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GreenDAM - He Xie Ni Quan Jia

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Topic Starter
zerosyn
This beatmap was submitted using in-game submission on 2009年9月24日 at 13:01:45

Artist: GreenDAM
Title: He Xie Ni Quan Jia
Tags: Vocaloid
BPM: 160
Filesize: 2608kb
Play Time: 01:13
Difficulties Available:
  1. Easy (3.25 stars, 97 notes)
  2. Hard (4.93 stars, 174 notes)
  3. Normal (4.63 stars, 129 notes)
Download: GreenDAM - He Xie Ni Quan Jia
Information: Scores/Beatmap Listing
---------------
First beatmap. Thank all the people who helped me.
Breeze
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
zerosyn
照ls的建议改了一下,只剩下个别遮挡,感觉问题不是很严重了。

另外谁知道怎么去掉video模式,我当时拖进去以后发现没必要就按FAQ说的直接把avi删了,结果现在变成带video的map了。。。囧
kioukiou

zerosyn wrote:

照ls的建议改了一下,只剩下个别遮挡,感觉问题不是很严重了。

另外谁知道怎么去掉video模式,我当时拖进去以后发现没必要就按FAQ说的直接把avi删了,结果现在变成带video的map了。。。囧
從editor裡選擇用筆記本打開osu檔

[Events]
Video,0,"Greendam.avi" (找到這串code 並將這段code刪除 記得兩個難度都要刪這段)
0,0,"Harmony or Die.jpg"
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples
//Background Colour Transformations
3,100,163,162,255

刪完後記得儲存

再把video從歌曲資料夾裡刪除,重新上傳,選擇Full submission
Topic Starter
zerosyn
多谢kioukiou指教!
gdeath
you should add more hitsounds
[Normal]
00:15:79 (4,5) - clap
00:18:79 (5) - ^
00:18:79 (5,6,7) - ^
00:26:10 (1) - ^
00:27:79 (5,6) - ^
00:28:17 (7) - add clap on start of slider
00:30:79 (5,6) - clap
00:37:73 (2,3) - ^
00:39:23 (2,3) - ^
00:34:17 (7) - ^
00:33:79 (6) - add clap on end of slider
sorry for my lazy.just give a part advice of hitsoud.

anyway,it's a nice map.good luck~
starry*

PS:dont forget giving KDS to kioukiou
Topic Starter
zerosyn

gdeath wrote:

you should add more hitsounds
[Normal]
00:15:79 (4,5) - clap
00:18:79 (5) - ^
00:18:79 (5,6,7) - ^
00:26:10 (1) - ^
00:27:79 (5,6) - ^
00:28:17 (7) - add clap on start of slider
00:30:79 (5,6) - clap
00:37:73 (2,3) - ^
00:39:23 (2,3) - ^
00:34:17 (7) - ^
00:33:79 (6) - add clap on end of slider
sorry for my lazy.just give a part advice of hitsoud.

anyway,it's a nice map.good luck~
starry*

PS:dont forget giving KDS to kioukiou
Done. Thank you very much.
Ekaru
Sweet.

1:01:92 - Add Kiai Time on both difficulties here.

Also, see if you can either cut the mp3 a bit or map the entire thing. If not, that's alright.

I loved it. Just a warning, though:

Hard:

00:37:54 (1,2,3) - This and the part like it afterwards. Someone will probably point it out later, like a BAT or something. I personally think it plays well, so it's up to you whether to change it or not.

Just a small spacing issue, since the notes are all the same time apart yet have different spacing. I <3 it like this, but you know some people... Just a heads-up.

Star!

EDIT: I've been replaying Hard constantly since I modded. Will recommend to others to mod and play. *thumbs up*

EDIT2:

Hard -

00:49:17 (1) - Delete this spinner, it's too short and thus illegal, doesn't do much anyways. :)

EDIT3: Make an Easy please. Normal is too hard for newbies, sad to say.
Topic Starter
zerosyn

Ekaru wrote:

Sweet.

1:01:92 - Add Kiai Time on both difficulties here.

