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posted
LIKE FINALLY
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cdh hypehype


congratz! : D
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lol gz let's see if this survives qualification
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grats <3
posted
2015 mapping?
posted
Gratz

Okoratu wrote:

lol gz let's see if this survives qualification
I guess not but let's see ^^
posted

BeatofIke wrote:

2015 mapping?
looks like XD
posted


could 2015 mapping stop being so annoying like this map is over a year old...
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but i must admit that the hitsounds in Heaven are OMG <3 nice job
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Gz :)
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Oh cool, another freedom dive but easier \o/
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Jemmmmy wrote:

to Cherry Blossom.
yes, it should be 1/6, but the problem is standard mod has only two key input which dominated by only one hand. That makes 1/6 much harder to play in standard mod compare to mania or taiko.
To make the map more playable, i decide not to use any 1/6 in this difficulty.
thank you :D



And thank you, Lach
Are you being serious ?
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thank you guys
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good map but why is the OD so unnecessairly high
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Okoratu wrote:



could 2015 mapping stop being so annoying like this map is over a year old...
nobody will stop saying this shit, sadly. you instantly release a map that is different from "average" maps, it's directly categorized in "2015 mapping" lol

also congrats for rank, but i think piano hitsounds make feel like there's no hitsounds at all. i didn't look at the map since a while tho', so it might have changed, idk
posted
Yes :)
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Great work! But plz more awesome Hitsounds :(

[Heaven]
01:03:630 - Should put S:C47 here
01:14:332 - Change to 1/4 slider and 01:14:414 - put S:C56 here ?
01:32:738 - If you put S:C55, 01:32:332 - 01:32:576 - should put S:C55 too
02:04:765 - Should put S:C53
03:27:792 - ^
03:48:387 - S:C51
03:48:468 - S:C55
03:48:711 - S:C51
03:48:792 - S:C55

btw "ExTra" is not custom difficulty name?
posted

Ekoro wrote:

i think piano hitsounds make feel like there's no hitsounds at all. i didn't look at the map since a while tho', so it might have changed, idk
Yeah, the piano hitsounds should have been used as additions, not normal samples. It makes them very confusing because of the apparent lack of feedback. Having both the expected feedback (hitnormal) and the piano hitsound would make this a lot better.

I'm not a big fan of the 1/4 jumps, but I've had this map in my practice collection for months. :3
(also I think the Extra was enough, the Heaven diff isn't as good or interesting to play imo)
(I like the idea of the Extreme diff being circle-only)

Also, AR9.2 OD9.5 is stupid and needs to die. Die.
posted
YES IT FINALLY GOT RANKED
AFTER MANY YEARS

btw how come the ExTra diff name is allowed rip
posted
gratz~
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