hard to tell where the slider starts.
00:49:00 (1,2,3,4,5,6,7) - When doing shapes, you have to make sure the notes are even together. If a note looks odd in the whole form, it wouldn't look or play as good.
01:07:98 (1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18) - There would be complains about having combos this large. Thought 18 is like the "ideal" recommended count, its only when it has to be. The combo can still be broken into something smaller if you find a certain point in the lyrics like 01:11:50 (13) can start the new combo at that point.
01:19:00 (1) - Make sure to becareful with short spinners. The safe and reasonble way to go is 300 + 2000 bonus on auto for human error reasons. Its okay for now, but just a note for you to keep in mind of.
01:26:50 (1,2) - For the pair of notes used like this around this difficulty, some modders would ask "why" that extra note is there. It feels like there should have been
02:00:13 (1) - Around here, its a good spot to make the spinners silent to add an effect to the map.

Here's an idea of what I was explaining. Not really much of an example, but you can see the patterns of the notes and how they "connect" to the beats. - [attachment=0:82bd7]Brown Eyed Girls - Abracadabra (Shulin) [Example Copy (Hard)].osu[/attachment:82bd7]

Overall: The map still needs some more work, but the main issue I see is the spacing. When you used two different distance snap rates + a slow slider velocity, it can make the map look messy (for [Easy]). Also, the spacing is kinda unstable on [Hard] as well. You can set the jumps but it has to be done carefully. I know you can make this map work out and don't feel bad about having errors since its part of the learning & mapping process. If you need more help, feel free to ask me when i'm around (or forum PM me). I'll drop my star in then...
Thanks for a mod, the changes I've made so far:

Easy: [Done]
- Redone the spacing completely, slider velocity changed to x0.9, distance snap is also x0.9, everything relocated to give a "smoother" game play.
- Beats follow the beat rather than the lyrics for the most part.

Easy is pretty much complete, but obviously further suggestions are always welcome.

Hard [Done]:
- I've made the easier changes, such as silencing the spinners at certain parts, correcting the unreasonable jumps, deleting beats before the offset etc.
- Redesign Complete.
whymeman
Remember, some of the errors posted are suggestions, not directions. Edit to what you see fit.

Non-Detailed Modding v.1.0 Go~


[Easy] (Done)

SPOILER
01:00:48 (B) - Delete and replace break.
01:45:48 (B) - ^
01:52:05 (1,2,3) - Better to use a repeating slider for this. Novice players won't be able to read the 1/4 division properly or fast enough.
01:56:26 (B) - You could maybe just have some sliders to replace this break since there are some beats that could be used. But its only optional though and up to you, not up to me.
02:09:62 (4) - Maybe this could be a new combo?

Notes: Looks better than before. Just a few things to check with from what I see and I still wonder about the combo sizes but its best to see what others would say about it first though I like how you try to keep the map simple as well.

[Hard] (Done)

SPOILER
00:19:47 (?) - Its possible to fit a note here.
00:20:64 (9,10) - The notes cannot block the view of the slider like how (9) is set, the player can't tell where the slider is going to start.
00:36:11 (?) - Could fit a note here.
00:41:73 (?) - ^
00:41:97 (3) - It sounds more better to shrink the slider by 1/4. The "dragging on" lyrics can throw you off if you're not careful.
00:43:37 (1) - You could try to make it 1/4 shorter to make it sound better.
00:59:78 (8,9) - (8) Needs to be a bit closer to (7) and (9) needs to move down a bit closer to (8) to line them up evenly and have it neatly spaced.
01:21:11 (?) - A note could fit here.
01:26:73 (?) - ^
01:28:37 (1) - The spinner could be 1/4 shorter to sound better with the beat.
01:58:49 (1,2,3,4) - This stack is not evenly lined up with 01:58:14 (12).
02:27:20 (2,3,4,5) - (2) and (3) is not lined up with (1). Try highlighting this section and then try to line up (2) and (3) with (1) to save time and effort.
02:28:96 (1) - This spinner could start at 02:28:84 (1/4 earlier) and then end it at the same place at 02:29:78.
02:35:87 (1,2,3,4,5,6) - Could try to get (1) lined up with 02:34:94 (6) doing the same as suggested @ 02:27:20.
02:39:16 (4) - This needs to go up a bit to line up with (3).

