forum

Stream BPM tolerance improvement.

posted
Total Posts
9
Topic Starter
Flanster
Someone got any tips to improving streaming on higher BPMs?
I'm having a big trouble getting passed the streams in Freedom Dive without wrecking my accuracy.
Is there a way to improve my finger pressing speed?
Agka
if you've got issues doing simple streams on higher bpms
you should improve on complex streams (chordstreams) on lower bpms
Hanyuu
I think the best way is to play songs with notes that feel awkward and uncomfortable to play. Some note patterns roll easier over the fingers than others and by playing and improving those more difficult and awkward ones you will get a better finger independence when playing. This should help with hitting faster streams in general i think. Like everyone can mash they keyboard keys from left to right as fast as they can but if it gets to hit the same notes in a more scrambled way hitting each key as freely as possble is goal for those streams.
Bobbias
Yeah, Agka and Hanyuu pointed out probably the 2 best approaches, depending on what is holding you back.

A few things can be holding you back. If your ability to identify patterns and respond quickly is holding you back, practicing complex chord streams can help you read patterns quicker, because of the higher note density it forces you to be faster at identifying the notes themselves, and this transfers to reading higher BPM streams.

If your ability to simply press the keys is the limiting factor, playing patterns that feel really weird to play will help your fingers become more independent, which helps you be faster, because it now takes less mental effort to hit the key, no mater what the pattern is.

A good way to practice for awkward patterns is playing with random a lot. It also forces you to sight read things, so you have to rely less on knowing what's coming next.
Topic Starter
Flanster
I can read the notes but its just my fingers give out escpecially on the 1st and 2nd lane. Thanks for the tips guys :)
VoidnOwO
:)
Agka
unless you're focusing on 4k and 5k worrying about stream speed probably shouldn't be a thing
generally the complexity of 6k and above is the density due to combinations of chords more than gottagofast one-note-at-a-time streams.
in other words yes it is mostly an autogen thing
Hanyuu
You can use random mode but it is not needed to clear a note pattern like that. In autoconverts it just has the same 2-3 things it does convert to and if you have those down you wont see much new for most of the time, except those little more awkward note combinations that people have more trouble with. Well you can use random mode to get different notes than the ones you were allready used to and it should help overall to practice a bit with it if you feel like it. Just dont be disencouraged if you get a somewhat unorthodox note pattern presented to you and go wtf how should i press that? The best thing to do is just try i guess lol.

Switch hand positions to press other keys with same fingers is not a good idea. You shouldnt need to do that and it wont work out lol

And lastly, while bpm also is a part of the songs difficulty since notes come faster it is not the most important factor which makes out a songs difficulty. A 130 BPM song could also be alot harder than a 180 BPM one. I think its more important to see the difficulty to play in the notes itself, doesnt mean bpm should be left out at all though..
xxbidiao

BRBP wrote:

How many of you can actually play something like 200+bpm streams on weird column combinations like 4th and 7th (thumb + ring?) on 7k? Are we "supposed to" use random mod or is that something we just have to practice at some point?

Or does any of you switch finger positions during the song to use "better" fingers on difficult parts? (I think we can agree that index+middle is better at streaming than thumb+ring)

I guess this is mostly a problem with autogen maps though, it just occasionally feels silly that I can't FC a song 30bpm below my skill level because of a stream in weird columns/lanes.

I do think 4-7 loop streams are somewhat intended or (if not intended) mapper's fault to just put a lot of beautiful patterns without considering playability.(Not 3-7 or any combination without the middle key) However, if it does exist (unluckily in most cases, intended), random would make it better like you have said. (Though we have our random maybe infinitely sealed by unranking)

This is not your thumb's fault, it's actually mirror problem. Check this post for detail: t/153784

And yeah, high BPM doesn't mean high difficulty in most cases because in middle BPM hard patterns appears more frequently.
Please sign in to reply.

New reply