IRC mods + star
Xgor wrote:
Small Dream:
No problems woo
yeahyeahyeahhh's Dream:
00:12:379 (1,2):I think it's sounds far far better if you delete the secound silder and add a reverse arrow on the first slider. since I'm getting a lot of complaints, I'll change this.
01:26:114 (1): I think this slider would sound better if you made it into a 1/2 slider with a reverse arrow.... But this one I will keep
01:38:466 (1): this silder is overlapped with tha slider beforehand making it alsoms impossible to predict! Hmm.. I'm going to let this rest for now... I think the note before the 2nd sldier and the speed of the song makes it noticeable.
Inozuma's Dream
00:19:226 (1,2,3,4,5,6,7,8,9): i find the spacing very confusing here...
Nice map! I liked the skin too (I need to make s custom skin to the next map i do)
*star* Thanks!
minyeob wrote:
[Overall]
Pretty good.
Well, you have to think about "jump" thing. You don't have to use "jump" on [Easy]. In normal, small jump can be used only. I'll check out the one on Small dream, but it wasn't intended to be [Easy], more so Normal.
[Small Dream]
01:35:85 (1,2,1,2) - Don't use jump Hmm.. this is normal.. so I'm going to keep.
[Your Dream]
00:30:31 (2) - Minor thing. I think this is too close from (1) No way minor, thanks for picking that up!
01:32:27 (2) ~ 01:34:22 (6) - Hard for normal players? Intended to be the hardest diff.
01:36:50 (1) - Don't use jump lol ^
[Inozuma]
00:19:22 (1~9) - Need a new combo between this part(In my opinion)
Starred~! TY!
IRC/Skinning kudos.x3ns0r wrote:
starred
Harris73 wrote:
Really great map. Skin adds for extra points. Woo ty
Small Dream:
This is easy, yes? Normal
00:08:46 (5) - A little uneven? Try to make it curve out level/straight to the next note. Sure
00:39:77 (1) - Sounds better if you end it a beat early. Hmm you're right
00:44:98 (timing sections) - You can eliminate timing sections if you just use a custom hitsound override with normal-hitfinish.wav. Good to know for future references... but its not really that big a deal or?
01:35:85 (1,2) - Then this kind of jump is a no-no in easies. The rest of the map is pretty easy too, so these jumps will come unexpected. At least make it 2x spacing instead of this. Grr everyone seems to be complaining about this... I'll change it to save me time later lol
yeahyeahyeahhh's dream
00:00:64 (1) - Beginning's just like Small Dream :< More or less with less sliders and more spacy
00:11:07 (1,2,1) - These sliders don't quite go together well. Make them level/straight again.
00:14:00 (1) - Again with the normal-hitfinish.wav.
00:31:94 (1,2) - Uneven Yes it is I did Horizontal flip ;_;
01:41:40 (4) - This note is bad here stacked. I feel like moving to the next note at this point, so unstack it and put it to the side. Come again?
Inozuma's Dream
00:33:90 (1) - This thing will come unexpectedly. I suggest eliminating 2 slider reverses (so that it stays consistent with the others) and making one more slider beside it.
01:13:68 (3) - Not curvy enough for the next combo.
Good map. Here's your star. Thanks!
Thank you for modding!Hanyuu wrote:
timing:
the offset seem a bit early by a few MS if you listen to it in 25% playback rate Will check thankseasy:NORMAL
decrease overall difficult
00:08:46 (5) - combo Fixed
00:50:20 (2) - combo Fixed
01:34:55 (9) - combo - after this part use more sliders to make it not too hard forEASYplayers up to point of 01:37:16 (1) -
yeah:
00:12:37 (1) - combo color? Fixed
00:24:11 (5) - combo Fixed
01:36:50 (1) - i dont know what you want to do but this circles and the following are not horizontal flipped Fixed
edit: overall impression i dont see a big increase of difficulty in this beatmaps set. every map plays a similar difficulty i suggest a bigger spacing and or jump for the "hard" There isn't supposed to be a huge jump in the maps. All 3 offer a something a little different.