Notes: The map has improved much more than last time. You're making better use of the beats like I showed you. Just have to deal with the spacing issues and could add in some notes where a beat could really fit to avoid "instinctive clicking" where there are no hitnotes. Just take some time to double check into this and then it should be more easier to fix any other minor stuff from there. :)

Overall: The map sounds and plays better than before. Just some minor not that bad stuff to fix. Oh and another thing to point out is that the combo colors seem too dark that it conflicts with the background. If you can use lighter colors on this map, that would help out a lot (and save the trouble of avoiding complaints). It doesn't have to be super bright or anything, just colors that don't try to "blend" right into the background like how black kinda just mixes into the background when the notes appear. But overall, good job and keep at it. :)
Topic Starter
Shulin
Thanks for looking at this again :D , I've implemented pretty much all of the changes you suggested, rather than a lengthy quote here is an overview:

Easy:
- Added notes to the break.
- Separated some combo's, none go above 7 but if any beginner players find this hard I'll change it.
- Reinserted break time again. [I've done this several times now, hopefully the problem is now solved]

Hard:
- Hit sound changes.
- Additional notes.
- Made the spacing symmetrical [I hope].
- New combo changes, [none go above 11 I think].

All:
- Lighter colors, black traded for light blue, if the pastel colors annoy anyone I have no problem changing it.
Lizbeth
Nice map. i like how u follow the rhythm n_n
just few suggestion..

Hard
00:35:99 (2) - remove note
00:36:23 - add note
01:26:62 (2) - remove note
01:26:85 - add note
02:34:58 (4) - remove note
02:34:82 - add note
02:34:58 (4) - remove
02:36:69 - remove note
02:39:74 (6) - remove
02:39:98 - add note

basically im just suggestin to replace some of the triples, sound better this way IMO.

Easy
all fine
just one thing: reinsert all breaks

good luck
star
Topic Starter
Shulin
Thanks for the suggestions:

Nice map. i like how u follow the rhythm n_n
just few suggestion..

Hard
00:35:99 (2) - remove note
00:36:23 - add note [ I kept this as it was so it was the same as the beat that comes a couple of seconds later.]
01:26:62 (2) - remove note
01:26:85 - add note [ I agree this sounds better - change made]
02:34:58 (4) - remove note
02:34:82 - add note
02:34:58 (4) - remove [ Removed triplets from this section. ]
02:36:69 - remove note [ Done ]
02:39:74 (6) - remove [ Done ]
02:39:98 - add note [ Done ]

basically im just suggestin to replace some of the triples, sound better this way IMO.

Easy
all fine
just one thing: reinsert all breaks [ This is like the 5th time I've done this lol, but done it again, I wonder if there's a problem?]

good luck
star
Further suggestions are always welcome :D
whymeman
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Shulin
If you exit editor without saving, the changes to the breaks won't be saved (It doesn't seem to ask about saving from break changes alone). Its easier to save after finishing just the break changes, Also, when you move around the notes, especially when changing the offset or BPM, then breaks have to be replaced. Same for when you edit the notes next to the breaks. It has happened to me before as well (; ._.) ...
Thanks for the information, I would never have guessed. I've reinserted all break times again and saved it to make sure, the break issue should be fine now.
Echona
cool sound~
I like this map!
proposes only one.

EASY
02:41:504(1.2) - I like the slider pattern of 01:41:738(1.2).
How about the use of this pattern from 02:41:738?
Topic Starter
Shulin
EASY
02:41:504(1.2) - I like the slider pattern of 01:41:738(1.2).
How about the use of this pattern from 02:41:738?
Thanks, I've done this, it sounds better now :D
Mukku
Hiai~!