Also, see if you can either cut the mp3 a bit or map the entire thing. If not, that's alright.

I loved it. Just a warning, though:

Hard:

00:37:54 (1,2,3) - This and the part like it afterwards. Someone will probably point it out later, like a BAT or something. I personally think it plays well, so it's up to you whether to change it or not.

Just a small spacing issue, since the notes are all the same time apart yet have different spacing. I <3 it like this, but you know some people... Just a heads-up.

Star!

EDIT: I've been replaying Hard constantly since I modded. Will recommend to others to mod and play. *thumbs up*

EDIT2:

Hard -

00:49:17 (1) - Delete this spinner, it's too short and thus illegal, doesn't do much anyways. :)

EDIT3: Make an Easy please. Normal is too hard for newbies, sad to say.
Thanks very much.

All fixed except trimming mp3, because my network is too weak that fully submission always fail. I was tired of retrying. :(
Symbolic
This map has been deleted on the request of its creator. It is no longer available.
Topic Starter
zerosyn

Symbolic wrote:

[Easy]

00:21:420 (x) - Add a note here.


[Normal]

01:12:23 (1) - Remove new combo.


[Hard]

Nothing wrong here :D


Nice map and song,
Starred *
[Easy]

Sorry, but it's not in the rhythm.

[Normal]

Fixed, thanks.
Mafiamaster
This map has been deleted on the request of its creator. It is no longer available.
Lizbeth
hi nice map n_n is really fun

here r some suggestions..

Hard
00:30:79 (6,7) - remove (7), end (6) at 00:31:17
00:55:17 (5) - make this slider end at 00:55:52, removing (6)
00:58:17 (5) - replace by a circle

Normal
Perfect.. but i think is lil to hard for a normal version. Maybe lower overall difficulty by a 1 tick

Easy
i think is more playable like this
00:14:85 (2) - sounds better 1/2 beat earlier imo
00:17:85 (2) - same
00:20:85 (2) - same
00:36:23 (2) - 1/2 later

nice work
have a star
Topic Starter
zerosyn

Mafiamaster wrote:

Normal~
  1. Timing Section: 29,107ms - Change this inherited timing section to 28,920ms. This is to ensure that players get the desired hit sounds. In this case, if they hit the note late, rarely that note would be a silent note instead of a normal clap note. That would be no good :[
  2. Timing Section: 70,920ms - Same idea as above. ^
    Note: Kiai sections are fine on notes. So are inherited timing sections that are on sliders.

Hard~

From the info above, try to get regular inherited timing sections off of the top of single notes.
I mean it's not mandatory that you HAVE to do this. Just a recommendation to get best results during gameplay.
Done. Thanks very much.

Nothing else seems too wrong in my eyes.
Is this related to Hatsune Miku in any way? Lolz? >.>
Yes, the original is from Megurine Luka. http://www.youtube.com/watch?v=4uUE1wY-_hc&feature=related
This is a self-made vocaloid2 voice by the lyric writer. He used the voice source of a chinese reading software.
Topic Starter
zerosyn

Lizbeth wrote:

hi nice map n_n is really fun

here r some suggestions..

Hard
00:30:79 (6,7) - remove (7), end (6) at 00:31:17 <<Fixed
00:55:17 (5) - make this slider end at 00:55:52, removing (6) <<Fixed
00:58:17 (5) - replace by a circle <<Fixed

Normal
Perfect.. but i think is lil to hard for a normal version. Maybe lower overall difficulty by a 1 tick <<Fixed

Easy
i think is more playable like this
00:14:85 (2) - sounds better 1/2 beat earlier imo <<Fixed
00:17:85 (2) - same <<Fixed
00:20:85 (2) - same <<Fixed
00:36:23 (2) - 1/2 later <<I think it's better leave it as it is

nice work
have a star
Thank you very much.
kino77
This map has been deleted on the request of its creator. It is no longer available.
bmin11
I see no problem
This map do need more stars, so Starred~
WyndII
hi hi!!