Symbolic wrote:
Can u change the signs in the hitcircles to numbers plz nooooo
[Small Dream]
00:54:11 (1) - Remove new combo. done
01:33:24 (1) - ^ done
01:35:53 (4,1,2,1,2) - These jumps don't fit in Normal. Remove them. I disagree, and they aren't even that bad :/
01:35:85 (1) - ^
01:36:50 (1) - ^
[Inozuma's Dream]
00:03:24 (5) - New combo.
00:16:29 (7) - ^
00:19:22 (1,2,3,4,5,6,7,8,9) - This isn't rankable, change it.
01:31:94 (5) - New combo goes here.
[yeahyeahyeahhh's Dream]
00:46:29 (5) - Give this note soft sound.
00:47:59 (1) - Give endpoint soft sound.
00:51:50 (5) - Give this note soft sound.
ty for the hitsounds
Starred *woo
Mafiamaster wrote:
Small Dream~
00:39:60 (1) - Start this on the white tick. (00:39:77) TY, I was having an internal debate with myself on this
That's all I've found, lol.
Great job!ty!
Inozuma's Dream
00:33:90 (1) - This thing will come unexpectedly. I suggest eliminating 2 slider reverses (so that it stays consistent with the others) and making one more slider beside it. Changed.
01:13:68 (3) - Not curvy enough for the next combo. It's symmetry.
[Inozuma's Dream]Download: Nobuo Uematsu - A Fleeting Dream (yeahyeahyeahhh) [Inozuma's Dream].osu
00:03:24 (5) - New combo.
00:16:29 (7) - ^ Done
00:19:22 (1,2,3,4,5,6,7,8,9) - This isn't rankable, change it. Prove it, and I'll change it
01:31:94 (5) - New combo goes here. Done
K2J wrote:
[Small Dream]
01:35:85 (1) - Bit of an unexpected jump here, especially after a stream of the same spacing.
[yeahyeahyeahhh's Dream]
01:36:50 (1) - Another big jump; I suggest angling the preceding notes closer together (i.e., having 01:34:87 (1,2,3) climb more quickly). Fixed, made the jump much smaller and if I get complaints still I'm going to cry ;_;
[Inozuma's Dream]
Awesome!
It's pretty good. A nice, slow song in a sea of frantic maps. indeed! damn those frantic maps ._.
Z-Ramm wrote:
Small Dream
There are a lot of spacing inconsistencies. I can understand a few being intentional, but sometimes it happens during a combo, which is confusing.
For example: Compare 00:05:85 (1,2) to 00:07:16 (3,4). Alright, thanks for the example. Going to go through and respace this diff.
01:35:85 (1) - I don't like the way this jumps from the previous note in terms of spacing, for a Normal.
Inozuma's Dream
00:34:55 (2) - Opinion: The placement of this note under the slider endpoint before it is a bit confusing. Valid, but a little confusing. I think it'd look better where 00:34:87 (1) is.
yeahyeahyeahhh's Dream
00:41:07 (5) - This is a real nitpick, but the shape is a tiny bit weird. I think you could maintain the same overall shape while making it more symmetrical, and that might look better. I'll see if I can do this this, I might just makie a new one
01:16:29 (2,3,4) - Why is the spacing here inconsistent? 3 should be halfway between them, and I don't see a reason to be changing spacing here. fixed
Overall, this is very nice, there are just a couple of spacing inconsistencies. Starred.I'll fix them up. Thanks!
lol thanks ^^ I'll see what I can do. Want to keep this map clean and simple ^^;;Armin wrote:
What what, I love this beatmap D:
I just want a storyboard, It would be nice *_*
.. good job. Star. D:
Teara wrote:
[Disclaimer]
All of these are suggestions, use your own judgment
[Overall Impression]
Omg, I loved this beatmap, and the skin is mind blowing good! Its very unique and fits the song just right. Good job! When I can kudosu star again, I know where I will use it. omg thanks<33
<bookmarks this page> ^^
[Small Dream]
IRC <4 And made changes
[yeahyeahyeahhh's Dream]
Kiai disscused in IRC <4 and fixed ^^
01:19:87 (2,3,4) - move 1 up (Grid 3) [to match 01:08:46 (1,2,3,4) ]
01:37:16 (1,2,1,2,1,2,3,4,5,6,1) - Move 1 up (Grid 3) Fixed, good eye 8)
[Inozuma's Dream]
00:05:85 (1) - Reverse Selection
00:08:46 (3) - ^
00:21:18 (7,8,9,1) - when I got to this part, my first thoughts was not good, it makes the maps fun"ability" really lower, from the start to here, it was really fun to play. this just ruined it for me.