Easy
Nothing wrong here :3

Hard
[00:49:472] (2) Clap
[01:16:191] (3) Clap ending
[01:27:910] (8) IMO clap fits better than finish.

Nothing wrong with the maps ~ Star'd
Azure_Kite
Here's my mod

Blue = Suggestion Red = Check this

[Easy]
00:21:81 (6) - Maybe add an extra reverse
02:37:75 (1) - Maybe consider kiai time here until 02:41:03?
02:43:61 (3) - Maybe add kiai to the final reverse of the final slider
No problems found; Nice diff :D

[Hard]
Same suggestions for kiai here as with [Easy]
No problems found :)

Nice job!
Jinxy
[Easy]
Use 0.8 snap? Up to you.
01:34:70 (2) - Literally in the middle of nowhere, and a kind of offbeat. Remove this and add two notes on 01:34:45 and 01:34:91.
01:36:58 (2) - Same as above, you should be able to tell what to add.
01:52:05 (1) - Plain weird. Remvoe this beat and let the break readjust.

[Hard]
GJ. :D
Alice
Easy
00:39:62 (5) - Hmm.. Maybe 1/2 extend, and why not a finish at the end? >:

Hard
There's lot of out of map notes, isn't there? But doubts people would play this in hard rock. xD
00:26:85 (2) - Spacing is confusing since notes that close in the timeline are closer, after. Even if it's hard diff I don't really like it D:
00:40:68 (1) - No D: this one should really be upper, it's way too out I think :/
01:26:97 (4) - I hate saying this sort of things xP but 1 grid down and align with previouses??

As said there's lots of out of map, I don't classify all them but maybe it would be better to get rid of that..?

Awesome, good choice of song, star
Topic Starter
Shulin
Here's my mod

Blue = Suggestion Red = Check this

[Easy]
00:21:81 (6) - Maybe add an extra reverse
02:37:75 (1) - Maybe consider kiai time here until 02:41:03?
02:43:61 (3) - Maybe add kiai to the final reverse of the final slider
No problems found; Nice diff :D

[Hard]
Same suggestions for kiai here as with [Easy]
No problems found :)

Nice job!
All added, thanks!

[Easy]
Use 0.8 snap? Up to you.
01:34:70 (2) - Literally in the middle of nowhere, and a kind of offbeat. Remove this and add two notes on 01:34:45 and 01:34:91.
01:36:58 (2) - Same as above, you should be able to tell what to add.
01:52:05 (1) - Plain weird. Remvoe this beat and let the break readjust.

[Hard]
GJ. :D
Added the beat suggestions, I like the distance snap as it is though.

Easy
00:39:62 (5) - Hmm.. Maybe 1/2 extend, and why not a finish at the end? >: Added finish but left the beats as they were.

Hard
There's lot of out of map notes, isn't there? But doubts people would play this in hard rock. xD How did this happen? You're right there are so many out of map notes, hopefully I've caught them all but I have no idea how this has happened, it wasn't like this before.
00:26:85 (2) - Spacing is confusing since notes that close in the timeline are closer, after. Even if it's hard diff I don't really like it D: Fixed the two beats are closer.
00:40:68 (1) - No D: this one should really be upper, it's way too out I think :/ Fixed this along with many others.
01:26:97 (4) - I hate saying this sort of things xP but 1 grid down and align with previouses?? Fixed

As said there's lots of out of map, I don't classify all them but maybe it would be better to get rid of that..?

Awesome, good choice of song, star
Thanks to all mods :D
blissfulyoshi
Easy:
combo mod:
01:35:87 (1) - remove new combo to be consistent with 00:50:87 (4)
02:35:87 (1) - ^

Hard:
00:58:61 (3) - new combo for new line of lyrics
01:35:87 (6) - ^
01:45:25 (1) to 01:51:58 (6) - the way you added new combos here seems different than the your combos that follow the lyrics. I would expect the new combos to be at 01:47:12 (6), 01:49:00 (5), and 01:50:87 (3). Your choice to change it or not.
02:43:61 (3) - new combo for new line of lyrics

Nice map. Star.
Topic Starter
Shulin
This map has been deleted on the request of its creator. It is no longer available.
Kytoxid
Let's be really picky.