Easy
Fine

Normal
01:01:17 (4) - new combo plus finish hitsound

Hard
01:01:17 (6) - new combo plus finish hitsound

Nice map!! ;) star~
Topic Starter
zerosyn

kino77 wrote:

很八错呀~
都没有什么问题,就素hitsound有点单调,试着加入Whistle?

[Easy]
00:41:30(2,3,1,2,3)-Whistle?
00:50:30(2)-^
00:51:05(4)-^
...之后相同的位子~
01:12:23(4,5)-^

[Normal]
00:41:30(3)-Whistle?
00:42:05(4)-^
00:42:42(1)-^
00:42:80(2)-^ 3,4相同~
00:50:30...(2...)-和Easy相同~
01:12:23(4,5,6,7)-^

[Hard]
00:41:30(3)-Whistle?
00:42:05(4)-^
00:42:42(1)-^
00:42:80(2)-^ 3,4相同~
00:50:30...(2...)-和Easy相同~
01:12:23(1,2,3,4)-^

加星咯~
参考你的加了一下,十分感谢。
Topic Starter
zerosyn

WyndII wrote:

hi hi!!

Easy
Fine

Normal
01:01:17 (4) - new combo plus finish hitsound

Hard
01:01:17 (6) - new combo plus finish hitsound

Nice map!! ;) star~
Done. Thank you very much.
Topic Starter
zerosyn

WyndII wrote:

hi hi!!

Easy
Fine

Normal
01:01:17 (4) - new combo plus finish hitsound

Hard
01:01:17 (6) - new combo plus finish hitsound

Nice map!! ;) star~
Done. Thank you very much.
SteRRuM
Hi!
[Timing]
SPOILER
BPM: 160,00 (fine)
Offset: 597 sounds better for me.
Resnap all notes on every difficulty.
[Easy]
  1. Fine.
[Normal]
  1. Fine.
[Hard]
  1. 00:12:40 (1,2) - Spacing.
Bass
Hi

Place preview point at: 00:37:54 -

[Easy]

Good ;3

[Normal]
Good ;3

[Hard]

GOOD ;3!

Star~
Topic Starter
zerosyn

SteRRuM wrote:

Hi!
[Timing]
SPOILER
BPM: 160,00 (fine)
Offset: 597 sounds better for me. <<I think 597 is crazy, are you serious :shock:
Resnap all notes on every difficulty.
[Easy]
  1. Fine.
[Normal]
  1. Fine.
[Hard]
  1. 00:12:40 (1,2) - Spacing.
<<Ok, finally someone else pointed it out too, so I changed it. Thanks.
Topic Starter
zerosyn

Bassmaster wrote:

Hi

Place preview point at: 00:37:54 -

[Easy]

Good ;3

[Normal]
Good ;3

[Hard]

GOOD ;3!

Star~
It is at 00:37:54, isn't it?
mrtn
try offset 207
add spinners in easy and normal
Topic Starter
zerosyn
This map has been deleted on the request of its creator. It is no longer available.
PicoLo
This map has been deleted on the request of its creator. It is no longer available.
mrtn
have a bubble
peppy
Please use this cropped mp3: http://pe.ppy.sh/Greendam.mp3
Offset should be 1900 - change and resnap all difficulties (I tried to keep the same offset with new mp3 but it ended up 6ms too early. people with the old mp3 shouldn't notice this too much, though).

Do a full submit after making these changes.

The map is quite solid, btw.
Topic Starter
zerosyn

peppy wrote:

Please use this cropped mp3: http://pe.ppy.sh/Greendam.mp3
Offset should be 1900 - change and resnap all difficulties (I tried to keep the same offset with new mp3 but it ended up 6ms too early. people with the old mp3 shouldn't notice this too much, though).

Do a full submit after making these changes.

The map is quite solid, btw.
Done.
Thank you very much.
orioncomet
Star ~ /☆
Deye
河蟹你全家,很囧很强大,赞一个= =

Hard

00:12:962 (2) - 感觉怪怪的,弹起来很不舒服,建议把间距恢复,或者把前一个slider向右边放一些会好些?