after this, it gets fun again well done
Ryuukun wrote:
can't find any problems expect that the Sound quality really sucks.
Try to get a better mp3.
if its youtube then write &fmt=18 behind the youtube link (ex. http://www.youtube.com/watch?v=MFnKAPNcqog&fmt=18)
so you can download it in high quality.
Star though
blissfulyoshi wrote:
Small Dream:
fine
yeahyeahyeahhh's Dream:SPOILERnormal mod:
y is the last inherited timing section after the end of the spinner fixed
combo mod:
00:37:04 (4,1) - swap new combo (remove 1's new combo and add a new combo to 4 fixed
00:54:16 (4) - new combo for consistency?
Inozuma's Dream:
fine
Great map. Star.
Azure_Kyte wrote:
Here's my mod:
Green = Suggestion Red = Check This
[Small Dream]
No Problems Found
[yeahyeahyeahhh's Dream]
No Problems Found
00:32:80 - place a note here? Wanted to just keep it an X for Final Fantasy X
01:31:82 (1) - [nazi] Align this with the slider end
01:44:86 (1) - Move this a 1/4 beat forward, reduce the end by 1/4 beat, then place hit circles at 01:44:54, 01:44:70 and 01:44:86. Going to keep it going with the music.
[Inozuma's Dream]
No Problems Found
All in all, a great instrumental and fantastic beatmaps Thank you!!
S.t.a.rr'd
animask wrote:
[Small Dream]
It adds a nice trance effect if you add whistles on the beginning of these sliders/notes :
00:23:99 (1)
00:26:60 (1)
00:29:21 (1)
00:31:82 (1)
00:34:43 (1)
00:42:25 (1)
all added
[yeahyeahyeah's Dream]
seems like a long dream to me
It add a nice trance effect if you add whistles on the beginning of these sliders/notes :
00:23:99 (1) -
00:26:60 (1) -
00:29:21 (1) -
00:31:82 (1) -
00:33:12 (2) - btw you forgot to hitsound this
00:34:43 (1) -
00:37:04 (1) -
00:39:65 (1) -
00:54:65 (6) - Add a finish to this maybe?
all added
[Inozuma's Dream]
00:05:41 (8) - Remove Finish
00:05:73 (1) - Finish at the beginning of the slider?
00:09:97 (4) - Remove Finish
00:10:30 (1) - Add Finish here
Ultimate wrote:
DJPop, i'm only suggesting these modifications. If you do not wish to use them, then dont. But I'm not DJ pop D:
Timing: niceee
Offset: ok
Small Dream:
00:09:32 (2,3) - 1 ( lvl 3 grid ) down Fixed
00:01:82 (4) - Whistle? ( not really nessesary ) Umm, nah D:
00:23:34 (4) - 1 ( lvl 3 grid ) up Fixed
00:39:65 (1) - End of spinner clap? Fixed
01:07:04 (3) - 1 ( lvl 3 grid ) to the left Fixed
Yeahyeahyeahhh's Dream
00:23:34 (4) - 1 (lvl 3 grid ) up Fixed
00:35:73 (2) - 1 (lvl 3 grid ) up Fixed
01:16:17 (2) - 1 (lvl 3 grid ) to the left Fixed
01:18:78 (1) - 1 (lvl 3 grid ) up Fixed
01:33:12 (4) - End of slider whistle? Fixed
01:34:10 (6) - Whistle begin and end? Fixed
Inozuma's Dream
Can't find any errors.
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~ I must say man, verry nice job on the hitsounds, really nice job. On behalf of both of us, thank you.
I'm pleased to shoot a star!