3 seconds of lead-in time is probably not necessary here.

[Easy]

00:20:87 (4,5) - Line these up.
00:35:87 (3) - Maybe new combo?
00:41:50 (1,2) - Slightly farther than normal.
00:46:19 (3) - Move the endpoint up 1 grid, and 2 grids right, and move 3,4,5,6,7 a grid right to line it all up.
00:56:03 (7,1) - Spacing's farther than normal again.
01:26:50 (1,2) - ^
01:37:28 (10,1) - ^
02:00:25 (1,1) - Start these 1/2 later? (same endpoint)
02:07:75 (1,2) - Too close.
02:19:00 (1,2,3,4) - Shift these to the right to line up with what came before?

[Hard]

00:38:69 (2,4) - 4 is slightly to the right of 2 by a grid.
00:47:12 (5,6,7) - Move 6,7 one grid right.
01:11:85 (3) - Maybe move this down one grid to line up with 4.
02:04:00 (1) - Maybe use soft hitsounds for this section.
02:33:06 (9) - Up a grid to line up with 8?
02:42:67 (2) - Up a grid to line up with 1?

Yeah, very picky. Pretty nice overall, so have a star. :)
Topic Starter
Shulin
This map has been deleted on the request of its creator. It is no longer available.
DJPop
~Easy~ <<< Rename to "Normal"
00:21:81 (6) - hitclap on 3rd note
00:23:22 (1) - hitclap on start
00:25:09 (4) - ^
00:35:87 (3) - new combo
00:42:44 (2) - move 1/4 left would be better
00:44:31 (4) - ^
01:17:59 (6) - ^
01:43:49 (1) - start on red tick
02:03:65 (1) - start on next white tick
02:07:63 (1) - move 1/4 right

~Hard~
Fine.


+Star
Topic Starter
Shulin
~Easy~ <<< Rename to "Normal" But it's really easy :D
00:21:81 (6) - hitclap on 3rd note
00:23:22 (1) - hitclap on start
00:25:09 (4) - ^
00:35:87 (3) - new combo
00:42:44 (2) - move 1/4 left would be better
00:44:31 (4) - ^
01:17:59 (6) - ^
01:43:49 (1) - start on red tick
02:03:65 (1) - start on next white tick
02:07:63 (1) - move 1/4 right


~Hard~
Fine.


+Star
All fixed :) Thanks!
Lokamp
Easy
00:34:000 (1,2,1,2) - move these beats 2 squares down and 1 square left
01:32:012 (5) - end this slider with a clap...
01:40:009 (5) - ... and start this one with a clap!
01:43:061 (spinner) - finish here
01:57:067 (2,3) - clap here
01:58:037 (4) - new combo
02:15:025 (1,2) - start the slider with a finish, clap the beat
02:34:094 (3,6) - clap the repeat of these sliders

Hard
00:59:031 (4,6) - clap here
01:34:023 (2,4,2,4) - star these sliders with clap and end them with finish
01:53:022 (2,7) - clap here
01:55:044 (5) - ^

Nice song and intelligent spacing! Maybe change Easy mode's name into Normal, then... star for you ;3
Topic Starter
Shulin

Lokamp wrote:

Easy
00:34:000 (1,2,1,2) - move these beats 2 squares down and 1 square left Done
01:32:012 (5) - end this slider with a clap... Done
01:40:009 (5) - ... and start this one with a clap! I didn't like the sound of this
01:43:061 (spinner) - finish here
01:57:067 (2,3) - clap here
01:58:037 (4) - new combo
02:15:025 (1,2) - start the slider with a finish, clap the beat
02:34:094 (3,6) - clap the repeat of these sliders Done all of the above :D

Hard
00:59:031 (4,6) - clap here Done
01:34:023 (2,4,2,4) - star these sliders with clap and end them with finish I haven't done exactly this but I've used your suggestion for 2 and 2
01:53:022 (2,7) - clap here Done
01:55:044 (5) - ^ Done

Nice song and intelligent spacing! Maybe change Easy mode's name into Normal, then... star for you ;3
Nice hitsound suggestions, I still think this is an Easy rather than a normal so its staying as "Easy" for now until I get more complaints ;) Thanks for modding!
kino77
Great job~

[Easy]
01:19:00(1)-I like it to be a reaverse slider~
01:20:88(3)-^
02:00:02(1)-Start here white tick?