非常棒的图,star~
Topic Starter
zerosyn

Dr_dy wrote:

河蟹你全家,很囧很强大,赞一个= =

Hard

00:12:962 (2) - 感觉怪怪的,弹起来很不舒服,建议把间距恢复,或者把前一个slider向右边放一些会好些?

非常棒的图,star~
好的,虽然我觉得还好,不过既然两个人感觉不舒服了那就改掉。
peppy
Easy:
Turn stacking up to 6th tick.
01:01:90 - make kiai start here - at the moment it starts too early and makes no sense.

Normal:
Remove the soft sample sections - they are pointless and sound stupid.
Turn stacking up to 6th tick.
00:47:46 (4,5) - fix this spacing.
01:09:40 (4,5) - this overlap is a bit misleading. maybe put the 5 directly above the end of the slider?

Hard:
Remove the soft sample sections - they are pointless and sound stupid.
Turn stacking up to 6th tick.
00:28:15 (10) - a bit hard to see - i'd move this if i was you.
Topic Starter
zerosyn

peppy wrote:

Easy:
Turn stacking up to 6th tick. <<It will cause 01:01:90 (1) moved too much, so I set it to 5th tick.
01:01:90 - make kiai start here - at the moment it starts too early and makes no sense. <<Fixed.

Normal:
Remove the soft sample sections - they are pointless and sound stupid. <<Fixed.
Turn stacking up to 6th tick. <<Fixed.
00:47:46 (4,5) - fix this spacing. <<Fixed.
01:09:40 (4,5) - this overlap is a bit misleading. maybe put the 5 directly above the end of the slider? <<Fixed.

Hard:
Remove the soft sample sections - they are pointless and sound stupid. <<Removed some, set others to normal sample and lower volume.
Turn stacking up to 6th tick. <<Fixed.
00:28:15 (10) - a bit hard to see - i'd move this if i was you. <<Fixed.
Thank you very much.
peppy
Perfect. Bubbled!
Ekaru
Gave it a kudosu star. When did you make an easy? *shrugs* <3 this overall, so there you go. Hope to see it ranked soon!
awp
This map has been deleted on the request of its creator. It is no longer available.
peppy
i totally disagree and think the current names are appropriate
Topic Starter
zerosyn

awp wrote:

Aesthetics check out, map is solid, timing's good, *cough* your difficulties are not appropriately named, imo. Easy plays like a Normal, Normal plays like a Hard, and Hard plays like an easier Insane. I'm throwing this out there as a suggestion for future reference, but as far as playability is concerned, this can be ranked.
I think it'll be more improper if I change it into N/H/I.
Also there're a lot of precedents, like http://osu.ppy.sh/b/24441
peppy
This map has been deleted on the request of its creator. It is no longer available.
awp

zerosyn wrote:

Also there're a lot of precedents, like http://osu.ppy.sh/b/24441
Those precedents are doing it wrong, too.

I think it's off-putting if someone expects an Easy map to be easy and it isn't. Easy maps are supposed to play like Easy maps, that's why you name them "Easy".

To understand what an Easy map feels like, I'd say either play an iNiS game or youtube some gameplay videos (if you can find Easy mode demonstrations, bleh to them). Of course, this post is a waste of effort because only you and a small handful of people are going to read it so everyone else who makes this sort of mistake will continue to do so.
mtmcl

peppy wrote:

Perfect. Bubbled!

peppy wrote:

Meh, ranked.
This map should be unranked or we should get rid of any rules we have.
Topic Starter
zerosyn

awp wrote:

zerosyn wrote:

Also there're a lot of precedents, like http://osu.ppy.sh/b/24441
Those precedents are doing it wrong, too.

I think it's off-putting if someone expects an Easy map to be easy and it isn't. Easy maps are supposed to play like Easy maps, that's why you name them "Easy".

To understand what an Easy map feels like, I'd say either play an iNiS game or youtube some gameplay videos (if you can find Easy mode demonstrations, bleh to them). Of course, this post is a waste of effort because only you and a small handful of people are going to read it so everyone else who makes this sort of mistake will continue to do so.
OK. I understand. But it's too late for this map, I'll be careful in the future.
F_kc
和谐你全家
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