[Hard]
00:50:64(5,6)-Spacing?
01:31:19(3,4)-^
02:00:14(1)-Start here white tick?

Star~
Topic Starter
Shulin

kino77 wrote:

Great job~

[Easy]
01:19:00(1)-I like it to be a reaverse slider~
01:20:88(3)-^
02:00:02(1)-Start here white tick?

[Hard]
00:50:64(5,6)-Spacing?
01:31:19(3,4)-^
02:00:14(1)-Start here white tick?

Star~
All fixed, thanks for the mod Kino :D I'll update when I can connect to bancho.
cyanberryio
[Easy]
02:45:014 - I don't really get what this is for...if anything it should be 1/4th later. (Make sure if you change it, change it in Hard too.)

[Hard]
00:30:072 (2) - This isn't so big right now, but I really suggest you fix this slider. Future updates may kill these strange glitchy sliders.

Fun Hard... :D
Topic Starter
Shulin

Alex0686 wrote:

[Easy]
02:45:014 - I don't really get what this is for...if anything it should be 1/4th later. (Make sure if you change it, change it in Hard too.) It's for the spray of stars at the end :D I tried moving it back but it looked the same lol

[Hard]
00:30:072 (2) - This isn't so big right now, but I really suggest you fix this slider. Future updates may kill these strange glitchy sliders. I've redrawn this slider, I'm not sure how it took on such a strange shape in the first place but fixed.

Fun Hard... :D
Thanks for the suggestions!
Mismagius
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Shulin

Blue Dragon wrote:

Queue Modding :3

Easy
01:08:069 (2,3,4) - that's hard for easy, remember, newbies will play this
01:31:066 (4,5) - align with (3)?
01:33:006 (6) - oh wtf at end
01:34:094 (3,4,5) - hard for easy
01:36:081 (8,9,10) - ^

Hard
Nothing <3

Great map, you got a star(ite, ololololol)
All fixed, removed those notes that might be too hard for an easy. Thanks for the mod.
Tanmak
[Easy]
00:11:504 (1,2) Slide note?

[Hard]

00:31:660 (4) Hitsound is little strange. Add whistle?
00:32:832 (7) Remove whistle?
01:22:754 (1,2,3) Whistle?

Great map. And I like this song.
Starred. :)
Topic Starter
Shulin

Tanmak wrote:

[Easy]
00:11:504 (1,2) Slide note?

[Hard]

00:31:660 (4) Hitsound is little strange. Add whistle?
00:32:832 (7) Remove whistle?
01:22:754 (1,2,3) Whistle?

Great map. And I like this song.
Starred. :)
All added thanks, for the star and suggestions!
foulcoon
Offset might be early, i played fine with +10 but it could be my UO.

Otherwise, this map is ready for ranking (in my opinion)!
Topic Starter
Shulin

foulcoon wrote:

Offset might be early, i played fine with +10 but it could be my UO.

Otherwise, this map is ready for ranking (in my opinion)!
I checked into the offset again and +5 seems to work the best (right in the middle of current and the one you suggested), that would probably take into account the variation in UO (I think.) Hopefully that solves the offset problem.

Thanks for the star! :D
Dusty
*Star

[Easy]
Plays a little too well.

[Hard]
Hitsound use is overly impeccable.

Uh, yeah.
Diasios
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Shulin

Dusty wrote:

*Star

[Easy]
Plays a little too well.

[Hard]
Hitsound use is overly impeccable.

Uh, yeah.
Thanks for the star!

xxheroxx wrote:

Mod Info's:

Green: Suggestions.
Orange: I think you should fix this.
Red: You must fix this.

Starts Suggestions:

I think you should make another diff.

[Easy]

It's ok (booring :<)

[Hard]

It's ok

Starred~
Thanks for looking at this, I would make another difficulty but my attempt at a Normal sucked and and my Insane just didn't fit the song. Thanks for the star!
arien666
브라운아이드걸즈!!!
[Sorry to use Korean :3...]

[Easy]
No issues :3

[Hard]
01:07:99(1,2,3) - [Suggestion] Move 1 grid down

Most are great :3
I think it seems be bubbled soon.
Good luck XD

Star here :3
And don't give kudosu to this reply :3
ps.MV is not necessery :3
Topic Starter
Shulin

arken1015 wrote:

브라운아이드걸즈!!! = Brown Eyed Girls :D
[Sorry to use Korean :3...]

[Easy]
No issues :3

[Hard]
01:07:99(1,2,3) - [Suggestion] Move 1 grid down Done, thanks

Most are great :3
I think it seems be bubbled soon.
Good luck XD

Star here :3
And don't give kudosu to this reply :3
ps.MV is not necessery :3
Well since you don't want kudosu I won't give it, thanks for the mod :D
thepianist
Mm small suggestions (: They seem really well done.

Easy
Looks fine

Hard
00:13:061 (2,3,4) - Move up a grid or so? doesn't look aligned
00:31:054 (3,4) - Feels a bit odd. Possibly add one more before to make a triplet?
01:10:080 (4,5,6,7) - Move up a grid.
01:26:097 (4) - ^


Yay Star!
Topic Starter
Shulin
This map has been deleted on the request of its creator. It is no longer available.
jericho2442
[Easy]
seems fine :)

[Hard]
01:52:076 (1) - no need for new combo here, it dount go with the pattern, it dont go with the music, and it dont go with the vocals

______________________________
nice problem free maps, good job, star
Topic Starter
Shulin

jericho2442 wrote:

[Easy]
seems fine :)

[Hard]
01:52:076 (1) - no need for new combo here, it dount go with the pattern, it dont go with the music, and it dont go with the vocals It's for the "yeah yeah yeah" part :P But I've rethought some of the combo's.

______________________________
nice problem free maps, good job, star
Thanks for modding!
RandomJibberish
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
Shulin

RandomJibberish wrote:

Easy:
01:53:022 (1,2,3) - I think these would look better at perfect 45 degree angles, but idk. Meh, these are Ok
Otherwise good~

Hard:

00:30:072 (2) - I think this would look better in this kind of shape. Nice, changed :D
00:33:018 (1,2,3) - Really unintuitive spacing. I guess this is really annoying, turned the slider around it should fix it.

Great map, star~
Nice suggestions, thanks!
Hikato
Couldn't find anything except some nazi alignment :D

Feel free to ignore them:
SPOILER
[Hard]
01:53:022 (2) - align? D:
02:17:036 (2,3,4) - align? D:
02:24:086 (2,3,4) - align? D:

Nice maps. :) Star!
Topic Starter
Shulin

Hikato wrote:

Couldn't find anything except some nazi alignment :D

Feel free to ignore them:
SPOILER
[Hard]
01:53:022 (2) - align? D:
02:17:036 (2,3,4) - align? D:
02:24:086 (2,3,4) - align? D:

Nice maps. :) Star!
All fixed thanks for modding! :D
foulcoon
Every post since mine has been generally useless... This map is ready to be ranked now :)
ztrot
bubble
Topic Starter
Shulin
Thanks foulcoon, and thanks for the bubble ztrot :D
Pasonia
I approve.
Topic Starter
Shulin
Thanks for your approval Pasonia :D

For the listing:

Genre - Pop
Language - Korean

Thanks to everyone who helped mod this :D
ghang2
good song!
can I mod 'normal'?XD
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